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Major: Backport to rvn 241, with the addition of all previously found bug fixes.
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parent
e4cdc51eb1
commit
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86 changed files with 3771 additions and 7913 deletions
20
src/modify.c
20
src/modify.c
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@ -155,10 +155,10 @@ void string_add(struct descriptor_data *d, char *str)
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case CON_HEDIT:
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case CON_QEDIT:
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case CON_IBTEDIT:
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free(*d->str);
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*d->str = d->backstr;
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free(*d->str);
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*d->str = d->backstr;
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d->backstr = NULL;
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d->str = NULL;
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d->str = NULL;
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break;
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default:
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log("SYSERR: string_add: Aborting write from unknown origin.");
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@ -196,7 +196,6 @@ void string_add(struct descriptor_data *d, char *str)
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{ CON_HEDIT, hedit_string_cleanup },
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{ CON_QEDIT , qedit_string_cleanup },
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{ CON_IBTEDIT, ibtedit_string_cleanup },
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{ CON_MAILEDIT , mailedit_string_cleanup },
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{ -1, NULL }
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};
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@ -223,12 +222,9 @@ static void playing_string_cleanup(struct descriptor_data *d, int action)
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{
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if (PLR_FLAGGED(d->character, PLR_MAILING)) {
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if (action == STRINGADD_SAVE && *d->str) {
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if (mail_from_player(d->mail_to, GET_IDNUM(d->character), *d->str)) {
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write_to_output(d, "Message sent!\r\n");
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notify_if_playing(d->character, d->mail_to);
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} else {
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write_to_output(d, "Error: Mail could not be sent. Please tell an Imm\r\n");
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}
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store_mail(d->mail_to, GET_IDNUM(d->character), *d->str);
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write_to_output(d, "Message sent!\r\n");
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notify_if_playing(d->character, d->mail_to);
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} else
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write_to_output(d, "Mail aborted.\r\n");
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free(*d->str);
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@ -354,7 +350,7 @@ ACMD(do_skillset)
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send_to_char(ch, "You can't set NPC skills.\r\n");
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return;
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}
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if ((spell_info[skill].min_level[(pc)] > CONFIG_MAX_LEVEL) && (!IS_ADMIN(vict, ADMLVL_IMMORT))) {
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if ((spell_info[skill].min_level[(pc)] >= LVL_IMMORT) && (pl < LVL_IMMORT)) {
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send_to_char(ch, "%s cannot be learned by mortals.\r\n", spell_info[skill].name);
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return;
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} else if (spell_info[skill].min_level[(pc)] > pl) {
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@ -365,7 +361,7 @@ ACMD(do_skillset)
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/* find_skill_num() guarantees a valid spell_info[] index, or -1, and we
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* checked for the -1 above so we are safe here. */
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SET_SKILL(vict, skill, value);
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mudlog(BRF, ADMLVL_IMMORT, TRUE, "%s changed %s's %s to %d.", GET_NAME(ch), GET_NAME(vict), spell_info[skill].name, value);
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mudlog(BRF, LVL_IMMORT, TRUE, "%s changed %s's %s to %d.", GET_NAME(ch), GET_NAME(vict), spell_info[skill].name, value);
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send_to_char(ch, "You change %s's %s to %d.\r\n", GET_NAME(vict), spell_info[skill].name, value);
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}
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