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Update for 2018 release
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12 changed files with 314 additions and 280 deletions
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@ -21,11 +21,10 @@
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#include "constants.h"
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/** Current tbaMUD version.
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* @todo defined with _TBAMUD so we don't have multiple constants to change.
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* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
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* works correctly with C compilers (at least in my Experience)
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* Jeremy Osborne 1/28/2008 */
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cpp_extern const char *tbamud_version = "tbaMUD 3.68";
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cpp_extern const char *tbamud_version = "tbaMUD 2018.1";
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/* strings corresponding to ordinals/bitvectors in structs.h */
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/* (Note: strings for class definitions in class.c instead of here) */
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@ -20,9 +20,9 @@
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* macro was introduced in pl13. Any future code add-ons could take into
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* account the version and supply their own definition for the macro if used
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* on an older version. You are supposed to compare this with the macro
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* TBAMUD_VERSION() in utils.h.
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* It is read as Major/Minor/Patchlevel - MMmmPP */
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#define _TBAMUD 0x030680
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* TBAMUD_VERSION() in utils.h. Not currently in use.
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* It is read as Year/Version YYYY.v */
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#define _TBAMUD 2018.1
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/** If you want equipment to be automatically equipped to the same place
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* it was when players rented, set the define below to 1 because
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