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Updated for 2020 release
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5 changed files with 4 additions and 24 deletions
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@ -10,6 +10,7 @@ to rec.games.mud.diku which originally announced CircleMUD as a publicly
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available MUD source code.
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available MUD source code.
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tbaMUD Release history:
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tbaMUD Release history:
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Version 2020 release: January, 2020
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Version 2019 release: January, 2019
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Version 2019 release: January, 2019
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Version 2018 release: January, 2018
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Version 2018 release: January, 2018
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Version 3.68 release: February, 2017
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Version 3.68 release: February, 2017
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@ -1,5 +1,5 @@
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T B A M U D
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T B A M U D
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2 0 1 9
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2 0 2 0
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Based on CircleMUD by Jeremy Elson and DikuMUD by Hans-Henrik Staerfeldt,
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Based on CircleMUD by Jeremy Elson and DikuMUD by Hans-Henrik Staerfeldt,
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Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer
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Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer
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@ -31,23 +31,6 @@ The email listing of the gods is pinned against the wall.~
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0 0 0 0
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0 0 0 0
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1 1 0 30 0
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1 1 0 30 0
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E
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E
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wizlist~
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Implementors
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~~~~~~~~~~~
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Rumble Welcor
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Greater Gods
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~~~~~~~~~~~
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Detta Elaseth Elorien Fade Ferret Fyre Heiach Manivo
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Radiax Random Relsqui
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Gods
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~~~
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Aeon Alambil Amber Arcano Balm Demar Demortes Elixias
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Emmett Exa Falstar Fharron Fizban Gatia Ilsensine Justo
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Kyr Macros Meyekul Mick Minisham Mythran Neela Poiu
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Santa Shamra Shimmer Silvanos Smaug Snowlock Talgard Taylor
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Theophilus Tocamat Torpidai Treestump Tuskony Zizazat
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~
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E
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emails listing~
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emails listing~
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HELP CONTACT
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HELP CONTACT
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~
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~
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@ -24,7 +24,7 @@
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* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
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* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
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* works correctly with C compilers (at least in my Experience)
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* works correctly with C compilers (at least in my Experience)
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* Jeremy Osborne 1/28/2008 */
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* Jeremy Osborne 1/28/2008 */
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cpp_extern const char *tbamud_version = "tbaMUD 2019";
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cpp_extern const char *tbamud_version = "tbaMUD 2020";
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/* strings corresponding to ordinals/bitvectors in structs.h */
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/* strings corresponding to ordinals/bitvectors in structs.h */
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/* (Note: strings for class definitions in class.c instead of here) */
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/* (Note: strings for class definitions in class.c instead of here) */
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@ -120,7 +120,7 @@ static IBT_DATA *read_ibt( char *filename, FILE *fp )
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IBT_DATA *ibtData;
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IBT_DATA *ibtData;
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char *word, *id_num=NULL, *dated=NULL;
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char *word, *id_num=NULL, *dated=NULL;
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char buf[MAX_STRING_LENGTH];
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char buf[MAX_STRING_LENGTH];
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bool fMatch, flgCheck;
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bool fMatch;
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char letter;
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char letter;
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do
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do
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@ -177,10 +177,6 @@ static IBT_DATA *read_ibt( char *filename, FILE *fp )
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}
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}
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break;
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break;
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case 'F':
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KEY("Flags", flgCheck, fread_flags(fp, ibtData->flags, IBT_ARRAY_MAX));
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break;
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case 'I':
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case 'I':
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TXT_KEY("IdNum", id_num, fread_line(fp));
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TXT_KEY("IdNum", id_num, fread_line(fp));
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break;
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break;
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