mirror of
https://github.com/tbamud/tbamud.git
synced 2025-12-22 10:10:13 +01:00
Renamed medit_alias and oedit_namelist to _keyword. Updated CircleMUD to tbaMUD 3.51! I put tba's do_cheat back in. Prior to each release I have to update do_cheat, change advance from level 32 to 33, set <player> advance to level 33, and remove all helpfiles below the XTBA entry in help.hlp--Rumble
This commit is contained in:
parent
a3acf6bdef
commit
49c469967a
13 changed files with 47 additions and 45 deletions
20
src/config.c
20
src/config.c
|
|
@ -127,14 +127,14 @@ int track_through_doors = YES;
|
|||
|
||||
/*
|
||||
* If you want mortals to level up to immortal once they have enough
|
||||
* experience, then set this to 0. This is the stock behaviour for
|
||||
* experience, then set this to NO. This is the stock behaviour for
|
||||
* CircleMUD because it was the stock DikuMud behaviour. Subtracting
|
||||
* this from LVL_IMMORT gives the top level that people can advance to
|
||||
* in gain_exp() in limits.c
|
||||
* For example, to stop people from advancing to LVL_IMMORT, simply set
|
||||
* immort_level_ok to 1.
|
||||
* immort_level_ok to YES.
|
||||
*/
|
||||
int immort_level_ok = 0;
|
||||
int immort_level_ok = NO;
|
||||
|
||||
/****************************************************************************/
|
||||
/****************************************************************************/
|
||||
|
|
@ -240,8 +240,8 @@ room_vnum frozen_start_room = 1202;
|
|||
* donation rooms.
|
||||
*/
|
||||
room_vnum donation_room_1 = 3063;
|
||||
room_vnum donation_room_2 = 5510; /* unused - room for expansion */
|
||||
room_vnum donation_room_3 = 235; /* unused - room for expansion */
|
||||
room_vnum donation_room_2 = 5510;
|
||||
room_vnum donation_room_3 = 235;
|
||||
|
||||
|
||||
/****************************************************************************/
|
||||
|
|
@ -330,7 +330,7 @@ int nameserver_is_slow = NO;
|
|||
int auto_save_olc = YES;
|
||||
|
||||
/*
|
||||
* if you wish to enable Aedit, set this to 1
|
||||
* if you wish to enable Aedit, set this to YES
|
||||
* This will make the mud look for a file called socials.new,
|
||||
* which is in a different format than the stock socials file.
|
||||
*/
|
||||
|
|
@ -338,8 +338,8 @@ int use_new_socials = YES;
|
|||
|
||||
const char *MENU =
|
||||
"\r\n"
|
||||
"Welcome to CircleMUD!\r\n"
|
||||
"0) Exit from CircleMUD.\r\n"
|
||||
"Welcome to tbaMUD!\r\n"
|
||||
"0) Exit from tbaMUD.\r\n"
|
||||
"1) Enter the game.\r\n"
|
||||
"2) Enter description.\r\n"
|
||||
"3) Read the background story.\r\n"
|
||||
|
|
@ -352,11 +352,11 @@ const char *MENU =
|
|||
|
||||
const char *WELC_MESSG =
|
||||
"\r\n"
|
||||
"Welcome to CircleMUD! May your visit here be... Interesting"
|
||||
"Welcome to tbaMUD! May your visit here be... Enlightening"
|
||||
"\r\n\r\n";
|
||||
|
||||
const char *START_MESSG =
|
||||
"Welcome. This is your new CircleMUD character! You can now earn gold,\r\n"
|
||||
"Welcome. This is your new tbaMUD character! You can now earn gold,\r\n"
|
||||
"gain experience, find weapons and equipment, and much more -- while\r\n"
|
||||
"meeting people from around the world!\r\n";
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue