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[Dec 22 2009] - Rumble
Made copyover save loadroom so players stay in the same room during copyover. Added scan command.
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6 changed files with 111 additions and 5 deletions
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@ -4068,6 +4068,7 @@ ACMD(do_copyover)
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} else {
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fprintf (fp, "%d %ld %s %s\n", d->descriptor, GET_PREF(och), GET_NAME(och), d->host);
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/* save och */
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GET_LOADROOM(och) = GET_ROOM_VNUM(IN_ROOM(och));
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Crash_rentsave(och,0);
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save_char(och);
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write_to_descriptor (d->descriptor, buf);
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