Added Rhade's new history command, cleaned up more files --Rumble

This commit is contained in:
Rumble 2007-03-12 23:55:50 +00:00
parent 42377c319a
commit 355095bdb6
26 changed files with 454 additions and 693 deletions

View file

@ -10,8 +10,6 @@
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "comm.h"
@ -48,16 +46,23 @@ ACMD(do_say)
if (!*argument)
send_to_char(ch, "Yes, but WHAT do you want to say?\r\n");
else {
char buf[MAX_INPUT_LENGTH + 14];
char buf[MAX_INPUT_LENGTH + 14], *msg;
snprintf(buf, sizeof(buf), "$n says, '%s@n'", argument);
act(buf, FALSE, ch, 0, 0, TO_ROOM | DG_NO_TRIG | LOG_MESSG);
snprintf(buf, sizeof(buf), "$n@n says, '%s@n'", argument);
msg = act(buf, FALSE, ch, 0, 0, TO_ROOM | DG_NO_TRIG);
struct char_data *vict;
for (vict = world[IN_ROOM(ch)].people; vict; vict = vict->next_in_room)
if (vict != ch && GET_POS(vict) > POS_SLEEPING)
add_history(vict, msg, HIST_SAY);
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
else {
delete_doubledollar(argument);
send_to_char(ch, "You say, '%s@n'\r\n", argument);
sprintf(buf, "You say, '%s@n'", argument);
msg = act(buf, FALSE, ch, 0, 0, TO_CHAR | DG_NO_TRIG);
add_history(ch, msg, HIST_SAY);
}
}
/* trigger check */
@ -65,7 +70,6 @@ ACMD(do_say)
speech_wtrigger(ch, argument);
}
ACMD(do_gsay)
{
struct char_data *k;
@ -90,11 +94,11 @@ ACMD(do_gsay)
snprintf(buf, sizeof(buf), "$n tells the group, '%s@n'", argument);
if (AFF_FLAGGED(k, AFF_GROUP) && (k != ch))
act(buf, FALSE, ch, 0, k, TO_VICT | TO_SLEEP | LOG_MESSG);
act(buf, FALSE, ch, 0, k, TO_VICT | TO_SLEEP);
for (f = k->followers; f; f = f->next)
if (AFF_FLAGGED(f->follower, AFF_GROUP) && (f->follower != ch))
act(buf, FALSE, ch, 0, f->follower, TO_VICT | TO_SLEEP | LOG_MESSG);
act(buf, FALSE, ch, 0, f->follower, TO_VICT | TO_SLEEP);
if (PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
else
@ -102,23 +106,20 @@ ACMD(do_gsay)
}
}
void perform_tell(struct char_data *ch, struct char_data *vict, char *arg)
{
char buf[MAX_STRING_LENGTH];
char buf[MAX_STRING_LENGTH], *msg;
send_to_char(vict, "%s", CCRED(vict, C_NRM));
snprintf(buf, sizeof(buf), "$n tells you, '%s'", arg);
act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP | LOG_MESSG);
send_to_char(vict, "%s", CCNRM(vict, C_NRM));
snprintf(buf, sizeof(buf), "%s$n tells you, '%s'%s", CCRED(vict, C_NRM), arg, CCNRM(vict, C_NRM));
msg = act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP);
add_history(vict, msg, HIST_TELL);
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
else {
send_to_char(ch, "%s", CCRED(ch, C_CMP));
snprintf(buf, sizeof(buf), "You tell $N, '%s'", arg);
act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
send_to_char(ch, "%s", CCNRM(ch, C_CMP));
snprintf(buf, sizeof(buf), "%sYou tell $N, '%s'%s", CCRED(ch, C_NRM), arg, CCNRM(ch, C_NRM));
msg = act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
add_history(ch, msg, HIST_TELL);
}
if (!IS_NPC(vict) && !IS_NPC(ch))
@ -145,10 +146,8 @@ int is_tell_ok(struct char_data *ch, struct char_data *vict)
return (FALSE);
}
/*
* Yes, do_tell probably could be combined with whisper and ask, but
* called frequently, and should IMHO be kept as tight as possible.
*/
/* Yes, do_tell probably could be combined with whisper and ask, but
* called frequently, and should IMHO be kept as tight as possible. */
ACMD(do_tell)
{
struct char_data *vict = NULL;
@ -194,7 +193,6 @@ ACMD(do_tell)
perform_tell(ch, vict, buf2);
}
ACMD(do_reply)
{
struct char_data *tch = character_list;
@ -209,18 +207,12 @@ ACMD(do_reply)
else if (!*argument)
send_to_char(ch, "What is your reply?\r\n");
else {
/*
* Make sure the person you're replying to is still playing by searching
/* Make sure the person you're replying to is still playing by searching
* for them. Note, now last tell is stored as player IDnum instead of
* a pointer, which is much better because it's safer, plus will still
* work if someone logs out and back in again.
*/
/*
* XXX: A descriptor list based search would be faster although
* we could not find link dead people. Not that they can
* hear tells anyway. :) -gg 2/24/98
*/
* work if someone logs out and back in again. A descriptor list based
* search would be faster although we could not find link dead people.
* Not that they can hear tells anyway. :) -gg 2/24/98 */
while (tch != NULL && (IS_NPC(tch) || GET_IDNUM(tch) != GET_LAST_TELL(ch)))
tch = tch->next;
@ -231,7 +223,6 @@ ACMD(do_reply)
}
}
ACMD(do_spec_comm)
{
char buf[MAX_INPUT_LENGTH], buf2[MAX_INPUT_LENGTH];
@ -270,7 +261,7 @@ ACMD(do_spec_comm)
char buf1[MAX_STRING_LENGTH];
snprintf(buf1, sizeof(buf1), "$n %s you, '%s'", action_plur, buf2);
act(buf1, FALSE, ch, 0, vict, TO_VICT | LOG_MESSG);
act(buf1, FALSE, ch, 0, vict, TO_VICT);
if (PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
@ -280,11 +271,7 @@ ACMD(do_spec_comm)
}
}
/*
* buf1, buf2 = MAX_OBJECT_NAME_LENGTH
* (if it existed)
*/
/* buf1, buf2 = MAX_OBJECT_NAME_LENGTH (if it existed) */
ACMD(do_write)
{
struct obj_data *paper, *pen = NULL;
@ -339,7 +326,6 @@ ACMD(do_write)
pen = GET_EQ(ch, WEAR_HOLD);
}
/* ok.. now let's see what kind of stuff we've found */
if (GET_OBJ_TYPE(pen) != ITEM_PEN)
act("$p is no good for writing with.", FALSE, ch, pen, 0, TO_CHAR);
@ -362,8 +348,6 @@ ACMD(do_write)
}
}
ACMD(do_page)
{
struct descriptor_data *d;
@ -384,13 +368,13 @@ ACMD(do_page)
if (GET_LEVEL(ch) > LVL_GOD) {
for (d = descriptor_list; d; d = d->next)
if (STATE(d) == CON_PLAYING && d->character)
act(buf, FALSE, ch, 0, d->character, TO_VICT | LOG_MESSG);
act(buf, FALSE, ch, 0, d->character, TO_VICT);
} else
send_to_char(ch, "You will never be godly enough to do that!\r\n");
return;
}
if ((vict = get_char_vis(ch, arg, NULL, FIND_CHAR_WORLD)) != NULL) {
act(buf, FALSE, ch, 0, vict, TO_VICT | LOG_MESSG);
act(buf, FALSE, ch, 0, vict, TO_VICT);
if (PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
else
@ -400,16 +384,12 @@ ACMD(do_page)
}
}
/**********************************************************************
* generalized communication func, originally by Fred C. Merkel (Torg) *
*********************************************************************/
/* generalized communication func, originally by Fred C. Merkel (Torg) */
ACMD(do_gen_comm)
{
struct descriptor_data *i;
char color_on[24];
char buf1[MAX_INPUT_LENGTH];
char buf1[MAX_INPUT_LENGTH], buf2[MAX_INPUT_LENGTH], *msg;
/* Array of flags which must _not_ be set in order for comm to be heard */
int channels[] = {
@ -422,12 +402,18 @@ ACMD(do_gen_comm)
0
};
/*
* com_msgs: [0] Message if you can't perform the action because of noshout
int hist_type[] = {
HIST_HOLLER,
HIST_SHOUT,
HIST_GOSSIP,
HIST_AUCTION,
HIST_GRATS,
};
/* com_msgs: [0] Message if you can't perform the action because of noshout
* [1] name of the action
* [2] message if you're not on the channel
* [3] a color string.
*/
* [3] a color string. */
const char *com_msgs[][4] = {
{"You cannot holler!!\r\n",
"holler",
@ -518,8 +504,11 @@ ACMD(do_gen_comm)
/* first, set up strings to be given to the communicator */
if (PRF_FLAGGED(ch, PRF_NOREPEAT))
send_to_char(ch, "%s", CONFIG_OK);
else
send_to_char(ch, "%sYou %s, '%s'%s\r\n", COLOR_LEV(ch) >= C_CMP ? color_on : "", com_msgs[subcmd][1], argument, CCNRM(ch, C_CMP));
else {
snprintf(buf1, sizeof(buf1), "%sYou %s, '%s'%s", COLOR_LEV(ch) >= C_CMP ? color_on : "", com_msgs[subcmd][1], argument, CCNRM(ch, C_CMP));
msg = act(buf1, FALSE, ch, 0, 0, TO_CHAR);
add_history(ch, msg, hist_type[subcmd]);
}
snprintf(buf1, sizeof(buf1), "$n %ss, '%s'", com_msgs[subcmd][1], argument);
@ -538,15 +527,12 @@ ACMD(do_gen_comm)
!AWAKE(i->character)))
continue;
if (COLOR_LEV(i->character) >= C_NRM)
send_to_char(i->character, "%s", color_on);
act(buf1, FALSE, ch, 0, i->character, TO_VICT | TO_SLEEP | LOG_MESSG);
if (COLOR_LEV(i->character) >= C_NRM)
send_to_char(i->character, "%s", KNRM);
snprintf(buf2, sizeof(buf2), "%s%s%s", (COLOR_LEV(i->character) >= C_NRM) ? color_on : "", buf1, KNRM);
msg = act(buf2, FALSE, ch, 0, i->character, TO_VICT | TO_SLEEP);
add_history(i->character, msg, hist_type[subcmd]);
}
}
ACMD(do_qcomm)
{
if (!PRF_FLAGGED(ch, PRF_QUEST)) {
@ -577,71 +563,10 @@ ACMD(do_qcomm)
}
for (i = descriptor_list; i; i = i->next)
if (STATE(i) == CON_PLAYING && i != ch->desc && PRF_FLAGGED(i->character, PRF_QUEST))
act(buf, 0, ch, 0, i->character, TO_VICT | TO_SLEEP | LOG_MESSG);
act(buf, 0, ch, 0, i->character, TO_VICT | TO_SLEEP);
}
}
#define HIST_LENGTH 100
void free_hist_messg(struct descriptor_data *d)
{
struct txt_block *tmp = d->comms, *ftmp;
while (tmp) {
ftmp = tmp;
tmp = tmp->next;
if (ftmp->text)
free(ftmp->text);
free(ftmp);
}
d->comms = NULL;
}
void new_hist_messg(struct descriptor_data *d, const char *msg)
{
struct txt_block *tmp = d->comms;
int l = 0;
if (!tmp) {
CREATE(d->comms, struct txt_block, 1);
d->comms->text = strdup(msg);
return;
}
while (tmp->next)
tmp = tmp->next;
CREATE(tmp->next, struct txt_block, 1);
tmp->next->text = strdup(msg);
for (tmp = d->comms; tmp ; tmp= tmp->next)
l++;
for (; l > HIST_LENGTH && d->comms; l--) {
tmp = d->comms;
d->comms = tmp->next;
if (tmp->text)
free(tmp->text);
free(tmp);
}
}
ACMD(do_list_history)
{
struct txt_block *tmp;
struct descriptor_data *d = ch->desc;
if (!d)
return;
if (!d->comms) {
write_to_output(d, "No communications in history.\r\n");
return;
}
write_to_output(d, "Last %d communications:\r\n", HIST_LENGTH);
for (tmp = d->comms;tmp;tmp = tmp->next)
write_to_output(d, "%s%s%s", QWHT, tmp->text, QNRM);
free_hist_messg(d);
}
void handle_webster_file(void) {
FILE *fl;
struct char_data *ch = find_char(last_webster_teller);
@ -676,8 +601,6 @@ void handle_webster_file(void) {
}
fclose(fl);
send_to_char(ch, "You get this feedback from Merriam-Webster:\r\n");
page_string(ch->desc, info, 1);
}