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Cleaned up numerous warnings found by adding -Wextra -Wcast-qual -Wshadow -Wno-unused flags. --Rumble
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parent
e8c87e82e4
commit
4f1403558a
28 changed files with 186 additions and 187 deletions
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@ -217,7 +217,7 @@ int greet_mtrigger(char_data *actor, int dir)
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IS_SET(GET_TRIG_TYPE(t), MTRIG_GREET_ALL)) &&
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!GET_TRIG_DEPTH(t) && (rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[rev_dir[dir]], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[rev_dir[dir]], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -543,7 +543,7 @@ int cast_mtrigger(char_data *actor, char_data *ch, int spellnum)
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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sprintf(buf, "%d", spellnum);
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add_var(&GET_TRIG_VARS(t), "spell", buf, 0);
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add_var(&GET_TRIG_VARS(t), "spellname", (char*)skill_name(spellnum), 0);
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add_var(&GET_TRIG_VARS(t), "spellname", skill_name(spellnum), 0);
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return script_driver(&ch, t, MOB_TRIGGER, TRIG_NEW);
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}
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}
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@ -570,7 +570,7 @@ int leave_mtrigger(char_data *actor, int dir)
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if ((IS_SET(GET_TRIG_TYPE(t), MTRIG_LEAVE) && CAN_SEE(ch, actor)) &&
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!GET_TRIG_DEPTH(t) && (rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[dir], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[dir], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -596,9 +596,9 @@ int door_mtrigger(char_data *actor, int subcmd, int dir)
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for (t = TRIGGERS(SCRIPT(ch)); t; t = t->next) {
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if (IS_SET(GET_TRIG_TYPE(t), MTRIG_DOOR) && CAN_SEE(ch, actor) &&
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!GET_TRIG_DEPTH(t) && (rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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add_var(&GET_TRIG_VARS(t), "cmd", (char *)cmd_door[subcmd], 0);
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add_var(&GET_TRIG_VARS(t), "cmd", cmd_door[subcmd], 0);
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[dir], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[dir], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -890,7 +890,7 @@ int cast_otrigger(char_data *actor, obj_data *obj, int spellnum)
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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sprintf(buf, "%d", spellnum);
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add_var(&GET_TRIG_VARS(t), "spell", buf, 0);
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add_var(&GET_TRIG_VARS(t), "spellname", (char *)skill_name(spellnum), 0);
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add_var(&GET_TRIG_VARS(t), "spellname", skill_name(spellnum), 0);
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return script_driver(&obj, t, OBJ_TRIGGER, TRIG_NEW);
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}
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}
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@ -917,7 +917,7 @@ int leave_otrigger(room_data *room, char_data *actor, int dir)
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if (TRIGGER_CHECK(t, OTRIG_LEAVE) &&
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(rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[dir], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[dir], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -1030,7 +1030,7 @@ int enter_wtrigger(struct room_data *room, char_data *actor, int dir)
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if (TRIGGER_CHECK(t, WTRIG_ENTER) &&
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(rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[rev_dir[dir]], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[rev_dir[dir]], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -1159,7 +1159,7 @@ int cast_wtrigger(char_data *actor, char_data *vict, obj_data *obj, int spellnum
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ADD_UID_VAR(buf, t, obj, "object", 0);
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sprintf(buf, "%d", spellnum);
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add_var(&GET_TRIG_VARS(t), "spell", buf, 0);
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add_var(&GET_TRIG_VARS(t), "spellname", (char *)skill_name(spellnum), 0);
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add_var(&GET_TRIG_VARS(t), "spellname", skill_name(spellnum), 0);
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return script_driver(&room, t, WLD_TRIGGER, TRIG_NEW);
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}
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}
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@ -1182,7 +1182,7 @@ int leave_wtrigger(struct room_data *room, char_data *actor, int dir)
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if (TRIGGER_CHECK(t, WTRIG_LEAVE) &&
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(rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[dir], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[dir], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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@ -1206,9 +1206,9 @@ int door_wtrigger(char_data *actor, int subcmd, int dir)
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for (t = TRIGGERS(SCRIPT(room)); t; t = t->next) {
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if (TRIGGER_CHECK(t, WTRIG_DOOR) &&
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(rand_number(1, 100) <= GET_TRIG_NARG(t))) {
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add_var(&GET_TRIG_VARS(t), "cmd", (char *)cmd_door[subcmd], 0);
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add_var(&GET_TRIG_VARS(t), "cmd", cmd_door[subcmd], 0);
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if (dir>=0 && dir < NUM_OF_DIRS)
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add_var(&GET_TRIG_VARS(t), "direction", (char *)dirs[dir], 0);
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add_var(&GET_TRIG_VARS(t), "direction", dirs[dir], 0);
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else
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add_var(&GET_TRIG_VARS(t), "direction", "none", 0);
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ADD_UID_VAR(buf, t, actor, "actor", 0);
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