Major: Backport to rvn 241, with the addition of all previously found bug fixes.

This commit is contained in:
Vatiken 2012-02-06 19:13:03 +00:00
parent e4cdc51eb1
commit 479dbb6cbd
86 changed files with 3771 additions and 7913 deletions

View file

@ -199,11 +199,6 @@ int mag_damage(int level, struct char_data *ch, struct char_data *victim,
if (victim == NULL || ch == NULL)
return (0);
if (ADM_FLAGGED(victim, ADM_NODAMAGE)) {
send_to_char(ch, "Your spell is harmless to %s.\r\n", GET_NAME(victim));
return 0;
}
switch (spellnum) {
/* Mostly mages */
case SPELL_MAGIC_MISSILE:
@ -356,7 +351,7 @@ void mag_affects(int level, struct char_data *ch, struct char_data *victim,
break;
case SPELL_BLINDNESS:
if (MOB_FLAGGED(victim, MOB_NOBLIND) || IS_ADMIN(victim, ADMLVL_IMMORT) || mag_savingthrow(victim, savetype, 0)) {
if (MOB_FLAGGED(victim, MOB_NOBLIND) || GET_LEVEL(victim) >= LVL_IMMORT || mag_savingthrow(victim, savetype, 0)) {
send_to_char(ch, "You fail.\r\n");
return;
}
@ -447,7 +442,7 @@ void mag_affects(int level, struct char_data *ch, struct char_data *victim,
break;
case SPELL_POISON:
if (mag_savingthrow(victim, savetype, 0) || ADM_FLAGGED(victim, ADM_NOPOISON)) {
if (mag_savingthrow(victim, savetype, 0)) {
send_to_char(ch, "%s", CONFIG_NOEFFECT);
return;
}
@ -658,13 +653,11 @@ void mag_areas(int level, struct char_data *ch, int spellnum, int savetype)
* 2: immortals
* 3: if no pk on this mud, skips over all players
* 4: pets (charmed NPCs)
* 5: other players in the same group (if the spell is 'violent')
* 6: Flying people if earthquake is the spell */
* 5: other players in the same group (if the spell is 'violent')
* 6: Flying people if earthquake is the spell */
if (tch == ch)
continue;
if (IS_ADMIN(tch, ADMLVL_IMMORT))
continue;
if (ADM_FLAGGED(tch, ADM_NODAMAGE))
if (!IS_NPC(tch) && GET_LEVEL(tch) >= LVL_IMMORT)
continue;
if (!CONFIG_PK_ALLOWED && !IS_NPC(ch) && !IS_NPC(tch))
continue;
@ -673,9 +666,8 @@ void mag_areas(int level, struct char_data *ch, int spellnum, int savetype)
if (!IS_NPC(tch) && spell_info[spellnum].violent && AFF_FLAGGED(tch, AFF_GROUP) && AFF_FLAGGED(ch, AFF_GROUP) &&
( ((ch->master == NULL) ? ch : ch->master) == ((tch->master == NULL) ? tch : tch->master) ) )
continue;
if ((spellnum == SPELL_EARTHQUAKE) && AFF_FLAGGED(tch, AFF_FLYING))
continue;
if ((spellnum == SPELL_EARTHQUAKE) && AFF_FLAGGED(tch, AFF_FLYING))
continue;
/* Doesn't matter if they die here so we don't check. -gg 6/24/98 */
mag_damage(level, ch, tch, spellnum, 1);
}