Renamed medit_alias and oedit_namelist to _keyword. Updated CircleMUD to tbaMUD 3.51! I put tba's do_cheat back in. Prior to each release I have to update do_cheat, change advance from level 32 to 33, set <player> advance to level 33, and remove all helpfiles below the XTBA entry in help.hlp--Rumble

This commit is contained in:
Rumble 2007-01-22 01:58:47 +00:00
parent a3acf6bdef
commit 49c469967a
13 changed files with 47 additions and 45 deletions

View file

@ -127,14 +127,14 @@ int track_through_doors = YES;
/*
* If you want mortals to level up to immortal once they have enough
* experience, then set this to 0. This is the stock behaviour for
* experience, then set this to NO. This is the stock behaviour for
* CircleMUD because it was the stock DikuMud behaviour. Subtracting
* this from LVL_IMMORT gives the top level that people can advance to
* in gain_exp() in limits.c
* For example, to stop people from advancing to LVL_IMMORT, simply set
* immort_level_ok to 1.
* immort_level_ok to YES.
*/
int immort_level_ok = 0;
int immort_level_ok = NO;
/****************************************************************************/
/****************************************************************************/
@ -240,8 +240,8 @@ room_vnum frozen_start_room = 1202;
* donation rooms.
*/
room_vnum donation_room_1 = 3063;
room_vnum donation_room_2 = 5510; /* unused - room for expansion */
room_vnum donation_room_3 = 235; /* unused - room for expansion */
room_vnum donation_room_2 = 5510;
room_vnum donation_room_3 = 235;
/****************************************************************************/
@ -330,7 +330,7 @@ int nameserver_is_slow = NO;
int auto_save_olc = YES;
/*
* if you wish to enable Aedit, set this to 1
* if you wish to enable Aedit, set this to YES
* This will make the mud look for a file called socials.new,
* which is in a different format than the stock socials file.
*/
@ -338,8 +338,8 @@ int use_new_socials = YES;
const char *MENU =
"\r\n"
"Welcome to CircleMUD!\r\n"
"0) Exit from CircleMUD.\r\n"
"Welcome to tbaMUD!\r\n"
"0) Exit from tbaMUD.\r\n"
"1) Enter the game.\r\n"
"2) Enter description.\r\n"
"3) Read the background story.\r\n"
@ -352,11 +352,11 @@ const char *MENU =
const char *WELC_MESSG =
"\r\n"
"Welcome to CircleMUD! May your visit here be... Interesting"
"Welcome to tbaMUD! May your visit here be... Enlightening"
"\r\n\r\n";
const char *START_MESSG =
"Welcome. This is your new CircleMUD character! You can now earn gold,\r\n"
"Welcome. This is your new tbaMUD character! You can now earn gold,\r\n"
"gain experience, find weapons and equipment, and much more -- while\r\n"
"meeting people from around the world!\r\n";