Hidden emote update

This commit is contained in:
kinther 2025-12-15 14:52:15 -08:00
parent 06d581b011
commit 5591664de5
4 changed files with 61 additions and 10 deletions

View file

@ -243,6 +243,10 @@ void clear_scan_results(struct char_data *ch);
bool scan_can_target(struct char_data *ch, struct char_data *tch);
bool scan_confirm_target(struct char_data *ch, struct char_data *tch);
void stealth_process_room_movement(struct char_data *ch, room_rnum room, int dir, bool leaving);
int get_stealth_skill_value(struct char_data *ch);
int roll_stealth_check(struct char_data *ch);
bool can_scan_for_sneak(struct char_data *ch);
int roll_scan_perception(struct char_data *ch);
/*****************************************************************************
@ -275,7 +279,7 @@ void perform_immort_vis(struct char_data *ch);
void snoop_check(struct char_data *ch);
bool change_player_name(struct char_data *ch, struct char_data *vict, char *new_name);
bool AddRecentPlayer(char *chname, char *chhost, bool newplr, bool cpyplr);
void perform_emote(struct char_data *ch, char *argument, bool possessive);
void perform_emote(struct char_data *ch, char *argument, bool possessive, bool hidden);
/* Functions with subcommands */
/* do_date */
ACMD(do_date);
@ -287,8 +291,12 @@ ACMD(do_echo);
/* do emote */
ACMD(do_emote);
ACMD(do_pemote);
ACMD(do_hemote);
ACMD(do_phemote);
#define SCMD_EMOTE 0
#define SCMD_PEMOTE 1
#define SCMD_HEMOTE 2
#define SCMD_PHEMOTE 3
/* do_last */
ACMD(do_last);
#define SCMD_LIST_ALL 1