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Hidden emote update
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parent
06d581b011
commit
5591664de5
4 changed files with 61 additions and 10 deletions
10
src/act.h
10
src/act.h
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@ -243,6 +243,10 @@ void clear_scan_results(struct char_data *ch);
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bool scan_can_target(struct char_data *ch, struct char_data *tch);
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bool scan_confirm_target(struct char_data *ch, struct char_data *tch);
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void stealth_process_room_movement(struct char_data *ch, room_rnum room, int dir, bool leaving);
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int get_stealth_skill_value(struct char_data *ch);
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int roll_stealth_check(struct char_data *ch);
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bool can_scan_for_sneak(struct char_data *ch);
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int roll_scan_perception(struct char_data *ch);
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/*****************************************************************************
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@ -275,7 +279,7 @@ void perform_immort_vis(struct char_data *ch);
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void snoop_check(struct char_data *ch);
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bool change_player_name(struct char_data *ch, struct char_data *vict, char *new_name);
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bool AddRecentPlayer(char *chname, char *chhost, bool newplr, bool cpyplr);
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void perform_emote(struct char_data *ch, char *argument, bool possessive);
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void perform_emote(struct char_data *ch, char *argument, bool possessive, bool hidden);
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/* Functions with subcommands */
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/* do_date */
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ACMD(do_date);
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@ -287,8 +291,12 @@ ACMD(do_echo);
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/* do emote */
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ACMD(do_emote);
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ACMD(do_pemote);
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ACMD(do_hemote);
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ACMD(do_phemote);
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#define SCMD_EMOTE 0
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#define SCMD_PEMOTE 1
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#define SCMD_HEMOTE 2
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#define SCMD_PHEMOTE 3
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/* do_last */
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ACMD(do_last);
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#define SCMD_LIST_ALL 1
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