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tbaMUD 3.54
[Oct 04 2007] - Rumble Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added to cedit. Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme) [Oct 01 2007] - Rumble Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs) Fixed memory leak in do_dig. (thanks Neme) Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog) [Sep 27 2007] - Rumble Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a master. (thanks Jamdog) Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
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35 changed files with 798 additions and 540 deletions
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@ -1047,6 +1047,7 @@ struct game_data {
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int load_into_inventory;/* Objects load in immortals inventory. */
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int track_through_doors;/* Track through doors while closed? */
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int no_mort_to_immort; /* Prevent mortals leveling to imms? */
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int disp_closed_doors; /* Display closed doors in autoexit? */
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char *OK; /* When player receives 'Okay.' text. */
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char *NOPERSON; /* 'No one by that name here.' */
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