[May 19 2010] - Rumble

Gave Arne Troffaes proper credit for fixing Cygwin syslog rotation.
[May 16 2010] - Rumble
  Fixed bash, NO_BASH flag was being ignored. (thanks Anderyu)
This commit is contained in:
Rumble 2010-05-19 01:45:42 +00:00
parent 5beadcf43a
commit 384d1378d2
4 changed files with 9 additions and 21 deletions

View file

@ -36,6 +36,10 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too)
@
tbaMUD 3.61
[May 19 2010] - Rumble
Gave Arne Troffaes proper credit for fixing Cygwin syslog rotation.
[May 16 2010] - Rumble
Fixed bash, NO_BASH flag was being ignored. (thanks Anderyu)
[Apr 22 2010] - Rumble
Fixed osetval not modifying AC on players. (thanks Rudeboyrave)
[Apr 12 2010] - Rumble
@ -363,7 +367,7 @@ tbaMUD-3.57
Bug fix: Page command was paging when the character was not found and sending a NOPERSON message when he was found.
[May 15 2008] - Rumble
Fixed a bug where deleting the last quest in qedit caused a crash. (thanks Jamdog)
Updated autorun to fix a random syslog numbering bug. (thanks Zizazat)
Updated autorun to fix a random syslog numbering bug. (thanks Arne Troffaes)
[May 10 2008] - Rumble
Fixed another typo, added a check for !NPC do_gen_comm, and changed do_return to only run autowiz if level changes. (thanks Fizban)
[May 08 2008] - Rumble

View file

@ -1,11 +1,3 @@
Text test2~
Body test2
~
Name Rumble~
Level 34
Room 1204
Flags 1 0 0 0
End
Text test 5~
Body test5
~
@ -14,11 +6,3 @@ Level 34
Room 1204
Flags 0 0 0 0
End
Text "tell guide help" when you enter the game does nothing~
Body Exactly what the header says.
~
Name Surgo~
Level 1
Room 3001
Flags 0 0 0 0
End

View file

@ -2577,7 +2577,7 @@ distance, int door)
}
}
send_to_char(ch, buf);
send_to_char(ch, "%s", buf);
}
ACMD(do_scan)

View file

@ -299,12 +299,12 @@ ACMD(do_bash)
return;
}
if (MOB_FLAGGED(vict, MOB_NOBASH))
percent = 101;
percent = rand_number(1, 101); /* 101% is a complete failure */
prob = GET_SKILL(ch, SKILL_BASH);
if (MOB_FLAGGED(vict, MOB_NOBASH))
percent = 101;
if (percent > prob) {
damage(ch, vict, 0, SKILL_BASH);
GET_POS(ch) = POS_SITTING;