Minor fix on the fix... porting issue

This commit is contained in:
Vatiken 2012-05-29 13:34:01 +00:00
parent d9c5365b26
commit 4572a874b4

View file

@ -1266,7 +1266,7 @@ int enter_player_game (struct descriptor_data *d)
/* Save the character and their object file */
save_char(d->character);
Crash_crashsave(ch);
Crash_crashsave(d->character);
/* Check for a login trigger in the players' start room */
login_wtrigger(&world[IN_ROOM(d->character)], d->character);