[Dec 22 2009] - Rumble

Made copyover save loadroom so players stay in the same room during copyover.
  Added scan command.
This commit is contained in:
Rumble 2009-12-22 20:44:12 +00:00
parent 2b74ef23ad
commit 577d67041f
6 changed files with 111 additions and 5 deletions

View file

@ -820,6 +820,9 @@ do \
/** Does room pointer have direction option num? */
#define R_EXIT(room, num) ((room)->dir_option[(num)])
#define _2ND_EXIT(ch, door) (world[EXIT(ch, door)->to_room].dir_option[door])
#define _3RD_EXIT(ch, door) (world[_2ND_EXIT(ch, door)->to_room].dir_option[door])
/** Can ch walk through direction door. */
#define CAN_GO(ch, door) (EXIT(ch,door) && \
(EXIT(ch,door)->to_room != NOWHERE) && \