Renamed several functions to lower case and variable wovel to vowel. Removed oasis_delete.h and object type TRAP. --Rumble

This commit is contained in:
Rumble 2007-04-08 10:36:36 +00:00
parent 48a2738d6a
commit 4543522a7d
105 changed files with 1990 additions and 3403 deletions

View file

@ -1,12 +1,12 @@
/* ************************************************************************
* File: interpreter.c Part of CircleMUD *
* Usage: parse user commands, search for specials, call ACMD functions *
/**************************************************************************
* File: interpreter.c Part of tbaMUD *
* Usage: Parse user commands, search for specials, call ACMD functions. *
* *
* All rights reserved. See license.doc for complete information. *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
************************************************************************ */
**************************************************************************/
#define __INTERPRETER_C__
@ -48,7 +48,7 @@ void do_start(struct char_data *ch);
int parse_class(char arg);
int special(struct char_data *ch, int cmd, char *arg);
int isbanned(char *hostname);
int Valid_Name(char *newname);
int valid_name(char *newname);
void read_aliases(struct char_data *ch);
void delete_aliases(const char *charname);
void remove_player(int pfilepos);
@ -1341,7 +1341,7 @@ void nanny(struct descriptor_data *d, char *arg)
char buf[MAX_INPUT_LENGTH], tmp_name[MAX_INPUT_LENGTH];
if ((_parse_name(arg, tmp_name)) || strlen(tmp_name) < 2 ||
strlen(tmp_name) > MAX_NAME_LENGTH || !Valid_Name(tmp_name) ||
strlen(tmp_name) > MAX_NAME_LENGTH || !valid_name(tmp_name) ||
fill_word(strcpy(buf, tmp_name)) || reserved_word(buf)) { /* strcpy: OK (mutual MAX_INPUT_LENGTH) */
write_to_output(d, "Invalid name, please try another.\r\nName: ");
return;
@ -1360,7 +1360,7 @@ void nanny(struct descriptor_data *d, char *arg)
/* We get a false positive from the original deleted character. */
free_char(d->character);
/* Check for multiple creations... */
if (!Valid_Name(tmp_name)) {
if (!valid_name(tmp_name)) {
write_to_output(d, "Invalid name, please try another.\r\nName: ");
return;
}
@ -1390,7 +1390,7 @@ void nanny(struct descriptor_data *d, char *arg)
/* player unknown -- make new character */
/* Check for multiple creations of a character. */
if (!Valid_Name(tmp_name)) {
if (!valid_name(tmp_name)) {
write_to_output(d, "Invalid name, please try another.\r\nName: ");
return;
}