tbaMUD 3.54

[Oct 04 2007] - Rumble
  Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
  to cedit.
  Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
  Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
  Fixed memory leak in do_dig. (thanks Neme)
  Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
  Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
  master. (thanks Jamdog)
  Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
This commit is contained in:
Rumble 2007-10-04 18:37:07 +00:00
parent 1f7a7b4182
commit 40b643b7d5
35 changed files with 798 additions and 540 deletions

View file

@ -1047,6 +1047,7 @@ struct game_data {
int load_into_inventory;/* Objects load in immortals inventory. */
int track_through_doors;/* Track through doors while closed? */
int no_mort_to_immort; /* Prevent mortals leveling to imms? */
int disp_closed_doors; /* Display closed doors in autoexit? */
char *OK; /* When player receives 'Okay.' text. */
char *NOPERSON; /* 'No one by that name here.' */