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[Dec 22 2009] - Rumble
Made copyover save loadroom so players stay in the same room during copyover. Added scan command.
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6 changed files with 111 additions and 5 deletions
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@ -171,9 +171,9 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "holylight", "holy" , POS_DEAD , do_gen_tog , LVL_IMMORT, SCMD_HOLYLIGHT },
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{ "house" , "house" , POS_RESTING , do_house , 0, 0 },
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{ "identify" , "id" , POS_STANDING, do_not_here , 1, 0 },
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{ "inventory", "i" , POS_DEAD , do_inventory, 0, 0 },
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{ "idea" , "id" , POS_DEAD , do_ibt , 0, SCMD_IDEA },
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{ "identify" , "id" , POS_STANDING, do_not_here , 1, 0 },
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{ "idea" , "ide" , POS_DEAD , do_ibt , 0, SCMD_IDEA },
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{ "imotd" , "imo" , POS_DEAD , do_gen_ps , LVL_IMMORT, SCMD_IMOTD },
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{ "immlist" , "imm" , POS_DEAD , do_gen_ps , 0, SCMD_IMMLIST },
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{ "info" , "info" , POS_SLEEPING, do_gen_ps , 0, SCMD_INFO },
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@ -264,6 +264,7 @@ cpp_extern const struct command_info cmd_info[] = {
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{ "sacrifice", "sac" , POS_RESTING , do_sac , 0, 0 },
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{ "say" , "s" , POS_RESTING , do_say , 0, 0 },
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{ "score" , "sc" , POS_DEAD , do_score , 0, 0 },
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{ "scan" , "sca" , POS_RESTING , do_scan , 0, 0 },
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{ "scopy" , "scopy" , POS_DEAD , do_oasis_copy, LVL_GOD, CON_SEDIT },
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{ "sit" , "si" , POS_RESTING , do_sit , 0, 0 },
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{ "'" , "'" , POS_RESTING , do_say , 0, 0 },
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