Update for 2018 release

This commit is contained in:
Rumble 2018-01-08 02:28:56 +01:00
parent 045e7fa515
commit 51fa6bc2af
12 changed files with 314 additions and 280 deletions

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@ -21,11 +21,10 @@
#include "constants.h"
/** Current tbaMUD version.
* @todo defined with _TBAMUD so we don't have multiple constants to change.
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
* works correctly with C compilers (at least in my Experience)
* Jeremy Osborne 1/28/2008 */
cpp_extern const char *tbamud_version = "tbaMUD 3.68";
cpp_extern const char *tbamud_version = "tbaMUD 2018.1";
/* strings corresponding to ordinals/bitvectors in structs.h */
/* (Note: strings for class definitions in class.c instead of here) */

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@ -20,9 +20,9 @@
* macro was introduced in pl13. Any future code add-ons could take into
* account the version and supply their own definition for the macro if used
* on an older version. You are supposed to compare this with the macro
* TBAMUD_VERSION() in utils.h.
* It is read as Major/Minor/Patchlevel - MMmmPP */
#define _TBAMUD 0x030680
* TBAMUD_VERSION() in utils.h. Not currently in use.
* It is read as Year/Version YYYY.v */
#define _TBAMUD 2018.1
/** If you want equipment to be automatically equipped to the same place
* it was when players rented, set the define below to 1 because