diff --git a/changelog b/changelog index 69c8261..8794dbf 100644 --- a/changelog +++ b/changelog @@ -14,7 +14,7 @@ tbaMUD 3.52 Update to is_number to check for negative numbers. (thanks Kyle) Update to isname to disallow abbreviated numbers. (thanks Sryth) [Apr 08 2007] - Rumble - Removed all usage of CAP(str causing a memory leak (thanks Kyle). + Removed all usage of CAP(str) causing a memory leak (thanks Kyle). Removed object type TRAP. Removed oasis_delete.h. Renamed variable wovel to vowel in ban.c. diff --git a/lib/misc/socials.new b/lib/misc/socials.new index 0bb34bb..e6c79b2 100644 --- a/lib/misc/socials.new +++ b/lib/misc/socials.new @@ -1,27 +1,27 @@ ~... ... 0 5 0 0 -You're speechless. -$n is speechless. -You're speechless about what $E just did! -$n is speechless about what $N just did! -$n is speechless at what you just did! -Well they're not here, eh who cares? You were speechless anyway! -You're speechless about what you just did! -$n is speechless about what $e just did! -You're speechless about $S $t. -$n is speechless about $N's $t. -$n is speechless about your $t. +You're speechless. +$n is speechless. +You're speechless about what $E just did! +$n is speechless about what $N just did! +$n is speechless at what you just did! +Well they're not here, eh who cares? You were speechless anyway! +You're speechless about what you just did! +$n is speechless about what $e just did! +You're speechless about $S $t. +$n is speechless about $N's $t. +$n is speechless about your $t. # # ~abc abc 1 1 0 0 -You start to sing, "ABCD LSD, Gummy Bears are chasing me." -$n starts to sing, "ABCD LSD, Gummy Bears are chasing me." -You look at $N. "Are the gummy bears chasing you?" -$n looks at $N and says, "Are the gummy bears chasing you?" -$n looks at you and says, "Are the gummy bears chasing you?" You see a small gummy bear jumping up and down on their shoulder. -You must be crazy... you can't see the gummy bears! -You look behind you. You look back forward, worried. "ABCD LSD, Gummy Bears are chasing me." -$n looks behind themselves. They look forward quickly, worried. "ABCD LSD, Gummy Bears are chasing me" escapes their lips. +You start to sing, "ABCD LSD, Gummy Bears are chasing me." +$n starts to sing, "ABCD LSD, Gummy Bears are chasing me." +You look at $N. "Are the gummy bears chasing you?" +$n looks at $N and says, "Are the gummy bears chasing you?" +$n looks at you and says, "Are the gummy bears chasing you?" You see a small gummy bear jumping up and down on their shoulder. +You must be crazy... you can't see the gummy bears! +You look behind you. You look back forward, worried. "ABCD LSD, Gummy Bears are chasing me." +$n looks behind themselves. They look forward quickly, worried. "ABCD LSD, Gummy Bears are chasing me" escapes their lips. # # # @@ -29,8 +29,8 @@ $n looks behind themselves. They look forward quickly, worried. "ABCD LSD, Gummy # ~abrac abrac 0 8 8 0 -Abra Abra Cadabra! -$n goes 'Abra Cadabra!' +Abra Abra Cadabra! +$n goes 'Abra Cadabra!' # # # @@ -44,72 +44,72 @@ $n goes 'Abra Cadabra!' # ~accuse accuse 0 5 0 0 -Accuse who?? -$n accuses everyone. -You look accusingly at $M. -$n looks accusingly at $N. -$n looks accusingly at you. -Accuse somebody who's not even there?? -You accuse yourself. -$n seems to have a bad conscience. -You look accusingly at $S $t. -$n looks accusingly at $N's $t. -$n looks at your $t accusingly. -You look accusingly at $p. -$n looks accusingly at $p. +Accuse who?? +$n accuses everyone. +You look accusingly at $M. +$n looks accusingly at $N. +$n looks accusingly at you. +Accuse somebody who's not even there?? +You accuse yourself. +$n seems to have a bad conscience. +You look accusingly at $S $t. +$n looks accusingly at $N's $t. +$n looks at your $t accusingly. +You look accusingly at $p. +$n looks accusingly at $p. ~ack ack 0 5 0 0 -ACK! -$n goes ACK!! -You look at $M and go ACK! -$n looks at $N and goes ACK! -$n looks at you and goes ACK! -You look for someone to go ACK! at. -You look at yourself and go ACK! -$n looks at $mself and goes ACK! -You look at $S $t and go ACK! -$n looks atat $N's $t and goes ACK! -$n looks at your $t and goes ACK! -You look at $p and go ACK! -$n looks at $p and goes ACK! +ACK! +$n goes ACK!! +You look at $M and go ACK! +$n looks at $N and goes ACK! +$n looks at you and goes ACK! +You look for someone to go ACK! at. +You look at yourself and go ACK! +$n looks at $mself and goes ACK! +You look at $S $t and go ACK! +$n looks atat $N's $t and goes ACK! +$n looks at your $t and goes ACK! +You look at $p and go ACK! +$n looks at $p and goes ACK! ~adieu adieu 0 5 0 0 -You bid adieu to the world. -$n bids adieu to this world. -You bid $M a fond adieu. -$n bids $N a fond adieu. -$n bids you a fond adieu. -They must have already left. -You bid yourself a fond adieu. -$n bids $mself a fond adieu. -You look at $S $t and say adieu. -$n looks at $N's $t and bids it adieu. -$n looks at your $t and bids it adieu. -You look at $p and bids it adieu. -$n looks at $p and bids it adieu. +You bid adieu to the world. +$n bids adieu to this world. +You bid $M a fond adieu. +$n bids $N a fond adieu. +$n bids you a fond adieu. +They must have already left. +You bid yourself a fond adieu. +$n bids $mself a fond adieu. +You look at $S $t and say adieu. +$n looks at $N's $t and bids it adieu. +$n looks at your $t and bids it adieu. +You look at $p and bids it adieu. +$n looks at $p and bids it adieu. ~admire admire 0 5 0 0 -Who do you wish to admire in this Cruel World? -$n admires the Cruel World $e has become part of. -You look admiringly at $M. -$n looks admiringly at $N. -$n looks admiringly at you. -Your idol seems not to be here... -You must love yourself, huh? -$n admires $mself... get a life, huh? -You look admiringly at $S $t. -$n looks admiringly at $N's $t. -$n looks at your $t admiringly. -You look admiringly at $p. -$n looks admiringly at $p. +Who do you wish to admire in this Cruel World? +$n admires the Cruel World $e has become part of. +You look admiringly at $M. +$n looks admiringly at $N. +$n looks admiringly at you. +Your idol seems not to be here... +You must love yourself, huh? +$n admires $mself... get a life, huh? +You look admiringly at $S $t. +$n looks admiringly at $N's $t. +$n looks at your $t admiringly. +You look admiringly at $p. +$n looks admiringly at $p. ~adoring adoring 0 8 8 0 -You look around with adoring eyes. -$n looks around with adoring eyes. -You look at $N with adoring eyes. -$n looks at $N with big, adoring eyes. -$n is looking at you with big, adoring eyes. Hmm... -You can't find that person! :( +You look around with adoring eyes. +$n looks around with adoring eyes. +You look at $N with adoring eyes. +$n looks at $N with big, adoring eyes. +$n is looking at you with big, adoring eyes. Hmm... +You can't find that person! :( # # # @@ -119,162 +119,162 @@ You can't find that person! :( # ~agree agree 0 5 0 0 -You nod in agreement. -$n nods in agreement. -You nod in agreement with $M. -$n nods, agreeing with $N. -$n nods in agreement with you. -Agree with them - you can't even see them. -You agree with yourself, how very reasonable. -$n starts agreeing with $mself. Perhaps $e should seek professional help. -You look at $S $t and agree with it. How strange. -$n looks at $N's $t and agree's with it. How strange. -$n looks at your $t and nods in agreement. -You look at $p and nod in agreement. -$n looks at $p and nods in agreement. +You nod in agreement. +$n nods in agreement. +You nod in agreement with $M. +$n nods, agreeing with $N. +$n nods in agreement with you. +Agree with them - you can't even see them. +You agree with yourself, how very reasonable. +$n starts agreeing with $mself. Perhaps $e should seek professional help. +You look at $S $t and agree with it. How strange. +$n looks at $N's $t and agree's with it. How strange. +$n looks at your $t and nods in agreement. +You look at $p and nod in agreement. +$n looks at $p and nods in agreement. ~ahem ahem 0 5 8 0 -You look down your nose and grunt 'Ahem!' -$n looks down $s nose and grunts 'Ahem!' -You look down your nose and grunt 'Ahem!' at $N. -$n looks down $s nose and grunts 'Ahem!' at $N. -$n looks down $s nose and grunts 'Ahem!' at you. -Ahem! That person isn't here! -You look down your nose and grunt 'Ahem!' to yourself. -$n looks down $s nose and grunts 'Ahem!' to $mself. -You look down your nose and grunt 'Ahem!' at $N's $t. -$n looks down $s nose and grunts 'Ahem!' at $N's $t. -$n looks down $s nose and grunts 'Ahem!' at your $t. -You look down your nose and grunt 'Ahem!' at $p. -$n looks down $s nose and grunts 'Ahem!' at your $p. +You look down your nose and grunt 'Ahem!' +$n looks down $s nose and grunts 'Ahem!' +You look down your nose and grunt 'Ahem!' at $N. +$n looks down $s nose and grunts 'Ahem!' at $N. +$n looks down $s nose and grunts 'Ahem!' at you. +Ahem! That person isn't here! +You look down your nose and grunt 'Ahem!' to yourself. +$n looks down $s nose and grunts 'Ahem!' to $mself. +You look down your nose and grunt 'Ahem!' at $N's $t. +$n looks down $s nose and grunts 'Ahem!' at $N's $t. +$n looks down $s nose and grunts 'Ahem!' at your $t. +You look down your nose and grunt 'Ahem!' at $p. +$n looks down $s nose and grunts 'Ahem!' at your $p. ~aim aim 0 5 0 0 -You have to point your weapon at someone!!! -$n looks around the room frantically. $e looks like $e's in a violent mood. -You point your weapon at $N, showing $M you will kill $M in a heartbeat. -$n points $s weapon at $N. $e looks like $e means business! -$n points $n weapon at you. $e looks quite annoyed! -How are you gonna scare $m with that if $e isn't even here??? -You point your weapon at yourself. Ready to die? -$n points $s weapon at $mself, he's going to kill $mself! -You point your weapon at $S $t preparing to strike. -$n points $s weapon at $N's $t and prepares to strike. -$n points $s weapon at your $t and prepares to strike. -You take your best aim at $p. -$n takes $s best aim at $p. +You have to point your weapon at someone!!! +$n looks around the room frantically. $e looks like $e's in a violent mood. +You point your weapon at $N, showing $M you will kill $M in a heartbeat. +$n points $s weapon at $N. $e looks like $e means business! +$n points $n weapon at you. $e looks quite annoyed! +How are you gonna scare $m with that if $e isn't even here??? +You point your weapon at yourself. Ready to die? +$n points $s weapon at $mself, he's going to kill $mself! +You point your weapon at $S $t preparing to strike. +$n points $s weapon at $N's $t and prepares to strike. +$n points $s weapon at your $t and prepares to strike. +You take your best aim at $p. +$n takes $s best aim at $p. ~amused amused 0 8 8 0 -Your eyes flicker with amusement. -$n's eyes flicker with amusement. -You smile, amused with $N. -$n seems to find $N very amusing. -$n's eyes flicker with amusement at you. -You find yourself very amused but not quite sure why. -You find yourself very amusing. -$n finds $mself very amusing. -You find $N's $t very amusing. -$n finds $N's $t very amusing. -$n finds your $t very amusing. -You smile, amused with $p. -$n smiles, amused with $p. +Your eyes flicker with amusement. +$n's eyes flicker with amusement. +You smile, amused with $N. +$n seems to find $N very amusing. +$n's eyes flicker with amusement at you. +You find yourself very amused but not quite sure why. +You find yourself very amusing. +$n finds $mself very amusing. +You find $N's $t very amusing. +$n finds $N's $t very amusing. +$n finds your $t very amusing. +You smile, amused with $p. +$n smiles, amused with $p. ~apologize apologize 0 5 0 0 -You apologize to the gods for your very existence. -$n apologizes for even being alive. -You apologize to $M. -$n apologizes to $N. -$n apologizes to you. -Your apology does not seem to have been well received. -You apologize to yourself for being such a numskull. -$n apologizes to $mself for everything $e has ever done. -You look at $S $t and apologize. -$n looks at $N's $t and apologizes. -$n looks at your $t and apologizes. -You look at $p and apologize. -$n looks at $p and apologizes. +You apologize to the gods for your very existence. +$n apologizes for even being alive. +You apologize to $M. +$n apologizes to $N. +$n apologizes to you. +Your apology does not seem to have been well received. +You apologize to yourself for being such a numskull. +$n apologizes to $mself for everything $e has ever done. +You look at $S $t and apologize. +$n looks at $N's $t and apologizes. +$n looks at your $t and apologizes. +You look at $p and apologize. +$n looks at $p and apologizes. ~applaud applaud 0 5 0 0 -Clap, clap, clap. -$n gives a round of applause. -You give $M a round of applause. -$n gives $N a round of applause. -$n gives you a round of applause. -Clap away, they're not here. -No one else will do it, you may as well do it yourself. -$n must be desperate for praise, $e is applauding $mself. -You look at $S $t and applaud. -$n looks at $N's $t and applauds. -$n looks at your $t and applauds. -You look at $p and applaud. -$n looks at $p and applauds. +Clap, clap, clap. +$n gives a round of applause. +You give $M a round of applause. +$n gives $N a round of applause. +$n gives you a round of applause. +Clap away, they're not here. +No one else will do it, you may as well do it yourself. +$n must be desperate for praise, $e is applauding $mself. +You look at $S $t and applaud. +$n looks at $N's $t and applauds. +$n looks at your $t and applauds. +You look at $p and applaud. +$n looks at $p and applauds. ~arch arch 0 5 0 0 -You arch an eyebrow. -$n raises an eyebrow speculatively. -You raise an eyebrow at $N. -$n arches an eyebrow at $N. -$n raise an eyebrow at you. -They seem to have left. -What's the matter? Right brain not talking to the left? -$n furiously waggles $s eyebrows... What a loony! -You look at $S $t and arch an eyebrow in speculation. -$n looks at $N's $t and raises an eyebrow speculatively. -$n looks at your $t and raises an eyebrow speculatively. -You look at $p and arch an eyebrow in speculation. -$n looks at $p and raises an eyebrow in speculation. +You arch an eyebrow. +$n raises an eyebrow speculatively. +You raise an eyebrow at $N. +$n arches an eyebrow at $N. +$n raise an eyebrow at you. +They seem to have left. +What's the matter? Right brain not talking to the left? +$n furiously waggles $s eyebrows... What a loony! +You look at $S $t and arch an eyebrow in speculation. +$n looks at $N's $t and raises an eyebrow speculatively. +$n looks at your $t and raises an eyebrow speculatively. +You look at $p and arch an eyebrow in speculation. +$n looks at $p and raises an eyebrow in speculation. ~argh argh 0 8 8 0 -You slap your hands on your face - AARRGGHH!! -$n slaps $s hands on $s face - AARRGGHH!! -You take one look at $N - AARRGGHH!! -$n screams AARRGGHH at $N!! -$n screams AARRGGHH at you!! -ARGH! They're not here! -You provoke yourself into screaming AARRGGHH! -$n provokes $mself into screaming AARRGGHH! -You take one look at $N's $t - AARRGGHH!! -$n screams AARRGGHH at $N's $t!! -$n screams AARRGGHH at your $t!! -You take one look at $p - AARRGGHH!! -$n screams AARRGGHH at $p!! +You slap your hands on your face - AARRGGHH!! +$n slaps $s hands on $s face - AARRGGHH!! +You take one look at $N - AARRGGHH!! +$n screams AARRGGHH at $N!! +$n screams AARRGGHH at you!! +ARGH! They're not here! +You provoke yourself into screaming AARRGGHH! +$n provokes $mself into screaming AARRGGHH! +You take one look at $N's $t - AARRGGHH!! +$n screams AARRGGHH at $N's $t!! +$n screams AARRGGHH at your $t!! +You take one look at $p - AARRGGHH!! +$n screams AARRGGHH at $p!! ~armcross armcross 0 5 0 0 -You cross your arms. -$n crosses $s arms. -You look at $N, crossing your arms and being somewhat deffensive. -$n looks at $N, crossing $s arms and being somewhat deffensive. -$n looks at you, crossing $s arms and being somewhat deffensive. -They left before you had the chance to become deffensive. -You cross your arms and look at yourself deffensively? -$n crosses $s arms and looks at $mself deffensively. -You look at $S $t and cross your arms deffensively. -$n looks at $N's $t and crosses $s arms deffensively. -$n looks at your $t and crosses $s arms deffensively. -You look at $p and cross your arms deffensively. -$n looks at $p and crosses $s arms deffensively. +You cross your arms. +$n crosses $s arms. +You look at $N, crossing your arms and being somewhat deffensive. +$n looks at $N, crossing $s arms and being somewhat deffensive. +$n looks at you, crossing $s arms and being somewhat deffensive. +They left before you had the chance to become deffensive. +You cross your arms and look at yourself deffensively? +$n crosses $s arms and looks at $mself deffensively. +You look at $S $t and cross your arms deffensively. +$n looks at $N's $t and crosses $s arms deffensively. +$n looks at your $t and crosses $s arms deffensively. +You look at $p and cross your arms deffensively. +$n looks at $p and crosses $s arms deffensively. ~arrest arrest 0 5 0 0 -You read everyone their rights. But you skip the part about the phonecall... ;) -$n has placed you all under arrest. 'You have the right to...bla bla bla...' -You read $N $S rights. -$n has placed $N under arrest. Everything $E will, and can say, will be used against $M. -$n says, 'You have the right to remain silent. You have the right to....' $e just arrested you! -NOOO! They fled! After them! -You read the rights to yourself and wait for someone to take you to jail. -$n reads the rights to $mself and sits down waiting for someone to take $m to jail. -You look at $S $t and try to arrest it. -$n looks at $N's $t and places it under arrest. -$n looks at your $t and places it under arrest, I hope you didn't need that. -You look at $p and place it under arrest. -$n looks at $p and places it under arrest. +You read everyone their rights. But you skip the part about the phonecall... ;) +$n has placed you all under arrest. 'You have the right to...bla bla bla...' +You read $N $S rights. +$n has placed $N under arrest. Everything $E will, and can say, will be used against $M. +$n says, 'You have the right to remain silent. You have the right to....' $e just arrested you! +NOOO! They fled! After them! +You read the rights to yourself and wait for someone to take you to jail. +$n reads the rights to $mself and sits down waiting for someone to take $m to jail. +You look at $S $t and try to arrest it. +$n looks at $N's $t and places it under arrest. +$n looks at your $t and places it under arrest, I hope you didn't need that. +You look at $p and place it under arrest. +$n looks at $p and places it under arrest. ~avsalute avsalute 0 5 0 0 -@YYou stamp your foot and give the mighty Avatar Salute!@n -@Y$n stamps $s foot and throws a fist in the air giving the proper Avatar Salute!@n -@YYou stamp your foot and give the mighty Avatar Salute towards $N!@n -$n stamps $s foot and throws a fist in the air, Avatar Saluting $N! -$n stamps $s foot and throws $s fist in the air, giving you the Avatar Salute! -@YYou do not see this person here.@n +@YYou stamp your foot and give the mighty Avatar Salute!@n +@Y$n stamps $s foot and throws a fist in the air giving the proper Avatar Salute!@n +@YYou stamp your foot and give the mighty Avatar Salute towards $N!@n +$n stamps $s foot and throws a fist in the air, Avatar Saluting $N! +$n stamps $s foot and throws $s fist in the air, giving you the Avatar Salute! +@YYou do not see this person here.@n # # # @@ -284,14 +284,14 @@ $n stamps $s foot and throws $s fist in the air, giving you the Avatar Salute! # ~aww aww 0 8 8 0 -You go AWWW. -$n goes AWWW. -You go AWWW at $N. -$n goes AWWW at $N. -$n goes AWWW at you. -You go AWWW, they're not here. -You go AWWW at yourself. -$n goes AWWW at $mself. +You go AWWW. +$n goes AWWW. +You go AWWW at $N. +$n goes AWWW at $N. +$n goes AWWW at you. +You go AWWW, they're not here. +You go AWWW at yourself. +$n goes AWWW at $mself. # # # @@ -299,29 +299,29 @@ $n goes AWWW at $mself. # ~babble babble 0 5 0 0 -You babble unintelligently. -$n is babbling unintelligently. -You babble at $M in a meaningless manner. -$n is babbling at $N in a confused way. -$n is babbling something utterly meaningless at you. -You babble like a brook that only you can hear. -You babble to yourself like the total idiot that you are. -$n babbles to $mself like the fool $e really is. -You look at $S $t and start babbling incoherently. -$n looks at $N's $t and babbles incoherently. -$n looks at your $t and babbles unintellig. -You look at $p and begin babbling at it. -$n looks at $p and begins babbling like an idiot. +You babble unintelligently. +$n is babbling unintelligently. +You babble at $M in a meaningless manner. +$n is babbling at $N in a confused way. +$n is babbling something utterly meaningless at you. +You babble like a brook that only you can hear. +You babble to yourself like the total idiot that you are. +$n babbles to $mself like the fool $e really is. +You look at $S $t and start babbling incoherently. +$n looks at $N's $t and babbles incoherently. +$n looks at your $t and babbles unintellig. +You look at $p and begin babbling at it. +$n looks at $p and begins babbling like an idiot. ~backclap backclap 0 8 8 0 -You clap everyone on the back... good job! -$n claps everyone on the back... good job! -You clap $N on the back... good job! -$n claps $N on the back for a job well done! -$n claps you on the back, job well done! -You clap the air... where their back would have been. -You clap yourself on the back... good job you! -$n claps $mself on the back, $e did a good job! +You clap everyone on the back... good job! +$n claps everyone on the back... good job! +You clap $N on the back... good job! +$n claps $N on the back for a job well done! +$n claps you on the back, job well done! +You clap the air... where their back would have been. +You clap yourself on the back... good job you! +$n claps $mself on the back, $e did a good job! # # # @@ -329,42 +329,42 @@ $n claps $mself on the back, $e did a good job! # ~bark bark 0 5 0 0 -You bark like a dog. -$n barks! Has $e taken $s medication lately? -You bark angrily at $M. -$n is barking angrily at $N. -$n barks at you! -Your bark would make a tree proud -- too bad no one can hear you. -You make like a dog and bark at yourself. -$n seems to be barking at $mself. $E must think $e is a dog! -You look at $S $t and start barking. -$n looks at $N's $t and barks at it. -$n looks at your $t and barks at it. -You look at $p and start barking. -$n looks at $p and barks at it. +You bark like a dog. +$n barks! Has $e taken $s medication lately? +You bark angrily at $M. +$n is barking angrily at $N. +$n barks at you! +Your bark would make a tree proud -- too bad no one can hear you. +You make like a dog and bark at yourself. +$n seems to be barking at $mself. $E must think $e is a dog! +You look at $S $t and start barking. +$n looks at $N's $t and barks at it. +$n looks at your $t and barks at it. +You look at $p and start barking. +$n looks at $p and barks at it. ~bat bat 1 5 0 0 -You bat your eyelashes. -$n bats $s eyelashes and looks cute. -You bat your eyelashes convincingly at $M. -$n bats $s eyelashes at $N. -$n bats $s eyelashes at you, how cute. -$E isn't here to be charmed! -How exactly do you propose to do that? -$n tries to bat $s eyelashes at $mself. It looks weird. +You bat your eyelashes. +$n bats $s eyelashes and looks cute. +You bat your eyelashes convincingly at $M. +$n bats $s eyelashes at $N. +$n bats $s eyelashes at you, how cute. +$E isn't here to be charmed! +How exactly do you propose to do that? +$n tries to bat $s eyelashes at $mself. It looks weird. # # # -For some reason, you bat your eyelashes at $p. -$n bats $s eyelashes at $p. Strange. +For some reason, you bat your eyelashes at $p. +$n bats $s eyelashes at $p. Strange. ~batman batman 0 5 0 0 -'Quick Robin, to the BATMOBILE!' -$n exclaims, 'Quick Robin, to the BATMOBILE!' as $e dashes off! -You exclaim, 'Quick $N, to the BATMOBILE!' and dash off! -$n exclaims, 'Quick $N, to the BATMOBILE!' and dashes off! -$n exclaims, 'Quick $N, to the BATMOBILE!' and dashes off! -You don't see them here. +'Quick Robin, to the BATMOBILE!' +$n exclaims, 'Quick Robin, to the BATMOBILE!' as $e dashes off! +You exclaim, 'Quick $N, to the BATMOBILE!' and dash off! +$n exclaims, 'Quick $N, to the BATMOBILE!' and dashes off! +$n exclaims, 'Quick $N, to the BATMOBILE!' and dashes off! +You don't see them here. # # # @@ -374,233 +374,203 @@ You don't see them here. # ~battlecry battlecry 0 5 0 0 -You beat your hands on your armor and give a blood-curdling warcry! -$n gives a blood-curdling warcry as $e beats $s hands on $s armor. -You beat your hands on your chest real hard, warcrying madly at $N. -$n beats $s hands on $s chest real hard, warcrying madly at $N. -$n beats $s hands on $s chest real hard, warcrying madly at you. -You begin to sound a warcry, until you realize they aren't here. -You start warcrying for no evident reason. Kind of looks weird. -$n starts warcrying at $mself for no evident reason. Hmmm.. Really weird. -You scream a warcry at $S $t -$n screams a warcry at $N's $t. -$n screams a warcry at at your $t and prepares for the attack. -You start to scream loudly in a strong battle cry at $p. -$n starts to scream loudly in a strong battle cry at $p. +You beat your hands on your armor and give a blood-curdling warcry! +$n gives a blood-curdling warcry as $e beats $s hands on $s armor. +You beat your hands on your chest real hard, warcrying madly at $N. +$n beats $s hands on $s chest real hard, warcrying madly at $N. +$n beats $s hands on $s chest real hard, warcrying madly at you. +You begin to sound a warcry, until you realize they aren't here. +You start warcrying for no evident reason. Kind of looks weird. +$n starts warcrying at $mself for no evident reason. Hmmm.. Really weird. +You scream a warcry at $S $t +$n screams a warcry at $N's $t. +$n screams a warcry at at your $t and prepares for the attack. +You start to scream loudly in a strong battle cry at $p. +$n starts to scream loudly in a strong battle cry at $p. ~beam beam 0 5 0 0 -You beam like a golden ray of sunshine. -$n is beaming like a golden ray of sunshine. -You beam a cheery smile at $M. -$n beams a cheery smile at $N. -$n beams a cheery smile at you. -You feel so warm and sunny, why not beam a smile at a real person? -You inwardly glow with warmth. -$n beams a warm smile at $mself. -You beam a cheery smile at $S $t -$n beam a cheery smile at $N's $t. -$n beams a cheery smile at your $t. -You beam a cheery smile at $p. -$n beam a cheery smile at $p. +You beam like a golden ray of sunshine. +$n is beaming like a golden ray of sunshine. +You beam a cheery smile at $M. +$n beams a cheery smile at $N. +$n beams a cheery smile at you. +You feel so warm and sunny, why not beam a smile at a real person? +You inwardly glow with warmth. +$n beams a warm smile at $mself. +You beam a cheery smile at $S $t +$n beam a cheery smile at $N's $t. +$n beams a cheery smile at your $t. +You beam a cheery smile at $p. +$n beam a cheery smile at $p. ~bearhug bearhug 0 5 0 0 -Which bear do you wish to hug? -$n is pretending to be a bear... RUN! -You give $M a HUGE bearhug and nearly crack $S spine. -$n gives $N a huge bearhug! -$n gives you a huge, bone crushing bearhug! -Perhaps you better take lessons from a real bear? -You try to break every bone in your body. -$n seems to be trying to break every bone in $s body! -You squeeze $S $t in an impressive bearhug. -$n squeezes $N's $t in an impressive bearhug. -$n bearhugs your $t. -You give $p a huge bearhug. -$n gives $p a huge bearhug. +Which bear do you wish to hug? +$n is pretending to be a bear... RUN! +You give $M a HUGE bearhug and nearly crack $S spine. +$n gives $N a huge bearhug! +$n gives you a huge, bone crushing bearhug! +Perhaps you better take lessons from a real bear? +You try to break every bone in your body. +$n seems to be trying to break every bone in $s body! +You squeeze $S $t in an impressive bearhug. +$n squeezes $N's $t in an impressive bearhug. +$n bearhugs your $t. +You give $p a huge bearhug. +$n gives $p a huge bearhug. ~beckon beckon 0 5 0 0 -Whom do you wish to beckon? -$n beckons everyone closer. -You beckon $M over to where you stand. -$n beckons $N over to $m. -$n beckons you over to $m. -You beckon, but no one comes. -You beckon to yourself, are you coming? -$n beckons to $mself, how strange. -You look at $S $t and beckon it closer. -$n looks at $N's $t and beckons it closer. -$n looks at your $t and beckons it closer. -You look at $p and beckon it closer. -$n looks at $p and beckons it closer. +Whom do you wish to beckon? +$n beckons everyone closer. +You beckon $M over to where you stand. +$n beckons $N over to $m. +$n beckons you over to $m. +You beckon, but no one comes. +You beckon to yourself, are you coming? +$n beckons to $mself, how strange. +You look at $S $t and beckon it closer. +$n looks at $N's $t and beckons it closer. +$n looks at your $t and beckons it closer. +You look at $p and beckon it closer. +$n looks at $p and beckons it closer. ~beer beer 0 5 0 0 -Aaaaaaaah! Better now... -$n opens up a bottle of beer and drinks it in less than 0 seconds!!! -Dang! You spilled the beer all over $N! -$n, sloppy as always, spills $s beer over $N! -$n spills $s beer all over you! -They're not here, you'll have to drink it yourself, darn it? -You spill it all over yourself! GAAAhhhhhh! -$n is so drunk that $e spills the beer over $mself. -You spill beer on $S $t. -$n spills beer on $N's $t, what a sloppy drunk. -$n spills beer on your $t, what a sloppy drunk. -You spill beer on $p, what a waste. -$n spills beer on $p, what a sloppy drunk. +Aaaaaaaah! Better now... +$n opens up a bottle of beer and drinks it in less than 0 seconds!!! +Dang! You spilled the beer all over $N! +$n, sloppy as always, spills $s beer over $N! +$n spills $s beer all over you! +They're not here, you'll have to drink it yourself, darn it? +You spill it all over yourself! GAAAhhhhhh! +$n is so drunk that $e spills the beer over $mself. +You spill beer on $S $t. +$n spills beer on $N's $t, what a sloppy drunk. +$n spills beer on your $t, what a sloppy drunk. +You spill beer on $p, what a waste. +$n spills beer on $p, what a sloppy drunk. ~beg beg 0 5 0 0 -You beg the gods for mercy. (No way you're gonna get it! :-)) -The gods fall down laughing at $n's request for mercy. -You desperately try to squeeze a few coins from $M. -$n begs $N for a dime or two -- or twenty! +You beg the gods for mercy. (No way you're gonna get it! :-)) +The gods fall down laughing at $n's request for mercy. +You desperately try to squeeze a few coins from $M. +$n begs $N for a dime or two -- or twenty! $n begs you for money. You gratiously let $m peep at your fortune. -Your money-lender seems to be out for the moment. -How? - begging yourself for money doesn't help. -$n begs $mself for money. -You look at $S $t and beg pitifully. -$n looks at $N's $t and begs pitifully. -$n looks at your $t and begs pitifully. -You look at $p and beg pitifully. -$n looks at $p and begs pitifully. +Your money-lender seems to be out for the moment. +How? - begging yourself for money doesn't help. +$n begs $mself for money. +You look at $S $t and beg pitifully. +$n looks at $N's $t and begs pitifully. +$n looks at your $t and begs pitifully. +You look at $p and beg pitifully. +$n looks at $p and begs pitifully. ~behind behind 1 8 0 0 -Whom do you want to hide behind? +Whom do you want to hide behind? # -You hide behind $N. -$n hides behind $N. -$n hides behind you. -That person isn't here to hide behind. -You can't hide behind yourself! -$n tries to hide behind $mself, and fails miserably. +You hide behind $N. +$n hides behind $N. +$n hides behind you. +That person isn't here to hide behind. +You can't hide behind yourself! +$n tries to hide behind $mself, and fails miserably. # # # -You hide behind $p. -$n hides behind $p. +You hide behind $p. +$n hides behind $p. ~belch belch 0 5 0 0 -A belch rumbles from the bottom of your stomach and echoes loudly in the room! -The room rumbles and shakes as $n belches! -You belch in $S face for a long time. -$n belches in $N's face. -$n belches in your face for a long time. -Belching in someone's face is quite disgusting! -You belch at yourself, that's disgusting. -$n belches at $mself, how disgusting. -You look at $S $t and belch at it. -$n looks at $N's $t and belches at it. -$n looks at your $t and belches at it. -You look at $p and belch at it. -$n looks at $p and belches at it. +A belch rumbles from the bottom of your stomach and echoes loudly in the room! +The room rumbles and shakes as $n belches! +You belch in $S face for a long time. +$n belches in $N's face. +$n belches in your face for a long time. +Belching in someone's face is quite disgusting! +You belch at yourself, that's disgusting. +$n belches at $mself, how disgusting. +You look at $S $t and belch at it. +$n looks at $N's $t and belches at it. +$n looks at your $t and belches at it. +You look at $p and belch at it. +$n looks at $p and belches at it. ~bite bite 0 5 5 0 -Who do you want to bite? +Who do you want to bite? # -You savagely bite $N. -$n savagely bites $N. -$n savagely bites you! -I cannot see that person here. -You attempt to bite yourself on the neck. -$n attempts to bite $mself on the neck. -You sink your teeth into $N's $t. -$n sinks $s teeth into $N's $t. -$n sinks $s teeth into your $t. +You savagely bite $N. +$n savagely bites $N. +$n savagely bites you! +I cannot see that person here. +You attempt to bite yourself on the neck. +$n attempts to bite $mself on the neck. +You sink your teeth into $N's $t. +$n sinks $s teeth into $N's $t. +$n sinks $s teeth into your $t. # # ~blah blah 0 8 8 0 -You say, "BLAH!!" -$n goes, "BLAH!!" -You look at $N and go, "BLAH!" -$n looks at $N and goes, "BLAH!" -$n looks at you and goes, "BLAH!" -There's no one around by that name. -You look at yourself and go, "BLAH!" -$n looks at $mself and goes, "BLAH!" -You take a marker and write "BLAH!" on $N's $t. -$n takes a marker and writes "BLAH!" on $N's $t. -$n takes a marker and writes "BLAH!" on your $t. -You take a marker and write "BLAH!" on $p. -$n takes a marker and writes "BLAH!" on $p. +You say, "BLAH!!" +$n goes, "BLAH!!" +You look at $N and go, "BLAH!" +$n looks at $N and goes, "BLAH!" +$n looks at you and goes, "BLAH!" +There's no one around by that name. +You look at yourself and go, "BLAH!" +$n looks at $mself and goes, "BLAH!" +You take a marker and write "BLAH!" on $N's $t. +$n takes a marker and writes "BLAH!" on $N's $t. +$n takes a marker and writes "BLAH!" on your $t. +You take a marker and write "BLAH!" on $p. +$n takes a marker and writes "BLAH!" on $p. ~blame blame 0 5 0 0 -You blame everyone! -$n blames you! -You blame $M. -$n blames $N. -$n blames YOU! -Try placing the blame on someone you can see. -You blame yourself. -$n blames $mself. -You blame everything on $S $t. -$n blames everything on $N's $t. -$n blames everything on your $t. -You blame everything on $p. -$n blames everything on $p. +You blame everyone! +$n blames you! +You blame $M. +$n blames $N. +$n blames YOU! +Try placing the blame on someone you can see. +You blame yourself. +$n blames $mself. +You blame everything on $S $t. +$n blames everything on $N's $t. +$n blames everything on your $t. +You blame everything on $p. +$n blames everything on $p. ~bleed bleed 0 5 0 0 -You bleed profusely, making an awful mess... -$n bleeds profusely, making an awful mess... -You bleed all over $M. -$n bleeds all over $N. -$n bleeds all over you.. YUCK! -You bleed in vain for no one cares. -You pick at an old scab and begin to bleed. -$n picks at an old scab and bleeds all over $sself. -You bleed all over $S $t. -$n bleeds all over $N's $t. -$n bleeds all over your $t. -You bleed all over $p. -$n bleeds all over $p. +You bleed profusely, making an awful mess... +$n bleeds profusely, making an awful mess... +You bleed all over $M. +$n bleeds all over $N. +$n bleeds all over you.. YUCK! +You bleed in vain for no one cares. +You pick at an old scab and begin to bleed. +$n picks at an old scab and bleeds all over $sself. +You bleed all over $S $t. +$n bleeds all over $N's $t. +$n bleeds all over your $t. +You bleed all over $p. +$n bleeds all over $p. ~blink blink 0 5 0 0 -You blink. -$n blinks. -You blink at $M in disbelief. -$n blinks at $N. -$n blinks at you in disbelief. -Surprise! Surprise they are not here. -You blink your eye... Something in there? -$n seems to have something caught in $s eye. -You blink at $S $t -$n blinks at $N's $t. -$n blinks at your $t. -You blinks at $p. -$n blinks at $p. - -~blink2 blink2 0 5 8 0 -# -This action is unfinished. -# -# -# -# -# -# -# -# -# -# -# - -~bloink bloink 0 5 0 0 -Who do you want to boink? -$n looks around, puzzled. -You boink $M. -$n boinks $N with ultimate passion. -$n boinks you passionately. -Who's that? -You boink yourself on the head. -*YUCK* $n boinks $mself on the head. -You boink $S $t. -$n boinks $N's $t. -$n boinks your $t. -You boink $p. -$n boinks $p. +You blink. +$n blinks. +You blink at $M in disbelief. +$n blinks at $N. +$n blinks at you in disbelief. +Surprise! Surprise they are not here. +You blink your eye... Something in there? +$n seems to have something caught in $s eye. +You blink at $S $t +$n blinks at $N's $t. +$n blinks at your $t. +You blinks at $p. +$n blinks at $p. ~bloob bloob 0 0 8 0 -You tell a story about a bloober, you once saw. -$n bloobs out about nothing and everything. +You tell a story about a bloober, you once saw. +$n bloobs out about nothing and everything. # # # @@ -614,14 +584,14 @@ $n bloobs out about nothing and everything. # ~blue blue 0 5 5 0 -You take a deep breath and hold it. -$n holds $s breath. -You glance at $N as you slowly start turning blue. -$n glances at $N as $e slowly starts turning blue. -$n glances at you as $e slowly starts turning blue. -Don't hold your breath, they're not here. -You slowly start turning blue. -$n slowly starts turning blue. +You take a deep breath and hold it. +$n holds $s breath. +You glance at $N as you slowly start turning blue. +$n glances at $N as $e slowly starts turning blue. +$n glances at you as $e slowly starts turning blue. +Don't hold your breath, they're not here. +You slowly start turning blue. +$n slowly starts turning blue. # # # @@ -629,83 +599,98 @@ $n slowly starts turning blue. # ~blush blush 0 5 0 0 -Your cheeks are burning. -$n blushes. -You glance at $M and blush. -$n glances at $N and blushes. -$n glances at you and blushes deeply. -You are too embarrassed for words. -You blush at the merest sight of yourself. -$n seems to be blushing over $mself. -You look at $S $t and blush. -$n looks at $N's $t and blushes. -$n looks at your $t and blushes. -You look at $p and blush. -$n looks at $p and blushes. +Your cheeks are burning. +$n blushes. +You glance at $M and blush. +$n glances at $N and blushes. +$n glances at you and blushes deeply. +You are too embarrassed for words. +You blush at the merest sight of yourself. +$n seems to be blushing over $mself. +You look at $S $t and blush. +$n looks at $N's $t and blushes. +$n looks at your $t and blushes. +You look at $p and blush. +$n looks at $p and blushes. ~bounce bo 0 5 0 0 -BOIINNNNNNGG! -$n bounces around the room. -You take $M out for a joyful bounce. -$n grabs $N and bounces around the room with $M. -$n grabs you and bounces around with you in joy. -Find another trampoline to bounce upon. -You go bouncing against the walls. -$n bounces off the walls! -You grab $S $t and start bouncing around with it. -$n grabs $N's $t and starts bouncing around with it. -$n grabs your $t and starts bouncing around with it. -You take it out for a joyful bounce. -$n grabs $p and starts bouncing around with it. +BOIINNNNNNGG! +$n bounces around the room. +You take $M out for a joyful bounce. +$n grabs $N and bounces around the room with $M. +$n grabs you and bounces around with you in joy. +Find another trampoline to bounce upon. +You go bouncing against the walls. +$n bounces off the walls! +You grab $S $t and start bouncing around with it. +$n grabs $N's $t and starts bouncing around with it. +$n grabs your $t and starts bouncing around with it. +You take it out for a joyful bounce. +$n grabs $p and starts bouncing around with it. ~boast boast 0 5 0 0 -You boast about your great deed. -$n boasts loudly about $s great deed. -You boastfully tell $M about yourself. -$n boasts to $N. -$n boastfully tells you about $mself. -Your boasts seem generally ignored. -You boast to yourself and fill your head with silly thoughts. -$n boasts to $mself, how conceited. -You boast about $S $t. -$n boasts about $N's $t. -$n boasts about your $t. -You boast about $p. -$n boast about $p. +You boast about your great deed. +$n boasts loudly about $s great deed. +You boastfully tell $M about yourself. +$n boasts to $N. +$n boastfully tells you about $mself. +Your boasts seem generally ignored. +You boast to yourself and fill your head with silly thoughts. +$n boasts to $mself, how conceited. +You boast about $S $t. +$n boasts about $N's $t. +$n boasts about your $t. +You boast about $p. +$n boast about $p. ~boggle boggle 0 5 0 0 -You are completely boggled. -$n is completely boggled. -You are boggled by $M. -$n seems a bit boggled by $N. -You seem to have boggled $n. -You are truly and utterly boggled it seems. -You boggle yourself... evidently it was quite easy. -$n's mind is completely boggled. -You are boggled over $S $t. -$n seems to be boggled over $N's $t. -$n boggles over your $t. -You are boggled by $p. -$n seems to be boggled over $p. +You are completely boggled. +$n is completely boggled. +You are boggled by $M. +$n seems a bit boggled by $N. +You seem to have boggled $n. +You are truly and utterly boggled it seems. +You boggle yourself... evidently it was quite easy. +$n's mind is completely boggled. +You are boggled over $S $t. +$n seems to be boggled over $N's $t. +$n boggles over your $t. +You are boggled by $p. +$n seems to be boggled over $p. + +~boink boink 0 5 0 0 +Who do you want to boink? +$n looks around, puzzled. +You boink $M. +$n boinks $N with ultimate passion. +$n boinks you passionately. +Who's that? +You boink yourself on the head. +*YUCK* $n boinks $mself on the head. +You boink $S $t. +$n boinks $N's $t. +$n boinks your $t. +You boink $p. +$n boinks $p. ~bonk bonk 0 5 0 0 -Whom do you wish to bonk on the head? -$n is looking for someone to bonk, RUN! -You bonk $M on the head. -$n bonks $N on the head. -$n bonks you on the head. OUCH! -The bonkee seems to have fled. -You bonk yourself on the head. Hey! that hurt! -$n bonks $mself in the head. -You bonk $S $t. -$n bonks $N's $t. -$n bonks your $t. -You bonk $p. -$n bonk $p. +Whom do you wish to bonk on the head? +$n is looking for someone to bonk, RUN! +You bonk $M on the head. +$n bonks $N on the head. +$n bonks you on the head. OUCH! +The bonkee seems to have fled. +You bonk yourself on the head. Hey! that hurt! +$n bonks $mself in the head. +You bonk $S $t. +$n bonks $N's $t. +$n bonks your $t. +You bonk $p. +$n bonk $p. ~boo boo 0 5 0 0 -'BOO!' you're a frightening person, aren't ya? -From out of nowhere, $n goes, "BOO!" +'BOO!' you're a frightening person, aren't ya? +From out of nowhere, $n goes, "BOO!" # # # @@ -719,74 +704,74 @@ From out of nowhere, $n goes, "BOO!" # ~booger booger 0 5 0 0 -You flick a booger from your finger off into space. -$n flicks a booger from $s finger. -You flick a slimy booger at $M. -$n flicks a booger at $N. -$n flicks a slimy booger at you. How disgusting! -Flicking boogers at people is not a good way of becoming well liked. -You pick your nose and discover a tasty booger. -$n picks $s nose and finds a big, green booger... ick! -You wipe a booger on $S $t. -$n wipes a booger on $N's $t. -$n wipes a booger on your $t. -You wipes a booger on $p. -$n wipes a booger $p. +You flick a booger from your finger off into space. +$n flicks a booger from $s finger. +You flick a slimy booger at $M. +$n flicks a booger at $N. +$n flicks a slimy booger at you. How disgusting! +Flicking boogers at people is not a good way of becoming well liked. +You pick your nose and discover a tasty booger. +$n picks $s nose and finds a big, green booger... ick! +You wipe a booger on $S $t. +$n wipes a booger on $N's $t. +$n wipes a booger on your $t. +You wipes a booger on $p. +$n wipes a booger $p. ~bop bop 0 5 0 0 -Bop who? -$n bops around like a teenager! -You bop $N over the head, OUCH! -$n bops $N over the head, OUCH! -$n bops you over the head, are you going to take that? -You bop around like a teenager. -You bop yourself over the head. -$n bops $s head hard with $s fist. -You bop $S $t. -$n bops $N's $t. -$n bops your $t. -You bop $p. -$n bop $p. +Bop who? +$n bops around like a teenager! +You bop $N over the head, OUCH! +$n bops $N over the head, OUCH! +$n bops you over the head, are you going to take that? +You bop around like a teenager. +You bop yourself over the head. +$n bops $s head hard with $s fist. +You bop $S $t. +$n bops $N's $t. +$n bops your $t. +You bop $p. +$n bop $p. ~bored bored 0 5 0 0 -You're bored out of your mind! -$n is bored out of $s mind! -Out of boredom, you try to annoy $N. -Out of boredom, $n tries to annoy $N. -Out of boredom, $n tries to annoy you. -They must be bored. They've left you all alone! -You're SO boring you even bore yourself! -$n bores even $mself! -Feeling very bored, you annoy $S $i. -Feeling very bored, $n annoys $N's $i. -Feeling very bored, $n annoys your $i. -Feeling bored, you try to annoy everyone with $p. -$n tries to annoy everyone with $p. +You're bored out of your mind! +$n is bored out of $s mind! +Out of boredom, you try to annoy $N. +Out of boredom, $n tries to annoy $N. +Out of boredom, $n tries to annoy you. +They must be bored. They've left you all alone! +You're SO boring you even bore yourself! +$n bores even $mself! +Feeling very bored, you annoy $S $i. +Feeling very bored, $n annoys $N's $i. +Feeling very bored, $n annoys your $i. +Feeling bored, you try to annoy everyone with $p. +$n tries to annoy everyone with $p. ~bow bow 0 5 0 0 -You bow deeply. -$n bows deeply. -You bow before $M. -$n bows before $N. -$n bows before you. -Who's that? -You kiss your toes. -$n folds up like a jacknife and kisses $s own toes. -You bow at $S $t -$n bows at $N's $t. -$n bows at your $t. -You bow at $p. -$n bows at $p. +You bow deeply. +$n bows deeply. +You bow before $M. +$n bows before $N. +$n bows before you. +Who's that? +You kiss your toes. +$n folds up like a jacknife and kisses $s own toes. +You bow at $S $t +$n bows at $N's $t. +$n bows at your $t. +You bow at $p. +$n bows at $p. ~box box 0 8 8 0 -You look for someone to box. -$n looks for someone to box. -You beat $N up. KO! -$n boxes $N. They both lose. -$n boxes with you. Oi... KO! -You beet him to a bloody pulp, they arn't here... -You can't beat yourself up! -Back away! $n is beating themselves up! +You look for someone to box. +$n looks for someone to box. +You beat $N up. KO! +$n boxes $N. They both lose. +$n boxes with you. Oi... KO! +You beet him to a bloody pulp, they arn't here... +You can't beat yourself up! +Back away! $n is beating themselves up! # # # @@ -794,44 +779,44 @@ Back away! $n is beating themselves up! # ~brag brag 0 5 0 0 -You brag about your adventures. -$n brags about deeds, done during $s countless adventures. -You brag to $M about your adventures. -$n brags to $N. -$n brags to you about $s adventures. -Your brags seem generally ignored. -You brag to yourself and make your head swell. -$n brags about $mself, how conceited. -You brag about $S $t. -$n brags about $N's $t. -$n bragss about your $t. -You brag about $p. -$n brags about $p. +You brag about your adventures. +$n brags about deeds, done during $s countless adventures. +You brag to $M about your adventures. +$n brags to $N. +$n brags to you about $s adventures. +Your brags seem generally ignored. +You brag to yourself and make your head swell. +$n brags about $mself, how conceited. +You brag about $S $t. +$n brags about $N's $t. +$n bragss about your $t. +You brag about $p. +$n brags about $p. ~brb brb 0 5 0 0 -You let everyone know that you'll be right back! -$n will be right back! -You tell $M you'll be right back. -$n tells $N that $e will be right back. -$n tells you that $e will be right back. -You tell someone that isn't there that you will be right back. -You tell yourself that you'll be right back. -$n tells $mself that $e will be right back. -You tell $S $t that you'll be right back. -$n tells $N's $t that you'll be right back. -$n tells $t that you'll be right back. -You tell $p that you'll be right back. -$n tells $p that you'll be right back. +You let everyone know that you'll be right back! +$n will be right back! +You tell $M you'll be right back. +$n tells $N that $e will be right back. +$n tells you that $e will be right back. +You tell someone that isn't there that you will be right back. +You tell yourself that you'll be right back. +$n tells $mself that $e will be right back. +You tell $S $t that you'll be right back. +$n tells $N's $t that you'll be right back. +$n tells $t that you'll be right back. +You tell $p that you'll be right back. +$n tells $p that you'll be right back. ~breathe breathe 0 5 0 0 -You breathe slowly and steadily. -$n breathes. -You breathe on $M. -$n breathes on $N. -$n's breathes deeply, $s breath warm against your skin. -You can't breathe on someone that isn't even here! -You breathe onto your hand and sniff it... what a pong! -$n breathes onto $s hand and sniffs it. +You breathe slowly and steadily. +$n breathes. +You breathe on $M. +$n breathes on $N. +$n's breathes deeply, $s breath warm against your skin. +You can't breathe on someone that isn't even here! +You breathe onto your hand and sniff it... what a pong! +$n breathes onto $s hand and sniffs it. # # # @@ -839,14 +824,14 @@ $n breathes onto $s hand and sniffs it. # ~burn burn 0 8 8 0 -You just got burned. -$n just got BURNED! -You burn $N. -$N just got burned by $n. -BURNED! Thanks to $n. -No one here to burn by that name. -Fire is dangerous. Don't play with it! -$n burns himself at the stakes. +You just got burned. +$n just got BURNED! +You burn $N. +$N just got burned by $n. +BURNED! Thanks to $n. +No one here to burn by that name. +Fire is dangerous. Don't play with it! +$n burns himself at the stakes. # # # @@ -854,134 +839,134 @@ $n burns himself at the stakes. # ~burp burp 0 5 0 0 -You burp loudly! Better excuse yourself. -$n burps loudly. -You burp in $S face. -$n burps in $N's face. -$n burps in your face. -Burping in someone's face is not polite. -You try to stifle a small burp. -$n's tummy seems to be bothering $m. -You look at $S $t and burp at it. -$n looks at $N's $t and burps at it. -$n looks at your $t and burps at it. -You look at $p and burps at it. -$n looks at $p and burps at it. +You burp loudly! Better excuse yourself. +$n burps loudly. +You burp in $S face. +$n burps in $N's face. +$n burps in your face. +Burping in someone's face is not polite. +You try to stifle a small burp. +$n's tummy seems to be bothering $m. +You look at $S $t and burp at it. +$n looks at $N's $t and burps at it. +$n looks at your $t and burps at it. +You look at $p and burps at it. +$n looks at $p and burps at it. ~buzz buzz 0 5 0 0 -You buzz like a bug. -$n buzzes. -You buzz like a mosquito in $S ear. -$n is buzzing in $N's ear. -$n buzzes annoyingly in your ear. -You are much too big of a bug to buzz! -Something seems to be buzzing in your ear. -A cloud of gnats buzz around $n's head. -You buzz at $S $t. -$n buzzes at $N's $t. -$n buzzes at your $t. -You buzz at $p. -$n buzzes at $p. +You buzz like a bug. +$n buzzes. +You buzz like a mosquito in $S ear. +$n is buzzing in $N's ear. +$n buzzes annoyingly in your ear. +You are much too big of a bug to buzz! +Something seems to be buzzing in your ear. +A cloud of gnats buzz around $n's head. +You buzz at $S $t. +$n buzzes at $N's $t. +$n buzzes at your $t. +You buzz at $p. +$n buzzes at $p. ~cackle cackle 0 5 0 0 -You cackle gleefully. -$n throws back $s head and cackles with insane glee! -You grasp $S shoulder and cackle at $M. -$n grasps $N's shoulder, throws back $s head and cackles insanely. -$n insanely cackles in your face. -Your madness seems to have affected your eyesight. -Still working on that wicked witch impersonation? -$n begins to cackle to $mself like an old crone. -You cackle insanely at $S $t. -$n cackles insanely at $N's $t. -$n cackles insanely at your $t. -You cackles insanely at $p. -$n cackles insanely at $p. +You cackle gleefully. +$n throws back $s head and cackles with insane glee! +You grasp $S shoulder and cackle at $M. +$n grasps $N's shoulder, throws back $s head and cackles insanely. +$n insanely cackles in your face. +Your madness seems to have affected your eyesight. +Still working on that wicked witch impersonation? +$n begins to cackle to $mself like an old crone. +You cackle insanely at $S $t. +$n cackles insanely at $N's $t. +$n cackles insanely at your $t. +You cackles insanely at $p. +$n cackles insanely at $p. ~cake cake 0 5 0 0 -Piece of cake! -$n thinks it will be a `piece of cake!' -You tell $M that it will be a 'piece of cake.' -$n tells $N that that it will be a 'piece of cake.' -$n tells you that that it will be a 'piece of cake.' -You tell someone that it will be a 'piece of cake.' -You tell yourself that it will be a 'piece of cake.' -$n tells $mself that that it will be a 'piece of cake.' -You tell $S $t that it will be a 'piece of cake.' -$n tells $N's $t that it will be a 'piece of cake.' -$n tells your $t that it will be a 'piece of cake.' -You tell $p that it will be a 'piece of cake.' -$n tells $p that it will be a 'piece of cake.' +Piece of cake! +$n thinks it will be a `piece of cake!' +You tell $M that it will be a 'piece of cake.' +$n tells $N that that it will be a 'piece of cake.' +$n tells you that that it will be a 'piece of cake.' +You tell someone that it will be a 'piece of cake.' +You tell yourself that it will be a 'piece of cake.' +$n tells $mself that that it will be a 'piece of cake.' +You tell $S $t that it will be a 'piece of cake.' +$n tells $N's $t that it will be a 'piece of cake.' +$n tells your $t that it will be a 'piece of cake.' +You tell $p that it will be a 'piece of cake.' +$n tells $p that it will be a 'piece of cake.' ~calm calm 0 5 0 0 -You breathe deeply and count to 10. -$n takes in a few deep breaths and counts to 10. -You try to calm $N down. -$n tries to calm $N down. -$n tries to calm you down. -To late! -You breathe deeply and think happy thoughts. -$n breathes deeply and tries to calm $mself down. -You look at $N's $t and tell it to calm down. -$n looks at $N's $t and tells it to calm down. -$n looks at your $t and tells it to calm down. +You breathe deeply and count to 10. +$n takes in a few deep breaths and counts to 10. +You try to calm $N down. +$n tries to calm $N down. +$n tries to calm you down. +To late! +You breathe deeply and think happy thoughts. +$n breathes deeply and tries to calm $mself down. +You look at $N's $t and tell it to calm down. +$n looks at $N's $t and tells it to calm down. +$n looks at your $t and tells it to calm down. # # ~caress caress 0 5 0 0 -Whom do you wish to caress? -$n is looking for someone to caress? -You gently caress $M. -$n gently caress $N. -$n gently caresses you. -I hope you know this person! -You caress yourself... hmmmm. -$n caresses $mself in front of everyone. -You gently caress $S $t. -$n gently caresses $N's $t. -$n gently caresses your $t, it feels nice. -You gently caress $p. -$n gently caresses $p. +Whom do you wish to caress? +$n is looking for someone to caress? +You gently caress $M. +$n gently caress $N. +$n gently caresses you. +I hope you know this person! +You caress yourself... hmmmm. +$n caresses $mself in front of everyone. +You gently caress $S $t. +$n gently caresses $N's $t. +$n gently caresses your $t, it feels nice. +You gently caress $p. +$n gently caresses $p. ~cartwheel cartwheel 0 5 0 0 -You do a cartwheel. Wheeee! -$n does a cartwheel! -You cartwheel past $M. -$n cartwheels past $N in a blur. -$n cartwheels past you in a blur. -You spin me right round baby, right round... -You spin yourself around and around and around and... -$n does several cartwheels in a row. $e looks quite dizzy! -You do a cartwheel over $S $t. -$n does a cartwheel over $N's $t. -$n does a cartwheel over your $t. -You do a cartwheel over $p. -$n does a cartwheel over $p. +You do a cartwheel. Wheeee! +$n does a cartwheel! +You cartwheel past $M. +$n cartwheels past $N in a blur. +$n cartwheels past you in a blur. +You spin me right round baby, right round... +You spin yourself around and around and around and... +$n does several cartwheels in a row. $e looks quite dizzy! +You do a cartwheel over $S $t. +$n does a cartwheel over $N's $t. +$n does a cartwheel over your $t. +You do a cartwheel over $p. +$n does a cartwheel over $p. ~challenge challenge 0 5 0 0 -You challenge all who dare oppose you. -$n challenges all who dare oppose $m - better stay clear. -You challenge $N to a fight until DEATH! -$n challenges $N to fight $m until DEATH! -$n challenges you to fight $m until DEATH! -Challenge who?!? -Challenge yourself to mortal combat?? - stupid! -$n looks real stupid, walking in circles around $mself shadowfighting! -You challenge $S $t to a duel. -$n challenges $N's $t to a duel. -$n challenges your $t to a duel. -You challenge $p to a duel. -$n challenge $p to a duel. +You challenge all who dare oppose you. +$n challenges all who dare oppose $m - better stay clear. +You challenge $N to a fight until DEATH! +$n challenges $N to fight $m until DEATH! +$n challenges you to fight $m until DEATH! +Challenge who?!? +Challenge yourself to mortal combat?? - stupid! +$n looks real stupid, walking in circles around $mself shadowfighting! +You challenge $S $t to a duel. +$n challenges $N's $t to a duel. +$n challenges your $t to a duel. +You challenge $p to a duel. +$n challenge $p to a duel. ~channel channel 0 8 8 0 -You receive the "I don't know how to talk on the right channel" award. -$n wins the "I don't know how to talk on the right channel" award. -You give $N the "I don't know how to talk on the right channel" award. -$n gives $N the "I don't know how to talk on the right channel" award. -$n gives you the "I don't know how to talk on the right channel" award. -They left before you could present the award. -You award yourself for your accomplishments. -$n gives $mself the "I don't know how to talk on the right channel" award. +You receive the "I don't know how to talk on the right channel" award. +$n wins the "I don't know how to talk on the right channel" award. +You give $N the "I don't know how to talk on the right channel" award. +$n gives $N the "I don't know how to talk on the right channel" award. +$n gives you the "I don't know how to talk on the right channel" award. +They left before you could present the award. +You award yourself for your accomplishments. +$n gives $mself the "I don't know how to talk on the right channel" award. # # # @@ -989,74 +974,74 @@ $n gives $mself the "I don't know how to talk on the right channel" award. # ~charge charge 0 5 0 0 -CHARGE! Into the fray! -$n charges into the fray! -You charge headlong into $M! -$n charges headlong into $N. -$n charges right into you! -Will that be VISA, MasterCard, or AmEx? -Charge yourself? How? -$n looks real stupid, trying to charge at $mself! -You charge $S $t. -$n charges $N's $t. -$n charges your $t. -You charges $p. -$n charges $p. +CHARGE! Into the fray! +$n charges into the fray! +You charge headlong into $M! +$n charges headlong into $N. +$n charges right into you! +Will that be VISA, MasterCard, or AmEx? +Charge yourself? How? +$n looks real stupid, trying to charge at $mself! +You charge $S $t. +$n charges $N's $t. +$n charges your $t. +You charges $p. +$n charges $p. ~charm charm 0 5 0 0 -You look charming. -$n looks charming. -You are charmed by $M. -$n is charmed by $N. -$n is charmed by you. -Charming, isn't it? -You seem to be charmed by your own reflection. -$n is charmed by $s own reflection. -You are charmed by $S $t. -$n is charmed by $N's $t. -$n is charmed by your $t. -You is charmed by $p. -$n is charmed $p. +You look charming. +$n looks charming. +You are charmed by $M. +$n is charmed by $N. +$n is charmed by you. +Charming, isn't it? +You seem to be charmed by your own reflection. +$n is charmed by $s own reflection. +You are charmed by $S $t. +$n is charmed by $N's $t. +$n is charmed by your $t. +You is charmed by $p. +$n is charmed $p. ~cheer cheer 0 5 0 0 -Hooray! -$n gives a resounding cheer. -You cheer $M. -$n cheers $N's great work. -$n gives you a hearty cheer. -Hmmm wonder where they went? -You congratulate yourself. -$n seems to be very impressed with $mself. -You cheer at $S $t. -$n cheers at $N's $t. -$n cheers at your $t. -You cheer at $p. -$n cheers at $p. +Hooray! +$n gives a resounding cheer. +You cheer $M. +$n cheers $N's great work. +$n gives you a hearty cheer. +Hmmm wonder where they went? +You congratulate yourself. +$n seems to be very impressed with $mself. +You cheer at $S $t. +$n cheers at $N's $t. +$n cheers at your $t. +You cheer at $p. +$n cheers at $p. ~chitter chitter 0 5 0 0 -You chitter like a squirrel. -$n chitters loudly. -You chitter at $M like a squirrel. -$n chitters at $N. -$n chitters at you. -You chitter like a rabid squirrel at no one in particular. -You chitter to yourself like a squirrel off $s nut. -$n chitters loudly to $mself. -You chitter at $S $t. -$n chitters at $N's $t. -$n chitters at your $t. -You chitter at $p. -$n chitters at $p. +You chitter like a squirrel. +$n chitters loudly. +You chitter at $M like a squirrel. +$n chitters at $N. +$n chitters at you. +You chitter like a rabid squirrel at no one in particular. +You chitter to yourself like a squirrel off $s nut. +$n chitters loudly to $mself. +You chitter at $S $t. +$n chitters at $N's $t. +$n chitters at your $t. +You chitter at $p. +$n chitters at $p. ~choke choke 0 5 5 0 -You choke and gasp for breath. -$n chokes and gasps for breath. -You look pleadingly at $N as you choke and gasp for breath. -$n looks pleadingly at $N as $e chokes and gasps for breath. -$n looks pleadingly at you as $e chokes and gasps for breath. -I can't see them, I'm sorry. -You're slowly choking to death. Help! -$n is slowly choking to death. Help! +You choke and gasp for breath. +$n chokes and gasps for breath. +You look pleadingly at $N as you choke and gasp for breath. +$n looks pleadingly at $N as $e chokes and gasps for breath. +$n looks pleadingly at you as $e chokes and gasps for breath. +I can't see them, I'm sorry. +You're slowly choking to death. Help! +$n is slowly choking to death. Help! # # # @@ -1064,12 +1049,12 @@ $n is slowly choking to death. Help! # ~chortle chortle 0 5 0 0 -You chortle. -$n chortles. -You chortle at $N. -$n chortles at $N. -$n chortles at you. -You don't see them here! +You chortle. +$n chortles. +You chortle at $N. +$n chortles at $N. +$n chortles at you. +You don't see them here! # # # @@ -1079,14 +1064,14 @@ You don't see them here! # ~christmas christmas 0 8 8 0 -You wish everyone a Merry Christmas!!! -$n wishes everyone a Merry Christmas!!! -You wish $N a Merry Christmas!!! -$n wishes $N a very Merry Christmas!!! -$n wishes you a very Merry Christmas!!! -First sign of insanity... -You wish yourself a very Merry Christmas. -$n wishes $mself a very Merry Christmas. +You wish everyone a Merry Christmas!!! +$n wishes everyone a Merry Christmas!!! +You wish $N a Merry Christmas!!! +$n wishes $N a very Merry Christmas!!! +$n wishes you a very Merry Christmas!!! +First sign of insanity... +You wish yourself a very Merry Christmas. +$n wishes $mself a very Merry Christmas. # # # @@ -1094,59 +1079,59 @@ $n wishes $mself a very Merry Christmas. # ~chuckles chu 0 5 0 0 -You chuckle politely. -$n chuckles politely. -You chuckle at $M. -$n chuckles at $N. -$n chuckles at you. -Hmm... No one like that seems to be about. -You chuckle quietly to yourself. -$n chuckle quietly to $mself, obviously some private joke. -You chuckle at $S $t. -$n chuckles at $N's $t. -$n chuckles at your $t. -You chuckle at $p. -$n chuckles at $p. +You chuckle politely. +$n chuckles politely. +You chuckle at $M. +$n chuckles at $N. +$n chuckles at you. +Hmm... No one like that seems to be about. +You chuckle quietly to yourself. +$n chuckle quietly to $mself, obviously some private joke. +You chuckle at $S $t. +$n chuckles at $N's $t. +$n chuckles at your $t. +You chuckle at $p. +$n chuckles at $p. ~clap clap 0 5 0 0 -You clap your small hands together. -$n shows $s approval by clapping $s hands together. -You clap wholeheartedly for $N's achievement! -$n claps wholeheartedly for $N's achievement! -$n claps wholeheartedly for your achievement! -You make the sound of one hand clapping. -You clap your hands over your ears. -$n claps $s hands over $s ears. -You clap at $S $t. -$n claps at $N's $t. -$n claps at your $t. -You clap at $p. -$n claps at $p. +You clap your small hands together. +$n shows $s approval by clapping $s hands together. +You clap wholeheartedly for $N's achievement! +$n claps wholeheartedly for $N's achievement! +$n claps wholeheartedly for your achievement! +You make the sound of one hand clapping. +You clap your hands over your ears. +$n claps $s hands over $s ears. +You clap at $S $t. +$n claps at $N's $t. +$n claps at your $t. +You clap at $p. +$n claps at $p. ~clobber clobber 0 5 0 0 -Clobber the air? Sure, go ahead, fine by me... -$n starts shadow-boxing. -You clobber $M right in the face! Yuck, the BLOOD! -$n swings weakly at $N, missing by miles. -$n tries to clobber you but misses by a good quarter-mile... -Clobber who? -You clobber yourself in the face resulting in your own nose being bloodied. -$n clobbers $mself in the face, looking kind of stupid. -You clobber $M in the $t! -$n clobbers $N in the $t! -$n clobbers you in the $t! -You clobber $p. -$n clobbers $p. +Clobber the air? Sure, go ahead, fine by me... +$n starts shadow-boxing. +You clobber $M right in the face! Yuck, the BLOOD! +$n swings weakly at $N, missing by miles. +$n tries to clobber you but misses by a good quarter-mile... +Clobber who? +You clobber yourself in the face resulting in your own nose being bloodied. +$n clobbers $mself in the face, looking kind of stupid. +You clobber $M in the $t! +$n clobbers $N in the $t! +$n clobbers you in the $t! +You clobber $p. +$n clobbers $p. ~coffee coffee 0 8 8 0 -You pour coffee for everyone, offering to tape eyelids open as needed. -$n pours coffee for everyone, offering to tape eyelids open as needed. -You fix two strips of tape to $N's eyelids and pour $M some coffee. -$n fixes two strips of tape to $N's eyelids and pours $M some coffee. -$n fixes two strips of tape to your eyelids and pours you some coffee. -Pouring coffee for imaginary friends? -You fix two strips of tape to your eyelids and pour yourself some coffee. -$n fixes two strips of tape to $s eyelids and pours $mself some coffee. +You pour coffee for everyone, offering to tape eyelids open as needed. +$n pours coffee for everyone, offering to tape eyelids open as needed. +You fix two strips of tape to $N's eyelids and pour $M some coffee. +$n fixes two strips of tape to $N's eyelids and pours $M some coffee. +$n fixes two strips of tape to your eyelids and pours you some coffee. +Pouring coffee for imaginary friends? +You fix two strips of tape to your eyelids and pour yourself some coffee. +$n fixes two strips of tape to $s eyelids and pours $mself some coffee. # # # @@ -1154,8 +1139,8 @@ $n fixes two strips of tape to $s eyelids and pours $mself some coffee. # ~cold cold 0 8 8 0 -You shiver and hug your body, trying to get warm -$n's teeth starts chattering from the extremely cold weather +You shiver and hug your body, trying to get warm +$n's teeth starts chattering from the extremely cold weather # # # @@ -1169,73 +1154,73 @@ $n's teeth starts chattering from the extremely cold weather # ~collapse collapse 0 5 0 0 -You collapse into a heap of weary bones. -$n collapses into a heap. -You collapse on top of $M. -$n collapses on top of $N. -$n collapses on top of you. -Are you really at the point of total collapse? -You totally collapse. -$n totally collapses. -You collapse on $S $t. -$n collapses on $N's $t. -$n collapses on your $t. -You collapse on $p. -$n collapses on $p. +You collapse into a heap of weary bones. +$n collapses into a heap. +You collapse on top of $M. +$n collapses on top of $N. +$n collapses on top of you. +Are you really at the point of total collapse? +You totally collapse. +$n totally collapses. +You collapse on $S $t. +$n collapses on $N's $t. +$n collapses on your $t. +You collapse on $p. +$n collapses on $p. ~comfort com 0 5 0 0 -Do you feel uncomfortable? -$n looks for someone to comfort. -You comfort $M. -$n comforts $N. -$n comforts you. -Comfort who? -You make a vain attempt to comfort yourself. -$n tries to comfort $mself. -You comfort $S $t. -$n comforts $N's $t. -$n comforts your $t. -You comfort $p. -$n comforts $p. +Do you feel uncomfortable? +$n looks for someone to comfort. +You comfort $M. +$n comforts $N. +$n comforts you. +Comfort who? +You make a vain attempt to comfort yourself. +$n tries to comfort $mself. +You comfort $S $t. +$n comforts $N's $t. +$n comforts your $t. +You comfort $p. +$n comforts $p. ~comb comb 0 5 0 0 -You comb your hair -- perfect. -$n combs $s hair, what a dashing specimen! -You patiently untangle $N's hair -- what a mess! -$n tries patiently to untangle $N's hair. -$n pulls your hair in an attempt to comb it. -That person is not here. -You pull your hair, but it will not be combed. -$n tries to comb $s tangled hair. -You comb $S $t. -$n combs $N's $t. -$n combs your $t. -You comb $p. -$n comb $p. +You comb your hair -- perfect. +$n combs $s hair, what a dashing specimen! +You patiently untangle $N's hair -- what a mess! +$n tries patiently to untangle $N's hair. +$n pulls your hair in an attempt to comb it. +That person is not here. +You pull your hair, but it will not be combed. +$n tries to comb $s tangled hair. +You comb $S $t. +$n combs $N's $t. +$n combs your $t. +You comb $p. +$n comb $p. ~confuse confuse 0 5 0 0 -You feel very confused. -$n feels very confused. -You try to confuse $M. -$n tries to confuse $N. -$n tries to confuse you. -You're confused? So am I! Who's that supposed to be aimed at? -Well done, you've gone and confused yourself! -$n has confused $mself now. -You look at $N's $i in confusion. -$n looks at $N's $i in confusion. -$n looks at your $i in confusion. +You feel very confused. +$n feels very confused. +You try to confuse $M. +$n tries to confuse $N. +$n tries to confuse you. +You're confused? So am I! Who's that supposed to be aimed at? +Well done, you've gone and confused yourself! +$n has confused $mself now. +You look at $N's $i in confusion. +$n looks at $N's $i in confusion. +$n looks at your $i in confusion. # # ~conga conga 0 8 8 0 -@YYou start a conga line! Conga conga conga!!@n -@Y$n starts dancing around creating a conga line! (type CONGA to join $m)@n -@YYou put your hands on $N's hips and join the conga line!@n -@Y$n places their hands on $N's hips and joins the conga line!@n -@Y$n places their hands on your hips and joins the conga line! Weee fun!@n -You do not see them here. -You must conga with someone else! +@YYou start a conga line! Conga conga conga!!@n +@Y$n starts dancing around creating a conga line! (type CONGA to join $m)@n +@YYou put your hands on $N's hips and join the conga line!@n +@Y$n places their hands on $N's hips and joins the conga line!@n +@Y$n places their hands on your hips and joins the conga line! Weee fun!@n +You do not see them here. +You must conga with someone else! # # # @@ -1244,8 +1229,8 @@ You must conga with someone else! # ~conga2 conga2 0 8 8 0 -@YThe conga line dances around the location bringing joy and happiness to everyone!@n -@YThe conga line dances around the location bringing joy and happiness to everyone!@n +@YThe conga line dances around the location bringing joy and happiness to everyone!@n +@YThe conga line dances around the location bringing joy and happiness to everyone!@n # # # @@ -1259,98 +1244,98 @@ You must conga with someone else! # ~console conso 0 5 0 0 -You feel unconsolable. -$n looks for someone to console $m. -You console $M. -$n consoles $N. -$n consoles you. -Console who? -You make a vain attempt to console yourself. -$n tries to console $mself. -You console $S $t. -$n consoles $N's $t. -$n consoles your $t. -You console $p. -$n consoles $p. +You feel unconsolable. +$n looks for someone to console $m. +You console $M. +$n consoles $N. +$n consoles you. +Console who? +You make a vain attempt to console yourself. +$n tries to console $mself. +You console $S $t. +$n consoles $N's $t. +$n consoles your $t. +You console $p. +$n consoles $p. ~contemplate contemplate 0 5 5 0 -You contemplate theology, the concept of heaven and hell and ethereal realities. -$n contemplates theology, the concept of heaven and hell and ethereal realities. -You contemplate $N, and the reason why $E exists. -$n contemplates $N, and the reason why $E exists. -$n contemplates you, and the reason why you exist. -You contemplate nothingness, mainly because that person isn't even there! -You contemplate yourself and the reason for why you exist. -$n contemplates $mself and the reason for why $e exists. -You contemplate the meaning of $N's $t. -$n contemplates the meaning of $N's $t. -$n contemplates the meaning of your $t. +You contemplate theology, the concept of heaven and hell and ethereal realities. +$n contemplates theology, the concept of heaven and hell and ethereal realities. +You contemplate $N, and the reason why $E exists. +$n contemplates $N, and the reason why $E exists. +$n contemplates you, and the reason why you exist. +You contemplate nothingness, mainly because that person isn't even there! +You contemplate yourself and the reason for why you exist. +$n contemplates $mself and the reason for why $e exists. +You contemplate the meaning of $N's $t. +$n contemplates the meaning of $N's $t. +$n contemplates the meaning of your $t. # # ~cough cough 0 5 0 0 -You cough. -$n coughs. -You cough at $M trying to get attention. -$n coughs all over $N. -$n coughs all over you. -You cough, but they don't seem to care. -Something tickles your throat and you begin to cough. -$n coughs all over $sself. -You cough on $S $t. -$n coughs on $N's $t. -$n coughs on your $t. -You cough on $p. -$n coughs on $p. +You cough. +$n coughs. +You cough at $M trying to get attention. +$n coughs all over $N. +$n coughs all over you. +You cough, but they don't seem to care. +Something tickles your throat and you begin to cough. +$n coughs all over $sself. +You cough on $S $t. +$n coughs on $N's $t. +$n coughs on your $t. +You cough on $p. +$n coughs on $p. ~cower cower 0 5 0 0 -You cower away in fear. -$n cowers away in fear. -You cower away from $M in fear! -$n cowers away from $N. -$n cowers away from you in fear! -Who has scared you to the point of cowering? -You cower away from your own shadow. -$n cowers away from $s own shadow! -You cower away from $S $t. -$n cowers away from $N's $t. -$n cowers away from your $t. -You cower away from $p. -$n cowers away from $p. +You cower away in fear. +$n cowers away in fear. +You cower away from $M in fear! +$n cowers away from $N. +$n cowers away from you in fear! +Who has scared you to the point of cowering? +You cower away from your own shadow. +$n cowers away from $s own shadow! +You cower away from $S $t. +$n cowers away from $N's $t. +$n cowers away from your $t. +You cower away from $p. +$n cowers away from $p. ~cradle cradle 0 5 0 0 -You look around desperatly for someone to cradle in your arms. -$n is looking for someone to cradle in $s arms. -You wrap your arms around $N, cradling $M close to you. -$n wraps $s arms around $N, cradling $M to $m closely. -$n wraps $s arms gently around you, cradling you close to $m. -Sorry, they aren't here....maybe a cat would better suit you? -You wrap your arms around yourself and pretend it is your loved one. -n wraps $s arms around $mself as $e rocks side to side. -You cradle $S $t. -$n cradles $N's $t. -$n cradles your $t. -You cradle $p. -$n cradles $p. +You look around desperatly for someone to cradle in your arms. +$n is looking for someone to cradle in $s arms. +You wrap your arms around $N, cradling $M close to you. +$n wraps $s arms around $N, cradling $M to $m closely. +$n wraps $s arms gently around you, cradling you close to $m. +Sorry, they aren't here....maybe a cat would better suit you? +You wrap your arms around yourself and pretend it is your loved one. +n wraps $s arms around $mself as $e rocks side to side. +You cradle $S $t. +$n cradles $N's $t. +$n cradles your $t. +You cradle $p. +$n cradles $p. ~crazed crazed 0 8 8 0 -You get a crazed look in your eyes. -$n gets a crazed look in $s eyes. -You glance at $N with a crazed look in your eyes. -$n glances at $N with a crazed look in $s eyes. -$n glances at you with a crazed look in $s eyes. -You're crazy, they're not here. -You give yourself a crazed look. -$n gives $mself a crazed look. -You glance at $N's $t with a crazed look in your eyes. -$n glances at $N's $t with a crazed look in $s eyes. -$n glances at your $t with a crazed look in $s eyes. -You glance at $p with a crazed look in your eyes. -$n glances at $p with a crazed look in $s eyes. +You get a crazed look in your eyes. +$n gets a crazed look in $s eyes. +You glance at $N with a crazed look in your eyes. +$n glances at $N with a crazed look in $s eyes. +$n glances at you with a crazed look in $s eyes. +You're crazy, they're not here. +You give yourself a crazed look. +$n gives $mself a crazed look. +You glance at $N's $t with a crazed look in your eyes. +$n glances at $N's $t with a crazed look in $s eyes. +$n glances at your $t with a crazed look in $s eyes. +You glance at $p with a crazed look in your eyes. +$n glances at $p with a crazed look in $s eyes. ~crazy crazy 0 8 8 0 -You look around. "Crazy, I used to be crazy once... they put me in a rubber room with rubber rats." The memories flow back. -$n looks around. "Crazy, I used to be crazy once. They put me in a rubber room with rubber rats." Their eyes daze over as they start to remember. +You look around. "Crazy, I used to be crazy once... they put me in a rubber room with rubber rats." The memories flow back. +$n looks around. "Crazy, I used to be crazy once. They put me in a rubber room with rubber rats." Their eyes daze over as they start to remember. # # # @@ -1364,74 +1349,74 @@ $n looks around. "Crazy, I used to be crazy once. They put me in a rubber room w # ~creep creep 0 5 0 0 -You creep quietly. -$n is creeping along quietly. -You creep towards $N. -$n creeps towards $N. -$n creeps towards you. -Sorry, they aren't here, you creep. -You creep towards yourself. -$n creeps towards $mself, how strange. -You creep towards $S $t. -$n creeps towards $N's $t. -$n creeps towards your $t. -You creep towards $p. -$n creeps towards $p. +You creep quietly. +$n is creeping along quietly. +You creep towards $N. +$n creeps towards $N. +$n creeps towards you. +Sorry, they aren't here, you creep. +You creep towards yourself. +$n creeps towards $mself, how strange. +You creep towards $S $t. +$n creeps towards $N's $t. +$n creeps towards your $t. +You creep towards $p. +$n creeps towards $p. ~cringe cringe 0 5 0 0 -You cringe in terror. -$n cringes in terror! -You cringe away from $M. -$n cringes away from $N in mortal terror. -$n cringes away from you. -I don't see anyone by that name here.. what are you afraid of? -You cringe at yourself, what are you afraid of? -$n cringes at $mself, how strange. -You cringe at $S $t. -$n cringes at $N's $t. -$n cringes at your $t. -You cringe at $p. -$n cringes at $p. +You cringe in terror. +$n cringes in terror! +You cringe away from $M. +$n cringes away from $N in mortal terror. +$n cringes away from you. +I don't see anyone by that name here.. what are you afraid of? +You cringe at yourself, what are you afraid of? +$n cringes at $mself, how strange. +You cringe at $S $t. +$n cringes at $N's $t. +$n cringes at your $t. +You cringe at $p. +$n cringes at $p. ~criticize criticize 0 5 0 0 -You criticize the whole world. -$n criticizes everything and everyone. -You harshly criticize $M. -$n harshly criticizes $N. -$n harshly criticizes you, $e should talk! -Whom do you wish to criticize? -Don't be so hard on yourself! -$n harshly criticizes $mself. -You criticize $S $t. -$n criticizes $N's $t. -$n criticizes your $t. -You criticize $p. -$n criticizes $p. +You criticize the whole world. +$n criticizes everything and everyone. +You harshly criticize $M. +$n harshly criticizes $N. +$n harshly criticizes you, $e should talk! +Whom do you wish to criticize? +Don't be so hard on yourself! +$n harshly criticizes $mself. +You criticize $S $t. +$n criticizes $N's $t. +$n criticizes your $t. +You criticize $p. +$n criticizes $p. ~croon croon 0 5 0 0 -You croon a melody in a mellow, soothing voice. -$n croons a soulful melody. -You croon a soothing tune to $M. -$n croons a song to $N in a soothing voice. -$n soulfully croons a song to you. -You croon away... off into space... -Ol' Blue Eyes, eh? -$n thinks $e croons like Frank Sinatra. -You croon at $S $t. -$n croons at $N's $t. -$n croons at your $t. -You croon at $p. -$n croons at $p. +You croon a melody in a mellow, soothing voice. +$n croons a soulful melody. +You croon a soothing tune to $M. +$n croons a song to $N in a soothing voice. +$n soulfully croons a song to you. +You croon away... off into space... +Ol' Blue Eyes, eh? +$n thinks $e croons like Frank Sinatra. +You croon at $S $t. +$n croons at $N's $t. +$n croons at your $t. +You croon at $p. +$n croons at $p. ~crossfinger crossfinger 0 8 8 0 -You cross your fingers and hope for the best. -$n crosses $s fingers and hopes for the best. -You cross your fingers and ask $N to wish you luck. -$n crosses $s fingers and asks $N to wish $m luck. -$n crosses $s fingers and asks you to wish $m luck. -They didn't wait around to wish you luck. -You cross your fingers and pray you don't mess things up. -$n crosses $s fingers and hopes he doesn't mess things up. +You cross your fingers and hope for the best. +$n crosses $s fingers and hopes for the best. +You cross your fingers and ask $N to wish you luck. +$n crosses $s fingers and asks $N to wish $m luck. +$n crosses $s fingers and asks you to wish $m luck. +They didn't wait around to wish you luck. +You cross your fingers and pray you don't mess things up. +$n crosses $s fingers and hopes he doesn't mess things up. # # # @@ -1439,89 +1424,89 @@ $n crosses $s fingers and hopes he doesn't mess things up. # ~crushed crushed 0 8 8 0 -You collapse into broken pieces on the floor - CRUSHED! -$n collapses into broken pieces on the floor - CRUSHED! -You collapse into broken pieces on the floor - CRUSHED by $N! -$n collapses into broken pieces on the floor - CRUSHED by $N! -$n collapses into broken pieces on the floor - CRUSHED by you! -You are CRUSHED by their nonexistance. -You are CRUSHED by yourself! -$n is CRUSHED by $mself. -You collapse into broken pieces on the floor - CRUSHED by $N's $t! -$n collapses into broken pieces on the floor - CRUSHED by $N's $t! -$n collapses into broken pieces on the floor - CRUSHED by your $t! -You collapse into broken pieces on the floor - CRUSHED by $p! -$n collapses into broken pieces on the floor - CRUSHED by $p! +You collapse into broken pieces on the floor - CRUSHED! +$n collapses into broken pieces on the floor - CRUSHED! +You collapse into broken pieces on the floor - CRUSHED by $N! +$n collapses into broken pieces on the floor - CRUSHED by $N! +$n collapses into broken pieces on the floor - CRUSHED by you! +You are CRUSHED by their nonexistance. +You are CRUSHED by yourself! +$n is CRUSHED by $mself. +You collapse into broken pieces on the floor - CRUSHED by $N's $t! +$n collapses into broken pieces on the floor - CRUSHED by $N's $t! +$n collapses into broken pieces on the floor - CRUSHED by your $t! +You collapse into broken pieces on the floor - CRUSHED by $p! +$n collapses into broken pieces on the floor - CRUSHED by $p! ~cry cry 0 5 0 0 -Waaaaah.. -$n bursts into tears. -You cry on $S shoulder. -$n cries on $N's shoulder. -$n cries on your shoulder. -Who's that? -You cry to yourself. -$n sobs quietly to $mself. -You cry on $S $t. -$n cries on $N's $t. -$n cries on your $t. -You cry on $p. -$n cries on $p. +Waaaaah.. +$n bursts into tears. +You cry on $S shoulder. +$n cries on $N's shoulder. +$n cries on your shoulder. +Who's that? +You cry to yourself. +$n sobs quietly to $mself. +You cry on $S $t. +$n cries on $N's $t. +$n cries on your $t. +You cry on $p. +$n cries on $p. ~crylaugh crylaugh 0 8 8 0 -You wipe a tear from your eye. -$n wipes a tear from $s eye. -You wipe a tear from your eye as you laugh heartily at $N. -$n wipes a tear from $s eye as $e laughs heartily at $N. -$n wipes a tear from $s eye as $e laughs heartily at you. -You're crying with laughter that they left? -You wipe a tear from your eye as you laugh heartily at yourself. -$n wipes a tear from $s eye as $e laughs heartily at $mself. -You wipe a tear from your eye as you laugh heartily at $N's $t. -$n wipes a tear from $s eye as $e laughs heartily at $N's $t. -$n wipes a tear from $s eye as $e laughs heartily at your $t. -You wipe a tear from your eye as you laugh heartily at $p. -$n wipes a tear from $s eye as $e laughs heartily at $p. +You wipe a tear from your eye. +$n wipes a tear from $s eye. +You wipe a tear from your eye as you laugh heartily at $N. +$n wipes a tear from $s eye as $e laughs heartily at $N. +$n wipes a tear from $s eye as $e laughs heartily at you. +You're crying with laughter that they left? +You wipe a tear from your eye as you laugh heartily at yourself. +$n wipes a tear from $s eye as $e laughs heartily at $mself. +You wipe a tear from your eye as you laugh heartily at $N's $t. +$n wipes a tear from $s eye as $e laughs heartily at $N's $t. +$n wipes a tear from $s eye as $e laughs heartily at your $t. +You wipe a tear from your eye as you laugh heartily at $p. +$n wipes a tear from $s eye as $e laughs heartily at $p. ~cuddle cuddle 0 5 0 0 -Who do you feel like cuddling today? -$n wants to cuddle with someone. -You cuddle $M. -$n cuddles $N. -$n cuddles you. -They aren't here. -You must feel very cuddly indeed.. :) -$n cuddles $mself. -You cuddle $S $t. -$n cuddles $N's $t. -$n cuddles your $t. -You cuddle $p. -$n cuddle $p. +Who do you feel like cuddling today? +$n wants to cuddle with someone. +You cuddle $M. +$n cuddles $N. +$n cuddles you. +They aren't here. +You must feel very cuddly indeed.. :) +$n cuddles $mself. +You cuddle $S $t. +$n cuddles $N's $t. +$n cuddles your $t. +You cuddle $p. +$n cuddle $p. ~curious curious 0 8 8 0 -You look curiously about. -$n looks curiously about. -You look curiously at $N. -$n looks curiously at $N. -$n looks curiously at you. -Are you curious that they're not here? -You examine yourself curiously. -$n examines $mself curiously. -You look curiously at $N's $t. -$n looks curiously at $N's $t. -$n looks curiously at your $t. -You look curiously at $p. -$n looks curiously at $p. +You look curiously about. +$n looks curiously about. +You look curiously at $N. +$n looks curiously at $N. +$n looks curiously at you. +Are you curious that they're not here? +You examine yourself curiously. +$n examines $mself curiously. +You look curiously at $N's $t. +$n looks curiously at $N's $t. +$n looks curiously at your $t. +You look curiously at $p. +$n looks curiously at $p. ~curl curl 0 5 0 0 -Curl what? -$n curls up into a little ball. -You curl up at $N's feet. -$n curls up into a little ball at $N's feet and goes to sleep. -$n curls up into a little ball and falls asleep at your feet. -You curl up to your imaginary friend. -You curl up and go to sleep. -$n curls and goes to sleep. +Curl what? +$n curls up into a little ball. +You curl up at $N's feet. +$n curls up into a little ball at $N's feet and goes to sleep. +$n curls up into a little ball and falls asleep at your feet. +You curl up to your imaginary friend. +You curl up and go to sleep. +$n curls and goes to sleep. # # # @@ -1529,100 +1514,100 @@ $n curls and goes to sleep. # ~curse curse 0 5 0 0 -You swear loudly for a long time. -$n swears: @*"*&^$$%@*&!!!!!! -You curse $M and all $S ancestors and descendents. -$n calls doubt on $N's parentage. -$n curses you, what a moron! -Your curses echo emptily. -You make yourself a solemn promise. -$n curses under $s breath. -You curse $S $t. -$n curses $N's $t. -$n curses your $t. -You curse $p. -$n curses $p. +You swear loudly for a long time. +$n swears: @*"*&^$$%@*&!!!!!! +You curse $M and all $S ancestors and descendents. +$n calls doubt on $N's parentage. +$n curses you, what a moron! +Your curses echo emptily. +You make yourself a solemn promise. +$n curses under $s breath. +You curse $S $t. +$n curses $N's $t. +$n curses your $t. +You curse $p. +$n curses $p. ~curtsey curtsey 0 5 0 0 -You curtsey to your audience. -$n curtseys gracefully. -You curtsey to $M. -$n curtsies gracefully to $N. -$n curtsies to you. -But there is nobody by that name here. -You try to curtsy to yourself and fall over. -$n falls over on $s derriere. -You curtsey at $S $t. -$n curtseys at $N's $t. -$n curtseys at your $t. -You curtsey at $p. -$n curtseys at $p. +You curtsey to your audience. +$n curtseys gracefully. +You curtsey to $M. +$n curtsies gracefully to $N. +$n curtsies to you. +But there is nobody by that name here. +You try to curtsy to yourself and fall over. +$n falls over on $s derriere. +You curtsey at $S $t. +$n curtseys at $N's $t. +$n curtseys at your $t. +You curtsey at $p. +$n curtseys at $p. ~custard custard 0 5 0 0 -You pull out a large custard pie and begin munching on it. -$n pulls out a large custard pie and eats it face-first. -You whip out a custard pie and slam it into $N's face, laughing all the while. -$n whips out a custard pie and slams it into $N's face! Whipped cream everywhere! -$n slams a custard pie into your face, which permanently dents your forehead. -You can't throw a pie at someone when they aren't here. *reality check* -You pull out a custard pie and slam it into your face. YUMMY. -$n pulls out a custard pie and slams it into $s face. YUM. -You toss a pie straight at $S $t. -$n tosses a custard pie straight at $N's $t, what a mess. -$n tosses a custard pie straight at your $t, what a mess, cherry you think. -You toss a custard pie onto $p. -$n tosses a custard pie onto $p. +You pull out a large custard pie and begin munching on it. +$n pulls out a large custard pie and eats it face-first. +You whip out a custard pie and slam it into $N's face, laughing all the while. +$n whips out a custard pie and slams it into $N's face! Whipped cream everywhere! +$n slams a custard pie into your face, which permanently dents your forehead. +You can't throw a pie at someone when they aren't here. *reality check* +You pull out a custard pie and slam it into your face. YUMMY. +$n pulls out a custard pie and slams it into $s face. YUM. +You toss a pie straight at $S $t. +$n tosses a custard pie straight at $N's $t, what a mess. +$n tosses a custard pie straight at your $t, what a mess, cherry you think. +You toss a custard pie onto $p. +$n tosses a custard pie onto $p. ~dance dance 0 5 8 0 -You dance around happily. -$n dances a little jig. -You dance around happily with $M. -$n dances around happily with $N. -$n dances around happily with you. -Eh, WHO? -You dance around happily by yourself. -$n skips a light Fandango. -You grab $S $t and start dancing with it. -$n grabs $N's $t and starts dancing with it. -$n grabs your $t and starts dancing with it. -You dance around happily with $p. -$n grabs $p and starts dancing with it. +You dance around happily. +$n dances a little jig. +You dance around happily with $M. +$n dances around happily with $N. +$n dances around happily with you. +Eh, WHO? +You dance around happily by yourself. +$n skips a light Fandango. +You grab $S $t and start dancing with it. +$n grabs $N's $t and starts dancing with it. +$n grabs your $t and starts dancing with it. +You dance around happily with $p. +$n grabs $p and starts dancing with it. ~dark dark 0 5 0 0 -As you concentrate the room appears to darken. -$n concentrates on something, and the light in the room dims. -You raise your hand, palm open, towards $N. -$n raises $s hand, palm open, towards $N who staggers back. -$n raises $s hand, palm open towards you, and a wave of darkness passes through you! -You raise your hand and concentrate, but nothing happens. -You place your own hand over your heart, and a wave of darkness passes through you. -$n places $s hand over $s heart, and stumbles back. -You grab $S $t and send a wave of darkness through it. -$n grabs $N's $t and sends a wave of darkness through it. -$n grabs your $t and sends a wave of darkness through it. -You take $p and send a wave of darkness through it. -$n grabs $p and sends a wave of darkness through it. +As you concentrate the room appears to darken. +$n concentrates on something, and the light in the room dims. +You raise your hand, palm open, towards $N. +$n raises $s hand, palm open, towards $N who staggers back. +$n raises $s hand, palm open towards you, and a wave of darkness passes through you! +You raise your hand and concentrate, but nothing happens. +You place your own hand over your heart, and a wave of darkness passes through you. +$n places $s hand over $s heart, and stumbles back. +You grab $S $t and send a wave of darkness through it. +$n grabs $N's $t and sends a wave of darkness through it. +$n grabs your $t and sends a wave of darkness through it. +You take $p and send a wave of darkness through it. +$n grabs $p and sends a wave of darkness through it. ~daydream daydream 0 5 0 0 -You dream of better times. -$n looks absent-minded, $s eyes staring into space. -You look at $M dreamily. -$n looks at $N dreamily. -$n looks dreamily at you. -Your idol seems not to be here... -You must love yourself, huh? -$n daydreasm about $mself... get a life, huh? -You look at $S $t dreamily. -$n looks at $N's $t dreamily. -$n looks at your $t dreamily. -You look dreamily at $p. -$n looks dreamily at $p. +You dream of better times. +$n looks absent-minded, $s eyes staring into space. +You look at $M dreamily. +$n looks at $N dreamily. +$n looks dreamily at you. +Your idol seems not to be here... +You must love yourself, huh? +$n daydreasm about $mself... get a life, huh? +You look at $S $t dreamily. +$n looks at $N's $t dreamily. +$n looks at your $t dreamily. +You look dreamily at $p. +$n looks dreamily at $p. ~dbc dbc 0 6 0 0 -This action is unfinished. -This action is unfinished. -You conjure up a bowl of icecream -$n conjures up a large bowl filled with Chocolate icecream, dipped in chocolate fudge sitting on a chocolate fudge brownie and hands it to $N - DBC +This action is unfinished. +This action is unfinished. +You conjure up a bowl of icecream +$n conjures up a large bowl filled with Chocolate icecream, dipped in chocolate fudge sitting on a chocolate fudge brownie and hands it to $N - DBC # # # @@ -1634,12 +1619,12 @@ $n conjures up a large bowl filled with Chocolate icecream, dipped in chocolate # ~dead dead 0 8 8 0 -You stagger weakly about the room before keeling over... DEAD! -$n staggers weakly about the room before keeling over... DEAD! -You stagger weakly, grasping $N's shoulder before keeling over... DEAD! -$n staggers weakly, grasping $N's shoulder before keeling over... DEAD! -$n staggers weakly, grasping your shoulder before keeling over... DEAD! -They're not here to observe your tragic demise. +You stagger weakly about the room before keeling over... DEAD! +$n staggers weakly about the room before keeling over... DEAD! +You stagger weakly, grasping $N's shoulder before keeling over... DEAD! +$n staggers weakly, grasping $N's shoulder before keeling over... DEAD! +$n staggers weakly, grasping your shoulder before keeling over... DEAD! +They're not here to observe your tragic demise. # # # @@ -1649,14 +1634,14 @@ They're not here to observe your tragic demise. # ~deaf deaf 0 8 8 0 -You plug your ears with your fingers and scream 'I CAN'T HEAR YOU!' -$n plugs $s ears with $s fingers and loudly screams 'I CAN'T HEAR YOU!!!' -You plug your ears and scream loudly so you can't hear $N. -$n plugs $s ears and screams violently at $N. -$n plugs $s ears and screams 'I CAN'T HEAR YOU!!!' in your face. -You plug your ears with your fingers and make a scene for no reason in particular. -You try and drown out your own speech by plugging your ears and screaming obscenely. -$n plugs $s ears and screams at $mself because $e doesn't know how to shut up. That'll teach $m. +You plug your ears with your fingers and scream 'I CAN'T HEAR YOU!' +$n plugs $s ears with $s fingers and loudly screams 'I CAN'T HEAR YOU!!!' +You plug your ears and scream loudly so you can't hear $N. +$n plugs $s ears and screams violently at $N. +$n plugs $s ears and screams 'I CAN'T HEAR YOU!!!' in your face. +You plug your ears with your fingers and make a scene for no reason in particular. +You try and drown out your own speech by plugging your ears and screaming obscenely. +$n plugs $s ears and screams at $mself because $e doesn't know how to shut up. That'll teach $m. # # # @@ -1664,14 +1649,14 @@ $n plugs $s ears and screams at $mself because $e doesn't know how to shut up. T # ~defib defib 0 8 8 0 -You charge up the defibrillator and yell 'Clear.' -$n charges up $s defibrillator and yells 'clear.' -You place the defibrillator paddles on $N's chest and give $M a jolt. -$n places some defibrillator paddles against $N's chest and gives $M a jolt. -$n places some defibrillator paddles against your chest and jolts you half to death. -You look around for someone to jolt. -You place the paddles against yourself. Are you crazy? -$n places the defibrillator paddles on $mself and is jolted by the shock. +You charge up the defibrillator and yell 'Clear.' +$n charges up $s defibrillator and yells 'clear.' +You place the defibrillator paddles on $N's chest and give $M a jolt. +$n places some defibrillator paddles against $N's chest and gives $M a jolt. +$n places some defibrillator paddles against your chest and jolts you half to death. +You look around for someone to jolt. +You place the paddles against yourself. Are you crazy? +$n places the defibrillator paddles on $mself and is jolted by the shock. # # # @@ -1679,128 +1664,128 @@ $n places the defibrillator paddles on $mself and is jolted by the shock. # ~despair despair 0 5 0 0 -You throw your hands up in despair. You give up. -$n surrenders, and throws $s hands up in despair. -You throw your hands up in despair at $N. -$n thinks of $N, and throws $s hands in the air. -$n thinks of you, and throws $s hand up in despair. -If you want to show despair find someone to show it to. -You are fed up with yourself. -$n is fed up with $mself. -You look at $S $t despairingly. -$n looks at $N's $t despairingly. -$n looks at your $t despairingly. -You look despairingly at $p. -$n looks despairingly at $p. +You throw your hands up in despair. You give up. +$n surrenders, and throws $s hands up in despair. +You throw your hands up in despair at $N. +$n thinks of $N, and throws $s hands in the air. +$n thinks of you, and throws $s hand up in despair. +If you want to show despair find someone to show it to. +You are fed up with yourself. +$n is fed up with $mself. +You look at $S $t despairingly. +$n looks at $N's $t despairingly. +$n looks at your $t despairingly. +You look despairingly at $p. +$n looks despairingly at $p. ~despine despine 0 5 0 0 -You de-spine yourself... Ow. -$n de-spined $mself. Damn, that *HAD* to hurt... -You rip out $N's spine and cackle insanely, holding it up! -$n reaches over to $N's back, rips out $M spine, and laughs insanely! -$n has just ripped out your spine! Damn, that *HURT!* -Who do you wish to de-spine? -You de-spine yourself... Ow. -$n de-spines $mself. Damn, that *HAD* to hurt... -You try to de-spine $S $t. -$n tries to de-spine $N's $t. -$n tries to de-spine your $t. -You rip the spine out of the $p, then realize... inanimate objects don't have spines. -$n tries in vain to rip the $p's spine out, because it has no spine. +You de-spine yourself... Ow. +$n de-spined $mself. Damn, that *HAD* to hurt... +You rip out $N's spine and cackle insanely, holding it up! +$n reaches over to $N's back, rips out $M spine, and laughs insanely! +$n has just ripped out your spine! Damn, that *HURT!* +Who do you wish to de-spine? +You de-spine yourself... Ow. +$n de-spines $mself. Damn, that *HAD* to hurt... +You try to de-spine $S $t. +$n tries to de-spine $N's $t. +$n tries to de-spine your $t. +You rip the spine out of the $p, then realize... inanimate objects don't have spines. +$n tries in vain to rip the $p's spine out, because it has no spine. ~differ differ 0 5 0 0 -You differ with that. -$n begs to differ. -You differ with what $E just said. -$n begs to differ with what $N just said. -$n begs to differ with what you just said. -You differ with whom? -You are disagreeing with yourself? -$n is disagreeing with $mself, AGAIN! -You disagree with $S $t. -$n disagrees with $N's $t. -$n disagrees with your $t. -You disagree with $p. -$n disagree with $p. +You differ with that. +$n begs to differ. +You differ with what $E just said. +$n begs to differ with what $N just said. +$n begs to differ with what you just said. +You differ with whom? +You are disagreeing with yourself? +$n is disagreeing with $mself, AGAIN! +You disagree with $S $t. +$n disagrees with $N's $t. +$n disagrees with your $t. +You disagree with $p. +$n disagree with $p. ~disapprove disapprove 0 8 8 0 -You shake your head disapprovingly. -$n shakes $s head disapprovingly. -You give $N a disapproving glance. -$n gives $N a disapproving glance. -$n glances disapprovingly at you. -You disapprove of them but they're not here to notice. -You disapprove of yourself. -$n gives $mself a disapproving glance. -You glance disapprovingly at $N's $t. -$n glances disapprovingly at $N's $t. -$n glances disapprovingly at your $t. -You glance disapprovingly at $p. -$n glances disapprovingly at $p. +You shake your head disapprovingly. +$n shakes $s head disapprovingly. +You give $N a disapproving glance. +$n gives $N a disapproving glance. +$n glances disapprovingly at you. +You disapprove of them but they're not here to notice. +You disapprove of yourself. +$n gives $mself a disapproving glance. +You glance disapprovingly at $N's $t. +$n glances disapprovingly at $N's $t. +$n glances disapprovingly at your $t. +You glance disapprovingly at $p. +$n glances disapprovingly at $p. ~discombob discombob 0 5 0 0 -You feel discombobulated. -$n feels discombobulated. -You think $M is discombobulated. -$n thinks $N is discombobulated. -$n thinks you are discombobulated. -You think someone is discombobulated? You're right. -You become all discombobulated. -$n becomes all discombobulated. -You look at $S discombobulated $t. -$n looks at $N's $t and declares it discombobulated. -$n looks at your $t and declares it discombobulated. -You look at $p and declare it discombobulated. -$n looks at $p and declares it discombobulated. +You feel discombobulated. +$n feels discombobulated. +You think $M is discombobulated. +$n thinks $N is discombobulated. +$n thinks you are discombobulated. +You think someone is discombobulated? You're right. +You become all discombobulated. +$n becomes all discombobulated. +You look at $S discombobulated $t. +$n looks at $N's $t and declares it discombobulated. +$n looks at your $t and declares it discombobulated. +You look at $p and declare it discombobulated. +$n looks at $p and declares it discombobulated. ~disturbed disturbed 0 8 8 0 -You are highly disturbed... -$n is highly disturbed... -You find $N highly disturbing... -$n finds $N highly disturbing... -$n finds you highly disturbing... -They're not there... disturbing! -You are actually disturbed by yourself. -$n is disturbed by $mself. -$N's $t disturbs you... -$n is highly disturbed by $N's $t... -$n is highly disturbed by your $t... -You find $p highly disturbing... -$n finds $p highly disturbing... +You are highly disturbed... +$n is highly disturbed... +You find $N highly disturbing... +$n finds $N highly disturbing... +$n finds you highly disturbing... +They're not there... disturbing! +You are actually disturbed by yourself. +$n is disturbed by $mself. +$N's $t disturbs you... +$n is highly disturbed by $N's $t... +$n is highly disturbed by your $t... +You find $p highly disturbing... +$n finds $p highly disturbing... ~dive dive 0 5 0 0 -You dive into the dirt. -$n dives into the dirt. -You dive behind $N's massive butt. -$n dives behind $N's massive butt. -$n dives behind your massive butt! -Sorry, that person's massive butt isn't here.. -Thats not an easy thing to do. -$n tries to dive behind $s own ass, but fails miserably. -You dive behind $N's massive $t. -$n dives behind $N's massive $t. -$n dives behind your massive $N. -You dive behind $p. -$n dives behind $p. +You dive into the dirt. +$n dives into the dirt. +You dive behind $N's massive butt. +$n dives behind $N's massive butt. +$n dives behind your massive butt! +Sorry, that person's massive butt isn't here.. +Thats not an easy thing to do. +$n tries to dive behind $s own ass, but fails miserably. +You dive behind $N's massive $t. +$n dives behind $N's massive $t. +$n dives behind your massive $N. +You dive behind $p. +$n dives behind $p. ~doh doh 0 5 0 0 -Doh! -$n dohs! -You look at $M and exclaim 'doh!' -$n looks at $N and exclaims 'doh!' -$n looks at you and exclaims 'doh!' -Doh a deer, a female deer... -You slap your forehead and exclaim 'doh!' -$n slaps $s forehead and exclaims 'doh!' -You look at $S $t and exclaim 'doh!' -$n looks at $N's $t and exclaims 'doh!' -$n looks at your $t and exclaims 'doh!' -You look at $p and and exclaim 'doh!' -$n looks at $p and and exclaims 'doh!' +Doh! +$n dohs! +You look at $M and exclaim 'doh!' +$n looks at $N and exclaims 'doh!' +$n looks at you and exclaims 'doh!' +Doh a deer, a female deer... +You slap your forehead and exclaim 'doh!' +$n slaps $s forehead and exclaims 'doh!' +You look at $S $t and exclaim 'doh!' +$n looks at $N's $t and exclaims 'doh!' +$n looks at your $t and exclaims 'doh!' +You look at $p and and exclaim 'doh!' +$n looks at $p and and exclaims 'doh!' ~doodle doodle 0 -1 -1 0 -You doodle in the dirt. -$n doodles in the dirt. +You doodle in the dirt. +$n doodles in the dirt. # # # @@ -1814,68 +1799,68 @@ $n doodles in the dirt. # ~dread dread 0 8 8 0 -You dread to think. -$n dreads to think. -You recoil from $N in mortal dread. -$n recoils from $N in mortal dread. -$n recoils from you in mortal dread. -You dread them even when they're not here. -You recoil from yourself in mortal dread. -$n recoils from $mself in mortal dread. -You recoil from $N's $t in mortal dread. -$n recoils from $N's $t in mortal dread. -$n recoils from your $t in mortal dread. -You recoil from $p in mortal dread. -$n recoils from $p in mortal dread. +You dread to think. +$n dreads to think. +You recoil from $N in mortal dread. +$n recoils from $N in mortal dread. +$n recoils from you in mortal dread. +You dread them even when they're not here. +You recoil from yourself in mortal dread. +$n recoils from $mself in mortal dread. +You recoil from $N's $t in mortal dread. +$n recoils from $N's $t in mortal dread. +$n recoils from your $t in mortal dread. +You recoil from $p in mortal dread. +$n recoils from $p in mortal dread. ~drool drool 0 5 0 0 -You start to drool. -$n starts to drool. -You drool all over $N. -$n drools all over $N. -$n drools all over you. -Pardon?? -Sure, go ahead and drool...yuk! -$n drools on $mself. What a sight. -You drool all over $S $t. -$n drools all over $N's $t. -$n drools all over your $t. -You drool on $p. -$n drools on $p. +You start to drool. +$n starts to drool. +You drool all over $N. +$n drools all over $N. +$n drools all over you. +Pardon?? +Sure, go ahead and drool...yuk! +$n drools on $mself. What a sight. +You drool all over $S $t. +$n drools all over $N's $t. +$n drools all over your $t. +You drool on $p. +$n drools on $p. ~drumroll drumroll 0 8 8 0 -You pound out a drumroll. -$n pounds out a drumroll. -You give $M a drumroll. -$n gives $N a drumroll. -$n gives you a drumroll. -You give a drumroll for someone that is not there. -You give yourself a drumroll. -$n gives $mself a drumroll. -You pound out a drumroll on $S $t. -$n pounds out a drumroll on $N's $t. -$n pounds out a drumroll on your $t. -You pound out a drumroll on $p. -$n pounds out a drumroll on $p. +You pound out a drumroll. +$n pounds out a drumroll. +You give $M a drumroll. +$n gives $N a drumroll. +$n gives you a drumroll. +You give a drumroll for someone that is not there. +You give yourself a drumroll. +$n gives $mself a drumroll. +You pound out a drumroll on $S $t. +$n pounds out a drumroll on $N's $t. +$n pounds out a drumroll on your $t. +You pound out a drumroll on $p. +$n pounds out a drumroll on $p. ~duck duck 0 5 0 0 -You duck out of the way. -$n ducks out of the way. -You duck past $M. -$n ducks past $N. -$n ducks past you. -Quack? -You begin to waddle and quack like a duck. -$n begins to waddle and quack like a duck. -You duck under $S $t. -$n ducks under $N's $t. -$n ducks under your $t. -You duck under $p. -$n ducks under $p. +You duck out of the way. +$n ducks out of the way. +You duck past $M. +$n ducks past $N. +$n ducks past you. +Quack? +You begin to waddle and quack like a duck. +$n begins to waddle and quack like a duck. +You duck under $S $t. +$n ducks under $N's $t. +$n ducks under your $t. +You duck under $p. +$n ducks under $p. ~duh duh 0 8 8 0 -You hit yourself in the forhead and go, 'Duh!'. -$n hits themselves in the head and goes, 'Duh!'. What the? +You hit yourself in the forhead and go, 'Duh!'. +$n hits themselves in the head and goes, 'Duh!'. What the? # # # @@ -1889,14 +1874,14 @@ $n hits themselves in the head and goes, 'Duh!'. What the? # ~earlick earlick 0 5 0 0 -There must be two people to do this you know... -$n looks seems to be looking for something. -You start to lick $N's ear gently and light in the touch. -$n whispers something to $N. -$n gently starts to lick your ear. MMmmmm... -Not here.. sorry. Pick another ear. -You can't. -$n seems to have something stuck between $s teeth. +There must be two people to do this you know... +$n looks seems to be looking for something. +You start to lick $N's ear gently and light in the touch. +$n whispers something to $N. +$n gently starts to lick your ear. MMmmmm... +Not here.. sorry. Pick another ear. +You can't. +$n seems to have something stuck between $s teeth. # # # @@ -1904,44 +1889,44 @@ $n seems to have something stuck between $s teeth. # ~eek eek 0 5 0 0 -Eeeeeeeek! -$n leaps onto a table and screams, 'Eeeeeeeeek!' -$N is terrifying!!! -$n leaps onto a table and screams 'Eeeeeeeeek!' at the sight of $N. -$n leaps onto a table and screams 'Eeeeeeeeek!' at the sight of you. -Panting you realise that the foul creature has left. Phewww.... -You point at yourself and scream, 'Eeeeeeeeek!' -$n points at $mself and screams, 'Eeeeeeeeek!' -You point at $S $t and scream, 'Eeeeeeeeek!'. -$n points at $N's $t and screams, 'Eeeeeeeeek!'. -$n points at your $t and screams, 'Eeeeeeeeek!'. -You point at $p and scream, 'Eeeeeeeeek!'. -$n points at $p and screams, 'Eeeeeeeeek!'. +Eeeeeeeek! +$n leaps onto a table and screams, 'Eeeeeeeeek!' +$N is terrifying!!! +$n leaps onto a table and screams 'Eeeeeeeeek!' at the sight of $N. +$n leaps onto a table and screams 'Eeeeeeeeek!' at the sight of you. +Panting you realise that the foul creature has left. Phewww.... +You point at yourself and scream, 'Eeeeeeeeek!' +$n points at $mself and screams, 'Eeeeeeeeek!' +You point at $S $t and scream, 'Eeeeeeeeek!'. +$n points at $N's $t and screams, 'Eeeeeeeeek!'. +$n points at your $t and screams, 'Eeeeeeeeek!'. +You point at $p and scream, 'Eeeeeeeeek!'. +$n points at $p and screams, 'Eeeeeeeeek!'. ~eep eep 0 5 0 0 -Eeeeep! -$n looks a little sheepish and goes 'eep'. -You look at $M and go 'eep'. -$n looks at $N and goes 'eep'. -$n looks at you and goes 'eep'. -Find someone else to eep at. -You look down go 'eep'. -$n looks down and goes 'eep'. -You look at $S $i and go 'eep'. -$n looks at $N's $i and goes 'eep'. -$n looks at your $i and goes 'eep'. -You look at $p and go 'eep'. -$n looks at $p and goes 'eep'. +Eeeeep! +$n looks a little sheepish and goes 'eep'. +You look at $M and go 'eep'. +$n looks at $N and goes 'eep'. +$n looks at you and goes 'eep'. +Find someone else to eep at. +You look down go 'eep'. +$n looks down and goes 'eep'. +You look at $S $i and go 'eep'. +$n looks at $N's $i and goes 'eep'. +$n looks at your $i and goes 'eep'. +You look at $p and go 'eep'. +$n looks at $p and goes 'eep'. ~ego ego 0 8 8 0 Your ego inflates like a giant balloon. -$n's ego inflates like a giant balloon! -You watch $N's ego inflate like a balloon. -$n watches $N's ego inflate like a balloon. -$n watches your ego inflate like a balloon. -They're not here to admire your ego. -You inflate your own ego like a giant balloon! -$n inflates $s ego like a giant balloon! +$n's ego inflates like a giant balloon! +You watch $N's ego inflate like a balloon. +$n watches $N's ego inflate like a balloon. +$n watches your ego inflate like a balloon. +They're not here to admire your ego. +You inflate your own ego like a giant balloon! +$n inflates $s ego like a giant balloon! # # # @@ -1949,23 +1934,23 @@ $n inflates $s ego like a giant balloon! # ~egrin egrin 0 5 5 0 -You grin very evilly. -$n grins very evilly. -You grin evilly, trying to frighten $M. -$n grins evilly, trying to frighten $N. -$n grins evilly, trying to frighten you. -Now, what's the point in trying to intimidate nothing? -You grin evilly, thinking about your own devious plans. -$n grins evilly, thinking about $s own devious plans. -You grin evilly at $N's $t. -$n grins evilly at $N's $t. -$n grins evilly at your $t. +You grin very evilly. +$n grins very evilly. +You grin evilly, trying to frighten $M. +$n grins evilly, trying to frighten $N. +$n grins evilly, trying to frighten you. +Now, what's the point in trying to intimidate nothing? +You grin evilly, thinking about your own devious plans. +$n grins evilly, thinking about $s own devious plans. +You grin evilly at $N's $t. +$n grins evilly at $N's $t. +$n grins evilly at your $t. # # ~elephantma elephantma 0 5 0 0 -You show your grotesque face and scream, 'I AM NOT AN ANIMAL!!' -$n with the grotesque face screams, 'I AM NOT AN ANIMAL!!' +You show your grotesque face and scream, 'I AM NOT AN ANIMAL!!' +$n with the grotesque face screams, 'I AM NOT AN ANIMAL!!' # # # @@ -1979,154 +1964,154 @@ $n with the grotesque face screams, 'I AM NOT AN ANIMAL!!' # ~embrace embrace 0 5 0 0 -You reach but come away empty. :( -$n reaches out for an embrace, but no one is there. -You embrace $M warmly. -$n embraces $N warmly. -$n embraces you warmly. -Alas, your embracee is not here. -You embrace yourself?? -$n wraps $s arms around $mself for a warm self-embrace. -You embrace $S $t warmly. -$n embraces $N's $t warmly. -$n embraces your $t warmly. -You embrace $p warmly. -$n embraces $p warmly. +You reach but come away empty. :( +$n reaches out for an embrace, but no one is there. +You embrace $M warmly. +$n embraces $N warmly. +$n embraces you warmly. +Alas, your embracee is not here. +You embrace yourself?? +$n wraps $s arms around $mself for a warm self-embrace. +You embrace $S $t warmly. +$n embraces $N's $t warmly. +$n embraces your $t warmly. +You embrace $p warmly. +$n embraces $p warmly. ~enthuse enthuse 0 5 0 0 -You throw your arms wide and express enthusiasm for the beautiful day! -$n throws $s arms wide and expresses enthusiasm for the beautiful day! -You throw your arms around $N and hug $M enthusiastically! -$n throws $s arms around $N and hugs $s enthusiastically! -$n throws $s arms around you and hugs you enthusiastically! -Not here to enthuse. -You hug yourself enthusiastically, caught up in the moment! -$n hugs $mself enthusiastically, caught up in the moment! -You look enthusiastically at $S $t. -$n seems very enthused by $N's $t. -$n seems very enthused by your $t. -You throw your arms around $p and hug it enthusiastically! -$n throws $s arms around $p and hugs it enthusiastically! +You throw your arms wide and express enthusiasm for the beautiful day! +$n throws $s arms wide and expresses enthusiasm for the beautiful day! +You throw your arms around $N and hug $M enthusiastically! +$n throws $s arms around $N and hugs $s enthusiastically! +$n throws $s arms around you and hugs you enthusiastically! +Not here to enthuse. +You hug yourself enthusiastically, caught up in the moment! +$n hugs $mself enthusiastically, caught up in the moment! +You look enthusiastically at $S $t. +$n seems very enthused by $N's $t. +$n seems very enthused by your $t. +You throw your arms around $p and hug it enthusiastically! +$n throws $s arms around $p and hugs it enthusiastically! ~envy envy 0 8 8 0 -You turn green with envy! -$n turns green with envy! -You become an attractive green colour as you envy $N. -$n turns an attractive shade of green as $e envies $N. -$n turns an attractive shade of green as $e envies you. -You envy their... lack of presence? -You are envious of yourself. -$n turns green, envious of $mself. -You become an attractive green colour as you envy $N's $t. -$n turns an attractive shade of green as $e envies $N's $t. -$n turns an attractive shade of green as $e envies your $t. -You become an attractive green colour as you envy $p. -$n turns an attractive shade of green as $e envies $p. +You turn green with envy! +$n turns green with envy! +You become an attractive green colour as you envy $N. +$n turns an attractive shade of green as $e envies $N. +$n turns an attractive shade of green as $e envies you. +You envy their... lack of presence? +You are envious of yourself. +$n turns green, envious of $mself. +You become an attractive green colour as you envy $N's $t. +$n turns an attractive shade of green as $e envies $N's $t. +$n turns an attractive shade of green as $e envies your $t. +You become an attractive green colour as you envy $p. +$n turns an attractive shade of green as $e envies $p. ~evileye evileye 0 5 0 0 -Whom do you wish to give the evileye? -$n looks for someone to give an evileye at. -You give $M the evileye. -$n gives $M the evileye. -$n gives you the evileye... scary! -Better check out that evileye. -You give yourself the evileye? -$n gives $mself the evileye. -You give $S $t the evileye. -$n gives $N's $t the evileye. -$n gives your $t the evileye. -You give $p the evileye. -$n gives $p the evileye. +Whom do you wish to give the evileye? +$n looks for someone to give an evileye at. +You give $M the evileye. +$n gives $M the evileye. +$n gives you the evileye... scary! +Better check out that evileye. +You give yourself the evileye? +$n gives $mself the evileye. +You give $S $t the evileye. +$n gives $N's $t the evileye. +$n gives your $t the evileye. +You give $p the evileye. +$n gives $p the evileye. ~eww eww 0 8 8 0 -Your face distorts in unspeakable horror - Ewwwwww! -$n's face distorts in unspeakable horror as $e shrieks Ewwwww! -You grimace in horror at $N and shriek Ewwwwww! -$n grimaces in horror at $N and shrieks Ewwwww! -$n grimaces in horror at you and shrieks Ewwwww! -Hmm... imaginary friend of yours? -You grimace in horror at yourself and shriek Ewwwww! -$n grimaces in horror at $mself and shrieks Ewwwww! -You grimace in horror at $N's $t and shriek Ewwwwww! -$n grimaces in horror at $N's $t and shrieks Ewwwww! -$n grimaces in horror at your $t and shrieks Ewwwww! -You grimace in horror at $p and shriek Ewwwwww! -$n grimaces in horror at $p and shrieks Ewwwww! +Your face distorts in unspeakable horror - Ewwwwww! +$n's face distorts in unspeakable horror as $e shrieks Ewwwww! +You grimace in horror at $N and shriek Ewwwwww! +$n grimaces in horror at $N and shrieks Ewwwww! +$n grimaces in horror at you and shrieks Ewwwww! +Hmm... imaginary friend of yours? +You grimace in horror at yourself and shriek Ewwwww! +$n grimaces in horror at $mself and shrieks Ewwwww! +You grimace in horror at $N's $t and shriek Ewwwwww! +$n grimaces in horror at $N's $t and shrieks Ewwwww! +$n grimaces in horror at your $t and shrieks Ewwwww! +You grimace in horror at $p and shriek Ewwwwww! +$n grimaces in horror at $p and shrieks Ewwwww! ~excuse excuse 0 5 0 0 -You say 'excuse me' -$n exclaims 'Excuse me!' -You excuse yourself to $M. -$n excuses $mself to $N. -$n excuses $mself to you. -Well EXCUSE me! -You excuse yourself. -$n excuses $mself. -You excuse yourself to $S $t. -$n excuses $mself to $N's $t. -$n excuses $mself to your $t. -You excuse yourself to $p. -$n excuses $mself to $p. +You say 'excuse me' +$n exclaims 'Excuse me!' +You excuse yourself to $M. +$n excuses $mself to $N. +$n excuses $mself to you. +Well EXCUSE me! +You excuse yourself. +$n excuses $mself. +You excuse yourself to $S $t. +$n excuses $mself to $N's $t. +$n excuses $mself to your $t. +You excuse yourself to $p. +$n excuses $mself to $p. ~eye eye 0 5 0 0 -Your eyes take on a quizzical expression. -$n's eyes take on a quizzical expression. -You eye $N quizzically. -$n eyes $N quizzically. -$n eyes you quizzically. -You eye up the empty room. -You eye yourself quizzically. -$n eyes $mself quizzically. -You eye $N's $t quizzically. -$n eyes $N's $t quizzically. -$n eyes your $t quizzically. -You eye $p quizzically. -$n eyes $p quizzically. +Your eyes take on a quizzical expression. +$n's eyes take on a quizzical expression. +You eye $N quizzically. +$n eyes $N quizzically. +$n eyes you quizzically. +You eye up the empty room. +You eye yourself quizzically. +$n eyes $mself quizzically. +You eye $N's $t quizzically. +$n eyes $N's $t quizzically. +$n eyes your $t quizzically. +You eye $p quizzically. +$n eyes $p quizzically. ~eyebrow eyebrow 0 8 8 0 -You raise an eyebrow inquiringly. -$n raises an eyebrow inquiringly. -You raise an eyebrow at $N, confused about what $E means. -$n raises an eyebrow at $N. -$n raises an eyebrow at you. -At whom do you wish to raise your eyebrows? -You raise and eyebrow at yourself, very questionable. -$n raises an eyebrow at $mself. -You look at $S $t and raise your eyebrows! -$n looks at $N's $t and raises $s eyebrows! -$n looks at your $t and raises $s eyebrows! -You look at $p and raise your eyebrows! -$n looks at $p and raises $s eyebrows! +You raise an eyebrow inquiringly. +$n raises an eyebrow inquiringly. +You raise an eyebrow at $N, confused about what $E means. +$n raises an eyebrow at $N. +$n raises an eyebrow at you. +At whom do you wish to raise your eyebrows? +You raise and eyebrow at yourself, very questionable. +$n raises an eyebrow at $mself. +You look at $S $t and raise your eyebrows! +$n looks at $N's $t and raises $s eyebrows! +$n looks at your $t and raises $s eyebrows! +You look at $p and raise your eyebrows! +$n looks at $p and raises $s eyebrows! ~eyeroll eyer 0 5 0 0 -You roll your eyes. -$n rolls $s eyes. -You look at $M and roll your eyes. -$n rolls $s eyes at $N. -$n stares at you and rolls $s eyes. -Um... who? -You roll your eyes, disgusted with your own incompetence. -$n rolls $s eyes, disgusted with $mself. -You roll your eyes at $S $t. -$n rolls $s eyes at $N's $t. -$n rolls $s eyes at your $t. -You roll your eyes at $p! -$n rolls $s eyes at $p. +You roll your eyes. +$n rolls $s eyes. +You look at $M and roll your eyes. +$n rolls $s eyes at $N. +$n stares at you and rolls $s eyes. +Um... who? +You roll your eyes, disgusted with your own incompetence. +$n rolls $s eyes, disgusted with $mself. +You roll your eyes at $S $t. +$n rolls $s eyes at $N's $t. +$n rolls $s eyes at your $t. +You roll your eyes at $p! +$n rolls $s eyes at $p. ~facegrab facegrab 0 5 0 0 -You look around for someone's face to grab. -$n looks around for someone's face to grab! -You grab $N's face tightly! -$n grabs $N's face tightly! -$n grabs your face tightly! -They're not here. -You grab your own face in disbelief. -$n grabs $s own face in disbelief. -You look at $S $t and contemplate grabbing it. -$n looks at $N's $t and contemplates grabbing it. -$n looks at your $t and contemplates grabbing it. -You look at $p and contemplates grabbing it. -$n looks at $p and contemplates grabbing it. +You look around for someone's face to grab. +$n looks around for someone's face to grab! +You grab $N's face tightly! +$n grabs $N's face tightly! +$n grabs your face tightly! +They're not here. +You grab your own face in disbelief. +$n grabs $s own face in disbelief. +You look at $S $t and contemplate grabbing it. +$n looks at $N's $t and contemplates grabbing it. +$n looks at your $t and contemplates grabbing it. +You look at $p and contemplates grabbing it. +$n looks at $p and contemplates grabbing it. ~facepalm facepalm 0 8 8 0 You plant your face in the palm of your hand with disbelief. @@ -2144,14 +2129,14 @@ You plant your face in the palm of your hand, cursing the day $p was ever concei $n plants $s face into the palm of $s hand, cursing the day $p was ever conceived. ~fade fade 0 5 0 0 -You disappear into the void. -$n slowly fades out of existence. -You make $N disappear. -$n makes $N fade out of existence. -You follow $n and disappear into the void $n. -Already gone. Good Job. -You disappear into the void. -$n slowly fades out of existence. +You disappear into the void. +$n slowly fades out of existence. +You make $N disappear. +$n makes $N fade out of existence. +You follow $n and disappear into the void $n. +Already gone. Good Job. +You disappear into the void. +$n slowly fades out of existence. # # # @@ -2159,44 +2144,44 @@ $n slowly fades out of existence. # ~faint faint 0 5 0 0 -You faint dead away. -$n faints dead away. -You faint into $N's arms. -$n faints into $N's arms. -Feeling heroic, you catch $n as $e faints into your arms. -That person is not here to catch you, and you fall to the ground. -You faint at the sight of yourself. -$n faints at the sight of $mself. -You look at $S $t and faint. -$n looks at $N's $t and faints. -$n looks at your $t and faints. -You faint at the sight of $p. -$n faints at the sight of $p. +You faint dead away. +$n faints dead away. +You faint into $N's arms. +$n faints into $N's arms. +Feeling heroic, you catch $n as $e faints into your arms. +That person is not here to catch you, and you fall to the ground. +You faint at the sight of yourself. +$n faints at the sight of $mself. +You look at $S $t and faint. +$n looks at $N's $t and faints. +$n looks at your $t and faints. +You faint at the sight of $p. +$n faints at the sight of $p. ~fall fall 0 5 0 0 -You fall on your face! -$n falls flat on $s face, what a klutz! -You fall on $M! -$n falls on $N, how clumsy! -$n falls on you! -Who did you want to fall on? -Its pretty hard to fall on yourself. -$n tries to fall on $mself and fails miserably. -You fall on $S $t. -$n falls on $N's $t. -$n falls on your $t. -You fall on $p. -$n falls on $p. +You fall on your face! +$n falls flat on $s face, what a klutz! +You fall on $M! +$n falls on $N, how clumsy! +$n falls on you! +Who did you want to fall on? +Its pretty hard to fall on yourself. +$n tries to fall on $mself and fails miserably. +You fall on $S $t. +$n falls on $N's $t. +$n falls on your $t. +You fall on $p. +$n falls on $p. ~fan fan 0 5 0 0 -Fan who? -$n begins fanning the air, how odd! -You wave your paper fan at $N in an attempt to cool $M down. -$n pulls out a large cloth fan, and slowly waves it near $N , *now where did those grapes go?* -$n cools you down by fanning you. -Maybe you should check the WHO list again? -You feel much cooler, after fanning yourself. -$n cools $mself off, with a paper fan +Fan who? +$n begins fanning the air, how odd! +You wave your paper fan at $N in an attempt to cool $M down. +$n pulls out a large cloth fan, and slowly waves it near $N , *now where did those grapes go?* +$n cools you down by fanning you. +Maybe you should check the WHO list again? +You feel much cooler, after fanning yourself. +$n cools $mself off, with a paper fan # # # @@ -2204,177 +2189,177 @@ $n cools $mself off, with a paper fan # ~fart fart 0 5 0 0 -Where are your manners? -$n lets off a real rip-roarer! -You fart in $s general direction. -$n farts in $N's general direction. -$n farts in your general direction. -You let loose a noxious stinky cloud that only you can smell. -You fart and are overwhelmed by the odiferous stench. -$n farts and nearly faints from the smell. -You fart on $S $t. -$n farts on $N's $t. -$n farts on your $t. -You fart on $p. -$n farts on $p. +Where are your manners? +$n lets off a real rip-roarer! +You fart in $s general direction. +$n farts in $N's general direction. +$n farts in your general direction. +You let loose a noxious stinky cloud that only you can smell. +You fart and are overwhelmed by the odiferous stench. +$n farts and nearly faints from the smell. +You fart on $S $t. +$n farts on $N's $t. +$n farts on your $t. +You fart on $p. +$n farts on $p. ~fish fish 0 5 0 0 -You take out your smelly fish. Who wants some?? -$n takes out a smelly fish and grins a devilish grin. -You take out your smelly fish and whack the muffins out of $M. -$n goes on a wild whacking-rampage with a smelly fish on $N. -$n starts whacking you uncontrollably with a smelly fish. -You whack whack whack....wait...they're not here. dumbass. -You whack yourself with a smelly fish. Ahh, the joys of life! -$n whacks $mself with a smelly. -You whack at $N's $t with your smelly fish. -$n whacks $N's $t with $s smelly fish, like a wild Britney Spears on steroids! -$n mercilessly whacks at your $t with a smelly fish. -You whack at $p with your smelly fish. -$n starts whacking at $p with a smelly fish for absolutley no reason whatsoever. +You take out your smelly fish. Who wants some?? +$n takes out a smelly fish and grins a devilish grin. +You take out your smelly fish and whack the muffins out of $M. +$n goes on a wild whacking-rampage with a smelly fish on $N. +$n starts whacking you uncontrollably with a smelly fish. +You whack whack whack....wait...they're not here. dumbass. +You whack yourself with a smelly fish. Ahh, the joys of life! +$n whacks $mself with a smelly. +You whack at $N's $t with your smelly fish. +$n whacks $N's $t with $s smelly fish, like a wild Britney Spears on steroids! +$n mercilessly whacks at your $t with a smelly fish. +You whack at $p with your smelly fish. +$n starts whacking at $p with a smelly fish for absolutley no reason whatsoever. ~flail flail 0 5 0 0 -You flail your arms about wildly. -$n flails $m arms about. -You wave your hands in front of $N's face, are they awake? -$n waves $s hands in front of $N's face. -$n waves a hand in front of your face, uh..hello? -They left before you could flail them. -You wave your hands in front of your face. -$n waves $s hands in front of $s face. -You flail your arms at $S $t. -$n flails $s arms at $N's $t. -$n flails $s arms at your $t. -You flail your arms at $p. -$n flails $s arms at $p. +You flail your arms about wildly. +$n flails $m arms about. +You wave your hands in front of $N's face, are they awake? +$n waves $s hands in front of $N's face. +$n waves a hand in front of your face, uh..hello? +They left before you could flail them. +You wave your hands in front of your face. +$n waves $s hands in front of $s face. +You flail your arms at $S $t. +$n flails $s arms at $N's $t. +$n flails $s arms at your $t. +You flail your arms at $p. +$n flails $s arms at $p. ~flame flame 0 5 0 0 -Kids, don't try this at home... -$n is using a flamethrower to light small fires in the corners. -You grab your trusty ACME-Flamethrower and create a BBQ-party for $M, with $M. -$n takes a ACME-Flamethrower from $s backpack and turns $N into ashes. -$n takes a ACME-Flamethrower from $s backpack and turns you into a pile of ashes. -Maybe your victim disintegrated... Then again, maybe it wasnt here at all. -You point the opening of the flamethrower towards yourself and turn yourself into piles of bones and ashes. -$n toasts $mself. $n is no more. $n is ashes, ashes and only ashes, and the ashes blows away in the wind. Byebye $n... -You point the flamethrower at $S $t and start to barbecue. -$n points a flamethrower at $N's $t and starts to barbecue. -$n points a flamethrower at your $t and starts to barbecue. -You point the flamethrower at $p and starts to barbecue. -$n points a flamethrower at $p and starts to barbecue. +Kids, don't try this at home... +$n is using a flamethrower to light small fires in the corners. +You grab your trusty ACME-Flamethrower and create a BBQ-party for $M, with $M. +$n takes a ACME-Flamethrower from $s backpack and turns $N into ashes. +$n takes a ACME-Flamethrower from $s backpack and turns you into a pile of ashes. +Maybe your victim disintegrated... Then again, maybe it wasnt here at all. +You point the opening of the flamethrower towards yourself and turn yourself into piles of bones and ashes. +$n toasts $mself. $n is no more. $n is ashes, ashes and only ashes, and the ashes blows away in the wind. Byebye $n... +You point the flamethrower at $S $t and start to barbecue. +$n points a flamethrower at $N's $t and starts to barbecue. +$n points a flamethrower at your $t and starts to barbecue. +You point the flamethrower at $p and starts to barbecue. +$n points a flamethrower at $p and starts to barbecue. ~flare flare 0 5 0 0 -You flare your nostrils. -$n flares $s nostrils. -You flare your nostrils at $M. -$n flares $s nostrils at $N. -$n flares $s nostrils at you. -You send up a flare, but no one notices. -You seem to have a certain flare. -$n seems to have a certain flare about $mself. -You flare your nostrils at $S $t. -$n flares $s nostrils at $N's $t. -$n flares $s nostrils at your $t. -You flare your nostrils at $p. -$n flares $s nostrils at $p. +You flare your nostrils. +$n flares $s nostrils. +You flare your nostrils at $M. +$n flares $s nostrils at $N. +$n flares $s nostrils at you. +You send up a flare, but no one notices. +You seem to have a certain flare. +$n seems to have a certain flare about $mself. +You flare your nostrils at $S $t. +$n flares $s nostrils at $N's $t. +$n flares $s nostrils at your $t. +You flare your nostrils at $p. +$n flares $s nostrils at $p. ~flash flash 0 5 0 0 -You flash the room. -$n flashes you. -You flash $M. -$n flashes $N. -$n flashes you. -No one seems to notice you, you pervert! -You flash yourself, impressed? -$n flashes $mself. -You flash $S $t. -$n flashes $N's $t. -$n flashes your $t. -You flash $p. -$n flashes $p. +You flash the room. +$n flashes you. +You flash $M. +$n flashes $N. +$n flashes you. +No one seems to notice you, you pervert! +You flash yourself, impressed? +$n flashes $mself. +You flash $S $t. +$n flashes $N's $t. +$n flashes your $t. +You flash $p. +$n flashes $p. ~flex flex 0 5 0 0 -You flex. -$n flexes $s impressive body. -You flex your muscles at $M. -$n flexes $s muscles at $N. -$n flexes $s muscles at you. -Oooo... Ahhhrnold! -You flex for yourself. -$n flexes $s massive body. -You flex $S $t. -$n flexes $N's $t. -$n flexes your $t. -You flex $p. -$n flexes $p. +You flex. +$n flexes $s impressive body. +You flex your muscles at $M. +$n flexes $s muscles at $N. +$n flexes $s muscles at you. +Oooo... Ahhhrnold! +You flex for yourself. +$n flexes $s massive body. +You flex $S $t. +$n flexes $N's $t. +$n flexes your $t. +You flex $p. +$n flexes $p. ~flick flick 0 5 0 0 -You flick your hair back and pose stylishly. -$n flicks $s hair back and poses stylishly. -You flick $N for being cheeky. That'll learn 'em. -$n flicks $N for being cheeky. -$n flicks you for being cheeky. -They've gotten away from you! -You flick yourself on the nose. Why?! -$n scrunches up $s face and flicks $mself on the nose. -You flick $N's $t. -$n flicks $N's $t. -$n flicks your $t. +You flick your hair back and pose stylishly. +$n flicks $s hair back and poses stylishly. +You flick $N for being cheeky. That'll learn 'em. +$n flicks $N for being cheeky. +$n flicks you for being cheeky. +They've gotten away from you! +You flick yourself on the nose. Why?! +$n scrunches up $s face and flicks $mself on the nose. +You flick $N's $t. +$n flicks $N's $t. +$n flicks your $t. # # ~flinch flinch 0 5 0 0 -You flinch. -$n flinches. -$M makes you flinch. -$N makes $n flinch. -You make $n flinch. -Someone made you flinch? -You make yourself flinch. -$n makes $mself flinch. -You flinch away from $S $t. -$n flinches away from $N's $t. -$n flinches away from your $t. -You flinch away from $p. -$n flinches away from $p. +You flinch. +$n flinches. +$M makes you flinch. +$N makes $n flinch. +You make $n flinch. +Someone made you flinch? +You make yourself flinch. +$n makes $mself flinch. +You flinch away from $S $t. +$n flinches away from $N's $t. +$n flinches away from your $t. +You flinch away from $p. +$n flinches away from $p. ~flip flip 0 5 0 0 -You flip head over heels. -$n flips head over heels. -You flip over $S head. -$n flips over $N's head. -$n flips over your head. -You try to flip over someone who isn't here and fall flat on your face. -You flip your lid! -$n flips $s lid! -You flip over $S $t. -$n flips over $N's $t. -$n flips over your $t. -You flip over $p. -$n flips over $p. +You flip head over heels. +$n flips head over heels. +You flip over $S head. +$n flips over $N's head. +$n flips over your head. +You try to flip over someone who isn't here and fall flat on your face. +You flip your lid! +$n flips $s lid! +You flip over $S $t. +$n flips over $N's $t. +$n flips over your $t. +You flip over $p. +$n flips over $p. ~flirt flirt 0 5 0 0 -You flirt outrageously. -$n flirts outragously. -You flirt outrageously with $N. -$n flirts outrageously with $N. -$n walks up to you and says, 'Hey baby, can I buy you a drink?' -Sorry, your dearly beloved is not around. -You flirt with yourself. Must look stupid. -$n thinks $e is the most wonderful person in the world. -You flirt with $S $t. -$n flirts with $N's $t. -$n flirts with your $t. -You flirt with $p. -$n flirts with $p. +You flirt outrageously. +$n flirts outragously. +You flirt outrageously with $N. +$n flirts outrageously with $N. +$n walks up to you and says, 'Hey baby, can I buy you a drink?' +Sorry, your dearly beloved is not around. +You flirt with yourself. Must look stupid. +$n thinks $e is the most wonderful person in the world. +You flirt with $S $t. +$n flirts with $N's $t. +$n flirts with your $t. +You flirt with $p. +$n flirts with $p. ~floor floor 0 5 0 0 -You roll around on the floor. -$n rolls around on the floor! Looks like fun, no? -You roll along the floor and then on top of $N! -$n rolls along the floor and then on top of $N! -$n rolls along the floor until $e rolls on top of you! -You can't find them here! Too bad! +You roll around on the floor. +$n rolls around on the floor! Looks like fun, no? +You roll along the floor and then on top of $N! +$n rolls along the floor and then on top of $N! +$n rolls along the floor until $e rolls on top of you! +You can't find them here! Too bad! # # # @@ -2384,8 +2369,8 @@ You can't find them here! Too bad! # ~flop flop 0 8 5 0 -You flop to the ground like a sack of potatoes. -$n flops to the floor as if all the bones in $s body have disappeared. +You flop to the ground like a sack of potatoes. +$n flops to the floor as if all the bones in $s body have disappeared. # # # @@ -2399,59 +2384,59 @@ $n flops to the floor as if all the bones in $s body have disappeared. # ~flutter flutter 0 5 0 0 -You flutter like a butterfly. -$n flutters like a butterfly. -You flutter your hands in front of $N's face. -$n flutters $s hands in front of $N's face. -$n flutters $s hands in front of your face, uh..hello? -They left before you could flutter at them. -You flutter your hands in front of your face. -$n flutters $s hands in front of $s face. -You flutter your hands at $S $t. -$n flutters $s hands at $N's $t. -$n flutters $s hands at your $t. -You flutter your hands at $p. -$n flutters $s hands at $p. +You flutter like a butterfly. +$n flutters like a butterfly. +You flutter your hands in front of $N's face. +$n flutters $s hands in front of $N's face. +$n flutters $s hands in front of your face, uh..hello? +They left before you could flutter at them. +You flutter your hands in front of your face. +$n flutters $s hands in front of $s face. +You flutter your hands at $S $t. +$n flutters $s hands at $N's $t. +$n flutters $s hands at your $t. +You flutter your hands at $p. +$n flutters $s hands at $p. ~foam foam 0 5 0 0 -You foam at the mouth. -$n foams at the mouth! -You foam at the mouth at the sight of $M! -$n foams at the mouth at the sight of $N. -$n foams at the mouth at the sight of you! -You seem a bit foamy today. -MAD DOG! -$n foams at the mouth like a mad dog! Run away! -Your mouth foams at $S $t. -$n mouth foams at $N's $t. -$n mouth foams at your $s $t. -Your mouth foams at $p. -$n mouth foams at $p. +You foam at the mouth. +$n foams at the mouth! +You foam at the mouth at the sight of $M! +$n foams at the mouth at the sight of $N. +$n foams at the mouth at the sight of you! +You seem a bit foamy today. +MAD DOG! +$n foams at the mouth like a mad dog! Run away! +Your mouth foams at $S $t. +$n mouth foams at $N's $t. +$n mouth foams at your $s $t. +Your mouth foams at $p. +$n mouth foams at $p. ~fondle fondle 0 5 0 0 -Don't be a pervert. -$n is being a pervert. -Don't be a pervert. -$n is being a pervert. -$n is being a pervert. -They left before you could become perverted. -Don't be a pervert. -$n is being a pervert. -Don't be a pervert. -$n is being a pervert. -$n is being a pervert. -Don't be a pervert. -$n is being a pervert. +Don't be a pervert. +$n is being a pervert. +Don't be a pervert. +$n is being a pervert. +$n is being a pervert. +They left before you could become perverted. +Don't be a pervert. +$n is being a pervert. +Don't be a pervert. +$n is being a pervert. +$n is being a pervert. +Don't be a pervert. +$n is being a pervert. ~foot foot 0 5 8 0 -Nice going, hotshot. -$n chews on $s foot. What a smart one, eh? -You help $N put $S foot in $S mouth. -$n helps $N put $S foot in $S mouth. -$n helps you put your foot in your mouth. -They must not have wanted you to put their foot in their mouth. -You put your foot in your mouth and begin chewing. -$n puts $s foot in $s mouth and starts chewing. +Nice going, hotshot. +$n chews on $s foot. What a smart one, eh? +You help $N put $S foot in $S mouth. +$n helps $N put $S foot in $S mouth. +$n helps you put your foot in your mouth. +They must not have wanted you to put their foot in their mouth. +You put your foot in your mouth and begin chewing. +$n puts $s foot in $s mouth and starts chewing. # # # @@ -2459,119 +2444,119 @@ $n puts $s foot in $s mouth and starts chewing. # ~forgive forgive 0 5 0 0 -Who needs to be forgiven? -$n is looking for someone to forgive??? -You forgive $M. -$n forgives $N. -$n forgives you. -You try to forgive someone not in the room, but who cares. -You forgive yourself, feel better? -$n forgives $mself! -You forgive $S $t. -$n forgives $N's $t. -$n forgives your $t. -You forgive $p. -$n forgives $p. +Who needs to be forgiven? +$n is looking for someone to forgive??? +You forgive $M. +$n forgives $N. +$n forgives you. +You try to forgive someone not in the room, but who cares. +You forgive yourself, feel better? +$n forgives $mself! +You forgive $S $t. +$n forgives $N's $t. +$n forgives your $t. +You forgive $p. +$n forgives $p. ~french french 0 5 0 0 -French whom?? -$n is looking for something to french!!! -You give $N a long and passionate kiss, it seems to take forever... -$n kisses $N passionately. -$n gives you a long and passionate kiss, it seems to take forever... -Your heart is filled with despair as that person is not here. -You gather yourself in your arms and try to kiss yourself. -$n makes an attempt at kissing $mself. -You kiss $S $t passionately. -$n kisses $N's $t passionately. -$n kisses your $t passionately. -You kiss $p passionately. -$n kisses $p passionately. +French whom?? +$n is looking for something to french!!! +You give $N a long and passionate kiss, it seems to take forever... +$n kisses $N passionately. +$n gives you a long and passionate kiss, it seems to take forever... +Your heart is filled with despair as that person is not here. +You gather yourself in your arms and try to kiss yourself. +$n makes an attempt at kissing $mself. +You kiss $S $t passionately. +$n kisses $N's $t passionately. +$n kisses your $t passionately. +You kiss $p passionately. +$n kisses $p passionately. ~froth froth 0 5 0 0 -You froth at the mouth. -$n froths at the mouth! -You froth at the mouth at the sight of $M! -$n frothss at the mouth at the sight of $N. -$n froths at the mouth at the sight of you! -You seem a bit frothy today. -MAD DOG! -$n froths at the mouth like a mad dog! Run away! -Your mouth froths at $S $t. -$n mouth froths at $N's $t. -$n mouth froths at your $s $t. -Your mouth froths at $p. -$n mouth froths at $p. +You froth at the mouth. +$n froths at the mouth! +You froth at the mouth at the sight of $M! +$n frothss at the mouth at the sight of $N. +$n froths at the mouth at the sight of you! +You seem a bit frothy today. +MAD DOG! +$n froths at the mouth like a mad dog! Run away! +Your mouth froths at $S $t. +$n mouth froths at $N's $t. +$n mouth froths at your $s $t. +Your mouth froths at $p. +$n mouth froths at $p. ~frown frown 0 5 0 0 -What's bothering you? -$n frowns. -You frown at $M. -$n frowns at $N. -$n frowns at you. -You frown, but who cares. -You frown at yourself, not your own best friend today? -$n frowns at $mself. -You frown at $S $t. -$n frowns at $N's $t. -$n frowns at your $s $t. -You frown at $p. -$n frowns at $p. +What's bothering you? +$n frowns. +You frown at $M. +$n frowns at $N. +$n frowns at you. +You frown, but who cares. +You frown at yourself, not your own best friend today? +$n frowns at $mself. +You frown at $S $t. +$n frowns at $N's $t. +$n frowns at your $s $t. +You frown at $p. +$n frowns at $p. ~fume fume 0 5 0 0 -Take it easy now! Count to ten, very slowly. -$n grits $s teeth and fumes with rage. -You stare at $M, fuming. -$n stares at $N, fuming with rage. -$n stares at you, fuming with rage! -Fume away.. they ain't here. -That's right - hate yourself! -$n clenches $s fists and stomps $s feet, fuming with anger. -You stare at $S $t, fuming with rage. -$n stares at $N's $t, fuming with rage. -$n stares at your $s $t, fuming with rage. -You stare at $p, fuming with rage. -$n stares at $p, fuming with rage. +Take it easy now! Count to ten, very slowly. +$n grits $s teeth and fumes with rage. +You stare at $M, fuming. +$n stares at $N, fuming with rage. +$n stares at you, fuming with rage! +Fume away.. they ain't here. +That's right - hate yourself! +$n clenches $s fists and stomps $s feet, fuming with anger. +You stare at $S $t, fuming with rage. +$n stares at $N's $t, fuming with rage. +$n stares at your $s $t, fuming with rage. +You stare at $p, fuming with rage. +$n stares at $p, fuming with rage. ~furrow furrow 0 5 0 0 -You furrow your brow in thought. -$n furrows $s brow in thought. -You furrow your brow at $M. -$n furrows $s brow at $N. -$n furrows $s brow at you. -With furrows so deep, I doubt any one could see you. -You furrow your brow at yourself. -$n furrows $s brow in thought and $mself. -You furrow your brow at $S $t. -$n furrows $s brow at $N's $t. -$n furrows $s brow at your $s $t. -You furrow your brow at $p. -$n furrows $s brow at $p. +You furrow your brow in thought. +$n furrows $s brow in thought. +You furrow your brow at $M. +$n furrows $s brow at $N. +$n furrows $s brow at you. +With furrows so deep, I doubt any one could see you. +You furrow your brow at yourself. +$n furrows $s brow in thought and $mself. +You furrow your brow at $S $t. +$n furrows $s brow at $N's $t. +$n furrows $s brow at your $s $t. +You furrow your brow at $p. +$n furrows $s brow at $p. ~fuss fuss 0 5 0 0 -You make a fuss. -$n makes a fuss. -You make a fuss over $M. -$n makes a fuss over $N. -$n makes a fuss over you. -Fussy, fussy! -You make a fuss over yourself. -$n makes a fuss over $mself. -You make a fuss about $S $t. -$n makes a fuss about $N's $t. -$n makes a fuss about your $t. -You make a fuss about $p. -$n makes a fuss about $p. +You make a fuss. +$n makes a fuss. +You make a fuss over $M. +$n makes a fuss over $N. +$n makes a fuss over you. +Fussy, fussy! +You make a fuss over yourself. +$n makes a fuss over $mself. +You make a fuss about $S $t. +$n makes a fuss about $N's $t. +$n makes a fuss about your $t. +You make a fuss about $p. +$n makes a fuss about $p. ~fwap fwap 0 5 0 0 -Backhand to the left cheek. Shoots. Scores! -$n backhands a pesky fly. -You backhand $N right in the face. FWAP! -$n fwaps $N. Ouch, that really HURT. -$n fwaps you in the face. Ouch, that really HURT. -Backhand to the right cheek. BUZZZ. Missed. -Wham! You fwap yourself in the face. Ouch. -$n fwaps $mself in the face. Ouch, that really HURT. +Backhand to the left cheek. Shoots. Scores! +$n backhands a pesky fly. +You backhand $N right in the face. FWAP! +$n fwaps $N. Ouch, that really HURT. +$n fwaps you in the face. Ouch, that really HURT. +Backhand to the right cheek. BUZZZ. Missed. +Wham! You fwap yourself in the face. Ouch. +$n fwaps $mself in the face. Ouch, that really HURT. # # # @@ -2579,14 +2564,14 @@ $n fwaps $mself in the face. Ouch, that really HURT. # ~gag gag 0 5 0 0 -Gag who?? -$n gags in disgust. -You gag $N with one of your dirtiest socks. -$n gags $N with one of $s dirtiest socks. -$n gags you with one of $s dirtiest socks. -Hard to gag someone that isn't here. -You gag yourself with one of your dirtiest socks. -$n gags $mself with one of $s dirtiest socks. +Gag who?? +$n gags in disgust. +You gag $N with one of your dirtiest socks. +$n gags $N with one of $s dirtiest socks. +$n gags you with one of $s dirtiest socks. +Hard to gag someone that isn't here. +You gag yourself with one of your dirtiest socks. +$n gags $mself with one of $s dirtiest socks. # # # @@ -2594,38 +2579,38 @@ $n gags $mself with one of $s dirtiest socks. # ~gasp gasp 0 5 0 0 -You gasp in astonishment. -$n gasps in astonishment. -You gasp in total astonishment at $M. -$n gasps in astonishment at $N. -$n gasps in utter astonishment at you. -You gasp desperately for air. -You gasp at your own misfortune. -$n seems to gasp at $mself in utter astonishment. -You gasp in astonishment at $S $t. -$n gasps in astonishment at $N's $t. -$n gasps in astonishment at your $s $t. -You gasp in astonishment at $p. -$n gasps in astonishment at $p. +You gasp in astonishment. +$n gasps in astonishment. +You gasp in total astonishment at $M. +$n gasps in astonishment at $N. +$n gasps in utter astonishment at you. +You gasp desperately for air. +You gasp at your own misfortune. +$n seems to gasp at $mself in utter astonishment. +You gasp in astonishment at $S $t. +$n gasps in astonishment at $N's $t. +$n gasps in astonishment at your $s $t. +You gasp in astonishment at $p. +$n gasps in astonishment at $p. ~gaze gaze 0 5 0 0 -You gaze blankly into nothingness, not a thought in your head. -$n gazes blankly into nothingness, not a thought in $s head. -You gaze deeply into $S eyes, completely lost. -$n gazes deeply into $N's eyes, completely lost. -$n gazes deeply into your eyes, completely lost. -Where do you want to gaze? -You get cross-eyed, trying to gaze at yourself. -$n gets very cross-eyed. -You gaze at $S $i for a long time. -$n gazes at $N's $i for a long time. -$n gazes at your $i for a long time. +You gaze blankly into nothingness, not a thought in your head. +$n gazes blankly into nothingness, not a thought in $s head. +You gaze deeply into $S eyes, completely lost. +$n gazes deeply into $N's eyes, completely lost. +$n gazes deeply into your eyes, completely lost. +Where do you want to gaze? +You get cross-eyed, trying to gaze at yourself. +$n gets very cross-eyed. +You gaze at $S $i for a long time. +$n gazes at $N's $i for a long time. +$n gazes at your $i for a long time. # # ~ghug ghug 0 8 8 0 -You pull everyone into a group hug. -$n pulls everyone into a group hug. +You pull everyone into a group hug. +$n pulls everyone into a group hug. # # # @@ -2639,269 +2624,269 @@ $n pulls everyone into a group hug. # ~gibber gibber 0 5 0 0 -You start to gibber insanely. -$n gibbers insanely. -You gibber insanely at $N. -$n watches $N and gibbers insanely. -$n watches you and is gibbering insanely. -You gibber in vain, they can't see nor hear you. -You look at yourself and start to gibber like a maniac. -$n looks at $mself and start to gibber like a maniac. -You gibber insanely at $S $t. -$n gibbers insanely at $N's $t. -$n gibbers insanely at your $t. -You gibber insanely at $p. -$n gibbers insanely at $p. +You start to gibber insanely. +$n gibbers insanely. +You gibber insanely at $N. +$n watches $N and gibbers insanely. +$n watches you and is gibbering insanely. +You gibber in vain, they can't see nor hear you. +You look at yourself and start to gibber like a maniac. +$n looks at $mself and start to gibber like a maniac. +You gibber insanely at $S $t. +$n gibbers insanely at $N's $t. +$n gibbers insanely at your $t. +You gibber insanely at $p. +$n gibbers insanely at $p. ~giggle giggle 0 5 0 0 -You giggle. -$n giggles. -You look at $N and break into a fit of giggling. -$n points at $N and begins to giggle uncontrollably. -$n looks at you and giggles, wonder what $e finds so funny. -Well you may see something funny but I don't. -You seem to find yourself very amusing. -$n giggles at $mself. -You giggle at $S $t. -$n giggles at $N's $t. -$n giggles at your $t. -You giggle at $p. -$n giggles at $p. +You giggle. +$n giggles. +You look at $N and break into a fit of giggling. +$n points at $N and begins to giggle uncontrollably. +$n looks at you and giggles, wonder what $e finds so funny. +Well you may see something funny but I don't. +You seem to find yourself very amusing. +$n giggles at $mself. +You giggle at $S $t. +$n giggles at $N's $t. +$n giggles at your $t. +You giggle at $p. +$n giggles at $p. ~glare glare 0 5 0 0 -You glare at nothing in particular. -$n glares around $m. -You glare icily at $M. -$n glares at $N. -$n glares icily at you, you feel cold to your bones. -You try to glare at somebody who is not present. -You glare icily at your feet, they are suddenly very cold. -$n glares at $s feet, what is bothering $m? -You glare at $S $t. -$n glares at $N's $t. -$n glares at your $t. -You glare at $p. -$n glares at $p. +You glare at nothing in particular. +$n glares around $m. +You glare icily at $M. +$n glares at $N. +$n glares icily at you, you feel cold to your bones. +You try to glare at somebody who is not present. +You glare icily at your feet, they are suddenly very cold. +$n glares at $s feet, what is bothering $m? +You glare at $S $t. +$n glares at $N's $t. +$n glares at your $t. +You glare at $p. +$n glares at $p. ~gleam gleam 0 8 8 0 -You get a mischievous gleam in your eye. -$n gets a mischievous gleam in $s eye. -Your eyes gleam mischievously at $N. -$n's eyes gleam mischievously at $N. -$n's eyes gleam mischievously at you. -Do your eyes still gleam if theres no one around to see it? -Your eyes gleam mischievously at your own thoughts. -$n's eyes gleam mischievously at $s own thoughts. -Your eyes gleam mischievously at $N's $t. -$n's eyes gleam mischievously at $N's $t. -$n's eyes gleam mischievously at your $t. -Your eyes gleam mischievously at $p. -$n's eyes gleam mischievously at $p. +You get a mischievous gleam in your eye. +$n gets a mischievous gleam in $s eye. +Your eyes gleam mischievously at $N. +$n's eyes gleam mischievously at $N. +$n's eyes gleam mischievously at you. +Do your eyes still gleam if theres no one around to see it? +Your eyes gleam mischievously at your own thoughts. +$n's eyes gleam mischievously at $s own thoughts. +Your eyes gleam mischievously at $N's $t. +$n's eyes gleam mischievously at $N's $t. +$n's eyes gleam mischievously at your $t. +Your eyes gleam mischievously at $p. +$n's eyes gleam mischievously at $p. ~goodbye goodbye 0 5 0 0 -You wave goodbye to everyone. -$n waves goodbye to everyone. -You wave goodbye to $N. -$n waves goodbye to $N. -$n waves goodbye to you. Have a good journey. -They didn't wait for you to wave goodbye. -Are you going on adventures as well?? -$n waves goodbye to $mself. -You wave goodbye to $S $t. -$n waves goodbye to $N's $t. -$n waves goodbye to your $t. -You wave goodbye to $p. -$n waves goodbye to $p. +You wave goodbye to everyone. +$n waves goodbye to everyone. +You wave goodbye to $N. +$n waves goodbye to $N. +$n waves goodbye to you. Have a good journey. +They didn't wait for you to wave goodbye. +Are you going on adventures as well?? +$n waves goodbye to $mself. +You wave goodbye to $S $t. +$n waves goodbye to $N's $t. +$n waves goodbye to your $t. +You wave goodbye to $p. +$n waves goodbye to $p. ~goose goose 0 5 0 0 -Whom do you want to goose? Choose carefully. -$n is looking for a tush to goose!!! -You goose $S tush! -$n gooses $N's tush. -$n gooses your tush! -Goose? Mother Goose? -You goose your own tush! -$n gooses $s own tush. -You goose $S $t. -$n gooses $N's $t. -$n gooses your $t. -You goose $p. -$n gooses $p. +Whom do you want to goose? Choose carefully. +$n is looking for a tush to goose!!! +You goose $S tush! +$n gooses $N's tush. +$n gooses your tush! +Goose? Mother Goose? +You goose your own tush! +$n gooses $s own tush. +You goose $S $t. +$n gooses $N's $t. +$n gooses your $t. +You goose $p. +$n gooses $p. ~greed greed 0 5 0 0 -You look around greedily. -$n looks around greedily. -You look at $S purse greedily. -$n looks at $N's purse greedily. -$n looks at your purse greedily. -Your money-lender seems to be out for the moment. -You look greedily at yourself -$n looks at $mself greedily? -You look at $S $t greedily. -$n looks at $N's $t greedily. -$n looks at your $t greedily. -You look at $p greedily. -$n looks at $p greedily. +You look around greedily. +$n looks around greedily. +You look at $S purse greedily. +$n looks at $N's purse greedily. +$n looks at your purse greedily. +Your money-lender seems to be out for the moment. +You look greedily at yourself +$n looks at $mself greedily? +You look at $S $t greedily. +$n looks at $N's $t greedily. +$n looks at your $t greedily. +You look at $p greedily. +$n looks at $p greedily. ~greet greet 0 5 0 0 -You greet everyone. -$n greets everyone. -You raise your hand and greet $M. -$n raises $s hand and greets $N. -$n raises $s hand and greets you. -Please -- try someone who is here? -So, you've finally discovered yourself! -$n greets $mself.. $e always was a strange one. -You greet $S $t. -$n greets $N's $t. -$n greets your $t. -You greet $p. -$n greets $p. +You greet everyone. +$n greets everyone. +You raise your hand and greet $M. +$n raises $s hand and greets $N. +$n raises $s hand and greets you. +Please -- try someone who is here? +So, you've finally discovered yourself! +$n greets $mself.. $e always was a strange one. +You greet $S $t. +$n greets $N's $t. +$n greets your $t. +You greet $p. +$n greets $p. ~grimace grimace 0 5 0 0 -You grimace in pain. -$n grimaces in pain. -You look at $M and grimace in pain. -$n grimaces at $N. -$n looks at you and grimaces in pain. -Life that bad, huh? -You grimace in pain at yourself... is life that bad? -$n grimaces at $mself.. $e always was a strange one. -You grimace at $S $t. -$n grimaces at $N's $t. -$n grimaces at your $t. -You grimace at $p. -$n grimaces at $p. +You grimace in pain. +$n grimaces in pain. +You look at $M and grimace in pain. +$n grimaces at $N. +$n looks at you and grimaces in pain. +Life that bad, huh? +You grimace in pain at yourself... is life that bad? +$n grimaces at $mself.. $e always was a strange one. +You grimace at $S $t. +$n grimaces at $N's $t. +$n grimaces at your $t. +You grimace at $p. +$n grimaces at $p. ~grin grin 0 5 0 0 -You grin. -$n grins. -You grin at $M. -$n grins at $N. -$n grins at you. -Too bad, they aren't here to grin at. -You grin at yourself. -$n grins at $mself.. must be an inside joke. -You grin at $S $t evilly. -$n grins at $N's $t evilly. -$n grins at your $t evilly. -You grin at $p evilly. -$n grins at $p evilly. +You grin. +$n grins. +You grin at $M. +$n grins at $N. +$n grins at you. +Too bad, they aren't here to grin at. +You grin at yourself. +$n grins at $mself.. must be an inside joke. +You grin at $S $t evilly. +$n grins at $N's $t evilly. +$n grins at your $t evilly. +You grin at $p evilly. +$n grins at $p evilly. ~groan groan 0 5 0 0 -You groan loudly. -$n groans loudly. -You groan in agony at $M. -$n groans at $N. -$n groans in agony at you. -You groan into the wind. -You groan at what you just said. -$n groans at what $e just said. -You groan at $S $t. -$n groans at $N's $t. -$n groans at your $t. -You groan at $p. -$n groans at $p. +You groan loudly. +$n groans loudly. +You groan in agony at $M. +$n groans at $N. +$n groans in agony at you. +You groan into the wind. +You groan at what you just said. +$n groans at what $e just said. +You groan at $S $t. +$n groans at $N's $t. +$n groans at your $t. +You groan at $p. +$n groans at $p. ~grope grope 0 5 0 0 -Whom do you wish to grope?? -$n gropes at thin air. -Well, what sort of noise do you expect here? -$n gropes $N. -$n gropes you. -Try someone who's here. -You grope yourself -- YUCK. -$n gropes $mself -- YUCK. -You grope $S $t. -$n gropes $N's $t. -$n gropes your $t. -You grope $p. -$n gropes $p. +Whom do you wish to grope?? +$n gropes at thin air. +Well, what sort of noise do you expect here? +$n gropes $N. +$n gropes you. +Try someone who's here. +You grope yourself -- YUCK. +$n gropes $mself -- YUCK. +You grope $S $t. +$n gropes $N's $t. +$n gropes your $t. +You grope $p. +$n gropes $p. ~grovel grovel 0 5 0 0 -You grovel in the dirt. -$n grovels in the dirt. -You grovel before $M -$n grovels in the dirt before $N. -$n grovels in the dirt before you. -Who do you want to grovel in the dirt for? -That seems a little silly to me.. But, okay! -$n grovels in the dirt at $mself. -You grovel in the dirt before $S $t. -$n grovels in the dirt before $N's $t. -$n grovels in the dirt before your $t. -You grovel in the dirt before $p. -$n grovels in the dirt before $p. +You grovel in the dirt. +$n grovels in the dirt. +You grovel before $M +$n grovels in the dirt before $N. +$n grovels in the dirt before you. +Who do you want to grovel in the dirt for? +That seems a little silly to me.. But, okay! +$n grovels in the dirt at $mself. +You grovel in the dirt before $S $t. +$n grovels in the dirt before $N's $t. +$n grovels in the dirt before your $t. +You grovel in the dirt before $p. +$n grovels in the dirt before $p. ~growl growl 0 5 0 0 -Grrrrrrrrrr... -$n growls. -You growl at $M. -$n growls menacingly at $N. -$n growls at you threateningly. -Your stomach growls, but no one seems to notice but you. -Grrrrrrrrr... -$n growls softly to $mself. -You growl at $S $t. -$n growls at $N's $t. -$n growls at your $t. -You growl at $p. -$n growls at $p. +Grrrrrrrrrr... +$n growls. +You growl at $M. +$n growls menacingly at $N. +$n growls at you threateningly. +Your stomach growls, but no one seems to notice but you. +Grrrrrrrrr... +$n growls softly to $mself. +You growl at $S $t. +$n growls at $N's $t. +$n growls at your $t. +You growl at $p. +$n growls at $p. ~grumbles grumbles 0 5 0 0 -You grumble unhappily. -$n grumbles unhappily. -You grumble at $M. -$n grumbles at $N. -$n grumbles at you. -You should at least grumble at someone nearby. -You grumble unhappily at yourself. -$n grumbles unhappily to $mself. -You grumble unhappily at $S $t. -$n grumbles unhappily $N's $t. -$n grumbles unhappily your $t. -You grumble unhappily $p. -$n grumbles unhappily $p. +You grumble unhappily. +$n grumbles unhappily. +You grumble at $M. +$n grumbles at $N. +$n grumbles at you. +You should at least grumble at someone nearby. +You grumble unhappily at yourself. +$n grumbles unhappily to $mself. +You grumble unhappily at $S $t. +$n grumbles unhappily $N's $t. +$n grumbles unhappily your $t. +You grumble unhappily $p. +$n grumbles unhappily $p. ~grunt grunt 0 5 0 0 -You grunt loudly. -$n grunts at you like a hog! -You grunt vigorously at $M! -$n grunts vigorously at $N! -$n grunts vigorously at you! -Try grunting at a real person. -You grunt at yourself, maybe you should consider professional help... -You fall over with laughter as$n grunts at $mself. -You grunt at $S $t. -$n grunts at $N's $t. -$n grunts at your $t. -You grunt at $p. -$n grunts at $p. +You grunt loudly. +$n grunts at you like a hog! +You grunt vigorously at $M! +$n grunts vigorously at $N! +$n grunts vigorously at you! +Try grunting at a real person. +You grunt at yourself, maybe you should consider professional help... +You fall over with laughter as$n grunts at $mself. +You grunt at $S $t. +$n grunts at $N's $t. +$n grunts at your $t. +You grunt at $p. +$n grunts at $p. ~haircut haircut 0 5 0 0 -You whine about your crappy haircut. -$n whines about $s crappy haircut! Waaaahhh... -You cut a few snips out of $N's hair. -$n cuts a few snips out of $N's hair. -$n cuts a few snips out of your hair. -You can't cut their hair, because they aren't here! -You almost cut your fingers trying to cut your hair. -$n tries to cut $s hair, but almost cuts $s finger instead. -You look at $S $t and think $E could use a little trimming off the top. -$n looks at $N's $t and seems to think it could use a little trimming off the top. -$n looks at your $t and seems to think it could use a little trimming off the top. -You look at $p and think it could use a little trimming off the top. -$n looks at $p and seems to think it could use a little trimming off the top. +You whine about your crappy haircut. +$n whines about $s crappy haircut! Waaaahhh... +You cut a few snips out of $N's hair. +$n cuts a few snips out of $N's hair. +$n cuts a few snips out of your hair. +You can't cut their hair, because they aren't here! +You almost cut your fingers trying to cut your hair. +$n tries to cut $s hair, but almost cuts $s finger instead. +You look at $S $t and think $E could use a little trimming off the top. +$n looks at $N's $t and seems to think it could use a little trimming off the top. +$n looks at your $t and seems to think it could use a little trimming off the top. +You look at $p and think it could use a little trimming off the top. +$n looks at $p and seems to think it could use a little trimming off the top. ~halo halo 0 8 8 0 -You whip out the ol' halo. That should prove your innocence. -$n loads object 15400 and dons it. -$N could use a good disguise. -$n loads object 15400 and gives it to $N. -$n gives you a halo. Apparently you don't look angelic enough. -Too late, that person already made a getaway. -You load object 15400 and place it on your head. -$n loads object 15400 and dons it. +You whip out the ol' halo. That should prove your innocence. +$n loads object 15400 and dons it. +$N could use a good disguise. +$n loads object 15400 and gives it to $N. +$n gives you a halo. Apparently you don't look angelic enough. +Too late, that person already made a getaway. +You load object 15400 and place it on your head. +$n loads object 15400 and dons it. # # # @@ -2909,14 +2894,14 @@ $n loads object 15400 and dons it. # ~handraise handraise 0 8 8 0 -You raise your hand - me me me! -$n raises $s hand - me me me! -You raise your hand, trying to get $N's attention? +You raise your hand - me me me! +$n raises $s hand - me me me! +You raise your hand, trying to get $N's attention? $n raises $s hand in response to $N. $n raises $s hand in response to you. -If you raise your hand in an empty room, does anyone see? -You raise your hand... at least thats one of you. -$n raises $s hand to $mself... that makes one. +If you raise your hand in an empty room, does anyone see? +You raise your hand... at least thats one of you. +$n raises $s hand to $mself... that makes one. # # # @@ -2924,134 +2909,134 @@ $n raises $s hand to $mself... that makes one. # ~handshake handshake 0 5 0 0 -You look for a hand to shake. -$n is looking for a hand to shake and babies to kiss. -You shake $N's hand. -$n shakes $N's hand. -$n shakes your hand. -They left before you could shake their hand. -You shake your own hand vigorously. -$n shakes $s own hand vigorously. -$n shakes $S $t. -$n shakes $N's $t. -$n shakes your $t. -You shake $p. -$n shakes $p. +You look for a hand to shake. +$n is looking for a hand to shake and babies to kiss. +You shake $N's hand. +$n shakes $N's hand. +$n shakes your hand. +They left before you could shake their hand. +You shake your own hand vigorously. +$n shakes $s own hand vigorously. +$n shakes $S $t. +$n shakes $N's $t. +$n shakes your $t. +You shake $p. +$n shakes $p. ~happy happy 0 5 0 0 -You look happy. -$n looks happy. -You look happily at $M. -$n looks happily at $N. -$n looks happily in your direction. -You need someone to look happy? -You are so happy with yourself. -$n looks happily at $mself. -You look happily at $S $t. -$n looks happily at $N's $t. -$n looks happily at your $t. -You look happily at $p. -$n looks happily at $p. +You look happy. +$n looks happy. +You look happily at $M. +$n looks happily at $N. +$n looks happily in your direction. +You need someone to look happy? +You are so happy with yourself. +$n looks happily at $mself. +You look happily at $S $t. +$n looks happily at $N's $t. +$n looks happily at your $t. +You look happily at $p. +$n looks happily at $p. ~hate hate 0 5 0 0 -Take it easy now! Count to ten, very slowly. -$n's eyes burn with hatred. -You stare at $M, your eyes trying to burn through $S skull. -$n stares at $N, $s eyes burning with hatred. -$n stares at you, $s eyes burning with hatred. -Hate away.. they ain't here. -That's right - hate yourself! -$n clenches $s fists and stomps $s feet, hating $mself. -You stare at $S $t with hatred. -$n stares at $N's $t with hatred. -$n stares at your $s $t with hatred. -You stare at $p with hatred. -$n stares at $p with hatred. +Take it easy now! Count to ten, very slowly. +$n's eyes burn with hatred. +You stare at $M, your eyes trying to burn through $S skull. +$n stares at $N, $s eyes burning with hatred. +$n stares at you, $s eyes burning with hatred. +Hate away.. they ain't here. +That's right - hate yourself! +$n clenches $s fists and stomps $s feet, hating $mself. +You stare at $S $t with hatred. +$n stares at $N's $t with hatred. +$n stares at your $s $t with hatred. +You stare at $p with hatred. +$n stares at $p with hatred. ~headache headache 0 8 8 0 -You rub your aching temples. -$n rubs $s aching temples. -You rub your aching temples, indicating that $N is giving you a headache. -$n rubs $s aching temples, indicating that $N is giving $m a headache. -$n rubs $s aching temples, indicating that you are giving $m a headache. -That person gives you a headache even when they're not here. -You're giving yourself a headache. -$n gives $mself a headache. -You rub your aching temples, indicating that $N's $t is giving you a headache. -$n rubs $s aching temples, indicating that $N's $t is giving $m a headache. -$n rubs $s aching temples, indicating that your $t is giving $m a headache. -You rub your aching temples, indicating that $p is giving you a headache. -$n rubs $s aching temples, indicating that $p is giving $m a headache. +You rub your aching temples. +$n rubs $s aching temples. +You rub your aching temples, indicating that $N is giving you a headache. +$n rubs $s aching temples, indicating that $N is giving $m a headache. +$n rubs $s aching temples, indicating that you are giving $m a headache. +That person gives you a headache even when they're not here. +You're giving yourself a headache. +$n gives $mself a headache. +You rub your aching temples, indicating that $N's $t is giving you a headache. +$n rubs $s aching temples, indicating that $N's $t is giving $m a headache. +$n rubs $s aching temples, indicating that your $t is giving $m a headache. +You rub your aching temples, indicating that $p is giving you a headache. +$n rubs $s aching temples, indicating that $p is giving $m a headache. ~heh heh 0 5 0 0 -You heh. Heh, heh, heh. -$n hehs. Heh, heh, heh! -You heh at $M. Heh, heh, heh. -$n hehs at $N. Heh, heh, heh. -$n hehs at you. Heh heh! -You heh at someone no longer around. -You heh at yourself. Silly you! -$n hehs at $mself. So silly! -You heh at $S $t. Heh, heh, heh. -$n hehs at $N's $t. Heh, heh! -$n hehs at your $t. Heh heh! -You heh at $p. Heh, heh! -$n hehs at $p. Heh, heh! +You heh. Heh, heh, heh. +$n hehs. Heh, heh, heh! +You heh at $M. Heh, heh, heh. +$n hehs at $N. Heh, heh, heh. +$n hehs at you. Heh heh! +You heh at someone no longer around. +You heh at yourself. Silly you! +$n hehs at $mself. So silly! +You heh at $S $t. Heh, heh, heh. +$n hehs at $N's $t. Heh, heh! +$n hehs at your $t. Heh heh! +You heh at $p. Heh, heh! +$n hehs at $p. Heh, heh! ~hiccup hiccup 0 5 0 0 -*HIC* -$n hiccups. -You hiccup in $S face. -$n hiccups in $N's face. -$n hiccups in your face. -Hiccupping in someone's face is not polite. -You try to stifle some hiccups. -$n's hiccups uncontrollably. -You look at $S $t and hiccup at it. -$n looks at $N's $t and hiccups at it. -$n looks at your $t and hiccups at it. -You look at $p and hiccups at it. -$n looks at $p and hiccups at it. +*HIC* +$n hiccups. +You hiccup in $S face. +$n hiccups in $N's face. +$n hiccups in your face. +Hiccupping in someone's face is not polite. +You try to stifle some hiccups. +$n's hiccups uncontrollably. +You look at $S $t and hiccup at it. +$n looks at $N's $t and hiccups at it. +$n looks at your $t and hiccups at it. +You look at $p and hiccups at it. +$n looks at $p and hiccups at it. ~highfive highfive 0 5 0 0 -Whom do you wish to highfive? -$n is looking for someone to highfive. -You leap up and highfive $M. -$n leaps up and highfives $N. -$n leaps up and highfives you. -Sky me, baby! -You try to give yourself a highfive. -$n's attempts to give $mself a highfive. -You attempt to give $S $t a highfive. -$n attempts to give $N's $t a highfive. -$n attempts to give your $t a highfive. -You attempt to give $p a highfive. -$n attempts to give $p a highfive. +Whom do you wish to highfive? +$n is looking for someone to highfive. +You leap up and highfive $M. +$n leaps up and highfives $N. +$n leaps up and highfives you. +Sky me, baby! +You try to give yourself a highfive. +$n's attempts to give $mself a highfive. +You attempt to give $S $t a highfive. +$n attempts to give $N's $t a highfive. +$n attempts to give your $t a highfive. +You attempt to give $p a highfive. +$n attempts to give $p a highfive. ~hiss hiss 0 5 0 0 -You hiss, trying to look menacing. -$n hisses, making your neck hairs stand on end! -You hiss at $N, trying to scare $M. -$n hisses at $N. -$n hisses at you! Maybe $e wants to start a fight? -Who are you hissing at? -You cross your eyes and hiss at yourself, getting even more pissed! -$n crosses $s eyes and hisses at $mself! -You hiss at $S $t. -$n hisses at $N's $t. -$n hisses at your $t. -You hiss at $p. -$n hisses at $p. +You hiss, trying to look menacing. +$n hisses, making your neck hairs stand on end! +You hiss at $N, trying to scare $M. +$n hisses at $N. +$n hisses at you! Maybe $e wants to start a fight? +Who are you hissing at? +You cross your eyes and hiss at yourself, getting even more pissed! +$n crosses $s eyes and hisses at $mself! +You hiss at $S $t. +$n hisses at $N's $t. +$n hisses at your $t. +You hiss at $p. +$n hisses at $p. ~hjfidty hjfidty 0 8 8 0 -You hjfidty. -$n hjfidty's. -You hjfidty to $N. -$n hjfidty's to $N. -$n hjfidty's to you. -You hjfidty to the empty room. -You hjfidty to yourself. -$n hjfidty's to $mself. +You hjfidty. +$n hjfidty's. +You hjfidty to $N. +$n hjfidty's to $N. +$n hjfidty's to you. +You hjfidty to the empty room. +You hjfidty to yourself. +$n hjfidty's to $mself. # # # @@ -3059,29 +3044,29 @@ $n hjfidty's to $mself. # ~hmmmmm hmmmmm 0 5 0 0 -Hmmmmm. -$n seems to think about it for a while, and then goes hmm. -You go hmmmmm over what $E just said. -$n goes hmmmmm over $N's words. -$n goes hmmmmm your words. -They left you! -You go hmmm. -$n goes hmmmm. -You look at $S $t and go hmmmmmm. -$n looks at $N's $t and goes hmmmmmm. -$n looks at your $t and goes hmmmmmm. -You look at $p and go hmmmmmm. -$n looks at $p and goes hmmmmmm. +Hmmmmm. +$n seems to think about it for a while, and then goes hmm. +You go hmmmmm over what $E just said. +$n goes hmmmmm over $N's words. +$n goes hmmmmm your words. +They left you! +You go hmmm. +$n goes hmmmm. +You look at $S $t and go hmmmmmm. +$n looks at $N's $t and goes hmmmmmm. +$n looks at your $t and goes hmmmmmm. +You look at $p and go hmmmmmm. +$n looks at $p and goes hmmmmmm. ~honey honey 0 8 8 0 -You pick up a big honeypot, mmm. -$n picks up a big honeypot, mmm. -You hand $N a big honeypot. -$n hands $N a big honeypot. -$n hands you a big honeypot. -Guess you've got it all to yourself. -You pick up a big honeypot and stick your paws in for a taste. -$n picks up a big honeypot and sticks $s paws in for a taste. +You pick up a big honeypot, mmm. +$n picks up a big honeypot, mmm. +You hand $N a big honeypot. +$n hands $N a big honeypot. +$n hands you a big honeypot. +Guess you've got it all to yourself. +You pick up a big honeypot and stick your paws in for a taste. +$n picks up a big honeypot and sticks $s paws in for a taste. # # # @@ -3089,132 +3074,132 @@ $n picks up a big honeypot and sticks $s paws in for a taste. # ~hop hop 0 5 0 0 -You hop about on one foot -$n hops about looking anxious. -You hop around merrily with $M. -$n hops around merrily with $N. -$n hops around merrily with you. -Hard to play `Leap-Frog' when no one is around. -You hop around yourself. What are you? A frog, right? -$n hops around $mself. -You hop over $S $t. -$n hops over $N's $t. -$n hops over your $t. -You hop over $p. -$n hops over $p. +You hop about on one foot +$n hops about looking anxious. +You hop around merrily with $M. +$n hops around merrily with $N. +$n hops around merrily with you. +Hard to play `Leap-Frog' when no one is around. +You hop around yourself. What are you? A frog, right? +$n hops around $mself. +You hop over $S $t. +$n hops over $N's $t. +$n hops over your $t. +You hop over $p. +$n hops over $p. ~hotfoot hotfoot 0 5 0 0 -Whom do you wish to give a hotfoot? -$n is looking for someone to give a hotfoot. -You light a match and give $M a hotfoot! -$n lights a match and gives $N a hotfoot! -$n lights a match and gives you a hotfoot! -They are already hotfooting it away from you. -You light a match and gives yourself a hotfoot! -$n lights a match and gives $mself a hotfoot! -You give $S $t a hotfoot? -$n gives $N's $t a hotfoot? -$n gives your $t a hotfoot? -You give $p a hotfoot? -$n gives $p a hotfoot? +Whom do you wish to give a hotfoot? +$n is looking for someone to give a hotfoot. +You light a match and give $M a hotfoot! +$n lights a match and gives $N a hotfoot! +$n lights a match and gives you a hotfoot! +They are already hotfooting it away from you. +You light a match and gives yourself a hotfoot! +$n lights a match and gives $mself a hotfoot! +You give $S $t a hotfoot? +$n gives $N's $t a hotfoot? +$n gives your $t a hotfoot? +You give $p a hotfoot? +$n gives $p a hotfoot? ~howl howl 0 5 0 0 -AWWWWROOOOO! -$n howls at the moon. -You howl at $M. -$n howls at $N. -$n howls at you. -Full moon tonight, eh? -You howl at yourself. -$n howls at $mself! -You howl at $S $t. -$n howls at $N's $t. -$n howls at your $t. -You howl at $p. -$n howls at $p. +AWWWWROOOOO! +$n howls at the moon. +You howl at $M. +$n howls at $N. +$n howls at you. +Full moon tonight, eh? +You howl at yourself. +$n howls at $mself! +You howl at $S $t. +$n howls at $N's $t. +$n howls at your $t. +You howl at $p. +$n howls at $p. ~hrmph hrmph 0 5 0 0 -Hrmph. -$n goes hrmph. -You goe hrmph over what $E just said. -$n goes hrmph over $N's words. -$n goes hrmph your words. -They left before you could hrmph them. -You go hrmph at yourself. -$n goes hrmph at $mself. -You look at $S $t and go hrmph. -$n looks at $N's $t and goes hrmph. -$n looks at your $t and goes hrmph. -You look at $p and go hrmph. -$n looks at $p and goes hrmph. +Hrmph. +$n goes hrmph. +You goe hrmph over what $E just said. +$n goes hrmph over $N's words. +$n goes hrmph your words. +They left before you could hrmph them. +You go hrmph at yourself. +$n goes hrmph at $mself. +You look at $S $t and go hrmph. +$n looks at $N's $t and goes hrmph. +$n looks at your $t and goes hrmph. +You look at $p and go hrmph. +$n looks at $p and goes hrmph. ~hug hug 0 5 0 0 -Hug who? -$n is looking for someone to hug. -You hug $M. -$n hugs $N. -$n hugs you. -Sorry, friend, I can't see that person here. -You hug yourself. -$n hugs $mself. -You hug $S $t. -$n hugs $N's $t. -$n hugs your $t. -You hug $p. -$n hugs $p. +Hug who? +$n is looking for someone to hug. +You hug $M. +$n hugs $N. +$n hugs you. +Sorry, friend, I can't see that person here. +You hug yourself. +$n hugs $mself. +You hug $S $t. +$n hugs $N's $t. +$n hugs your $t. +You hug $p. +$n hugs $p. ~huggle huggle 0 8 5 0 -Who do you want to huggle? +Who do you want to huggle? # -You huggle $M, sending them to the ground. -$n tackle hugs $N to the ground. -$n huggles you to the ground! -You can't huggle someone who doesn't exit you know. -You huggle yourself, nobody loves you! -$n huggles $mself, nobody loves $m! -You wrap your arms around $M and huggle $S $t. -$n wraps $s arms around $N and huggles $S $t. -$n wraps $s arms around you and huggles your $t. +You huggle $M, sending them to the ground. +$n tackle hugs $N to the ground. +$n huggles you to the ground! +You can't huggle someone who doesn't exit you know. +You huggle yourself, nobody loves you! +$n huggles $mself, nobody loves $m! +You wrap your arms around $M and huggle $S $t. +$n wraps $s arms around $N and huggles $S $t. +$n wraps $s arms around you and huggles your $t. # # ~hula hula 0 8 8 0 -You put on a grass skirt and start to hula dance. -$n puts on a grass skirt and starts to hula dance. -You put on a grass skirt and hula dance with $M. -$n puts on a grass skirt and hula dances with $N. -$n puts on a grass skirt and hula dances with you. -Who do you want to hula dance with? -You put on a grass skirt and start to hula dance. -$n puts on a grass skirt and starts to hula dance. -You put on a grass skirt and start to hula dance with $S $t. -$n puts on a grass skirt and hula dances with $N's $t. -$n puts on a grass skirt and hula dances with your $t. -You put on a grass skirt and hula dance with $p. -$n puts on a grass skirt and hula dances with $p. +You put on a grass skirt and start to hula dance. +$n puts on a grass skirt and starts to hula dance. +You put on a grass skirt and hula dance with $M. +$n puts on a grass skirt and hula dances with $N. +$n puts on a grass skirt and hula dances with you. +Who do you want to hula dance with? +You put on a grass skirt and start to hula dance. +$n puts on a grass skirt and starts to hula dance. +You put on a grass skirt and start to hula dance with $S $t. +$n puts on a grass skirt and hula dances with $N's $t. +$n puts on a grass skirt and hula dances with your $t. +You put on a grass skirt and hula dance with $p. +$n puts on a grass skirt and hula dances with $p. ~hum hum 0 5 0 0 -You hum. -$n hums. -You hum an annoying little tune in $M's ear. -$n hums in $N's ear. -$n hums an annoying little tune in your ear. -Humming is so very much fun, no? -You hum to yourself. -$n hums to $mself. -You hum at $S $t. -$n hums at $N's $t. -$n hums at your $t. -You hum at $p. -$n hums at $p. +You hum. +$n hums. +You hum an annoying little tune in $M's ear. +$n hums in $N's ear. +$n hums an annoying little tune in your ear. +Humming is so very much fun, no? +You hum to yourself. +$n hums to $mself. +You hum at $S $t. +$n hums at $N's $t. +$n hums at your $t. +You hum at $p. +$n hums at $p. ~humans humans 0 5 0 0 -You make an agitated statement, 'Humans! Bah..' -'Humans! Bah...' blurts out $n. -You point at $N and blurt out, 'Humans! Bah..' -$n points at $N and blurts out, 'Humans! Bah...' -$n points at you and blurts out, 'Humans! Bah...' -You don't see them here. +You make an agitated statement, 'Humans! Bah..' +'Humans! Bah...' blurts out $n. +You point at $N and blurt out, 'Humans! Bah..' +$n points at $N and blurts out, 'Humans! Bah...' +$n points at you and blurts out, 'Humans! Bah...' +You don't see them here. # # # @@ -3224,113 +3209,113 @@ You don't see them here. # ~hush hush 0 5 0 0 -You hush. -$n hushes. -You try to hush $M. -$n tries to hush $N. -$n tries to hush you. -Whom do you wish to hush? -You hush yourself. -$n hushes $mself. -You hush $S $t. -$n hushes $N's $t. -$n hushes your $t. -You hush $p. -$n hushes $p. +You hush. +$n hushes. +You try to hush $M. +$n tries to hush $N. +$n tries to hush you. +Whom do you wish to hush? +You hush yourself. +$n hushes $mself. +You hush $S $t. +$n hushes $N's $t. +$n hushes your $t. +You hush $p. +$n hushes $p. ~hustle hustle 0 5 0 0 -You hustle along. -$n hustles along. -You hustle past $M. -$n hustles past $N. -$n hustles past you. -Do the Hustle! -You do the Hustle! -$n does the Hustle! -You tell $S $t to hustle. -$n tells $N's $t to hustle. -$n tells your $t to hustle. -You tell $p to hustle. -$n tell $p to hustle. +You hustle along. +$n hustles along. +You hustle past $M. +$n hustles past $N. +$n hustles past you. +Do the Hustle! +You do the Hustle! +$n does the Hustle! +You tell $S $t to hustle. +$n tells $N's $t to hustle. +$n tells your $t to hustle. +You tell $p to hustle. +$n tell $p to hustle. ~huzzah huzzah 0 5 0 0 -You give a resounding, HUZZAH! -$n huzzahs! -You huzzah $M! -$n huzzahs $N. -$n huzzahs you! -Hmmm? -You give a resounding, HUZZAH! at yourself. -$n gives a resounding, HUZZAH! at $mself. -You HUZZAH at $S $t. -$n HUZZAHS at $N's $t. -$n HUZZAHS at your $t. -You HUZZAH at $p. -$n HUZZAHS at $p. +You give a resounding, HUZZAH! +$n huzzahs! +You huzzah $M! +$n huzzahs $N. +$n huzzahs you! +Hmmm? +You give a resounding, HUZZAH! at yourself. +$n gives a resounding, HUZZAH! at $mself. +You HUZZAH at $S $t. +$n HUZZAHS at $N's $t. +$n HUZZAHS at your $t. +You HUZZAH at $p. +$n HUZZAHS at $p. ~hysterical hysterical 0 8 8 0 -You clutch your sides, doubling over with laughter. -$n clutches $s sides, doubling over with laughter. -You clutch your sides, doubling over with laughter at $N. -$n clutches $s sides, doubling over with laughter at $N. -$n clutches $s sides, doubling over with laughter at you. -Hmm they're not here. Hallucinating again? -You clutch your sides, doubling over with laughter at yourself. -$n clutches $s sides, doubling over with laughter at $mself. -You clutch your sides, doubling over with laughter at $N's $t. -$n clutches $s sides, doubling over with laughter at $N's $t. -$n clutches $s sides, doubling over with laughter at your $t. -You clutch your sides, doubling over with laughter at $p. -$n clutches $s sides, doubling over with laughter at $p. +You clutch your sides, doubling over with laughter. +$n clutches $s sides, doubling over with laughter. +You clutch your sides, doubling over with laughter at $N. +$n clutches $s sides, doubling over with laughter at $N. +$n clutches $s sides, doubling over with laughter at you. +Hmm they're not here. Hallucinating again? +You clutch your sides, doubling over with laughter at yourself. +$n clutches $s sides, doubling over with laughter at $mself. +You clutch your sides, doubling over with laughter at $N's $t. +$n clutches $s sides, doubling over with laughter at $N's $t. +$n clutches $s sides, doubling over with laughter at your $t. +You clutch your sides, doubling over with laughter at $p. +$n clutches $s sides, doubling over with laughter at $p. ~ignore ignore 0 5 0 0 -You ignore everyone. -$n ignores everyone, how rude! -You ignore $M. -$n ignores $N. -$n turns $s back towards you. -Who did you want to ignore? -You can't ignore yourself! -You watch as $n ignores $mself. -You try to ignore $S $t. -$n tries to ignore $N's $t. -$n tries to ignore your $t. -You try to ignore $p. -$n tries to ignore $p. +You ignore everyone. +$n ignores everyone, how rude! +You ignore $M. +$n ignores $N. +$n turns $s back towards you. +Who did you want to ignore? +You can't ignore yourself! +You watch as $n ignores $mself. +You try to ignore $S $t. +$n tries to ignore $N's $t. +$n tries to ignore your $t. +You try to ignore $p. +$n tries to ignore $p. ~innocent innocent 0 5 0 0 -You do your best to look innocent....I don't think they're buying it. -$n bats $s eyelashes and smiles innocently. -You give $N an innocent glance, wonder if they're catching on... -$n gives $N an innocent glance... what is $e up to? -$n gives you an innocent glance... what could $e be up to? -You don't seem that innocent to me. -You look innocently at yourself. -$n looks innocently at $mself. -You look innocently at $S $t. -$n looks innocently at $N's $t. -$n looks innocently at your $t. -You look innocently at $p. -$n looks innocently at $p. +You do your best to look innocent....I don't think they're buying it. +$n bats $s eyelashes and smiles innocently. +You give $N an innocent glance, wonder if they're catching on... +$n gives $N an innocent glance... what is $e up to? +$n gives you an innocent glance... what could $e be up to? +You don't seem that innocent to me. +You look innocently at yourself. +$n looks innocently at $mself. +You look innocently at $S $t. +$n looks innocently at $N's $t. +$n looks innocently at your $t. +You look innocently at $p. +$n looks innocently at $p. ~insane insane 0 5 0 0 -You always were a bit daft. -$n is insane! -You think $E is insane. -$n thinks $N is insane. -$n thinks you are insane. -You think someone is insane? You're right. -You become even more insane than you already were. -$n is losing $s sanity. -You look at $S $t and declare it insane. -$n looks at $N's $t and declares it insane. -$n looks at your $t and declares it insane. -You look at $p and declare it insane. -$n looks at $p and declares it insane. +You always were a bit daft. +$n is insane! +You think $E is insane. +$n thinks $N is insane. +$n thinks you are insane. +You think someone is insane? You're right. +You become even more insane than you already were. +$n is losing $s sanity. +You look at $S $t and declare it insane. +$n looks at $N's $t and declares it insane. +$n looks at your $t and declares it insane. +You look at $p and declare it insane. +$n looks at $p and declares it insane. ~insomnia insomnia 0 0 8 0 -Go to bed this instant! -Someone tell $n to quit and go to sleep. +Go to bed this instant! +Someone tell $n to quit and go to sleep. # # # @@ -3359,38 +3344,38 @@ $n's jaw drops to the ground in disbelief. # ~jeer jeer 0 5 0 0 -You jeer at the world in general. -$n seems upset with the world. -You jeer $M. -$n jeers at $N, how cruel. -$n jeers at you in an insulting and hurtful way. -Hmmm wonder where they went? -You laugh at your own inadequacies. -$n succeeds in making a fool of $mself. -You jeer at $S $t. -$n jeers at $N's $t. -$n jeers at your $t. -You jeer at $p. -$n jeers at $p. +You jeer at the world in general. +$n seems upset with the world. +You jeer $M. +$n jeers at $N, how cruel. +$n jeers at you in an insulting and hurtful way. +Hmmm wonder where they went? +You laugh at your own inadequacies. +$n succeeds in making a fool of $mself. +You jeer at $S $t. +$n jeers at $N's $t. +$n jeers at your $t. +You jeer at $p. +$n jeers at $p. ~jest jest 1 5 5 0 -You're only jesting! -$n is only jesting! -You playfully jest with $M. -$n playfully jests with $N. -$n playfully jests with you. -You fool! That person isn't here. -You make a fool of yourself. -$n makes a fool of $mself. -You make fun of $N's $t. -$n makes fun of $N's $t. -$n makes fun of your $t. +You're only jesting! +$n is only jesting! +You playfully jest with $M. +$n playfully jests with $N. +$n playfully jests with you. +You fool! That person isn't here. +You make a fool of yourself. +$n makes a fool of $mself. +You make fun of $N's $t. +$n makes fun of $N's $t. +$n makes fun of your $t. # # ~job job 0 8 8 0 -This looks like a job for you! -This looks like a job for... $n! +This looks like a job for you! +This looks like a job for... $n! # # # @@ -3404,12 +3389,12 @@ This looks like a job for... $n! # ~jog jog 0 8 8 0 -You start to jog in place. -$n starts to jog in place. -You jog around $N in circles! -$n jogs around $N in circles! -$n is jogging around you in circles! -You can't jog around people who aren't here. +You start to jog in place. +$n starts to jog in place. +You jog around $N in circles! +$n jogs around $N in circles! +$n is jogging around you in circles! +You can't jog around people who aren't here. # # # @@ -3419,8 +3404,8 @@ You can't jog around people who aren't here. # ~joint joint 0 8 8 0 -You whip out a JoInT and get ready to meet the clouds... -$n whips out a JoInT and gets ready to meet the clouds... +You whip out a JoInT and get ready to meet the clouds... +$n whips out a JoInT and gets ready to meet the clouds... # # # @@ -3434,14 +3419,14 @@ $n whips out a JoInT and gets ready to meet the clouds... # ~joke joke 0 5 0 0 -You were only joking! -$n was only joking! -You play a cruel joke on $N! -$n plays a cruel joke on $N! -$n plays a cruel joke on you! -Find someone who actually exists to play a joke on. -You tell yourself a joke. I bet you'd laugh as well, huh? -$n tells $mself a joke... strange. +You were only joking! +$n was only joking! +You play a cruel joke on $N! +$n plays a cruel joke on $N! +$n plays a cruel joke on you! +Find someone who actually exists to play a joke on. +You tell yourself a joke. I bet you'd laugh as well, huh? +$n tells $mself a joke... strange. # # # @@ -3449,89 +3434,89 @@ $n tells $mself a joke... strange. # ~juggle juggle 0 8 8 0 -You begin to juggle. -$n begins to juggle. -You begin juggling with $N. -$n begins juggling with $N. -$n begins juggling with you. -That person is not here to juggle with. -You've only got so many hands. +You begin to juggle. +$n begins to juggle. +You begin juggling with $N. +$n begins juggling with $N. +$n begins juggling with you. +That person is not here to juggle with. +You've only got so many hands. # # # # -You juggle a knife, a flaming torch, a bowling ball, and $p. -$n juggles a knife, a flaming torch, a bowling ball, and $p. +You juggle a knife, a flaming torch, a bowling ball, and $p. +$n juggles a knife, a flaming torch, a bowling ball, and $p. ~kiss ki 0 5 0 0 -Isn't there someone you want to kiss? -$n is looking for someone to kiss. -You kiss $M. -$n kisses $N. -$n kisses you. -Never around when required. -All the lonely people :( -Tres bizarre! $n kisses $mself all over $s body. -You kiss $M on $S $t. -$N kisses $N on $S $t. -$n kisses you on your $t. -You kiss $p. -$n kisses $p. +Isn't there someone you want to kiss? +$n is looking for someone to kiss. +You kiss $M. +$n kisses $N. +$n kisses you. +Never around when required. +All the lonely people :( +Tres bizarre! $n kisses $mself all over $s body. +You kiss $M on $S $t. +$N kisses $N on $S $t. +$n kisses you on your $t. +You kiss $p. +$n kisses $p. ~kneel kneel 0 5 0 0 -You kneel. -$n kneels. -You kneel before $M. -$n kneels before $N. -$n kneels before you. -You fall over and bruise your knee. -You kneel before yourself. -$n looks pretty foolish trying kneel before $mself. -You kneel at $S $t -$n kneels at $N's $t. -$n kneels at your $t. -You kneel at $p. -$n kneels at $p. +You kneel. +$n kneels. +You kneel before $M. +$n kneels before $N. +$n kneels before you. +You fall over and bruise your knee. +You kneel before yourself. +$n looks pretty foolish trying kneel before $mself. +You kneel at $S $t +$n kneels at $N's $t. +$n kneels at your $t. +You kneel at $p. +$n kneels at $p. ~knight knight 0 5 0 0 -Whom do you wish to knight? -$n is looking for someone to knight. -You tap a magical sword on $N's shoulder and knight $M. -$n taps a magical sword on $N's shoulder and knights $M. -$n taps a magical sword on your shoulder and knights you! -You want to knight someone? -You knight yourself, wouldn't your mother be proud. -$n knights $mself, $s mother must be proud. -You knight $S $t -$n knights $N's $t. -$n knights your $t. -You knight $p. -$n knights $p. +Whom do you wish to knight? +$n is looking for someone to knight. +You tap a magical sword on $N's shoulder and knight $M. +$n taps a magical sword on $N's shoulder and knights $M. +$n taps a magical sword on your shoulder and knights you! +You want to knight someone? +You knight yourself, wouldn't your mother be proud. +$n knights $mself, $s mother must be proud. +You knight $S $t +$n knights $N's $t. +$n knights your $t. +You knight $p. +$n knights $p. ~knuckle knuckle 0 5 0 0 -You start to pop your knuckles. Time to kick some ass. -$n starts to pop $s knuckles. $e looks like $e means business! -You feed $N a knuckle sandwich! -$n feeds $N a knuckle sandwich! -$n feeds you a knuckle sandwich! Are you gonna take that??? -You can't do that, they arent here! -You crack your knuckles in a cacauphonous explosion of joints. -$n cracks $s knuckles. Causing a cacauphony of exploding joints. -You knuckle $S $t. -$n knuckles $N's $t. -$n knuckles your $t. -You knuckle $p. -$n knuckle $p. +You start to pop your knuckles. Time to kick some ass. +$n starts to pop $s knuckles. $e looks like $e means business! +You feed $N a knuckle sandwich! +$n feeds $N a knuckle sandwich! +$n feeds you a knuckle sandwich! Are you gonna take that??? +You can't do that, they arent here! +You crack your knuckles in a cacauphonous explosion of joints. +$n cracks $s knuckles. Causing a cacauphony of exploding joints. +You knuckle $S $t. +$n knuckles $N's $t. +$n knuckles your $t. +You knuckle $p. +$n knuckle $p. ~lala lala 0 8 8 0 -You stick your fingers in your ears - LA LA LA! -$n sticks $s fingers in $s ears and shouts LA LA LA! -You stick your fingers in $N's ears and shout LA LA LA! -$n sticks $s fingers in $N's ears and shouts LA LA LA! -$n sticks $s fingers in your ears and shouts LA LA LA! -Maybe you better take your fingers out of your eyes first - they're not here! -You stick your fingers in your ears, can you hear yourself? -$n sticks $s fingers in $s ears and goes LA LA LA! +You stick your fingers in your ears - LA LA LA! +$n sticks $s fingers in $s ears and shouts LA LA LA! +You stick your fingers in $N's ears and shout LA LA LA! +$n sticks $s fingers in $N's ears and shouts LA LA LA! +$n sticks $s fingers in your ears and shouts LA LA LA! +Maybe you better take your fingers out of your eyes first - they're not here! +You stick your fingers in your ears, can you hear yourself? +$n sticks $s fingers in $s ears and goes LA LA LA! # # # @@ -3539,89 +3524,89 @@ $n sticks $s fingers in $s ears and goes LA LA LA! # ~lame lame 0 8 8 0 -You know that was lame, but you couldn't help yourself. -$n knows that was lame, but $e couldn't help $mself. -You think $N's comments were really lame. -$n thinks $N's comments were really lame. -$n thinks that was really lame. -You are so lame that they didn't stick around for you to tell them. -You are being lame. -$n is being lame. -You think $N's $t is lame. -$n thinks $N's $t is lame. -$n thinks your $t is lame. -You think $p is lame. -$n thinks $p is lame. +You know that was lame, but you couldn't help yourself. +$n knows that was lame, but $e couldn't help $mself. +You think $N's comments were really lame. +$n thinks $N's comments were really lame. +$n thinks that was really lame. +You are so lame that they didn't stick around for you to tell them. +You are being lame. +$n is being lame. +You think $N's $t is lame. +$n thinks $N's $t is lame. +$n thinks your $t is lame. +You think $p is lame. +$n thinks $p is lame. ~laughs lau 0 5 0 0 -You laugh. -$n laughs. -You laugh wholeheartedly with $M. -$n laughs wholeheartedly with $N. -$n laughs wholeheartedly with you! -Well you may see something funny but I don't. -You seem to find yourself very amusing. -$n starts laughing at $s own joke. -You laugh at $S $t. -$n laughs at $N's $t. -$n laughs at your $t. -You laugh at $p. -$n laughs at $p. +You laugh. +$n laughs. +You laugh wholeheartedly with $M. +$n laughs wholeheartedly with $N. +$n laughs wholeheartedly with you! +Well you may see something funny but I don't. +You seem to find yourself very amusing. +$n starts laughing at $s own joke. +You laugh at $S $t. +$n laughs at $N's $t. +$n laughs at your $t. +You laugh at $p. +$n laughs at $p. ~lean lean 0 8 5 0 -You lean against a nearby tree. -$n leans against a nearby tree. -You lean against $N, pressing your body close. -$n leans against $N, pressing $s body close. -$n leans against you, pressing $s body close. -You try to lean on someone but end up on your butt. -That's not even possible! +You lean against a nearby tree. +$n leans against a nearby tree. +You lean against $N, pressing your body close. +$n leans against $N, pressing $s body close. +$n leans against you, pressing $s body close. +You try to lean on someone but end up on your butt. +That's not even possible! # -You lean against $S $i, pressing your body close. -$n leans against $N's $i, pressing $s body close. -$n leans against your $i, pressing $s body close. +You lean against $S $i, pressing your body close. +$n leans against $N's $i, pressing $s body close. +$n leans against your $i, pressing $s body close. # # ~licks lic 0 5 0 0 -You lick your lips and smile. -$n licks $s lips and smiles. -You lick your lips and look at $M. -$n licks $s lips and looks at $N. -$n licks $s lips and looks at you. -Lick away, nobody's here with that name. -You lick your lips. -$n licks $s lips. -You lick $S $t. -$n licks $N's $t. -$n licks your $t. -You lick $p. -$n licks $p. +You lick your lips and smile. +$n licks $s lips and smiles. +You lick your lips and look at $M. +$n licks $s lips and looks at $N. +$n licks $s lips and looks at you. +Lick away, nobody's here with that name. +You lick your lips. +$n licks $s lips. +You lick $S $t. +$n licks $N's $t. +$n licks your $t. +You lick $p. +$n licks $p. ~listen listen 0 5 0 0 -You listen with great attention. -$n listens carefully. -You listen carefully to what $N has to say. -$n pays close attention to $N. -$n listens to what you have to say. -Who you tryin' to listen to stupid? The air??? -You listen to yourself talk and start to wonder... -$n listens to $mself talk. -You listen to $S $t. -$n listens to $N's $t. -$n listens to your $t. -You listen to $p. -$n listens to $p. +You listen with great attention. +$n listens carefully. +You listen carefully to what $N has to say. +$n pays close attention to $N. +$n listens to what you have to say. +Who you tryin' to listen to stupid? The air??? +You listen to yourself talk and start to wonder... +$n listens to $mself talk. +You listen to $S $t. +$n listens to $N's $t. +$n listens to your $t. +You listen to $p. +$n listens to $p. ~lofr lofr 0 5 5 0 -You laugh on the floor, rolling. -$n laughs on the floor, rolling. -You laugh on the floor, rolling at $M. -$n laughs on the floor, rolling at $N. -$n laughs on the floor, rolling at you. -You can't laugh at someone who isn't there, that would be silly. -You laugh on the floor, rolling because you know you're silly. -$n laughs on the floor, rolling because $e knows $e's silly. +You laugh on the floor, rolling. +$n laughs on the floor, rolling. +You laugh on the floor, rolling at $M. +$n laughs on the floor, rolling at $N. +$n laughs on the floor, rolling at you. +You can't laugh at someone who isn't there, that would be silly. +You laugh on the floor, rolling because you know you're silly. +$n laughs on the floor, rolling because $e knows $e's silly. # # # @@ -3629,14 +3614,14 @@ $n laughs on the floor, rolling because $e knows $e's silly. # ~lol lol 0 5 5 0 -You laugh out loud. -$n laughs out loud. -You laugh out loud at $M. -$n laughs out loud at $N. -$n laughs out loud at you. -You can't laugh at someone who isn't even here! -You laugh out loud at yourself. -$n laughs out loud at $mself. +You laugh out loud. +$n laughs out loud. +You laugh out loud at $M. +$n laughs out loud at $N. +$n laughs out loud at you. +You can't laugh at someone who isn't even here! +You laugh out loud at yourself. +$n laughs out loud at $mself. # # # @@ -3644,89 +3629,89 @@ $n laughs out loud at $mself. # ~lost lost 0 5 0 0 -You gaze at your surroundings, trying to make out where you are. -$n wanders around in a daze, with a rather clueless face. $e must be lost! -You look at $N, completely lost. -$n stares at $N, completely lost. -$n stares at you, completely lost. -You stare and stare but are still completely lost. -You stare at yourself - but are still completely lost. -$n stares at $mself - $e is completely lost. -You stare at $S $t, completely lost. -$n stares at $N's $t, $e is completely lost. -$n stares at your $t, $e is completely lost. -You stare at $p, completely lost. -$n stares at $p, $e is completely lost. +You gaze at your surroundings, trying to make out where you are. +$n wanders around in a daze, with a rather clueless face. $e must be lost! +You look at $N, completely lost. +$n stares at $N, completely lost. +$n stares at you, completely lost. +You stare and stare but are still completely lost. +You stare at yourself - but are still completely lost. +$n stares at $mself - $e is completely lost. +You stare at $S $t, completely lost. +$n stares at $N's $t, $e is completely lost. +$n stares at your $t, $e is completely lost. +You stare at $p, completely lost. +$n stares at $p, $e is completely lost. ~love love 0 5 0 0 -You love the whole world. -$n loves everybody in the world. -You tell your true feelings to $N. -$n whispers softly to $N. -$n whispers to you sweet words of love. -Alas, your love is not present... -Well, we already know you love yourself (lucky someone does!) -$n loves $mself, can you believe it? -You love $S $t. -$n loves $N's $t. -$n loves your $t. -You love $p. -$n loves $p. +You love the whole world. +$n loves everybody in the world. +You tell your true feelings to $N. +$n whispers softly to $N. +$n whispers to you sweet words of love. +Alas, your love is not present... +Well, we already know you love yourself (lucky someone does!) +$n loves $mself, can you believe it? +You love $S $t. +$n loves $N's $t. +$n loves your $t. +You love $p. +$n loves $p. ~lust lust 0 5 0 0 -You lusty devil you. -$n is lusty. -You lust after $M! -$n lusts after $N. -$n lusts after you! -It's May! It's May! The lusty month of May! -You lust after yourself. -$n lusts after $mself, can you believe it? -You lust after $S $t. -$n lusts after $N's $t. -$n lusts after your $t. -You lust after $p. -$n lusts after $p. +You lusty devil you. +$n is lusty. +You lust after $M! +$n lusts after $N. +$n lusts after you! +It's May! It's May! The lusty month of May! +You lust after yourself. +$n lusts after $mself, can you believe it? +You lust after $S $t. +$n lusts after $N's $t. +$n lusts after your $t. +You lust after $p. +$n lusts after $p. ~lag lz 0 5 0 0 -You are suffering from lag. -$n is lagging. -You lag behind $M. -$n lags behind $N. -$n lags behind you. -The lag doesn't seem that bad for them. -You are really lagged. -$n is really lagged. -You make $S $t lag. -$n makes $N's $t lag. -$n makes your $t lag. -You make $p lag. -$n makes $p lag. +You are suffering from lag. +$n is lagging. +You lag behind $M. +$n lags behind $N. +$n lags behind you. +The lag doesn't seem that bad for them. +You are really lagged. +$n is really lagged. +You make $S $t lag. +$n makes $N's $t lag. +$n makes your $t lag. +You make $p lag. +$n makes $p lag. ~mace mace 0 8 8 0 -You look around for someone to mace. -$n pulls out a can of mace and is looking for someone to spray. -You grab your can of mace and douce $N with it. -$n pulls out a can of mace and douces $N's face with it. -$n pulls out a can of mace and douces your face. -They ran away before you could mace them. -You spray a can of mace at yourselves burning your own eyes! -$n sprays $mself with a can of mace. $e immediately breaks down into tears. -You mace $S $t. -$n maces $N's $t. -$n maces your $t. -You mace $p. -$n maces $p. +You look around for someone to mace. +$n pulls out a can of mace and is looking for someone to spray. +You grab your can of mace and douce $N with it. +$n pulls out a can of mace and douces $N's face with it. +$n pulls out a can of mace and douces your face. +They ran away before you could mace them. +You spray a can of mace at yourselves burning your own eyes! +$n sprays $mself with a can of mace. $e immediately breaks down into tears. +You mace $S $t. +$n maces $N's $t. +$n maces your $t. +You mace $p. +$n maces $p. ~madgiggle madgiggle 0 8 8 0 -You giggle madly. -$n giggles madly... -$n giggles madly at your crazy antics. -$n giggles madly at $N's insane antics. -$n giggles madly at you. -You giggle madly at someone...who isn't here anymore... -You giggle madly at yourself. -$nn is giggling madly at $mself. How strange... +You giggle madly. +$n giggles madly... +$n giggles madly at your crazy antics. +$n giggles madly at $N's insane antics. +$n giggles madly at you. +You giggle madly at someone...who isn't here anymore... +You giggle madly at yourself. +$nn is giggling madly at $mself. How strange... # # # @@ -3734,44 +3719,44 @@ $nn is giggling madly at $mself. How strange... # ~makeout makeout 0 5 0 0 -Who are you trying to makeout with? -$n is looking for someone to makeout with! -You rush up to $N and beg for some action. -$n slides up next to $N and begs for some action. -$n has a wild look in $s eyes. $e looks desperate for some action. -Sorry, looks like you have to makeout with yourself this time. -Makingout with yourself !?!? Talk about lonely.... -$n starts running $s hands up and down $s body, what is $e nuts??? -You makeout with $S $t. -$n makes out with $N's $t. -$n makes out with your $t. -You makeout with $p. -$n makes out with $p. +Who are you trying to makeout with? +$n is looking for someone to makeout with! +You rush up to $N and beg for some action. +$n slides up next to $N and begs for some action. +$n has a wild look in $s eyes. $e looks desperate for some action. +Sorry, looks like you have to makeout with yourself this time. +Makingout with yourself !?!? Talk about lonely.... +$n starts running $s hands up and down $s body, what is $e nuts??? +You makeout with $S $t. +$n makes out with $N's $t. +$n makes out with your $t. +You makeout with $p. +$n makes out with $p. ~massage massage 0 5 0 0 -Massage what, thin air? -$n is looking for someone to massage, any volunteers. -You gently massage $N's shoulders. -$n massages $N's shoulders. -$n gently massages your shoulders...ahhhhhhhhhh... -You can only massage someone in the same room as you. +Massage what, thin air? +$n is looking for someone to massage, any volunteers. +You gently massage $N's shoulders. +$n massages $N's shoulders. +$n gently massages your shoulders...ahhhhhhhhhh... +You can only massage someone in the same room as you. You practice yoga as you try to massage yourself. -$n gives a show on yoga-positions, trying to massage $mself. -You gently massage $S $t. -$n gently massages $N's $t. -$n gently massages your $t.... -You gently massage $p. -$n gently massages $p. +$n gives a show on yoga-positions, trying to massage $mself. +You gently massage $S $t. +$n gently massages $N's $t. +$n gently massages your $t.... +You gently massage $p. +$n gently massages $p. ~meds meds 0 8 8 0 -You need medication. -$n is looking for some medication. -You give $N $S daily dose of medications. -$n gives $N $S daily dose of medications. -$n gives you your daily dose of medications. -They left before you get give them their medications. -You gather up all of your medications and swallow it dry. -$n gathers up all of $s medications and swallows it dry. +You need medication. +$n is looking for some medication. +You give $N $S daily dose of medications. +$n gives $N $S daily dose of medications. +$n gives you your daily dose of medications. +They left before you get give them their medications. +You gather up all of your medications and swallow it dry. +$n gathers up all of $s medications and swallows it dry. # # # @@ -3779,38 +3764,38 @@ $n gathers up all of $s medications and swallows it dry. # ~meep meep 0 8 8 0 -You meep! -$n meeps! -You meep at $N! -$n meeps at $N! -$n meeps at you! -Your meep goes echoing off the empty walls. -You meep at yourself! -$n meeps at $mself! -You meep at $N's $t! -$n meeps at $N's $t! -$n meeps at your $t! -You meep at $p! -$n meeps at $p! +You meep! +$n meeps! +You meep at $N! +$n meeps at $N! +$n meeps at you! +Your meep goes echoing off the empty walls. +You meep at yourself! +$n meeps at $mself! +You meep at $N's $t! +$n meeps at $N's $t! +$n meeps at your $t! +You meep at $p! +$n meeps at $p! ~meow meow 0 5 0 0 -Meeeeooow! -$n meows. -You meow at $M. -$n meows at $N. -$n meows at you. -Full moon tonight, eh? -You meow at yourself. -$n meows at $mself! -You meow at $S $t. -$n meows at $N's $t. -$n meows at your $t. -You meow at $p. -$n meows at $p. +Meeeeooow! +$n meows. +You meow at $M. +$n meows at $N. +$n meows at you. +Full moon tonight, eh? +You meow at yourself. +$n meows at $mself! +You meow at $S $t. +$n meows at $N's $t. +$n meows at your $t. +You meow at $p. +$n meows at $p. ~mic mic 0 8 8 0 -You tap on the mic and wonder if it is turned on. -$n taps on the Microphone and says "Is this thing on?" +You tap on the mic and wonder if it is turned on. +$n taps on the Microphone and says "Is this thing on?" # # # @@ -3824,113 +3809,113 @@ $n taps on the Microphone and says "Is this thing on?" # ~moan moan 0 5 0 0 -You start to moan. -$n starts moaning. -You moan passionately at $M. -$n moans at $N. -$n moans passionately at you. -You moan at the moon. -You moan as if you were your own ghost. -$n moans at $mself. -You moan at $S $t. -$n moans at $N's $t. -$n moans at your $t. -You moan at $p. -$n moans at $p. +You start to moan. +$n starts moaning. +You moan passionately at $M. +$n moans at $N. +$n moans passionately at you. +You moan at the moon. +You moan as if you were your own ghost. +$n moans at $mself. +You moan at $S $t. +$n moans at $N's $t. +$n moans at your $t. +You moan at $p. +$n moans at $p. ~mock mock 0 5 0 0 -You mock the entire World. -$n mocks the entire World. -You mock $M. -$n mocks $N. -$n mocks you! -Well you may see something worth mocking, but I don't. -You mock yourself. -$n starts mocking $mself. -You mock $S $t. -$n mocks $N's $t. -$n mocks your $t. -You mock $p. -$n mocks $p. +You mock the entire World. +$n mocks the entire World. +You mock $M. +$n mocks $N. +$n mocks you! +Well you may see something worth mocking, but I don't. +You mock yourself. +$n starts mocking $mself. +You mock $S $t. +$n mocks $N's $t. +$n mocks your $t. +You mock $p. +$n mocks $p. ~model model 0 5 0 0 -You strike a pose! "I wanna be a supermodel!" -$n poses attractively and models $s fab gear. -You strike your best pose for $M. They seem to maintain neutrality. -$n is posing for $N. I think somebody wants on! -$n appears to be posing for you. $e will do anything to catch your eye won't $e! -Modeling for the wall again? You really need friends. -You pose and procede to observe yourself. "Perky!, nice and Perky!" -$n is modeling for $mself again. WHAT a surprise! -You grab $S $t and model it for $M. -$n grabs $N's $t and models it for $M. -$n grabs your $t and models it for you. -You pose attractively and model $p. It definetly goes with your outfit. -$n poses attractively and models $p. Don't they look gorgeous! +You strike a pose! "I wanna be a supermodel!" +$n poses attractively and models $s fab gear. +You strike your best pose for $M. They seem to maintain neutrality. +$n is posing for $N. I think somebody wants on! +$n appears to be posing for you. $e will do anything to catch your eye won't $e! +Modeling for the wall again? You really need friends. +You pose and procede to observe yourself. "Perky!, nice and Perky!" +$n is modeling for $mself again. WHAT a surprise! +You grab $S $t and model it for $M. +$n grabs $N's $t and models it for $M. +$n grabs your $t and models it for you. +You pose attractively and model $p. It definetly goes with your outfit. +$n poses attractively and models $p. Don't they look gorgeous! ~modest modest 0 8 8 0 -You smile modestly, mumbling "It was nothing really." -$n smiles modestly, mumbling "It was nothing really." -You assure $N it was nothing really. -$n assures $N it was nothing really. -$n assures you it was nothing really. -That person is not here to appreciate your modesty. -You don't think you're anything special. -$n doesn't think $e's particularly special. -You don't find $N's $t particularly special. -$n doesn't find $N's $t particularly special. -$n doesn't find your $t particularly special. -You don't find $p particularly special. -$n doesn't find $p particularly special. +You smile modestly, mumbling "It was nothing really." +$n smiles modestly, mumbling "It was nothing really." +You assure $N it was nothing really. +$n assures $N it was nothing really. +$n assures you it was nothing really. +That person is not here to appreciate your modesty. +You don't think you're anything special. +$n doesn't think $e's particularly special. +You don't find $N's $t particularly special. +$n doesn't find $N's $t particularly special. +$n doesn't find your $t particularly special. +You don't find $p particularly special. +$n doesn't find $p particularly special. ~moo moo 0 5 0 0 -Mooooooooo. -$n moos like a cow. -You moo at $M like a cow. -$n moos at $N like a cow. -$n moos at you like a cow. -Full moon tonight, eh? -You moo at yourself. -$n moos at $mself! -You moo at $S $t like a cow. -$n moos at $N's $t like a cow. -$n moos at your $t like a cow. -You moo at $p like a cow. -$n moos at $p like a cow. +Mooooooooo. +$n moos like a cow. +You moo at $M like a cow. +$n moos at $N like a cow. +$n moos at you like a cow. +Full moon tonight, eh? +You moo at yourself. +$n moos at $mself! +You moo at $S $t like a cow. +$n moos at $N's $t like a cow. +$n moos at your $t like a cow. +You moo at $p like a cow. +$n moos at $p like a cow. ~mooch mooch 0 5 0 0 -From whom do you wish to mooch? -$n is looking for someone to mooch off from. -You try to mooch off of $M. -$n tries to mooch off of $N. -$n is trying to mooch off of you! -Try mooching off of someone. -How? - mooching from yourself rarely works. -$n mooches off of $mself. -You trie to mooch off of $S $t. -$n tries to mooch off of $N's $t. -$n tries to mooch off of your $t. -You trie to mooch off of $p. -$n tries to mooch off of $p. +From whom do you wish to mooch? +$n is looking for someone to mooch off from. +You try to mooch off of $M. +$n tries to mooch off of $N. +$n is trying to mooch off of you! +Try mooching off of someone. +How? - mooching from yourself rarely works. +$n mooches off of $mself. +You trie to mooch off of $S $t. +$n tries to mooch off of $N's $t. +$n tries to mooch off of your $t. +You trie to mooch off of $p. +$n tries to mooch off of $p. ~moon moon 0 5 0 0 -You moon the whole world. -$n moons everyone in sight. -You drop your pants and moon $M! -$n drops $s pants and moons $N. -$n drops $s pants and moons you! -Blue Moon... You saw me standing alone... -You moon yourself, impressed? -$n moons $mself, $e has problems. -You moon $S $t. -$n moons $N's $t. -$n moons your $t. -You moon $p. -$n moons $p. +You moon the whole world. +$n moons everyone in sight. +You drop your pants and moon $M! +$n drops $s pants and moons $N. +$n drops $s pants and moons you! +Blue Moon... You saw me standing alone... +You moon yourself, impressed? +$n moons $mself, $e has problems. +You moon $S $t. +$n moons $N's $t. +$n moons your $t. +You moon $p. +$n moons $p. ~mortals mortals 0 5 0 51 -Aaagh!! I can't stand mortals!!! -$n cries out, 'Aaaagh!! I can't stand mortals!!!' +Aaagh!! I can't stand mortals!!! +$n cries out, 'Aaaagh!! I can't stand mortals!!!' # # # @@ -3944,44 +3929,44 @@ $n cries out, 'Aaaagh!! I can't stand mortals!!!' # ~mosh mosh 0 5 0 0 -You start slam-dancing. Yeah! -$n starts slam-dancing. Yeah! -You slam into $N, before proceeding to mosh around the room! -$n slams into $N, then $e continues to mosh around the room! -$n slams into you while $e slam-dances around the room! -Uh, who? Nope, nobody like that here. -You mosh with yourself. -$n moshes with $mself. -You mosh with $S $t. -$n moshes with $N's $t. -$n moshes with your $t. -You moshes with $p. -$n moshes with $p. +You start slam-dancing. Yeah! +$n starts slam-dancing. Yeah! +You slam into $N, before proceeding to mosh around the room! +$n slams into $N, then $e continues to mosh around the room! +$n slams into you while $e slam-dances around the room! +Uh, who? Nope, nobody like that here. +You mosh with yourself. +$n moshes with $mself. +You mosh with $S $t. +$n moshes with $N's $t. +$n moshes with your $t. +You moshes with $p. +$n moshes with $p. ~muahaha muahaha 0 5 0 0 -Muahahaha! -$n demonically chortles, 'Muahahaha!' -Muahahaha! You demonically chortles at $M. -Muahahaha! $n demonically chortles at $N. -Muahahaha! $n demonically chortles at you. -You seem a bit insane, but nothing more. -You tip your head back and insanely chortle, `Muahahaha!' -$n tips $s head back and insanely chortles, `Muahahaha!' -You chortle demonically at $S $t `Muahahaha!' -$n chortles demonically at $N's $t `Muahahaha!' -$n chortles demonically at your $t `Muahahaha!' -You chortle demonically at $p `Muahahaha!' -$n chortles demonically at $p `Muahahaha!' +Muahahaha! +$n demonically chortles, 'Muahahaha!' +Muahahaha! You demonically chortles at $M. +Muahahaha! $n demonically chortles at $N. +Muahahaha! $n demonically chortles at you. +You seem a bit insane, but nothing more. +You tip your head back and insanely chortle, `Muahahaha!' +$n tips $s head back and insanely chortles, `Muahahaha!' +You chortle demonically at $S $t `Muahahaha!' +$n chortles demonically at $N's $t `Muahahaha!' +$n chortles demonically at your $t `Muahahaha!' +You chortle demonically at $p `Muahahaha!' +$n chortles demonically at $p `Muahahaha!' ~muffle muffle 0 5 0 0 -You try to speak but only manage a weak muffle. -$n tries to speak but only manages a weak muffled sound. -You try to muffle $N. -$n tries to muffle $N. -$n tries to muffle you. -They're no longer hre. -You make muffled sounds to yourself. -$n makes some muffled sounds to $mself. +You try to speak but only manage a weak muffle. +$n tries to speak but only manages a weak muffled sound. +You try to muffle $N. +$n tries to muffle $N. +$n tries to muffle you. +They're no longer hre. +You make muffled sounds to yourself. +$n makes some muffled sounds to $mself. # # # @@ -3989,83 +3974,83 @@ $n makes some muffled sounds to $mself. # ~mumble mumble 0 5 0 0 -You mumble quietly. -$n mumbles quietly. -You mumble to $M. -$n mumbles to $N. -$n mumbles to you. -That person isn't here to mumble to. -You mumble to yourself. -$n mumbles to $mself. -You mumble into $N's $t. -$n mumbles into $N's $t. -$n mumbles into your $t. -You mumble at $p. -$n mumbles at $p. +You mumble quietly. +$n mumbles quietly. +You mumble to $M. +$n mumbles to $N. +$n mumbles to you. +That person isn't here to mumble to. +You mumble to yourself. +$n mumbles to $mself. +You mumble into $N's $t. +$n mumbles into $N's $t. +$n mumbles into your $t. +You mumble at $p. +$n mumbles at $p. ~muss muss 0 5 0 0 -Who's hair do you want to muss up? -$n is looking for someone's hair to muss. -You walk up to $N and muss up $S hair. -$n walks up to $N and musses up $S hair till it is in knots. -$n walks up to you and musses up your hair, you will never get those knots out now! -Sorry, they aren't here. -You pull your hair in frustration. -$n pulls $m hair in frustration. -You muss up $S $t. -$n musses up $N's $t. -$n musses up your $t. -You muss up $p. -$n musses up $p. +Who's hair do you want to muss up? +$n is looking for someone's hair to muss. +You walk up to $N and muss up $S hair. +$n walks up to $N and musses up $S hair till it is in knots. +$n walks up to you and musses up your hair, you will never get those knots out now! +Sorry, they aren't here. +You pull your hair in frustration. +$n pulls $m hair in frustration. +You muss up $S $t. +$n musses up $N's $t. +$n musses up your $t. +You muss up $p. +$n musses up $p. ~mutter mutter 0 5 0 0 -You mutter quietly under your breath. -$n mutters quietly under $s breath. -You mutter something at $M. -$n mutters something at $N. -$n mutters something at you. -If you mutter, how will anyone hear you? -You mutter quietly to yourself. -$n mutters quietly to $mself. -You mutter at $S $t. -$n mutters at $N's $t. -$n mutters at your $t. -You mutter at $p. -$n mutters at $p. +You mutter quietly under your breath. +$n mutters quietly under $s breath. +You mutter something at $M. +$n mutters something at $N. +$n mutters something at you. +If you mutter, how will anyone hear you? +You mutter quietly to yourself. +$n mutters quietly to $mself. +You mutter at $S $t. +$n mutters at $N's $t. +$n mutters at your $t. +You mutter at $p. +$n mutters at $p. ~nailfile nailfile 0 8 8 0 -You file your nails with a glazed look. -$n files $s nails with a glazed look. -You file your nails with a glazed look, obviously impressed with $N. -$n files $s nails with a glazed look, obviously impressed by $N. -$n files $s nails with a glazed look, obviously you made an impression. -You file your nails, but noone is around to admire! -You file your nails, utterly bored with yourself. -$n files $s nails, utterly bored with $mself. -You take a glance at $N's $t and start filing your nails, obviously impressed. -$n takes a glance at $N's $t and starts filing $s nails, obviously impressed. -$n takes a glance at your $t and starts filing $s nails, obviously impressed. -You take a glance at $p and start filing your nails, obviously impressed. -$n takes a glance at $p and starts filing $s nails, obviously impressed. +You file your nails with a glazed look. +$n files $s nails with a glazed look. +You file your nails with a glazed look, obviously impressed with $N. +$n files $s nails with a glazed look, obviously impressed by $N. +$n files $s nails with a glazed look, obviously you made an impression. +You file your nails, but noone is around to admire! +You file your nails, utterly bored with yourself. +$n files $s nails, utterly bored with $mself. +You take a glance at $N's $t and start filing your nails, obviously impressed. +$n takes a glance at $N's $t and starts filing $s nails, obviously impressed. +$n takes a glance at your $t and starts filing $s nails, obviously impressed. +You take a glance at $p and start filing your nails, obviously impressed. +$n takes a glance at $p and starts filing $s nails, obviously impressed. ~needle needle 0 5 5 0 -You whip out a surgical needle and glance around, looking for an arm to stab! -$n whips out a surgical needle and glances around, looking for an arm to stab. -You whip out a surgical needle, glare at $N and laugh maniacally. -$n whips out a surgical needle, glares at $N and laughs maniacally. -$n whips out a surgical needle, glares at you and laughs maniacally. -You can't stab someone who isn't there! -You whip out a surgical needle and carefully withdraw some blood from your arm. -$n whips out a surgical needle and carefully withdraws some blood from $s arm. -You whip out a surgical needle and frantically stab $N's $t. -$n whips out a surgical needle and frantically stabs $N's $t. -$n whips out a surgical needle and frantically stabs your $t. +You whip out a surgical needle and glance around, looking for an arm to stab! +$n whips out a surgical needle and glances around, looking for an arm to stab. +You whip out a surgical needle, glare at $N and laugh maniacally. +$n whips out a surgical needle, glares at $N and laughs maniacally. +$n whips out a surgical needle, glares at you and laughs maniacally. +You can't stab someone who isn't there! +You whip out a surgical needle and carefully withdraw some blood from your arm. +$n whips out a surgical needle and carefully withdraws some blood from $s arm. +You whip out a surgical needle and frantically stab $N's $t. +$n whips out a surgical needle and frantically stabs $N's $t. +$n whips out a surgical needle and frantically stabs your $t. # # ~newidea newidea 0 0 8 0 -You suddenly understand. -A lightbulb clicks on over $n's head. +You suddenly understand. +A lightbulb clicks on over $n's head. # # # @@ -4079,59 +4064,59 @@ A lightbulb clicks on over $n's head. # ~nibble nibble 0 5 0 0 -Nibble on who? -$n seems to be getting hungry. -You nibble on $N's ear. -$n nibbles on $N's ear. -$n nibbles on your ear. -Sorry, not here, better go back to dreaming about it. -You nibble on your OWN ear??????????????????? -$n nibbles on $s OWN ear (I wonder how it is done!!). -You nibble lightly on $S $t. -$n nibbles lightly on $N's $t. -$n nibbles lightly on your $t. -You nibble on $p. -$n nibbles on $p. +Nibble on who? +$n seems to be getting hungry. +You nibble on $N's ear. +$n nibbles on $N's ear. +$n nibbles on your ear. +Sorry, not here, better go back to dreaming about it. +You nibble on your OWN ear??????????????????? +$n nibbles on $s OWN ear (I wonder how it is done!!). +You nibble lightly on $S $t. +$n nibbles lightly on $N's $t. +$n nibbles lightly on your $t. +You nibble on $p. +$n nibbles on $p. ~night night 0 5 0 0 -You bid everyone a good night. -$n bids everyone a good night. -You bid $M a good night. -$n bids $N a good night. -$n bids you a good night, sleep well! -They've gone to bed before you! -You bid yourself a good night, noone else seems to care! -$n bid $mself a good night, how lonely! -You bend down and bid $S $t a good night. -$n bends down and bids $N's $t a good night. -$n bends down and bids your $t a good night. +You bid everyone a good night. +$n bids everyone a good night. +You bid $M a good night. +$n bids $N a good night. +$n bids you a good night, sleep well! +They've gone to bed before you! +You bid yourself a good night, noone else seems to care! +$n bid $mself a good night, how lonely! +You bend down and bid $S $t a good night. +$n bends down and bids $N's $t a good night. +$n bends down and bids your $t a good night. # # ~nods nod 0 5 0 0 -You nod your head. -$n nods $s head. -You nod at $N. -$n nods at $N. -$n nods at you. -They arent here. -You nod reassuringly to yourself. -$n nods reassuringly to $mself. -You nod at $M $t. -$n nods at $N's $t. -$n nods at your $t. -You nod at $p. -$n nods at $p. +You nod your head. +$n nods $s head. +You nod at $N. +$n nods at $N. +$n nods at you. +They arent here. +You nod reassuringly to yourself. +$n nods reassuringly to $mself. +You nod at $M $t. +$n nods at $N's $t. +$n nods at your $t. +You nod at $p. +$n nods at $p. ~nodrugs nodrugs 0 8 8 0 -You chant "say no to drugs." -$n says no to drugs. -You tell $N to say no to drugs. -$n tells $N to say no to drugs. -$n reminds you to say no to drugs. -They didn't stick around. -You remind yourself once again to say no to drugs. -$n reminds $mself to say no to drugs. +You chant "say no to drugs." +$n says no to drugs. +You tell $N to say no to drugs. +$n tells $N to say no to drugs. +$n reminds you to say no to drugs. +They didn't stick around. +You remind yourself once again to say no to drugs. +$n reminds $mself to say no to drugs. # # # @@ -4139,14 +4124,14 @@ $n reminds $mself to say no to drugs. # ~nono nono 0 8 8 0 -@yYou wag your finger, shouting, '@gNo@G! @gNo@G!@y'@n -@y$n wags $s finger, shouting, '@gNo@G! @gNo@G!@y'@n -@yYou wag your finger at $N, shouting '@gNo@G! @gNo@G!@y'@n -@y$n wags $s finger at $N, shouting '@gNo@G! @gNo@G!@y'@n -@y$n wags $s finger at you like your momma would, shouting, '@gNo@G! @gNo@G!'@n -@yWho are you trying to scold?@n -@yYou mutter to yourself, '@gNo@G! @gNo@G!@y'@n -@yWhat's $n muttering about?@n +@yYou wag your finger, shouting, '@gNo@G! @gNo@G!@y'@n +@y$n wags $s finger, shouting, '@gNo@G! @gNo@G!@y'@n +@yYou wag your finger at $N, shouting '@gNo@G! @gNo@G!@y'@n +@y$n wags $s finger at $N, shouting '@gNo@G! @gNo@G!@y'@n +@y$n wags $s finger at you like your momma would, shouting, '@gNo@G! @gNo@G!'@n +@yWho are you trying to scold?@n +@yYou mutter to yourself, '@gNo@G! @gNo@G!@y'@n +@yWhat's $n muttering about?@n # # # @@ -4154,83 +4139,83 @@ $n reminds $mself to say no to drugs. # ~noogie noogie 0 5 0 0 -Whom do you wish to noogie? -Run! $n is looking for someone to Noogie. -You give $M a noogie! -$n noogies $N. -$n gives you a noogie! -Such childish behavior and no one real to play with. -You give yourself a big noogie. Ouch! -$n gives $mself a big noogie! -You give $M $t a noogie. -$n gives $N's $t a noogie. -$n gives your $t a noogie. -You give $p a noogie. -$n gives $p a noogie. +Whom do you wish to noogie? +Run! $n is looking for someone to Noogie. +You give $M a noogie! +$n noogies $N. +$n gives you a noogie! +Such childish behavior and no one real to play with. +You give yourself a big noogie. Ouch! +$n gives $mself a big noogie! +You give $M $t a noogie. +$n gives $N's $t a noogie. +$n gives your $t a noogie. +You give $p a noogie. +$n gives $p a noogie. ~nudge nudge 0 5 0 0 -Nudge? Nudge??? The HELL you say!!!! -$n nudges everyone in the room suggestively. -You nudge $M with your elbow. -$n nudges $N suggestively with $s elbow. -$n nudges you suggestively. You two have an understanding. -Eh? That person isn't here, you know. -Well, just nudge yourself, but how do you get your elbow in that position? -$n nudges $mself with $s elbows, making $m look like a large chicken. -You give $M $t a nudge. -$n gives $N's $t a nudge. -$n gives your $t a nudge. -You give $p a nudge. -$n gives $p a nudge. +Nudge? Nudge??? The HELL you say!!!! +$n nudges everyone in the room suggestively. +You nudge $M with your elbow. +$n nudges $N suggestively with $s elbow. +$n nudges you suggestively. You two have an understanding. +Eh? That person isn't here, you know. +Well, just nudge yourself, but how do you get your elbow in that position? +$n nudges $mself with $s elbows, making $m look like a large chicken. +You give $M $t a nudge. +$n gives $N's $t a nudge. +$n gives your $t a nudge. +You give $p a nudge. +$n gives $p a nudge. ~nuzzle nuzzle 0 5 0 0 -Nuzzle who?? -$n is looking for someone to nuzzle. -You nuzzle $S neck softly. -$n softly nuzzles $N's neck. -$n softly nuzzles your neck. -No.. they aren't here.. -I'm sorry, friend, but that's impossible. -$n tries to nuzzle $mself? -You nuzzle $N's $t. -$n nuzzles $N's $t. -$n nuzzles your $t. -You nuzzle $p. -$n nuzzles $p. +Nuzzle who?? +$n is looking for someone to nuzzle. +You nuzzle $S neck softly. +$n softly nuzzles $N's neck. +$n softly nuzzles your neck. +No.. they aren't here.. +I'm sorry, friend, but that's impossible. +$n tries to nuzzle $mself? +You nuzzle $N's $t. +$n nuzzles $N's $t. +$n nuzzles your $t. +You nuzzle $p. +$n nuzzles $p. ~nyuk nyuk 0 5 0 0 -Nyuk, nyuk, nyuk! -$n goes 'Nyuk, nyuk, nyuk!' -You poke at $S eyes and go 'nyuk, nyuk, nyuk!' -$n pokes at $N's eyes and goes 'nyuk, nyuk, nyuk! -$n pokes at your eyes and goes 'nyuk, nyuk, nyuk! -Oh? A wise guy, huh? -You look at yourself and go 'Nyuk, nyuk, nyuk!' -$n looks at $mself and goes 'Nyuk, nyuk, nyuk!' -You look at $S $t and go 'Nyuk, nyuk, nyuk!' -$n looks atat $N's $t and goes 'Nyuk, nyuk, nyuk!' -$n looks at your $t and goes 'Nyuk, nyuk, nyuk!' -You look at $p and go 'Nyuk, nyuk, nyuk!' -$n looks at $p and goes 'Nyuk, nyuk, nyuk!' +Nyuk, nyuk, nyuk! +$n goes 'Nyuk, nyuk, nyuk!' +You poke at $S eyes and go 'nyuk, nyuk, nyuk!' +$n pokes at $N's eyes and goes 'nyuk, nyuk, nyuk! +$n pokes at your eyes and goes 'nyuk, nyuk, nyuk! +Oh? A wise guy, huh? +You look at yourself and go 'Nyuk, nyuk, nyuk!' +$n looks at $mself and goes 'Nyuk, nyuk, nyuk!' +You look at $S $t and go 'Nyuk, nyuk, nyuk!' +$n looks atat $N's $t and goes 'Nyuk, nyuk, nyuk!' +$n looks at your $t and goes 'Nyuk, nyuk, nyuk!' +You look at $p and go 'Nyuk, nyuk, nyuk!' +$n looks at $p and goes 'Nyuk, nyuk, nyuk!' ~ogle ogle 0 5 0 0 -At whom do you wish to ogle? -$n is looking for someone to ogle at. -You amorously ogle $M. -$n amorously ogles $N. -$n is amorously ogling you. -Who do you love? -You ogle yourself amorously. -$n ogles at $mself, talk about conceited? -You ogle at $M $t amorously. -$n ogles at $N's $t amorously. -$n ogles at your $t amorously. -You ogle at $p amorously. -$n ogles at $p amorously. +At whom do you wish to ogle? +$n is looking for someone to ogle at. +You amorously ogle $M. +$n amorously ogles $N. +$n is amorously ogling you. +Who do you love? +You ogle yourself amorously. +$n ogles at $mself, talk about conceited? +You ogle at $M $t amorously. +$n ogles at $N's $t amorously. +$n ogles at your $t amorously. +You ogle at $p amorously. +$n ogles at $p amorously. ~oh oh 0 5 0 0 -You give out a little, 'Oh..' -$n gives out a little, 'Oh..' +You give out a little, 'Oh..' +$n gives out a little, 'Oh..' # # # @@ -4244,12 +4229,12 @@ $n gives out a little, 'Oh..' # ~ok ok 0 8 8 0 -You let out a big, 'OK!' -$n lets out a big, 'OK!' -You nod towards $N and let out a big, 'OK!' -$n nods towards $N and lets out a big, 'OK!' -$n nods towards you and lets out a big, 'OK!' -You can't find them here. +You let out a big, 'OK!' +$n lets out a big, 'OK!' +You nod towards $N and let out a big, 'OK!' +$n nods towards $N and lets out a big, 'OK!' +$n nods towards you and lets out a big, 'OK!' +You can't find them here. # # # @@ -4259,12 +4244,12 @@ You can't find them here. # ~orcs orcs 0 5 0 0 -'Orcs...' you patronize. -'Orcs...' patronizes $n. -You motion towards $N saying, 'Orcs...' patronizingly. -$n motions towards $N saying, 'Orcs...' patronizingly. -$n motions towards you saying, 'Orcs...' patronizingly. -You can't find them to patronize. +'Orcs...' you patronize. +'Orcs...' patronizes $n. +You motion towards $N saying, 'Orcs...' patronizingly. +$n motions towards $N saying, 'Orcs...' patronizingly. +$n motions towards you saying, 'Orcs...' patronizingly. +You can't find them to patronize. # # # @@ -4274,179 +4259,179 @@ You can't find them to patronize. # ~ouch ouch 0 5 0 0 -You say ouch. -$n says ouch. -You look at $M and say ouch. -$n looks at $N and says ouch. -$n looks at you and says ouch. -I don't see anyone by that name here..? -You look at yourself and say ouch. -$n looks at $mself and says ouch, how strange. -You look at $S $t and say ouch. -$n looks at $N's $t and says ouch. -$n looks at your $t and says ouch. -You look at $p and say ouch. -$n looks at $p and says ouch. +You say ouch. +$n says ouch. +You look at $M and say ouch. +$n looks at $N and says ouch. +$n looks at you and says ouch. +I don't see anyone by that name here..? +You look at yourself and say ouch. +$n looks at $mself and says ouch, how strange. +You look at $S $t and say ouch. +$n looks at $N's $t and says ouch. +$n looks at your $t and says ouch. +You look at $p and say ouch. +$n looks at $p and says ouch. ~pat pa 0 5 0 0 -Pat who?? -$n is looking for someone to pet. -You pat $N on $S head. -$n pats $N on $S head. -$n pats you on your head. -Who, where, what?? -You pat yourself on your head, very reassuring. -$n pats $mself on the head. -You pat $M on $S $t. -$n pats $N on $S $t. -$n pats you on your $t. -You pat $p. -$n pats $p. +Pat who?? +$n is looking for someone to pet. +You pat $N on $S head. +$n pats $N on $S head. +$n pats you on your head. +Who, where, what?? +You pat yourself on your head, very reassuring. +$n pats $mself on the head. +You pat $M on $S $t. +$n pats $N on $S $t. +$n pats you on your $t. +You pat $p. +$n pats $p. ~pace pace 0 5 0 0 -You pace the floor. -$n paces the floor, wearing a rut in it. -You pace in front of $N. -$n paces in front of $N. -$n paces in front of you. -They left before you could pace in front of them. -You pace back and forth across the room impatiently. -$n paces back and forth across the room impatiently. -You pace in front of $S $t. -$n paces in front of $N's $t. -$n paces in front of your $t. -You pace in front of $p. -$n paces in front of $p. +You pace the floor. +$n paces the floor, wearing a rut in it. +You pace in front of $N. +$n paces in front of $N. +$n paces in front of you. +They left before you could pace in front of them. +You pace back and forth across the room impatiently. +$n paces back and forth across the room impatiently. +You pace in front of $S $t. +$n paces in front of $N's $t. +$n paces in front of your $t. +You pace in front of $p. +$n paces in front of $p. ~panic panic 0 5 0 0 -The sky is falling! We're all doomed! They're everywhere! Don't panic, don't PANIC!!! -$n starts to panic, $s eyes wide open with fear. -You take one look at $M and start to panic! -$n takes one look at $N and starts to panic! -$n takes one look at you and starts to panic! -Good idea, panic about nothing! -You take one look at yourself and start to panic! -$n takes one look at $mself and starts to panic! -You take one look at $S $t and start to panic. -$n takes one look at $N's $t and starts to panic. -$n takes one look at your $t and starts to panic. -You take one look at $p and start to panic. -$n takes one look at $p and starts to panic. +The sky is falling! We're all doomed! They're everywhere! Don't panic, don't PANIC!!! +$n starts to panic, $s eyes wide open with fear. +You take one look at $M and start to panic! +$n takes one look at $N and starts to panic! +$n takes one look at you and starts to panic! +Good idea, panic about nothing! +You take one look at yourself and start to panic! +$n takes one look at $mself and starts to panic! +You take one look at $S $t and start to panic. +$n takes one look at $N's $t and starts to panic. +$n takes one look at your $t and starts to panic. +You take one look at $p and start to panic. +$n takes one look at $p and starts to panic. ~pant pant 0 5 0 0 -You start panting, damn near out of breath. -$n begins panting, $e looks out of breath. -You pant at $N, showing you're out of breath. -$n pants at $N, showing that $e is out of breath. -$n pants at you, showing that $e is out of breath. -They obviously aren't here. -You pant to yourself, not wanting to show how tired you are. -$n quietly pants to $mself, trying to disguise $s tiredness. -You pant on $S $t, drool everywhere. -$n pants on $N's $t, getting drool everywhere. -$n pants on your $t, getting drool everywhere. -You pant on $p, drool everywhere. -$n pants on $p, getting drool all over it. +You start panting, damn near out of breath. +$n begins panting, $e looks out of breath. +You pant at $N, showing you're out of breath. +$n pants at $N, showing that $e is out of breath. +$n pants at you, showing that $e is out of breath. +They obviously aren't here. +You pant to yourself, not wanting to show how tired you are. +$n quietly pants to $mself, trying to disguise $s tiredness. +You pant on $S $t, drool everywhere. +$n pants on $N's $t, getting drool everywhere. +$n pants on your $t, getting drool everywhere. +You pant on $p, drool everywhere. +$n pants on $p, getting drool all over it. ~peck peck 0 5 5 0 -Who do you want to give a gentle peck on the cheek? -$n is looking for someone to give a peck on the cheek. -You give $N a gentle peck on the cheek. -$n gives $N a gentle peck on the cheek. -$n gives you a gentle peck on the cheek. -No, I'm afraid not. That person isn't here. -That's not very possible you know? -$n tries to give $mself a peck on the cheeck. Failing miserably. -You give $N a gentle peck on $S $t. -$n gives $N a gentle peck on $S $t. -$n gives you a gentle peck on your $t. +Who do you want to give a gentle peck on the cheek? +$n is looking for someone to give a peck on the cheek. +You give $N a gentle peck on the cheek. +$n gives $N a gentle peck on the cheek. +$n gives you a gentle peck on the cheek. +No, I'm afraid not. That person isn't here. +That's not very possible you know? +$n tries to give $mself a peck on the cheeck. Failing miserably. +You give $N a gentle peck on $S $t. +$n gives $N a gentle peck on $S $t. +$n gives you a gentle peck on your $t. # # ~peer peer 0 5 0 0 -You peer around you, uncertain that what you see is actually true. -$n peers around, looking as if $e has trouble seeing everything clearly. -You peer intently at $N. -$n peers intently at $N, what is $e looking for? -$n peers intently at you, what is $e looking for? -Sorry buddy, no one here like that. -You peer at yourself, no small feat. -$n peers at $mself .. no small feat. -You peer intently at $S $t. -$n peers intently at $N's $t. -$n peers intently at your $t. -You peer intently at $p. -$n peers intently at $p. +You peer around you, uncertain that what you see is actually true. +$n peers around, looking as if $e has trouble seeing everything clearly. +You peer intently at $N. +$n peers intently at $N, what is $e looking for? +$n peers intently at you, what is $e looking for? +Sorry buddy, no one here like that. +You peer at yourself, no small feat. +$n peers at $mself .. no small feat. +You peer intently at $S $t. +$n peers intently at $N's $t. +$n peers intently at your $t. +You peer intently at $p. +$n peers intently at $p. ~perspire perspire 0 5 0 0 -Cool down? -$n perspires! -You look at $s and begin to perspire. -$n looks at $N and begins to perspire. -$n looks at you and begins to perspire. -You begin to perspire. -You perspire like a pig and begin to smell like one. -$n is perspiring and is beginning to smell funny. -You perspire on $S $t. -$n perspires on $N's $t. -$n perspires on your $t. -You perspire on $p. -$n perspires on $p. +Cool down? +$n perspires! +You look at $s and begin to perspire. +$n looks at $N and begins to perspire. +$n looks at you and begins to perspire. +You begin to perspire. +You perspire like a pig and begin to smell like one. +$n is perspiring and is beginning to smell funny. +You perspire on $S $t. +$n perspires on $N's $t. +$n perspires on your $t. +You perspire on $p. +$n perspires on $p. ~pet pet 0 5 0 0 -What do you want to pet? -$n tries to pet the air. -You pet $M. -$n pets $N. -$n pets you. -You are not in Kansas anymore, pet someone that is near you. -You pet yourself, ummm wouldn't privacy be a good thing. -You see $n pet $mself -- not a pretty sight. -You pet $S $t. -$n pets $N's $t. -$n pets your $t. -You pet $p. -$n pets $p. +What do you want to pet? +$n tries to pet the air. +You pet $M. +$n pets $N. +$n pets you. +You are not in Kansas anymore, pet someone that is near you. +You pet yourself, ummm wouldn't privacy be a good thing. +You see $n pet $mself -- not a pretty sight. +You pet $S $t. +$n pets $N's $t. +$n pets your $t. +You pet $p. +$n pets $p. ~phew phew 0 5 0 0 -You let out a loud pheew! -$n wipes the sweat off $s brow and exclaims, Phew! -You wipe the sweat off your brow and exclaim, Phew to $M! -$n wipes the sweat off $s brow and exclaims, Phew! to $N. -$n wipes the sweat off $s brow and exclaims, Phew! to you. -You can't exclaim phew to them, they aren't here. -You exclaim phew to yourself. -$n exclaims phew to $mself. -You look at $S $t and exclaim, Phew! -$n looks at $N's $t and exclaims, Phew! -$n looks at your $t and exclaims, Phew! -You relax at the sight of the $p and exclaim, Phew! -$n relaxes at the sight of the $p and exclaims, Phew! +You let out a loud pheew! +$n wipes the sweat off $s brow and exclaims, Phew! +You wipe the sweat off your brow and exclaim, Phew to $M! +$n wipes the sweat off $s brow and exclaims, Phew! to $N. +$n wipes the sweat off $s brow and exclaims, Phew! to you. +You can't exclaim phew to them, they aren't here. +You exclaim phew to yourself. +$n exclaims phew to $mself. +You look at $S $t and exclaim, Phew! +$n looks at $N's $t and exclaims, Phew! +$n looks at your $t and exclaims, Phew! +You relax at the sight of the $p and exclaim, Phew! +$n relaxes at the sight of the $p and exclaims, Phew! ~phlegm phlegm 0 5 0 0 -You phlegm. -$n phlegms all over the place, making a mess. -You phlegm on $S. -$n phlegms on $N. -$n phlegms on you. -Phlegming on someone is not polite. -You try to phlegm all over yourself. -$n phlegms all over $mself. -You phlegm on $S $t, that is so disgusting. -$n phlegms on $N's $t, how disgusting. -$n phlegms on your $t, all green and slimy. -You phlegm on $p. -$n phlegms on $p. +You phlegm. +$n phlegms all over the place, making a mess. +You phlegm on $S. +$n phlegms on $N. +$n phlegms on you. +Phlegming on someone is not polite. +You try to phlegm all over yourself. +$n phlegms all over $mself. +You phlegm on $S $t, that is so disgusting. +$n phlegms on $N's $t, how disgusting. +$n phlegms on your $t, all green and slimy. +You phlegm on $p. +$n phlegms on $p. ~picknose picknose 0 8 8 0 -You pick your nose. Gross! -$n picks $s nose. Apparantly someone doesn't know any manners. -You pick your nose, unfortunately at the same time as $N glances over at you! -$n picks $s nose right when $N glances over at $m! How unfortunate! -As you glance at $n, they pick their nose!! Ewwww! -You don't see them here. -You pick your nose, hoping noone will notice you. -$n picks $s nose, looking around making sure noone notices. +You pick your nose. Gross! +$n picks $s nose. Apparantly someone doesn't know any manners. +You pick your nose, unfortunately at the same time as $N glances over at you! +$n picks $s nose right when $N glances over at $m! How unfortunate! +As you glance at $n, they pick their nose!! Ewwww! +You don't see them here. +You pick your nose, hoping noone will notice you. +$n picks $s nose, looking around making sure noone notices. # # # @@ -4454,29 +4439,29 @@ $n picks $s nose, looking around making sure noone notices. # ~pie pie 0 5 0 0 -You get hold of a new, fresh slimy pie and look around for someone who seems hungry... -$n gets hold of a new, fresh slimy pie and looks around for someone who seems hungry... -You toss a pie staight into $N's face, Bwahahahaha!! -$n tosses a pie straight into the face of $N, yuck, goo all over $S face. -You are too late to see $n tossing a pie straight at your face. You try to move, but, no... Cherry flavored goo all over your face! -You can't see that person here, sorry. Aim again. :) -You plant a pie in your face, making a good work to get yourself as messy as posible, after all you like cherry... -$n looks at a pie and suddenly plants it straigt in $s own face, whirling it around till it falls into tiny bits and pieces... -You toss a pie straight at $S $t. -$n tosses a pie straight at $N's $t, what a mess. -$n tosses a pie straight at your $t, what a mess, cherry you think. -You toss a pie onto $p. -$n tosses a pie onto $p. +You get hold of a new, fresh slimy pie and look around for someone who seems hungry... +$n gets hold of a new, fresh slimy pie and looks around for someone who seems hungry... +You toss a pie staight into $N's face, Bwahahahaha!! +$n tosses a pie straight into the face of $N, yuck, goo all over $S face. +You are too late to see $n tossing a pie straight at your face. You try to move, but, no... Cherry flavored goo all over your face! +You can't see that person here, sorry. Aim again. :) +You plant a pie in your face, making a good work to get yourself as messy as posible, after all you like cherry... +$n looks at a pie and suddenly plants it straigt in $s own face, whirling it around till it falls into tiny bits and pieces... +You toss a pie straight at $S $t. +$n tosses a pie straight at $N's $t, what a mess. +$n tosses a pie straight at your $t, what a mess, cherry you think. +You toss a pie onto $p. +$n tosses a pie onto $p. ~pillow pillow 1 5 5 0 -You yell, 'PILLOW FIGHT!' and wait for the feathers to fly. -$n yells, 'PILLOW FIGHT!' -You whack $N right in the noggin with a pillow. -$n beans $N neatly with a pillow. -You get a mouthful of feathers as $n hits you with a pillow. -Try someone who's here. -You smack yourself with a pillow. Weirdo. -$n smacks $mself with a pillow... okayyy... +You yell, 'PILLOW FIGHT!' and wait for the feathers to fly. +$n yells, 'PILLOW FIGHT!' +You whack $N right in the noggin with a pillow. +$n beans $N neatly with a pillow. +You get a mouthful of feathers as $n hits you with a pillow. +Try someone who's here. +You smack yourself with a pillow. Weirdo. +$n smacks $mself with a pillow... okayyy... # # # @@ -4484,8 +4469,8 @@ $n smacks $mself with a pillow... okayyy... # ~pindrop pin 0 8 8 0 -You test the silence by dropping a pin -$n drops a pin. @RTWAAAAAAAANNNGGGG!@n +You test the silence by dropping a pin +$n drops a pin. @RTWAAAAAAAANNNGGGG!@n # # # @@ -4499,119 +4484,119 @@ $n drops a pin. @RTWAAAAAAAANNNGGGG!@n # ~pinch pinch 0 5 0 0 -Whom do you want to pinch? Choose carefully. -$n is looking for a tush to pinch!!! -You pinch $S tush! -$n pinches $N's tush. -$n pinches your tush! -They ran away before you could pinch them. -You pinch your own tush! -$n pinches $s own tush. -You pinch $S $t. -$n pinches $N's $t. -$n pinches your $t. -You pinch $p. -$n pinches $p. +Whom do you want to pinch? Choose carefully. +$n is looking for a tush to pinch!!! +You pinch $S tush! +$n pinches $N's tush. +$n pinches your tush! +They ran away before you could pinch them. +You pinch your own tush! +$n pinches $s own tush. +You pinch $S $t. +$n pinches $N's $t. +$n pinches your $t. +You pinch $p. +$n pinches $p. ~pity pity 0 5 0 0 -You pity the world. -$n is looking for something to pity. -You pity $M, $E is so pathetic. -$n pities $N and everything $E stands for. -$n pities you and everything you stand for. -Hmmmmmmm.....nope, no one by that name here. -You pity yourself. -$n pities $mself to tears. -You pity $S $t. -$n pities $N's $t. -$n pities your $t. -You pity $p. -$n pities $p. +You pity the world. +$n is looking for something to pity. +You pity $M, $E is so pathetic. +$n pities $N and everything $E stands for. +$n pities you and everything you stand for. +Hmmmmmmm.....nope, no one by that name here. +You pity yourself. +$n pities $mself to tears. +You pity $S $t. +$n pities $N's $t. +$n pities your $t. +You pity $p. +$n pities $p. ~point point 0 5 0 0 -Who do you want to point at? -$n points in all directions, seemingly confused. -You point at $M. -$n points at $N. -$n points at you. -You must have a VERY long index-finger... -You point at yourself. Insinuating something? -$n points at $mself, suggesting that the center of matters is $e. -You point at $S $t. -$n points at $N's $t. -$n points at your $t. -You point at $p. -$n points at $p. +Who do you want to point at? +$n points in all directions, seemingly confused. +You point at $M. +$n points at $N. +$n points at you. +You must have a VERY long index-finger... +You point at yourself. Insinuating something? +$n points at $mself, suggesting that the center of matters is $e. +You point at $S $t. +$n points at $N's $t. +$n points at your $t. +You point at $p. +$n points at $p. ~poke poke 0 5 0 0 -Poke who?? -$n seems to be poking around for something. -You poke $M. -$n pokes $N. -$n pokes you. -You can't poke someone who's not here! -You poke yourself in the ribs, feeling very silly. -$n pokes $mself in the ribs, looking very sheepish. -You poke $M in $S $t. -$n pokes $N in $S $t. -$n pokes you in your $t. -You poke at $p. -$n pokes at $p. +Poke who?? +$n seems to be poking around for something. +You poke $M. +$n pokes $N. +$n pokes you. +You can't poke someone who's not here! +You poke yourself in the ribs, feeling very silly. +$n pokes $mself in the ribs, looking very sheepish. +You poke $M in $S $t. +$n pokes $N in $S $t. +$n pokes you in your $t. +You poke at $p. +$n pokes at $p. ~ponder ponder 0 5 0 0 -You ponder over matters as they appear to you at this moment. -$n sinks deeply into $s own thoughts. -You ponder over what $E just said. -$n ponders $N's words. -$n ponders your words. -You ponder. -You ponder your very existence. -$n seems to be pondering why $e is even here. -You ponder over $S $t. -$n ponders over $N's $t. -$n ponders over your $t. -You ponder over $p. -$n ponders over $p. +You ponder over matters as they appear to you at this moment. +$n sinks deeply into $s own thoughts. +You ponder over what $E just said. +$n ponders $N's words. +$n ponders your words. +You ponder. +You ponder your very existence. +$n seems to be pondering why $e is even here. +You ponder over $S $t. +$n ponders over $N's $t. +$n ponders over your $t. +You ponder over $p. +$n ponders over $p. ~pooh pooh 0 5 0 0 -You fold your arms, tap your temple and utter, 'think, think, think....' -$n folds $s arms, taps $s temple and utters, 'think, think, think....' -You fold your arms and tap your temple, deep in thought about $N. -$n folds $s arms and taps $s temple, deep in thought about $N. -$n folds $s arms and taps $s temple, deep in thought about you. -They're not here, you silly Pooh-bear. -You fold your arms and bite your tongue, deep in thought about yourself. -$n folds $s arms and bites $s tongue, deep in thought about $mself. -You fold your arms and tap your temple, deep in thought about $N's $t. -$n folds $s arms and taps $s temple, deep in thought about $N's $t. -$n folds $s arms and taps $s temple, deep in thought about your $t. +You fold your arms, tap your temple and utter, 'think, think, think....' +$n folds $s arms, taps $s temple and utters, 'think, think, think....' +You fold your arms and tap your temple, deep in thought about $N. +$n folds $s arms and taps $s temple, deep in thought about $N. +$n folds $s arms and taps $s temple, deep in thought about you. +They're not here, you silly Pooh-bear. +You fold your arms and bite your tongue, deep in thought about yourself. +$n folds $s arms and bites $s tongue, deep in thought about $mself. +You fold your arms and tap your temple, deep in thought about $N's $t. +$n folds $s arms and taps $s temple, deep in thought about $N's $t. +$n folds $s arms and taps $s temple, deep in thought about your $t. # # ~pop pop 0 8 8 0 -You mischievously get out a pin... POP! -$n mischievously gets out a pin... POP! -You get a pin and poke at $N... POP! -$n gets out a pin and pokes at $N... POP! -$n gets out a pin and pokes at you... POP! -Maybe you should take that pin and drop it. They're not here. -You get a pin and poke yourself... POP! -$n gets out a pin and pokes $mself... POP! -You get a pin and poke at $N's $t... POP! -$n gets out a pin and pokes at $N's $t... POP! -$n gets out a pin and pokes at your $t... POP! -You get out a pin and pokes at $p... POP! -$n gets out a pin and pokes at $p... POP! +You mischievously get out a pin... POP! +$n mischievously gets out a pin... POP! +You get a pin and poke at $N... POP! +$n gets out a pin and pokes at $N... POP! +$n gets out a pin and pokes at you... POP! +Maybe you should take that pin and drop it. They're not here. +You get a pin and poke yourself... POP! +$n gets out a pin and pokes $mself... POP! +You get a pin and poke at $N's $t... POP! +$n gets out a pin and pokes at $N's $t... POP! +$n gets out a pin and pokes at your $t... POP! +You get out a pin and pokes at $p... POP! +$n gets out a pin and pokes at $p... POP! ~pose pose 0 8 8 0 -You pose dramatically. -$n poses dramatically. -You pose before $N; $E seems to be impressed. -$n poses before $N; $E cheers at the drama. -$n poses dramatically at you; You feel honored. -You pose for someone, who seemingly isn't there. -You pose with passion in front of a mirror. -$n poses with passion in front of a mirror. +You pose dramatically. +$n poses dramatically. +You pose before $N; $E seems to be impressed. +$n poses before $N; $E cheers at the drama. +$n poses dramatically at you; You feel honored. +You pose for someone, who seemingly isn't there. +You pose with passion in front of a mirror. +$n poses with passion in front of a mirror. # # # @@ -4619,164 +4604,164 @@ $n poses with passion in front of a mirror. # ~postal postal 0 5 0 0 -You go postal! -Run for cover! $n is going postal. -You go postal on $N. -$n goes postal on $N! -$n goes postal on you! -You WANT to go postal on them, but they're not here. -You go postal on yourself in frustration. -$n just went postal on $mself. -You go postal on $S $t. -$n goes postal on $N's $t. -$n goes postal on your $t. -You go postal on $p in frustration. -$n goes postal on $p in frustration. +You go postal! +Run for cover! $n is going postal. +You go postal on $N. +$n goes postal on $N! +$n goes postal on you! +You WANT to go postal on them, but they're not here. +You go postal on yourself in frustration. +$n just went postal on $mself. +You go postal on $S $t. +$n goes postal on $N's $t. +$n goes postal on your $t. +You go postal on $p in frustration. +$n goes postal on $p in frustration. ~pounce pounce 0 5 0 0 -You pounce around. -$n pounces around like a cat. -You pounce on $M. -$n pounces on $N, pinning $M to the ground. -$n pounces on you, knocking you down. -They aren't here. -You pounce upon yourself. -$n pounces upon $mself. -You pounce on $S $t. -$n pounces on $N's $t. -$n pounces on your $t. -You pounce on $p. -$n pounces on $p. +You pounce around. +$n pounces around like a cat. +You pounce on $M. +$n pounces on $N, pinning $M to the ground. +$n pounces on you, knocking you down. +They aren't here. +You pounce upon yourself. +$n pounces upon $mself. +You pounce on $S $t. +$n pounces on $N's $t. +$n pounces on your $t. +You pounce on $p. +$n pounces on $p. ~pound pound 0 5 0 0 -You pound your fist into the wall! You are so mad! -$n pounds $s fist into the wall! Ouch! $e looks mad! -You pound $N into the ground! -$n pounds $N into the ground! -$n pounds you into the ground! Are you gonna take that?? -You swing your fist as you pound the air. -You pound yourself. -You watch $N pound $mself in the face. -You pound on $S $t. -$n pounds on $N's $t. -$n pounds on your $t. -You pound on $p. -$n pounds on $p. +You pound your fist into the wall! You are so mad! +$n pounds $s fist into the wall! Ouch! $e looks mad! +You pound $N into the ground! +$n pounds $N into the ground! +$n pounds you into the ground! Are you gonna take that?? +You swing your fist as you pound the air. +You pound yourself. +You watch $N pound $mself in the face. +You pound on $S $t. +$n pounds on $N's $t. +$n pounds on your $t. +You pound on $p. +$n pounds on $p. ~pout pout 0 5 0 0 -Ah, don't take it so hard. -$n pouts, $s lower lip quivering. -You pout at $N. -$n pouts at $N. -$n pouts at you. -You pout, but no one notices. -You purse your lips and pout. -$n pouts pitifully at $mself. -You pout at $S $t. -$n pouts at $N's $t. -$n pouts at your $t. -You pout at $p. -$n pouts at $p. +Ah, don't take it so hard. +$n pouts, $s lower lip quivering. +You pout at $N. +$n pouts at $N. +$n pouts at you. +You pout, but no one notices. +You purse your lips and pout. +$n pouts pitifully at $mself. +You pout at $S $t. +$n pouts at $N's $t. +$n pouts at your $t. +You pout at $p. +$n pouts at $p. ~pray pray 0 5 0 0 -You feel righteous, and maybe a little foolish. -$n begs and grovels to the powers that be. -You crawl in the dust before $M. -$n falls down and grovels in the dirt before $N. -$n kisses the dirt at your feet. -No such person around, your prayers vanish into the endless voids. -Talk about narcissism... -$n performs some strange yoga-exercises and mumbles a prayer to $mself. -You pray to $S $t. -$n prays to $N's $t. -$n prays to your $t. -You pray to $p. -$n prays to $p. +You feel righteous, and maybe a little foolish. +$n begs and grovels to the powers that be. +You crawl in the dust before $M. +$n falls down and grovels in the dirt before $N. +$n kisses the dirt at your feet. +No such person around, your prayers vanish into the endless voids. +Talk about narcissism... +$n performs some strange yoga-exercises and mumbles a prayer to $mself. +You pray to $S $t. +$n prays to $N's $t. +$n prays to your $t. +You pray to $p. +$n prays to $p. ~pride pride 0 5 0 0 -You are proud and show it. -$n just wants to make $s mommy proud. -You show your heartfelt pride to $M. -$n beams with pride at $N's accomplishments. -$n beams with pride at your accomplishments. -No such person around, your pride vanishes into the endless voids. -You pride yourself in all of your accomplishments. -$n is full of $mself, again. -You are proud of $S $t. -$n is proud of $N's $t. -$n is proud of your $t. -You is proud of $p. -$n is proud of $p. +You are proud and show it. +$n just wants to make $s mommy proud. +You show your heartfelt pride to $M. +$n beams with pride at $N's accomplishments. +$n beams with pride at your accomplishments. +No such person around, your pride vanishes into the endless voids. +You pride yourself in all of your accomplishments. +$n is full of $mself, again. +You are proud of $S $t. +$n is proud of $N's $t. +$n is proud of your $t. +You is proud of $p. +$n is proud of $p. ~propose propose 0 5 0 0 -Still looking for the special someone, eh? -$n looks around for $s lost love. -You kneel before $N vowing your love asking for $S hand in marriage. -$n kneels before $N vowing $s eternal love and devotion. -$n kneels before you proclaiming $s love for you saying, "Will you marry me?" -Who are you proposing to? -Proposing to yourself now? Are you a little desperate? -$n kneels down, gets a funny look on $s face as $e proclaims selflove! -You propose to $S $t. -$n proposes to $N's $t, I hope $E doesn't need that. -$n proposes to your $t, I hope you didn't need that. -You propose to $p. -$n proposes to $p. +Still looking for the special someone, eh? +$n looks around for $s lost love. +You kneel before $N vowing your love asking for $S hand in marriage. +$n kneels before $N vowing $s eternal love and devotion. +$n kneels before you proclaiming $s love for you saying, "Will you marry me?" +Who are you proposing to? +Proposing to yourself now? Are you a little desperate? +$n kneels down, gets a funny look on $s face as $e proclaims selflove! +You propose to $S $t. +$n proposes to $N's $t, I hope $E doesn't need that. +$n proposes to your $t, I hope you didn't need that. +You propose to $p. +$n proposes to $p. ~prozac prozac 0 5 0 0 -You get out your bottle of prozac.....*sigh* relief. -$n gets out $s bottle of prozac....he looks better?? -You hand over a prozac bottle to $N. -$n hands some prozac to $N. -$n hands ya some prozac.....relief. Ahhh... -Nobody here to take your cheap prozac. -AHHHHHHHHHHHHHHHH*sigh* -Apparently, prozac makes $n feel giddy. -You look at $S $t, and offer $M some prozac in sympathy. -$n looks at $N's $t, and offers $M some prozac in sympathy. -$n looks at your $t, and offers $M some prozac in sympathy. -You look at $p, and offer it some prozac in sympathy. -$n looks at $p, and offers it some prozac in sympathy. +You get out your bottle of prozac.....*sigh* relief. +$n gets out $s bottle of prozac....he looks better?? +You hand over a prozac bottle to $N. +$n hands some prozac to $N. +$n hands ya some prozac.....relief. Ahhh... +Nobody here to take your cheap prozac. +AHHHHHHHHHHHHHHHH*sigh* +Apparently, prozac makes $n feel giddy. +You look at $S $t, and offer $M some prozac in sympathy. +$n looks at $N's $t, and offers $M some prozac in sympathy. +$n looks at your $t, and offers $M some prozac in sympathy. +You look at $p, and offer it some prozac in sympathy. +$n looks at $p, and offers it some prozac in sympathy. ~puke puke 0 5 0 0 -You puke all over. -$n pukes. -You puke on $M. -$n pukes on $N. -$n pukes on your clothes! -Once again? -You puke on yourself. -$n pukes on $s clothes. -You puke on $S $t. -$n pukes on $N's $t. -$n pukes on your $t. -You puke on $p. -$n pukes on $p. +You puke all over. +$n pukes. +You puke on $M. +$n pukes on $N. +$n pukes on your clothes! +Once again? +You puke on yourself. +$n pukes on $s clothes. +You puke on $S $t. +$n pukes on $N's $t. +$n pukes on your $t. +You puke on $p. +$n pukes on $p. ~pull pull 0 5 0 0 -Who's leg do you want to pull? +Who's leg do you want to pull? # -You pull $S leg. -$n pulls $N's leg. -$n pulls your leg. -They're not here! -You pull your own leg. -$n pulls $s own leg. -You pull $S $i. -$n pulls $N's $i. -$n pulls your $i. -You pull at $p. -$n pulls at $p. +You pull $S leg. +$n pulls $N's leg. +$n pulls your leg. +They're not here! +You pull your own leg. +$n pulls $s own leg. +You pull $S $i. +$n pulls $N's $i. +$n pulls your $i. +You pull at $p. +$n pulls at $p. ~pulse pulse 0 8 8 0 -Who do you want to check for a pulse? -$n is looking for someone to check a pulse on. -You check $M's pulse. -$n checks $N for a pulse. -$n checks you for a pulse. -They must have seen you coming. -You check yourself for a pulse. -$n checks $mself for a pulse. +Who do you want to check for a pulse? +$n is looking for someone to check a pulse on. +You check $M's pulse. +$n checks $N for a pulse. +$n checks you for a pulse. +They must have seen you coming. +You check yourself for a pulse. +$n checks $mself for a pulse. # # # @@ -4784,83 +4769,83 @@ $n checks $mself for a pulse. # ~puppyeyes puppyeyes 0 8 8 0 -Your eyes brim with tears as you do your most sorrowful puppy eyes. -$n's eyes brim with tears as $e does $s most sorrowful puppy eyes. -Your eyes brim with tears as you look at $N, giving $M your most sorrowful puppy eyes. -$n looks at $N sorrowfully, with big tearful puppy eyes. -$n's eyes brim with tears as $e looks at you with $s most sorrowful puppy eyes. -Your puppy eyes are a wasted effort as that person is not here to fall for them. -You look at yourself tearfully, doing your most sorrowful puppy eyes. -$n looks at $mself sorrowfully, with big tearful puppy eyes. -You look at $N's $t sorrowfully, with big tearful puppy eyes. -$n looks at $N's $t sorrowfully, with big tearful puppy eyes. -$n looks at your $t sorrowfully, with big tearful puppy eyes. -You look at $p sorrowfully, with big tearful puppy eyes. -$n looks at $p sorrowfully, with big tearful puppy eyes. +Your eyes brim with tears as you do your most sorrowful puppy eyes. +$n's eyes brim with tears as $e does $s most sorrowful puppy eyes. +Your eyes brim with tears as you look at $N, giving $M your most sorrowful puppy eyes. +$n looks at $N sorrowfully, with big tearful puppy eyes. +$n's eyes brim with tears as $e looks at you with $s most sorrowful puppy eyes. +Your puppy eyes are a wasted effort as that person is not here to fall for them. +You look at yourself tearfully, doing your most sorrowful puppy eyes. +$n looks at $mself sorrowfully, with big tearful puppy eyes. +You look at $N's $t sorrowfully, with big tearful puppy eyes. +$n looks at $N's $t sorrowfully, with big tearful puppy eyes. +$n looks at your $t sorrowfully, with big tearful puppy eyes. +You look at $p sorrowfully, with big tearful puppy eyes. +$n looks at $p sorrowfully, with big tearful puppy eyes. ~purr pur 0 5 0 0 -Puuuurrrrrrrrrrrrrr............. -$n purrs contentedly. -You purr contentedly at $M. -$n purrs at $N. -$n purrs contentedly at you. -You purr, but no one notices. -You make little purring sounds to yourself. -$n purrs at $mself. -You purr at $S $t. -$n purrs at $N's $t. -$n purrs at your $t. -You purr at $p. -$n purrs at $p. +Puuuurrrrrrrrrrrrrr............. +$n purrs contentedly. +You purr contentedly at $M. +$n purrs at $N. +$n purrs contentedly at you. +You purr, but no one notices. +You make little purring sounds to yourself. +$n purrs at $mself. +You purr at $S $t. +$n purrs at $N's $t. +$n purrs at your $t. +You purr at $p. +$n purrs at $p. ~pushup pushup 0 5 0 0 -You assume the proper position and do a push-up. -$n assumes the proper position and does a push-up. -'Drop and give me 20, bucket-head!' you command $N. -$n shouts out at $N, 'Drop and give me 20, bucket-head!' -$n shouts at you, 'Drop and give me 20, bucket-head!' -You don't see them here. -You do a push-up. -$n does a push-up. -test +You assume the proper position and do a push-up. +$n assumes the proper position and does a push-up. +'Drop and give me 20, bucket-head!' you command $N. +$n shouts out at $N, 'Drop and give me 20, bucket-head!' +$n shouts at you, 'Drop and give me 20, bucket-head!' +You don't see them here. +You do a push-up. +$n does a push-up. +test # # # # ~puzzle puzzle 0 5 0 0 -You try to sort all this confusion out. -$n seems puzzled. -$E looks as puzzled as you. -$n gives $N a puzzled look. -$n gives you a puzzled look. -Hmmm wonder where they went? -You attempt to confuse yourself and succeed!! -$n succeeds in confusing $mself. -You puzzle over $S $t. -$n is puzzled by $N's $t. -$n is puzzled by your $t. -You is puzzled by $p. -$n is puzzled by $p. +You try to sort all this confusion out. +$n seems puzzled. +$E looks as puzzled as you. +$n gives $N a puzzled look. +$n gives you a puzzled look. +Hmmm wonder where they went? +You attempt to confuse yourself and succeed!! +$n succeeds in confusing $mself. +You puzzle over $S $t. +$n is puzzled by $N's $t. +$n is puzzled by your $t. +You is puzzled by $p. +$n is puzzled by $p. ~quiver quiver 0 8 8 0 -You quiver and quake like a bowl of jelly. -$n quivers and quakes like a bowl of jelly. -You eye $N fearfully, quivering and quaking like a bowl of jelly. -$n eyes $N fearfully, quivering and quaking like a bowl of jelly. -$n eyes you fearfully, quivering and quaking like a bowl of jelly. -Trying to keep yourself warm? -You eye yourself, quivering and quaking like a bowl of jelly. -$n eyes $mself, quivering and quaking like a bowl of jelly. -You eye $N's $t fearfully, quivering and quaking like a bowl of jelly. -$n eyes $N's $t fearfully, quivering and quaking like a bowl of jelly. -$n eyes your $t fearfully, quivering and quaking like a bowl of jelly. -You eye $p fearfully, quivering and quaking like a bowl of jelly. -$n eyes $p fearfully, quivering and quaking like a bowl of jelly. +You quiver and quake like a bowl of jelly. +$n quivers and quakes like a bowl of jelly. +You eye $N fearfully, quivering and quaking like a bowl of jelly. +$n eyes $N fearfully, quivering and quaking like a bowl of jelly. +$n eyes you fearfully, quivering and quaking like a bowl of jelly. +Trying to keep yourself warm? +You eye yourself, quivering and quaking like a bowl of jelly. +$n eyes $mself, quivering and quaking like a bowl of jelly. +You eye $N's $t fearfully, quivering and quaking like a bowl of jelly. +$n eyes $N's $t fearfully, quivering and quaking like a bowl of jelly. +$n eyes your $t fearfully, quivering and quaking like a bowl of jelly. +You eye $p fearfully, quivering and quaking like a bowl of jelly. +$n eyes $p fearfully, quivering and quaking like a bowl of jelly. ~rainbow rainbow 0 5 0 0 -You let everyone see a whole new R A I N B O W !! -Everyone sees a whole new R A I N B O W !! +You let everyone see a whole new R A I N B O W !! +Everyone sees a whole new R A I N B O W !! # # # @@ -4874,12 +4859,12 @@ Everyone sees a whole new R A I N B O W !! # ~raise raise 0 5 0 0 -You raise your eyebrow at the situation. -$n raises an eyebrow at the situation. -You raise an eyebrow at $N. -$n raises an eyebrow at $N. -$n raises an eyebrow at you. -You can't find them here. +You raise your eyebrow at the situation. +$n raises an eyebrow at the situation. +You raise an eyebrow at $N. +$n raises an eyebrow at $N. +$n raises an eyebrow at you. +You can't find them here. # # # @@ -4889,13 +4874,13 @@ You can't find them here. # ~raspberry raspberry 0 5 0 0 -You must blow a raspberry at someone! +You must blow a raspberry at someone! # -You blow a raspberry at $N! -$n sticks out $s tongue and blows a raspberry at $N! -$n sticks out $s tongue and blows a raspberry at you! -You don't see them here. -You gotta blow a raspberry at someone ELSE! +You blow a raspberry at $N! +$n sticks out $s tongue and blows a raspberry at $N! +$n sticks out $s tongue and blows a raspberry at you! +You don't see them here. +You gotta blow a raspberry at someone ELSE! # # # @@ -4904,23 +4889,23 @@ You gotta blow a raspberry at someone ELSE! # ~rebuke rebuke 0 5 0 0 -Who's demon spirits do you wish to rebuke? You rebuke everything. -$n rebukes everything in the this god forsaken realm. -You wave your hands at $N and rebuke $S demonic spirits! -$n waves $s hands like an idiot, rebuking demons which are clearly not there... -$n slaps you on the head, screaming 'Demonic pumpkin, I rebuke thee!' -That person's demon spirits must have gone somewhere else. -You rebuke your own inner demons! -$n waves $s hands at $mself and screams 'Out, out, Demonic Raisins, I rebuke thee!' -You rebuke $S $t. -$n rebukes $N's $t. -$n rebukes $t. -You rebuke $p. -$n rebukes $p. +Who's demon spirits do you wish to rebuke? You rebuke everything. +$n rebukes everything in the this god forsaken realm. +You wave your hands at $N and rebuke $S demonic spirits! +$n waves $s hands like an idiot, rebuking demons which are clearly not there... +$n slaps you on the head, screaming 'Demonic pumpkin, I rebuke thee!' +That person's demon spirits must have gone somewhere else. +You rebuke your own inner demons! +$n waves $s hands at $mself and screams 'Out, out, Demonic Raisins, I rebuke thee!' +You rebuke $S $t. +$n rebukes $N's $t. +$n rebukes $t. +You rebuke $p. +$n rebukes $p. ~reconnect reconnect 0 5 0 0 -You have to reconnect, be right back! -$n has to reconnect, $e'll be right back! +You have to reconnect, be right back! +$n has to reconnect, $e'll be right back! # # # @@ -4934,44 +4919,44 @@ $n has to reconnect, $e'll be right back! # ~relax relax 0 5 0 0 -You kick back and just enjoy the world around you. -$n relaxes and lets out a huge sigh of contentment. -You relax into $N's arms. -$n relaxes into $N's arms. -$n relaxes into your arms. -You can't relax, they are no where to be found. -You relax every muscle in your body. -$n relaxes every muscle in $s body. -You look at $S $t and relax. -$n looks at $N's $t and relaxes. -$n looks at your $t and relaxes. -You relax at the sight of the $p. -$n relaxes at the sight of the $p. +You kick back and just enjoy the world around you. +$n relaxes and lets out a huge sigh of contentment. +You relax into $N's arms. +$n relaxes into $N's arms. +$n relaxes into your arms. +You can't relax, they are no where to be found. +You relax every muscle in your body. +$n relaxes every muscle in $s body. +You look at $S $t and relax. +$n looks at $N's $t and relaxes. +$n looks at your $t and relaxes. +You relax at the sight of the $p. +$n relaxes at the sight of the $p. ~relief relief 0 5 0 0 -You sigh in relief. -$n sighs in relief. -You look at $M and sigh in relief. -$n sighs in relief at $N. -$n sighs in relief at you. -You sigh in relief at yourself. -You sighs in relief to yourself. -$n sighs in relief to $mself. -You sigh in relief at $S $t. -$n sighs in relief at $N's $t. -$n sighs in relief at your $t. -You sigh in relief at $p. -$n sighs in relief at $p. +You sigh in relief. +$n sighs in relief. +You look at $M and sigh in relief. +$n sighs in relief at $N. +$n sighs in relief at you. +You sigh in relief at yourself. +You sighs in relief to yourself. +$n sighs in relief to $mself. +You sigh in relief at $S $t. +$n sighs in relief at $N's $t. +$n sighs in relief at your $t. +You sigh in relief at $p. +$n sighs in relief at $p. ~ren ren 0 5 0 0 -Oh! Happy Happy, Joy Joy! -$n jumps up and shouts: "Oh, Happy Happy, Joy Joy!!" -You turn to $M and shout: "You eeediot!!" -$n turns to $N and shouts: "You eeediot!!" -$n turns to you and shouts: "You eeediot!!" -You eeediot!!! -Oh! Happy Happy, Joy Joy! -$n sniffs $mself and says: "Sttteeenky!!!" +Oh! Happy Happy, Joy Joy! +$n jumps up and shouts: "Oh, Happy Happy, Joy Joy!!" +You turn to $M and shout: "You eeediot!!" +$n turns to $N and shouts: "You eeediot!!" +$n turns to you and shouts: "You eeediot!!" +You eeediot!!! +Oh! Happy Happy, Joy Joy! +$n sniffs $mself and says: "Sttteeenky!!!" # # # @@ -4979,11 +4964,11 @@ $n sniffs $mself and says: "Sttteeenky!!!" # ~revolve revolve 0 8 8 0 -Who do you want to give the item to? -$n looks silly trying to pawn things off on people who are not there. -You give $N a revolving door. -$n slaps a revolving door on $Ns back. -$n hands you a revolving door. +Who do you want to give the item to? +$n looks silly trying to pawn things off on people who are not there. +You give $N a revolving door. +$n slaps a revolving door on $Ns back. +$n hands you a revolving door. # # # @@ -4994,14 +4979,14 @@ $n hands you a revolving door. # ~roar roar 0 5 0 0 -You ROAR like a triumphant lion! -$n ROARS like a triumphant lion! -You ROAR aggressively at $N. -$n ROARS aggressively at $N. -$n ROARS aggressively at you. -You ROAR at thin air!... pointless huh? -You ROAR and beat your chest aggressively! -$n ROARS and beats $s chest aggressively! +You ROAR like a triumphant lion! +$n ROARS like a triumphant lion! +You ROAR aggressively at $N. +$n ROARS aggressively at $N. +$n ROARS aggressively at you. +You ROAR at thin air!... pointless huh? +You ROAR and beat your chest aggressively! +$n ROARS and beats $s chest aggressively! # # # @@ -5009,44 +4994,44 @@ $n ROARS and beats $s chest aggressively! # ~rofl rofl 0 5 0 0 -You roll around on the floor, laughing. -$n rolls around on the floor, laughing. -You fall to the floor and throw yourself back and forth... LAUGHING at their antics. -$n rolls around on the floor laughing at $N's antics. -$n rolls around on the floor laughing at your antics. -You can't... you are rolling around on the floor laughing at their absence. -You start to roll around on the floor laughing at your own antics. -$n rolls around on the floor laughing at $s own antics. Neat, huh? -You collapse on the floor laughing at $S $t. -$n collapses on the floor laughing at $N's $t. -$n collapses on the floor laughing at your $t. -You collapse on the floor laughing at $p. -$n collapses on the floor laughing at $p. +You roll around on the floor, laughing. +$n rolls around on the floor, laughing. +You fall to the floor and throw yourself back and forth... LAUGHING at their antics. +$n rolls around on the floor laughing at $N's antics. +$n rolls around on the floor laughing at your antics. +You can't... you are rolling around on the floor laughing at their absence. +You start to roll around on the floor laughing at your own antics. +$n rolls around on the floor laughing at $s own antics. Neat, huh? +You collapse on the floor laughing at $S $t. +$n collapses on the floor laughing at $N's $t. +$n collapses on the floor laughing at your $t. +You collapse on the floor laughing at $p. +$n collapses on the floor laughing at $p. ~roll roll 0 5 0 0 -You roll your eyes in disgust. -$n rolls $s eyes in disgust. -You look at $M and roll your eyes in disgust. -$n looks at $N in contempt and rolls $s eyes in disgust. -$n stares at you and rolls $s eyes in digust. -Um... who? -You roll your eyes, disgusted with your own incompetence. -$n rolls $s eyes, disgusted with $mself. -You roll your eyes at $S $t in disgust. -$n rolls $s eyes at $N's $t in disgust. -$n rolls $s eyes at your $t in disgust. -You roll your eyes at $p in disgust. -$n rolls $s eyes at $p in disgust. +You roll your eyes in disgust. +$n rolls $s eyes in disgust. +You look at $M and roll your eyes in disgust. +$n looks at $N in contempt and rolls $s eyes in disgust. +$n stares at you and rolls $s eyes in digust. +Um... who? +You roll your eyes, disgusted with your own incompetence. +$n rolls $s eyes, disgusted with $mself. +You roll your eyes at $S $t in disgust. +$n rolls $s eyes at $N's $t in disgust. +$n rolls $s eyes at your $t in disgust. +You roll your eyes at $p in disgust. +$n rolls $s eyes at $p in disgust. ~romp romp 0 8 8 0 -You romp around joyfully. -$n romps around joyfully. -You romp joyfully around $N. -$n romps joyfully around $N. -$n romps joyfully around you. -They're not here, you sponge! -You romp around yourself. You feel quite dizzy. -$n romps around $mself and looks quite dizzy. +You romp around joyfully. +$n romps around joyfully. +You romp joyfully around $N. +$n romps joyfully around $N. +$n romps joyfully around you. +They're not here, you sponge! +You romp around yourself. You feel quite dizzy. +$n romps around $mself and looks quite dizzy. # # # @@ -5054,14 +5039,14 @@ $n romps around $mself and looks quite dizzy. # ~rose rose 0 8 8 0 -You whip out a beautiful @R@@@G}---`---,---@n -$n whips out a beautiful @R@@@G}---`---,---@n -You hand $N a @R@@@G}---`---,---@n -$n hands $N a @R@@@G}---@g`@G---@g,@G---@n -$n hands you a @R@@@G}---`---,---@n -The rose drops forlornly to the ground, no one is here. -You hand yourself a @R@@@G}---`---,---@n -$n hands $mself a @R@@@G}---`---,---@n +You whip out a beautiful @R@@@G}---`---,---@n +$n whips out a beautiful @R@@@G}---`---,---@n +You hand $N a @R@@@G}---`---,---@n +$n hands $N a @R@@@G}---@g`@G---@g,@G---@n +$n hands you a @R@@@G}---`---,---@n +The rose drops forlornly to the ground, no one is here. +You hand yourself a @R@@@G}---`---,---@n +$n hands $mself a @R@@@G}---`---,---@n # # # @@ -5069,83 +5054,83 @@ $n hands $mself a @R@@@G}---`---,---@n # ~ruffle ruffle 0 5 0 0 -You've got to ruffle SOMEONE. -$n is looking for someone's hair to ruffle. -You ruffle $N's hair playfully. -$n ruffles $N's hair playfully. -$n ruffles your hair playfully. -Might be a bit difficult. -You ruffle your hair, wondering how far you can go before the rest think you're crazy. -$n ruffles $s hair -- weirdo! -You ruffle $S $t. -$n ruffles $N's $t. -$n ruffles your $t. -You ruffle $p. -$n ruffles $p. +You've got to ruffle SOMEONE. +$n is looking for someone's hair to ruffle. +You ruffle $N's hair playfully. +$n ruffles $N's hair playfully. +$n ruffles your hair playfully. +Might be a bit difficult. +You ruffle your hair, wondering how far you can go before the rest think you're crazy. +$n ruffles $s hair -- weirdo! +You ruffle $S $t. +$n ruffles $N's $t. +$n ruffles your $t. +You ruffle $p. +$n ruffles $p. ~run run 0 8 8 0 -You run screaming for the hills. -$n runs screaming for the hills. -You take one look at $N and run screaming for the hills. -$n takes one look at $N and runs screaming for the hills. -$n takes one look at you and runs screaming for the hills. -You run screaming... but from who? -You run screaming from yourself... AAH! You can't get away! -$n runs screaming from $mself... $e can't get away! -You take one look at $N's $t and run screaming for the hills. -$n takes one look at $N's $t and runs screaming for the hills. -$n takes one look at your $t and runs screaming for the hills. -You take one look at $p and run screaming for the hills. -$n takes one look at $p and runs screaming for the hills. +You run screaming for the hills. +$n runs screaming for the hills. +You take one look at $N and run screaming for the hills. +$n takes one look at $N and runs screaming for the hills. +$n takes one look at you and runs screaming for the hills. +You run screaming... but from who? +You run screaming from yourself... AAH! You can't get away! +$n runs screaming from $mself... $e can't get away! +You take one look at $N's $t and run screaming for the hills. +$n takes one look at $N's $t and runs screaming for the hills. +$n takes one look at your $t and runs screaming for the hills. +You take one look at $p and run screaming for the hills. +$n takes one look at $p and runs screaming for the hills. ~sad sad 0 8 8 0 -Your face sinks, an image of sadness. -$n's face sinks, an image of sadness. -Your face sinks as you look sadly at $N. -$n's face sinks as $e looks sadly at $N. -$n's face sinks as $e looks sadly at you. -You look sad, but no one is here to see. -Your face sinks as you look sadly at yourself. -$n's face sinks as $e looks sadly at $mself. -Your face sinks as you look sadly at $N's $t. -$n's face sinks as $e looks sadly at $N's $t. -$n's face sinks as $e looks sadly at your $t. -Your face sinks as you look sadly at $p. -$n's face sinks as $e looks sadly at your $p. +Your face sinks, an image of sadness. +$n's face sinks, an image of sadness. +Your face sinks as you look sadly at $N. +$n's face sinks as $e looks sadly at $N. +$n's face sinks as $e looks sadly at you. +You look sad, but no one is here to see. +Your face sinks as you look sadly at yourself. +$n's face sinks as $e looks sadly at $mself. +Your face sinks as you look sadly at $N's $t. +$n's face sinks as $e looks sadly at $N's $t. +$n's face sinks as $e looks sadly at your $t. +Your face sinks as you look sadly at $p. +$n's face sinks as $e looks sadly at your $p. ~sage sage 0 5 5 0 -You nod sagely. -$n nods sagely. -You nod sagely to $N. -$n nods sagely to $N. -$n nods sagely to you. -Nod at who did you say? -You nod sagely, thinking about something important. -$n nods sagely, thinking about something important. -You nod sagely, thinking about $N's $t. -$n nods sagely, thinking about $N's $t. -$n nods sagely, thinking about your $t. +You nod sagely. +$n nods sagely. +You nod sagely to $N. +$n nods sagely to $N. +$n nods sagely to you. +Nod at who did you say? +You nod sagely, thinking about something important. +$n nods sagely, thinking about something important. +You nod sagely, thinking about $N's $t. +$n nods sagely, thinking about $N's $t. +$n nods sagely, thinking about your $t. # # ~salute sal 0 5 0 0 -You salute everyone present. -$n salutes everyone present. -You salute $N. -$n salutes $N. -$n salutes you. -Hmmm. I wonder who you're trying to salute? -You manage to sprain your wrist while trying to salute yourself. -$n bends $s hand backwards and salutes $mself! -You salute $S $t. -$n salutes $N's $t. -$n salutes your $t. -You salute $p. -$n salutes $p. +You salute everyone present. +$n salutes everyone present. +You salute $N. +$n salutes $N. +$n salutes you. +Hmmm. I wonder who you're trying to salute? +You manage to sprain your wrist while trying to salute yourself. +$n bends $s hand backwards and salutes $mself! +You salute $S $t. +$n salutes $N's $t. +$n salutes your $t. +You salute $p. +$n salutes $p. ~scab scab 0 5 5 0 -You pick at a scab.. Don't you know it will never heal now? -$n picks at one of $s scabs. +You pick at a scab.. Don't you know it will never heal now? +$n picks at one of $s scabs. # # # @@ -5159,23 +5144,23 @@ $n picks at one of $s scabs. # ~scold scold 0 5 0 0 -You begin to scold this Cruel World we live in. -$n begins to scold the Cruel World we live in. -You scold $M to within a thrashing of $S life. -$n scolds $N to within a thrashing of $S life. -$n scolds you to within a thrashing of your life. -Sure sure, but who might that be? -You scold yourself, there thats better, you told yourself. -$n scolds $mself furiously. -You scold $S $t. -$n scolds $N's $t. -$n scolds your $t. -You scold $p. -$n scolds $p. +You begin to scold this Cruel World we live in. +$n begins to scold the Cruel World we live in. +You scold $M to within a thrashing of $S life. +$n scolds $N to within a thrashing of $S life. +$n scolds you to within a thrashing of your life. +Sure sure, but who might that be? +You scold yourself, there thats better, you told yourself. +$n scolds $mself furiously. +You scold $S $t. +$n scolds $N's $t. +$n scolds your $t. +You scold $p. +$n scolds $p. ~scout scout 0 8 8 0 -You take a good look around. -$n looks like $e has lost something nearby. +You take a good look around. +$n looks like $e has lost something nearby. # # # @@ -5189,59 +5174,59 @@ $n looks like $e has lost something nearby. # ~scratch scratch 0 5 0 0 -You scratch your head. -$n scratches $s head in confusion. -You rake $S face with your nails. -$n tries to scratch $N's eyes out. -$n lunges at you hissing like a stray cat. -Ahh you frightened them off! Good. -Ahhhhh that feels good! -$n scratches $s head in contemplation. -You scratch $S $t. -$n scratches $N's $t. -$n scratches your $t. -You scratch $p. -$n scratches $p. +You scratch your head. +$n scratches $s head in confusion. +You rake $S face with your nails. +$n tries to scratch $N's eyes out. +$n lunges at you hissing like a stray cat. +Ahh you frightened them off! Good. +Ahhhhh that feels good! +$n scratches $s head in contemplation. +You scratch $S $t. +$n scratches $N's $t. +$n scratches your $t. +You scratch $p. +$n scratches $p. ~scream scream 0 5 0 0 -ARRRRRRRRRRGH!!!!! -$n screams loudly! -You scream at $M. -$n screams loudly in $N's ear. -$n screams in your ear! AAAAAARRRRGGHHHHH!!!!! -No one can hear your screams. -You are so mad at yourself, you could just scream! -$n gapes in a silent expression of pain and angst. -You scream at $S $t. -$n screams at $N's $t. -$n screams at your $t. -You scream at $p. -$n screams at $p. +ARRRRRRRRRRGH!!!!! +$n screams loudly! +You scream at $M. +$n screams loudly in $N's ear. +$n screams in your ear! AAAAAARRRRGGHHHHH!!!!! +No one can hear your screams. +You are so mad at yourself, you could just scream! +$n gapes in a silent expression of pain and angst. +You scream at $S $t. +$n screams at $N's $t. +$n screams at your $t. +You scream at $p. +$n screams at $p. ~scuffle scuf 0 5 0 0 -You scuffle your feet around in the dirt. -$n scuffles $s feet around in the dirt. -You scuffle your feet in front of $N. -$n scuffles $s feet in front of $N. -$n scuffles $s feet in front of you. -They left before you could scuffle in front of them. -You scuffle your feet back and forth across the room impatiently. -$n scuffles $s feet back and forth across the room impatiently. -You scuffle your feet in front of $S $t. -$n scuffles $s feet in front of $N's $t. -$n scuffles $s feet in front of your $t. -You scuffle your feet in front of $p. -$n scuffles $s feet in front of $p. +You scuffle your feet around in the dirt. +$n scuffles $s feet around in the dirt. +You scuffle your feet in front of $N. +$n scuffles $s feet in front of $N. +$n scuffles $s feet in front of you. +They left before you could scuffle in front of them. +You scuffle your feet back and forth across the room impatiently. +$n scuffles $s feet back and forth across the room impatiently. +You scuffle your feet in front of $S $t. +$n scuffles $s feet in front of $N's $t. +$n scuffles $s feet in front of your $t. +You scuffle your feet in front of $p. +$n scuffles $s feet in front of $p. ~secret secret 0 8 8 0 -Whom do you wish to give the secret TBA handshake? -$n is looking for someone to to give the secret TBA handshake. -You give $N the secret TBA handshake. -$n gives $N the secret TBA handshake. -$n gives you the secret TBA handshake. -They are not cool enough to know the secret TBA handshake anyways. -You give yourself the secret TBA handshake. -$n gives $mself the secret TBA handshake. +Whom do you wish to give the secret TBA handshake? +$n is looking for someone to to give the secret TBA handshake. +You give $N the secret TBA handshake. +$n gives $N the secret TBA handshake. +$n gives you the secret TBA handshake. +They are not cool enough to know the secret TBA handshake anyways. +You give yourself the secret TBA handshake. +$n gives $mself the secret TBA handshake. # # # @@ -5249,14 +5234,14 @@ $n gives $mself the secret TBA handshake. # ~seduce seduce 0 8 8 0 -@yYou @Dw@Ci@Dnk @yand blow @Rkisses@y at everyone in the room, attempting to seduce all of @Mthem@y. -@y$n looks like $e is trying to @Mseduce @ythe whole room!@n -@yYou slide up $S side and whisper @rnaughty@y things into $S ear.@n -@y$n slides up $N's side and whispers @rnaughty@y things into $S ear.@n -@y$n slides up your side and whispers @rnaughty@y things into your ear. @ROh my!@n -@yWho are you trying to @Mseduce@y? -@yYou pull out a mirror and blow @Rkisses@y at it, trying to @Mseduce@y yourself.@n -@yPoor $n is trying to @Mseduce@y $mself, and isn't doing a very good job.@n +@yYou @Dw@Ci@Dnk @yand blow @Rkisses@y at everyone in the room, attempting to seduce all of @Mthem@y. +@y$n looks like $e is trying to @Mseduce @ythe whole room!@n +@yYou slide up $S side and whisper @rnaughty@y things into $S ear.@n +@y$n slides up $N's side and whispers @rnaughty@y things into $S ear.@n +@y$n slides up your side and whispers @rnaughty@y things into your ear. @ROh my!@n +@yWho are you trying to @Mseduce@y? +@yYou pull out a mirror and blow @Rkisses@y at it, trying to @Mseduce@y yourself.@n +@yPoor $n is trying to @Mseduce@y $mself, and isn't doing a very good job.@n # # # @@ -5264,14 +5249,14 @@ $n gives $mself the secret TBA handshake. # ~sex sex 0 8 8 0 -What a dirty, dirty mind you have! -$n has the personality of a potted plant. -Get some soap for your mind. -$n needs some soap for $s mind. -$n needs some soap for $s mind. -Get some soap for your mind. -Get some soap for your mind. -$n needs some soap for $s mind. +What a dirty, dirty mind you have! +$n has the personality of a potted plant. +Get some soap for your mind. +$n needs some soap for $s mind. +$n needs some soap for $s mind. +Get some soap for your mind. +Get some soap for your mind. +$n needs some soap for $s mind. # # # @@ -5279,44 +5264,44 @@ $n needs some soap for $s mind. # ~shake shake 0 5 0 0 -You shake your head. -$n shakes $s head. -You shake your head at $N. -$n shakes $s head at $N. -$n shakes $s head at you. -Sorry good buddy, but that person doesn't seem to be here. -You shake your head at yourself. -$n shakes $s head to $mself. -You shake $N's $t. -$n shakes $N's $t. -$n shakes your $t. -You shake your head at $p. -$n shakes $s head at $p. +You shake your head. +$n shakes $s head. +You shake your head at $N. +$n shakes $s head at $N. +$n shakes $s head at you. +Sorry good buddy, but that person doesn't seem to be here. +You shake your head at yourself. +$n shakes $s head to $mself. +You shake $N's $t. +$n shakes $N's $t. +$n shakes your $t. +You shake your head at $p. +$n shakes $s head at $p. ~shame shame 0 5 0 0 -You bow your head in shame. -$n bows $s head in shame. -You look at $M, shame in your eyes. -$n looks at $N, shame in $s eyes. -$n looks at you, shame in $s eyes. -Sorry good buddy, but that person doesn't seem to be here. -You are ashamed of yourself. -$n is ashamed of $mself. -You are ashamed of $S $t. -$n is ashamed of $N's $t. -$n is ashamed of your $t. -You are ashamed of $p. -$n is ashamed of $p. +You bow your head in shame. +$n bows $s head in shame. +You look at $M, shame in your eyes. +$n looks at $N, shame in $s eyes. +$n looks at you, shame in $s eyes. +Sorry good buddy, but that person doesn't seem to be here. +You are ashamed of yourself. +$n is ashamed of $mself. +You are ashamed of $S $t. +$n is ashamed of $N's $t. +$n is ashamed of your $t. +You are ashamed of $p. +$n is ashamed of $p. ~sheathe sheathe 0 5 0 0 -You sheathe your weapon. -$n sheathes $s weapon. -You sheathe your weapon glaring at $M. -$n sheathes $s weapon glaring at $N. -$n sheathes $s weapon glaring at you. -In front of whom? -You put it down, you are free to live. -$n cannot take $s life, so the weapon sheathes and $n looks more alive. +You sheathe your weapon. +$n sheathes $s weapon. +You sheathe your weapon glaring at $M. +$n sheathes $s weapon glaring at $N. +$n sheathes $s weapon glaring at you. +In front of whom? +You put it down, you are free to live. +$n cannot take $s life, so the weapon sheathes and $n looks more alive. # # # @@ -5324,29 +5309,29 @@ $n cannot take $s life, so the weapon sheathes and $n looks more alive. # ~shh shh 0 5 5 0 -You whisper, 'Shhh!' -$n whispers, 'Shhh!' -You look at $m and whisper, 'Shhh!' -$n looks at $N and whispers, 'Shhh!' -$n looks at you and whispers, 'Shhh!' -They are in your mind only my friend. -You whisper quietly to yourself. -$n whispers quietly to $mself. -You look at $N's $t and whisper, 'Shhh!' -$n looks at $N's $t and whispers, 'Shhh!' -$n looks at your $t and whispers, 'Shhh!' +You whisper, 'Shhh!' +$n whispers, 'Shhh!' +You look at $m and whisper, 'Shhh!' +$n looks at $N and whispers, 'Shhh!' +$n looks at you and whispers, 'Shhh!' +They are in your mind only my friend. +You whisper quietly to yourself. +$n whispers quietly to $mself. +You look at $N's $t and whisper, 'Shhh!' +$n looks at $N's $t and whispers, 'Shhh!' +$n looks at your $t and whispers, 'Shhh!' # # ~shiskabob shiskabob 0 5 0 0 -You whip out your kabobing tools. -$n whips out $s kabobing tools and prepares lunch. -You shishkabobs $M right through $S heart. -$n shishkabobs $N right through $S heart. -$n shishkabobs you right through your heart. -Sorry good chef, but that person doesn't seem to be here. -You stab yourself in the arm. I hope you're not planning to eat that! -$n kabobs $mself right in the arm... YUCK!!! +You whip out your kabobing tools. +$n whips out $s kabobing tools and prepares lunch. +You shishkabobs $M right through $S heart. +$n shishkabobs $N right through $S heart. +$n shishkabobs you right through your heart. +Sorry good chef, but that person doesn't seem to be here. +You stab yourself in the arm. I hope you're not planning to eat that! +$n kabobs $mself right in the arm... YUCK!!! # # # @@ -5354,149 +5339,149 @@ $n kabobs $mself right in the arm... YUCK!!! # ~shiver shiver 0 5 0 0 -Brrrrrrrrr. -$n shivers uncomfortably. -You shiver at the sight of $M. -$n shivers at $N in fear. -You cause $n to shiver in fear. -Brrrrrr, mighty cold in here. -You shiver, feeling your skin covered with goose bumps. -$n shivers at $s own reflection. -You look at $S $t and shiver uncontrollably. -$n looks at $N's $t and shivers uncontrollably. -$n looks at your $t and shivers uncontrollably. -You look at $p and shiver uncontrollably. -$n looks at $p and shivers uncontrollably. +Brrrrrrrrr. +$n shivers uncomfortably. +You shiver at the sight of $M. +$n shivers at $N in fear. +You cause $n to shiver in fear. +Brrrrrr, mighty cold in here. +You shiver, feeling your skin covered with goose bumps. +$n shivers at $s own reflection. +You look at $S $t and shiver uncontrollably. +$n looks at $N's $t and shivers uncontrollably. +$n looks at your $t and shivers uncontrollably. +You look at $p and shiver uncontrollably. +$n looks at $p and shivers uncontrollably. ~shock shock 0 5 0 0 -You shuffle your feet on the floor to amass static electricity... -$n shuffles $s feet on the floor to amass static electricity... -You stick your finger to $N's nose and release a bolt of static electricity. -$n sticks $s finger to $N's nose and releases a bolt of static electricity. -$n sticks a static-electricity-charged finger on your nose, and @R*@cBZZ@CZZZ@nZZT@R*@n. -You point at the air and release a couple sparks... -You put your finger on your nose and shock yourself. -$n places $s finger on $s own nose and shocks $mself! -You grab ahold of $N's $t and release all of your amassed static electricity into it. -$n grabs ahold of $N's $t and releases all of $s amassed static electricity into it. -$n grabs your $t and releases all of $s amassed static electricity into it. -You touch $p and release a bolt of energy right through it. -$n touches $p and makes a bolt of electricity dance around and through it. +You shuffle your feet on the floor to amass static electricity... +$n shuffles $s feet on the floor to amass static electricity... +You stick your finger to $N's nose and release a bolt of static electricity. +$n sticks $s finger to $N's nose and releases a bolt of static electricity. +$n sticks a static-electricity-charged finger on your nose, and @R*@cBZZ@CZZZ@nZZT@R*@n. +You point at the air and release a couple sparks... +You put your finger on your nose and shock yourself. +$n places $s finger on $s own nose and shocks $mself! +You grab ahold of $N's $t and release all of your amassed static electricity into it. +$n grabs ahold of $N's $t and releases all of $s amassed static electricity into it. +$n grabs your $t and releases all of $s amassed static electricity into it. +You touch $p and release a bolt of energy right through it. +$n touches $p and makes a bolt of electricity dance around and through it. ~shootout shootout 0 8 8 0 -You can't have a shootout by yourself, pardner. -$n looks around for someone to hold a shoot out with. -This town ain't big enough for you and $N! -$n wiggles $s fingers, holds $s hands near $s holsters, and sizes up $N. -$n wiggles $s fingers, holds $s hands near $s holsters, and sizes you up. -That there person ain't here. -You can't have a shootout with yourself, pardner. -$n seems to think about having a shoot out with $mself. $e decides against it. +You can't have a shootout by yourself, pardner. +$n looks around for someone to hold a shoot out with. +This town ain't big enough for you and $N! +$n wiggles $s fingers, holds $s hands near $s holsters, and sizes up $N. +$n wiggles $s fingers, holds $s hands near $s holsters, and sizes you up. +That there person ain't here. +You can't have a shootout with yourself, pardner. +$n seems to think about having a shoot out with $mself. $e decides against it. You look at $N's $t and get ready to draw. $n looks at $N's $t and gets ready to draw $s guns. $n looks at your $t and gets ready to draw $s guns. -You look over $p and get ready to draw. -$n looks over $p and gets ready to draw $s guns. +You look over $p and get ready to draw. +$n looks over $p and gets ready to draw $s guns. ~shrugs shrugs 0 5 0 0 -You shrug. -$n shrugs helplessly. -You look at $M and shrug helplessly. -$n looks at $N and shrugs. -$n looks at you and shrugs helplessly. -Might be a bit difficult. -You shrug your shoulders. -$n shrugs $s shoulders totally confused. -You shrug your shoulders at $S $t. -$n shrugs $s shoulders at $N's $t. -$n shrugs $s shoulders at your $t. -You shrug your shoulders at $p. -$n shrugs $s shoulders at $p. +You shrug. +$n shrugs helplessly. +You look at $M and shrug helplessly. +$n looks at $N and shrugs. +$n looks at you and shrugs helplessly. +Might be a bit difficult. +You shrug your shoulders. +$n shrugs $s shoulders totally confused. +You shrug your shoulders at $S $t. +$n shrugs $s shoulders at $N's $t. +$n shrugs $s shoulders at your $t. +You shrug your shoulders at $p. +$n shrugs $s shoulders at $p. ~shudder shudder 0 5 0 0 -Urrrgghhh! Someone just walked over your grave. -$n shudders. -You shudder at the sight of $M. -$n shudders at $N as if $e has just seen a ghost. -$n shudders at the very sight of you. -A spooky sensation tingles up and down your spine. -You shudder in fear, as if you have seen your own ghost. -$n shudders, frightened by $s own shadow. -You shudder at the sight of $S $t. -$n shudders at the sight of $N's $t. -$n shudders at the sight of your $t. -You shudder at the sight of $p. -$n shudders at the sight of $p. +Urrrgghhh! Someone just walked over your grave. +$n shudders. +You shudder at the sight of $M. +$n shudders at $N as if $e has just seen a ghost. +$n shudders at the very sight of you. +A spooky sensation tingles up and down your spine. +You shudder in fear, as if you have seen your own ghost. +$n shudders, frightened by $s own shadow. +You shudder at the sight of $S $t. +$n shudders at the sight of $N's $t. +$n shudders at the sight of your $t. +You shudder at the sight of $p. +$n shudders at the sight of $p. ~shy shy 0 8 8 0 -You shy away from everyone. -$n shies away from everyone. -You shy away from $N. -$n shies away from $N. -$n shies away from you. -You shy away from no one at all! -You shy away from yourself. -$n shies away from $mself. -You shy away from $N's $t. -$n shies away from $N's $t. -$n shies away from your $t. -You shy away from $p. -$n shies away from $p. +You shy away from everyone. +$n shies away from everyone. +You shy away from $N. +$n shies away from $N. +$n shies away from you. +You shy away from no one at all! +You shy away from yourself. +$n shies away from $mself. +You shy away from $N's $t. +$n shies away from $N's $t. +$n shies away from your $t. +You shy away from $p. +$n shies away from $p. ~sidle sidle 0 8 8 0 -Sidle up to who? -$n contemplates sidling up to someone. -You sidle up to $N... $E has something you want? -$n sidles up to $N, $E has something $e wants? -$n sidles up to you, you have something $e wants? -You find yourself falling onto your side as you sidle up to someone who isn't there. -You sidle up to yourself... strangely uncomforting. -$n sidles up to $mself... bit sad actually. -You sidle up cozily to $N's $t. -$n sidles up to $N's $t. -$n sidles up to your $t. -You sidle up cozily to $p. -$n sidles up cozily to $p. +Sidle up to who? +$n contemplates sidling up to someone. +You sidle up to $N... $E has something you want? +$n sidles up to $N, $E has something $e wants? +$n sidles up to you, you have something $e wants? +You find yourself falling onto your side as you sidle up to someone who isn't there. +You sidle up to yourself... strangely uncomforting. +$n sidles up to $mself... bit sad actually. +You sidle up cozily to $N's $t. +$n sidles up to $N's $t. +$n sidles up to your $t. +You sidle up cozily to $p. +$n sidles up cozily to $p. ~sigh sigh 0 5 0 0 -You sigh. -$n sighs loudly. -You look at $M and sigh. -$n sighs at $N. -$n sighs at you. -You sigh in a halfhearted way. -You sigh to yourself under your breath. -$n looks around bewildered and gives a big sigh. -You sigh at $S $t. -$n sighs at $N's $t. -$n sighs at your $t. -You sigh at $p. -$n sighs at $p. +You sigh. +$n sighs loudly. +You look at $M and sigh. +$n sighs at $N. +$n sighs at you. +You sigh in a halfhearted way. +You sigh to yourself under your breath. +$n looks around bewildered and gives a big sigh. +You sigh at $S $t. +$n sighs at $N's $t. +$n sighs at your $t. +You sigh at $p. +$n sighs at $p. ~sing sing 0 5 0 0 -You raise your clear (?) voice towards the sky. -SEEK SHELTER AT ONCE! $n has begun to sing. -You serenade $M. -$n sings softly to $N. -$n sings you a love song. -Sing away no-one will hear. -You raise your clear (?) voice towards the sky, serenading yourself. -SEEK SHELTER AT ONCE! $n has begun to serenade $mself. -You sing to $S $t. -$n sings to $N's $t. -$n sings to your $t. -You sing to $p. -$n sings to $p. +You raise your clear (?) voice towards the sky. +SEEK SHELTER AT ONCE! $n has begun to sing. +You serenade $M. +$n sings softly to $N. +$n sings you a love song. +Sing away no-one will hear. +You raise your clear (?) voice towards the sky, serenading yourself. +SEEK SHELTER AT ONCE! $n has begun to serenade $mself. +You sing to $S $t. +$n sings to $N's $t. +$n sings to your $t. +You sing to $p. +$n sings to $p. ~skip skip 0 8 8 0 -You skip around merrily. -$n skips around merrily. -You merrily skip around $N. -$n merrily skips around $N. -$n merrily skips around you. -You can't skip around that person because they're not here. -You skip around rapidly, in circles! -$n skips around rapidly, in circles. +You skip around merrily. +$n skips around merrily. +You merrily skip around $N. +$n merrily skips around $N. +$n merrily skips around you. +You can't skip around that person because they're not here. +You skip around rapidly, in circles! +$n skips around rapidly, in circles. # # # @@ -5504,29 +5489,29 @@ $n skips around rapidly, in circles. # ~slap slap 0 5 0 0 -Normally you slap SOMEBODY. -$n looks around for someone to vent $s frustrations on. -That is rude, the Gods do not allow it. -$n tries to slap $N, but the Gods intervene. -$n tries to slap you, but the Gods intervene. -How about slapping someone in the same room as you?? -You slap yourself, silly you. -$n slaps $mself, really strange... -You slap $S $t. -$n slaps $N's $t. -$n slaps your $t. -You slap $p. -$n slaps $p. +Normally you slap SOMEBODY. +$n looks around for someone to vent $s frustrations on. +That is rude, the Gods do not allow it. +$n tries to slap $N, but the Gods intervene. +$n tries to slap you, but the Gods intervene. +How about slapping someone in the same room as you?? +You slap yourself, silly you. +$n slaps $mself, really strange... +You slap $S $t. +$n slaps $N's $t. +$n slaps your $t. +You slap $p. +$n slaps $p. ~slippers slippers 0 1 1 0 -You order your dog to fetch someone's slippers -$n tells $s dog to go fetch slippers for someone who's not there. -You order your dog to go fetch slippers belonging to $N. -$n orders $s dog to go and fetch the slippers of $N. -$n orders $s dog to go and fetch your slippers. -Your dog looks miffed as he cannot find them to give slippers to. -Yor dog dashes off and returns with your slippers. -$n tells $s dog to go fetch slippers for $mself. +You order your dog to fetch someone's slippers +$n tells $s dog to go fetch slippers for someone who's not there. +You order your dog to go fetch slippers belonging to $N. +$n orders $s dog to go and fetch the slippers of $N. +$n orders $s dog to go and fetch your slippers. +Your dog looks miffed as he cannot find them to give slippers to. +Yor dog dashes off and returns with your slippers. +$n tells $s dog to go fetch slippers for $mself. # # # @@ -5534,13 +5519,13 @@ $n tells $s dog to go fetch slippers for $mself. # ~slouch slouch 0 6 6 0 -You slouch lazily in the corner. -$n slouches lazily in the corner. -You slouch lazily on $N. -$n slouches lazily on $N. -$n slouches lazily on you. -Who do you want to slouch upon? -That's not possible, I'm afraid. +You slouch lazily in the corner. +$n slouches lazily in the corner. +You slouch lazily on $N. +$n slouches lazily on $N. +$n slouches lazily on you. +Who do you want to slouch upon? +That's not possible, I'm afraid. # # # @@ -5549,89 +5534,89 @@ That's not possible, I'm afraid. # ~slump slump 0 5 5 0 -Feeling extremely tired, you slump to the floor. -$n slumps tiredly to the floor. -You slump tiredly onto $S shoulder. -$n slumps tiredly onto $N's shoulder. -$n slumps tiredly onto your shoulder. -You can't slump onto someone who exists only in your mind. -Be reasonable! +Feeling extremely tired, you slump to the floor. +$n slumps tiredly to the floor. +You slump tiredly onto $S shoulder. +$n slumps tiredly onto $N's shoulder. +$n slumps tiredly onto your shoulder. +You can't slump onto someone who exists only in your mind. +Be reasonable! # -You slump tiredly onto $S $t. -$n slumps tiredly onto $N's $t. -$n slumps tiredly onto your $t. +You slump tiredly onto $S $t. +$n slumps tiredly onto $N's $t. +$n slumps tiredly onto your $t. # # ~smile sm 0 5 0 0 -You smile happily. -$n smiles happily. -You smile at $M. -$n beams a smile at $N. -$n smiles at you. -There's no one by that name around. -You smile at yourself. -$n smiles at $mself. -You smile at $S $t. -$n smiles at $N's $t. -$n smiles at your $t. -You smile at $p. -$n smiles at $p. +You smile happily. +$n smiles happily. +You smile at $M. +$n beams a smile at $N. +$n smiles at you. +There's no one by that name around. +You smile at yourself. +$n smiles at $mself. +You smile at $S $t. +$n smiles at $N's $t. +$n smiles at your $t. +You smile at $p. +$n smiles at $p. ~smack smack 0 5 0 0 -Pick someone to smack! -$n swings wildly at the air, trying to swat a fly or something. -You smack $N. $N reels from the blow. -$n gives $N a good smack, sending $M reeling. -$n smacks you! Idiot! -Nyuk Nyuk.. you miss and smack yourself instead. -You smack yourself. -$n smacks $mself? -You give $N a good smack in the $t. -$n smacks $N, right in the $t. -$n gives you a good smacking in the $t! You Idiot! -You smack $p. -$n smacks $p. +Pick someone to smack! +$n swings wildly at the air, trying to swat a fly or something. +You smack $N. $N reels from the blow. +$n gives $N a good smack, sending $M reeling. +$n smacks you! Idiot! +Nyuk Nyuk.. you miss and smack yourself instead. +You smack yourself. +$n smacks $mself? +You give $N a good smack in the $t. +$n smacks $N, right in the $t. +$n gives you a good smacking in the $t! You Idiot! +You smack $p. +$n smacks $p. ~smash smash 0 5 0 0 -WHO DO YOU WANNA SMASH? -$n thinks $e smashing air. -You smash the $N into the ground! -$n smashes $N 0 feet into the ground! -$n SMASHES you into the ground about Ten Feet! -Ummmmmmmm "mental note: i must be retarded" -Ouch, you smashed your own skull, stupid, stupid. -stupid ass $n Smashed $mself into the ground, OUCH!!! -You totaly MUTILATE $N's $t. -$n MUTILATES $N's $t. -$n has...Lets say Dismantled your $t. -YOU SMASH THE HELL OUT OF $p. -$n mutters"work dammnit WORK" as $e SMASHES $p. +WHO DO YOU WANNA SMASH? +$n thinks $e smashing air. +You smash the $N into the ground! +$n smashes $N 0 feet into the ground! +$n SMASHES you into the ground about Ten Feet! +Ummmmmmmm "mental note: i must be retarded" +Ouch, you smashed your own skull, stupid, stupid. +stupid ass $n Smashed $mself into the ground, OUCH!!! +You totaly MUTILATE $N's $t. +$n MUTILATES $N's $t. +$n has...Lets say Dismantled your $t. +YOU SMASH THE HELL OUT OF $p. +$n mutters"work dammnit WORK" as $e SMASHES $p. ~smirks smir 0 5 0 0 -You smirk. -$n smirks. -You smirk at $M. -$n smirks at $N. -$n smirks at you. -Try it again when their here. -You smirk at yourself. -$n smirks at $mself, really strange... -You smirk at $S $t. -$n smirks at $N's $t. -$n smirks at your $t. -You smirk at $p. -$n smirks at $p. +You smirk. +$n smirks. +You smirk at $M. +$n smirks at $N. +$n smirks at you. +Try it again when their here. +You smirk at yourself. +$n smirks at $mself, really strange... +You smirk at $S $t. +$n smirks at $N's $t. +$n smirks at your $t. +You smirk at $p. +$n smirks at $p. ~smite smite 0 8 8 0 -Smiting the entire MUD is not allowed (bad for business). -$n is looking for someone to smite. -You smite $N with lighting. -$n calls down lightning on $N, leaving a pile of ashes that blows away in the wind. -$n calls down lightning on you, smiting you to death. -You try to smite them but they are not around. -You smite yourself into oblivion. -$n calls down lightning upon $mself. Smiting $mself out of existence. +Smiting the entire MUD is not allowed (bad for business). +$n is looking for someone to smite. +You smite $N with lighting. +$n calls down lightning on $N, leaving a pile of ashes that blows away in the wind. +$n calls down lightning on you, smiting you to death. +You try to smite them but they are not around. +You smite yourself into oblivion. +$n calls down lightning upon $mself. Smiting $mself out of existence. # # # @@ -5639,38 +5624,38 @@ $n calls down lightning upon $mself. Smiting $mself out of existence. # ~smoke smoke 0 5 0 0 -You pull out a cigarette and begin to smoke. -$n pulls out a cigarette and starts to smoke, driving another nail into $s coffin. -You light a cigarette and give it to $N, driving another nail into $S coffin. -$n lights a cigarette and gives it to $N, driving another nail into $S coffin. -$n lights a cigarette and gives it to you, driving another nail into your coffin. -You lit a smoke for them and they walk away? -You light yourself a cigarette and drive another nail in your coffin. -$n lights $mself a cigarette. -You try to offer $S $t a cigarette. -$n offers $N's $t a cigarette. -$n offers your $t a cigarette. -You offer $p a cigarette. -$n offers $p a cigarette. +You pull out a cigarette and begin to smoke. +$n pulls out a cigarette and starts to smoke, driving another nail into $s coffin. +You light a cigarette and give it to $N, driving another nail into $S coffin. +$n lights a cigarette and gives it to $N, driving another nail into $S coffin. +$n lights a cigarette and gives it to you, driving another nail into your coffin. +You lit a smoke for them and they walk away? +You light yourself a cigarette and drive another nail in your coffin. +$n lights $mself a cigarette. +You try to offer $S $t a cigarette. +$n offers $N's $t a cigarette. +$n offers your $t a cigarette. +You offer $p a cigarette. +$n offers $p a cigarette. ~smooch smooch 0 5 0 0 -Who do you want to smooch? -$n is looking for someone to smooch. -You smooch $N all over the face. -$n smooches $N all over the face. -$n smooches you all over the face. -Now where did they go? -You want to smooch yourself?!? -$n smooches $mself, really strange... -You smooch $S $t. -$n smooches $N's $t. -$n smooches your $t. -You smooch $p. -$n smooches $p. +Who do you want to smooch? +$n is looking for someone to smooch. +You smooch $N all over the face. +$n smooches $N all over the face. +$n smooches you all over the face. +Now where did they go? +You want to smooch yourself?!? +$n smooches $mself, really strange... +You smooch $S $t. +$n smooches $N's $t. +$n smooches your $t. +You smooch $p. +$n smooches $p. ~smug smug 0 0 8 0 -You start to look smug. -$n starts to look smug. +You start to look smug. +$n starts to look smug. # # # @@ -5684,104 +5669,104 @@ $n starts to look smug. # ~snap snap 0 5 0 0 -PRONTO! You snap your fingers. -$n snaps $s fingers. -You snap your fingers at $M. -$n snaps $s fingers at $N. -$n snaps $s fingers at you. Hurry up! -You snap your fingers at no one in particular. -You snap you fingers. Aww shucks. -$n snaps $s fingers at $mself. -You snap your fingers at $S $t. -$n snaps $s fingers at $N's $t. -$n snaps $s fingers at your $t. -You snap your fingers at $p. -$n snaps $s fingers at $p. +PRONTO! You snap your fingers. +$n snaps $s fingers. +You snap your fingers at $M. +$n snaps $s fingers at $N. +$n snaps $s fingers at you. Hurry up! +You snap your fingers at no one in particular. +You snap you fingers. Aww shucks. +$n snaps $s fingers at $mself. +You snap your fingers at $S $t. +$n snaps $s fingers at $N's $t. +$n snaps $s fingers at your $t. +You snap your fingers at $p. +$n snaps $s fingers at $p. ~snarl snarl 0 5 0 0 -You snarl like a viscious animal. -$n snarls like a cornered, viscious animal. -You snarl at $M angrily. Control yourself! -$n snarls angrily at $N. $e seems incapable of controlling $mself. -$n snarls viciously at you. $s self-control seems to have gone bananas. -Eh? Who? Not here, my friend. -You snarl at yourself, obviously suffering from schizophrenia. -$n snarls at $mself, and suddenly looks very frightened. -You snarl at $S $t. -$n snarls at $N's $t. -$n snarls at your $t. -You snarl at $p. -$n snarls at $p. +You snarl like a viscious animal. +$n snarls like a cornered, viscious animal. +You snarl at $M angrily. Control yourself! +$n snarls angrily at $N. $e seems incapable of controlling $mself. +$n snarls viciously at you. $s self-control seems to have gone bananas. +Eh? Who? Not here, my friend. +You snarl at yourself, obviously suffering from schizophrenia. +$n snarls at $mself, and suddenly looks very frightened. +You snarl at $S $t. +$n snarls at $N's $t. +$n snarls at your $t. +You snarl at $p. +$n snarls at $p. ~sneer sneer 0 5 0 0 -You sneer at no one in particular. -$n sneers at everyone! -You sneer at $M. -$n sneers at $N! -$n sneers at you! -Did you wish to sneer at an actual person? -You try to sneer at yourself. -$n looks like a retard as $e tries to sneer at $mself. -You sneer at $S $t. -$n sneers at $N's $t. -$n sneers at your $t. -You sneer at $p. -$n sneers at $p. +You sneer at no one in particular. +$n sneers at everyone! +You sneer at $M. +$n sneers at $N! +$n sneers at you! +Did you wish to sneer at an actual person? +You try to sneer at yourself. +$n looks like a retard as $e tries to sneer at $mself. +You sneer at $S $t. +$n sneers at $N's $t. +$n sneers at your $t. +You sneer at $p. +$n sneers at $p. ~sneeze sneeze 0 5 0 0 -Gesundheit! -$n sneezes. -You sneeze on $M. -$n sneezes all over $N. -$n sneezes all over you. -Aww-chooo! -Something tickles your nose and you sneeze. -$n sneezes snot all over $mself. -You sneeze all over $S $t. -$n sneezes all over $N's $t. -$n sneezes all over your $t. -You sneeze all over $p. -$n sneezes all over $p. +Gesundheit! +$n sneezes. +You sneeze on $M. +$n sneezes all over $N. +$n sneezes all over you. +Aww-chooo! +Something tickles your nose and you sneeze. +$n sneezes snot all over $mself. +You sneeze all over $S $t. +$n sneezes all over $N's $t. +$n sneezes all over your $t. +You sneeze all over $p. +$n sneezes all over $p. ~snicker snicker 0 5 0 0 -You snicker softly. -$n snickers softly. -You snicker at $M. -$n snickers at $N. -$n snickers at you. -Hmm no one like that to be seen. -You snicker quietly to yourself. -$n snickers quietly to $mself, obviously some private joke. -You snicker at $S $t. -$n snickers at $N's $t. -$n snickers at your $t. -You snicker at $p. -$n snickers at $p. +You snicker softly. +$n snickers softly. +You snicker at $M. +$n snickers at $N. +$n snickers at you. +Hmm no one like that to be seen. +You snicker quietly to yourself. +$n snickers quietly to $mself, obviously some private joke. +You snicker at $S $t. +$n snickers at $N's $t. +$n snickers at your $t. +You snicker at $p. +$n snickers at $p. ~sniff sniff 0 5 0 0 -You sniff sadly. *SNIFF* -$n sniffs sadly. -You sniff $M. -$n sniffs $N. -$n sniffs under your arm. Hope you have bathed! -You sniff about - Hmmm nowhere to be found. -You sniff under your arm and nearly faint from the fumes. -$n sniffs under $s underarm and nearly faints. -You sniff $S $t. -$n sniffs $N's $t. -$n sniffs your $t. -You sniff $p. -$n sniffs $p. +You sniff sadly. *SNIFF* +$n sniffs sadly. +You sniff $M. +$n sniffs $N. +$n sniffs under your arm. Hope you have bathed! +You sniff about - Hmmm nowhere to be found. +You sniff under your arm and nearly faint from the fumes. +$n sniffs under $s underarm and nearly faints. +You sniff $S $t. +$n sniffs $N's $t. +$n sniffs your $t. +You sniff $p. +$n sniffs $p. ~snigger snigger 0 5 0 0 -You snigger like a school child. -$n sniggers like an immature child. -You snigger at $N. -$n sniggers at $N. -$n sniggers at you. -You can't find the person you wish to snigger at. -You snigger at yourself. -$n sniggers at $mself. +You snigger like a school child. +$n sniggers like an immature child. +You snigger at $N. +$n sniggers at $N. +$n sniggers at you. +You can't find the person you wish to snigger at. +You snigger at yourself. +$n sniggers at $mself. # # # @@ -5789,14 +5774,14 @@ $n sniggers at $mself. # ~snog snog 0 5 0 0 -You must snog someone! +You must snog someone! # -You give $N a fierce snogging! Thou art brave! -$n gives $N a fierce snogging! -$n moves foward and gives you a fierce snogging! -You can't find them here. -You attempt to snog yourself.. -$n disregards physical impossibility and tries to snog $mself! +You give $N a fierce snogging! Thou art brave! +$n gives $N a fierce snogging! +$n moves foward and gives you a fierce snogging! +You can't find them here. +You attempt to snog yourself.. +$n disregards physical impossibility and tries to snog $mself! # # # @@ -5804,10 +5789,10 @@ $n disregards physical impossibility and tries to snog $mself! # ~snoopy snoopy 0 5 0 0 -You do a snoopy dance -$n hops up onto Linus' piano and does a Snoopy dance. +You do a snoopy dance +$n hops up onto Linus' piano and does a Snoopy dance. # -$n hops up onto Linus' piano and does a Snoopy dance. +$n hops up onto Linus' piano and does a Snoopy dance. # # # @@ -5819,87 +5804,87 @@ $n hops up onto Linus' piano and does a Snoopy dance. # ~snore snore 0 4 0 0 -Zzzzzzzzzzzzzzzzz. -$n snores loudly. -You accuse $M of snoring. -$n accuses $N of snoring. -$n accuses you of snoring like a pig. -You hear snoring? -You snore loud enough to wake yourself. -$n snores so loud that $e wakes $mself. -You snore boringly at $S $t. -$n snores boringly at $N's $t. -$n snores boringly at your $t. -You snore boringly at $p. -$n snores boringly at $p. +Zzzzzzzzzzzzzzzzz. +$n snores loudly. +You accuse $M of snoring. +$n accuses $N of snoring. +$n accuses you of snoring like a pig. +You hear snoring? +You snore loud enough to wake yourself. +$n snores so loud that $e wakes $mself. +You snore boringly at $S $t. +$n snores boringly at $N's $t. +$n snores boringly at your $t. +You snore boringly at $p. +$n snores boringly at $p. ~snort snort 0 5 0 0 -You snort in discontent. -$n snorts in discontent. -You snort in discontent at $M. -$n snorts in discontent at $N. -$n snorts in discontent at you. -Snort away, they are not here to hear your discontent. -You snort in discontent at yourself. -$n snorts in discontent at $mself. -You snort in discontent at $S $t. -$n snorts in discontent at $N's $t. -$n snorts in discontent at your $t. -You snort in discontent at $p. -$n snorts in discontent at $p. +You snort in discontent. +$n snorts in discontent. +You snort in discontent at $M. +$n snorts in discontent at $N. +$n snorts in discontent at you. +Snort away, they are not here to hear your discontent. +You snort in discontent at yourself. +$n snorts in discontent at $mself. +You snort in discontent at $S $t. +$n snorts in discontent at $N's $t. +$n snorts in discontent at your $t. +You snort in discontent at $p. +$n snorts in discontent at $p. ~snowball snowball 0 5 0 0 -Who do you want to throw a snowball at?? -$n has a snowball $e needs to get rid of. -You throw a snowball in $N's face. -$n conjures a snowball from thin air and throws it at $N. -$n conjures a snowball from thin air and throws it at you. -You stand with the snowball in your hand because your victim is not here. -You conjure a snowball from thin air and throw it at yourself. -$n conjures a snowball out of the thin air and throws it at $mself. -You conjure a snowball out of thin air and throw it at $S $t. -$n conjures a snowball out of thin air and throws it at $N's $t. -$n conjures a snowball out of thin air and throws it at your $t. -You conjure a snowball out of thin air and throw it at $p. -$n conjures a snowball out of thin air and throws it at $p. +Who do you want to throw a snowball at?? +$n has a snowball $e needs to get rid of. +You throw a snowball in $N's face. +$n conjures a snowball from thin air and throws it at $N. +$n conjures a snowball from thin air and throws it at you. +You stand with the snowball in your hand because your victim is not here. +You conjure a snowball from thin air and throw it at yourself. +$n conjures a snowball out of the thin air and throws it at $mself. +You conjure a snowball out of thin air and throw it at $S $t. +$n conjures a snowball out of thin air and throws it at $N's $t. +$n conjures a snowball out of thin air and throws it at your $t. +You conjure a snowball out of thin air and throw it at $p. +$n conjures a snowball out of thin air and throws it at $p. ~snuggle snuggle 0 5 0 0 -You wish to do some laundry? -$n wants to snuggle. -you snuggle $M. -$n snuggles up to $N. -$n snuggles up to you. -They aren't here. -You snuggle with yourself. -$n tries to snuggle $mself? -You snuggle up to $N's $t. -$n snuggles up to $N's $t. -$n snuggles up to your $t. -You snuggle up to $p. -$n snuggles up to $p. +You wish to do some laundry? +$n wants to snuggle. +you snuggle $M. +$n snuggles up to $N. +$n snuggles up to you. +They aren't here. +You snuggle with yourself. +$n tries to snuggle $mself? +You snuggle up to $N's $t. +$n snuggles up to $N's $t. +$n snuggles up to your $t. +You snuggle up to $p. +$n snuggles up to $p. ~sob sob 0 5 0 0 -Who's shoulder do you want to cry on? -$n looks around for a shoulder to cry on. -You bawl your eyes out on $N's shoulder. -$n leans on $N's shoulder and bawls $s eyes out. -$n leans on your shoulder and bawls $s eyes out, soaking you. -Aww....all alone again huh? -You break down bawling, tears flying everywhere. -$n breaks down bawling, tears flying everywhere. -You sob on $S $t. -$n sobs on $N's $t. -$n sobs on your $t. -You sob on $p. -$n sobs on $p. +Who's shoulder do you want to cry on? +$n looks around for a shoulder to cry on. +You bawl your eyes out on $N's shoulder. +$n leans on $N's shoulder and bawls $s eyes out. +$n leans on your shoulder and bawls $s eyes out, soaking you. +Aww....all alone again huh? +You break down bawling, tears flying everywhere. +$n breaks down bawling, tears flying everywhere. +You sob on $S $t. +$n sobs on $N's $t. +$n sobs on your $t. +You sob on $p. +$n sobs on $p. ~sorry sorry 0 5 0 0 -You snivel out a, 'Sorry.' -$n snivels out a, 'Sorry.' -You snivel out a, 'Sorry,' to $N. -$n snivels out, 'Sorry,' to $N. -$n snivels out, 'Sorry,' to you. -You don't see them here. +You snivel out a, 'Sorry.' +$n snivels out a, 'Sorry.' +You snivel out a, 'Sorry,' to $N. +$n snivels out, 'Sorry,' to $N. +$n snivels out, 'Sorry,' to you. +You don't see them here. # # # @@ -5909,29 +5894,29 @@ You don't see them here. # ~spank spank 0 5 0 0 -You spank WHO? Eh? How? Naaah, you'd never. -$n spanks the thin air with a flat hand. -You spank $M vigorously, long and hard. Your hand hurts. -$n spanks $N over $s knee. It hurts to even watch. -$n spanks you long and hard. You feel like a naughty child. -Are you sure about this? I mean, that person isn't even here! -You spank yourself, such a naughty person. -$n spanks $mself, $e seems to enjoy it a little too much. -You spank $M $t. -$n spanks $N's $t. -$n spanks your $t. -You spank $p. -$n spanks $p. +You spank WHO? Eh? How? Naaah, you'd never. +$n spanks the thin air with a flat hand. +You spank $M vigorously, long and hard. Your hand hurts. +$n spanks $N over $s knee. It hurts to even watch. +$n spanks you long and hard. You feel like a naughty child. +Are you sure about this? I mean, that person isn't even here! +You spank yourself, such a naughty person. +$n spanks $mself, $e seems to enjoy it a little too much. +You spank $M $t. +$n spanks $N's $t. +$n spanks your $t. +You spank $p. +$n spanks $p. ~spew spew 0 5 0 0 -SPEW!!!!! -EWW!!! $n spews all over. -EWW!!! You spew all over $M. -YECK!!! $n spews all over $N. -YECK!!! $n spews all over you! -Again? -You spew all over yourself. -$n spews all over $s own clothes. +SPEW!!!!! +EWW!!! $n spews all over. +EWW!!! You spew all over $M. +YECK!!! $n spews all over $N. +YECK!!! $n spews all over you! +Again? +You spew all over yourself. +$n spews all over $s own clothes. # # # @@ -5939,74 +5924,59 @@ $n spews all over $s own clothes. # ~spit spit 0 5 0 0 -You spit on the ground. -$n spits on the ground. -You spit on $M. -$n spits at $N. -$n spits at you. -Can you spit that far? -You drool down your front. -$n drools down $s front. -You spit on $S $t. -$n spits on $N's $t. -$n spits on your $t. -You spit on $p. -$n spits on $p. +You spit on the ground. +$n spits on the ground. +You spit on $M. +$n spits at $N. +$n spits at you. +Can you spit that far? +You drool down your front. +$n drools down $s front. +You spit on $S $t. +$n spits on $N's $t. +$n spits on your $t. +You spit on $p. +$n spits on $p. ~splash splash 0 5 0 0 -You splash your face with water. -$n splashes $s face water. -You splash water on $N soaking $M.... how rude. -$n splashes water on $N soaking $M.... run you might be next. -$n splashes you with water... you are soaked... REVENGE! -Whom do you want to splash water on again? -You splash water all over yourself..... FOOL you are drenched..... -$n splashes water all over $mself... the FOOL is drenched... -You playfully splash $N's $t with water. -$n playfully splashes $N's $t with water. -$n playfully splashes water at your $t...... going to take that? -You splash $p with water, trying to clean off those nasty bloodstains. -$n splashes $p with water, and starts to wash away an imaginary bloodstain. - -~spondebath spondebath 0 0 8 0 -This action is unfinished. -This action is unfinished. -# -# -# -# -# -# -# -# -# -# -# +You splash your face with water. +$n splashes $s face water. +You splash water on $N soaking $M.... how rude. +$n splashes water on $N soaking $M.... run you might be next. +$n splashes you with water... you are soaked... REVENGE! +Whom do you want to splash water on again? +You splash water all over yourself..... FOOL you are drenched..... +$n splashes water all over $mself... the FOOL is drenched... +You playfully splash $N's $t with water. +$n playfully splashes $N's $t with water. +$n playfully splashes water at your $t...... going to take that? +You splash $p with water, trying to clean off those nasty bloodstains. +$n splashes $p with water, and starts to wash away an imaginary bloodstain. ~spongebath spongebath 0 6 0 0 -You demand a sponge bath. -$n demands a sponge bath. -You look at $N and demand your sponge bath. -$n looks at $N and demands $s sponge bath. -$n looks at you and demands you give $m a sponge bath. -They left before you could give them a sponge bath. -You give yourself a sponge bath. -$n gives $mself a sponge bath... -You look at $N's $t and demand a sponge bath. -$n looks at $N's $t and demands a sponge bath. -$n looks at your $t and demands you give $m a sponge bath. -You look at $p and demand a sponge bath. -$n looks at $p and demands a sponge bath. +You demand a sponge bath. +$n demands a sponge bath. +You look at $N and demand your sponge bath. +$n looks at $N and demands $s sponge bath. +$n looks at you and demands you give $m a sponge bath. +They left before you could give them a sponge bath. +You give yourself a sponge bath. +$n gives $mself a sponge bath... +You look at $N's $t and demand a sponge bath. +$n looks at $N's $t and demands a sponge bath. +$n looks at your $t and demands you give $m a sponge bath. +You look at $p and demand a sponge bath. +$n looks at $p and demands a sponge bath. ~spork spork 0 8 8 0 -You whip out your spork and prepare for the worst. -$n pulls out a spork. +You whip out your spork and prepare for the worst. +$n pulls out a spork. You spork $N ruthlessly. -$n sporks $N ruthlessly. -You are sporked by $n. It hurts! -They did not wait for you to spork them. -You spork yourself until it hurts -$n sporks $mself, it looks painful. +$n sporks $N ruthlessly. +You are sporked by $n. It hurts! +They did not wait for you to spork them. +You spork yourself until it hurts +$n sporks $mself, it looks painful. # # # @@ -6014,26 +5984,26 @@ $n sporks $mself, it looks painful. # ~squeak squeak 0 5 0 0 -You let out a pitiful squeak. -$n lets out a pitiful squeak. -You look at $M and squeak in fear. -$n looks at $N and squeaks in fear. -$n looks at you and squeaks in fear. -Your squeak goes unanswered. -You squeak quietly to yourself. -$n squeaks quietly to $mself. -You nudge at $N's $t and squeak adorably. -$n nudges at $N's $t and squeaks adorably. -$n nudges at your $t and squeaks adorably. +You let out a pitiful squeak. +$n lets out a pitiful squeak. +You look at $M and squeak in fear. +$n looks at $N and squeaks in fear. +$n looks at you and squeaks in fear. +Your squeak goes unanswered. +You squeak quietly to yourself. +$n squeaks quietly to $mself. +You nudge at $N's $t and squeak adorably. +$n nudges at $N's $t and squeaks adorably. +$n nudges at your $t and squeaks adorably. # # ~squeal squeal 0 8 8 0 -You squeal with delight! -$n squeals with delight! -You look at $N and squeal with delight! -$n squeals with delight at $N's actions. -$n looks at you and squeals with delight! +You squeal with delight! +$n squeals with delight! +You look at $N and squeal with delight! +$n squeals with delight at $N's actions. +$n looks at you and squeals with delight! # # # @@ -6044,194 +6014,194 @@ $n looks at you and squeals with delight! # ~squeeze squeeze 0 5 0 0 -Where, what, how, WHO??? -$n is looking for someone to squeeze. -You squeeze $M fondly. -$n squeezes $N fondly. -$n squeezes you fondly. -Where, what, how, WHO??? -You squeeze yourself -- try to relax a little! -$n squeezes $mself. -You fondly squeeze $N's $t. -$n fondly squeezes $N's $t. -$n fondly squeezes your $t. -You squeeze $p. -$n squeezes $p. +Where, what, how, WHO??? +$n is looking for someone to squeeze. +You squeeze $M fondly. +$n squeezes $N fondly. +$n squeezes you fondly. +Where, what, how, WHO??? +You squeeze yourself -- try to relax a little! +$n squeezes $mself. +You fondly squeeze $N's $t. +$n fondly squeezes $N's $t. +$n fondly squeezes your $t. +You squeeze $p. +$n squeezes $p. ~stare stare 0 5 0 0 -You stare at the sky. -$n stares at the sky. -You stare dreamily at $N, completely lost in $S eyes.. -$n stares dreamily at $N. -$n stares dreamily at you, completely lost in your eyes. -You stare and stare but can't see that person anywhere... -You stare dreamily at yourself - enough narcissism for now. -$n stares dreamily at $mself - NARCISSIST! -You stare at $S $t. -$n stares at $N's $t. -$n stares at your $t. -You stare at $p. -$n stares at $p. +You stare at the sky. +$n stares at the sky. +You stare dreamily at $N, completely lost in $S eyes.. +$n stares dreamily at $N. +$n stares dreamily at you, completely lost in your eyes. +You stare and stare but can't see that person anywhere... +You stare dreamily at yourself - enough narcissism for now. +$n stares dreamily at $mself - NARCISSIST! +You stare at $S $t. +$n stares at $N's $t. +$n stares at your $t. +You stare at $p. +$n stares at $p. ~steam steam 0 5 0 0 -You let out some steam, much to the others' relief (and your own!) -$n lets out a lot of steam, much to your relief. -You fume and rage at $M. -$n starts ranting at $N, $s face purple with rage. -$n starts yelling at you, $e should calm down. -Sure sure, but who might that be? -You scold yourself, there thats better, you told yourself. -$n seems furious about something or other. -You fume and rage at $S $t. -$n fumes and rages at $N's $t. -$n fumes and rages at your $t. -You fume and rage at $p. -$n fumes and rages at $p. +You let out some steam, much to the others' relief (and your own!) +$n lets out a lot of steam, much to your relief. +You fume and rage at $M. +$n starts ranting at $N, $s face purple with rage. +$n starts yelling at you, $e should calm down. +Sure sure, but who might that be? +You scold yourself, there thats better, you told yourself. +$n seems furious about something or other. +You fume and rage at $S $t. +$n fumes and rages at $N's $t. +$n fumes and rages at your $t. +You fume and rage at $p. +$n fumes and rages at $p. ~stomp stomp 0 5 0 0 -You stomp around like a little child. -$n stomps around in an irate manner. -You stomp on $N's toes! CRUNCH! -$n stomps on $N's toes! CRUNCH! -$n stomps on your toes! CRUNCH! -You go to stomp on them then stop short, realizing they're not here. -You stomp on your toes, way to go klutz! -$n stomps on $s own toes, dont they look stupid? -You stomp on $S $t. -$n stomps on $N's $t. -$n stomps on your $t. -You stomp on $p, breaking it into a million pieces. -$n stomps on $p, breaking it into a million pieces. +You stomp around like a little child. +$n stomps around in an irate manner. +You stomp on $N's toes! CRUNCH! +$n stomps on $N's toes! CRUNCH! +$n stomps on your toes! CRUNCH! +You go to stomp on them then stop short, realizing they're not here. +You stomp on your toes, way to go klutz! +$n stomps on $s own toes, dont they look stupid? +You stomp on $S $t. +$n stomps on $N's $t. +$n stomps on your $t. +You stomp on $p, breaking it into a million pieces. +$n stomps on $p, breaking it into a million pieces. ~strangle strangle 0 5 0 0 -You look around for a victim... -$n looks around for a victim to strangle. -You throw yourself against $N's throat, trying to squeze the life out. -$n throws $mself after $N's throat. -$n throws $mself after your throat, you try to defend yourself. -AARGH! They must have left... #&%£@! -You put your hands around your throat and stop breathing. -$n tries to strangle $mself, making a very strange noise and getting blue in the face. -You strangle $M $t. -$n strangles $N's $t. -$n strangles your $t. -You strangle $p. -$n strangles $p. +You look around for a victim... +$n looks around for a victim to strangle. +You throw yourself against $N's throat, trying to squeze the life out. +$n throws $mself after $N's throat. +$n throws $mself after your throat, you try to defend yourself. +AARGH! They must have left... #&%£@! +You put your hands around your throat and stop breathing. +$n tries to strangle $mself, making a very strange noise and getting blue in the face. +You strangle $M $t. +$n strangles $N's $t. +$n strangles your $t. +You strangle $p. +$n strangles $p. ~stretch stretch 0 5 0 0 -You stretch your tired muscles. That feels so good. -$n stretches $s aching muscles. -You stretch $M. -$n stretches $N. -$n stretches you. -I hope you know this person! -You stretch yourself. -$n stretches $mself, $e must be getting ready for some exercise. -You stretch $S $t. -$n stretches $N's $t. -$n stretches your $t, it feels nice. -You stretch $p. -$n stretches $p. +You stretch your tired muscles. That feels so good. +$n stretches $s aching muscles. +You stretch $M. +$n stretches $N. +$n stretches you. +I hope you know this person! +You stretch yourself. +$n stretches $mself, $e must be getting ready for some exercise. +You stretch $S $t. +$n stretches $N's $t. +$n stretches your $t, it feels nice. +You stretch $p. +$n stretches $p. ~stroke stroke 0 5 0 0 -Who would you like to stroke? -$n is looking for something to stroke?!? -You gently stroke $S inner thigh. -$n gently strokes $N's inner thigh... hrmm... -$n gently strokes your inner thigh... -That person is not within reach. -You are about to do something you would rather not be caught doing. -$n starts to do something disgusting and then stops. -You gently stroke $S $t. -$n gently strokes $N's $t... hrmm... -$n gently strokes your $t... -You gently stroke $p... -$n gently strokes $p... +Who would you like to stroke? +$n is looking for something to stroke?!? +You gently stroke $S inner thigh. +$n gently strokes $N's inner thigh... hrmm... +$n gently strokes your inner thigh... +That person is not within reach. +You are about to do something you would rather not be caught doing. +$n starts to do something disgusting and then stops. +You gently stroke $S $t. +$n gently strokes $N's $t... hrmm... +$n gently strokes your $t... +You gently stroke $p... +$n gently strokes $p... ~strut strut 0 5 0 0 -Strut your stuff. -$n struts proudly. -You strut proudly in front of $N. -$n struts proudly in front of $N. -$n struts proudly in front of $N. -They left before you could strut proudly in front of them. -You strut proudly, admiring yourself. -$n struts proudly, admiring $mself. -You strut proudly in front of $S $t. -$n struts proudly in front of $N's $t. -$n struts proudly in front of your $t. -You strut proudly in front of $p. -$n struts proudly in front of $p. +Strut your stuff. +$n struts proudly. +You strut proudly in front of $N. +$n struts proudly in front of $N. +$n struts proudly in front of $N. +They left before you could strut proudly in front of them. +You strut proudly, admiring yourself. +$n struts proudly, admiring $mself. +You strut proudly in front of $S $t. +$n struts proudly in front of $N's $t. +$n struts proudly in front of your $t. +You strut proudly in front of $p. +$n struts proudly in front of $p. ~suckit-up suckit-up 0 8 8 0 -You drive on. -$n looks for someone to give a can of suckit-up. -You give $N a can of suckit-up. -$n gives $N a can of suckit-up. -$n gives you a can of suckit-up. -Who do you want to tell to suckit-up? -You tell yourself to suckit-up. -$n gets $mself a can of suckit-up. -You give $S $t a can of suckit-up. +You drive on. +$n looks for someone to give a can of suckit-up. +You give $N a can of suckit-up. +$n gives $N a can of suckit-up. +$n gives you a can of suckit-up. +Who do you want to tell to suckit-up? +You tell yourself to suckit-up. +$n gets $mself a can of suckit-up. +You give $S $t a can of suckit-up. $n gives $N's $t a can of suckit-up. -$n gives your $t a can of suckit-up. -You give $p a can of suckit-up. -$n gives $p a can of suckit-up. +$n gives your $t a can of suckit-up. +You give $p a can of suckit-up. +$n gives $p a can of suckit-up. ~sue sue 0 8 8 0 -You sue everyone for all they're worth!!! -$n sues everyone for all they're worth!!! -You sue $N for all $E's worth!!! -$n sues $N for all $E's worth!!! -$n sues you for all you're worth!!! -You sue them for... not being there? -You sue yourself for all you're worth!!! -$n sues $mself for all $e's worth!!! -You sue $N for the state of $S $t. -$n sues $N for the state of $S $t. -$n sues you for the state of your $t. -You take one look at $p and decides to sue!!! -$n takes one look at $p and decides to sue!!! +You sue everyone for all they're worth!!! +$n sues everyone for all they're worth!!! +You sue $N for all $E's worth!!! +$n sues $N for all $E's worth!!! +$n sues you for all you're worth!!! +You sue them for... not being there? +You sue yourself for all you're worth!!! +$n sues $mself for all $e's worth!!! +You sue $N for the state of $S $t. +$n sues $N for the state of $S $t. +$n sues you for the state of your $t. +You take one look at $p and decides to sue!!! +$n takes one look at $p and decides to sue!!! ~sulk sulk 0 5 0 0 -You sulk. -$n sulks in a corner. $e looks so pitiful, you can't help but feel a bit sorry for $m. -You look at $M and sulk. -$n looks at $N and goes and sulks in a corner. -$N looks at you and goes and sulks in a corner. -No worries, they're not here. -You look at your pitiful equipment and sulk. -$n looks at $s pitiful equipment and sulks in a corner. -You look at $S $t and sulk. -$n looks at $N's $t and goes and sulks in a corner. -$n looks at your $t and goes and sulks in a corner. Guess $e's jealous... -You look at $p, and then go sulk in a corner. -$n looks at $p, and then goes and sulks in a corner. +You sulk. +$n sulks in a corner. $e looks so pitiful, you can't help but feel a bit sorry for $m. +You look at $M and sulk. +$n looks at $N and goes and sulks in a corner. +$N looks at you and goes and sulks in a corner. +No worries, they're not here. +You look at your pitiful equipment and sulk. +$n looks at $s pitiful equipment and sulks in a corner. +You look at $S $t and sulk. +$n looks at $N's $t and goes and sulks in a corner. +$n looks at your $t and goes and sulks in a corner. Guess $e's jealous... +You look at $p, and then go sulk in a corner. +$n looks at $p, and then goes and sulks in a corner. ~sundance sundance 0 5 0 0 -BONGA BONGA!! You don't believe in weather forecasts? -$n dances around trying to summon the sun out of the clouds. -You dance wildly around $M trying to summon the sun out of the clouds. -$n dances wildly around $N trying to summon the sun out of the clouds. -$n dances wildly around you trying to summon the sun out of the clouds. -A totem pole is good for one thing, you understand that now. They don't move! -You BONGAWONGA around yourself, quicker, quicker and quicker! -$n attempts to dance the sundance around $mself. -You perform a sundance around $S $t. -$n performs a sundance around $N's $t. -$n performs a sundance around your $t. -You perform a sundance around $p. -$n performs a sundance around $p. +BONGA BONGA!! You don't believe in weather forecasts? +$n dances around trying to summon the sun out of the clouds. +You dance wildly around $M trying to summon the sun out of the clouds. +$n dances wildly around $N trying to summon the sun out of the clouds. +$n dances wildly around you trying to summon the sun out of the clouds. +A totem pole is good for one thing, you understand that now. They don't move! +You BONGAWONGA around yourself, quicker, quicker and quicker! +$n attempts to dance the sundance around $mself. +You perform a sundance around $S $t. +$n performs a sundance around $N's $t. +$n performs a sundance around your $t. +You perform a sundance around $p. +$n performs a sundance around $p. ~sunset sunset 0 8 8 0 -You ride off into the sunset. -$n rides off into the sunset. +You ride off into the sunset. +$n rides off into the sunset. # # # -Sorry, pardner, but $E ain't here. -You ride off into the sunset, all alone. -$n rides off, a lonely silhouette against the sunset. +Sorry, pardner, but $E ain't here. +You ride off into the sunset, all alone. +$n rides off, a lonely silhouette against the sunset. # # # @@ -6239,12 +6209,12 @@ $n rides off, a lonely silhouette against the sunset. # ~sunshade sunshade 0 8 8 0 -You take out some black sunshades and slip them on. -$n takes out some dark sunshades and slips them on. +You take out some black sunshades and slip them on. +$n takes out some dark sunshades and slips them on. # # # -They're not here to admire your cool shades. +They're not here to admire your cool shades. # # # @@ -6254,14 +6224,14 @@ They're not here to admire your cool shades. # ~swat swat 0 8 8 0 -You really should try to swat someone. -$n runs around with a fly swatter looking for a bug to squash. -You swat $N like the bug that they are. -$n swats $N like the bug that $E is. -$n starts running after you with a fly swatter and a crazed look on $s face. -They buzzed away too quickly. -You turn the fly swatter on yourself and commence the swatting. -$n starts smacking $mself with $s fly swatter. +You really should try to swat someone. +$n runs around with a fly swatter looking for a bug to squash. +You swat $N like the bug that they are. +$n swats $N like the bug that $E is. +$n starts running after you with a fly swatter and a crazed look on $s face. +They buzzed away too quickly. +You turn the fly swatter on yourself and commence the swatting. +$n starts smacking $mself with $s fly swatter. # # # @@ -6269,8 +6239,8 @@ $n starts smacking $mself with $s fly swatter. # ~sways sways 0 5 8 0 -You sway with the rhythm. -$n sways with the rhythm. +You sway with the rhythm. +$n sways with the rhythm. # # # @@ -6284,44 +6254,44 @@ $n sways with the rhythm. # ~swear swear 0 5 0 0 -You swear loudly for a long time. -$n swears: @*"*&^$$%@*&!!!!!! -You swear $M and all $S ancestors and descendents. -$n swears at $N's profanely. -$n swears at you profanely, what a jerk! -Your swearing echo's emptily. -You swear at yourself profanely. -$n swears under $s breath. -You swear at $S $t. -$n swears at $N's $t. -$n swears at your $t. -You swear at $p. -$n swears at $p. +You swear loudly for a long time. +$n swears: @*"*&^$$%@*&!!!!!! +You swear $M and all $S ancestors and descendents. +$n swears at $N's profanely. +$n swears at you profanely, what a jerk! +Your swearing echo's emptily. +You swear at yourself profanely. +$n swears under $s breath. +You swear at $S $t. +$n swears at $N's $t. +$n swears at your $t. +You swear at $p. +$n swears at $p. ~sweat sweat 0 5 0 0 -Cool down? -$n sweats a river! -You look at $s and break out into a sweat. -$n looks at $N and breaks out in a sweat. -$n looks at you and starts sweating. -You break out in a sweat. -You sweat like a pig and begin to smell like one. -$n is sweating freely and is beginning to smell funny. -You sweat on $S $t. -$n sweats on $N's $t. -$n sweats on your $t. -You sweat on $p. -$n sweats on $p. +Cool down? +$n sweats a river! +You look at $S and break out into a sweat. +$n looks at $N and breaks out in a sweat. +$n looks at you and starts sweating. +You break out in a sweat. +You sweat like a pig and begin to smell like one. +$n is sweating freely and is beginning to smell funny. +You sweat on $S $t. +$n sweats on $N's $t. +$n sweats on your $t. +You sweat on $p. +$n sweats on $p. ~sweetsmile sweetsmile 0 8 8 0 -You smile sweetly. -$n smiles sweetly. -You smile sweetly at $M. -$n smiles sweetly at $N. -$n smiles sweetly at you. Hmm... -You smile sweetly at...someone who isn't here anymore... -You smile sweetly at...yourself. -$n smiles sweetly at...$mself? +You smile sweetly. +$n smiles sweetly. +You smile sweetly at $M. +$n smiles sweetly at $N. +$n smiles sweetly at you. Hmm... +You smile sweetly at...someone who isn't here anymore... +You smile sweetly at...yourself. +$n smiles sweetly at...$mself? # # # @@ -6329,29 +6299,29 @@ $n smiles sweetly at...$mself? # ~swoon swoon 0 8 8 0 -You swoon! -$n swoons! -You swoon into $S arms. -$n swoons into $N's arms. -$n swoons into your arms. -That person isn't here to catch you. -You can't catch yourself when you swoon! +You swoon! +$n swoons! +You swoon into $S arms. +$n swoons into $N's arms. +$n swoons into your arms. +That person isn't here to catch you. +You can't catch yourself when you swoon! # # # # -You swoon onto $p. -$n swoons onto $p. +You swoon onto $p. +$n swoons onto $p. ~sword sword 0 8 0 0 -You unsheath your blade and threaten to lop someone's head off. -$n draws forth $s sword and threatens to lop someone's head off. -You unsheath your sword and point it directly at the neck of $N. +You unsheath your blade and threaten to lop someone's head off. +$n draws forth $s sword and threatens to lop someone's head off. +You unsheath your sword and point it directly at the neck of $N. $n unsheathes $s sword and points it directly at the neck of $N. -$n draws $s sword and points it directly at your neck! -Who shall you threaten with your sword? -You draw your sword and threaten to lop off your own head... -$n draws $s sword from its scabbard and begins to threaten $mself. +$n draws $s sword and points it directly at your neck! +Who shall you threaten with your sword? +You draw your sword and threaten to lop off your own head... +$n draws $s sword from its scabbard and begins to threaten $mself. # # # @@ -6359,23 +6329,23 @@ $n draws $s sword from its scabbard and begins to threaten $mself. # ~tackle tackle 0 5 0 0 -You tackle the air. It stands not a chance. -$n starts running around $mself in a desparate attempt to tackle the air. -You ruthlessly tackle $M to the ground. -$n ruthlessly tackles $N, pinning $M to the ground. -$n suddenly lunges at you and tackles you to the ground! -That person isn't here (luck for them, it would seem...) -Tackle yourself? Yeah, right.... -$n makes a dextrous move and kicks $s left leg away with $s right. -You tackle $S $t. -$n tackles $N's $t. -$n tackles your $t. -You tackle $p. -$n tackles $p. +You tackle the air. It stands not a chance. +$n starts running around $mself in a desparate attempt to tackle the air. +You ruthlessly tackle $M to the ground. +$n ruthlessly tackles $N, pinning $M to the ground. +$n suddenly lunges at you and tackles you to the ground! +That person isn't here (luck for them, it would seem...) +Tackle yourself? Yeah, right.... +$n makes a dextrous move and kicks $s left leg away with $s right. +You tackle $S $t. +$n tackles $N's $t. +$n tackles your $t. +You tackle $p. +$n tackles $p. ~tada tada 0 5 0 0 -You give out a big 'TADA!' and jazz your hands! -$n gives a big 'TADA!' as $e jazzes $s hands! +You give out a big 'TADA!' and jazz your hands! +$n gives a big 'TADA!' as $e jazzes $s hands! # # # @@ -6389,179 +6359,179 @@ $n gives a big 'TADA!' as $e jazzes $s hands! # ~tag tag 0 5 0 0 -You should really be tagging someone specific. -$n seems to want to play tag! -You tag $M and scream "YOU'RE IT!" -$n tags $N and screams, "YOU'RE IT!" -$n tags you! YOURE IT!!!! -Swing.. miss.. dang, they must have run off. -You tag yourself and say, "I'M IT!" -$n tags $mself and says, "I'M IT!" -You tag $S $t. -$n tags $N's $t. -$n tags your $t. -You tag $p. -$n tags $p. +You should really be tagging someone specific. +$n seems to want to play tag! +You tag $M and scream "YOU'RE IT!" +$n tags $N and screams, "YOU'RE IT!" +$n tags you! YOURE IT!!!! +Swing.. miss.. dang, they must have run off. +You tag yourself and say, "I'M IT!" +$n tags $mself and says, "I'M IT!" +You tag $S $t. +$n tags $N's $t. +$n tags your $t. +You tag $p. +$n tags $p. ~tango tango 0 5 0 0 -With whom would you like to tango? -$n puts a rose between $s teeth, but takes it out since no one joins $m. -You put a rose between your teeth and tango with $M seductively. -$n puts a rose between $s teeth and tangos with $N seductively. -$n puts a rose between $s teeth and tangos with you seductively. -That person isn't around. Better sit this one out. -Feels rather stupid, doesn't it? -$n puts a rose between $s teeth and tries to tango with $mself. -You tango with $S $t. -$n tangos with $N's $t. -$n tangos with your $t. -You tango with $p. -$n tangos with $p. +With whom would you like to tango? +$n puts a rose between $s teeth, but takes it out since no one joins $m. +You put a rose between your teeth and tango with $M seductively. +$n puts a rose between $s teeth and tangos with $N seductively. +$n puts a rose between $s teeth and tangos with you seductively. +That person isn't around. Better sit this one out. +Feels rather stupid, doesn't it? +$n puts a rose between $s teeth and tries to tango with $mself. +You tango with $S $t. +$n tangos with $N's $t. +$n tangos with your $t. +You tango with $p. +$n tangos with $p. ~tantrum tantrum 0 8 8 0 -You flop to the floor having a tantrum. -$n flops to the floor, flailing $s arms in tantrum. -You flop to the floor, flailing your arms in tantrum at $N. -$n flops to the floor, flailing $s arms in tantrum at $N. -$n flops to the floor, flailing $s arms in tantrum at you. -Pity they aren't here to witness your performance. -You flop to the floor, flailing your arms in frustration at yourself. -$n flops to the floor, flailing $s arms in tantrum at $mself. +You flop to the floor having a tantrum. +$n flops to the floor, flailing $s arms in tantrum. +You flop to the floor, flailing your arms in tantrum at $N. +$n flops to the floor, flailing $s arms in tantrum at $N. +$n flops to the floor, flailing $s arms in tantrum at you. +Pity they aren't here to witness your performance. +You flop to the floor, flailing your arms in frustration at yourself. +$n flops to the floor, flailing $s arms in tantrum at $mself. # # # -You flop to the floor, flailing your arms in tantrum at $p. -$n flops to the floor, flailing $s arms in tantrum at $p. +You flop to the floor, flailing your arms in tantrum at $p. +$n flops to the floor, flailing $s arms in tantrum at $p. ~tap tap 0 5 0 0 -You tap your foot impatiently. -$n starts tapping $s foot. -You tap $M on the shoulder. -$n taps $N on the shoulder. -$n taps you on the shoulder. -You move to tap them -- but they are gone. -You knowingly tap yourself on the side of your head. -$n knowingly taps $mself on the side of $s head. -You tap $S $t. -$n taps $N's $t. -$n taps your $t. -You tap $p. -$n taps $p. +You tap your foot impatiently. +$n starts tapping $s foot. +You tap $M on the shoulder. +$n taps $N on the shoulder. +$n taps you on the shoulder. +You move to tap them -- but they are gone. +You knowingly tap yourself on the side of your head. +$n knowingly taps $mself on the side of $s head. +You tap $S $t. +$n taps $N's $t. +$n taps your $t. +You tap $p. +$n taps $p. ~tapdance tapdance 0 8 8 0 -You do a little tapdance for everyone's amusement. -$n does a little tapdance for everyone's amusement. -You do a little tapdance for $N's amusement. -$n does a little tapdance for $N's amusement. -$n does a little tapdance for your amusement. -You do a fantastic dance, but that person is not here to see it. -You tapdance happily for yourself. -$n tapdances happily for $mself. -You do a tapdance on $N's $t. -$n does a tapdance on $N's $t. -$n does a tapdance on your $t. -You do a tapdance around $p. -$n does a tapdance around $p. +You do a little tapdance for everyone's amusement. +$n does a little tapdance for everyone's amusement. +You do a little tapdance for $N's amusement. +$n does a little tapdance for $N's amusement. +$n does a little tapdance for your amusement. +You do a fantastic dance, but that person is not here to see it. +You tapdance happily for yourself. +$n tapdances happily for $mself. +You do a tapdance on $N's $t. +$n does a tapdance on $N's $t. +$n does a tapdance on your $t. +You do a tapdance around $p. +$n does a tapdance around $p. ~target target 0 5 0 0 -You look for a target to attack. -$n looks for a target to attack. -You target $N, making sure not to mess up and miss. -$n targets $N, preparing to attack! -$n targets you for attack. Better hope $e misses! -You can't target someone that isn't here you nimrod! -You point your weapon at yourself, attempting to commit suicide. -$n points $s weapon at $mself, preparing to commit suicide! -You target $S $t. -$n targets $N's $t! -$n targets your $t, watch out!!! -You target $p. -$n targets $p. +You look for a target to attack. +$n looks for a target to attack. +You target $N, making sure not to mess up and miss. +$n targets $N, preparing to attack! +$n targets you for attack. Better hope $e misses! +You can't target someone that isn't here you nimrod! +You point your weapon at yourself, attempting to commit suicide. +$n points $s weapon at $mself, preparing to commit suicide! +You target $S $t. +$n targets $N's $t! +$n targets your $t, watch out!!! +You target $p. +$n targets $p. ~taunt taunt 0 5 0 0 -You taunt the nothing in front of you. -$n taunts something that seems to be right in front of $m. -You taunt $M, to your own delight. -$n taunts $N rather insultingly. $n seems to enjoy it tremendously. -$n taunts you. It really hurts your feelings. -Hmmmmmmm.....nope, no one by that name here. -You taunt yourself, almost making you cry...:( -$n taunts $mself to tears. -You taunt $S $t. -$n taunts $N's $t. -$n taunts your $t. -You taunt $p. -$n taunts $p. +You taunt the nothing in front of you. +$n taunts something that seems to be right in front of $m. +You taunt $M, to your own delight. +$n taunts $N rather insultingly. $n seems to enjoy it tremendously. +$n taunts you. It really hurts your feelings. +Hmmmmmmm.....nope, no one by that name here. +You taunt yourself, almost making you cry...:( +$n taunts $mself to tears. +You taunt $S $t. +$n taunts $N's $t. +$n taunts your $t. +You taunt $p. +$n taunts $p. ~tease tease 0 5 0 0 -Please don't play these games with me, you tease! -$n is such a tease. -You tease $M. -$n teases $N. Tee Hee Hee Hee... -$n teases you gently. -Hmmmmmmm.....nope, no one by that name here. -You tease yourself, this is fun! -$n teases $mself. What a peculiar person. -You tease $S $t. -$n teases $N's $t. -$n teases your $t. -You tease $p. -$n teases $p. +Please don't play these games with me, you tease! +$n is such a tease. +You tease $M. +$n teases $N. Tee Hee Hee Hee... +$n teases you gently. +Hmmmmmmm.....nope, no one by that name here. +You tease yourself, this is fun! +$n teases $mself. What a peculiar person. +You tease $S $t. +$n teases $N's $t. +$n teases your $t. +You tease $p. +$n teases $p. ~thanks thank 0 5 0 0 -Thank you too. -$n thanks everyone. -You thank $N heartily. -$n thanks $N heartily. -$n thanks you heartily. -No one answers to that name here. -You thank yourself since nobody else wants to! -$n thanks $mself since you won't. -You thank $S $t. -$n thanks $N's $t. -$n thanks your $t. -You thank $p. -$n thanks $p. +Thank you too. +$n thanks everyone. +You thank $N heartily. +$n thanks $N heartily. +$n thanks you heartily. +No one answers to that name here. +You thank yourself since nobody else wants to! +$n thanks $mself since you won't. +You thank $S $t. +$n thanks $N's $t. +$n thanks your $t. +You thank $p. +$n thanks $p. ~think think 0 5 0 0 -You think about life, the universe and everything. -$n sinks deeply into thought about the meaning of life. -You think about what purpose $E has in relation to your part of life. -$n stops and thinks about $N, completely lost in thought. -Your ears burn as $n thinks about you.. you wonder what about. -You'd better think harder, if you hope to make contact! -You think about yourself (for once). -$n thinks about $mself for a change.....(?) -You think about $S $t. -$n thinks about $N's $t. -$n thinks about your $t. -You spend some time thinking about $p. -$n seems to be spending a lot of time thinking about $p. +You think about life, the universe and everything. +$n sinks deeply into thought about the meaning of life. +You think about what purpose $E has in relation to your part of life. +$n stops and thinks about $N, completely lost in thought. +Your ears burn as $n thinks about you.. you wonder what about. +You'd better think harder, if you hope to make contact! +You think about yourself (for once). +$n thinks about $mself for a change.....(?) +You think about $S $t. +$n thinks about $N's $t. +$n thinks about your $t. +You spend some time thinking about $p. +$n seems to be spending a lot of time thinking about $p. ~threaten threaten 0 5 0 0 -You threaten everyone and everything, you are just that good. -$n threatens everyone and everything. -You threaten $M. -$n threatens $N. -$n threatens you. -They ran away in fear before you could threaten them. -You threaten yourself, that's an under statement. -$n threatens $mself. No duh! -You threaten $S $t. -$n threatens $N's $t. -$n threatens your $t. -You threaten $p. -$n threatens $p. +You threaten everyone and everything, you are just that good. +$n threatens everyone and everything. +You threaten $M. +$n threatens $N. +$n threatens you. +They ran away in fear before you could threaten them. +You threaten yourself, that's an under statement. +$n threatens $mself. No duh! +You threaten $S $t. +$n threatens $N's $t. +$n threatens your $t. +You threaten $p. +$n threatens $p. ~thumbsup thumbsup 0 5 0 0 -You seem very happy today. -$n gives everyone a big thumbs up. -You give $N a big thumbs up. -$n gives $N a big thumbs up. -$n gives you a big thumbs up. -You don't see that person. -You feel extremely silly. -$n gives $mself a big thumbs up. How silly. +You seem very happy today. +$n gives everyone a big thumbs up. +You give $N a big thumbs up. +$n gives $N a big thumbs up. +$n gives you a big thumbs up. +You don't see that person. +You feel extremely silly. +$n gives $mself a big thumbs up. How silly. # # # @@ -6569,43 +6539,43 @@ $n gives $mself a big thumbs up. How silly. # ~thwap thwap 0 5 0 0 -Thwap?? THWAP?! Thwap WHO?! -$n puts $s hand out, looking for someone to thwap. -You pull back your hand and THWAP $N. -$n pulls back $s hand and THWAPs $N! -$n pulls back $s hand and THWAPs you! -You thwap thin air.. -You pull back your hand and.. THWAP! -$n pulls back $s hand and THWAPS $mself. -You THWAP $N's $t. -$n THWAPs $N's $t. -$n THWAPs your $t! -You pull back your hand and THWAP $p. -$n pulls back and THWAPs $p. +Thwap?? THWAP?! Thwap WHO?! +$n puts $s hand out, looking for someone to thwap. +You pull back your hand and THWAP $N. +$n pulls back $s hand and THWAPs $N! +$n pulls back $s hand and THWAPs you! +You thwap thin air.. +You pull back your hand and.. THWAP! +$n pulls back $s hand and THWAPS $mself. +You THWAP $N's $t. +$n THWAPs $N's $t. +$n THWAPs your $t! +You pull back your hand and THWAP $p. +$n pulls back and THWAPs $p. ~tickle tickle 0 5 0 0 -Who do you want to tickle?? -$n is looking for someone to tickle. -You tickle $N. -$n tickles $N. -$n tickles you - hee hee hee. -Who is that?? -You tickle yourself, how funny! -$n tickles $mself. -You tickle $S $t. -$n tickles $N's $t. -$n tickles your $t. -You tickle $p. -$n tickles $p. +Who do you want to tickle?? +$n is looking for someone to tickle. +You tickle $N. +$n tickles $N. +$n tickles you - hee hee hee. +Who is that?? +You tickle yourself, how funny! +$n tickles $mself. +You tickle $S $t. +$n tickles $N's $t. +$n tickles your $t. +You tickle $p. +$n tickles $p. ~tie tie 0 8 0 0 -Whom do you wish to tie? +Whom do you wish to tie? # -You tie $M up with all possible speed! -$n ties $N up! -You find yourself being tied up by $n! -That person is not here! -You can't tie yourself up! +You tie $M up with all possible speed! +$n ties $N up! +You find yourself being tied up by $n! +That person is not here! +You can't tie yourself up! # # # @@ -6614,29 +6584,29 @@ You can't tie yourself up! # ~tip tip 0 5 0 0 -You tip your hat gallantly. -$n gallantly tips $s hat. -You tip your hat to $M. -$n gallantly tips $s hat to $N. -$n gallantly tips $s hat to you. -Who? -That's silly. You tip your hat to yourself. -$n tips $s hat to $mself. -You tip your hat at $S $t. -$n tips $s hat at $N's $t. -$n tips $s hat at your $t. -You tip your hat at $p. -$n tips $s hat at $p. +You tip your hat gallantly. +$n gallantly tips $s hat. +You tip your hat to $M. +$n gallantly tips $s hat to $N. +$n gallantly tips $s hat to you. +Who? +That's silly. You tip your hat to yourself. +$n tips $s hat to $mself. +You tip your hat at $S $t. +$n tips $s hat at $N's $t. +$n tips $s hat at your $t. +You tip your hat at $p. +$n tips $s hat at $p. ~titter titter 0 5 0 0 -You titter nervously. -$n titters nervously. -You titter nervously and shrink away from $N. -$n titters nervously and shrinks away from $N. -$n titters nervously and shrinks away from you. -They've left, phew! -You titter privately to yourself. -$n titters privately to $mself. +You titter nervously. +$n titters nervously. +You titter nervously and shrink away from $N. +$n titters nervously and shrinks away from $N. +$n titters nervously and shrinks away from you. +They've left, phew! +You titter privately to yourself. +$n titters privately to $mself. # # # @@ -6644,29 +6614,29 @@ $n titters privately to $mself. # ~toast toast 0 1 8 0 -Looking for someone to toast eh, you pyromaniac! -$n looks around for someone $e can toast... HIDE! -You pull out a pocket dragon and squeeze it at $N. You wicked you! -$n pulls out a pocket dragon and toasts $N. $N is no more. $N is ashes, ashes and only ashes, and the ashes blow away in the wind. Buhbye $N. -$n pulls out a pocket dragon and toasts you. You are no more! Ow... -POOF! Maybe your victim disintegrated... Then again, maybe it was just a figment of your imagination. -You toast yourself. You are no more! Ow... -$n toasts $mself. $n is no more. $n is ashes, ashes and only ashes, and the ashes blow away in the wind. Buhbye $n. +Looking for someone to toast eh, you pyromaniac! +$n looks around for someone $e can toast... HIDE! +You pull out a pocket dragon and squeeze it at $N. You wicked you! +$n pulls out a pocket dragon and toasts $N. $N is no more. $N is ashes, ashes and only ashes, and the ashes blow away in the wind. Buhbye $N. +$n pulls out a pocket dragon and toasts you. You are no more! Ow... +POOF! Maybe your victim disintegrated... Then again, maybe it was just a figment of your imagination. +You toast yourself. You are no more! Ow... +$n toasts $mself. $n is no more. $n is ashes, ashes and only ashes, and the ashes blow away in the wind. Buhbye $n. # # # -You pull out a pocket dragon and squeeze it at $p. $p bursts in flame. $p is toast. Poor $p. -$n pulls out a pocket dragon and squeezes it at $p. $p bursts in flame. $p is toast. Poor $p. +You pull out a pocket dragon and squeeze it at $p. $p bursts in flame. $p is toast. Poor $p. +$n pulls out a pocket dragon and squeezes it at $p. $p bursts in flame. $p is toast. Poor $p. ~tongue tongue 0 5 5 0 -You stick your tongue out. -$n sticks $s tongue out. -You stick your tongue out at $M. -$n sticks $s tongue out at $N. -$n sticks $s tongue out at you. -That's a little hard to do, what with no-one being there. -You stick your tongue out at yourself... How the?! -$n sticks $s tongue out at $mself... Somehow. +You stick your tongue out. +$n sticks $s tongue out. +You stick your tongue out at $M. +$n sticks $s tongue out at $N. +$n sticks $s tongue out at you. +That's a little hard to do, what with no-one being there. +You stick your tongue out at yourself... How the?! +$n sticks $s tongue out at $mself... Somehow. # # # @@ -6674,44 +6644,44 @@ $n sticks $s tongue out at $mself... Somehow. # ~touch touch 0 5 0 0 -You're feeling very touchy! -$n is feeling very touchy! -You touch $M. -For some reason, $n has just touched $N. -For some reason, $n has just touched you. -You can't touch that person, they don't exist. -You touch yourself, eww! -$n does something a little discusting. +You're feeling very touchy! +$n is feeling very touchy! +You touch $M. +For some reason, $n has just touched $N. +For some reason, $n has just touched you. +You can't touch that person, they don't exist. +You touch yourself, eww! +$n does something a little discusting. You curiously touch $S $t. $n curiously touches $N's $t. $n curiously touches your $t. -You curiously touch $p. -$n curiously touches $p. +You curiously touch $p. +$n curiously touches $p. ~trance trance 0 5 0 0 -You sit down in a yogin style position and begin to go, "Huuuuuuuuuuuuuuuuuuuu" -$n sits down with crossed legs and goes, "Huuuuuuuuuuuuuuuuuuuuuuu" slowly. -You try to put $N into a trance. -$n tries to put $N into a trance. -$n tries to put you into a trance. -You stare and stare but can't find anyone to put into a trance. -You put yourself into a deep trance, to never awaken again. -$n puts $mself into a deep trance. -You try to put $S $t into a deep trance. -$n tries to put $N's $t into a trance. -$n tries to put your $t into a deep trance. -You try to put $p into a deep trance. -$n tries to put $p into a deep trance. +You sit down in a yogin style position and begin to go, "Huuuuuuuuuuuuuuuuuuuu" +$n sits down with crossed legs and goes, "Huuuuuuuuuuuuuuuuuuuuuuu" slowly. +You try to put $N into a trance. +$n tries to put $N into a trance. +$n tries to put you into a trance. +You stare and stare but can't find anyone to put into a trance. +You put yourself into a deep trance, to never awaken again. +$n puts $mself into a deep trance. +You try to put $S $t into a deep trance. +$n tries to put $N's $t into a trance. +$n tries to put your $t into a deep trance. +You try to put $p into a deep trance. +$n tries to put $p into a deep trance. ~tsk tsk 0 5 0 0 -Feeling very irritated, you tsk. -$n is irritated and starts to tsk. -You tsk at $N. -$n tsks at $N. -$n tsks at you. -Who's that supposed to be? I don't see anyone. -You tsk quietly to yourself. -$n tsks quietly to $mself. +Feeling very irritated, you tsk. +$n is irritated and starts to tsk. +You tsk at $N. +$n tsks at $N. +$n tsks at you. +Who's that supposed to be? I don't see anyone. +You tsk quietly to yourself. +$n tsks quietly to $mself. # # # @@ -6719,14 +6689,14 @@ $n tsks quietly to $mself. # ~tuck tuck 0 8 8 0 -You grab a big cozy blanket... ready to tuck someone in! -$n grabs a big cozy blanket... ready to tuck someone in! -You grab a big cozy blanket and tuck it warmly around $N. -$n grabs a big cozy blanket and tucks it warmly around $N. -$n grabs a big cozy blanket and tucks it warmly around you. -You go to tuck them in but they're not here! -You grab a big cozy blanket and tuck yourself in. -$n grabs a big cozy blanket and tucks $mself in. +You grab a big cozy blanket... ready to tuck someone in! +$n grabs a big cozy blanket... ready to tuck someone in! +You grab a big cozy blanket and tuck it warmly around $N. +$n grabs a big cozy blanket and tucks it warmly around $N. +$n grabs a big cozy blanket and tucks it warmly around you. +You go to tuck them in but they're not here! +You grab a big cozy blanket and tuck yourself in. +$n grabs a big cozy blanket and tucks $mself in. # # # @@ -6734,34 +6704,34 @@ $n grabs a big cozy blanket and tucks $mself in. # ~tug tug 0 5 0 0 -You tug on your clothes a bit. -$n tugs on $s clothes a bit. -You tug on $N to try and get $S attention. -$n tugs on $N to try and get $S attention. -$n tugs on you to try and get your attention. -What are you trying to tug on? Air? -That's silly. You tug on yourself. -$n tugs on $mself. -You tug on $S $t. -$n tugs on $N's $t. -$n tugs on your $t. -$n tug on $p. -$n tugs on $p. +You tug on your clothes a bit. +$n tugs on $s clothes a bit. +You tug on $N to try and get $S attention. +$n tugs on $N to try and get $S attention. +$n tugs on you to try and get your attention. +What are you trying to tug on? Air? +That's silly. You tug on yourself. +$n tugs on $mself. +You tug on $S $t. +$n tugs on $N's $t. +$n tugs on your $t. +$n tug on $p. +$n tugs on $p. ~tummy tummy 0 5 0 0 -You rub your tummy, wishing you had bought that bagel earlier. -$n rubs $s tummy, $e looks famished! -You vigorously rub $M in the tummy! -$n vigorously rubs $N's tummy! -$n vigorously rubs your tummy! -Whos tummy did you want to rub? -You rub your tummy, wishing you had bought that bagel earlier. -$n rubs $s tummy, $e looks famished! -You look at $S $t and rub your tummy hungrily. -$n looks at $N's $t and rubs $s tummy hungrily. -$n looks at your $t and rubs $s tummy hungrily. -You look at $p and rub your tummy hungrily. -$n looks at $p and rubs $s tummy hungrily. +You rub your tummy, wishing you had bought that bagel earlier. +$n rubs $s tummy, $e looks famished! +You vigorously rub $M in the tummy! +$n vigorously rubs $N's tummy! +$n vigorously rubs your tummy! +Whos tummy did you want to rub? +You rub your tummy, wishing you had bought that bagel earlier. +$n rubs $s tummy, $e looks famished! +You look at $S $t and rub your tummy hungrily. +$n looks at $N's $t and rubs $s tummy hungrily. +$n looks at your $t and rubs $s tummy hungrily. +You look at $p and rub your tummy hungrily. +$n looks at $p and rubs $s tummy hungrily. ~tweak tweak 0 5 0 0 You look for a cheek to tweak. @@ -6779,74 +6749,74 @@ You tweak $p $n tweaks $p ~twiddle twiddle 0 5 0 0 -You patiently twiddle your thumbs. -$n patiently twiddles $s thumbs. -You twiddle your thumbs patiently as you wait for $N. -$n twiddles $s thumbs patiently as $e waits for $N. -$n twiddles $s thumbs, patiently waiting for you. -They left before you could twiddle at them. -You twiddle your thumbs impatiently. -$n twiddles $s thumbs impatiently. -You twiddle your thumbs at $S $t. -$n twiddles $s thumbs at $N's $t. -$n twiddles $s thumbs at your $t. -You twiddle your thumbs at $p. -$n twiddles $s thumbs at $p. +You patiently twiddle your thumbs. +$n patiently twiddles $s thumbs. +You twiddle your thumbs patiently as you wait for $N. +$n twiddles $s thumbs patiently as $e waits for $N. +$n twiddles $s thumbs, patiently waiting for you. +They left before you could twiddle at them. +You twiddle your thumbs impatiently. +$n twiddles $s thumbs impatiently. +You twiddle your thumbs at $S $t. +$n twiddles $s thumbs at $N's $t. +$n twiddles $s thumbs at your $t. +You twiddle your thumbs at $p. +$n twiddles $s thumbs at $p. ~twitch twitch 0 5 0 0 -You lie there, twitching helplessly. -$n lies there, twitching helplessly. -Your facial tick twitches at the thought of $N. -$n's facial tick twitches at the thought of $N. -$n's facial tick twitches at the thought of you. -Bad corpse! They're not there. -Your limp body twitches slightly. -$n's limp body twitches slightly. -You twitch at the thought of $S $i. -$n twitches at the thought of $N's $i. -$n twitches at the thought of your $i. -You twitch at the thought of $p. -$n twitches at the thought of $p. +You lie there, twitching helplessly. +$n lies there, twitching helplessly. +Your facial tick twitches at the thought of $N. +$n's facial tick twitches at the thought of $N. +$n's facial tick twitches at the thought of you. +Bad corpse! They're not there. +Your limp body twitches slightly. +$n's limp body twitches slightly. +You twitch at the thought of $S $i. +$n twitches at the thought of $N's $i. +$n twitches at the thought of your $i. +You twitch at the thought of $p. +$n twitches at the thought of $p. ~type type 0 5 0 0 -You thro up yor handz in dizgust at yur lousy tiping skils. -$n couldn't type a period if there was only one key on the keyboard! -You declare $N to be inept at typing. -$n declares $N to be inept at typing. -$n declares you to be inept at typing. -They left before you could comment on their typing abilities. -You declare yourself to be inept at typing. -$n declares $mself to be inept at typing. -You declare $S $t to be inept at typing.. -$n declares that $N's $t is inept at typing. -$n declares your $t to be inept at typing. -You blame $p on all your typing mistakes. -$n blames $p on all $s typing mistakes. +You thro up yor handz in dizgust at yur lousy tiping skils. +$n couldn't type a period if there was only one key on the keyboard! +You declare $N to be inept at typing. +$n declares $N to be inept at typing. +$n declares you to be inept at typing. +They left before you could comment on their typing abilities. +You declare yourself to be inept at typing. +$n declares $mself to be inept at typing. +You declare $S $t to be inept at typing.. +$n declares that $N's $t is inept at typing. +$n declares your $t to be inept at typing. +You blame $p on all your typing mistakes. +$n blames $p on all $s typing mistakes. ~understand understand 0 8 8 0 -You nod in understanding. -$n nods in understanding. -You nod in understanding with $M. -$n nods in understanding with $N. -$n nods in understanding with you. -Understand them - you can't even find them. -You finally understand yourself. -$n finally understands $mself after all these years. -You nod at $S $t in complete understanding. -n nods at $N's $t in complete understanding. -$n nods at your $t in complete understanding -You look at $p and nod in understanding. -$n looks at $p and nods in complete understanding. +You nod in understanding. +$n nods in understanding. +You nod in understanding with $M. +$n nods in understanding with $N. +$n nods in understanding with you. +Understand them - you can't even find them. +You finally understand yourself. +$n finally understands $mself after all these years. +You nod at $S $t in complete understanding. +n nods at $N's $t in complete understanding. +$n nods at your $t in complete understanding +You look at $p and nod in understanding. +$n looks at $p and nods in complete understanding. ~unsheathe unsheathe 0 5 0 0 -You unsheathe your weapon, getting ready to fight. -$n unsheathes $s weapon, getting ready to fight. -You unsheathe your weapon and point it at $M. -$n unsheathes $s weapon and points it at $N. -$n unsheathes $s weapon and points it at you. -You decide to leave it sheathed, after all you don't see that person here. -You unsheathe your weapon and put it to your throat. -$n unsheathes $s weapon and puts it to $s throat. +You unsheathe your weapon, getting ready to fight. +$n unsheathes $s weapon, getting ready to fight. +You unsheathe your weapon and point it at $M. +$n unsheathes $s weapon and points it at $N. +$n unsheathes $s weapon and points it at you. +You decide to leave it sheathed, after all you don't see that person here. +You unsheathe your weapon and put it to your throat. +$n unsheathes $s weapon and puts it to $s throat. # # # @@ -6854,12 +6824,12 @@ $n unsheathes $s weapon and puts it to $s throat. # ~vampire vampire 0 8 8 0 -'Bla.. I vant to suck yer blood!' -$n throws up $s hands and says, 'Bla.. I vant to suck yer blood!' -You turn to $N and tell $M, 'Bla.. I vant to suck yer blood!' -$n turns to $N and tells $M, 'Bla.. I vant to suck yer blood!' -$n turns to you and tells you, 'Bla.. I vant to suck yer blood!' -You don't see them here. +'Bla.. I vant to suck yer blood!' +$n throws up $s hands and says, 'Bla.. I vant to suck yer blood!' +You turn to $N and tell $M, 'Bla.. I vant to suck yer blood!' +$n turns to $N and tells $M, 'Bla.. I vant to suck yer blood!' +$n turns to you and tells you, 'Bla.. I vant to suck yer blood!' +You don't see them here. # # # @@ -6869,57 +6839,57 @@ You don't see them here. # ~waggle waggle 0 5 0 0 -You waggle your eyebrows impressively. Go, caterpillars, go! -$n waggles $s eyebrows. Geez, look at those caterpillars go! -You give $M a good, solid waggle! -$n grabs $N's eyebrows and waggles them good. What a sight! -$n grabs your eyebrows and waggles them! Oi! -You look around for eyebrows to waggle but sadly, find none. Shoot! -You grab a firm hold of your eyebrows and give them a good waggle. Are they misbehaving? -$n grabs a firm hold of her eyebrows and starts to waggle them with fervor. Will they stay put?? -You waggle at $S $t. Now look at that! -$n waggles $s eyebrows at $N's $t. Oohyah! -$n waggles $s eyebrows at your $t. Oi oi! -You waggle $p. Wow! -$n waggles $p. Eep! +You waggle your eyebrows impressively. Go, caterpillars, go! +$n waggles $s eyebrows. Geez, look at those caterpillars go! +You give $M a good, solid waggle! +$n grabs $N's eyebrows and waggles them good. What a sight! +$n grabs your eyebrows and waggles them! Oi! +You look around for eyebrows to waggle but sadly, find none. Shoot! +You grab a firm hold of your eyebrows and give them a good waggle. Are they misbehaving? +$n grabs a firm hold of her eyebrows and starts to waggle them with fervor. Will they stay put?? +You waggle at $S $t. Now look at that! +$n waggles $s eyebrows at $N's $t. Oohyah! +$n waggles $s eyebrows at your $t. Oi oi! +You waggle $p. Wow! +$n waggles $p. Eep! ~wait wait 0 5 0 0 -You put your hand up. -$n raises $s hand, as if to say, "Wait". -You tell $N to hold on a minute. -$n tells $N to wait just a minute. -$n tells you to wait just a minute. -Who? -Why would you want to do that? -$n tells $mself to just wait one minute. -You tell $S $t to hold on for one minute. -$n tell $N's $t to hold on for one minute. -$n tells your $t to hold on for one minute. -You tell $p to hold on for one minute. -$n tells $p to hold on for one minute. +You put your hand up. +$n raises $s hand, as if to say, "Wait". +You tell $N to hold on a minute. +$n tells $N to wait just a minute. +$n tells you to wait just a minute. +Who? +Why would you want to do that? +$n tells $mself to just wait one minute. +You tell $S $t to hold on for one minute. +$n tell $N's $t to hold on for one minute. +$n tells your $t to hold on for one minute. +You tell $p to hold on for one minute. +$n tells $p to hold on for one minute. ~wakka wakka 0 8 8 0 -Wow, that sounds like a cool word! -$n bluntly says 'Wakka wakka' -You say 'Wakka Wakka' to $N. -$n bluntly says 'Wakka Wakka' to $N. -$n says 'Wakka wakka' rather loudly to you. -They arn't here. -Why must you talk to yourself? -$n seems to be talking with himself...strange. -Why are you talking to $N's $t? -&n is talking to $N's $t...time to see a doctor. -$n mumbles something to your $t. -You mumble something to $p. -$n mumbles somthing to $p. +Wow, that sounds like a cool word! +$n bluntly says 'Wakka wakka' +You say 'Wakka Wakka' to $N. +$n bluntly says 'Wakka Wakka' to $N. +$n says 'Wakka wakka' rather loudly to you. +They arn't here. +Why must you talk to yourself? +$n seems to be talking with himself...strange. +Why are you talking to $N's $t? +&n is talking to $N's $t...time to see a doctor. +$n mumbles something to your $t. +You mumble something to $p. +$n mumbles somthing to $p. ~waltz waltz 0 8 8 0 -You ask around if anyone would like to join you for a waltz. -$n would like to perform a waltz with someone. -You sweep $N into a glorious waltz! -$n sweeps $N off $S feet into a beautiful waltz! -$n sweeps you into a glorious waltz! -You need to waltz with someone real, not your imaginary friend! +You ask around if anyone would like to join you for a waltz. +$n would like to perform a waltz with someone. +You sweep $N into a glorious waltz! +$n sweeps $N off $S feet into a beautiful waltz! +$n sweeps you into a glorious waltz! +You need to waltz with someone real, not your imaginary friend! # # # @@ -6929,254 +6899,254 @@ You need to waltz with someone real, not your imaginary friend! # ~warscream warscream 0 5 0 0 -You holler your favourite warcry. -$n screams $s fiercest warcry, 'MOMMIEEEEEeeeee!' -You scream a warcry at $M. -$n screams a warcry at $N. -$n screams a warcry in your ear! -No one can hear your warcry. -Are you that mad at yourself? -$n screams a warcry at $mself. -You scream a warcry at $S $t. -$n screams a warcry at $N's $t. -$n screams a warcry at your $t. -You scream a warcry at $p. -$n screams a warcry at $p. +You holler your favourite warcry. +$n screams $s fiercest warcry, 'MOMMIEEEEEeeeee!' +You scream a warcry at $M. +$n screams a warcry at $N. +$n screams a warcry in your ear! +No one can hear your warcry. +Are you that mad at yourself? +$n screams a warcry at $mself. +You scream a warcry at $S $t. +$n screams a warcry at $N's $t. +$n screams a warcry at your $t. +You scream a warcry at $p. +$n screams a warcry at $p. ~waves waves 0 5 0 0 -You wave. -$n waves. -You wave to $N. -$n waves to $N. -$n waves to you. Have a good journey. -They didn't wait for you to wave. -Are you going on adventures as well?? -$n waves to $mself. -You wave to $S $t. -$n waves to $N's $t. -$n waves to your $t. -You wave to $p. -$n waves to $p. +You wave. +$n waves. +You wave to $N. +$n waves to $N. +$n waves to you. Have a good journey. +They didn't wait for you to wave. +Are you going on adventures as well?? +$n waves to $mself. +You wave to $S $t. +$n waves to $N's $t. +$n waves to your $t. +You wave to $p. +$n waves to $p. ~wb wb 0 8 8 0 -You welcome everyone back. -$n welcomes everyone back. -You welcome $M back. -$n welcomes $N back. -$n welcomes you back. -They left before you could welcome them back. -You welcome yourself back to the real world. -$n welcomes $mself back. Strange, very strange. -You welcome $S $t back. -$n welcomes $N's $t back. -$n welcomes your $t back. -You welcome $p back. -$n welcomes $p back. +You welcome everyone back. +$n welcomes everyone back. +You welcome $M back. +$n welcomes $N back. +$n welcomes you back. +They left before you could welcome them back. +You welcome yourself back to the real world. +$n welcomes $mself back. Strange, very strange. +You welcome $S $t back. +$n welcomes $N's $t back. +$n welcomes your $t back. +You welcome $p back. +$n welcomes $p back. ~wedgie wedgie 0 8 8 0 -Who do you want to give a wedgie to? -$n is looking for someone to give a wedgie to. -You grab $N's underwear and pull it way up $S crack, that'll show em! -$n gives $N a massive wedgie, you might be next...RUN! -$n gives you a huge wedgie, feels like it went to your tonsils...REVENGE! -Sorry, they aren't here. -You reach behind yourself and yank your underwear up your crack, YOU ARE SICK!! -$n reaches behind $mself and pulls $s underwear up $s crack....EWWW how gross!! -You want to give $S $t a wedgie, but don't know how. -$n wants to give $N's $t a wedgie, but doesn't know how. -$n wants to give your $t a wedgie, but doesn't know how. -You want to give $p a wedgie, but you think better of it. -$n wants to give $p a wedgie, but thinks better of it. +Who do you want to give a wedgie to? +$n is looking for someone to give a wedgie to. +You grab $N's underwear and pull it way up $S crack, that'll show em! +$n gives $N a massive wedgie, you might be next...RUN! +$n gives you a huge wedgie, feels like it went to your tonsils...REVENGE! +Sorry, they aren't here. +You reach behind yourself and yank your underwear up your crack, YOU ARE SICK!! +$n reaches behind $mself and pulls $s underwear up $s crack....EWWW how gross!! +You want to give $S $t a wedgie, but don't know how. +$n wants to give $N's $t a wedgie, but doesn't know how. +$n wants to give your $t a wedgie, but doesn't know how. +You want to give $p a wedgie, but you think better of it. +$n wants to give $p a wedgie, but thinks better of it. ~weep weep 0 5 0 0 -You shed tears everywhere, what a mess! -$n weeps loudly drenching you! -You weep on $N, effectively drenching $M! -$n weeps all over $N, drenching $M! -$n soaks you with $s tears! -Since that player is not readily available you weep all over yourself instead. -You weep all over yourself! -$n sheds multiple tears drenching $s clothes and face. -You weep on $S $t. -$n weeps on $N's $t. -$n weeps on your $t. -You weep on $p. -$n weeps on $p. +You shed tears everywhere, what a mess! +$n weeps loudly drenching you! +You weep on $N, effectively drenching $M! +$n weeps all over $N, drenching $M! +$n soaks you with $s tears! +Since that player is not readily available you weep all over yourself instead. +You weep all over yourself! +$n sheds multiple tears drenching $s clothes and face. +You weep on $S $t. +$n weeps on $N's $t. +$n weeps on your $t. +You weep on $p. +$n weeps on $p. ~welcome welcome 0 5 0 0 -You welcome everyone. -$n welcomes everyone. -You welcome $M. -$n welcomes $N. -$n welcomes you. -Please -- try someone who is here? -So, you've finally discovered yourself! -$n welcomes $mself.. $e always was a strange one. -You welcome $S $t. -$n welcomes $N's $t. -$n welcomes your $t. -You welcome $p. -$n welcomes $p. +You welcome everyone. +$n welcomes everyone. +You welcome $M. +$n welcomes $N. +$n welcomes you. +Please -- try someone who is here? +So, you've finally discovered yourself! +$n welcomes $mself.. $e always was a strange one. +You welcome $S $t. +$n welcomes $N's $t. +$n welcomes your $t. +You welcome $p. +$n welcomes $p. ~whack whack 0 5 0 0 -You take out your spongy bat of whacking. Who wants some?? -$n takes out a giant spongy bat and grins a devilish grin. -You take out your spongy bat of whacking and whack the muffins out of $M. -$n goes on a wild whacking-rampage on $N. -$n starts whacking you uncontrollably with a giant spongy bat. -You whack whack whack....wait...they're not here. dumbass. -You whack yourself with a spongy bat. Ahh, the joys of life! -$n whacks $mself with a giant spongy bat. -You whack at $N's $t with your mighty spongy bat. -$n whacks $N's $t with $s spongy bat, like a wild Britney Spears on steroids! -$n mercilessly whacks at your $t. -You whack at $p with your spongy bat. -$n starts whacking at $p for absolutley no reason whatsoever. +You take out your spongy bat of whacking. Who wants some?? +$n takes out a giant spongy bat and grins a devilish grin. +You take out your spongy bat of whacking and whack the muffins out of $M. +$n goes on a wild whacking-rampage on $N. +$n starts whacking you uncontrollably with a giant spongy bat. +You whack whack whack....wait...they're not here. dumbass. +You whack yourself with a spongy bat. Ahh, the joys of life! +$n whacks $mself with a giant spongy bat. +You whack at $N's $t with your mighty spongy bat. +$n whacks $N's $t with $s spongy bat, like a wild Britney Spears on steroids! +$n mercilessly whacks at your $t. +You whack at $p with your spongy bat. +$n starts whacking at $p for absolutley no reason whatsoever. ~whimper whimper 0 5 5 0 -You whimper pitifully. -$n whimpers pitifully. -With a tear in your eye, you whimper pitifully at $N. -With a tear in $s eye, $n whimpers pitifully at $N. -With a tear in $s eye, $n whimpers pitifully at you. -Now, we both know that that person is not there. -You whimper pitifully about how unfair everyone is to you. -$n whimpers pitifully about how unfair everyone is to $m. -You whimper pitifully at the loss of $N's $t. -$n whimpers pitifully at the loss of $N's $t. -$n whimpers pitifully at the loss of your $t. +You whimper pitifully. +$n whimpers pitifully. +With a tear in your eye, you whimper pitifully at $N. +With a tear in $s eye, $n whimpers pitifully at $N. +With a tear in $s eye, $n whimpers pitifully at you. +Now, we both know that that person is not there. +You whimper pitifully about how unfair everyone is to you. +$n whimpers pitifully about how unfair everyone is to $m. +You whimper pitifully at the loss of $N's $t. +$n whimpers pitifully at the loss of $N's $t. +$n whimpers pitifully at the loss of your $t. # # ~whine whine 0 5 0 0 -You whine pitifully. -$n whines pitifully about the whole situation. -You whine at $M. -$n starts whining at $N. -$n whines at you. How pathetic. -You can whine, but no one will care. -You whine to yourself -- poor you. -$n whines piteously about the whole situation. -You whine to $S $t. -$n whines to $N's $t. -$n whines to your $t. -You whine to $p. -$n whines to $p. +You whine pitifully. +$n whines pitifully about the whole situation. +You whine at $M. +$n starts whining at $N. +$n whines at you. How pathetic. +You can whine, but no one will care. +You whine to yourself -- poor you. +$n whines piteously about the whole situation. +You whine to $S $t. +$n whines to $N's $t. +$n whines to your $t. +You whine to $p. +$n whines to $p. ~whip whip 0 5 0 0 -You break out your bullwhip and crack it loudly! -$n grabs $s bullwhip and cracks it loudly in the air! -You crack your bullwhip at $N barely missing! -$n cracks $s bullwhip at $N, barely missing! -$n cracks $s bullwhip at you, it just barely misses! -Awww, they must have seen that bullwhip and ran.... -You rub your bullwhip as your eyes take on a daring look. -$n rubs $s bullwhip and gets a daring look in $s eyes. -You crack your bullwhip at $S $t, barely missing! -$n cracks $s bullwhip at $N's $t, barely missing! -$n cracks $s bullwhip at your $t, barely missing! -You crack your bullwhip at $p, barely missing! -$n cracks $s bullwhip at $p, barely missing! +You break out your bullwhip and crack it loudly! +$n grabs $s bullwhip and cracks it loudly in the air! +You crack your bullwhip at $N barely missing! +$n cracks $s bullwhip at $N, barely missing! +$n cracks $s bullwhip at you, it just barely misses! +Awww, they must have seen that bullwhip and ran.... +You rub your bullwhip as your eyes take on a daring look. +$n rubs $s bullwhip and gets a daring look in $s eyes. +You crack your bullwhip at $S $t, barely missing! +$n cracks $s bullwhip at $N's $t, barely missing! +$n cracks $s bullwhip at your $t, barely missing! +You crack your bullwhip at $p, barely missing! +$n cracks $s bullwhip at $p, barely missing! ~whistle whistle 0 5 0 0 -You whistle appreciatively. -$n whistles appreciatively. -you whsitle a happy tune. -$n whistles a happy tune at $N. -$n whistles a happy tune at you -- do you know $m. -Who do you want to whistle at? -Woah! You know you got it. -$n whistles a happy tune. -You whistle at $N's $t -$n whistles appreciatively at $N's $t -$n whistles appreciatively at your $t -You whistle appreciatively at $p. -$n whistles appreciatively at $p. +You whistle appreciatively. +$n whistles appreciatively. +you whsitle a happy tune. +$n whistles a happy tune at $N. +$n whistles a happy tune at you -- do you know $m. +Who do you want to whistle at? +Woah! You know you got it. +$n whistles a happy tune. +You whistle at $N's $t +$n whistles appreciatively at $N's $t +$n whistles appreciatively at your $t +You whistle appreciatively at $p. +$n whistles appreciatively at $p. ~whoo whoo 0 5 0 0 -You go, "Whoo-hoo!" -$n goes, "Whoo-hoo!" -You give $M a "Whoo-hoo!" -$n gives $N a "Whoo-hoo!" -$n gives you a "Whoo-hoo!" -"Whoo-hoo!" away, the're not here. -No one else will do it, you may as well do it yourself. "Whoo-hoo!" -$n must be desperate for attention, $e is screaming "Whoo-hoo!" -You look at $S $t and scream at the top of your lungs "Whoo-hoo!" -$n looks at $N's $t and screams "Whoo-hoo!" -$n looks at your $t and screams "Whoo-hoo!" -You look at $p and scream "Whoo-hoo!" -$n looks at $p and screams "Whoo-hoo!" +You go, "Whoo-hoo!" +$n goes, "Whoo-hoo!" +You give $M a "Whoo-hoo!" +$n gives $N a "Whoo-hoo!" +$n gives you a "Whoo-hoo!" +"Whoo-hoo!" away, the're not here. +No one else will do it, you may as well do it yourself. "Whoo-hoo!" +$n must be desperate for attention, $e is screaming "Whoo-hoo!" +You look at $S $t and scream at the top of your lungs "Whoo-hoo!" +$n looks at $N's $t and screams "Whoo-hoo!" +$n looks at your $t and screams "Whoo-hoo!" +You look at $p and scream "Whoo-hoo!" +$n looks at $p and screams "Whoo-hoo!" ~wiggle wiggle 0 5 0 0 -You wiggle your bottom. -$n wiggles $s bottom. -You wiggle your bottom at $M. -$n wiggles $s bottom at $N. -$n wiggles $s bottom at you -- do you know $m. -You wiggle like a worm, but no one notices. -You wiggle yourself! -$n wiggles $s bottom at $mself, $e never was the brightest crayon in the box. -You wiggle your bottom at $S $t. -$n wiggles $s bottom at $N's $t. -$n wiggles $s bottom at your $t. -You wiggle your bottom at $p. -$n wiggles $s bottom at $p. +You wiggle your bottom. +$n wiggles $s bottom. +You wiggle your bottom at $M. +$n wiggles $s bottom at $N. +$n wiggles $s bottom at you -- do you know $m. +You wiggle like a worm, but no one notices. +You wiggle yourself! +$n wiggles $s bottom at $mself, $e never was the brightest crayon in the box. +You wiggle your bottom at $S $t. +$n wiggles $s bottom at $N's $t. +$n wiggles $s bottom at your $t. +You wiggle your bottom at $p. +$n wiggles $s bottom at $p. ~wince wince 0 5 0 0 -You wince. -$n winces. -You wince at what $N did. -$n winces at what $N just did. -$n winces at what you just did. -Can't wince at someone who isn't here, eh? -You wince at yourself. -$n winces at $mself -You look at $S $t and wince. -$n looks at $N's $t and winces. -$n looks at your $t and winces. -You wince at the damage done to $p. -$n winces at the damage done to $p. +You wince. +$n winces. +You wince at what $N did. +$n winces at what $N just did. +$n winces at what you just did. +Can't wince at someone who isn't here, eh? +You wince at yourself. +$n winces at $mself +You look at $S $t and wince. +$n looks at $N's $t and winces. +$n looks at your $t and winces. +You wince at the damage done to $p. +$n winces at the damage done to $p. ~winks winks 0 5 0 0 -Have you got something in your eye? -$n winks. -You wink at $N. -$n winks at $N. -$n winks at you. -No one with that name is present. -You wink at yourself?? -- what are you up to? -$n winks at $mself -- something strange is going on... -You wink at $S $t. -$n winks at $N's $. -$n winks at your $t. -You wink at $p. -$n winks at $p. +Have you got something in your eye? +$n winks. +You wink at $N. +$n winks at $N. +$n winks at you. +No one with that name is present. +You wink at yourself?? -- what are you up to? +$n winks at $mself -- something strange is going on... +You wink at $S $t. +$n winks at $N's $. +$n winks at your $t. +You wink at $p. +$n winks at $p. ~wipe wipe 0 5 0 0 -You wipe your nose. -$n wipes $s nose. -You wipe $N's nose -- what a mess! -$n tries to wipe $N's nose. -$n wipes your nose. -That person is not here. -You wipe your nose. -$n tries to wipe $s nose. -You wipe $S $t. -$n wipes $N's $t. -$n wipes your $t. -You wipe $p. -$n wipes $p. +You wipe your nose. +$n wipes $s nose. +You wipe $N's nose -- what a mess! +$n tries to wipe $N's nose. +$n wipes your nose. +That person is not here. +You wipe your nose. +$n tries to wipe $s nose. +You wipe $S $t. +$n wipes $N's $t. +$n wipes your $t. +You wipe $p. +$n wipes $p. ~women women 0 8 8 0 -You are in awe of the beauty, intellect, and driving skills of women. -$n is in awe of the beauty, intellect, and driving skills of women. -You remind $N of the beauty, intellect, and driving skills of women. -$n reminds $N of the beauty, intellect, and driving skills of women. -$n reminds you of the beauty, intellect, and driving skills of women. -Your awe goes sadly unnoticed. -You remind yourself of the beauty, intellect, and driving skills of women. -$n reminds $mself of the beauty, intellect, and driving skills of women. +You are in awe of the beauty, intellect, and driving skills of women. +$n is in awe of the beauty, intellect, and driving skills of women. +You remind $N of the beauty, intellect, and driving skills of women. +$n reminds $N of the beauty, intellect, and driving skills of women. +$n reminds you of the beauty, intellect, and driving skills of women. +Your awe goes sadly unnoticed. +You remind yourself of the beauty, intellect, and driving skills of women. +$n reminds $mself of the beauty, intellect, and driving skills of women. # # # @@ -7184,14 +7154,14 @@ $n reminds $mself of the beauty, intellect, and driving skills of women. # ~wonder wonder 0 5 5 0 -You wonder about many things... -$n has a look of wonder on $s face. -You wonder about $N's sanity. -$n wonders about $N's sanity. -$n wonders about your sanity. -I can't see that person here, perhaps you need some glasses? -You wonder about your sanity, and so do I! -$n wonders about $s own sanity. +You wonder about many things... +$n has a look of wonder on $s face. +You wonder about $N's sanity. +$n wonders about $N's sanity. +$n wonders about your sanity. +I can't see that person here, perhaps you need some glasses? +You wonder about your sanity, and so do I! +$n wonders about $s own sanity. # # # @@ -7199,38 +7169,38 @@ $n wonders about $s own sanity. # ~worry worry 0 8 8 0 -You can't help but be very worried. -$n can't help but be very worried. -You worry about $N. -$n worries about $N. -$n worries about you. -They're not here, but I'm sure they appreciate the concern. -You can't help but be very worried about yourself. -$n can't help but be very worried about $mself. -$N's $t is very worrying indeed. -$n finds $N's $t very worrying indeed. -$n finds your $t very worrying indeed. -You find $p very worrying indeed. -$n finds $p very worrying indeed. +You can't help but be very worried. +$n can't help but be very worried. +You worry about $N. +$n worries about $N. +$n worries about you. +They're not here, but I'm sure they appreciate the concern. +You can't help but be very worried about yourself. +$n can't help but be very worried about $mself. +$N's $t is very worrying indeed. +$n finds $N's $t very worrying indeed. +$n finds your $t very worrying indeed. +You find $p very worrying indeed. +$n finds $p very worrying indeed. ~worship worship 0 5 0 0 -You find yourself head-down in the dirt, worshipping. -$n starts worshipping nothing at all. -You fall to your knees and worship $M deeply. -$n falls to $s knees, worshipping $N with uncanny dedication. -$n kneels before you in solemn worship. -Uh.. who? They're not here, pal. -You seem sure to have found a true deity..... -$n falls to $s knees and humbly worships $mself. -You fall to your knees and worship $S $t. -$n falls to $s knees and worships $N's $t. -$n falls to $s knees and worships your $t. -You fall to your knees and worship $p. -$n falls to $s knees and worships $p. +You find yourself head-down in the dirt, worshipping. +$n starts worshipping nothing at all. +You fall to your knees and worship $M deeply. +$n falls to $s knees, worshipping $N with uncanny dedication. +$n kneels before you in solemn worship. +Uh.. who? They're not here, pal. +You seem sure to have found a true deity..... +$n falls to $s knees and humbly worships $mself. +You fall to your knees and worship $S $t. +$n falls to $s knees and worships $N's $t. +$n falls to $s knees and worships your $t. +You fall to your knees and worship $p. +$n falls to $s knees and worships $p. ~wrong wrong 0 8 8 0 -You couldn't find the right if your life depended on it. -$n couldn't find the right social if $s life depended on it. +You couldn't find the right if your life depended on it. +$n couldn't find the right social if $s life depended on it. # # # @@ -7244,29 +7214,29 @@ $n couldn't find the right social if $s life depended on it. # ~yawn yawn 0 5 0 0 -You yawn broadly. -$n yawns from exhaustion. -You yawn sleepily at $N. -$n yawns sleepily at $N. -$n yawns sleepily at you. Are you really that boring? -No one with that name is present. -You cause yourself to yawn! You truly are a dull person. -$n yawns at $mself. Talk about dull! -You yawn at $S $t suggestively. -$n yawns at $N's $t sleepily. -$n yawns at your $t sleepily. -You yawn at $p sleepily. -$n yawns at $p sleepily. +You yawn broadly. +$n yawns from exhaustion. +You yawn sleepily at $N. +$n yawns sleepily at $N. +$n yawns sleepily at you. Are you really that boring? +No one with that name is present. +You cause yourself to yawn! You truly are a dull person. +$n yawns at $mself. Talk about dull! +You yawn at $S $t suggestively. +$n yawns at $N's $t sleepily. +$n yawns at your $t sleepily. +You yawn at $p sleepily. +$n yawns at $p sleepily. ~yayfor yayfor 1 5 0 0 -Yay for whom? +Yay for whom? # -You cry out, 'Yay for $N!' -$n cries out, 'Yay for $N!' -$n cries out, 'Yay for $N!' and you feel special. -You could if that person were here. -No one else appreciates you. You cry out, 'Yay for me!' -$n cries out, 'Yay for me!' since no one else was going to. +You cry out, 'Yay for $N!' +$n cries out, 'Yay for $N!' +$n cries out, 'Yay for $N!' and you feel special. +You could if that person were here. +No one else appreciates you. You cry out, 'Yay for me!' +$n cries out, 'Yay for me!' since no one else was going to. # # # @@ -7274,8 +7244,8 @@ $n cries out, 'Yay for me!' since no one else was going to. # ~yes yes 1 5 8 0 -You give out a polite, 'Yes.' -$n gives out a polite, 'Yes.' +You give out a polite, 'Yes.' +$n gives out a polite, 'Yes.' # # # @@ -7289,44 +7259,44 @@ $n gives out a polite, 'Yes.' # ~yodel yodel 0 5 0 0 -You start yodelling loudly and rather beautifully in your own ears. -$n starts a yodelling session that goes right to the bone. -You yodel at $N. -$n yodels in $N's ear. Yodelayheehoo! -$n yodels in your ear -- Yodelayheehoo! -Heh heh, your victim seems to have fled -- very wise. -Yodelayheehoo! -$n yodels quietly to $mself. -You yodel to $S $t. -$n yodels to $N's $t. -$n yodels to your $t. -You yodel to $p. -$n yodels to $p. +You start yodelling loudly and rather beautifully in your own ears. +$n starts a yodelling session that goes right to the bone. +You yodel at $N. +$n yodels in $N's ear. Yodelayheehoo! +$n yodels in your ear -- Yodelayheehoo! +Heh heh, your victim seems to have fled -- very wise. +Yodelayheehoo! +$n yodels quietly to $mself. +You yodel to $S $t. +$n yodels to $N's $t. +$n yodels to your $t. +You yodel to $p. +$n yodels to $p. ~zaps zaps 0 5 0 0 -You summon zeke and strike the ground with it. -$n summons zeke and strikes the ground with it. -You summon zeke and zap the hell out of $N. -$n summons zeke and zaps the hell out of $N. -$n summons zeke and zaps the hell out of you! You feel fried. -Zap who? -That HURT! Didn't your mother teach you better? -$n screams in pain as $e zaps $mself. -You zap $S $t. -$n zaps $N's $t. -$n zaps your $t. -In a bout of frustration, you bring down zeke on $p, trying to hurt it. -Looking very frustrated, $n brings down zeke on $p, trying to hurt it. +You summon zeke and strike the ground with it. +$n summons zeke and strikes the ground with it. +You summon zeke and zap the hell out of $N. +$n summons zeke and zaps the hell out of $N. +$n summons zeke and zaps the hell out of you! You feel fried. +Zap who? +That HURT! Didn't your mother teach you better? +$n screams in pain as $e zaps $mself. +You zap $S $t. +$n zaps $N's $t. +$n zaps your $t. +In a bout of frustration, you bring down zeke on $p, trying to hurt it. +Looking very frustrated, $n brings down zeke on $p, trying to hurt it. ~zip zip 0 8 8 0 -You zip your mouth shut - zzzzzip! -$n zips $s mouth shut - zzzzzip! -You zip $N's mouth shut - zzzzzip! -$n zips $N's mouth shut - zzzzzip! -$n zips your mouth shut - zzzzzip! -Unzip your eyelids, they're not here! -You zip your mouth shut - zzzzzip! -$n zips $s mouth shut - zzzzzip! +You zip your mouth shut - zzzzzip! +$n zips $s mouth shut - zzzzzip! +You zip $N's mouth shut - zzzzzip! +$n zips $N's mouth shut - zzzzzip! +$n zips your mouth shut - zzzzzip! +Unzip your eyelids, they're not here! +You zip your mouth shut - zzzzzip! +$n zips $s mouth shut - zzzzzip! # # # diff --git a/lib/text/help/help.hlp b/lib/text/help/help.hlp index 414e12f..d1acd99 100644 --- a/lib/text/help/help.hlp +++ b/lib/text/help/help.hlp @@ -1053,7 +1053,7 @@ as in "women's hemlines." We rest our case. Now do whatever you want...after all, it is your area. #31 -OBJ-NOTES OBJECT-NOTES BOOKS PENS NOTES QUILLS NEWSPAPERS POSTITS POST-ITS OBJ-TYPE-NOTE +OBJ-NOTES OBJECT-NOTES BOOKS PENS NOTES QUILLS NEWSPAPERS POSTITS POST-ITS OBJ-TYPE-NOTE PAPERS With Object Type NOTE you can then use the A-desc to write what you want people to see when they read it. Players will then be able to write on the @@ -1150,7 +1150,7 @@ C2 - Player has color set to normal. NO_WIZ - Builder can not see wiznet. L1 - Builder has syslog set to brief. L2 - Builder has syslog set to normal. - BOTH: Builder has syslog set to on. + BOTH: Builder has syslog set to on and will see ALL logs (spammy). NO_AUC - Player can not see auctions. NO_GOS - Player can not see gossips. NO_GTZ - Player can not see grats. @@ -1622,7 +1622,7 @@ See also: STANDARDS PREREQUISITES CONSTRUCTIVE-CRITICISM Do you own a dictionary? Can you write in complete sentences? Builders -are expected to be able to write decent descriptions. MUDs will not implement +are expected to be able to write decent descriptions. Good MUDs will not use zones that are grammatical nightmares. The goal of the Builder Academy is to develop great builders, part of this requires a grasp on the English language. We understand English is not the first language for most people, but that is no @@ -1990,7 +1990,7 @@ file. See also: HEDIT, HINDEX #31 -HEDIT +HEDIT HELP-EDITOR Usage: hedit @@ -2457,7 +2457,7 @@ takes about 12 days. See also: DATE, %TIME% #31 -SET INVSTART +SET INVSTART NOWIZLIST Usage: set [ file | player ] @@ -2494,7 +2494,7 @@ exp LVL_GOD BOTH NUMBER Experience points frozen LVL_FREEZE PC BINARY FROZEN flag gold LVL_BUILDER BOTH NUMBER Gold (On hand) height LVL_BUILDER BOTH NUMBER Height -hit LVL_BUILDER BOTH NUMBER Current HP +hitpoints LVL_BUILDER BOTH NUMBER Current HP hitroll LVL_BUILDER BOTH NUMBER To-Hit modifier hunger LVL_BUILDER BOTH MISC Hrs to hunger int LVL_BUILDER BOTH NUMBER Intelligence @@ -3104,12 +3104,12 @@ eval stunned %actor.hitp% - evaluate all hitpoints and then damage eval num_hitp %actor.hitp%/2 - calculate half of hitpoints and then damage %damage% %actor% %num_hitp% -Example: @RTSTAT 16 +Example: @RTSTAT 16, 51 TSTAT 3008@n See also: DAMAGE, GUNS, DEATH #31 -%DOOR% WDOOR ODOOR MDOOR TRIGEDIT-EXIT TRIG-EXIT TRIGEDIT-DOORS TRIGEDIT-MENU-DOORS SECRET-DOORS TRIG-DOOR +%DOOR% WDOOR ODOOR MDOOR TRIGEDIT-EXIT TRIG-EXIT TRIGEDIT-DOORS TRIGEDIT-MENU-DOORS SECRET-DOORS TRIG-DOOR %EXIT% %door% < direction> < field> [value] @@ -3131,7 +3131,7 @@ room - value is the vnum of the room this direction leads to Example: @RTSTAT 17, 23603@n #31 -%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO RECHO %ZECHO% ZSOUND MECHOAROUND MZONEECHO MRECHO +%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZONECHO %ZONECHO% ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO RECHO %ZECHO% ZSOUND MECHOAROUND MZONEECHO MRECHO %echo% Message is sent to all non-sleeping characters in the same room that this @@ -3148,7 +3148,10 @@ the victim. Zoneecho echoes message to the entire zone. room vnum should be any vnum in the zone you wish to echo to. 13400 would echo in zone 134. -NOTE: When used with mobs make sure the mobs can see the players. i.e not blind, set INFRA. +To send a blank line use: %send% %actor% \ +NOTE: When used with mobs make sure the mobs can see the players. + i.e not blind, set INFRA, DET_INVIS. + Example: @RTSTAT 18@n See also: %ASOUND% @@ -3202,6 +3205,13 @@ Examples: %purge% %actor.inventory(1300)% %purge% %actor.eq(hold)% +When purging objects make sure the object exists. If it does not the room will +be purged: + +if %actor.inventory(700)% + %purge% %actor.inventory(700)% +end + Example: @RTSTAT 1375, 6300@n See also: POSITIONS @@ -3306,7 +3316,7 @@ mjunk is sent by this command. Only mobs may use this command. #31 -%FOLLOWER% TRIG-FOLLOW MFOLLOW %MASTER% MASTER %SELF.FOLLOWER% %SELF.MASTER% +%FOLLOWER% TRIG-FOLLOW MFOLLOW %MASTER% MASTER %SELF.FOLLOWER% %SELF.MASTER% %FOLLOW% mfollow @@ -3324,8 +3334,9 @@ MHUNT %HUNT% HUNT mhunt The mobile will begin to hunt for victim, and engage in combat upon finding -them. Only Mobiles may use this command. Hunting mobs will walk through NOMOB -rooms. %kill% may be used for mobs attacking mobs. +them. Only Mobiles may use this command. Hunting mobs will ignore STAY_ZONE and +SENTINEL flags. They will also walk through NOMOB rooms. %kill% may be used for +mobs attacking mobs. Examples: @RTSTAT 19596, 19595@n @@ -3366,7 +3377,7 @@ load trigger will be executed. Example: @RTSTAT 21, 1370@n #31 -OTIMER %TIMER% +OTIMER %TIMER% %OTIMER% otimer @@ -3377,13 +3388,15 @@ Example: @RTSTAT 11894@n See also: TIMER, TRIGEDIT-OBJ-TIMER #31 -OSETVAL %SETVAL% +OSETVAL %SETVAL% VAL0 VAL1 VAL2 VAL3 %VAL0% %VAL1% %VAL2% %VAL3% osetval Osetval lets you alter the object values of an object. The meaning of the -values depends on the object type (@RHELP OEDIT-VALUES@n). +values depends on the object type (@RHELP OEDIT-VALUES@n). "osetval 3 50" will +set the objects 3rd value to 50. +Example: @RTSTAT 42@n #31 COMMENT * @@ -3400,7 +3413,7 @@ trigger text try /*. See also: REDIT-ROOM-FLAGS #31 -NOP NO-OPERATION NON-OPERATION TRIG-EXPERIENCE %ACTOR.EXP% ACTOR.EXP TRIG-GOLD ACTOR.GOLD %ACTOR.GOLD% %NOP% %POSITION% %POS% %ACTOR.POS% ACTOR.POS +NOP NO-OPERATION NON-OPERATION TRIG-EXPERIENCE %ACTOR.EXP% ACTOR.EXP TRIG-GOLD ACTOR.GOLD %ACTOR.GOLD% %NOP% %POSITION% %POS% %ACTOR.POS% ACTOR.POS TRIGEDIT-NOP Almost a no-operation. Certain variable/subfield combinations for characters change some attribute about the character. nop allows those changes to be used @@ -3445,13 +3458,13 @@ check the global variable to allow or prevent passage accordingly. set has_bribed_guard 1 global has_bribed_guard -Global variables are checked when the specified variable is not recognized. It can -also be used to check for variables. -if %actor.varexists(variable)% +Globals can be checked by varexists: if %actor.varexists()% Global variables should not be used when you want to remember something about a player. To save something to a players file for future use always use REMOTE. +Examples: @RTSTAT 23612, 23613, 23614@n + See also: REMOTE, VARIABLES, CONTEXT #31 CONTEXT %CONTEXT% @@ -3473,7 +3486,7 @@ name, differing only by context. Players may have variables; this mostly removes the need for variable context. Previously, a player's ID could be used as variable context to allow a trigger to service multiple players at once. -Example @RTSTAT 23612@n +Example: @RTSTAT 23612@n See also: REMOTE #31 @@ -3492,6 +3505,8 @@ the result of the immediate evaluation of the provided expression. There also exists a "set" command, with the same syntax. Set differs in that the expression is not evaluated until the variable is accessed. +Example: @RTSTAT 49@n + See also: TRIG-SET #31 TRIG-SET %SET% MSET @@ -3514,9 +3529,9 @@ the provided expression, which will be evaluated when the variable is accessed. There also exists an "eval" command, with the same syntax. Eval differs in that the expression is evaluated immediately. -Example: @RTSTAT 41005@n +Example: @RTSTAT 49, 41005@n -See also: EVAL +See also: EVAL, OSETVAL #31 UNSET @@ -3607,9 +3622,24 @@ end mkill %actor% #31 -MAKEUID VAREXISTS %VAREXISTS% %EXISTS% EXISTS UID +VAREXISTS %VAREXISTS% %EXISTS% EXISTS + +Usage: if %actor.varexists(on_quest_zone_1)% + + The above usage checks if the variable on_quest_zone_1 has been saved to the +player file or to a mob (does not work for objects). It can also be used with +!%actor.varexists(on_quest_zone_1)% to mean does not exist. This is useful on +quests or other complex triggers that need to save variables to a player file +by using remote. + +Example: @RTSTAT 138, 139@n + +See Also: REMOTE +#30 +MAKEUID UID Usage: makeuid variable id + * We have one mob giving a quest. This mob sets the targets id as a global on * the player via the 'remote' command, like this: eval quest_object %obj.id% @@ -3666,7 +3696,7 @@ Examples: @RTSTAT 199, 190-192, 23612-23614@n See also: RDELETE, VDELETE, TRIG-SET, CONTEXT #31 -TRIG-RETURN RETURN-0 CONTINUE %RETURN% +TRIG-RETURN RETURN-0 CONTINUE %RETURN% RETURN-1 Usage: return 0 @@ -3677,11 +3707,13 @@ fire is to have the first one return 0. Other Examples: Get, Give, Drop, Wear, Leave, and Consume trigs with return 0 prevents the action. Command trigs with return 0 allow the command to continue to the MUD and not be -captured by the trigger. +stopped by the trigger. Return does not end the triggers execution. It is returned after all commands have been executed, or a wait or halt command is called. +Return 1 is rarely used since it just means normal termination of the trigger. + Example: @RTSTAT 1364@n See also: TRIG-TYPE, HALT, WAIT @@ -3715,7 +3747,7 @@ Case is used to begin a new conditional group in a switch block. Default is similar to case but matches any condition not met. Done is used to terminate a while or switch block. -Example: @RTSTAT 18@n +Example: @RTSTAT 18, 6@n #31 WHILE DONE %NEXT% NEXT LOOP TRIG-LOOPS TRIG-WHILE TRIG-DONE @@ -3725,7 +3757,7 @@ Usage: while expression or negative. This can make permanent loops - be careful. The switch block must be terminated by a done. While loops are disabled after looping 100 times. -Room example: @RTSTAT 24@n +Room example: @RTSTAT 24, 2201@n Obj example: @RTSTAT 23@n Mob example: @RTSTAT 11858@n #31 @@ -3848,7 +3880,7 @@ mudcommand - Returns the mud command the string is shorthand for. Used to make Example: @RTSTAT 30@n #31 -TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR %SELF% RANDOM %RANDOM% %TIME% %PEOPLE% TRIGEDIT-SPEC-VAR %RANDOM.CHAR% %SPEECH% DG_LETTER DG-LETTERS TRIGEDIT-LETTERS +TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR %SELF% RANDOM %RANDOM% %TIME% %PEOPLE% TRIGEDIT-SPEC-VAR %RANDOM.CHAR% %SPEECH% DG_LETTER DG-LETTERS TRIGEDIT-LETTERS FINDMOB FINDOBJ Special Variables When using field - The variable returns: @@ -3909,7 +3941,7 @@ Example: @RTSTAT 29@n See also: RANDOM-THOUGHTS #31 -TRIGEDIT-VARIABLES-OBJECTS OBJ-VAR %SHORTDESC% TRIGEDIT-OBJ-VAR VAL0 VAL1 VAL2 VAL3 %ITEM% %OBJECT% OBJVARS OBJ-VARS %NEXT_IN_LIST% %OBJ% OBJ-COMMAND IS_INROOM +TRIGEDIT-VARIABLES-OBJECTS OBJ-VAR %SHORTDESC% TRIGEDIT-OBJ-VAR VAL0 VAL1 VAL2 VAL3 %ITEM% %OBJECT% OBJVARS OBJ-VARS %NEXT_IN_LIST% %OBJ% OBJ-COMMAND IS_INROOM WORN_BY NEXT_IN_LIST Objects When using field - The variable returns: @@ -3962,11 +3994,11 @@ Examples: @RTSTAT 94, 9116@n See also: TRIG-INV, %PURGE%, %LOAD%, POSITIONS, CHAR-VAR #31 -%NEXT_IN_ROOM% CHAR_VAR TRIG-FIELDS %ACTOR.SEX% %ACTOR.HITPOINTS% %ACTOR.HP% %HIS% IS_FIGHTING %FIGHTING% ACTOR.FIGHTING %ACTOR.FIGHTING% IN_ROOM IS_ROOM POS() HISHER %MASTER% %SELF.MASTER% %FOLLOWER.NAME% PVAR %HISHER% %SEX% +%NEXT_IN_ROOM% CHAR_VAR TRIG-FIELDS %ACTOR.SEX% %ACTOR.HITPOINTS% %ACTOR.HP% %ACTOR.HITP% %HIS% IS_FIGHTING %FIGHTING% ACTOR.FIGHTING %ACTOR.FIGHTING% IN_ROOM IS_ROOM POS() HISHER %MASTER% %SELF.MASTER% %FOLLOWER.NAME% PVAR %HISHER% %SEX% %ACTOR.HISHER% See @RHELP CHAR-VAR@n #31 -CHAR-VARS TRIGEDIT-VARIABLES-CHARACTERS %TITLE% %ACTOR.TITLE% CHAR-VARIABLES TRIGEDIT-CHAR-VAR %ACTOR.ID% ACTOR.ID ACTOR.VNUM %ACTOR.VNUM% %ACTOR.NAME% %ACTOR% %VICTIM% SELF %SELF% MOBVARS MOB-VARS TRIGEDIT-LEVEL %SELF.ID% SELF.ID NEXT_IN_ROOM +CHAR-VARS TRIGEDIT-VARIABLES-CHARACTERS %TITLE% %ACTOR.TITLE% CHAR-VARIABLES TRIGEDIT-CHAR-VAR %ACTOR.ID% ACTOR.ID ACTOR.VNUM %ACTOR.VNUM% %ACTOR.NAME% %ACTOR% %VICTIM% SELF %SELF% MOBVARS MOB-VARS TRIGEDIT-LEVEL %SELF.ID% SELF.ID NEXT_IN_ROOM ACTOR-VAR The following fields can be used with %actor%. i.e. %actor.% Excluding the subfield () returns the value. Adding a subfield modifies it. @@ -4259,7 +4291,7 @@ noise, and other ambience into your zone. Numeric Arg : 0-100: percentage chance this trigger will run. Argument : not used. -Example: @RTSTAT 51@n +Example: @RTSTAT 51, 2202, 2201@n See also: RANDOM-TIMING, TRIGEDIT-ROOM-GLOBAL #31 @@ -4276,7 +4308,7 @@ fires by modifying numeric arg to the following values: 50% = 26 seconds 100% = 13 seconds -The actual equation is 100/numeric arg X 13 = time in seconds. 100/20 X 13 = 63 seconds +The actual equation is 100/numeric arg X 13 = time in seconds. 100/20 X 13 = 65 seconds See also: TRIGEDIT-OBJ-RANDOM, TRIGEDIT-MOB-RANDOM, TRIGEDIT-ROOM-RANDOM #31 @@ -4297,7 +4329,7 @@ Variables: %cmd% - the exact command (without arguments) issued %arg% - the arguments, if any, following the command -Example: @RTSTAT 52, 1218@n +Example: @RTSTAT 52, 1214@n #31 TRIGEDIT-ROOM-SPEECH TRIGSPEECH TRIG-SPEECH TRIGEDIT-SPEECH TRIG-ROOM-SPEECH @@ -4305,8 +4337,8 @@ Activates when matching text is spoken by a character in the room Numeric Arg : 0: argument is a substring that must be found in the speech to cause a match. - 1: argument is a list of words, any of which found in the speech will - activate the trigger. + 1-100: argument is a list of words, any of which found in the speech will + activate the trigger. Argument : a phrase or wordlist to be matched. Variables: @@ -4379,7 +4411,7 @@ Variables: Example: @RTSTAT 57@n #31 -TRIGEDIT-ROOM-LEAVE TRIG-ROOM-LEAVE TRIG-ROOM-EXIT TRIGEDIT-ROOM-EXIT +TRIGEDIT-ROOM-LEAVE TRIG-ROOM-LEAVE TRIG-ROOM-EXIT TRIGEDIT-ROOM-EXIT TRIG-LEAVE Activated when someone leaves the room. @@ -4411,7 +4443,7 @@ Variables: Example: @RTSTAT 59@n #31 -TRIGEDIT-ROOM-TIME TRIGEDIT-TIME +TRIGEDIT-ROOM-TIME TRIGEDIT-TIME TRIG-ROOM-TIME Activated by MUD hour listed in Numeric Arg. A player must be in the room for it to work unless you use it in conjunction with @RTRIGEDIT-ROOM-GLOBAL@n. @@ -4494,7 +4526,7 @@ Variables: %target% - the target of the action, if any %arg% - the entire phrase -Example: @RTSTAT 64, 1372@n +Example: @RTSTAT 127, 64, 1372@n #31 TRIGEDIT-MOB-DEATH TRIG-MOB-DEATH MOB-DEATH MOBDEATH MDEATH @@ -4730,7 +4762,7 @@ Variables: %cmd% - the exact command (without arguments) issued %arg% - the arguments, if any, following the command -Example: @RTSTAT 81, 154, 9800, 11859@n +Example: @RTSTAT 81, 154, 6, 9800, 11859@n #31 TRIGEDIT-OBJ-TIMER TRIGEDIT-TIMER TRIG-TIMER TRIGEDIT-OBJECT-TIMER @@ -4942,19 +4974,16 @@ TRIGEDIT-NAMES TRIG-NAMES TRIGGER-NAMES 1) Name : @ynew trigger@n -Always use names that explain the trigger. More importantly: always include the -VNUM for the mob/obj/room the trigger is going to be attached to. +Always use names that explain your trigger and include the VNUM for the +mob/obj/room the trigger is going to be attached to. It is important to give +your trigger a name you and others can understand. This way others can search +"vnum trigger ." This will also make it easier when using tlist and +tstat. Allowing others to quickly comprehend what the trigger does. Here are +some good examples: - It is important to give your trigger a name you and others can understand. -Even more important is including the VNUM of what it is attached to. This way -tlist and stat will show the name description and VNUM allowing others to -quickly comprehend what the trigger does. A good name could be 'guard shout for -help - 101' or 'mage cast poison - 300' even 'cursed object - 130.' - -Examples: - Quest Offer - 1310 --> trigger attached to mob 1310 - Fall Down Stairs - 1300 --> trigger attached to room 1300 - No Dropping Stuff - 1301 --> trigger attached to obj 1301 +Princess Shout for Help - M2229 --> Trigger 2204 attached to mob 2229. +Tutorial Example Quest Offer - M14 --> Trigger 1 attached to mob 14. +No Recall - R0 --> Trigger 1201 attached to room 0. #31 TRIGEDIT-INTENDED @@ -5310,9 +5339,9 @@ positions to an array. See the examples below. @RTSTAT 150, 41005, 1325, 57715@n #31 -TRIG-EXAMPLES ASSEMBLIES ASSEMBLE ASSEMBLY VEHICLES MAKE BAKE BREW CRAFT FLETCH KNIT MIX THATCH WEAVE ASSEDIT FORGE SMOKE SMOKING CIGARS CIGARETTES PIPES SHOTGUN BLAST SHOOT RANGED-WEAPONS FIRE-WEAPONS BOWS QUIVERS MISSILES GUNS +TRIG-EXAMPLES ASSEMBLIES ASSEMBLE ASSEMBLY VEHICLES MAKE BAKE BREW CRAFT FLETCH KNIT MIX THATCH WEAVE ASSEDIT FORGE SMOKE SMOKING CIGARS CIGARETTES PIPES SHOTGUN BLAST SHOOT RANGED-WEAPONS FIRE-WEAPONS BOWS QUIVERS MISSILES GUNS FIREARMS AMMO - These are not implemented since the same thing can be done with trigedit. + The above list of skills are not implemented since the same thing can be done with trigedit. Assemblies: @RTSTAT 38, 48, 335@n Smokables: @RTSTAT 159@n @@ -5486,7 +5515,7 @@ TRIG-QUESTS TRIGEDIT-QUESTS AUTOQUEST QUESTS QUESTPOINTS QUEST-POINTS QUESTMASTE Many zones have their own quests and examples within them, such as: -Questmaster Example: @RTSTAT 139, GOTO 113@n +Questmaster Example: @RTSTAT 138-144, GOTO 113@n Assembly Examples: @RTSTAT 38, 48, 335, GOTO 366@n Questshop Example: @RTSTAT 167, GOTO 265@n Fizban's Questshop Example: @RTSTAT 57705-57707@n @@ -5579,7 +5608,7 @@ See also: REDIT, OEDIT, MEDIT, SEDIT, ZEDIT, ZRESET, RLIST, OLIST, MLIST, SLIST, SHOW-ZONE Advanced: TRIGEDIT, TSTAT, TLIST, DIG, RCLONE, BUILDWALK #31 -BUILDERS +BUILDERS IMMORTALS A builder is a term usually used to describe a person who designs MUD zones for other characters to explore. Any player with motivation, ideas, and good @@ -6671,7 +6700,7 @@ objects and quests. See also: AUTOROLL #31 -MEDIT-POSITION MEDIT-DEFAULT +MEDIT-POSITIONS MEDIT-DEFAULT I) Position : @yStanding@n J) Default : @yStanding@n @@ -6774,7 +6803,7 @@ E) Extra descriptions menu @RHELP OEDIT-EXTRA@n M) Min Level : @c0@n @RHELP OEDIT-MIN-LEVEL@n P) Perm Affects: @cNOBITS@n @RHELP OEDIT-PERM-AFFECTS@n S) Script : @cNot Set.@n @RHELP SCRIPT-MENU@n -X) Delete Object @RHELP OEDIT-DELETE@n +X) Delete Object @RHELP OEDIT-DELETE@n Q) Quit Enter choice : @@ -6867,21 +6896,21 @@ OEDIT-TYPES OBJECT-TYPES OBJ-TYPES OBJ-WEAPONS TRASH FURNITURE COUCH CHAIRS This specifies what type an object is defined as; also controls the meanings of value0 through value4 (option C). The Type Flag must be one of the following: -0 UNDEFINED Do Not Set. +0 UNDEFINED Do not set. 1 LIGHT Item is a light source. 2 SCROLL Item is a magical scroll. 3 WAND Item is a magical wand. 4 STAFF Item is a magical staff. 5 WEAPON Must be piercing to backstab. 6 FURNITURE Item may be sat on. -7 UNDEFINED Not implemented. Do not use. +7 FREE Do not set. 8 TREASURE Item is treasure other than gold coins (i.e. gems) 9 ARMOR Item is armor. 10 POTION Item is a magical potion. 11 WORN Item is worn, but not armor. 12 OTHER Miscellaneous object with no special properties. 13 TRASH Trash is not bought by shopkeepers. -14 TRAP Currently not implemented. Do not use. +14 FREE2 Do not set. 15 CONTAINER Item is a container. Be creative, make robes with pockets, etc. 16 NOTE Item is a note @RHELP OBJ-NOTE@n for more info. 17 LIQ CONTAINER Item is a drink container. Do not include liquid type in s-desc. @@ -7077,7 +7106,7 @@ WEAPON FURNITURE value 0: Number of people that can sit on this object. -UNDEFINED - Not implemented. +FREE - Not used. TREASURE - No values currently used. ARMOR @@ -7100,7 +7129,7 @@ value 3: Spell number 3 WORN - No values currently used. OTHER - No values currently used. TRASH - No values currently used. -TRAP - No values currently used. - not implemented. +FREE2 - Not used. CONTAINER value 0: Capacity (max containable weight) of container. -1 for unlimited. @@ -7130,8 +7159,8 @@ BOAT - No values currently used. DRINKCON FOUNTAIN - value 0: Capacity of container - value 1: Current quantity in container. -1 for unlimited. + value 0: Capacity of container. -1 for unlimited. + value 1: Current quantity in container. value 2: see below value 3: If the drink is poisoned, how long will the poison burn? 0 if not poisoned. @@ -7277,26 +7306,21 @@ SCRIPT-MENU MEDIT-SCRIPT-MENU OEDIT-SCRIPT-MENU REDIT-SCRIPT-MENU REDIT-SCRIPTS S) Script : @cNot Set.@n Selecting S within redit will take you to the script attachment menu: -Script Editor +Trigger Attachment Trigger List: The first few lines tell you what triggers, if any, are already attached. -N) New trigger for this script -To add a new trigger select N and then enter its VNUM. +N) Attach trigger - Adds a new trigger, select N and then enter its VNUM. +X) Detach trigger - Detaches the trigger. +Q) Quit - You figure it out. -D) Delete a trigger in this script -This can be used to delete existing triggers from the room. - -X) Exit Script Editor -Of course, you figure it out. - -NOTE: Scripts (also called triggers) are an advanced form of OLC, they can -cause problems when used incorrectly. If you do not know what you are -doing, do not mess with them. Do not worry too much about these until you -are assigned a zone and are comfortable with all other forms of OLC. +NOTE: Scripts, also called triggers, are an advanced form of OLC. Do not worry +too much about these until you are assigned a zone and are comfortable with all +other forms of OLC. +See Also: TRIGEDIT #31 EXTRA-DESCRIPTIONS EXTRA-DESCS E-DESCRIPTIONS REDIT-E-DESCRIPTIONS REDIT-MENU-E-DESCRIPTIONS REDIT-EXTRA-DESCRIPTIONS @@ -7325,7 +7349,7 @@ use /fi by typing it into the last line and hitting enter. or the Description blank and exit. #31 -REDIT-EXITS DOORFLAGS REDIT-KEYS PICKPROOF REDIT-EXIT-MENU EXIT-BASICS DOOR-FLAGS +REDIT-EXITS DOORFLAGS REDIT-KEYS PICKPROOF REDIT-EXIT-MENU EXIT-BASICS DOOR-FLAGS EXIT-MENU PURGE-EXITS Choosing to modify an exit will bring you to the exit menu. @@ -7424,11 +7448,10 @@ The following room flags can be selected: 1) DARK - The room is dark, players need a light source, or infravision. 2) DEATH - Players die on entry. All dropped items will be junked. 3) NO_MOB - Mobs will not enter this room. This can be used to define the - zone where any mob can wander. For example, lower level - mobiles can be set so that only they can wander on the first - level of a dungeon by making the stairwells no mob. Be warned - that making a !MOB room will limit pets and charmed mobs from - following players through them. + zone where any mob can wander. For example, lower level mobs + can be set so that only they can wander on the first level of + a dungeon by making the stairwells NO_MOB. A NO_MOB room will + also prevent pets and charmed mobs from following players. 4) INDOORS - Weather messages will not be sent to room, always lighted. Call lightning will not work. 5) PEACEFUL - No violence will work here. Use sparingly. @@ -7437,11 +7460,11 @@ The following room flags can be selected: 7) NO_TRACK - Track will never find a path through this room. 8) NO_MAGIC - No magic will work here. 9) TUNNEL - Only one person allowed at one time. -10) PRIVATE - Cannot enter if more than two people are already in the room. +10) PRIVATE - Only room for 2 players/mobs i.e. a tunnel or small space. 11) GODROOM - Only allows GODS of level 33 or above to goto. 12) HOUSE - DO NOT USE. Room is a house. \ automatically 13) HCRSH - DO NOT USE. House needs saving. > set by -14) ATRIUM - DO NOT USE. The door to a house. / hcontrol +14) ATRIUM - DO NOT USE. The door to a house. / hcontrol 15) OLC - DO NOT USE. Is room modifiable. 16) * - DO NOT USE. Breadth-first search mark used by track and hunt. @@ -7453,7 +7476,7 @@ This requires repeating since it is so often ignored: See Also: TOGGLE #31 -BULLETINS BOARDS BULLETIN-BOARDS MESSAGE-BOARDS +BULLETINS BOARDS BULLETIN-BOARDS MESSAGE-BOARDS POSTING Bulletin boards are the forum of inter-player communication on the MUD. There are different bulletin boards for different purposes -- for example, @@ -8032,6 +8055,16 @@ TESTS commands. See also: BUG, TYPO, IDEA +#0 +CLASSES + + There are 4 classes on tbaMUD. See the help files on each for details. + +WARRIOR +MAGIC USER +CLERIC +THIEF + #0 CLERIC @@ -8248,12 +8281,13 @@ importance to everyone. See also: MUDMAIL, BOARDS #0 -TELNET CLIENTS ZMUD GMUD TINYFUGUE TINTIN PUEBLO MUDMASTER MUSH PARSING TERMINALS +TELNET CLIENTS ZMUD GMUD TINYFUGUE TINTIN PUEBLO MUDMASTER MUSH PARSING TERMINALS CMUD Below is a list of specialty telnet programs for connecting to MUDs. Plus a few normal telnet program that have slipped in because people like them. ZMud (PC) - @Chttp://www.zuggsoft.com/zmud/down.asp#zMUD@n +CMUD (PC) - http://www.zuggsoft.com/cmud/ Atlantis (Mac) - http://riverdark.net/atlantis/ Portal (PC) - http://gameaxle.com/ GMud (PC) - http://www.uberworld.org/gmud.exe (fits on a floppy). @@ -9134,9 +9168,10 @@ See also: SOCIALS, GEMOTE GEMOTES GMOTES EMOTICONS Usage: gemote + gemote @@ -Allows you to perform socials over gossip for everyone on the gossip channel -to see. +Allows you to perform socials or messages like emote over gossip for everyone +on the gossip channel to see. Example: If your name is "Manivo", @@ -9828,7 +9863,7 @@ This spell is more powerful than the burning hands spell. See also: BURNING-HANDS #0 -SENSE-LIFE +SENSE-LIFE DETECT-LIFE Usage : cast 'sense life' Accumulative: Yes (Duration) @@ -9958,7 +9993,7 @@ room. See also: GROUP, TELL, SAY #0 -HELPFILES +HELPFILES HELP-FILES Usage: help [command] @@ -9997,10 +10032,9 @@ from the guest list. See also: HOUSES #0 -POLICIES INFO NEWS POLICY VERSION UPDATES +POLICIES INFO NEWS POLICY VERSION UPDATES RULES -These commands show you important information about tbaMUD. It is a good -idea to read them every once in a while. +These commands show you important information about tbaMUD. info - useful information about the game for beginners news - latest changes to the code and areas @@ -10758,7 +10792,7 @@ Examples: See also: FLEE, TOGGLE #0 -SOCIALS +SOCIALS ALIST Usage: socials @@ -10845,13 +10879,12 @@ DELETE SUICIDE select the option to delete your character. #0 -SEARCH FLY PEEK SCAN WHOIS OOC OUT-OF-CHARACTER DUALWIELD DUAL-WIELD SINGING REMORTS RECLASS CLANS SWIMMING COMPARE IEDIT LANGUAGES PERCENT-LOADING PERCENTAGE-LOADING IDENTIFY CLONES CLONING CLANS MUSIC +SEARCH FLY PEEK SCAN WHOIS OOC OUT-OF-CHARACTER DUALWIELD DUAL-WIELD SINGING REMORTS RECLASS CLANS SWIMMING COMPARE IEDIT LANGUAGES PERCENT-LOADING PERCENTAGE-LOADING IDENTIFY CLONES CLONING CLANS MUSIC RACES Not implemented. #0 -ORDINAL-DIRECTIONS NORTHWEST NORTHEAST SOUTHWEST SOUTHEAST NW SW SE NE STATLIST GEDIT TRUST ZDELETE TCLONE OCLONE MCLONE XCLONES RCOPY OCOPY MCOPY ZCOPY MOUNTS RIDE TAME PARALYZE HASTE BLOCKING IGNORE COOK CAMPFIRES HORSES ZONE-DELETE - +ORDINAL-DIRECTIONS NORTHWEST NORTHEAST SOUTHWEST SOUTHEAST NW SW SE NE STATLIST GEDIT TRUST ZDELETE TCLONE OCLONE MCLONE XCLONES OCOPY MCOPY ZCOPY MOUNTS RIDE TAME PARALYZE HASTE BLOCKING IGNORE COOK CAMPFIRES HORSES ZONE-DELETE IMC LINKLOAD Not implemented. @@ -11511,7 +11544,7 @@ can include the same information in the zone description room. See also: REPORT-EXAMPLE, ZONE-DESC #0 -TRIAL-ROOM TRIAL-VNUM TRIALVNUM INTRO TRIALROOM TRAILROOM APPROVAL VNUM-APPROVAL TRAIL-VNUM TESTROOMS WIZNUMBER TRAINING-VNUM TEST-ROOM TRAIL-ROOM TRAILROOM +TRIAL-ROOM TRIAL-VNUM TRIALVNUM INTRO TRIALROOM TRAILROOM APPROVAL VNUM-APPROVAL TRAIL-VNUM TESTROOMS WIZNUMBER TRAINING-VNUM TEST-ROOM TRAIL-ROOM TRAILROOM AUTHORIZE During your initial training you will be able to edit a single trial Vnum. @RHELP VIRTUAL-NUMBER@n. As you learn the different building commands feel free @@ -11622,7 +11655,7 @@ zone. Your third task as a builder is explained under @RHELP TRIAL@n. See also: BACKGROUND #0 -HOMEPAGES WEBPAGES WEBSITES ADDRESSES PORT PORTS URLS ADDYS HOSTS IP-ADDRESSES SITES INTERNET-PROTOCOLS WEBLINKS MUDS ACCOUNTS CONNECTIONS CONNECTING +HOMEPAGES WEBPAGES WEBSITES ADDRESSES PORT PORTS URLS ADDYS IP-ADDRESSES SITES INTERNET-PROTOCOLS WEBLINKS MUDS ACCOUNTS CONNECTIONS CONNECTING HOSTS Builder Academy Homepage: @C http://www.builderacademy.net@n @@ -11769,7 +11802,7 @@ Rumble The Builder Academy builderacademy.net 9091 [88.80.193.39] #0 -FAMOUS QUOTES +FAMOUS QUOTES FUNNY HUMOR JOKES LAUGH Detta: this might hurt a little going in ;) Detta: yeah have been up to my waist in manure before heh, fun stuff :P @@ -11842,6 +11875,7 @@ Ghost gossips, 'oh sorry wrong mud' [ (GC) Shinseiku tried to get help on NOASSHOLE ] [ Closing link to: Happythoughts. ] +[ Closing link to: God. ] Krin gossips, 'my dog turned my computer off...' @@ -11906,7 +11940,9 @@ http://www.bylur.net/free/#110 http://xnixhosting.homeunix.org -- Contact Reaplo http://www.planetmud.net/ www.evileyehosting.com +www.frostmud.com +See Also: CODING #0 THANKSGIVING diff --git a/lib/world/mob/0.mob b/lib/world/mob/0.mob index a145f96..30365cf 100644 --- a/lib/world/mob/0.mob +++ b/lib/world/mob/0.mob @@ -27,6 +27,7 @@ bdnopqr dkp 1000 E BareHandAttack: 12 E T 95 +T 8927 #2 cleric healer~ the healer~ diff --git a/lib/world/mob/2.mob b/lib/world/mob/2.mob index 0a426b2..377ad65 100644 --- a/lib/world/mob/2.mob +++ b/lib/world/mob/2.mob @@ -160,4 +160,33 @@ bdnopqr 0 0 E 8 8 2 E T 167 +#211 +phoenix~ +the phoenix~ +A phoenix looks up at you with intelligent eyes. +~ + This beautiful and magical bird is the source of many tales. Most so +outrageous they can't be true, or can they? +~ +bd 0 0 E +3 19 8 0d0+30 1d2+0 +0 900 +8 8 0 +E +T 203 +#212 +pirate parrot~ +a parrot with an eye patch~ +This parrot seems to have lost his pirate. He squawks incessantly. +~ + The parrot paces back and forth with a look of authority. The usual +scratching of its small feet is punctuated by a thudding. Upon closer +inspection the parrot has a wooden leg and an eye patch! +~ +bd 0 0 E +30 10 -8 6d6+300 5d5+5 +300 90000 +8 8 1 +E +T 204 $ diff --git a/lib/world/obj/0.obj b/lib/world/obj/0.obj index 9f0e359..eff2ba6 100644 --- a/lib/world/obj/0.obj +++ b/lib/world/obj/0.obj @@ -1,7 +1,7 @@ #0 bug~ a bug~ -This object is BAD! If you see it, there must be a bug in the game. Please +This object is BAD! If you see it, there must be a bug in the game. Please report it immediately using the BUG command.~ ~ 13 0 0 0 @@ -189,7 +189,7 @@ A steaming pile of stool has recently been deposited here.~ 0 0 0 0 1 1 0 0 #15 -quest token~ +quest_token_zone_1 token~ a quest token~ A quest token needs to be returned to the questmaster.~ ~ @@ -1137,13 +1137,19 @@ two ankle braces. A 14 -5 #87 -lightwing's board~ -free~ -Lightwing's board is floating here.~ +throne chair bayonets~ +a throne of bayonets~ +A throne of sharp bayonets looks like the last place you would want to sit.~ +~ +6 0 0 0 +1 0 0 0 +50 100 0 0 +E +throne chair bayonets~ + The chair is made completely out of bayonets with the sharpest points in the +most inconvenient of spots. A plaque on the bottom reads: "You can build a +throne of bayonets, but you can't sit on it for long." ~ -13 0 0 0 -0 0 0 0 -0 0 0 0 #88 idleout timer stayalive bracelet~ Rumble's stayalive bracelet~ diff --git a/lib/world/obj/1.obj b/lib/world/obj/1.obj index e48b589..50661db 100644 --- a/lib/world/obj/1.obj +++ b/lib/world/obj/1.obj @@ -401,7 +401,7 @@ a backpack~ A backpack is here.~ ~ 15 0 ao 0 -10 0 0 0 +0 0 -1 0 5 250 0 0 E backpack~ @@ -1007,7 +1007,7 @@ A bar of platinum must have been dropped here.~ ~ 8 0 a 0 0 0 0 0 -3 1 0 0 +10 300 0 0 E bar platinum~ The platinum bar is formed perfectly into a rectangular block. Its surface @@ -1020,7 +1020,7 @@ A bar of mithril must have been dropped here.~ ~ 8 0 a 0 0 0 0 0 -3 1 0 0 +10 300 0 0 E bar mithril~ The mithril bar is formed perfectly into a rectangular block. Its surface @@ -1033,7 +1033,7 @@ A bar of gold must have been dropped here.~ ~ 8 0 a 0 0 0 0 0 -1 1 0 0 +10 200 0 0 E bar gold~ The gold bar is formed perfectly into a rectangular block. Its surface is @@ -1046,7 +1046,7 @@ A bar of silver must have been dropped here.~ ~ 8 0 a 0 0 0 0 0 -1 1 0 0 +10 100 0 0 E bar silver~ The silver bar is formed perfectly into a rectangular block. Its surface is @@ -1063,8 +1063,8 @@ visible. 0 0 0 0 0 0 0 0 E -september~ - . .:IIIIHIHHIHHHII::I:. +june~ + . .:IIIIHIHHIHHHII::I:. :IIIIHIHHHHHHMMHHIHHIIHHIII:. ,.:HIHHHHHHHHHHHHHHHHHHHHHIHIHHII:. .:IIHHHHHHHHMMMMMHHHHMMMHHMHHHIIIHIIII: @@ -1121,9 +1121,21 @@ IHHHHMHMMMMMMMHHHHHI:IT:TI:..:HI:.. ..:. . :IHII ::.:............. .. . ...AHIHIIIIIHHHI::""' 'VII:.. .. . ::.:.:.......... .. . ...HHHIIIIIIHHHI::. . 'VII::. . . , ':::.:.:..... .. . . . ..:MHHIHIIIII:I::. . 'VII:::. .. . + :::::.:..:.... . . . ...AHHHHIHIIII:::. . 'VII:::. . . :. + :::::::.:..... .. . ....MHHHHHIHIII::.:.. . 'VII::. . :: + :::::::::.:.... .. ....:MHHHHIHII:I::::... . 'VI::. . ::I) + '::::::::::.:... .. ...:MHHHHIHIIII::::.. . 'VI:. ...:V + .:::::::::::.:.... . .AMMHHIHIII:I::::... . . I::. ...:-" + :.::I::::::::.:. . ..MMMHHIHIIII:I:::... . . .::. ,..-" + :..:II:I:::::.:.. . ..MMMHHIHIIIIIII:I::.... . . ..::""' + .::.:III:I::::::.:.. ..MMMMIVHIHIIIII:I::::.... . .....:, +.:.::..:III:I:::::.:... .MMHMAIVHHIHIIIII:I::::.. . ..::..:, +. .:::.::III:I::::.:... .VMMHMAIVHHHIHIIII:I::::.. ..:...::: +. :::I.:::III:I:::.::.. .:MMHHMAIVHHIHIIIII:I::::....:::.:::: + .::IIH.:::III:I::::.:.. .MMHMHMAIVHHHIHIIIIII:I ~ E -august~ +april~ . nHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHn. .MS?MMMMMMMMMMMMMMMMMM?MM-MMMMMMMMMSHMMMMMMM MMMMMH?MMMMMMMX*MM?MMX%MM/MMMMMM"HMMMMMMMMMMMM @@ -1176,7 +1188,7 @@ august~ %% % %%%%%% ~ E -july~ +March~ . ,.--.. ,::.'.. . . "VI:I:".':-.,. ,I::. .. . 'VHMHII:.::;:.:,.. @@ -1242,183 +1254,6 @@ july~ ':::.:... ..I::I::.:....:. .: .. ...::. . . III:II:. ' ~ E -june~ - . :AMMMMMMMMMMMMA: - :AMMMMMMMMMHHHHHMMMMMMMMA: - :AMHMMMMHHMHIHHIMMMHMMMMHHA: - :AM'MMMMMMHHIHHHIMMMMMIMMHHHH: - AM:IMMMMMHHIHIHHHIMMHHHHHHHHHH - AMIIHMMMMMHIHHHIHHIHHHHHHHHHHHH: - MMIHHMMMMMHHIHHHIHHHHHHHHHHHHHHH - AMMMMMHHHHHHI;;;;;;;IHHHI;;IHHHHH - MMMMHIIII;":AMMMMA ,[[, HH - MMMMHII; AW"'''' :: HH - IHHIHIII;:'' ,GFMF[ [MM[: IH - AHHIHII;::': ";[P,[ ;; :::: IH - IHHHIHII;;:: :[;: ;H - AHHHHHII;;;:: : : [ : ;H - IHHIIHI:[;;;:: ; ; ; , , IH - IHHIIHH:[;;;: ; ;: ':"::" '; IH - IHHIIHI:[;;: ::: ; ,,,, ' HH - :IHHHIHHMMA;::: [;;""""""[; AMI - ;IHHHHIIHMM;: : : ;;[,,,,[; HHI - IIHHMMHHIHHM;:: '"""' AMHI - IIHHMMHMHHIIIM;:: AMMHI - IHHHMMHMHMHHHIHI;:: :AMMMHI - IHHHMMMMHMMHHHII;;;;:: :,;; MMMHHI - IHHHMMHHHHMMHHHI;:";;;;;;" MMMIH' - ;IHHMMHMMMMHF"HHII MMMHH - IHHMMHV;;:: HHII;: : MMHHI - IHHMV;;::: HHII;: : : MMHI; - IHMV;;:: : "HII;: :: MMI; - :IHV;:: : 'HI: :: MM; - IV;:: : : "II;: ; - IH;;::: : ;;;I: ; - ;M;;:::: : ';;;HI: ' - MH;;:::: : ';;HI: ; - IM;;;::: : :[; 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88888888::::8:::::::::::88888888888888888888 - 888 8::888888::::::::::::::::::88888888888 888 - 88::::88888888::::m::::::::::88888888888 8 - 888888888888888888:M:::::::::::8888888888888 - 88888888888888888888::::::::::::M88888888888888 - 8888888888888888888888:::::::::M8888888888888888 - 8888888888888888888888:::::::M888888888888888888 - 8888888888888888::88888::::::M88888888888888888888 - 88888888888888888:::88888:::::M888888888888888 8888 - 88888888888888888:::88888::::M::;o*M*o;888888888 88 - 88888888888888888:::8888:::::M:::::::::::88888888 8 - 88888888888888888::::88::::::M:;:::::::::::888888888 - 8888888888888888888:::8::::::M::aAa::::::::M8888888888 8 - 88 8888888888::88::::8::::M:::::::::::::888888888888888 8888 - 88 88888888888:::8:::::::::M::::::::::;::88:88888888888888888 - 8 8888888888888:::::::::::M::"@@@@@@@"::::8w8888888888888888 - 88888888888:888::::::::::M:::::"@a@":::::M8i888888888888888 - 8888888888::::88:::::::::M88:::::::::::::M88z88888888888888888 - 8888888888:::::8:::::::::M88888:::::::::MM888!888888888888888888 - 888888888:::::8:::::::::M8888888MAmmmAMVMM888*88888888 88888888 - 888888 M:::::::::::::::M888888888:::::::MM88888888888888 8888888 - 8888 M::::::::::::::M88888888888::::::MM888888888888888 88888 - 888 M:::::::::::::M8888888888888M:::::mM888888888888888 8888 - 888 M::::::::::::M8888:888888888888::::m::Mm88888 888888 8888 - 88 M::::::::::::8888:88888888888888888::::::Mm8 88888 888 - 88 M::::::::::8888M::88888::888888888888:::::::Mm88888 88 - 8 MM::::::::8888M:::8888:::::888888888888::::::::Mm8 4 - 8M:::::::8888M:::::888:::::::88:::8888888::::::::Mm 2 - 88MM:::::8888M:::::::88::::::::8:::::888888:::M:::::M - 8888M:::::888MM::::::::8:::::::::::M::::8888::::M::::M - 88888M:::::88:M::::::::::8:::::::::::M:::8888::::::M::M - 88 888MM:::888:M:::::::::::::::::::::::M:8888:::::::::M: - 8 88888M:::88::M:::::::::::::::::::::::MM:88::::::::::::M - 88888M:::88::M::::::::::*88*::::::::::M:88::::::::::::::M - 888888M:::88::M:::::::::88@@88:::::::::M::88::::::::::::::M - 888888MM::88::MM::::::::88@@88:::::::::M:::8::::::::::::::*8 - 88888 M:::8::MM:::::::::*88*::::::::::M:::::::::::::::::88@@ - 8888 MM::::::MM:::::::::::::::::::::MM:::::::::::::::::88@@ - 888 M:::::::MM:::::::::::::::::::MM::M::::::::::::::::*8 - 888 MM:::::::MMM::::::::::::::::MM:::MM:::::::::::::::M - 88 M::::::::MMMM:::::::::::MMMM:::::MM::::::::::::MM - 88 MM:::::::::MMMMMMMMMMMMMMM::::::::MMM::::::::MMM - 88 MM::::::::::::MMMMMMM::::::::::::::MMMMMMMMMM - 88 8MM::::::::::::::::::::::::::::::::::MMMMMM -~ -E -January~ - . 8888 8888888 - 888888888888888888888888 - 8888:::8888888888888888888888888 - 8888::::::8888888888888888888888888888 - 88::::::::888:::8888888888888888888888888 - 88888888::::8:::::::::::88888888888888888888 - 888 8::888888::::::::::::::::::88888888888 888 - 88::::88888888::::m::::::::::88888888888 8 - 888888888888888888:M:::::::::::8888888888888 - 88888888888888888888::::::::::::M88888888888888 - 8888888888888888888888:::::::::M8888888888888888 - 8888888888888888888888:::::::M888888888888888888 - 8888888888888888::88888::::::M88888888888888888888 - 88888888888888888:::88888:::::M888888888888888 8888 - 88888888888888888:::88888::::M::;o*M*o;888888888 88 - 88888888888888888:::8888:::::M:::::::::::88888888 8 - 88888888888888888::::88::::::M:;:::::::::::888888888 - 8888888888888888888:::8::::::M::aAa::::::::M8888888888 8 - 88 8888888888::88::::8::::M:::::::::::::888888888888888 8888 - 88 88888888888:::8:::::::::M::::::::::;::88:88888888888888888 - 8 8888888888888:::::::::::M::"@@@::::8w8888888888888888 - 88888888888:888::::::::::M:::::":::::M8i888888888888888 - 8888888888::::88:::::::::M88:::::::::::::M88z88888888888888888 - 8888888888:::::8:::::::::M88888:::::::::MM888!888888888888888888 - 888888888:::::8:::::::::M8888888MAmmmAMVMM888*88888888 88888888 - 888888 M:::::::::::::::M888888888:::::::MM88888888888888 8888888 - 8888 M::::::::::::::M88888888888::::::MM888888888888888 88888 - 888 M:::::::::::::M8888888888888M:::::mM888888888888888 8888 - 888 M::::::::::::M8888:888888888888::::m::Mm88888 888888 8888 - 88 M::::::::::::8888:88888888888888888::::::Mm8 88888 888 - 88 M::::::::::8888M::88888::888888888888:::::::Mm88888 88 - 8 MM::::::::8888M:::8888:::::888888888888::::::::Mm8 4 - 8M:::::::8888M:::::888:::::::88:::8888888::::::::Mm 2 - 88MM:::::8888M:::::::88::::::::8:::::888888:::M:::::M - 8888M:::::888MM::::::::8:::::::::::M::::8888::::M::::M - 88888M:::::88:M::::::::::8:::::::::::M:::8888::::::M::M - 88 888MM:::888:M:::::::::::::::::::::::M:8888:::::::::M: - 8 88888M:::88::M:::::::::::::::::::::::MM:88::::::::::::M - 88888M:::88::M::::::::::*88*::::::::::M:88::::::::::::::M - 888888M:::88::M:::::::::88@8:::::::::M::88::::::::::::::M - 888888MM::88::MM::::::::88@8:::::::::M:::8::::::::::::::*8 - 88888 M:::8::MM:::::::::*88*::::::::::M:::::::::::::::::88@ - 8888 MM::::::MM:::::::::::::::::::::MM:::::::::::::::::88@ - 888 M:::::::MM:::::::::::::::::::MM::M::::::::::::::::*8 - 888 MM:::::::MMM::::::::::::::::MM:::MM:::::::::::::::M - 88 M::::::::MMMM:::::::::::MMMM:::::MM::::::::::::MM - 88 MM:::::::::MMMMMMMMMMMMMMM::::::::MMM::::::::MMM - 88 MM::::::::::::MMMMMMM::::::::::::::MMMMMMMMMM - 88 8MM::::::::::::::::::::::::::::::::::MMMMMM -~ -E february~ . :AMMMMMMMMMMMMA: :AMMMMMMMMMHHHHHMMMMMMMMA: @@ -1492,7 +1327,184 @@ february~ [;:: : ;;:; ; ; ; ~ E -March~ +January~ + . 8888 8888888 + 888888888888888888888888 + 8888:::8888888888888888888888888 + 8888::::::8888888888888888888888888888 + 88::::::::888:::8888888888888888888888888 + 88888888::::8:::::::::::88888888888888888888 + 888 8::888888::::::::::::::::::88888888888 888 + 88::::88888888::::m::::::::::88888888888 8 + 888888888888888888:M:::::::::::8888888888888 + 88888888888888888888::::::::::::M88888888888888 + 8888888888888888888888:::::::::M8888888888888888 + 8888888888888888888888:::::::M888888888888888888 + 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M::::::::::::M8888:888888888888::::m::Mm88888 888888 8888 + 88 M::::::::::::8888:88888888888888888::::::Mm8 88888 888 + 88 M::::::::::8888M::88888::888888888888:::::::Mm88888 88 + 8 MM::::::::8888M:::8888:::::888888888888::::::::Mm8 4 + 8M:::::::8888M:::::888:::::::88:::8888888::::::::Mm 2 + 88MM:::::8888M:::::::88::::::::8:::::888888:::M:::::M + 8888M:::::888MM::::::::8:::::::::::M::::8888::::M::::M + 88888M:::::88:M::::::::::8:::::::::::M:::8888::::::M::M + 88 888MM:::888:M:::::::::::::::::::::::M:8888:::::::::M: + 8 88888M:::88::M:::::::::::::::::::::::MM:88::::::::::::M + 88888M:::88::M::::::::::*88*::::::::::M:88::::::::::::::M + 888888M:::88::M:::::::::88@8:::::::::M::88::::::::::::::M + 888888MM::88::MM::::::::88@8:::::::::M:::8::::::::::::::*8 + 88888 M:::8::MM:::::::::*88*::::::::::M:::::::::::::::::88@ + 8888 MM::::::MM:::::::::::::::::::::MM:::::::::::::::::88@ + 888 M:::::::MM:::::::::::::::::::MM::M::::::::::::::::*8 + 888 MM:::::::MMM::::::::::::::::MM:::MM:::::::::::::::M + 88 M::::::::MMMM:::::::::::MMMM:::::MM::::::::::::MM + 88 MM:::::::::MMMMMMMMMMMMMMM::::::::MMM::::::::MMM + 88 MM::::::::::::MMMMMMM::::::::::::::MMMMMMMMMM + 88 8MM::::::::::::::::::::::::::::::::::MMMMMM +~ +E +may~ + . 8888 8888888 + 888888888888888888888888 + 8888:::8888888888888888888888888 + 8888::::::8888888888888888888888888888 + 88::::::::888:::8888888888888888888888888 + 88888888::::8:::::::::::88888888888888888888 + 888 8::888888::::::::::::::::::88888888888 888 + 88::::88888888::::m::::::::::88888888888 8 + 888888888888888888:M:::::::::::8888888888888 + 88888888888888888888::::::::::::M88888888888888 + 8888888888888888888888:::::::::M8888888888888888 + 8888888888888888888888:::::::M888888888888888888 + 8888888888888888::88888::::::M88888888888888888888 + 88888888888888888:::88888:::::M888888888888888 8888 + 88888888888888888:::88888::::M::;o*M*o;888888888 88 + 88888888888888888:::8888:::::M:::::::::::88888888 8 + 88888888888888888::::88::::::M:;:::::::::::888888888 + 8888888888888888888:::8::::::M::aAa::::::::M8888888888 8 + 88 8888888888::88::::8::::M:::::::::::::888888888888888 8888 + 88 88888888888:::8:::::::::M::::::::::;::88:88888888888888888 + 8 8888888888888:::::::::::M::"@@@@@@@"::::8w8888888888888888 + 88888888888:888::::::::::M:::::"@a@":::::M8i888888888888888 + 8888888888::::88:::::::::M88:::::::::::::M88z88888888888888888 + 8888888888:::::8:::::::::M88888:::::::::MM888!888888888888888888 + 888888888:::::8:::::::::M8888888MAmmmAMVMM888*88888888 88888888 + 888888 M:::::::::::::::M888888888:::::::MM88888888888888 8888888 + 8888 M::::::::::::::M88888888888::::::MM888888888888888 88888 + 888 M:::::::::::::M8888888888888M:::::mM888888888888888 8888 + 888 M::::::::::::M8888:888888888888::::m::Mm88888 888888 8888 + 88 M::::::::::::8888:88888888888888888::::::Mm8 88888 888 + 88 M::::::::::8888M::88888::888888888888:::::::Mm88888 88 + 8 MM::::::::8888M:::8888:::::888888888888::::::::Mm8 4 + 8M:::::::8888M:::::888:::::::88:::8888888::::::::Mm 2 + 88MM:::::8888M:::::::88::::::::8:::::888888:::M:::::M + 8888M:::::888MM::::::::8:::::::::::M::::8888::::M::::M + 88888M:::::88:M::::::::::8:::::::::::M:::8888::::::M::M + 88 888MM:::888:M:::::::::::::::::::::::M:8888:::::::::M: + 8 88888M:::88::M:::::::::::::::::::::::MM:88::::::::::::M + 88888M:::88::M::::::::::*88*::::::::::M:88::::::::::::::M + 888888M:::88::M:::::::::88@@88:::::::::M::88::::::::::::::M + 888888MM::88::MM::::::::88@@88:::::::::M:::8::::::::::::::*8 + 88888 M:::8::MM:::::::::*88*::::::::::M:::::::::::::::::88@@ + 8888 MM::::::MM:::::::::::::::::::::MM:::::::::::::::::88@@ + 888 M:::::::MM:::::::::::::::::::MM::M::::::::::::::::*8 + 888 MM:::::::MMM::::::::::::::::MM:::MM:::::::::::::::M + 88 M::::::::MMMM:::::::::::MMMM:::::MM::::::::::::MM + 88 MM:::::::::MMMMMMMMMMMMMMM::::::::MMM::::::::MMM + 88 MM::::::::::::MMMMMMM::::::::::::::MMMMMMMMMM + 88 8MM::::::::::::::::::::::::::::::::::MMMMMM +~ +E +june~ + . :AMMMMMMMMMMMMA: + :AMMMMMMMMMHHHHHMMMMMMMMA: + :AMHMMMMHHMHIHHIMMMHMMMMHHA: + :AM'MMMMMMHHIHHHIMMMMMIMMHHHH: + AM:IMMMMMHHIHIHHHIMMHHHHHHHHHH + AMIIHMMMMMHIHHHIHHIHHHHHHHHHHHH: + MMIHHMMMMMHHIHHHIHHHHHHHHHHHHHHH + AMMMMMHHHHHHI;;;;;;;IHHHI;;IHHHHH + MMMMHIIII;":AMMMMA ,[[, HH + MMMMHII; AW"'''' :: HH + IHHIHIII;:'' ,GFMF[ [MM[: IH + AHHIHII;::': ";[P,[ ;; :::: IH + IHHHIHII;;:: :[;: ;H + AHHHHHII;;;:: : : [ : ;H + IHHIIHI:[;;;:: ; ; ; , , IH + IHHIIHH:[;;;: ; ;: ':"::" '; IH + IHHIIHI:[;;: ::: ; ,,,, ' HH + :IHHHIHHMMA;::: [;;""""""[; AMI + ;IHHHHIIHMM;: : : ;;[,,,,[; HHI + IIHHMMHHIHHM;:: '"""' AMHI + IIHHMMHMHHIIIM;:: AMMHI + IHHHMMHMHMHHHIHI;:: :AMMMHI + IHHHMMMMHMMHHHII;;;;:: :,;; MMMHHI + IHHHMMHHHHMMHHHI;:";;;;;;" MMMIH' + ;IHHMMHMMMMHF"HHII MMMHH + IHHMMHV;;:: HHII;: : MMHHI + IHHMV;;::: HHII;: : : MMHI; + IHMV;;:: : "HII;: :: MMI; + :IHV;:: : 'HI: :: MM; + IV;:: : : "II;: ; + IH;;::: : ;;;I: ; + ;M;;:::: : ';;;HI: ' + MH;;:::: : ';;HI: ; + IM;;;::: : :[; ';I"I: ; + M;;;::: : : [;;,: ' : ' + ;;:::: : ::'' : ': + ;;::: : : ': : + :;;:: : :: ':' + ;;:: : : : '': + ;;:: : : :;,: + ;;:: : :: ;[[[,: +:;;:: : : ;;[[[;': +;;:: : : [:: : : ;[[[[;;[, +;:: : [;;;: : :, [[[[['[[; +;:: : :M;;: : :,[ [[[[ [[' +;: : "[:: : ::[ ;[' ;[ +;: : "[: : ::[ :' :' +:: :: : ", :::;[ :' :; +: :: ': : :::;[ ::' :; + :: ; : : ::::;[:,,::;;I' ;; + ;;:;: : : : :::::::: '""' I[[;"' + ;;;:: : : '::::' ; + ;;;:: : : : ; + ';;;;::: : : ': ; + ';;:::: : : + M;:::: : ': + MMMI;:::: : ; + MMMMMA;::: : + AHHMMMMHA;:::: : ; + :MHHMMMMMMMA;: ' : + AHHHMMM;"TTTTL: : ; + AHHHHHHMMLLLLLH ': : + :MHHH:::;HHMMMMMA: : ; + :AHHH:::HH;;;;;MMM;: : + :MHH;: ;;;;;MMM:: : : ; + :MH;: : ';;;;MMM:: ': ': + ,H;: ';;;MMM::: :':' ; + ,;: : : : ;;;Y;H:: : + ,;: : : : ';;;:; : : ; ; + [;:: : ;;:; ; ; ; +~ +E +july~ . ,.--.. ,::.'.. . . "VI:I:".':-.,. ,I::. .. . 'VHMHII:.::;:.:,.. @@ -1558,7 +1570,7 @@ March~ ':::.:... ..I::I::.:....:. .: .. ...::. . . III:II:. ' ~ E -april~ +august~ . nHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHn. .MS?MMMMMMMMMMMMMMMMMM?MM-MMMMMMMMMSHMMMMMMM MMMMMH?MMMMMMMX*MM?MMX%MM/MMMMMM"HMMMMMMMMMMMM @@ -1611,8 +1623,8 @@ april~ %% % %%%%%% ~ E -june~ - . .:IIIIHIHHIHHHII::I:. +september~ + . .:IIIIHIHHIHHHII::I:. :IIIIHIHHHHHHMMHHIHHIIHHIII:. ,.:HIHHHHHHHHHHHHHHHHHHHHHIHIHHII:. .:IIHHHHHHHHMMMMMHHHHMMMHHMHHHIIIHIIII: @@ -1669,18 +1681,6 @@ IHHHHMHMMMMMMMHHHHHI:IT:TI:..:HI:.. ..:. . :IHII ::.:............. .. . ...AHIHIIIIIHHHI::""' 'VII:.. .. . ::.:.:.......... .. . ...HHHIIIIIIHHHI::. . 'VII::. . . , ':::.:.:..... .. . . . ..:MHHIHIIIII:I::. . 'VII:::. .. . - :::::.:..:.... . . . ...AHHHHIHIIII:::. . 'VII:::. . . :. - :::::::.:..... .. . ....MHHHHHIHIII::.:.. . 'VII::. . :: - :::::::::.:.... .. ....:MHHHHIHII:I::::... . 'VI::. . ::I) - '::::::::::.:... .. ...:MHHHHIHIIII::::.. . 'VI:. ...:V - .:::::::::::.:.... . .AMMHHIHIII:I::::... . . I::. ...:-" - :.::I::::::::.:. . ..MMMHHIHIIII:I:::... . . .::. ,..-" - :..:II:I:::::.:.. . ..MMMHHIHIIIIIII:I::.... . . ..::""' - .::.:III:I::::::.:.. ..MMMMIVHIHIIIII:I::::.... . .....:, -.:.::..:III:I:::::.:... .MMHMAIVHHIHIIIII:I::::.. . ..::..:, -. .:::.::III:I::::.:... .VMMHMAIVHHHIHIIII:I::::.. ..:...::: -. :::I.:::III:I:::.::.. .:MMHHMAIVHHIHIIIII:I::::....:::.:::: - .::IIH.:::III:I::::.:.. .MMHMHMAIVHHHIHIIIIII:I ~ #186 scroll poem irish~ diff --git a/lib/world/obj/12.obj b/lib/world/obj/12.obj index 5b3412f..b785c25 100644 --- a/lib/world/obj/12.obj +++ b/lib/world/obj/12.obj @@ -3,7 +3,7 @@ email list staff~ a list of the staff's emails~ A list of the staff's emails has been left here.~ ~ -12 0 ao 0 +14 0 ao 0 0 0 0 0 1 1 0 0 E @@ -295,14 +295,14 @@ A piece of fireworks is planted in a champagne bottle.~ 0 0 0 0 T 1297 E +firework new year piece~ + This large rocket is about to go up! Strange colours will fill the sky! +~ +E bottle champagne~ The bottle is filled partially with water so it doesn't tilt over. Someone has obviously drunk the champagne first. ~ -E -firework new year piece~ - This large rocket is about to go up! Strange colours will fill the sky! -~ #1299 christmas tree~ a christmas tree~ diff --git a/lib/world/obj/13.obj b/lib/world/obj/13.obj index b49b884..6199689 100644 --- a/lib/world/obj/13.obj +++ b/lib/world/obj/13.obj @@ -352,7 +352,7 @@ The filled horn (or a receptacle resembling it) has long served as a traditional symbol in art and decoration to suggest a store of abundance. ~ #1332 -trial vnum assigner limiter~ +trial vnum assigner~ the trial vnum assigner~ A trial vnum assigner helps people work on thier trial vnum.~ ~ @@ -550,6 +550,11 @@ A tapered pyramid of dark stone rises from floor to ceiling.~ 0 0 0 0 0 0 0 0 E +plaque base~ + To the memory of the thousands who died, and for the hundreds of millions +who wept. +~ +E memorial pyramid stone~ A tapered spire of dark grey marble rises from its four sided base to a blunted tip near the ceiling. Two adjacent sides of the spire have been @@ -559,11 +564,6 @@ blasted sides of the spire. Each of the hundreds of figures is a shade of either white, black, brown, yellow or red. A bronze plaque has been set in to the base of the monument. ~ -E -plaque base~ - To the memory of the thousands who died, and for the hundreds of millions -who wept. -~ #1370 flag american mast half~ the American flag~ diff --git a/lib/world/obj/2.obj b/lib/world/obj/2.obj index 2fb148f..f5b7206 100644 --- a/lib/world/obj/2.obj +++ b/lib/world/obj/2.obj @@ -240,29 +240,30 @@ A loaf of freshly baked bread was left here.~ 19 0 a 0 5 0 0 0 1 10 0 0 +#219 +pile ashes~ +a pile of ashes~ +A pile of ashes is slowly being blown away by the wind.~ +~ +12 0 0 0 +0 0 0 0 +0 0 0 0 +T 212 +E +pile ashes~ + The ashes are an unnatural mix of black and silver powder. Too fine to have +come from a regular fire. +~ #251 marble fountain~ a marble fountain~ A large fountain with two statues standing protectively above it.~ ~ 23 0 0 0 -500 500 0 0 +-1 -1 0 0 0 0 0 0 T 201 E -fountain~ - This is the most beautiful fountain you have ever set your eyes upon! It -has a marble bottom, which is clean enough to eat off from. In the center of -the fountain, you see some stone FIGURES. They have their mouths open. As you -look closely you can see that there is water streaming out from the mouths. -What a neat idea! -~ -E -statues figures~ - Below each statue is engraved a name. Rumble and Ferret. More is written -below the names but you must look more closely to read it. -~ -E rumble names ferret~ To bring peace where there was only war. To bring justice where there was only inequity. To bring freedom where there was only coercion. To bring @@ -270,4 +271,17 @@ balance where there was only chaos. To bring Sanctum to the world. DO NOTE ENTER FOUNTAIN! ~ +E +statues figures~ + Below each statue is engraved a name. Rumble and Ferret. More is written +below the names but you must look more closely to read it. +~ +E +fountain~ + This is the most beautiful fountain you have ever set your eyes upon! It +has a marble bottom, which is clean enough to eat off from. In the center of +the fountain, you see some stone FIGURES. They have their mouths open. As you +look closely you can see that there is water streaming out from the mouths. +What a neat idea! +~ $~ diff --git a/lib/world/obj/3.obj b/lib/world/obj/3.obj index 4855b45..9092aae 100644 --- a/lib/world/obj/3.obj +++ b/lib/world/obj/3.obj @@ -200,13 +200,13 @@ A small sword lies here.~ 0 1 6 11 3 60 0 0 E -sword small~ - The small sword seems to have an inscription of some sort inscription... -~ -E inscription~ It says: 'May this sword be a good companion. ' ~ +E +sword small~ + The small sword seems to have an inscription of some sort inscription... +~ #322 sword long~ a long sword~ @@ -286,12 +286,12 @@ atm teller bank machine~ occurrences to the bank manager. ~ #335 -fountain water~ +fountain water marble~ the large fountain~ -A crumbled down fountain is seeping water through its side is barely surviving here.~ +An elegant fountain of marble gurgles peacefully.~ ~ -23 cdeg 0 0 -500 500 15 0 +23 e 0 0 +0 -1 0 0 0 0 0 0 E marble blue streaked~ @@ -612,13 +612,13 @@ A large, sociable bulletin board is mounted on a wall here.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E social bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #397 board frozen bulletin~ a frozen bulletin board~ @@ -628,13 +628,13 @@ A large bulletin board is here, carved from a block of ice.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E freeze bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #398 board holy bulletin~ a holy bulletin board~ @@ -644,13 +644,13 @@ A large bulletin board is mounted on a wall here. It glows with a faint aura.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E holy bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #399 board bulletin~ a bulletin board~ @@ -660,11 +660,11 @@ A large bulletin board is mounted on a wall here.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ $~ diff --git a/lib/world/obj/30.obj b/lib/world/obj/30.obj index 1b23c98..c9b4f6c 100644 --- a/lib/world/obj/30.obj +++ b/lib/world/obj/30.obj @@ -110,7 +110,7 @@ A rather dubious looking piece of meat is on the ground here.~ ~ 19 0 a 0 14 0 0 0 -500 24 10 0 +5 24 10 0 E meat chunk~ It isn't so much that the meat looks poisoned or anything, but that you just @@ -135,13 +135,13 @@ A small sword lies here.~ 0 1 6 11 3 60 10 0 E -sword small~ - The small sword seems to have an inscription of some sort. -~ -E inscription~ It says: 'May this sword be a good companion. ' ~ +E +sword small~ + The small sword seems to have an inscription of some sort. +~ #3022 sword long~ a long sword~ @@ -535,13 +535,13 @@ A large, sociable bulletin board is mounted on a wall here.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E social bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #3097 boards frozen bulletin gen_boards~ a frozen bulletin board~ @@ -551,13 +551,13 @@ A large bulletin board is here, carved from a block of ice.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E freeze bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #3098 boards holy bulletin gen_boards~ a holy bulletin board~ @@ -567,13 +567,13 @@ A large bulletin board is mounted on a wall here. It glows with a faint aura.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E holy bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ #3099 boards bulletin gen_boards~ a bulletin board~ @@ -583,11 +583,11 @@ A large bulletin board is mounted on a wall here.~ 0 0 0 0 0 0 0 0 E -board~ - If you can read this, the board is not working. -~ -E bulletin~ Use 'look board' to read the board. ~ +E +board~ + If you can read this, the board is not working. +~ $~ diff --git a/lib/world/trg/0.trg b/lib/world/trg/0.trg index dc5bcad..0b7a585 100644 --- a/lib/world/trg/0.trg +++ b/lib/world/trg/0.trg @@ -5,7 +5,7 @@ Non-attachable trigger~ * You can't attach trigger 0! ~ #1 -Mob Tutorial Example Quest Offer - 14~ +Mob Tutorial Example Quest Offer - M14~ 0 g 100 ~ * we don't want him to tell this to mobs. Check if actor is a player. @@ -93,85 +93,98 @@ else end ~ #6 -Obj Command Magic Eight Ball - 47~ -1 c 100 +Obj Command Magic Eight Ball - O47~ +1 c 2 shake~ -* Numeric Arg: 2 means in character's carried inventory -* does not work for level 32 and above. +* By Rumble of The Builder Academy builderacademy.net 9091 +* Numeric Arg: 2 means in character's carried inventory. +* Command trigs do not work for level 32 and above. * There are 20 possible answers that the Magic Eight Ball can give. * Of these, nine are full positive, two are full negative, one is * mostly positive, three are mostly negative, and five are abstentions. * +* Check arguments if they match. /= checks abbreviations. if ball /= %arg% || eightball /= %arg% - %echoaround% %actor% %actor.name% shakes the magic eight ball vigorously. - %send% %actor% You shake the magic eight ball vigorously. + * Echo text to everyone else in the room and the actor. + %echoaround% %actor% %actor.name% shakes %self.shortdesc% vigorously. + %send% %actor% You shake %self.shortdesc% vigorously. + * Use a switch to choose a random response (1-20). switch %random.20% + * Send the answer! %self% is the 8ball, or whatever the trig is attached to. + * Only the actor sees the answer. + * Case is what we are trying to match. Does %random.20% == 1? case 1 - %send% %actor% The magic eight ball reveals the answer: Outlook Good + %send% %actor% %self.shortdesc% reveals the answer: Outlook Good + * We are done with this case so check the next one. break case 2 - %send% %actor% The magic eight ball reveals the answer: Outlook Not So Good + %send% %actor% %self.shortdesc% reveals the answer: Outlook Not So Good break case 3 - %send% %actor% The magic eight ball reveals the answer: My Reply Is No + %send% %actor% %self.shortdesc% reveals the answer: My Reply Is No break case 4 - %send% %actor% The magic eight ball reveals the answer: Don't Count On It + %send% %actor% %self.shortdesc% reveals the answer: Don't Count On It break case 5 - %send% %actor% The magic eight ball reveals the answer: You May Rely On It + %send% %actor% %self.shortdesc% reveals the answer: You May Rely On It break case 6 - %send% %actor% The magic eight ball reveals the answer: Ask Again Later + %send% %actor% %self.shortdesc% reveals the answer: Ask Again Later break case 7 - %send% %actor% The magic eight ball reveals the answer: Most Likely + %send% %actor% %self.shortdesc% reveals the answer: Most Likely break case 8 - %send% %actor% The magic eight ball reveals the answer: Cannot Predict Now + %send% %actor% %self.shortdesc% reveals the answer: Cannot Predict Now break case 9 - %send% %actor% The magic eight ball reveals the answer: Yes + %send% %actor% %self.shortdesc% reveals the answer: Yes break case 10 - %send% %actor% The magic eight ball reveals the answer: Yes, definitely + %send% %actor% %self.shortdesc% reveals the answer: Yes, definitely break case 11 - %send% %actor% The magic eight ball reveals the answer: Better Not Tell You Now + %send% %actor% %self.shortdesc% reveals the answer: Better Not Tell You Now break case 12 - %send% %actor% The magic eight ball reveals the answer: It Is Certain + %send% %actor% %self.shortdesc% reveals the answer: It Is Certain break case 13 - %send% %actor% The magic eight ball reveals the answer: Very Doubtful + %send% %actor% %self.shortdesc% reveals the answer: Very Doubtful break case 14 - %send% %actor% The magic eight ball reveals the answer: It Is Decidedly So + %send% %actor% %self.shortdesc% reveals the answer: It Is Decidedly So break case 15 - %send% %actor% The magic eight ball reveals the answer: Concentrate And Ask Again + %send% %actor% %self.shortdesc% reveals the answer: Concentrate And Ask Again break case 16 - %send% %actor% The magic eight ball reveals the answer: Signs Point To Yes + %send% %actor% %self.shortdesc% reveals the answer: Signs Point To Yes break case 17 - %send% %actor% The magic eight ball reveals the answer: My Sources Say No + %send% %actor% %self.shortdesc% reveals the answer: My Sources Say No break case 18 - %send% %actor% The magic eight ball reveals the answer: Without A Doubt + %send% %actor% %self.shortdesc% reveals the answer: Without A Doubt break case 19 - %send% %actor% The magic eight ball reveals the answer: Reply Hazy, Try Again + %send% %actor% %self.shortdesc% reveals the answer: Reply Hazy, Try Again break case 20 - %send% %actor% The magic eight ball reveals the answer: As I See It, Yes + %send% %actor% %self.shortdesc% reveals the answer: As I See It, Yes break + * Every switch should have a default. A catch-all if the cases do not match. default - %send% %actor% The magic eight ball explodes since your question is unanswerable. + %send% %actor% %self.shortdesc% explodes since your question is unanswerable. break + * Every switch must have a done! Just like every if needs an end! done + * The actor didn't use the command shake with arg ball or eightball. else - %send% %actor% shake What? + * Return 0 allows the command to continue through to the MUD. The player will + * get the Huh!?! response or the shake social if you have one. + return 0 end ~ #7 @@ -495,34 +508,63 @@ end * end ~ #23 -Object While Damage Example~ +While Damage Example - Grenade O1301~ 1 h 100 ~ -* By Rumble -* A script to make a bomb go off 3 seconds after it is dropped. +* By Rumble of The Builder Academy builderacademy.net 9091 +* A small script to make a grenade go off 3 seconds after it is dropped. +* Set the rooms ID to a variable. set room_var %actor.room% -* Wait, then send a message when the bomb goes off. wait 3 s +* Send a message when the bomb goes off. %echo% The Grenade blasts into smithereens, striking everyone here. -* Target the first char +* Target the first char. set target_char %room_var.people% -* Do stuff +* Now loop through everyone in the room and hurt them. +while %target_char% + %send% %actor% People: %target_char.name% + %send% %actor% Next_in_room: %self.next_in_room% + * Set the next target before this one perhaps dies. + set tmp_target %target_char.next_in_room% + * This is where the good/bad things are supposed to happen. + %send% %target_char% The explosion hurts you. + * Damage them... 30 hitpoints. To heal use -#. + %damage% %target_char% 30 + * Set the next target. + set target_char %tmp_target% + * Loop back. +done +* After we go through everyone get rid of the grenade. +%purge% %self% +* By Rumble of The Builder Academy builderacademy.net 9091 +* A small script to make a grenade go off 3 seconds after it is dropped. +* Set the rooms ID to a variable. +set room_var %actor.room% +wait 3 s +* Send a message when the bomb goes off. +%echo% The Grenade blasts into smithereens, striking everyone here. +* Target the first char. +set target_char %room_var.people% +* Now loop through everyone in the room and hurt them. while %target_char% * Set the next target before this one perhaps dies. set tmp_target %target_char.next_in_room% * This is where the good/bad things are supposed to happen. %send% %target_char% The explosion hurts you. + * Damage them... 30 hitpoints. To heal use -#. %damage% %target_char% 30 - * Find next target + * Set the next target. set target_char %tmp_target% - * Loop back + * Loop back. done +* After we go through everyone get rid of the grenade. +%purge% %self% ~ #24 Room While Teleport Example~ 2 b 100 ~ -* By Rumble +* By Rumble of The Builder Academy builderacademy.net 9091 * Target the first person or mob in the room. eval person %self.people% wait 1 sec @@ -1196,14 +1238,14 @@ Container with Personal Key~ *~ * By Jamie Nelson from the forum http://groups.yahoo.com/group/dg_scripts/ * Container script for use with no key -if %actor.is_pc% +if !%actor.is_pc% return 0 halt end * switch %cmd% case codeset - if %actor.name% != test + if %actor.name% != rumble %send% %actor% I am sorry %actor.name%, only Rumble can set the code. halt end @@ -1424,87 +1466,25 @@ else end ~ #49 -free~ -1 c 2 -shake~ -* By Rumble -* Numeric Arg: 2 means in character's carried inventory -* does not work for level 32 and above. -* There are 20 possible answers that the Magic Eight Ball can give. -* Of these, nine are full positive, two are full negative, one is -* mostly positive, three are mostly negative, and five are abstentions. +Eval and Set Example~ +2 d 100 +test~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* This is a speech trig @RHELP TRIGEDIT ROOM SPEECH@n, say 'test' to activate. +* There is much confusion about the difference between set and eval. So this is +* the simplest way I can think of to explain it (assume %actor.level% = 34): * -if %arg% /= ball || %arg% /= eightball - %echoaround% %actor.name% %actor.name% shakes the magic eight ball vigorously. - %send% %actor% You shake the magic eight ball vigorously. - switch %random.20% - case 1 - %send% %actor% The magic eight ball reveals the answer: Outlook Good - break - case 2 - %send% %actor% The magic eight ball reveals the answer: Outlook Not So Good - break - case 3 - %send% %actor% The magic eight ball reveals the answer: My Reply Is No - break - case 4 - %send% %actor% The magic eight ball reveals the answer: Don't Count On It - break - case 5 - %send% %actor% The magic eight ball reveals the answer: You May Rely On It - break - case 6 - %send% %actor% The magic eight ball reveals the answer: Ask Again Later - break - case 7 - %send% %actor% The magic eight ball reveals the answer: Most Likely - break - case 8 - %send% %actor% The magic eight ball reveals the answer: Cannot Predict Now - break - case 9 - %send% %actor% The magic eight ball reveals the answer: Yes - break - case 10 - %send% %actor% The magic eight ball reveals the answer: Yes Definately - break - case 11 - %send% %actor% The magic eight ball reveals the answer: Better Not Tell You Now - break - case 12 - %send% %actor% The magic eight ball reveals the answer: It Is Certain - break - case 13 - %send% %actor% The magic eight ball reveals the answer: Very Doubtful - break - case 14 - %send% %actor% The magic eight ball reveals the answer: It Is Decidedly So - break - case 15 - %send% %actor% The magic eight ball reveals the answer: Concentrate And Ask Again - break - case 16 - %send% %actor% The magic eight ball reveals the answer: Signs Point To Yes - break - case 17 - %send% %actor% The magic eight ball reveals the answer: My Sources Say No - break - case 18 - %send% %actor% The magic eight ball reveals the answer: Without A Doubt - break - case 19 - %send% %actor% The magic eight ball reveals the answer: Reply Hazy, Try Again - break - case 20 - %send% %actor% The magic eight ball reveals the answer: As I See It, Yes - break - default - %send% %actor% The magic eight ball explodes since your question is unanswerable. - break - done -else -%send% %actor% shake What? -end +* Set stores the variable and will not process it until called. +* In the example below %set_variable% will contain '34 + 1' +set set_variable %actor.level% + 1 +%echo% Set Variable: %set_variable% +* +* Eval immediately evaluates the variable. +* In the example below %eval_variable% will contain '35' +eval eval_variable %actor.level% + 1 +%echo% Eval Variable: %eval_variable% +* +%echo% Level: %actor.level% ~ #50 Room Global Random Example~ @@ -1533,16 +1513,8 @@ Room Random Example~ * Fires only when a player is in the room. * Actor is not defined with random, so lets define it. set actor %random.char% -%damage% %actor% -100 +%damage% %actor% -10 %echo% A healing breeze flows through the room. -* Example by Snowlock -* %echo% The pungent fumes burn your lungs! -* set target_char %self.people% -* while %target_char% -* set tmp_target %target_char.next_in_room% -* %damage% %target_char% 3 -* set target_char %tmp_target% -* done ~ #52 Room Command Example~ @@ -2107,8 +2079,6 @@ eval thing %self.name.car% %echo% IT, YOU, HE/SHE: &%thing% %echo% IT, YOU, HIM/HER: *%thing% %echo% ITS, YOUR' HIS/HER: ^%thing% -* object only -%echo% SOMETHING, NAME '%thing% ~ #92 Room Command Combination Lock~ diff --git a/lib/world/trg/1.trg b/lib/world/trg/1.trg index eaccd4c..ae9f589 100644 --- a/lib/world/trg/1.trg +++ b/lib/world/trg/1.trg @@ -443,6 +443,10 @@ end Mob Act - 156 speaker greet~ 0 e 0 has entered the game.~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* Num Arg 0 means the argument has to match exactly. So trig will only fire off: +* "has entered game." and not "has" or "entered" etc. (that would be num arg 1). +* Figure out what vnum the mob is in so we can use zoneecho. eval inroom %self.room% %zoneecho% %inroom.vnum% %self.name% shouts, 'Welcome, %actor.name%!' ~ @@ -598,42 +602,58 @@ end Thief Guildguard - 177~ 0 q 100 ~ -* Check the direction the player must go to enter the guild. +* By Rumble of The Builder Academy builderacademy.net 9091 +* This replaces stock guildguard spcial procedure that stops non-class members. if %direction% == up + * Let the guildmaster pass to pawn players items. T137. if %actor.vnum% == 122 halt end * Stop them if they are not the appropriate class. if %actor.class% != thief return 0 - %send% %actor% The guard humiliates you, and blocks your way. - %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. + * Just send the block message to players. + if %actor.is_pc% + %send% %actor% The guard humiliates you, and blocks your way. + %echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way. + end end end ~ #137 -Thief Guildmaster Steal - 122~ -0 b 5 +Thief Guildmaster Steals - M122~ +0 b 100 ~ +* By Rumble of The Builder Academy builderacademy.net 9091 * Idea taken from cheesymud.com -* Thief guildmaster steals from actor inventory and pawns it in the shop -* downstairs, player then has to buy their equipment back. +* Thief guildmaster steals from players who idle in his guild. Then pawns the +* item in the shop downstairs so player has to buy their equipment back :-P +* Random trigs have no actors so pick one and make sure it is a player. set actor %random.char% -if %actor% +if %actor.is_pc% + * Pick the first item in the actors inventory. eval item %actor.inventory% + * I'll be nice and not steal containers or mail. + if %item.type% == CONTAINER || %item.vnum% <= 1 + halt + end + * If they have an item let the master thief steal it. eval item_to_steal %%actor.inventory(%item.vnum%)%% if %item_to_steal% + * Give some hints that the guildmaster is not to be trusted. %echo% %self.name% examines %item.shortdesc%. wait 2 sec + * Purge the actors object and load it to the master thief. eval stolen %item_to_steal.vnum% eval name %item_to_steal.name% %load% obj %stolen% %purge% %item_to_steal% wait 2 sec + * Lets go sell it to Morgan using its first keyword. down sell %name.car% wait 2 sec - whisper morgan hehe, silly mortals. + wink Morgan wait 2 sec up else @@ -645,17 +665,16 @@ end Questmaster Greet - 3~ 0 g 100 ~ -if %actor.is_pc% - if !%actor.varexists(questpoints)% - set questpoints 0 - remote questpoints %actor.id% - elsif %actor.questpoints% < 50 - wait 2 sec - if !%actor.varexists(on_quest_zone_1)% - say Welcome %actor.name%, are you interested in a simple quest? - else - say How is your quest going %actor.name%, do you have a quest token or the quest mobs head for me? - end +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* Simple quests, probably too simple so only let players earn 50 qp's doing this. +if %actor.is_pc% && %actor.questpoints% < 50 + wait 2 sec + * Check to see if they are not on a zone 1 quest. + if !%actor.varexists(on_quest_zone_1)% + say Welcome %actor.name%, are you interested in a simple quest? + else + say How is your quest going %actor.name%, do you have a quest token or the quest mobs head for me? end end ~ @@ -663,21 +682,29 @@ end Questmaster Quest Assignment - 3~ 0 d 1 *~ -* Don't let them do more than one quest at a time or complete more than 50. +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* Don't let them do more than one quest at a time or earn more than 50 qp. if %actor.varexists(on_quest_zone_1)% || %actor.questpoints% > 50 halt end +* This loop goes through the entire string of words the actor says. .car is the +* word and .cdr is the remaining string. eval word %speech.car% eval rest %speech.cdr% while %word% + * Check to see if the word is yes or an abbreviation of yes. if yes /= %word% say Very well %actor.name%. Would you like to find an object or hunt a mobile? halt end - eval loadroom 100 + %random.265% + * Pick a room from 100 to 365. + eval loadroom 99 + %random.265% if mobile /= %word% || hunt /= %word% + * Load the mob in the random room picked above. %at% %loadroom% %load% m 15 say Go kill the quest mob and bring me its head %actor.name%. You only have 10 minutes! + * Load an object on the player that counts down from 10 minutes. %load% obj 16 %actor% inv %send% %actor% Gives you the quest timer. %echoaround% %actor% %self.name% gives %actor.name% the quest timer. @@ -687,7 +714,7 @@ while %word% elseif object /= %word% || find /= %word% say Go find the quest token and return it to me. You only have 10 minutes %actor.name%! %load% o 15 - %at% %loadroom% drop quest + %at% %loadroom% drop quest_token_zone_1 %load% obj 16 %actor% inv %send% %actor% Gives you the quest timer. %echoaround% %actor% %self.name% gives %actor.name% the quest timer. @@ -695,6 +722,8 @@ while %word% remote on_quest_zone_1 %actor.id% halt end + * End of the loop we need to take the next word in the string and save the + * remainder for the next pass. eval word %rest.car% eval rest %rest.cdr% done @@ -703,9 +732,13 @@ done Quest Timer - 16~ 1 c 7 l~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* Let a player see how much time they have left. if %cmd.mudcommand% == look && timer /= %arg% - return 0 %send% %actor% You have %self.timer% minutes remaining. + * Let the look timer command still go through so they look at it. + return 0 else return 0 end @@ -714,60 +747,75 @@ end Quest 10 min Purge - 15, 16, 17~ 1 f 100 ~ -* Attached to quest objects 15-17. Purges itself 10 minutes after loading if player does not -* finish the quest. Part of a quest from room 113. +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* Attached to quest objects 15-17. Purges itself 10 minutes after loading if +* player does not finish the quest. +* Make sure timer is being carried by a player. if %self.carried_by% set actor %self.carried_by% if %actor.is_pc% %send% %actor% Your quest time has run out. Try again. + * Delete the on quest variable so they can try again. rdelete on_quest_zone_1 %actor.id% end end +* Purge the timer. %purge% %self% ~ #142 Quest Timer Random - 16~ 1 b 10 ~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* If timer is being carried by a player, warn them every 2 minutes. if %self.carried_by% set actor %self.carried_by% - %send% %actor% You have %self.timer% minutes remaining. + if %actor.is_pc% + %send% %actor% You have %self.timer% minutes remaining. + end end ~ #143 Questmaster Receive - 3~ 0 j 100 ~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* Check if they are on the quest. if !%actor.varexists(on_quest_zone_1)% say You are not even on a quest %actor.name%. + * Stop the trig and prevent the item from being given to the mob. halt end * wait 1 sec +* If they have the head or the token. if %object.vnum% == 15 || %object.vnum% == 17 say Well done, %actor.name%. + * Give them 50 gold and experience. Delete the on quest variable and purge. nop %actor.exp(50)% nop %actor.gold(50)% rdelete on_quest_zone_1 %actor.id% %purge% %object% - if %actor.varexists(questpoints)% - eval questpoints %actor.questpoints% + 1 - remote questpoints %actor.id% - else - set questpoints 1 - remote questpoints %actor.id% - end - say you have earned 50 gold, 50, experience points and 1 questpoint. + * Reward them with 1 questpoint. Cheap I know but these quests are not hard. + nop %actor.questpoints(1)% + say you have earned 50 gold, 50 xp, 1 questpoint %actor.name%. else say I don't want that! - %purge% %object% + * Don't accept the object to prevent overloading the mob with junk. + return 0. end ~ #144 Quest Mob Loads Head - 15~ 0 n 100 ~ -*This is a load instead of a death trig because I want the head to purge 10 minutes after loading. +* By Rumble of The Builder Academy builderacademy.net 9091 +* Part of a timed quest to kill a mob or find an object. Trigs 138-144. +* This is a load instead of a death trig because I want the head to purge 10 +* minutes after loading. %load% obj 17 ~ #145 @@ -1185,6 +1233,9 @@ done Mob Questshop Example~ 0 c 100 *~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* A questshop that uses questpoints! +* Command triggers do not work for level 32 and above. if %cmd.mudcommand% == list * %send% %actor% ## Available Item Cost in Questpoints @@ -1194,10 +1245,6 @@ if %cmd.mudcommand% == list %send% %actor% 3) Unlimited the staff of spellfire 100 * elseif %cmd.mudcommand% == buy - if !%actor.varexists(questpoints)% - tell %actor.name% You have no questpoints! - halt - end if War /= %arg% || Blood /= %arg% || %arg% == 1 set quest_item 21 set quest_item_cost 100 @@ -1217,8 +1264,7 @@ elseif %cmd.mudcommand% == buy else %load% obj %quest_item% %actor% inv tell %actor.name% here you go. - eval questpoints %actor.questpoints% - %quest_item_cost% - remote questpoints %actor.id% + nop %actor.questpoints(-%quest_item_cost%) end elseif %cmd.mudcommand% == sell tell %actor.name% I don't want anything you have. @@ -1518,7 +1564,7 @@ set text[47] When Chuck Norris exercises, the machine gets stronger. set text[48] Chuck Norris is allowed to talk about Fight Club. set text[49] The only thing we have to fear is fear itself... The only thing fear has to fear is Chuck Norris. set text[50] Chuck Norris clogs the toilet even when he pisses. -set text[51] A blind man once stepped on Chuck Norris' shoe. Chuck replied, "Don't you know who I am? I'm Chuck Norris!" The mere mention of his name cured this man blindness. Sadly the first, last, and only thing this man ever saw, was a fatal roundhouse delivered by Chuck Norris. +set text[51] A blind man once stepped on Chuck Norris' shoe. Chuck replied, "Don't you know who I am? I'm Chuck Norris!" The mere mention of his name cured the mans blindness. Sadly the first, last, and only thing this man ever saw, was a fatal roundhouse delivered by Chuck Norris. set text[52] The most effective form of suicide known to man is to type "Chuck Norris" into Google and hit "I'm Feeling Lucky!". set text[53] Chuck Norris never gets brain freeze. Slurpees know when to back off. set text[54] Chuck Norris got in touch with his feminine side, and promptly got her pregnant. @@ -1874,7 +1920,7 @@ set txt[4] At its best, citizenship finds an equilibrium between two essential i set txt[5] Ariel and Will Durant said it best, "Freedom and equality are sworn enemies, when one prevails the other dies." set txt[6] As a people we have become soft. Stress isn't a bad thing. It is actually good for you, particularly the kind that comes from physical exercise. set txt[7] The Durants also said, "What determines whether the challenge of history will or will not be met depends upon the presence or absence of creative individuals with a clarity of mind and energy of will, capable of effective responses to new situations. -set txt[8] once on learns to accomodate the shocks of a stressful existence, his adrenalin, will power, and imagination are going to start churning to provide the maximum performance of the human mind. +set txt[8] once one learns to accomodate the shocks of a stressful existence, his adrenalin, will power, and imagination are going to start churning to provide the maximum performance of the human mind. set txt[9] would a good soldier fighting a tough battle stop to say to himself how unhappy he is? set txt[10] Remember Herman Melville? " In time of peril, like the needle to the lodestone, obedience, irrespective of rank, generally flies to him who is best fitted to command. set txt[11] There is no evidence that the way of the World assures the punishment of evil or the reward of virtue. diff --git a/lib/world/trg/12.trg b/lib/world/trg/12.trg index a371252..46911cc 100644 --- a/lib/world/trg/12.trg +++ b/lib/world/trg/12.trg @@ -1,11 +1,64 @@ #1200 -General trigger keeper. Only for use in room 0.~ -2 a 100 -~ -* No Script +Calculator By Mordecai~ +2 d 100 +*~ +* By Mordecai +if %actor.is_pc% + Return 0 + Eval sum %speech% + Eval test1 "%speech%" + Eval test %test1.strlen% + Eval che %sum%/1 + If %che% == %sum% + %echo% @WComputing results...@n + if (%speech%/===) + if (%sum%==1) + set sum Yes + elseif (%sum%==0) + set sum No + end + end + Eval st 2+%test% + Eval o . + Eval sumslen "%sum% + Eval len %st% - (%sumslen.strlen%-2) + If %len% > 0 + Eval dif (%len%/2) + While %y.strlen% < %st% + Eval o .%o% + Eval y %o% + Eval m ?%m% + Eval p %m% + If %dif% == %y.strlen% + Eval wid1 %p% + end + done + end + eval opt1 8 + %test% + eval opt2 (2*%wid1.strlen%)+%sumslen.strlen%+5 + %echo% @WWizzzzzzzzzz....@n + if (%opt1%-2) == (%opt2%) + %echo% @c...%y%...@n + %echo% @c:@C..%y%..@c:@n + %echo% @c:@C:@G %speech% @C :@c:@n + %echo% @c:@C:.%y%.:@c:@n + %echo% @c:@C: %wid1%@G %sum% @C%wid1% :@c:@n + %echo% @c:@C:.%y%.:@c:@n + %echo% @c:..%y%..:@n + else + %echo% @r....%y%...@n + %echo% @r:@R...%y%..@r:@n + %echo% @r:@R:@G %speech% @R :@r:@n + %echo% @r:@R:..%y%.:@r:@n + %echo% @r:@R: %wid1%@G %sum% @R%wid1% :@r:@n + %echo% @r:@R:..%y%.:@r:@n + %echo% @r:...%y%..:@n + end + end +end ~ #1201 -No recall~ +No Recall~ 1 c 100 recall~ *This trigger prevents people from recalling. @@ -21,23 +74,20 @@ wait 10 if %actor.level% < 34 %send% %actor% The sword whispers: I will not serve you! wait 2 - %echoaround% %actor% The sword exclaims: 'I will not serve those without honour.' + %echoaround% %actor% The sword exclaims: 'I will not serve those without honor.' %damage% %actor% 100 %purge% self else %send% %actor% The sword whispers: I was made to serve, great one! wait 2 - %echoaround% %actor% The sword exclaims: 'I will serve you honourable one..' + %echoaround% %actor% The sword exclaims: 'I will serve you honorable one..' end ~ #1203 -Health-Gain~ +free~ 2 c 100 -chant~ -if incantation /= %arg% - %send% %actor% Your eyes glow white and you start to chant some incantations. - %damage% %actor% -500 -end +~ +* No Script ~ #1204 Portal-Main Chamber~ @@ -298,7 +348,7 @@ end #1218 Multiple Command Example Trig~ 2 c 100 -test~ +t~ if %cmd% == test * Careful not to use Arguments * or this trig will freeze you. * evaluate the first arg @@ -325,6 +375,41 @@ wait 1 %echoaround% Jennie kisses %actor% lovingly. end ~ +#1221 +Test Trigger~ +2 c 100 +*~ +set plr %self.people% +set plr2 0 +* +while %plr% + set next %plr.next_in_room% + if %plr% != %actor% && %plr.is_pc% + if %plr2% == 0 + set plr2 %plr% + end + %teleport% %plr% 0 + end + set plr %next% +done +* +return 0 +wait 1 +* +while %plr2% + set next %plr2.next_in_room% + if %plr2.is_pc% + %teleport% %plr2% %self.vnum% + end + set plr2 %next% +done +~ +#1222 +new trigger~ +1 b 100 +~ +* Unfinished +~ #1233 Rumble's Test Trigger~ 2 q 100 diff --git a/lib/world/trg/13.trg b/lib/world/trg/13.trg index 50b66b8..4acd6aa 100644 --- a/lib/world/trg/13.trg +++ b/lib/world/trg/13.trg @@ -1475,109 +1475,38 @@ Obj Trigger Example, ice cream melting~ say ~ #1349 -Obj Command Container with personal key~ +free~ 1 c 3 *~ -* By Jamie Nelson -* Container script for use with no key -if !%actor.is_pc% - return 0 - halt -end -* -switch %cmd% - case codeset - if %actor.name% != test - %send% %actor% I am sorry %actor.name%, only Rumble can set the code. - halt - end - if !%arg% - %send% %actor% You must supply a code. - halt - else - eval isnum ((%arg%*2)/2) - if %isnum%<=999 - %send% %actor% You must supply a code that is a number. (more then 1) - %send% %actor% And for security reasons, greater then 4 digits. - halt - else - oset 3 %isnum% - %send% %actor% You set the code on %self.shortdesc% to %isnum%. - set fingerprint %isnum% - remote fingerprint %actor.id% - end - end - break - case recognise - %send% %actor% A laser scans your fingerprint. - if %arg%!=%self.val3% - %send% %actor% Access Denied. - halt - else - %send% %actor% Access Granted. Fingerprint Memorized. - set fingerprint %self.val3% - remote fingerprint %actor.id% - end - break - case fingerprint - if %arg%!=open - if %arg!=close - %send% %actor% You must type either: - %send% %actor% fingerprint open - %send% %actor% or - %send% %actor% fingerprint close - halt - else - set oc 2 - end - else - set oc 1 - end - %send% %actor% A laser scans your fingerprints. - if !%actor.varexists(fingerprint)% - %send% %actor% Access Denied. - halt - else - %send% %actor% Access Granted. - if %oc%==2 - oset 1 15 - %send% %actor% Closed and locked. - elseif %oc%==1 - oset 1 0 - %send% %actor% Unlocked and open. - else - %send% Broken. - end - end - break - default - return 0 - break -done +* No Script ~ #1350 -Obj Random While Example~ +Drop While Example - Grenade 01301~ 1 h 100 ~ -* a small script to make a bomb go off 3 seconds after it is dropped. - set room_var %actor.room% - * Send a message when the bomb goes off. - wait 3 s - %echo% The Grenade blasts into smithereens, striking everyone here. - * Target the first char - set target_char %room_var.people% - * Do stuff - while %target_char% - * Set the next target before this one perhaps dies. - set tmp_target %target_char.next_in_room% - * This is where the good/bad things are supposed to happen. - %send% %target_char% The explosion hurts you. - %damage% %target_char% 30 - * Find next target - set target_char %tmp_target% - * Loop back - done - %purge% %self% +* By Rumble of The Builder Academy builderacademy.net 9091 +* A small script to make a grenade go off 3 seconds after it is dropped. +* Set the rooms ID to a variable. +set room_var %actor.room% +wait 3 s +* Send a message when the bomb goes off. +%echo% The Grenade blasts into smithereens, striking everyone here. +* Target the first char. +set target_char %room_var.people% +* Now loop through everyone in the room and hurt them. +while %target_char% + * Set the next target before this one perhaps dies. + set tmp_target %target_char.next_in_room% + * This is where the good/bad things are supposed to happen. + %send% %target_char% The explosion hurts you. + * Damage them... 30 hitpoints. To heal use -#. + %damage% %target_char% 30 + * Set the next target. + set target_char %tmp_target% + * Loop back. +done +* After we go through everyone get rid of the grenade. +%purge% %self% ~ #1351 free~ @@ -1891,8 +1820,7 @@ end Trial Vnum Assigner - 1332~ 1 c 2 *~ -* player must have nohassle off! -* to disable this trig set nohassle on and have them junk the assigner. +* Player must have nohassle off! To junk assigner use tbalim purge . if %actor.varexists(TBA_trial_vnum)% && %actor.level% == 31 if (%cmd.mudcommand% == redit && ((%arg% && %arg% != %actor.TBA_trial_vnum%) || (%actor.room.vnum% != %actor.TBA_trial_vnum%))) %send% %actor% GOTO %actor.TBA_trial_vnum% to edit your room. @@ -1902,24 +1830,14 @@ if %actor.varexists(TBA_trial_vnum)% && %actor.level% == 31 %send% %actor% Use MEDIT %actor.TBA_trial_vnum% to modify your mobile. elseif (%cmd.mudcommand% == zedit && ((%arg% && %arg% != %actor.TBA_trial_vnum%) || (%actor.room.vnum% != %actor.TBA_trial_vnum%))) %send% %actor% GOTO %actor.TBA_trial_vnum% to edit your trial vnums zone information. - elseif %cmd.mudcommand% == sedit && %arg% != %actor.TBA_trial_vnum% - %send% %actor% Making a shop is not required for your trial vnum. - elseif %cmd.mudcommand% == trigedit - %send% %actor% Making a trigger is not required for your trial vnum. - elseif %cmd.mudcommand% == nohassle + elseif %cmd.mudcommand% == purge && ((%arg% && %arg% != %actor.TBA_trial_vnum%) || (%actor.room.vnum% != %actor.TBA_trial_vnum%))) + %send% %actor% GOTO %actor.TBA_trial_vnum% to purge your room. +elseif %cmd.mudcommand% == nohassle || (%cmd.mudcommand% == toggle && nohassle /= %arg.car%) %send% %actor% You cannot enable nohassle until you finish your trial vnum. - elseif %cmd.mudcommand% == buildwalk - %send% %actor% You should not use buildwalk in your trial vnum. - elseif %cmd.mudcommand% == dig - %send% %actor% You should not use dig in your trial vnum. - elseif %cmd.mudcommand% == rclone - %send% %actor% You should not use rclone in your trial vnum. - elseif %cmd.mudcommand% == attach - %send% %actor% You should not attach triggers in your trial vnum. - elseif %cmd.mudcommand% == vdelete - %send% %actor% You should not be using vdelete yet. + elseif %cmd.mudcommand% == sedit || %cmd.mudcommand% == trigedit || %cmd.mudcommand% == buildwalk || %cmd.mudcommand% == dig || %cmd.mudcommand% == rclone || %cmd.mudcommand% == attach || %cmd.mudcommand% == detach || %cmd.mudcommand% == vdelete + %send% %actor% Sedit, Trigedit, Buildwalk, Dig, Rclone, Attach, Detach, and Vdelete are not required for your trial vnum. elseif %cmd.mudcommand% == zpurge - %send% %actor% Use PURGE to empty your trial vnum. + %send% %actor% Zpurge is not required for your trial vnum. else return 0 end @@ -1929,7 +1847,7 @@ end ~ #1366 !DROP Assigner - 1332~ -1 hi 100 +1 his 100 ~ if %actor.level% == 31 %send% %actor% You can't get rid of %self.shortdesc%. @@ -2751,7 +2669,7 @@ push~ %send% %actor% red:%pushed_red% yellow:%pushed_yellow% green:%pushed_green% blue:%pushed_blue% purple:%pushed_purple% ~ #1387 -Mob Greet Steal~ +free~ 2 g 100 ~ eval item %actor.inventory% @@ -3036,31 +2954,33 @@ wait until 24:00 say 24 ~ #1398 -1307 mob rabbit~ +Random Rabbit Decapitates Mobs - M1307~ 0 b 100 none~ +* By Rumble of The Builder Academy builderacademy.net 9091 * This is for any Monty Python Fans. * First figure out what room you are in. eval room_var %self.room% -* Target the first character +* Target the first character. set target %room_var.people% -* Make a loop so everyone in the room is targeted +* Make a loop so everyone in the room is targeted. while %target% - * Create the next temp target the next person before the bunny kills them + * Create the next target before the bunny kills them. set tmp_target %target.next_in_room% - * Don't let the bunny kill players or itself + * Don't let the bunny kill players or itself. if ((%target.vnum% != -1) && (%target.name% != %self.name%)) - * Do the deed with a little pause in between + * Do the deed with a little pause in between. emote hops towards %target.name% and looks up innocently. wait 2 sec emote strikes with lightning speed, decapitating %target.name%. - * bye bye + * bye bye. %purge% %target% wait 5 sec - * end the if statement + * End the if statement. end - * Target to the temp target you created above + * Target to the temp target you created above. set target %tmp_target% + * Loop back to the next target. done * Remove the bunny, I don't want people leaving him lying in waiting. %purge% %self% diff --git a/lib/world/trg/2.trg b/lib/world/trg/2.trg index 14f994f..c44e64e 100644 --- a/lib/world/trg/2.trg +++ b/lib/world/trg/2.trg @@ -59,9 +59,77 @@ if %cmd.mudcommand% == cast && fireshield /= %arg% end ~ #203 -free~ -2 bg 100 +Phoenix Rising - 211~ +0 f 100 ~ -* No Script +* You can't use waits in a mob death trig. +* Phoenix turns into ashes when it dies and is reborn 3 times. +* O219 is !TAKE and must always be in the room to count the deaths. +emote shrieks in pain and bursts into flames. +* Phoenix triggers 212 to count the deaths. Make it a unique command. +phoenix2 +* Damage everyone in the room from the fire. +set room_var %self.room% +%echo% The phoenix is completely enveloped in flames and explodes, burning everyone in the room. +* Target the first char +set target_char %room_var.people% +* Loop through everyone in the room. +while %target_char% + * Set the next target before this one perhaps dies. + set tmp_target %target_char.next_in_room% + * Dish out the damage. + if %target_char.is_pc% + %send% %target_char% The fire burns you. + %damage% %target_char% 10 + end + * Find next target + set target_char %tmp_target% + * Loop back +done +* Can't purge it (yet it is on the todo list) so teleport it to 0. +%teleport% %self% 0 +* This prevents a death cry. +return 0 +~ +#204 +Pirate Parott Pepeats - M212~ +0 d 100 +*~ +* Parrot randomly repeats something said in the room. +* Pick the next number in the array and global it to be read next firing. +eval n %n%+1 +global n +* Pick a random number from the array and global what was said to the mob. +eval r %%random.%n%%% +set speech[%n%] %speech% +global speech[%n%] +* Wait a little bit and then speak. +wait 1 sec +eval say %%speech[%r%]%% +eval say %say% +say %say% +~ +#212 +Phoenix Rising - 219~ +1 c 4 +phoenix2~ +* Numeric Arg: 4 means obj has to be in the room. +* Does not work for level 32 and above. +* Add 1 to the total deaths +eval phoenix_deaths %phoenix_deaths% + 1 +wait 3 sec +* Rebirth for only the first 3 times. +if %phoenix_deaths% <= 2 + * It comes back! + %load% mob 211 + %echo% A baby phoenix pokes its head out of the pile of ashes. +else + * Reward on the last kill! + %load% obj 184 + eval phoenix_deaths 0 + %echo% Something in the pile of ashes glimmers brightly. +end +* Remember the count for the next time this trig fires +global phoenix_deaths ~ $~ diff --git a/lib/world/trg/22.trg b/lib/world/trg/22.trg index ff836e6..40c6473 100644 --- a/lib/world/trg/22.trg +++ b/lib/world/trg/22.trg @@ -1,46 +1,47 @@ -#2200 -Not Used~ -0 h 100 -~ -if (%direction% == east) -wait 1 -emote snaps to attention as you approach. -wait 1 -say admittance to Eldorado is 1000000 coins -end -~ -#2201 -Not Used~ -0 m 0 -~ -wait 1 -unlock gate -open gate -wait 20 s -close gate -lock gate -~ -#2202 -fire damage~ -2 g 100 -~ -%send% %actor% The hot flame and smoke burns you. -%echoaround% %actor% %actor.name% is burnt from the intense heat. -%damage% %actor% 10 -~ -#2203 -moaning~ -2 g 25 -~ -if %actor.is_pc% - %echo% The moaning and wailing of the undead unnerves you to the bone. -end -~ -#2204 -princess shout~ -0 b 1 -~ -eval inroom %self.room% - %zoneecho% %inroom.vnum% %self.name% shouts, 'HELP!! Someone please rescue me!!' -~ -$~ +#2200 +Not Used~ +0 h 100 +~ +if (%direction% == east) +wait 1 +emote snaps to attention as you approach. +wait 1 +say admittance to Eldorado is 1000000 coins +end +~ +#2201 +Flame Damage - R2228~ +2 b 50 +~ +%echo% The pungent fumes burn your lungs! +set target_char %self.people% +while %target_char% + set tmp_target %target_char.next_in_room% + %damage% %target_char% 3 + set target_char %tmp_target% +done +~ +#2202 +Fire Damage - R2218-20~ +2 g 100 +~ +%send% %actor% The hot flame and smoke burns you. +%echoaround% %actor% %actor.name% is burnt from the intense heat. +%damage% %actor% 10 +~ +#2203 +Moaining - R2200-2~ +2 g 25 +~ +if %actor.is_pc% + %echo% The moaning and wailing of the undead unnerves you to the bone. +end +~ +#2204 +Princess Shout for Help - M2229~ +0 b 1 +~ +eval inroom %self.room% + %zoneecho% %inroom.vnum% %self.name% shouts, 'HELP!! Someone please rescue me!!' +~ +$~ diff --git a/lib/world/trg/236.trg b/lib/world/trg/236.trg index fd3b745..57d801c 100644 --- a/lib/world/trg/236.trg +++ b/lib/world/trg/236.trg @@ -1,518 +1,530 @@ -#23600 -Cleric Fight Spec - 23621~ -0 k 35 -~ -* select the spell -eval spellnr %random.4% -if %spellnr%==1 - dg_cast 'harm' %actor% -elseif %spellnr%==2 - dg_cast 'curse' %actor% -elseif %spellnr%==3 - dg_cast 'call lightning' %actor% -else - dg_cast 'blindness' %actor% -end -~ -#23601 -Healing Fountain - NOT ATTACHED~ -0 e 100 -drink~ -if %actor.hitp% * 3 < %actor.maxhitp% - %damage% %actor% -4 -end -~ -#23602 -Room Command Secret Door - 23667~ -2 c 100 -pull~ -if tapestries /= %arg% - %send% %actor% You pull the tapestries down, and reveal a secret vault! - %echoaround% %actor% As %actor.name% pulls the tapestries down a secret vault is revealed. - %door% 23667 east flags abcd - %door% 23667 east key 23634 - %door% 23667 east name vault - %door% 23667 east room 23668 -else - %send% %actor% Pull what ?! -end -~ -#23603 -Remove Secret Door - 23667~ -2 af 100 -~ -if %self.east% - %door% 23667 east purge 0 - %echo% As if by magic all the tapestries rise to their previous positions. -end -~ -#23604 -Equip Hammer Dwarf - 23604~ -0 an 50 -~ -%load% obj 23637 -wield hammer -~ -#23605 -Foreman Walkabout - 23628~ -0 ab 40 -~ -eval inroom %self.room% -if %inroom.vnum% == 23653 - set foreman_leaving 1 - global foreman_leaving -end - -if %inroom.vnum% == 23664 - set foreman_leaving 0 - global foreman_leaving -end - -if %foreman_leaving% - switch %inroom.vnum% -* start room 23653 - case 23653 - open door - wait 1 - east - wait 1 - close door - break - case 23630 - case 23662 - case 23629 - case 23628 - case 23641 - case 23642 - case 23635 - case 23614 - case 23646 - east - break - case 23644 - case 23660 - case 23649 - case 23650 - case 23617 - case 23619 - case 23620 - case 23666 - case 23632 - case 23645 - case 23663 - west - break - case 23655 -* at the entrance to the court. - open granite - wait 4 - west - wait 4 - close granite - break - case 23648 - open marble - wait 4 - west - wait 4 - close marble - break - case 23643 - case 23637 - case 23631 - case 23623 - case 23618 - case 23667 - case 23634 - case 23626 - north - break - case 23661 - case 23627 - case 23633 - case 23640 - case 23647 - case 23654 - case 23621 - case 23669 - case 23652 - south - break - default - say I don't think I've ever been to this side of the city before... - wait 6 - say I'd better go home. - wait 6 - emote pulls a small scroll from a hidden pocket and quickly recites it. - emote disappears in a puff of smoke. - mgoto 23653 - break - done -else - switch %inroom.vnum% - case 23661 - case 23648 - case 23649 - case 23643 - case 23618 - case 23617 - case 23619 - case 23662 - case 23629 - case 23628 - case 23641 - case 23642 - case 23635 - case 23614 - case 23646 - east - break - case 23660 -* leaving the court - open granite - wait 4 - east - wait 4 - close granite - break - case 23655 - open marble - wait 4 - east - wait 4 - close marble - break - case 23631 - case 23666 - case 23632 - case 23645 - west - break - case 23654 -* entering tool shed - open door - wait 1 - west - wait 1 - close door - break - case 23663 - case 23620 - case 23627 - case 23633 - case 23640 - case 23647 - case 23667 - case 23634 - case 23626 - north - break - case 23650 - case 23644 - case 23637 - case 23630 - case 23623 - case 23621 - case 23669 - case 23652 - south - break - case 23664 - say I'm pleased to say that productivity is at the maximum... - wait 3 s - say I'll be on my way.. - wait 3 s - east - break - default - say I don't think I've ever been to this side of the city before... - wait 6 - say I'd better go home. - wait 6 - emote pulls a small scroll from a hidden pocket and quickly recites it. - emote disappears in a puff of smoke. - mgoto 23653 - break - done -end -~ -#23606 -Mine Crane - 23674~ -2 c 100 -enter~ -* funtions -set passup %echoaround% %actor% %actor.name% passes you in a basket, going up. -set passdown %echoaround% %actor% %actor.name% passes you in a basket, going down. -set look wforce %actor% look - -* the crane itself -if %arg% == basket - if %self.vnum% == 23674 - %send% %actor% As you enter the basket, the crane starts moving. - %echoaround% %actor% As %actor.name% enters the basket it starts moving upwards. - wait 2 s - %teleport% %actor% 23673 - %passup% - %look% - %send% %actor% You lean back and relax the ride, while you are lifted out of the mine. - wait 2 s - %teleport% %actor% 23672 - %passup% - %look% - wait 2 s - %teleport% %actor% 23671 - %passup% - %look% - wait 2 s - %teleport% %actor% 23670 - %passup% - %look% - wait 2 s - %teleport% %actor% 23622 - %look% - %echoaround% %actor% %actor.name% arrives from the hole in a large basket. - wait 2 s - %send% %actor% Having arrived at the top level, you quickly jump out of the basket. - %echoaround% %actor% %actor.name% quickly jumps out of the basket. - else if %self.vnum% == 23622 - %send% %actor% As you sit in the basket, it lowers slowly into the mine. - %echoaround% %actor% As %actor.name% enters the basket, it lowers slowly into the mine. - wait 2 s - %teleport% %actor% 23670 - %passdown% - %look% - %send% %actor% You lean back and relax the ride, while you are slowly descending the mine. - wait 2 s - %teleport% %actor% 23671 - %passdown% - %look% - wait 2 s - %teleport% %actor% 23672 - %passdown% - %look% - wait 2 s - %teleport% %actor% 23673 - %passdown% - %look% - wait 2 s - %teleport% %actor% 23674 - %echoaround% %actor% %actor.name% arrives from above and quickly leaves the basket. - %look% - wait 2 s - %send% %actor% Having descended into the mines, you quickly jump out of the basket. - end -else - %send% %actor% Huh?! -end -~ -#23607 -Bad Stairs Trap - 23672~ -2 g 100 -~ -* Variable definitions -if %direction% == up - set todir down -else - set todir up -end - -eval temp %random.6% - -switch %temp% - case 1 - set slip foot - set hurt hit - set part head - eval damage %actor.hitp% / 2 - break - case 2 - set slip hand - set hurt strain - set part arm - eval damage %actor.hitp% / 3 - break - case 3 - set slip hand - set hurt hit - set part knee - eval damage %actor.hitp% / 4 - break - case 4 - set slip foot - set hurt hurt - set part leg - eval damage %actor.hitp% / 3 - break - default - set slip hand - set hurt hit - set part other hand - eval damage %actor.hitp% / 8 - break -done -* the actual trap part : -wait 1 -%send% %actor% As you step %todir%, your %slip% slips and you %hurt% your %part%. OUCH! -%echoaround% %actor% As %actor.name% steps %todir%, %actor.hisher% %slip% slips and %actor.heshe% %hurt%s %actor.hisher% %part%. It looks painful. - -wdamage %actor% %damage% -~ -#23608 -Singing Miners - 23627~ -0 b 30 -~ -switch %random.6% - case 1 - emote sings a merry song about someone named Fulbert and Beatrice. - break - case 2 - emote booms out loudly, 'Heigh Ho! Heigh Ho! It's home from work we go!' - break - case 3 - emote tries to sing falsetto, but his voice doesn't agree. - break - default - sing - break -done -~ -#23609 -Poisonous Spider - NOT ATTACHED~ -0 k 100 -~ -dg_cast 'poison' %actor.name% -~ -#23610 -Bell - 23638~ -1 g 100 -~ -if %self.vnum% == 23638 - return 0 - %echoaround% %actor% As %actor.name% touches the pile of titanium, the bell rings. - %send% %actor% As you touch the pile of titanium, the bell rings. - - wait 1 - - %echo% Some miners heard the bell, and come running as fast as they possibly can. - wait 1 - %echo% A miner has arrived. - %load% mob 23626 - wait 2 - %echo% A miner has arrived. - %load% mob 23626 - wait 2 - %echo% A miner has arrived. - %load% mob 23626 - wait 2 - - %echo% The bell falls to the ground. - otransform 23639 -else - return 1 -end -~ -#23611 -Mad Miners - NOT ATTACHED~ -0 n 100 -~ -mkill %bad_guy% -~ -#23612 -Lieutenant Bribe - 23608~ -0 m 1 -~ -wait 1 -if %amount% < 400 - say Did you really think I was that cheap, %actor.name%. - snarl -else - context %actor.id% - set has_bribed_guard 1 - global has_bribed_guard - whisper %actor.name% Enter when you're ready. I'll lock the door behind you. - unlock door -end -~ -#23613 -Lieutenant Door - 23608~ -0 r 100 -~ -* Allows more than one instance of this trigger to run. -context %actor.id% -* Checks a global variable to see if this mob has been bribed. TSTAT 23612 -if %has_bribed_guard% - return 1 - halt -end -* if the player tries to pick the catch him! -if %cmd%==pick - return 0 - wait 1 - say No way, you don't fool me, %actor.name%. - * If mob can see the player, kill him! - if %actor.canbeseen% - mkill %actor% - end -end -~ -#23614 -Lieutenant Leave - 23608~ -0 q 100 -~ -if %direction%==east - context %actor.id% - if %has_bribed_guard% - unset has_bribed_guard - return 1 - halt - end - %send% %actor% You try to leave, but %self.name% stops you. - return 0 -end -~ -#23615 -Check for Dwarf - 23610~ -2 c 100 -e~ -if %cmd.mudcommand% == east - if %actor.race%==dwarf - %send% %actor% The door vanishes as if it was never there, and you step through. - %echoaround% %actor% As %actor.name% steps through the doorway, the door disappears for an instant. - %teleport% %actor% 23611 - %echoaround% %actor% %actor.name% has arrived. - %force% %actor% look - return 1 - else - return 0 - end -end -~ -#23616 -Check for Dwarf the other way - 23611~ -2 c 100 -w~ -if %cmd.mudcommand% == west - if %actor.race%==dwarf - %send% %actor% The door vanishes as if it was never there, and you step through. - %echoaround% %actor% As %actor.name% steps through the doorway, the door disappears for an instant. - %teleport% %actor% 23610 - %echoaround% %actor% %actor.name% has arrived. - %force% %actor% look - return 1 - else - return 0 - end -end -~ -#23617 -Near Death Trap Fall - 12684~ -2 g 100 -~ -* Near Death Trap stuns actor -wait 5 sec -eval stunned %actor.hitp% -%damage% %actor% %stunned% -wait 5 sec -%send% %actor% The Gods allow your puny existence to continue. -~ -$~ +#23600 +Cleric Fight Spec - 23621~ +0 k 35 +~ +* select the spell +eval spellnr %random.4% +if %spellnr%==1 + dg_cast 'harm' %actor% +elseif %spellnr%==2 + dg_cast 'curse' %actor% +elseif %spellnr%==3 + dg_cast 'call lightning' %actor% +else + dg_cast 'blindness' %actor% +end +~ +#23601 +Healing Fountain - NOT ATTACHED~ +0 e 100 +drink~ +if %actor.hitp% * 3 < %actor.maxhitp% + %damage% %actor% -4 +end +~ +#23602 +Room Command Secret Door - 23667~ +2 c 100 +pull~ +if tapestries /= %arg% + %send% %actor% You pull the tapestries down, and reveal a secret vault! + %echoaround% %actor% As %actor.name% pulls the tapestries down a secret vault is revealed. + %door% 23667 east flags abcd + %door% 23667 east key 23634 + %door% 23667 east name vault + %door% 23667 east room 23668 +else + %send% %actor% Pull what ?! +end +~ +#23603 +Remove Secret Door - 23667~ +2 af 100 +~ +if %self.east% + %door% 23667 east purge 0 + %echo% As if by magic all the tapestries rise to their previous positions. +end +~ +#23604 +Equip Hammer Dwarf - 23604~ +0 an 50 +~ +%load% obj 23637 +wield hammer +~ +#23605 +Foreman Walkabout - 23628~ +0 ab 40 +~ +eval inroom %self.room% +if %inroom.vnum% == 23653 + set foreman_leaving 1 + global foreman_leaving +end +if %inroom.vnum% == 23664 + set foreman_leaving 0 + global foreman_leaving +end +if %foreman_leaving% + switch %inroom.vnum% + * start room 23653 + case 23653 + open door + wait 1 + east + wait 1 + close door + break + case 23630 + case 23662 + case 23629 + case 23628 + case 23641 + case 23642 + case 23635 + case 23614 + case 23646 + east + break + case 23644 + case 23660 + case 23649 + case 23650 + case 23617 + case 23619 + case 23620 + case 23666 + case 23632 + case 23645 + case 23663 + west + break + case 23655 + * at the entrance to the court. + open granite + wait 4 + west + wait 4 + close granite + break + case 23648 + open marble + wait 4 + west + wait 4 + close marble + break + case 23643 + case 23637 + case 23631 + case 23623 + case 23618 + case 23667 + case 23634 + case 23626 + north + break + case 23661 + case 23627 + case 23633 + case 23640 + case 23647 + case 23654 + case 23621 + case 23669 + case 23652 + south + break + default + say I don't think I've ever been to this side of the city before... + wait 6 + say I'd better go home. + wait 6 + emote pulls a small scroll from a hidden pocket and quickly recites it. + emote disappears in a puff of smoke. + mgoto 23653 + break + done +else + switch %inroom.vnum% + case 23661 + case 23648 + case 23649 + case 23643 + case 23618 + case 23617 + case 23619 + case 23662 + case 23629 + case 23628 + case 23641 + case 23642 + case 23635 + case 23614 + case 23646 + east + break + case 23660 + * leaving the court + open granite + wait 4 + east + wait 4 + close granite + break + case 23655 + open marble + wait 4 + east + wait 4 + close marble + break + case 23631 + case 23666 + case 23632 + case 23645 + west + break + case 23654 + * entering tool shed + open door + wait 1 + west + wait 1 + close door + break + case 23663 + case 23620 + case 23627 + case 23633 + case 23640 + case 23647 + case 23667 + case 23634 + case 23626 + north + break + case 23650 + case 23644 + case 23637 + case 23630 + case 23623 + case 23621 + case 23669 + case 23652 + south + break + case 23664 + say I'm pleased to say that productivity is at the maximum... + wait 3 s + say I'll be on my way.. + wait 3 s + east + break + default + say I don't think I've ever been to this side of the city before... + wait 6 + say I'd better go home. + wait 6 + emote pulls a small scroll from a hidden pocket and quickly recites it. + emote disappears in a puff of smoke. + mgoto 23653 + break + done +end +~ +#23606 +Mine Crane - 23674~ +2 c 100 +enter~ +* funtions +set passup %echoaround% %actor% %actor.name% passes you in a basket, going up. +set passdown %echoaround% %actor% %actor.name% passes you in a basket, going down. +set look wforce %actor% look + +* the crane itself +if %arg% == basket + if %self.vnum% == 23674 + %send% %actor% As you enter the basket, the crane starts moving. + %echoaround% %actor% As %actor.name% enters the basket it starts moving upwards. + wait 2 s + %teleport% %actor% 23673 + %passup% + %look% + %send% %actor% You lean back and relax the ride, while you are lifted out of the mine. + wait 2 s + %teleport% %actor% 23672 + %passup% + %look% + wait 2 s + %teleport% %actor% 23671 + %passup% + %look% + wait 2 s + %teleport% %actor% 23670 + %passup% + %look% + wait 2 s + %teleport% %actor% 23622 + %look% + %echoaround% %actor% %actor.name% arrives from the hole in a large basket. + wait 2 s + %send% %actor% Having arrived at the top level, you quickly jump out of the basket. + %echoaround% %actor% %actor.name% quickly jumps out of the basket. + else if %self.vnum% == 23622 + %send% %actor% As you sit in the basket, it lowers slowly into the mine. + %echoaround% %actor% As %actor.name% enters the basket, it lowers slowly into the mine. + wait 2 s + %teleport% %actor% 23670 + %passdown% + %look% + %send% %actor% You lean back and relax the ride, while you are slowly descending the mine. + wait 2 s + %teleport% %actor% 23671 + %passdown% + %look% + wait 2 s + %teleport% %actor% 23672 + %passdown% + %look% + wait 2 s + %teleport% %actor% 23673 + %passdown% + %look% + wait 2 s + %teleport% %actor% 23674 + %echoaround% %actor% %actor.name% arrives from above and quickly leaves the basket. + %look% + wait 2 s + %send% %actor% Having descended into the mines, you quickly jump out of the basket. + end +else + %send% %actor% Huh?! +end +~ +#23607 +Bad Stairs Trap - 23672~ +2 g 100 +~ +* Variable definitions +if %direction% == up + set todir down +else + set todir up +end + +eval temp %random.6% + +switch %temp% + case 1 + set slip foot + set hurt hit + set part head + eval damage %actor.hitp% / 2 + break + case 2 + set slip hand + set hurt strain + set part arm + eval damage %actor.hitp% / 3 + break + case 3 + set slip hand + set hurt hit + set part knee + eval damage %actor.hitp% / 4 + break + case 4 + set slip foot + set hurt hurt + set part leg + eval damage %actor.hitp% / 3 + break + default + set slip hand + set hurt hit + set part other hand + eval damage %actor.hitp% / 8 + break +done +* the actual trap part : +wait 1 +%send% %actor% As you step %todir%, your %slip% slips and you %hurt% your %part%. OUCH! +%echoaround% %actor% As %actor.name% steps %todir%, %actor.hisher% %slip% slips and %actor.heshe% %hurt%s %actor.hisher% %part%. It looks painful. + +wdamage %actor% %damage% +~ +#23608 +Singing Miners - 23627~ +0 b 30 +~ +switch %random.6% + case 1 + emote sings a merry song about someone named Fulbert and Beatrice. + break + case 2 + emote booms out loudly, 'Heigh Ho! Heigh Ho! It's home from work we go!' + break + case 3 + emote tries to sing falsetto, but his voice doesn't agree. + break + default + sing + break +done +~ +#23609 +Poisonous Spider - NOT ATTACHED~ +0 k 100 +~ +dg_cast 'poison' %actor.name% +~ +#23610 +Bell - 23638~ +1 g 100 +~ +if %self.vnum% == 23638 + return 0 + %echoaround% %actor% As %actor.name% touches the pile of titanium, the bell rings. + %send% %actor% As you touch the pile of titanium, the bell rings. + + wait 1 + + %echo% Some miners heard the bell, and come running as fast as they possibly can. + wait 1 + %echo% A miner has arrived. + %load% mob 23626 + wait 2 + %echo% A miner has arrived. + %load% mob 23626 + wait 2 + %echo% A miner has arrived. + %load% mob 23626 + wait 2 + + %echo% The bell falls to the ground. + otransform 23639 +else + return 1 +end +~ +#23611 +Mad Miners - NOT ATTACHED~ +0 n 100 +~ +mkill %bad_guy% +~ +#23612 +Lieutenant Door Bribe - M23608~ +0 m 1 +~ +* By Welcor of The Builder Academy builderacademy.net 9091 +wait 1 +* The price is 400 coins to pass. Player must 'give 400 coin leader.' +if %amount% < 400 + say Did you really think I was that cheap, %actor.name%. + snarl +else + * Context saves the global with the players ID so multiple players can bribe. + context %actor.id% + * Set the variable to a value, 1 for YES. + set has_bribed_guard 1 + * Global it! You can now 'stat leader' and see it listed. + global has_bribed_guard + whisper %actor.name% Enter when you're ready. I'll lock the door behind you. + unlock door +end +~ +#23613 +Lieutenant Door Bribe 2 - M23608~ +0 r 100 +~ +* By Welcor of The Builder Academy builderacademy.net 9091 +* Allows more than one instance of this trigger to run. +context %actor.id% +* Checks a global variable to see if this mob has been bribed. TSTAT 23612. +if %has_bribed_guard% + * Let the player through, he's paid. + return 1 + * Don't bother continuing the trig, just stop it. + halt +end +* If the player tries to pick the lock catch him! +if %cmd% == pick + * Stop them! Return 0 prevents the command from going through. + return 0 + wait 1 + say No way, you don't fool me, %actor.name%. + * If mob can see the player, kill him! + if %actor.canbeseen% + mkill %actor% + end +end +~ +#23614 +Lieutenant Leave - 23608~ +0 q 100 +~ +* By Welcor of The Builder Academy builderacademy.net 9091 +* If the player is trying to leave to the East. +if %direction% == east + context %actor.id% + * If they have bribed let them through and forget them. + if %has_bribed_guard% + unset has_bribed_guard + * Let the command go through. Halt the trig, its over. + return 1 + halt + end + * They haven't paid, stop them. + %send% %actor% You try to leave, but %self.name% stops you. + return 0 +end +~ +#23615 +Check for Dwarf - 23610~ +2 c 100 +e~ +if %cmd.mudcommand% == east + if %actor.race%==dwarf + %send% %actor% The door vanishes as if it was never there, and you step through. + %echoaround% %actor% As %actor.name% steps through the doorway, the door disappears for an instant. + %teleport% %actor% 23611 + %echoaround% %actor% %actor.name% has arrived. + %force% %actor% look + return 1 + else + return 0 + end +end +~ +#23616 +Check for Dwarf the other way - 23611~ +2 c 100 +w~ +if %cmd.mudcommand% == west + if %actor.race%==dwarf + %send% %actor% The door vanishes as if it was never there, and you step through. + %echoaround% %actor% As %actor.name% steps through the doorway, the door disappears for an instant. + %teleport% %actor% 23610 + %echoaround% %actor% %actor.name% has arrived. + %force% %actor% look + return 1 + else + return 0 + end +end +~ +#23617 +Near Death Trap Fall - 12684~ +2 g 100 +~ +* Near Death Trap stuns actor +wait 5 sec +eval stunned %actor.hitp% +%damage% %actor% %stunned% +wait 5 sec +%send% %actor% The Gods allow your puny existence to continue. +~ +$~ diff --git a/lib/world/trg/63.trg b/lib/world/trg/63.trg index b9cc1af..3c38577 100644 --- a/lib/world/trg/63.trg +++ b/lib/world/trg/63.trg @@ -1,97 +1,117 @@ -#6300 -Near Death Trap Mahatma - 6318~ -0 g 100 -~ -* Near Death Trap stuns actor and takes all of their equipment. -wait 3 sec -say Here, have a quick trip to the Temple of Midgaard. -wait 2 sec -%send% %actor% Mahatma plunges a black dagger into your back and takes all your equipment. -%echoaround% %actor% Mahatma plunges a black dagger into %actor.name%'s back and takes all of %actor.hisher% equipment. -* damage the actor to 0 hitpoints so they lay there stunned, unable to move. -* they will recover. -eval stunned %actor.hitp% -%damage% %actor% %stunned% -* steal all their inventory. -while %actor.inventory% - eval item %actor.inventory% - eval item_to_purge %%actor.inventory(%item.vnum%)%% - eval stolen %item.vnum% - %purge% %item_to_purge% - %load% obj %stolen% -done -eval i 0 -* steal all their equipped items. -while %i% < 18 - eval item %%actor.eq(%i%)%% - if %item% - eval stolen %item.vnum% - eval item_to_purge %%actor.eq(%i%)%% - %purge% %item_to_purge% - %load% obj %stolen% - end - eval i %i%+1 -done -~ -#6301 -Magic User - 6302, 6309, 6312, 6314, 6315~ -0 k 10 -~ -switch %actor.level% - case 1 - case 2 - case 3 - break - case 4 - dg_cast 'magic missile' %actor% - break - case 5 - dg_cast 'chill touch' %actor% - break - case 6 - dg_cast 'burning hands' %actor% - break - case 7 - case 8 - dg_cast 'shocking grasp' %actor% - break - case 9 - case 10 - case 11 - dg_cast 'lightning bolt' %actor% - break - case 12 - dg_cast 'color spray' %actor% - break - case 13 - dg_cast 'energy drain' %actor% - break - case 14 - dg_cast 'curse' %actor% - break - case 15 - dg_cast 'poison' %actor% - break - case 16 - if %actor.align% > 0 - dg_cast 'dispel good' %actor% - else - dg_cast 'dispel evil' %actor% - end - break - case 17 - case 18 - dg_cast 'call lightning' %actor% - break - case 19 - case 20 - case 21 - case 22 - dg_cast 'harm' %actor% - break - default - dg_cast 'fireball' %actor% - break -done -~ -$~ +#6300 +Near Death Trap Mahatma - 6318~ +0 g 100 +~ +* By Rumble of The Builder Academy builderacademy.net 9091 +* Near Death Trap - Mahatma stuns actor and then takes all of their equipment. +wait 3 sec +say Here, have a quick trip to the Temple of Midgaard. +wait 2 sec +%send% %actor% Mahatma plunges a black dagger into your back and takes all your equipment. +%echoaround% %actor% Mahatma plunges a black dagger into %actor.name%'s back and takes all of %actor.hisher% equipment. +* Damage the actor to 0 hitpoints so they lay there stunned, unable to move. +* They will recover. +eval stunned %actor.hitp% +%damage% %actor% %stunned% +* steal all their inventory. +set i %actor.inventory% +while %i% + set pge 1 + if %i.type% == container + if %i.contents% + set i %container.contents% + * Don't purge containers inside containers or mudmail. + if %i.type% == container || %i.vnum% <= 1 + set pge 0 + end + end + end + eval stolen %i.vnum% + set next %i.next_in_list% + if %pge% + %purge% %i% + end + * Don't steal mail. + if %stolen% > 1 + %load% obj %stolen% + end + if !%next% + set i %actor.inventory% + else + set i %next% + end +done +eval i 0 +* steal all their equipped items. +while %i% < 18 + eval item %actor.eq(%i%)% + if %item% + eval stolen %item.vnum% + %purge% %item% + %load% obj %stolen% + end + eval i %i%+1 +done +~ +#6301 +Magic User - 6302, 6309, 6312, 6314, 6315~ +0 k 10 +~ +switch %actor.level% + case 1 + case 2 + case 3 + break + case 4 + dg_cast 'magic missile' %actor% + break + case 5 + dg_cast 'chill touch' %actor% + break + case 6 + dg_cast 'burning hands' %actor% + break + case 7 + case 8 + dg_cast 'shocking grasp' %actor% + break + case 9 + case 10 + case 11 + dg_cast 'lightning bolt' %actor% + break + case 12 + dg_cast 'color spray' %actor% + break + case 13 + dg_cast 'energy drain' %actor% + break + case 14 + dg_cast 'curse' %actor% + break + case 15 + dg_cast 'poison' %actor% + break + case 16 + if %actor.align% > 0 + dg_cast 'dispel good' %actor% + else + dg_cast 'dispel evil' %actor% + end + break + case 17 + case 18 + dg_cast 'call lightning' %actor% + break + case 19 + case 20 + case 21 + case 22 + dg_cast 'harm' %actor% + break + default + dg_cast 'fireball' %actor% + break +done +~ +$~ diff --git a/lib/world/trg/83.trg b/lib/world/trg/83.trg index 6d7e646..47a1fb1 100644 --- a/lib/world/trg/83.trg +++ b/lib/world/trg/83.trg @@ -1,608 +1,608 @@ -#8300 -Zone 83 Enter~ -2 cg 100 -Enter~ -if !%arg% && !%command% - wait 2s - %echo% @g[ Welcome to Zone 83, by Meyekul. Type '@oEnter Zone@n@g' to begin. ]@n -elseif %cmd.mudcommand% == Enter && zone /= %arg% - wait 1s - %echo% @g[ Now Entering Zone 83... ]@n - wait 1s - %teleport% %actor% 8301 - %force% %actor% look -else -end -~ -#8301 -Small Fish (8301) Schooling~ -0 h 100 -~ -if %actor.vnum% == 8301 - follow %actor% -else - end -~ -#8302 -Large Fish (8302) chase Small Fish (8301)~ -0 h 100 -~ -if %actor.vnum% == 8301 - emote begins chasing a small fish. - %force% %actor% flee - end -~ -#8303 -Self-Healing on 50% HP~ -0 l 50 -~ -eval repair %random.3% -switch %repair% - case 1 - %echo% @cPirates scramble to repair their damaged ship.@n - break - case 2 - %echo% @cPirates carry buckets of water to extinguish fires on the ship.@n - break - case 3 - %echo% @cPirates rush to seal leaks in the hull of their ship.@n - break -done - %damage% %self% -1000 -~ -#8304 -Take Loot to the Vault (8395)~ -0 bq 100 -~ -get all -%at% 8395 drop all -~ -#8305 -Surrender to Pirate Ship (8305)~ -0 cd 100 -surrender~ - %echo% A pirate shouts from the ship, 'Good choice, ya salty dog, you may live to see the end of this day!' - wait 1 - %echo% The pirates take you captive aboard their ship. - %teleport% %actor% 8392 - wait 1s - %force% %actor% look -~ -#8306 -Navigator (8306) Sings~ -0 bg 100 -~ -eval song %random.4% -switch %song% - case 1 - emote clears his throat. - wait 3s - emote sings, 'Plunder, Plunder, How I wonder...' - wait 3s - emote sings, 'How'd ya get so doggone pretty?' - wait 3s - emote sings, 'Home to sailors, barbers, tailors, and Puerto Pollo, yer capital city!' - wait 10s - break - case 2 - emote clears his throat. - wait 3s - emote sings, 'I'm hooked on you baby...' - wait 3s - emote sings, 'But the seas keep us apart.' - wait 3s - emote sings, 'And there aint no eyepatch big enough...' - wait 3s - emote sings, 'To cover up... my... broke... n.... hearrrrrt!' - wait 10s - break - case 3 - emote clears his throat. - wait 3s - emote sings, 'Oh... there's a...' - wait 3s - emote sings, 'Monkey in my pocket...' - wait 3s - emote sings, 'And he's stealing all my change...' - wait 3s - emote sings, 'His stare is blank and glossy...' - wait 3s - emote sings, 'I suspect that he's deraaaaanged!' - wait 10s - break - case 4 - emote clears his throat. - wait 3s - emote sings, 'For those cold dark shipboard nights...' - wait 3s - emote sings, 'We've got boxers, briefs and tights...' - wait 3s - emote sings, 'Made from cotton, silk or satin...' - wait 3s - emote sings, 'In styles anglo, dutch or latin!' - wait 3s - emote sings, 'When you sail don't take a chance...' - wait 3s - emote sings, 'Wearin' nothin neathe your pants...' - wait 3s - emote sings, 'Trust... Silvers.. Longjohns...' - wait 3s - emote sings, 'They breathe!' - wait 10s -done -@n -@n -@n -@y**************************************************************** -@y* @cThese songs were written (as far as I know..) by @y* -@y* @c@oTim Schafer@n@c, Lead Designer of "@oThe Curse of Monkey Island@n@c" @y* -@y* @cI take no responsibility if he got the ideas elsewhere. :) @y* -@y****************************************************************@n -~ -#8307 -Cabin Boy (8307) Mops~ -0 bh 75 -~ -wait 2s -emote sings, 'Mop, mop, mop, all day long...' -wait 2s -emote sings, 'Mop, mop, mop, while I sing this song...' -wait 60s -~ -#8308 -Pirate Guard (8308) Bribery~ -0 m 1 -~ -if (%amount% >= 200) - eval bribed 1 - global bribed - emote takes the bribe and begins counting it. - wait 2s - say %amount% coins? Wow, thanks! I'll let you out! - %door% 8392 n flags a - %door% 8392 n room 8394 - %door% 8392 n key 8307 - %door% 8394 s flags a - %door% 8394 s room 8392 - %door% 8394 s key 8307 - wait 2s - say Here, take my rations for the day, I'm gettin' drunk! - %load% obj 8304 - give rations %actor.name% - wait 2s - emote scants off before the next guard comes around. - %purge% %self% -else - eval bribed 1 - global bribed - emote takes the bribe and begins counting it. - wait 2s - say %amount% coins, huh? Ok, if I should happen to forget to lock the door... - %door% 8392 n flags a - %door% 8392 n room 8394 - %door% 8392 n key 8307 - %door% 8394 s flags a - %door% 8394 s room 8392 - %door% 8394 s key 8307 - wait 2s - emote scants off before the next guard comes around. - %purge% %self% -end -~ -#8309 -Pirate Guard (8308) Patrol~ -0 b 75 -~ - while %people.8392% - wait 5s - %teleport% %self% 8392 - emote enters the cell. - say You need anything? - wait 5s - if !%bribed% - say Right then.. - wait 1s - emote leaves the cell. - %teleport% %self% 8394 - wait 10s - else - end - done -~ -#8310 -Glumgold (8311) Talks to Polly~ -0 b 25 -~ -say Polly wanna cracker? -~ -#8311 -Glumgold (8311) Taunts Players~ -0 h 100 -~ -eval taunt %random.3% -switch %taunt% - case 1 - wait 2 - say What? Who are you? - wait 2 - say You'd best get out of here before I get angry! - wait 2 - spit %actor.name% - break - case 2 - wait 2 - say You're not one of my boys, are ye? - wait 2 - say You'd better get off me boat before I keel haul you! - wait 2 - growl %actor.name% - break - case 3 - wait 2 - grumble - wait 2 - say What are you doing here? I'm not payin you to stand around, get out there and swab the deck, matey! - wait 2 - break -done -~ -#8312 -Near Death Trap Davy Jones' Locker - 8386~ -2 g 100 -~ -* Near Death Trap stuns actor -wait 1 sec -eval stunned %actor.hitp% -%damage% %actor% %stunned% -wait 5 sec -%send% %actor% The Gods pity you enough to allow you to survive. -~ -#8313 -Polly (8313) Learn & Repeat~ -0 d 1 -*~ -*** Squak for the nice people, Polly - wait 1s - emote squawks loudly. - wait 1s -*** 75% chance of learning phrase - eval polly %random.4% - if (%polly% > 1) - say %speech% -*** Learn new phrases - eval number (%number% + 1) - eval phrase(%number%) %speech.trim% - global number - global phrase(%number%) -*** Reset array after 10 phrases - if (%number% == 10) - eval number 0 - global number - eval maxphrases 1 - global maxphrases - end - else - end -~ -#8314 -Polly (8313) Random Speech~ -0 bgq 80 -~ - wait 1s - emote squawks loudly. - wait 1s - if (%maxphrases% == 1) - eval polly %random.10% - else - eval polly %%random.%number%%% - end - switch %polly% - case 1 - say %phrase(1)% - break - case 2 - say %phrase(2)% - break - case 3 - say %phrase(3)% - break - case 4 - say %phrase(4)% - break - case 5 - say %phrase(5)% - break - case 6 - say %phrase(6)% - break - case 7 - say %phrase(7)% - break - case 8 - say %phrase(8)% - break - case 9 - say %phrase(9)% - break - case 10 - say %phrase(10)% - break - default - emote whistles. - break - done -~ -#8315 -Bucket O' Tar (8315) Cools after 10 Minutes~ -1 g 100 -~ -wait 300s -%send% %actor% The bucket of tar begins to cool. -wait 300s -%send% %actor% The bucket has cooled and the tar has hardened. -%load% obj 8316 -%purge% %self% -end -~ -#8316 -Bucket O' Tar (8315) Spills when Manipulated~ -1 ghjl 50 -~ -%send% %actor% You spill a clump of tar onto the ground. -%echoaround% %actor% %actor.name% spills a clump of tar onto the ground. -%load% obj 8317 -~ -#8317 -Bucket O' Tar - Purge Clump (8317) After 5 Minutes~ -1 n 100 -~ -wait 300s -%purge% %self% -~ -#8319 -Load Meat when Crab (8319) Dies~ -0 f 100 -~ -%load% obj 8319 -~ -#8320 -Life Boat (8320) Dispenser~ -1 g 100 -~ -return 0 -%load% obj 8301 -%force% %actor% get boat -~ -#8375 -Load/Purge Exits after Leave (8375)~ -2 q 100 -~ -if (%direction% == down) - %door% 8373 up room 8375 - %door% 8373 up description You can still reach the ladder if you wish to board the ship again. - eval loop 0 - eval person 1 - while (%loop% < 60)&&(%people.8373%||%people.8375%) - wait 1s - eval loop (%loop% + 1) - done - %at% 8373 %echo% It is no longer possible to board the ship from here. - %door% 8373 up purge -end -~ -#8380 -Vermin Flees on Entrance (8380)~ -2 g 50 -~ - wait 1s - eval vermin %random.4% - switch %vermin% - case 1 - %echo% A big, fat, disgusting rat waddles away as you approach. - break - case 2 - %echo% A few small mice squeek and scurry away as you enter the room. - break - default - %echo% Several large cockroaches flee the room as you enter. - break - done -~ -#8385 -Jump from Crow's Nest (8385)~ -2 c 100 -jump~ - if ((%arg% == down)||(%arg% == deck)||(%arg% == off)) - %send% %actor% You climb onto the edge of the crow's nest and dive off. - %echoaround% %actor% %actor.name% climbs to the edge and jumps off. - %teleport% %actor% 8376 - wait 1s - %send% %actor% @oDown..@n - wait 1s - %send% %actor% @oDown...@n - wait 1s - %send% %actor% @oDown you go...@n - wait 1s - eval halfhitp ((%actor.hitp% / 2) + 10) - %send% %actor% You slam @oHARD@n into the deck! - %send% %actor% You take @r%halfhitp%@n points of damage. - %echoaround% %actor% %actor.name% slams @oHARD@n into the deck! - %damage% %actor% %halfhitp% - else - %send% %actor% Jump where? - end -~ -#8393 -99 Bottles of Beer (Drunken Pirate: 8309)~ -0 bg 100 -~ -set beers 99 -emote clears his throat. -wait 3s -while %beers% - eval beertens %beers% / 10 - eval beerones %beers% - ( %beertens% * 10 ) - switch %beerones% - case 0 - unset alphabeers - break - case 1 - set alphabeers One - break - case 2 - set alphabeers Two - break - case 3 - set alphabeers Three - break - case 4 - set alphabeers Four - break - case 5 - set alphabeers Five - break - case 6 - set alphabeers Six - break - case 7 - set alphabeers Seven - break - case 8 - set alphabeers Eight - break - case 9 - set alphabeers Nine - break - done - switch %beertens% - case 0 - break - case 1 - switch %beerones% - case 0 - set alphabeers Ten - break - case 1 - set alphabeers Eleven - break - case 2 - set alphabeers Twelve - break - case 3 - set alphabeers Thirteen - break - case 4 - set alphabeers Fourteen - break - case 5 - set alphabeers Fifteen - break - case 6 - set alphabeers Sixteen - break - case 7 - set alphabeers Seventeen - break - case 8 - set alphabeers Eighteen - break - case 9 - set alphabeers Nineteen - break - done - break - case 2 - set alphabeers Twenty %alphabeers% - break - case 3 - set alphabeers Thirty %alphabeers% - break - case 4 - set alphabeers Fourty %alphabeers% - break - case 5 - set alphabeers Fifty %alphabeers% - break - case 6 - set alphabeers Sixty %alphabeers% - break - case 7 - set alphabeers Seventy %alphabeers% - break - case 8 - set alphabeers Eighty %alphabeers% - break - case 9 - set alphabeers Ninety %alphabeers% - break - done - if %beers% == 99 - eval alphabeers2 %alphabeers% - else - emote sings, '%alphabeers2.trim% bottles of beer on the wall...' - wait 3s - emote sings, '%alphabeers2.trim% bottles of beer...' - wait 5s - emote sings, 'Take one down, pass it around...' - wait 3s - emote sings, '%alphabeers.trim% bottles of beer on the wall.' - eval alphabeers2 %alphabeers% - wait 5s - end - eval beers %beers% - 1 -done -wait 10s -~ -#8397 -Chinchirorin Dice (8397)~ -1 h 100 -~ -*** Roll them Bones *** - wait 1s - eval die1 %random.6% - eval die2 %random.6% - eval die3 %random.6% - eval roll %die1%%die2%%die3% - osend %actor% The dice land on @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n. - oechoaround %actor% %actor.name% rolls a @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n. -*** Check For 3 of a Kind *** - if (%roll% == 111) - oechoaround %actor% It's a @o@g1-1-1@n! %actor.name% pays triple the bet! - osend %actor% It's a @o@g1-1-1@n! You pay triple the bet! - halt - elseif ((%die1% == %die2%) && (%die2% == %die3%)) - oechoaround %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! %actor.name% wins triple the bet! - osend %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! You win triple the bet! - halt -*** Check for Storms *** - elseif (%roll% == 123 || %roll% == 132 || %roll% == 213 || %roll% == 321 || %roll% == 312) - oechoaround %actor% It's a storm! @o@g1-2-3@n! %actor.name% pays double the bet! - osend %actor% It's a storm! @o@g1-2-3@n! You pay double the bet! - halt - elseif (%roll% == 456 || %roll% == 465 || %roll% == 546 || %roll% == 654 || %roll% == 645) - oechoaround %actor% It's a storm! @o@g4-5-6@n! %actor.name% wins double the bet! - osend %actor% It's a storm! @o@g4-5-6@n! You win double the bet! - halt -*** Otherwise, Compute the Score *** - elseif (%die1%==%die2%) - oechoaround %actor% %actor.name% scores a @o@g%die3%@n. - osend %actor% You score a @o@g%die3%@n. - halt - elseif (%die1%==%die3%) - oechoaround %actor% %actor.name% scores a @o@g%die2%@n. - osend %actor% You score a @o@g%die2%@n. - halt - elseif (%die2%==%die3%) - oechoaround %actor% %actor.name% scores a @o@g%die1%@n. - osend %actor% You score a @o@g%die1%@n. - halt - else - oecho @o@gNo score!@n - end -*** Please Do not Edit This Section *** -* Written by Meyekul (meyekul@@hotmail.com) for Anywhere But Home (anywhere.wolfpaw.net:5555). -* The name Chinchirorin and the idea for this script came from the Playstation game Suikoden. -* Feel free to use this script in your own MUD, but please leave this section intact. -*** End of File *** -~ -$~ +#8300 +Zone 83 Enter~ +2 cg 100 +Enter~ +if !%arg% && !%command% + wait 2s + %echo% @g[ Welcome to Zone 83, by Meyekul. Type '@oEnter Zone@n@g' to begin. ]@n +elseif %cmd.mudcommand% == Enter && zone /= %arg% + wait 1s + %echo% @g[ Now Entering Zone 83... ]@n + wait 1s + %teleport% %actor% 8301 + %force% %actor% look +else +end +~ +#8301 +Small Fish (8301) Schooling~ +0 h 100 +~ +if %actor.vnum% == 8301 + follow %actor% +else +end +~ +#8302 +Large Fish (8302) chase Small Fish (8301)~ +0 h 100 +~ +if %actor.vnum% == 8301 + emote begins chasing a small fish. + %force% %actor% flee + end +~ +#8303 +Self-Healing on 50% HP~ +0 l 50 +~ +eval repair %random.3% +switch %repair% + case 1 + %echo% @cPirates scramble to repair their damaged ship.@n + break + case 2 + %echo% @cPirates carry buckets of water to extinguish fires on the ship.@n + break + case 3 + %echo% @cPirates rush to seal leaks in the hull of their ship.@n + break +done + %damage% %self% -1000 +~ +#8304 +Take Loot to the Vault (8395)~ +0 bq 100 +~ +get all +%at% 8395 drop all +~ +#8305 +Surrender to Pirate Ship (8305)~ +0 cd 100 +surrender~ + %echo% A pirate shouts from the ship, 'Good choice, ya salty dog, you may live to see the end of this day!' + wait 1 + %echo% The pirates take you captive aboard their ship. + %teleport% %actor% 8392 + wait 1s + %force% %actor% look +~ +#8306 +Navigator (8306) Sings~ +0 bg 100 +~ +eval song %random.4% +switch %song% + case 1 + emote clears his throat. + wait 3s + emote sings, 'Plunder, Plunder, How I wonder...' + wait 3s + emote sings, 'How'd ya get so doggone pretty?' + wait 3s + emote sings, 'Home to sailors, barbers, tailors, and Puerto Pollo, yer capital city!' + wait 10s + break + case 2 + emote clears his throat. + wait 3s + emote sings, 'I'm hooked on you baby...' + wait 3s + emote sings, 'But the seas keep us apart.' + wait 3s + emote sings, 'And there aint no eyepatch big enough...' + wait 3s + emote sings, 'To cover up... my... broke... n.... hearrrrrt!' + wait 10s + break + case 3 + emote clears his throat. + wait 3s + emote sings, 'Oh... there's a...' + wait 3s + emote sings, 'Monkey in my pocket...' + wait 3s + emote sings, 'And he's stealing all my change...' + wait 3s + emote sings, 'His stare is blank and glossy...' + wait 3s + emote sings, 'I suspect that he's deraaaaanged!' + wait 10s + break + case 4 + emote clears his throat. + wait 3s + emote sings, 'For those cold dark shipboard nights...' + wait 3s + emote sings, 'We've got boxers, briefs and tights...' + wait 3s + emote sings, 'Made from cotton, silk or satin...' + wait 3s + emote sings, 'In styles anglo, dutch or latin!' + wait 3s + emote sings, 'When you sail don't take a chance...' + wait 3s + emote sings, 'Wearin' nothin neathe your pants...' + wait 3s + emote sings, 'Trust... Silvers.. Longjohns...' + wait 3s + emote sings, 'They breathe!' + wait 10s +done +@n +@n +@n +@y**************************************************************** +@y* @cThese songs were written (as far as I know..) by @y* +@y* @c@oTim Schafer@n@c, Lead Designer of "@oThe Curse of Monkey Island@n@c" @y* +@y* @cI take no responsibility if he got the ideas elsewhere. :) @y* +@y****************************************************************@n +~ +#8307 +Cabin Boy (8307) Mops~ +0 bh 75 +~ +wait 2s +emote sings, 'Mop, mop, mop, all day long...' +wait 2s +emote sings, 'Mop, mop, mop, while I sing this song...' +wait 60s +~ +#8308 +Pirate Guard (8308) Bribery~ +0 m 1 +~ +if (%amount% >= 200) + eval bribed 1 + global bribed + emote takes the bribe and begins counting it. + wait 2s + say %amount% coins? Wow, thanks! I'll let you out! + %door% 8392 n flags a + %door% 8392 n room 8394 + %door% 8392 n key 8307 + %door% 8394 s flags a + %door% 8394 s room 8392 + %door% 8394 s key 8307 + wait 2s + say Here, take my rations for the day, I'm gettin' drunk! + %load% obj 8304 + give rations %actor.name% + wait 2s + emote scants off before the next guard comes around. + %purge% %self% +else + eval bribed 1 + global bribed + emote takes the bribe and begins counting it. + wait 2s + say %amount% coins, huh? Ok, if I should happen to forget to lock the door... + %door% 8392 n flags a + %door% 8392 n room 8394 + %door% 8392 n key 8307 + %door% 8394 s flags a + %door% 8394 s room 8392 + %door% 8394 s key 8307 + wait 2s + emote scants off before the next guard comes around. + %purge% %self% +end +~ +#8309 +Pirate Guard (8308) Patrol~ +0 b 75 +~ + while %people.8392% + wait 5s + %teleport% %self% 8392 + emote enters the cell. + say You need anything? + wait 5s + if !%bribed% + say Right then.. + wait 1s + emote leaves the cell. + %teleport% %self% 8394 + wait 10s + else + end + done +~ +#8310 +Glumgold (8311) Talks to Polly~ +0 b 25 +~ +say Polly wanna cracker? +~ +#8311 +Glumgold (8311) Taunts Players~ +0 h 100 +~ +eval taunt %random.3% +switch %taunt% + case 1 + wait 2 + say What? Who are you? + wait 2 + say You'd best get out of here before I get angry! + wait 2 + spit %actor.name% + break + case 2 + wait 2 + say You're not one of my boys, are ye? + wait 2 + say You'd better get off me boat before I keel haul you! + wait 2 + growl %actor.name% + break + case 3 + wait 2 + grumble + wait 2 + say What are you doing here? I'm not payin you to stand around, get out there and swab the deck, matey! + wait 2 + break +done +~ +#8312 +Near Death Trap Davy Jones' Locker - 8386~ +2 g 100 +~ +* Near Death Trap stuns actor +wait 1 sec +eval stunned %actor.hitp% +%damage% %actor% %stunned% +wait 5 sec +%send% %actor% The Gods pity you enough to allow you to survive. +~ +#8313 +Polly (8313) Learn & Repeat~ +0 d 1 +*~ +*** Squak for the nice people, Polly + wait 1s + emote squawks loudly. + wait 1s +*** 75% chance of learning phrase + eval polly %random.4% + if (%polly% > 1) + say %speech% +*** Learn new phrases + eval number (%number% + 1) + eval phrase(%number%) %speech.trim% + global number + global phrase(%number%) +*** Reset array after 10 phrases + if (%number% == 10) + eval number 0 + global number + eval maxphrases 1 + global maxphrases + end + else + end +~ +#8314 +Polly (8313) Random Speech~ +0 bgq 80 +~ + wait 1s + emote squawks loudly. + wait 1s + if (%maxphrases% == 1) + eval polly %random.10% + else + eval polly %%random.%number%%% + end + switch %polly% + case 1 + say %phrase(1)% + break + case 2 + say %phrase(2)% + break + case 3 + say %phrase(3)% + break + case 4 + say %phrase(4)% + break + case 5 + say %phrase(5)% + break + case 6 + say %phrase(6)% + break + case 7 + say %phrase(7)% + break + case 8 + say %phrase(8)% + break + case 9 + say %phrase(9)% + break + case 10 + say %phrase(10)% + break + default + emote whistles. + break + done +~ +#8315 +Bucket O' Tar (8315) Cools after 10 Minutes~ +1 g 100 +~ +wait 300s +%send% %actor% The bucket of tar begins to cool. +wait 300s +%send% %actor% The bucket has cooled and the tar has hardened. +%load% obj 8316 +%purge% %self% +end +~ +#8316 +Bucket O' Tar (8315) Spills when Manipulated~ +1 ghjl 50 +~ +%send% %actor% You spill a clump of tar onto the ground. +%echoaround% %actor% %actor.name% spills a clump of tar onto the ground. +%load% obj 8317 +~ +#8317 +Bucket O' Tar - Purge Clump (8317) After 5 Minutes~ +1 n 100 +~ +wait 300s +%purge% %self% +~ +#8319 +Load Meat when Crab (8319) Dies~ +0 f 100 +~ +%load% obj 8319 +~ +#8320 +Life Boat (8320) Dispenser~ +1 g 100 +~ +return 0 +%load% obj 8301 +%force% %actor% get boat +~ +#8375 +Load/Purge Exits after Leave (8375)~ +2 q 100 +~ +if (%direction% == down) + %door% 8373 up room 8375 + %door% 8373 up description You can still reach the ladder if you wish to board the ship again. + eval loop 0 + eval person 1 + while (%loop% < 60)&&(%people.8373%||%people.8375%) + wait 1s + eval loop (%loop% + 1) + done + %at% 8373 %echo% It is no longer possible to board the ship from here. + %door% 8373 up purge +end +~ +#8380 +Vermin Flees on Entrance (8380)~ +2 g 50 +~ + wait 1s + eval vermin %random.4% + switch %vermin% + case 1 + %echo% A big, fat, disgusting rat waddles away as you approach. + break + case 2 + %echo% A few small mice squeek and scurry away as you enter the room. + break + default + %echo% Several large cockroaches flee the room as you enter. + break + done +~ +#8385 +Jump from Crow's Nest (8385)~ +2 c 100 +jump~ + if ((%arg% == down)||(%arg% == deck)||(%arg% == off)) + %send% %actor% You climb onto the edge of the crow's nest and dive off. + %echoaround% %actor% %actor.name% climbs to the edge and jumps off. + %teleport% %actor% 8376 + wait 1s + %send% %actor% @oDown..@n + wait 1s + %send% %actor% @oDown...@n + wait 1s + %send% %actor% @oDown you go...@n + wait 1s + eval halfhitp ((%actor.hitp% / 2) + 10) + %send% %actor% You slam @oHARD@n into the deck! + %send% %actor% You take @r%halfhitp%@n points of damage. + %echoaround% %actor% %actor.name% slams @oHARD@n into the deck! + %damage% %actor% %halfhitp% + else + %send% %actor% Jump where? + end +~ +#8393 +99 Bottles of Beer (Drunken Pirate: 8309)~ +0 bg 100 +~ +set beers 99 +emote clears his throat. +wait 3s +while %beers% + eval beertens %beers% / 10 + eval beerones %beers% - ( %beertens% * 10 ) + switch %beerones% + case 0 + unset alphabeers + break + case 1 + set alphabeers One + break + case 2 + set alphabeers Two + break + case 3 + set alphabeers Three + break + case 4 + set alphabeers Four + break + case 5 + set alphabeers Five + break + case 6 + set alphabeers Six + break + case 7 + set alphabeers Seven + break + case 8 + set alphabeers Eight + break + case 9 + set alphabeers Nine + break + done + switch %beertens% + case 0 + break + case 1 + switch %beerones% + case 0 + set alphabeers Ten + break + case 1 + set alphabeers Eleven + break + case 2 + set alphabeers Twelve + break + case 3 + set alphabeers Thirteen + break + case 4 + set alphabeers Fourteen + break + case 5 + set alphabeers Fifteen + break + case 6 + set alphabeers Sixteen + break + case 7 + set alphabeers Seventeen + break + case 8 + set alphabeers Eighteen + break + case 9 + set alphabeers Nineteen + break + done + break + case 2 + set alphabeers Twenty %alphabeers% + break + case 3 + set alphabeers Thirty %alphabeers% + break + case 4 + set alphabeers Fourty %alphabeers% + break + case 5 + set alphabeers Fifty %alphabeers% + break + case 6 + set alphabeers Sixty %alphabeers% + break + case 7 + set alphabeers Seventy %alphabeers% + break + case 8 + set alphabeers Eighty %alphabeers% + break + case 9 + set alphabeers Ninety %alphabeers% + break + done + if %beers% == 99 + eval alphabeers2 %alphabeers% + else + emote sings, '%alphabeers2.trim% bottles of beer on the wall...' + wait 3s + emote sings, '%alphabeers2.trim% bottles of beer...' + wait 5s + emote sings, 'Take one down, pass it around...' + wait 3s + emote sings, '%alphabeers.trim% bottles of beer on the wall.' + eval alphabeers2 %alphabeers% + wait 5s + end + eval beers %beers% - 1 +done +wait 10s +~ +#8397 +Chinchirorin Dice (8397)~ +1 h 100 +~ +*** Roll them Bones *** + wait 1s + eval die1 %random.6% + eval die2 %random.6% + eval die3 %random.6% + eval roll %die1%%die2%%die3% + osend %actor% The dice land on @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n. + oechoaround %actor% %actor.name% rolls a @o@g%die1%@n, @o@c%die2%@n, @o@r%die3%@n. +*** Check For 3 of a Kind *** + if (%roll% == 111) + oechoaround %actor% It's a @o@g1-1-1@n! %actor.name% pays triple the bet! + osend %actor% It's a @o@g1-1-1@n! You pay triple the bet! + halt + elseif ((%die1% == %die2%) && (%die2% == %die3%)) + oechoaround %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! %actor.name% wins triple the bet! + osend %actor% @o@g%die1%@c%die2%@r%die3%@n Three of a kind! You win triple the bet! + halt +*** Check for Storms *** + elseif (%roll% == 123 || %roll% == 132 || %roll% == 213 || %roll% == 321 || %roll% == 312) + oechoaround %actor% It's a storm! @o@g1-2-3@n! %actor.name% pays double the bet! + osend %actor% It's a storm! @o@g1-2-3@n! You pay double the bet! + halt + elseif (%roll% == 456 || %roll% == 465 || %roll% == 546 || %roll% == 654 || %roll% == 645) + oechoaround %actor% It's a storm! @o@g4-5-6@n! %actor.name% wins double the bet! + osend %actor% It's a storm! @o@g4-5-6@n! You win double the bet! + halt +*** Otherwise, Compute the Score *** + elseif (%die1%==%die2%) + oechoaround %actor% %actor.name% scores a @o@g%die3%@n. + osend %actor% You score a @o@g%die3%@n. + halt + elseif (%die1%==%die3%) + oechoaround %actor% %actor.name% scores a @o@g%die2%@n. + osend %actor% You score a @o@g%die2%@n. + halt + elseif (%die2%==%die3%) + oechoaround %actor% %actor.name% scores a @o@g%die1%@n. + osend %actor% You score a @o@g%die1%@n. + halt + else + oecho @o@gNo score!@n + end +*** Please Do not Edit This Section *** +* Written by Meyekul (meyekul@@hotmail.com) for Anywhere But Home (anywhere.wolfpaw.net:5555). +* The name Chinchirorin and the idea for this script came from the Playstation game Suikoden. +* Feel free to use this script in your own MUD, but please leave this section intact. +*** End of File *** +~ +$~ diff --git a/lib/world/wld/0.wld b/lib/world/wld/0.wld index fd517b3..433a3a1 100644 --- a/lib/world/wld/0.wld +++ b/lib/world/wld/0.wld @@ -559,68 +559,20 @@ while the mark of the mature man is that he wants to live humbly for one. --Wilhelm Stekel ~ 0 d 0 -D1 -test -~ -door~ -1 1 33 -D3 -~ -~ -0 0 33 E -.test~ -can you see this with look around? -~ -E -july4~ - On July 4, 1776, we claimed our independence from England and Democracy was -born. Every day thousands leave their homeland to come to the "land of the -free and the home of the brave" so they can begin their American Dream. The -United States is truly a diverse nation made up of dynamic people. Each year -on July 4, Americans celebrate that freedom and indepen-dence with barbecues, -picnics, and family ga-therings. Through the Internet we are learning about -and communicat-ing with people of different nations, with different languages -and different races throughout the world. Bringing the world closer with -understanding and knowledge can only benefit all nations. We invite all -nations to celebrate with Americans online this Fourth of July. Happy -Birthday, America! -~ -E -oath~ - I do solemnly swear that I will support and defend the Constitution of the -United States against all enemies, foreign and domestic, and to bear true faith -and allegiance to the same that I take this obligation freely, without any -mental reservation or purpose of evasion, and that I will well and faithfully -discharge the duties of the office upon which I am about to enter. -~ -E -builder~ - -There is one timeless way of building. - -It is thousands of years old, and the same today as it has always been. - - The great traditional buildings of the past, the villages and tents and -temples in which man feels at home, have always been made by people who were -very close to the center of this way. It is not possible to make great -buildings, or great towns, beautiful places, places where you feel yourself, -places where you feel alive, except by following this way. And, as you will -see, this way will lead anyone who looks for it to buildings which are -themselves as ancient in their form, as the trees and hills, and as our faces -are. - --The Timeless Way of Building -~ -E -war~ - War is an ugly thing, but not the ugliest of things. The decayed and -degraded state of moral and patriotic feeling which thinks that nothing is -worth war is much worse. The person who has nothing for which he is willing to -fight, nothing which is more important than his own personal safety, is a -miserable creature and has no chance of being free unless made and kept so by -the exertions of better men than himself. +Catcher Rye~ + The mark of the immature man is that he wants to die nobly for a cause, +while the mark of the mature man is that he wants to live humbly for one. +--Wilhelm Stekel -John Stuart Mill + ...you'll find that you're not the first person who was ever confused and +frighteneed and even sickened by human behavior. You're by no means alone on +that score, you'll be excited and stimulated to know. Many, many men have been +just as troubled morally and spiritually as you are right now. Happily, some +of them kept records of their troubles. You'll learn from them-if you want to. +Just as someday, if you have something to offer, someone will learn something +from you. It's a beautiful reciprocal arrangement. +--The Catcher in the Rye ~ E old glory flag~ @@ -653,21 +605,61 @@ or daughter-I am proud. My name is Old Glory-long may I wave. Dear God, long may I wave. ~ E -Catcher Rye~ - The mark of the immature man is that he wants to die nobly for a cause, -while the mark of the mature man is that he wants to live humbly for one. ---Wilhelm Stekel +war~ + War is an ugly thing, but not the ugliest of things. The decayed and +degraded state of moral and patriotic feeling which thinks that nothing is +worth war is much worse. The person who has nothing for which he is willing to +fight, nothing which is more important than his own personal safety, is a +miserable creature and has no chance of being free unless made and kept so by +the exertions of better men than himself. - ...you'll find that you're not the first person who was ever confused and -frighteneed and even sickened by human behavior. You're by no means alone on -that score, you'll be excited and stimulated to know. Many, many men have been -just as troubled morally and spiritually as you are right now. Happily, some -of them kept records of their troubles. You'll learn from them-if you want to. -Just as someday, if you have something to offer, someone will learn something -from you. It's a beautiful reciprocal arrangement. ---The Catcher in the Rye +John Stuart Mill +~ +E +builder~ + +There is one timeless way of building. + +It is thousands of years old, and the same today as it has always been. + + The great traditional buildings of the past, the villages and tents and +temples in which man feels at home, have always been made by people who were +very close to the center of this way. It is not possible to make great +buildings, or great towns, beautiful places, places where you feel yourself, +places where you feel alive, except by following this way. And, as you will +see, this way will lead anyone who looks for it to buildings which are +themselves as ancient in their form, as the trees and hills, and as our faces +are. + --The Timeless Way of Building +~ +E +oath~ + I do solemnly swear that I will support and defend the Constitution of the +United States against all enemies, foreign and domestic, and to bear true faith +and allegiance to the same that I take this obligation freely, without any +mental reservation or purpose of evasion, and that I will well and faithfully +discharge the duties of the office upon which I am about to enter. +~ +E +july4~ + On July 4, 1776, we claimed our independence from England and Democracy was +born. Every day thousands leave their homeland to come to the "land of the +free and the home of the brave" so they can begin their American Dream. The +United States is truly a diverse nation made up of dynamic people. Each year +on July 4, Americans celebrate that freedom and indepen-dence with barbecues, +picnics, and family ga-therings. Through the Internet we are learning about +and communicat-ing with people of different nations, with different languages +and different races throughout the world. Bringing the world closer with +understanding and knowledge can only benefit all nations. We invite all +nations to celebrate with Americans online this Fourth of July. Happy +Birthday, America! +~ +E +.test~ +can you see this with look around? ~ S +T 1200 #34 Pool of Images~ A broad mosaic walkway wraps around the natural hotsprings in this cavernous @@ -854,14 +846,14 @@ D2 ~ 0 0 98 E +sky winds~ + Cold winds plunge ceaselessly at you from the dark, cloudless sky. +~ +E floor~ The stone floor is the same shade of grey as the sky and is completely plain and unscratched. It is probably too hard for anything to leave as much as a scratch on it. ~ -E -sky winds~ - Cold winds plunge ceaselessly at you from the dark, cloudless sky. -~ S $~ diff --git a/lib/world/wld/1.wld b/lib/world/wld/1.wld index 513ce67..e5181ee 100644 --- a/lib/world/wld/1.wld +++ b/lib/world/wld/1.wld @@ -1,2043 +1,2044 @@ -#100 -Temple of Sanctum~ - You stand inside a massive temple dedicated to the gods of Sanctus. The -ceiling is supported by fluted columns and a main spiral stairwell that leads -both up and down. Small rooms adjoin this chamber in all four cardinal -directions. It is here mortals come to stay informed and discuss their -adventures. -~ -1 cde 0 -D0 -~ -~ -0 0 113 -D1 -~ -~ -0 0 117 -D2 -~ -~ -0 0 120 -D3 -~ -~ -0 0 116 -D4 -~ -~ -0 0 101 -D5 -~ -~ -0 0 251 -E -info credits~ - Builder : Rumble -Zone : 1 Sanctus -Related Zones: 2 Sanctus II, 3 Sanctus III -Began : 2000 -Player Level : 1-34 -Rooms : 100 -Mobs : 100 -Objects : 76 -Shops : 6 -Triggers : 33 -Theme : A mortal starting town. -Plot : Fabric of time torn, world going to hell. Sanctus one of the few - safe havens remaining. -Notes : None -Zone 1 is linked to the following zones: - 2 Sanctus II at 100 (down ) ---> 251 - 3 Sanctus III at 101 (south) ---> 365 - 2 Sanctus II at 111 (down ) ---> 207 - 2 Sanctus II at 112 (down ) ---> 213 - 2 Sanctus II at 114 (down ) ---> 243 - 2 Sanctus II at 115 (down ) ---> 248 - 2 Sanctus II at 118 (down ) ---> 254 - 2 Sanctus II at 119 (down ) ---> 259 - - 2 Sanctus II at 121 (down ) ---> 289 - 2 Sanctus II at 122 (down ) ---> 295 - 3 Sanctus III at 128 (down ) ---> 340 - 3 Sanctus III at 129 (down ) ---> 341 - 3 Sanctus III at 132 (down ) ---> 345 - 3 Sanctus III at 133 (down ) ---> 346 - 3 Sanctus III at 139 (down ) ---> 362 - 2 Sanctus II at 189 (south) ---> 200 - 2 Sanctus II at 194 (south) ---> 201 - 2 Sanctus II at 195 (south) ---> 202 - 2 Sanctus II at 196 (south) ---> 203 - 2 Sanctus II at 197 (south) ---> 204 - 2 Sanctus II at 198 (south) ---> 205 - 2 Sanctus II at 199 (south) ---> 206 -~ -S -#101 -The Temple of the Gods~ - You have reached the highest point in the kingdom of Sanctus. It is from -here that the worshippers of the gods come to pay tribute to those who have -saved them from the chaos and destruction beyond the sanctuary of the city -walls. Large windows reach from the floor to the ceiling, giving an excellent -view of the city and countryside beyond. An altar stands in the middle of the -room with a statue on each side. -~ -1 e 0 -D2 -~ -~ -0 0 365 -D5 -~ -~ -0 0 100 -E -altar~ - The altar is made from black granite and has been carved into a small basin -with a high back. Almost as if it was meant to be some sort of seat. -Inscriptions in some foreign tongue are written on every square inch of the -altar. You wonder what they must say and who could have written it. -~ -E -statue~ - As you examine the statues more closely you realize they must resemble the -two gods responsible for the creation and ongoing protection of Sanctus, Ferret -and Rumble. They both radiate a strength and power that resembles the solid -white marble they were crafted from. -~ -S -T 158 -T 163 -#102 -Inner Sanctum~ - You have reached the highest room in the tower of Sanctum where only those -devoted to the guild of Clerics are allowed to practice their skills and spells -to become masters of their discipline. The walls are covered in a white see- -through cloth giving you the impression of being inside of a tent rather than -in a room. The room glows brightly, though you cannot tell from what source. -~ -1 de 0 -D5 -~ -~ -0 0 128 -S -#103 -High Council Meeting Room~ - This is the meeting room for the guild of clerics. All orders and affairs -are resolved in this room by the High Council of Clerics. They are responsible -for the health of all the citizens of Sanctus and are obligated to aid anyone who -is in need. A large rectangular table with thirteen chairs surrounding it -fills the center of the room. A large pane window overhead admits a glowing -aura that fills the room with serenity. -~ -1 d 1 -D5 -~ -~ -0 0 129 -E -table~ - A large sturdy oak table with two sturdy silver candelabras placed in the -center. The twelve chairs on the sides are used by the councillors while the -head chair, which is garnished in silver, is only used by the High Councilman. - -~ -S -#104 -Inner Void~ - This room is exempt from all normal laws of reality. You have entered the -realm of magic where the laws of science no longer exist. The void you find -yourself in is created within your mind and is the perfect place to practice -your mystical arts. For those who have trained hard enough they shall receive -assistance in their pursuit of knowledge and power. Others will find peace in -this void and never be able to return. -~ -1 de 0 -D5 -~ -~ -0 0 132 -E -void~ - How can you look at something that does not even exist. -~ -S -#105 -Meeting Room of the Magi~ - Those who have achieved the power and fame to be considered a Magi rule the -Mages Quarter of Sanctus. They are responsible for the upkeep of the magical -barrier that protects the city from the chaos of the outside world. They may -also be called upon to protect the city in case of an attack. The Magi are the -most reverred of all the classes as they are the most powerful. But that power -has a price. Only five Magi have survived. Five decorative cushions are -placed in a circle in the middle of the room. -~ -1 d 1 -D5 -~ -~ -0 0 133 -E -cushions~ - Each cushion is of a different color. Red, Blue, Green, Black, Yellow. -You notice two other cushions lined against the wall before a small altar. -They are Grey and Purple. Those colors symbolize the stages in the raising of -a Magi. Few every achieve that honor. None have for the Order of the Purple -or Grey Robe. -~ -S -#106 -Above the Northern Gate~ - In between the Thieves and Warriors Quarter the Northern Gate is the main -defensive hold in case of an attack. At this distance you can just barely make -out the shimmering dome that was created by the gods and is now sustained by -the Magi. The dome curves along the walls of the city and can not be seen for -more than a few feet in any direction. It reminds you of looking at a mirage. -You can only see it if you glance to one side, it disappears as soon as you try -to look straight at it. Stone stairs lead down into the city wall. -~ -1 0 1 -D5 -~ -~ -0 0 140 -E -dome barrier shimmering~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#107 -Training Room~ - Pads of cloth line the walls and floor softening warriors falls as they are -thrown about by their trainers. This is where fighters come to hone their -battling skills. Racks of weapons line two of the four walls. The room is -filled with a smoky haze from four brass lanterns suspended from the ceiling. -The room smells of sweat and blood. -~ -1 de 0 -D5 -~ -~ -0 0 141 -S -#108 -War Room~ - A large hearthstone fireplace blazes in one wall. Maps, charts and other -strategic planning tools are placed on a large glass table with a map of the -realm encased within. This is where the War Master plans how to protect the -city in case of an attack. The room is a mess with maps piled high and -scattered haphazardly wherever there is room. This is where the defense of the -city is run from. -~ -1 d 0 -D5 -~ -~ -0 0 142 -E -table~ - The table is made out of cherry. It is worn from years of use. The glass -top allows for an excellent view of the map protected within. -~ -E -map~ - The map is a geographic representation of Sanctus. Not even really a map, -more of a scaled model. The walls and buildings of the city are raised higher -than the rest of the map to give it a third dimension. Small soldiers are -scattered around the top of the table to help the War Master place his men. - -~ -S -#109 -Thieves Retreat~ - All the curtains are pulled tight, the shades drawn low. A feeling of -mystery and secrecy blankets the room. Dim lights cause a dancing of shadows -that plays tricks on the eyes. A few of the shadows may actually be people, -hidden easily in the darkness Those who have chosen the discipline of thievery -can learn invaluable skills here to further their training and wealth. -~ -1 de 0 -D5 -~ -~ -0 0 150 -S -#110 -Scheming Room~ - The masters of the underground gather here to devise their plans for the -running of Sanctus. Their abilities in deception allowed them to take over the -internal affairs of the city. They control the trade and finances of the city. -Many disagree with this concept but none can disagree with the results. -Thieves are masters when it comes to politics. -~ -1 d 0 -D5 -~ -~ -0 0 151 -S -#111 -Northwest Corner of the Inner Wall~ - To the north you hear the clang and crash of the smithies in the Warriors -Quarter. To the west you see the barracks and the gate to the outside. The -Temple of Sanctus rises above you to the southeast. It's single spire reaching -up into the sky higher than any other building in the realm. A stone stairwell -leads down to the inner city. -~ -1 0 1 -D5 -~ -~ -0 0 207 -S -#112 -Northeast Corner of the Inner Wall~ - The city to the north is covered in shadows and gloom, the Thieves Quarter. -To the east you can see the gate and a long warehouse. The Temple of Sanctus -rises above you to the southwest. A light breeze brings a bit of refreshment -and a strange smell. Few people know, or want to know, what lies beyond the -city walls and the safety of the dome. A stone stairwell leads down to the -inner city. -~ -1 0 1 -D5 -~ -~ -0 0 213 -S -#113 -Quest Room~ - In times of need citizens come here to seek the help of brave adventurers to -recover stolen items, or seek revenge on people who have wronged them. This -small room is decorated with paintings of famous quests and the exulted hereos -that have become common names throughout the realm. It is said that completing -a quest is a prerequisite towards immortality. -~ -1 d 0 -D2 -~ -~ -0 0 100 -E -paintings heroes~ - These masterpieces were painted by the famous L'Haspi. They depict battles -of various heroes. One shows monsters of umimaginable horror rending human -bodies with their fangs, tusks, and jaws. Another displays a gallant warrior -in shining golden armor waving a bejewled sword high over his head, roaring a -challenge to some unseen beast within a nearby cave. All are supposedly true -tales, but most have been forgotten with the passing of time. -~ -S -#114 -Above the Western Gate~ - Atop the battlements over the western gate you can see the luminescent glow -of the dome that protects the city. You hear the occasional rattling of armor -as the sentinels grow weary from their standing their posts hour after hour. -The city to the east looks tranquil and safe. You can not see much to the west -past the shimmering dome. -~ -1 0 1 -D5 -~ -~ -0 0 243 -E -shimmering dome luminescent~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#115 -Above the Inner Wall~ - The battlements on top of the inner wall are the last defense in case of an -invasion. All citizens are required to move within the inner city and prepare -to fight. The city has never fallen to this day. To the north you see the -barracks, to the south the Hall of Clerics. A stone stairwell leads -down to the inner city. -~ -1 0 1 -D5 -~ -~ -0 0 248 -S -#116 -Travelling Room~ - This used to be a travelling room. Entire sections of the floor are now -embedded in the ceiling and you can even see to the outside through a hole in -one wall. This is what happens when a portal becomes unstable. You remind -yourself to flee the second you think a portal may be falling apart. The -charred silhouette of what once must have been a man is blasted into one of the -walls. -~ -1 e 0 -D1 -~ -~ -0 0 100 -E -hole~ - You can look out over the inner wall to the western side of Sanctus. The -smell of charred human remains and smoldering plaster makes your eyes water so -it is difficult to see much else through the tiny hole. -~ -E -man silhouette~ - The distinct outline of a human body that must have taken the brunt of the -blast when the portal imploded. You wonder what or who it might have been. -You can still see pieces of cloth and bone buried deeply into the wall inside -the shadow of the unlucky man. -~ -S -#117 -Travelling Room~ - This rooms stands empty as it is being prepared for a portal summoning. -The walls are glistening white plaster with a vaulted ceiling. Powerful mages -are said to be able to create portals through their arcane arts. But many die -in the process. The skill is as of yet unmastered. It is rumored that the -evil Drakkar has achieved this mastery, but none have ever witnessed it. -~ -1 de 0 -D3 -~ -~ -0 0 100 -S -#118 -Above the Inner Wall~ - On top of the battlements you have a good view of the eastern side of the -city. To the north you see the Thieves Warehouse,, to the south the Mansion -of the Magi. The Temple of Sanctus rises from the center of the city to the -west. All looks well from this perspective. You cannot see beyond the city -walls. -~ -1 0 1 -D5 -~ -~ -0 0 254 -S -#119 -Above the Eastern Gate~ - The radiant dome of energy protecting the city curves over your head. The -powerful magic causes the hairs on the back of your neck and arms to stand on -end. The Magi are responsible for keeping the dome up. But two of the seven -have already died. The War Master is planning for the worst, and preparing the -army for battle. The guards stir restlessly below you. A stone stairwell -leads down to the gate. -~ -1 0 1 -D5 -~ -~ -0 0 259 -E -dome radiant shimmering~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#120 -Travelling Room~ - A few of the higher mages of Sanctus have been able to control the gateways -that have opened between realms. One of these controlled portals is kept in -this room. It is a one way ticket to the realm of midgaard. The portals are -still eratic and uncontrollabe so anyone who uses them does so at their own -risk. The flickering of the portal casts eerie shadows along the white walls. -This must be the only room in the temple that has an uneasy feeling about it. -~ -1 de 0 -D0 -~ -~ -0 0 100 -S -#121 -Southwestern Corner of the Inner Wall~ - Through the clouds you catch a glimpse of the shimmering dome. A good omen. -To the west you can see the Hall of Clerics. To the south the Tower of the -High Council of Clerics glows pristinely white. The town seems peaceful and -untroubled by the turmoils outside the walls. -~ -1 0 1 -D5 -~ -~ -0 0 289 -E -dome shimmering~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#122 -Southeastern Corner of the Inner Wall~ - A glimpse of shimmering light above you in the clouds reminds you of the -protecting dome that ensures your safety. To the south the black stone of the -Tower of the Magi glistens serenely. To the east you can see the Mansion of -the Magi in all its extravagance. -~ -1 0 1 -D5 -~ -~ -0 0 295 -E -dome shimmering~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#123 -Closet~ - Clean white linen is stacked neatly on shelves with pristine white towels, -cloths, bandages, slings, and other items used in the art of healing. -Apprentices rush in and out grabbing what they need to aid the wounded. Robes -of fine wool hang on pegs in the back of the closet. They look like the same -robes the apprentices wear. -~ -1 d 0 -D2 -~ -~ -0 0 128 -S -#124 -High Councillors Chambers~ - The room is barren of luxuries that most people enjoy in a home. The floor, -ceiling, and walls are all bright white and almost painful to look at. A bed, -table, desk, and a small personal shrine are the only furniture in the room. -Even the highest priest is not allowed the luxuries that they deserve. -~ -1 d 0 -D2 -~ -~ -0 0 129 -E -shrine~ - A beutiful shrine. It has two white marble figures facing each other with a -painting of the city below them. The two figures seem to be looking down at -the city with looks of worry and hopelessness. An unlit candle and mirror lay -on the floor beside the small shrine. -~ -E -table desk chair~ - The table, desk, and chair are made from solid oak of the highest quality. -A thin goose down mattress and pillow are the only comfortable looking items in -the room. The desk is bare and all the drawers are empty. It is as if no one -even lives here. -~ -S -#125 -Plane of the Magi~ - You find yourself in a place of non-existence. The walls recede from your -vision until you stand only in a bleak greyness. You can no longer discern -anything in three dimensions. The floor, ceiling, and sky all are the same -bleak grey color. It is in the Magi come to test their mystical arts. It is -not a good place to get lost in. -~ -1 d 0 -D0 -~ -~ -0 0 125 -D1 -~ -~ -0 0 126 -D2 -~ -~ -0 0 132 -D3 -~ -~ -0 0 125 -D4 -~ -~ -0 0 125 -D5 -~ -~ -0 0 125 -S -#126 -Plane of the Magi~ - The world you knew has vanished. You stand in the middle of greyness. In -every direction you can neither tell distance or see any distinguishable -landmark. A person could easily get lost in this nothingness. It is this -nothingness that helps the Magi hone their abilities before unleashing them -into the real world. -~ -1 d 0 -D0 -~ -~ -0 0 126 -D1 -~ -~ -0 0 126 -D2 -~ -~ -0 0 133 -D3 -~ -~ -0 0 125 -D4 -~ -~ -0 0 126 -D5 -~ -~ -0 0 126 -S -#127 -Healer's Room~ - This room has been created by the High Council of Clerics to give aid to -novices who receive injury in their adventures. For the more experienced -adventurers aid can be sought, but for a price. Apprentices gowned in white -robes bring water and fresh bandages to the experienced healers who aid the -wounded. -~ -1 d 0 -D1 -~ -~ -0 0 128 -S -#128 -Tower of Sanctum~ - It is within these walls that the High Council meets and decides on how they -can best serve the gods and Sanctus to improve the safety of the realm and -eventually restore order to the world that Drakkar had so horribly imbalanced. -With time the High Council believes they can restore order. With the help of -the gods this may be possible. -~ -1 d 0 -D0 -~ -~ -0 0 123 -D1 -~ -~ -0 0 129 -D2 -~ -~ -0 0 135 -D3 -~ -~ -0 0 127 -D4 -~ -~ -0 0 102 -D5 -~ -~ -0 0 340 -S -#129 -Tower of Sanctum~ - This tower was one of the first to be constructed after the temple was -completed. It was made from a combination of magic and manpower. The white -alabaster stone is said to still have some magical residue that benefits those -who come here to seek aid. -~ -1 d 0 -D0 -~ -~ -0 0 124 -D1 -~ -~ -0 0 130 -D2 -~ -~ -0 0 136 -D3 -~ -~ -0 0 128 -D4 -~ -~ -0 0 103 -D5 -~ -~ -0 0 341 -S -#130 -Bunk Room~ - Racks, three tiers high line all three walls of this cramped room. It seems -this is where the sick and wounded are put up for the night. Even the -apprentices sometimes stay here when they are too tired to go home after a hard -days work. The room is empty now, the healers must have done their jobs well. -~ -1 d 1 -D3 -~ -~ -0 0 129 -S -#131 -Home of the Magi~ - Since the creation of the dome to protect the city a Magi has been required -to stay within the towers. The five Magi share this duty and are responsible -for the safety of the Orb of Sanctum. The Orb is what was given to the Magi by -the gods to sustain the protective dome. As long as the orb is safely in place -and a Magi is present to sustain it the dome will remain. -~ -1 d 1 -D1 -~ -~ -0 0 132 -S -#132 -Tower of the Magi~ - Within the halls of this Tower lies the Orb of Sanctum. It is the -responsibility of all to ensure it's safety. Without the orb the dome would -collapse and chaos would rule. The Magi have been given the honor of it placed -within these halls. The orb is rumoured to have been created by the Gods -Rumble and Ferret. But, no one knows for sure. -~ -1 d 0 -D0 -~ -~ -0 0 125 -D1 -~ -~ -0 0 133 -D2 -~ -~ -0 0 137 -D3 -~ -~ -0 0 131 -D4 -~ -~ -0 0 104 -D5 -~ -~ -0 0 345 -S -#133 -Tower of the Magi~ - The Magi come here to ensure the safety of the Orb of Sanctum. The power of -the Orb is one of balance. An oft overlooked power. Balance is what is -required for the world to exist. The Orb is the last balance left in the -realm. If it were to be taken all hope would be lost. Without it the city -would quickly be overrun by Drakkar and his followers. -~ -1 d 0 -D0 -~ -~ -0 0 126 -D1 -~ -~ -0 0 134 -D2 -~ -~ -0 0 138 -D3 -~ -~ -0 0 132 -D4 -~ -~ -0 0 105 -D5 -~ -~ -0 0 346 -S -#134 -Orb of Sanctum~ - It is here that the Orb has been placed to ensure its protection. The -entire room is a made of black stone that seems to absorb all light. A huge -pedestal sits in the center of the room surrounded by statues of every Magi to -ever live. It is up to them to protect the Orb from any who wish to steal or -cause harm to it. -~ -1 d 0 -D3 -~ -~ -0 0 133 -S -#135 -Healers Chambers~ - A stark white room that is glaringly white. A simple bed, desk, and chair -are the only inhabitants. All of them are made out of wood and are polished to -a glossy shine. A single window looks out over the Southern Gate. To live a -life as a Cleric is to life a life without desire and need. -~ -1 d 1 -D0 -~ -~ -0 0 128 -E -bed~ - The bed is made of a sturdy pine. A thin mattress covered in a white sheet -with a down pillow overlaying it. The mattress is too thin to hold anything of -value. -~ -E -desk~ - The desk is made of sturdy pine with a heavy coating of wax that was -probably applied by the apprentices. A small quill and pad of paper are -centered on the top of the desk. The desk has three drawers. All of them are -empty. -~ -E -chair~ - It's just your standard wooden chair. Uncomfortable and only real -usefulness would be as firewood. -~ -E -window~ - Overlooking the western gate you can see the shimmering protective dome. -You hope it lasts, peace and tranquility is a good thing. -~ -S -#136 -Kitchen~ - At first glance this room seems to be made just to prepare food for the -towers occupants, but on second glance you realize a few of the cooks are -actually clerics and they are working over cauldrons of liquids that could not -possibly be food. At least it does not smell like food. This must be where -they make their healing elixirs, salves, and potions. -~ -1 d 0 -D0 -~ -~ -0 0 129 -S -#137 -Supply Room~ - Shelves full of various ingredients required for the casting of arcane -spells line all three walls. Everything from potions to pills and everything -in between. Some of the jars contain strange beasts soaking in a strange -liquid. The smell of dust and strange herbs permeates the room. -~ -1 d 1 -D0 -~ -~ -0 0 132 -S -#138 -Room of the Magi~ - This is a meeting room of the higher level mages who are seeking to become a -Magi. It is here they must prove themselves both physically and mentally. -Most never make it. The Magi of the Purple and Grey robes has never been -achieved. The actual testing to be a Magi remains a mystery as only the Magi -themselves have witnessed it. -~ -1 d 1 -D0 -~ -~ -0 0 133 -S -#139 -Above the Southern Gate~ - The dome of protection glows brightly here since it is closest to the Orb of -Sanctum. To the north you see the Temple of Sanctus towering above the Tower -of the High Council and the Tower of the Magi. All three structures are -impressive works of architecture and magic combined. To the south the dome -rises above you blocking all view to the chaotic world beyond. -~ -1 0 1 -D5 -~ -~ -0 0 362 -E -dome protection~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#140 -Northern Gate of Sanctus~ - Steel reinforced gates large enough to pass two wagons abreast are being -guarded diligently. These gates are normally locked at night to ensure the -safety of the city. Only the east and west gates remain open all day. The -luminescent dome encompassing the city can be seen just to the north. -~ -1 0 1 -D2 -~ -~ -0 0 146 -D4 -~ -~ -0 0 106 -E -dome luminescent~ - Created by Rumble and Ferret, the dome holds back the magical chaos that was -created by Drakkar. The dome is used to keep balance within the city limits -and allows everyone to exist in peace. Those brave enough to venture beyond -the dome do so at their own risk. Beyond the dome the scale of balance has -collapsed and the laws of science and nature are in disorder. -~ -S -#141 -Entrance to the Warriors Guild~ - It is here the Warriors of Sanctus come to improve their training in the art -of warfare. Not only does this include brute force and the taking up of arms, -but also the cunning art of tactics that can decide the outcome of any battle. -A stairwell in the back of the room leads to the training room upstairs. -~ -1 d 0 -D2 -~ -~ -0 0 154 -D4 -~ -~ -0 0 107 -S -#142 -Hannibal's Bar~ - The room is filled with a haze of thick cigar smoke and the stench of -unrefined liquor. A noticeable blanket of dust and filth covers every inch of -this local tavern. Excessive drinking is looked down upon by all in Sanctus, -but the occasional drink never hurt anyone. Unless they were stupid enough to -go walking through the Thieves Quarter after a few too many. -~ -1 d 0 -D2 -~ -~ -0 0 155 -D4 -~ -~ -0 0 108 -S -#143 -Letzgo Inn~ - The only Inn in Sanctus. The Letzgo Inn appeals to those who need to take a -break or maybe just get away from home for a few days to receive one of the -many "treatments" available by the fine staff. The sole proprietor goes by the -name of Orlok and has been known to be rough, even deadly, to any customers -that treat his "employees" unfairly. The Inn appears to be well kept. -Further to the north you can see a winding staircase and a plethra of adjoining -rooms. -~ -1 d 0 -D2 -~ -~ -0 0 156 -S -#144 -Shiro's Weaponry~ - You enter a large wood building with rack upon rack of weapons lining every -wall, the floor, and even some suspended from the ceiling. The sound of -someone honing a fine blade can be heard in the background. Some of the finest -weapons in the realm are made right here under the supervision of Shiro, the -master wesponsmith. -~ -1 d 0 -D2 -~ -~ -0 0 157 -S -#145 -Sarge's Smithy~ - The Smithy used to be run by the Warriors Guild for protection of the city. -But when Sarge retired from his service in the guild they let him keep the -smithy that he created as a retirement gift. Of course the fact that they had -no one that could replace him and do his quality of work was the real reason. -But, Sarge would never complain. He has spent his life hammering metal into -weapons of mass destruction or armor of superior quality. It is rumoured that -has never been given a task that he could not complete. -~ -1 d 0 -D2 -~ -~ -0 0 158 -S -#146 -The Northern Road~ - The Northern Gate of Sanctus and the impressive wall surrounding it looms -above you to the north. The dull sound of hammering comes from the building to -your west and no sound escapes the building to the east. The North Way splits -the city of Sanctus into two Quarters. The thieves quarter in the east and the -Warriors Quarter to the west. -~ -1 0 1 -D0 -~ -~ -0 0 140 -D2 -~ -~ -0 0 159 -S -#147 -Logan's Pawn~ - Various useless items line the walls of this cluttered and disorganized -shop. Once in a while this store is rumored to have great deals on rare -equipment. It is often normal to purchase clothing with small tears and blood -stains in the small of their backs, but no one ever asks questions given the -excellent prices. -~ -1 d 0 -D2 -~ -~ -0 0 160 -S -#148 -The Rustic~ - The only Restaurant in Sanctus. The Rustic serves up decent meals to anyone -that can afford them. The prices are fair and the service is excellent. The -place is rather deserted and only a few customers are chatting idly in the -back. -~ -1 d 0 -D2 -~ -~ -0 0 161 -S -#149 -The Leather Shop~ - The smell of tanning hides from the back of the shop is very unpleasant. -The assortment of leather goods is very extensive and they are well made. -Anyone needing some armor but does not want to give up alot of movement and -flexibility need only come here. -~ -1 d 0 -D2 -~ -~ -0 0 162 -S -#150 -Thieves Retreat~ - This gloomy bar has an uneasy feeling about it. Better be careful as this -bar is frequented by the less honorable class in Sanctus. Very few people drink -here since as soon as you are inebriated you will be relieved of any gold you -may be carrying. The bar seems to sell alot more than just drinks as large -shelves walls hung with equipment fill the place. -~ -1 d 0 -D2 -~ -~ -0 0 163 -D4 -~ -~ -0 0 109 -S -#151 -Entrance to the Thieves Guild~ - A thief stands in the back infront of a stairwell. Obviously making sure no -one goes by without his permission. The room is shabby with little furniture. -Just a table and a few wooden chairs. A few expensive tapestries look out of -place hanging on the walls. -~ -1 d 0 -D2 -~ -~ -0 0 164 -D4 -~ -~ -0 0 110 -S -#152 -The Warriors Barracks~ - This is where the army of Sanctus keeps the barracks for those who wish to -lead a life of service to protect the city. They are all over worked and under -paid. But they serve their terms with pride. You stand in the northwest -corner of the barracks. -~ -1 d 0 -D1 -~ -~ -0 0 153 -D2 -~ -~ -0 0 167 -S -#153 -The Warriors Barracks~ - You are in the entrance of the barracks of the army of Sanctus. This is -where the army bases it's operations from. Everything they need is located -within this building. Adjoining rooms are to the west and south. The warriors -avenue is just to the east. -~ -1 d 0 -D1 -~ -door~ -1 0 154 -D2 -~ -~ -0 0 168 -D3 -~ -~ -0 0 152 -S -#154 -The Warriors Quarter~ - You are in the northwest corner of the city. The warriors guild is just to -the north and the army barracks are in the building to the west. Various -stores lie further along Warriors Avenue to the east. There is a fair amount -of people, mostly soldiers, going about their daily lives. -~ -1 0 1 -D0 -~ -~ -0 0 141 -D1 -~ -~ -0 0 155 -D2 -~ -~ -0 0 169 -D3 -~ -door~ -1 0 153 -S -#155 -Warriors Avenue~ - A loud rucous to the north must be the local bar where soldiers go to -relieve themselves of their worries. The cobblestone street is clean and well -maintained. The buildings around you are made of wood and some are several -stories tall. -~ -1 0 1 -D0 -~ -~ -0 0 142 -D1 -~ -~ -0 0 156 -D2 -~ -door~ -1 0 170 -D3 -~ -~ -0 0 154 -S -#156 -Warriors Avenue~ - The towns only Inn towers over you to the north. It is one of the biggest -structures in Sanctus, excluding of course the temple. Many travellers go -there to relax and unwind. Several small houses are to the south along this -road while the northern half seems to consist mostly of shops. -~ -1 0 1 -D0 -~ -~ -0 0 143 -D1 -~ -~ -0 0 157 -D2 -~ -door~ -1 0 171 -D3 -~ -~ -0 0 155 -S -#157 -Warriors Avenue~ - Several soldiers rush past in a hurry to make their watch in time. You can -hear someone working a grindstone to the north, most likely the weaponsmith. -A small house to the south is shadowed by the tower of Sanctus in the middle of -the city. -~ -1 0 1 -D0 -~ -~ -0 0 144 -D1 -~ -~ -0 0 158 -D2 -~ -door~ -1 0 172 -D3 -~ -~ -0 0 156 -S -#158 -Warriors Avenue~ - The clang and clash of metal being worked to the north could only be the -towns Smithy. The street continues east and west with a small house to the -south. Townspeople walk the streets going about their business. You are just -another adventurer to them. -~ -1 0 1 -D0 -~ -~ -0 0 145 -D1 -~ -~ -0 0 159 -D2 -~ -door~ -1 0 173 -D3 -~ -~ -0 0 157 -S -#159 -The Northern Intersection~ - To the west you can hear the hammering of the smithy and the grinding of a -wetstone in the Warriors Quarter. To the east the Thieves Quarter is covered -in shadows and mystery. Not a single sound escapes from that section of the -city. You are standing on the North Way which runs from the North Gate down to -the Temple of Sanctus. -~ -1 0 1 -D0 -~ -~ -0 0 146 -D1 -~ -~ -0 0 160 -D2 -~ -~ -0 0 174 -D3 -~ -~ -0 0 158 -S -#160 -Thieves Avenue~ - You stand in the beginning of the thieves quarter where the less honorable -class has formed a base of operations. The thieves of the city are responsible -for the economic policies of the city and do a very good job. Of course they -are so worried about keeping one another from stealing from the city that they -don't dare do it themselves. -~ -1 0 1 -D0 -~ -~ -0 0 147 -D1 -~ -~ -0 0 161 -D2 -~ -door~ -1 0 175 -D3 -~ -~ -0 0 159 -S -#161 -Thieves Avenue~ - A few cloaked figures glide past you with a skill and dexterity that reminds -you to hold your gold very tightly while in this quarter of the city. The -thieves may run the cities finances fairly, but they could care less about a -single adventurer. -~ -1 0 1 -D0 -~ -~ -0 0 148 -D1 -~ -~ -0 0 162 -D2 -~ -door~ -1 0 176 -D3 -~ -~ -0 0 160 -S -#162 -Thieves Avenue~ - A strange smell comes from the north, the unforgettable smell of tanning -hides. Must be the towns leather shop. Tall buildings to the south must be -the houses of the locals. Probably shouldn't go wandering around, this place -is full of thieves as it is and you may be mistaken for one. -~ -1 0 1 -D0 -~ -~ -0 0 149 -D1 -~ -~ -0 0 163 -D2 -~ -door~ -1 0 177 -D3 -~ -~ -0 0 161 -S -#163 -Thieves Avenue~ - The smell of booze and smoke filters through an open door to the north. -The local bar for the thieves. The town used to have only one bar until the -warriors and thieves got into a huge braul and ended up burning the place to -the ground. A few citizens walk past staring at you curiously. -~ -1 0 1 -D0 -~ -~ -0 0 150 -D1 -~ -~ -0 0 164 -D2 -~ -door~ -1 0 178 -D3 -~ -~ -0 0 162 -S -#164 -Thieves Quarter~ - The guild of thieves lies just to the north while a huge warehouse rises -above you to the east. Thieves Avenue makes a turn here to the south or west. -You are now in the northeastern corner of the city, in the heart of the Thieves -Quarter. Better keep an eye on your purse. -~ -1 0 1 -D0 -~ -~ -0 0 151 -D1 -~ -door~ -1 0 165 -D2 -~ -~ -0 0 179 -D3 -~ -~ -0 0 163 -S -#165 -The Thieves' Warehouse~ - You work your way through boxes and crates of supplies. Small corridors -lead between them, making a small maze within the building. Looks very easy to -get disoreientated and lost. This is where the city keeps the majority of it's -supplies. Kind of an oxymoron that the thieves of the city handle the -finances. -~ -1 d 0 -D1 -~ -~ -0 0 166 -D2 -~ -~ -0 0 180 -D3 -~ -door~ -1 0 164 -S -#166 -A Storage Room~ - Wooden crates and boxes are neatly stacked into columns standing about twice -your height with rows inbetween that barely allow you to walk through. Hard to -believe anyone could find their way out of this place, let alone know where to -find anything. -~ -1 d 0 -D2 -~ -~ -0 0 181 -D3 -~ -~ -0 0 165 -S -#167 -The Warriors Hallway~ - An elaborate hallway decorated with paintings of various victorious battles -the city has fought in. Sanctus has never fallen. Various weapons and suits -of armor are all bolted to the floor and walls. A small doorway leads into the -bunk room to the east. The hall continues north and south. -~ -1 d 1 -D0 -~ -~ -0 0 152 -D1 -~ -~ -0 0 168 -D2 -~ -~ -0 0 182 -S -#168 -The Bunk Room~ - You find yourself walking between bunks where the majority of the army -sleeps. Some people are already in their racks since a watch must be stood -twenty four hours a day. You here someone grumbling in their sleep about how -they always get stuck with the midwatch. -~ -1 d 0 -D0 -~ -~ -0 0 153 -D2 -~ -~ -0 0 183 -D3 -~ -~ -0 0 167 -S -#169 -Warriors Avenue~ - The Barracks rise above you the west and a small cozy home is to your east. -A well-travelled road continues north and south. You are in the Warriors -Quarter where the army of Sanctus bases it's operations. Several recruits rush -past on assignment. -~ -1 0 1 -D0 -~ -~ -0 0 154 -D2 -~ -~ -0 0 184 -S -#170 -A Fine Home~ - A fine home of Sanctus. The smell of baking bread and the sounds of a -roaring fire. The house is cluttered with the usual things that makes a house -look lived in. You could be happy spending the rest of your life living in a -house like this. -~ -1 d 0 -D0 -~ -door~ -1 0 155 -S -#171 -A Beggars Home~ - The filth in this house is disgusting, an overflowing chamber pot almost -sends you immediately back out the door. This room should not even be -considered a home. You can barely even stand up the ceiling is so low and -cracks in the walls let you see outside. -~ -1 d 0 -D0 -~ -door~ -1 0 156 -S -#172 -An Extravagant Home~ - This house looks out of place considering it's neighbors. The pine walls -are polished to a shine and the floor is made out of some strange type of -cement. Cushioned chairs surround a table set for dinner with expensive dishes -and silverware. -~ -1 d 0 -D0 -~ -door~ -1 0 157 -S -#173 -A Poor Home~ - The house is made from rooten timber and the floor is just bare dirt. A -baking oven and a few piles of straw are the only things in the room. This -must be the poorest house in the entire city, how could anyone live like this. - -~ -1 d 0 -D0 -~ -door~ -1 0 158 -S -#174 -The Northern Road~ - You walk between houses occupied by the local citizens. The wide Northern -Road is packed solid from years of traffic from people, wagons, and horses. A -small amount of dust is kicked up by every footstep. Directly to the south you -can see the Temple. -~ -1 0 1 -D0 -~ -~ -0 0 159 -D2 -~ -~ -0 0 189 -S -#175 -An Extravagant Home~ - One of the more successful thieves of the quarter must live here. Rugs -cover the entire floor. A candelabra sits in the middle of a polished oak -table. A four post bed can be seen in the back of the house. Nothing like -living the good life. -~ -1 d 1 -D0 -~ -door~ -1 0 160 -S -#176 -A Cramped Home~ - A large table that could sit a family of about seven fills the majority of -this house. Small mattresses lay on the floor in the back of the room. Not -much hope for privacy in this house. A few dolls are having a tea party in one -corner. -~ -1 d 1 -D0 -~ -door~ -1 0 161 -S -#177 -A Small Home~ - You walk right in as if it was your own house. Don't worry about -trespassing, I'm sure no one will mind. The house is very compact. The -kitchen and bedrooms are not seperated by any walls. This must be a house for -the poor. -~ -1 d 1 -D0 -~ -door~ -1 0 162 -S -#178 -A Clean House~ - Everything is dusted, shined, waxed, and polished. This home is spotless. -Well maintained it seems. Not everyone is rich enough to afford a housekeeper, -but these folks must be. You can hear a baby crying, sounds hungry. -~ -1 d 1 -D0 -~ -door~ -1 0 163 -S -#179 -Thieves Avenue~ - The tall warehouse holding the supplies and emergency stores of the city is -to the west. The entrance looks to be a ways further north in the heart of the -Thieve's Quarter. South you can see another intersection and the northest -corner of the inner wall. -~ -1 0 1 -D0 -~ -~ -0 0 164 -D2 -~ -~ -0 0 194 -S -#180 -The Thieves Warehouse~ - A pathway has been opened here to allow for small carts and wagons to pass. -You can hear a few workers in the distance pushing the large crates over the -dusty floor. A large box and tackle swings back and forth on a strangel pulley -system above you. -~ -1 d 0 -D0 -~ -~ -0 0 165 -D2 -~ -~ -0 0 195 -S -#181 -A Storage Room~ - The rows of crates and boxes continue to the north and south. Everything is -nailed shut, some even wrapped in chains and padlocked. Enough stores to last -the city for a year must be packed away in this place. Everything is -surpringly clean and well maintained. -~ -1 d 0 -D0 -~ -~ -0 0 166 -D2 -~ -~ -0 0 196 -S -#182 -The Warriors Hallway~ - The hallway end abruptly at a set of double doors to the south. You can -hear people talking behind the doors, but cannot discern what they are saying. -The army of Sanctus is very well disciplined and your presence may not be -exactly appreciated. They do not take kindly to strangers. -~ -1 d 0 -D0 -~ -~ -0 0 167 -D1 -~ -~ -0 0 183 -D2 -~ -~ -0 0 197 -S -#183 -The Bunk Room~ - The sound of snoring comes from a few of the dozen or so racks crammed -together in this confined room. The racks are stacked four high with only a -foot or two of space for someone to sit up. The mattresses are only about an -inch thick and look very uncomfortable. -~ -1 d 0 -D0 -~ -~ -0 0 168 -D2 -~ -~ -0 0 198 -D3 -~ -~ -0 0 182 -S -#184 -The Northwest Intersection~ - You come to an intersection of Warriors Avenue and Warriors Alley. The -alley crosses the city east to west behind the homes of the local citizens. -The alley is very narrow and dark as the inner city wall follows it on the -southern side. Warriors Avenue continues north and south. -~ -1 0 1 -D0 -~ -~ -0 0 169 -D1 -~ -~ -0 0 185 -D2 -~ -~ -0 0 199 -S -#185 -Warriors Alley~ - You walk amongst the shadows in the cramped alley. A few piles of garbage -are waiting to be cleaned up by the street sweeper. An alley cat hisses at you -and then bolts as you trespass on its territory. This alley does not look safe -and you wonder whether or not you will be running into some thugs. -~ -1 0 1 -D1 -~ -~ -0 0 186 -D3 -~ -~ -0 0 184 -S -#186 -Warriors Alley~ - The inner city wall rises above you to the south. The sound of footsteps -and the rattling of armor can be heard from the guards patrolling the top of -the wall. The alley is even darker here and a person could easily hide in the -shadows. -~ -1 0 1 -D1 -~ -~ -0 0 187 -D3 -~ -~ -0 0 185 -S -#187 -Warriors Alley~ - A line of houses block your way to the north. They seem to have back doors -but all are bolted, locked, or nailed shut. This is definitely not the most -friendly section of the city. An alley cat bolts past you as a large pile of -garbage almost collapses on it. -~ -1 0 1 -D1 -~ -~ -0 0 188 -D3 -~ -~ -0 0 186 -S -#188 -Warriors Alley~ - The alley is a little brighter here as you are next to the Northern Road. -The sound of creaking wagons and the pound of horse hooves on the dirt road -become trapped between the inner city wall and the houses within the alley -making strange echoing sounds that are very distracting. -~ -1 0 1 -D1 -~ -~ -0 0 189 -D3 -~ -~ -0 0 187 -S -#189 -The Northern Road~ - You walk along the Northern Road with few other travellers. The streets -seem to be surprisingly empty for some reason. You notice shadowy alleys to -the east and west along the inner city wall. To the south is the Northern Gate -to the inner city. -~ -1 0 1 -D0 -~ -~ -0 0 174 -D1 -~ -~ -0 0 190 -D2 -~ -~ -0 0 200 -D3 -~ -~ -0 0 188 -S -#190 -Thieves Alley~ - The alley is cluttered with debris, maybe the street sweeper doesn't even -bother cleaning this place up. The sound of a fight can be heard further to -the east within the alley. This is definitely the most dangerous section of -Sanctus. -~ -1 0 1 -D1 -~ -~ -0 0 191 -D3 -~ -~ -0 0 189 -S -#191 -Thieves Alley~ - The sounds of someone fighting suddenly grow louder, then stop. Seems like -that dispute was settled one way or the other. The inner city wall to the -south keeps the alley eternally in shadows, no matter the time of day or night. -Houses to the north have their back doors shut and locked. -~ -1 0 1 -D1 -~ -~ -0 0 192 -D3 -~ -~ -0 0 190 -S -#192 -Thieves Alley~ - A pool of blood lies in the center of the alley, a trail of blood leads to a -garbage pile a few feet away. A mangy mutt trots past you and starts licking -up the pool of blood. You should keep moving unless you want to draw attention -to yourself. -~ -1 0 1 -D1 -~ -~ -0 0 193 -D3 -~ -~ -0 0 191 -S -#193 -Thieves Alley~ - The inner city wall to the south towers over you, blocking out most of the -light. The wall looks to be made from stone blocks and some sort of filler. -You can't tell how thick it is, but judging from the height you would guess at -least half as wide as it is tall. -~ -1 0 1 -D1 -~ -~ -0 0 194 -D3 -~ -~ -0 0 192 -S -#194 -The Northeast Intersection~ - The Thieves Avenue comes to an intersection with a shady alley to the west. -You are at the northeast corner of the inner city wall. On top of the wall you -can see some type of post where the guards watch for any trouble. A large -building to the east must be some sort of warehouse. -~ -1 0 1 -D0 -~ -~ -0 0 179 -D2 -~ -~ -0 0 201 -D3 -~ -~ -0 0 193 -S -#195 -Wagon Bay~ - Huge double doors have been built into the western wall of the warehouse. -They are closed, barred, and locked with a padlock the size of your head. No -one gets in or out without that key. An aisle to load and unload wagons runs -to the east. -~ -1 d 0 -D0 -~ -~ -0 0 180 -D1 -~ -~ -0 0 196 -D2 -~ -~ -0 0 202 -S -#196 -Wagon Bay~ - A path is opened up between the crates here for wagons to load and unload. -The floor has turned to packed dirt and traces of horse manure leave an -unpleasant smell. Three wagons fill the center of the room. All look empty. -A clump of mushrooms grows in the middle of the manure. They look ripe for -picking. -~ -1 d 0 -D0 -~ -~ -0 0 181 -D2 -~ -~ -0 0 203 -D3 -~ -~ -0 0 195 -E -mushrooms~ - The mushrooms appear not to be poisonous and are relatively clean. They look -edible. -~ -S -T 162 -#197 -A Work Room~ - This building is cluttered together in no apparent order, wherever there is -room they simply use it. This hallway has been converted into a small room for -the upkeep of armor and weapons. A grindstone is in one corner. In another -baskets of arrows are being sorted. A recruit is polishing some armor and a -large sack of equipment looks like it is ready to be taken to the Smithy. -~ -1 0 0 -D0 -~ -~ -0 0 182 -D1 -~ -~ -0 0 198 -D2 -~ -~ -0 0 204 -S -#198 -The Mess Hall~ - A dozen tables fill the room. All bare except for a few people eating -before they go on their next watch. The food does not look very appetizing, -but it serves it's purpose. The army has had financial problems since it's -inception. -~ -1 d 0 -D0 -~ -~ -0 0 183 -D2 -~ -~ -0 0 205 -D3 -~ -~ -0 0 197 -S -#199 -Warriors Avenue~ - In the distance you can hear some sargeant screaming at his recruits in a -booming voice that echoes off the buildings and walls around you. The clank of -armor and weapons is all about you as guards change watches and work on their -equipment. -~ -1 0 1 -D0 -~ -~ -0 0 184 -D2 -~ -~ -0 0 206 -S -$~ +#100 +Temple of Sanctum~ + You stand inside a massive temple dedicated to the gods of Sanctus. The +ceiling is supported by fluted columns and a main spiral stairwell that leads +both up and down. Small rooms adjoin this chamber in all four cardinal +directions. It is here mortals come to stay informed and discuss their +adventures. +~ +1 cde 0 +D0 +~ +~ +0 0 113 +D1 +~ +~ +0 0 117 +D2 +~ +~ +0 0 120 +D3 +~ +~ +0 0 116 +D4 +~ +~ +0 0 101 +D5 +~ +~ +0 0 251 +E +info credits~ + Builder : Rumble +Zone : 1 Sanctus +Related Zones: 2 Sanctus II, 3 Sanctus III +Began : 2000 +Player Level : 1-34 +Rooms : 100 +Mobs : 100 +Objects : 76 +Shops : 6 +Triggers : 33 +Theme : A mortal starting town. +Plot : Fabric of time torn, world going to hell. Sanctus one of the few + safe havens remaining. +Notes : None +Zone 1 is linked to the following zones: + 2 Sanctus II at 100 (down ) ---> 251 + 3 Sanctus III at 101 (south) ---> 365 + 2 Sanctus II at 111 (down ) ---> 207 + 2 Sanctus II at 112 (down ) ---> 213 + 2 Sanctus II at 114 (down ) ---> 243 + 2 Sanctus II at 115 (down ) ---> 248 + 2 Sanctus II at 118 (down ) ---> 254 + 2 Sanctus II at 119 (down ) ---> 259 + + 2 Sanctus II at 121 (down ) ---> 289 + 2 Sanctus II at 122 (down ) ---> 295 + 3 Sanctus III at 128 (down ) ---> 340 + 3 Sanctus III at 129 (down ) ---> 341 + 3 Sanctus III at 132 (down ) ---> 345 + 3 Sanctus III at 133 (down ) ---> 346 + 3 Sanctus III at 139 (down ) ---> 362 + 2 Sanctus II at 189 (south) ---> 200 + 2 Sanctus II at 194 (south) ---> 201 + 2 Sanctus II at 195 (south) ---> 202 + 2 Sanctus II at 196 (south) ---> 203 + 2 Sanctus II at 197 (south) ---> 204 + 2 Sanctus II at 198 (south) ---> 205 + 2 Sanctus II at 199 (south) ---> 206 +~ +S +#101 +The Temple of the Gods~ + You have reached the highest point in the kingdom of Sanctus. It is from +here that the worshippers of the gods come to pay tribute to those who have +saved them from the chaos and destruction beyond the sanctuary of the city +walls. Large windows reach from the floor to the ceiling, giving an excellent +view of the city and countryside beyond. An altar stands in the middle of the +room with a statue on each side. +~ +1 e 0 +D2 +~ +~ +0 0 365 +D5 +~ +~ +0 0 100 +E +statue~ + As you examine the statues more closely you realize they must resemble the +two gods responsible for the creation and ongoing protection of Sanctus, Ferret +and Rumble. They both radiate a strength and power that resembles the solid +white marble they were crafted from. +~ +E +altar~ + The altar is made from black granite and has been carved into a small basin +with a high back. Almost as if it was meant to be some sort of seat. +Inscriptions in some foreign tongue are written on every square inch of the +altar. You wonder what they must say and who could have written it. +~ +S +T 158 +T 163 +#102 +Inner Sanctum~ + You have reached the highest room in the tower of Sanctum where only those +devoted to the guild of Clerics are allowed to practice their skills and spells +to become masters of their discipline. The walls are covered in a white see- +through cloth giving you the impression of being inside of a tent rather than +in a room. The room glows brightly, though you cannot tell from what source. +~ +1 de 0 +D5 +~ +~ +0 0 128 +S +#103 +High Council Meeting Room~ + This is the meeting room for the guild of clerics. All orders and affairs +are resolved in this room by the High Council of Clerics. They are responsible +for the health of all the citizens of Sanctus and are obligated to aid anyone who +is in need. A large rectangular table with thirteen chairs surrounding it +fills the center of the room. A large pane window overhead admits a glowing +aura that fills the room with serenity. +~ +1 d 1 +D5 +~ +~ +0 0 129 +E +table~ + A large sturdy oak table with two sturdy silver candelabras placed in the +center. The twelve chairs on the sides are used by the councillors while the +head chair, which is garnished in silver, is only used by the High Councilman. + +~ +S +#104 +Inner Void~ + This room is exempt from all normal laws of reality. You have entered the +realm of magic where the laws of science no longer exist. The void you find +yourself in is created within your mind and is the perfect place to practice +your mystical arts. For those who have trained hard enough they shall receive +assistance in their pursuit of knowledge and power. Others will find peace in +this void and never be able to return. +~ +1 de 0 +D5 +~ +~ +0 0 132 +E +void~ + How can you look at something that does not even exist. +~ +S +#105 +Meeting Room of the Magi~ + Those who have achieved the power and fame to be considered a Magi rule the +Mages Quarter of Sanctus. They are responsible for the upkeep of the magical +barrier that protects the city from the chaos of the outside world. They may +also be called upon to protect the city in case of an attack. The Magi are the +most reverred of all the classes as they are the most powerful. But that power +has a price. Only five Magi have survived. Five decorative cushions are +placed in a circle in the middle of the room. +~ +1 d 1 +D5 +~ +~ +0 0 133 +E +cushions~ + Each cushion is of a different color. Red, Blue, Green, Black, Yellow. +You notice two other cushions lined against the wall before a small altar. +They are Grey and Purple. Those colors symbolize the stages in the raising of +a Magi. Few every achieve that honor. None have for the Order of the Purple +or Grey Robe. +~ +S +#106 +Above the Northern Gate~ + In between the Thieves and Warriors Quarter the Northern Gate is the main +defensive hold in case of an attack. At this distance you can just barely make +out the shimmering dome that was created by the gods and is now sustained by +the Magi. The dome curves along the walls of the city and can not be seen for +more than a few feet in any direction. It reminds you of looking at a mirage. +You can only see it if you glance to one side, it disappears as soon as you try +to look straight at it. Stone stairs lead down into the city wall. +~ +1 0 1 +D5 +~ +~ +0 0 140 +E +dome barrier shimmering~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#107 +Training Room~ + Pads of cloth line the walls and floor softening warriors falls as they are +thrown about by their trainers. This is where fighters come to hone their +battling skills. Racks of weapons line two of the four walls. The room is +filled with a smoky haze from four brass lanterns suspended from the ceiling. +The room smells of sweat and blood. +~ +1 de 0 +D5 +~ +~ +0 0 141 +S +#108 +War Room~ + A large hearthstone fireplace blazes in one wall. Maps, charts and other +strategic planning tools are placed on a large glass table with a map of the +realm encased within. This is where the War Master plans how to protect the +city in case of an attack. The room is a mess with maps piled high and +scattered haphazardly wherever there is room. This is where the defense of the +city is run from. +~ +1 d 0 +D5 +~ +~ +0 0 142 +E +map~ + The map is a geographic representation of Sanctus. Not even really a map, +more of a scaled model. The walls and buildings of the city are raised higher +than the rest of the map to give it a third dimension. Small soldiers are +scattered around the top of the table to help the War Master place his men. + +~ +E +table~ + The table is made out of cherry. It is worn from years of use. The glass +top allows for an excellent view of the map protected within. +~ +S +#109 +Thieves Retreat~ + All the curtains are pulled tight, the shades drawn low. A feeling of +mystery and secrecy blankets the room. Dim lights cause a dancing of shadows +that plays tricks on the eyes. A few of the shadows may actually be people, +hidden easily in the darkness Those who have chosen the discipline of thievery +can learn invaluable skills here to further their training and wealth. +~ +1 de 0 +D5 +~ +~ +0 0 150 +S +#110 +Scheming Room~ + The masters of the underground gather here to devise their plans for the +running of Sanctus. Their abilities in deception allowed them to take over the +internal affairs of the city. They control the trade and finances of the city. +Many disagree with this concept but none can disagree with the results. +Thieves are masters when it comes to politics. +~ +1 d 0 +D5 +~ +~ +0 0 151 +S +#111 +Northwest Corner of the Inner Wall~ + To the north you hear the clang and crash of the smithies in the Warriors +Quarter. To the west you see the barracks and the gate to the outside. The +Temple of Sanctus rises above you to the southeast. It's single spire reaching +up into the sky higher than any other building in the realm. A stone stairwell +leads down to the inner city. +~ +1 0 1 +D5 +~ +~ +0 0 207 +S +#112 +Northeast Corner of the Inner Wall~ + The city to the north is covered in shadows and gloom, the Thieves Quarter. +To the east you can see the gate and a long warehouse. The Temple of Sanctus +rises above you to the southwest. A light breeze brings a bit of refreshment +and a strange smell. Few people know, or want to know, what lies beyond the +city walls and the safety of the dome. A stone stairwell leads down to the +inner city. +~ +1 0 1 +D5 +~ +~ +0 0 213 +S +#113 +Quest Room~ + In times of need citizens come here to seek the help of brave adventurers to +recover stolen items, or seek revenge on people who have wronged them. This +small room is decorated with paintings of famous quests and the exulted hereos +that have become common names throughout the realm. It is said that completing +a quest is a prerequisite towards immortality. +~ +1 d 0 +D2 +~ +~ +0 0 100 +E +paintings heroes~ + These masterpieces were painted by the famous L'Haspi. They depict battles +of various heroes. One shows monsters of umimaginable horror rending human +bodies with their fangs, tusks, and jaws. Another displays a gallant warrior +in shining golden armor waving a bejewled sword high over his head, roaring a +challenge to some unseen beast within a nearby cave. All are supposedly true +tales, but most have been forgotten with the passing of time. +~ +S +#114 +Above the Western Gate~ + Atop the battlements over the western gate you can see the luminescent glow +of the dome that protects the city. You hear the occasional rattling of armor +as the sentinels grow weary from their standing their posts hour after hour. +The city to the east looks tranquil and safe. You can not see much to the west +past the shimmering dome. +~ +1 0 1 +D5 +~ +~ +0 0 243 +E +shimmering dome luminescent~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#115 +Above the Inner Wall~ + The battlements on top of the inner wall are the last defense in case of an +invasion. All citizens are required to move within the inner city and prepare +to fight. The city has never fallen to this day. To the north you see the +barracks, to the south the Hall of Clerics. A stone stairwell leads +down to the inner city. +~ +1 0 1 +D5 +~ +~ +0 0 248 +S +#116 +Travelling Room~ + This used to be a travelling room. Entire sections of the floor are now +embedded in the ceiling and you can even see to the outside through a hole in +one wall. This is what happens when a portal becomes unstable. You remind +yourself to flee the second you think a portal may be falling apart. The +charred silhouette of what once must have been a man is blasted into one of the +walls. +~ +1 e 0 +D1 +~ +~ +0 0 100 +E +man silhouette~ + The distinct outline of a human body that must have taken the brunt of the +blast when the portal imploded. You wonder what or who it might have been. +You can still see pieces of cloth and bone buried deeply into the wall inside +the shadow of the unlucky man. +~ +E +hole~ + You can look out over the inner wall to the western side of Sanctus. The +smell of charred human remains and smoldering plaster makes your eyes water so +it is difficult to see much else through the tiny hole. +~ +S +#117 +Travelling Room~ + This rooms stands empty as it is being prepared for a portal summoning. +The walls are glistening white plaster with a vaulted ceiling. Powerful mages +are said to be able to create portals through their arcane arts. But many die +in the process. The skill is as of yet unmastered. It is rumored that the +evil Drakkar has achieved this mastery, but none have ever witnessed it. +~ +1 de 0 +D3 +~ +~ +0 0 100 +S +#118 +Above the Inner Wall~ + On top of the battlements you have a good view of the eastern side of the +city. To the north you see the Thieves Warehouse,, to the south the Mansion +of the Magi. The Temple of Sanctus rises from the center of the city to the +west. All looks well from this perspective. You cannot see beyond the city +walls. +~ +1 0 1 +D5 +~ +~ +0 0 254 +S +#119 +Above the Eastern Gate~ + The radiant dome of energy protecting the city curves over your head. The +powerful magic causes the hairs on the back of your neck and arms to stand on +end. The Magi are responsible for keeping the dome up. But two of the seven +have already died. The War Master is planning for the worst, and preparing the +army for battle. The guards stir restlessly below you. A stone stairwell +leads down to the gate. +~ +1 0 1 +D5 +~ +~ +0 0 259 +E +dome radiant shimmering~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#120 +Travelling Room~ + A few of the higher mages of Sanctus have been able to control the gateways +that have opened between realms. One of these controlled portals is kept in +this room. It is a one way ticket to the realm of midgaard. The portals are +still eratic and uncontrollabe so anyone who uses them does so at their own +risk. The flickering of the portal casts eerie shadows along the white walls. +This must be the only room in the temple that has an uneasy feeling about it. +~ +1 de 0 +D0 +~ +~ +0 0 100 +S +#121 +Southwestern Corner of the Inner Wall~ + Through the clouds you catch a glimpse of the shimmering dome. A good omen. +To the west you can see the Hall of Clerics. To the south the Tower of the +High Council of Clerics glows pristinely white. The town seems peaceful and +untroubled by the turmoils outside the walls. +~ +1 0 1 +D5 +~ +~ +0 0 289 +E +dome shimmering~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#122 +Southeastern Corner of the Inner Wall~ + A glimpse of shimmering light above you in the clouds reminds you of the +protecting dome that ensures your safety. To the south the black stone of the +Tower of the Magi glistens serenely. To the east you can see the Mansion of +the Magi in all its extravagance. +~ +1 0 1 +D5 +~ +~ +0 0 295 +E +dome shimmering~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#123 +Closet~ + Clean white linen is stacked neatly on shelves with pristine white towels, +cloths, bandages, slings, and other items used in the art of healing. +Apprentices rush in and out grabbing what they need to aid the wounded. Robes +of fine wool hang on pegs in the back of the closet. They look like the same +robes the apprentices wear. +~ +1 d 0 +D2 +~ +~ +0 0 128 +S +#124 +High Councillors Chambers~ + The room is barren of luxuries that most people enjoy in a home. The floor, +ceiling, and walls are all bright white and almost painful to look at. A bed, +table, desk, and a small personal shrine are the only furniture in the room. +Even the highest priest is not allowed the luxuries that they deserve. +~ +1 d 0 +D2 +~ +~ +0 0 129 +E +table desk chair~ + The table, desk, and chair are made from solid oak of the highest quality. +A thin goose down mattress and pillow are the only comfortable looking items in +the room. The desk is bare and all the drawers are empty. It is as if no one +even lives here. +~ +E +shrine~ + A beutiful shrine. It has two white marble figures facing each other with a +painting of the city below them. The two figures seem to be looking down at +the city with looks of worry and hopelessness. An unlit candle and mirror lay +on the floor beside the small shrine. +~ +S +#125 +Plane of the Magi~ + You find yourself in a place of non-existence. The walls recede from your +vision until you stand only in a bleak greyness. You can no longer discern +anything in three dimensions. The floor, ceiling, and sky all are the same +bleak grey color. It is in the Magi come to test their mystical arts. It is +not a good place to get lost in. +~ +1 d 0 +D0 +~ +~ +0 0 125 +D1 +~ +~ +0 0 126 +D2 +~ +~ +0 0 132 +D3 +~ +~ +0 0 125 +D4 +~ +~ +0 0 125 +D5 +~ +~ +0 0 125 +S +#126 +Plane of the Magi~ + The world you knew has vanished. You stand in the middle of greyness. In +every direction you can neither tell distance or see any distinguishable +landmark. A person could easily get lost in this nothingness. It is this +nothingness that helps the Magi hone their abilities before unleashing them +into the real world. +~ +1 d 0 +D0 +~ +~ +0 0 126 +D1 +~ +~ +0 0 126 +D2 +~ +~ +0 0 133 +D3 +~ +~ +0 0 125 +D4 +~ +~ +0 0 126 +D5 +~ +~ +0 0 126 +S +#127 +Healer's Room~ + This room has been created by the High Council of Clerics to give aid to +novices who receive injury in their adventures. For the more experienced +adventurers aid can be sought, but for a price. Apprentices gowned in white +robes bring water and fresh bandages to the experienced healers who aid the +wounded. +~ +1 d 0 +D1 +~ +~ +0 0 128 +S +#128 +Tower of Sanctum~ + It is within these walls that the High Council meets and decides on how they +can best serve the gods and Sanctus to improve the safety of the realm and +eventually restore order to the world that Drakkar had so horribly imbalanced. +With time the High Council believes they can restore order. With the help of +the gods this may be possible. +~ +1 d 0 +D0 +~ +~ +0 0 123 +D1 +~ +~ +0 0 129 +D2 +~ +~ +0 0 135 +D3 +~ +~ +0 0 127 +D4 +~ +~ +0 0 102 +D5 +~ +~ +0 0 340 +S +#129 +Tower of Sanctum~ + This tower was one of the first to be constructed after the temple was +completed. It was made from a combination of magic and manpower. The white +alabaster stone is said to still have some magical residue that benefits those +who come here to seek aid. +~ +1 d 0 +D0 +~ +~ +0 0 124 +D1 +~ +~ +0 0 130 +D2 +~ +~ +0 0 136 +D3 +~ +~ +0 0 128 +D4 +~ +~ +0 0 103 +D5 +~ +~ +0 0 341 +S +#130 +Bunk Room~ + Racks, three tiers high line all three walls of this cramped room. It seems +this is where the sick and wounded are put up for the night. Even the +apprentices sometimes stay here when they are too tired to go home after a hard +days work. The room is empty now, the healers must have done their jobs well. +~ +1 d 1 +D3 +~ +~ +0 0 129 +S +#131 +Home of the Magi~ + Since the creation of the dome to protect the city a Magi has been required +to stay within the towers. The five Magi share this duty and are responsible +for the safety of the Orb of Sanctum. The Orb is what was given to the Magi by +the gods to sustain the protective dome. As long as the orb is safely in place +and a Magi is present to sustain it the dome will remain. +~ +1 d 1 +D1 +~ +~ +0 0 132 +S +#132 +Tower of the Magi~ + Within the halls of this Tower lies the Orb of Sanctum. It is the +responsibility of all to ensure it's safety. Without the orb the dome would +collapse and chaos would rule. The Magi have been given the honor of it placed +within these halls. The orb is rumoured to have been created by the Gods +Rumble and Ferret. But, no one knows for sure. +~ +1 d 0 +D0 +~ +~ +0 0 125 +D1 +~ +~ +0 0 133 +D2 +~ +~ +0 0 137 +D3 +~ +~ +0 0 131 +D4 +~ +~ +0 0 104 +D5 +~ +~ +0 0 345 +S +#133 +Tower of the Magi~ + The Magi come here to ensure the safety of the Orb of Sanctum. The power of +the Orb is one of balance. An oft overlooked power. Balance is what is +required for the world to exist. The Orb is the last balance left in the +realm. If it were to be taken all hope would be lost. Without it the city +would quickly be overrun by Drakkar and his followers. +~ +1 d 0 +D0 +~ +~ +0 0 126 +D1 +~ +~ +0 0 134 +D2 +~ +~ +0 0 138 +D3 +~ +~ +0 0 132 +D4 +~ +~ +0 0 105 +D5 +~ +~ +0 0 346 +S +#134 +Orb of Sanctum~ + It is here that the Orb has been placed to ensure its protection. The +entire room is a made of black stone that seems to absorb all light. A huge +pedestal sits in the center of the room surrounded by statues of every Magi to +ever live. It is up to them to protect the Orb from any who wish to steal or +cause harm to it. +~ +1 d 0 +D3 +~ +~ +0 0 133 +S +#135 +Healers Chambers~ + A stark white room that is glaringly white. A simple bed, desk, and chair +are the only inhabitants. All of them are made out of wood and are polished to +a glossy shine. A single window looks out over the Southern Gate. To live a +life as a Cleric is to life a life without desire and need. +~ +1 d 1 +D0 +~ +~ +0 0 128 +E +window~ + Overlooking the western gate you can see the shimmering protective dome. +You hope it lasts, peace and tranquility is a good thing. +~ +E +chair~ + It's just your standard wooden chair. Uncomfortable and only real +usefulness would be as firewood. +~ +E +desk~ + The desk is made of sturdy pine with a heavy coating of wax that was +probably applied by the apprentices. A small quill and pad of paper are +centered on the top of the desk. The desk has three drawers. All of them are +empty. +~ +E +bed~ + The bed is made of a sturdy pine. A thin mattress covered in a white sheet +with a down pillow overlaying it. The mattress is too thin to hold anything of +value. +~ +S +#136 +Kitchen~ + At first glance this room seems to be made just to prepare food for the +towers occupants, but on second glance you realize a few of the cooks are +actually clerics and they are working over cauldrons of liquids that could not +possibly be food. At least it does not smell like food. This must be where +they make their healing elixirs, salves, and potions. +~ +1 d 0 +D0 +~ +~ +0 0 129 +S +#137 +Supply Room~ + Shelves full of various ingredients required for the casting of arcane +spells line all three walls. Everything from potions to pills and everything +in between. Some of the jars contain strange beasts soaking in a strange +liquid. The smell of dust and strange herbs permeates the room. +~ +1 d 1 +D0 +~ +~ +0 0 132 +S +#138 +Room of the Magi~ + This is a meeting room of the higher level mages who are seeking to become a +Magi. It is here they must prove themselves both physically and mentally. +Most never make it. The Magi of the Purple and Grey robes has never been +achieved. The actual testing to be a Magi remains a mystery as only the Magi +themselves have witnessed it. +~ +1 d 1 +D0 +~ +~ +0 0 133 +S +#139 +Above the Southern Gate~ + The dome of protection glows brightly here since it is closest to the Orb of +Sanctum. To the north you see the Temple of Sanctus towering above the Tower +of the High Council and the Tower of the Magi. All three structures are +impressive works of architecture and magic combined. To the south the dome +rises above you blocking all view to the chaotic world beyond. +~ +1 0 1 +D5 +~ +~ +0 0 362 +E +dome protection~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#140 +Northern Gate of Sanctus~ + Steel reinforced gates large enough to pass two wagons abreast are being +guarded diligently. These gates are normally locked at night to ensure the +safety of the city. Only the east and west gates remain open all day. The +luminescent dome encompassing the city can be seen just to the north. +~ +1 0 1 +D2 +~ +~ +0 0 146 +D4 +~ +~ +0 0 106 +E +dome luminescent~ + Created by Rumble and Ferret, the dome holds back the magical chaos that was +created by Drakkar. The dome is used to keep balance within the city limits +and allows everyone to exist in peace. Those brave enough to venture beyond +the dome do so at their own risk. Beyond the dome the scale of balance has +collapsed and the laws of science and nature are in disorder. +~ +S +#141 +Entrance to the Warriors Guild~ + It is here the Warriors of Sanctus come to improve their training in the art +of warfare. Not only does this include brute force and the taking up of arms, +but also the cunning art of tactics that can decide the outcome of any battle. +A stairwell in the back of the room leads to the training room upstairs. +~ +1 d 0 +D2 +~ +~ +0 0 154 +D4 +~ +~ +0 0 107 +S +#142 +Hannibal's Bar~ + The room is filled with a haze of thick cigar smoke and the stench of +unrefined liquor. A noticeable blanket of dust and filth covers every inch of +this local tavern. Excessive drinking is looked down upon by all in Sanctus, +but the occasional drink never hurt anyone. Unless they were stupid enough to +go walking through the Thieves Quarter after a few too many. +~ +1 d 0 +D2 +~ +~ +0 0 155 +D4 +~ +~ +0 0 108 +S +#143 +Letzgo Inn~ + The only Inn in Sanctus. The Letzgo Inn appeals to those who need to take a +break or maybe just get away from home for a few days to receive one of the +many "treatments" available by the fine staff. The sole proprietor goes by the +name of Orlok and has been known to be rough, even deadly, to any customers +that treat his "employees" unfairly. The Inn appears to be well kept. +Further to the north you can see a winding staircase and a plethra of adjoining +rooms. +~ +1 d 0 +D2 +~ +~ +0 0 156 +S +#144 +Shiro's Weaponry~ + You enter a large wood building with rack upon rack of weapons lining every +wall, the floor, and even some suspended from the ceiling. The sound of +someone honing a fine blade can be heard in the background. Some of the finest +weapons in the realm are made right here under the supervision of Shiro, the +master wesponsmith. +~ +1 d 0 +D2 +~ +~ +0 0 157 +S +#145 +Sarge's Smithy~ + The Smithy used to be run by the Warriors Guild for protection of the city. +But when Sarge retired from his service in the guild they let him keep the +smithy that he created as a retirement gift. Of course the fact that they had +no one that could replace him and do his quality of work was the real reason. +But, Sarge would never complain. He has spent his life hammering metal into +weapons of mass destruction or armor of superior quality. It is rumoured that +has never been given a task that he could not complete. +~ +1 d 0 +D2 +~ +~ +0 0 158 +S +#146 +The Northern Road~ + The Northern Gate of Sanctus and the impressive wall surrounding it looms +above you to the north. The dull sound of hammering comes from the building to +your west and no sound escapes the building to the east. The North Way splits +the city of Sanctus into two Quarters. The thieves quarter in the east and the +Warriors Quarter to the west. +~ +1 0 1 +D0 +~ +~ +0 0 140 +D2 +~ +~ +0 0 159 +S +#147 +Logan's Pawn~ + Various useless items line the walls of this cluttered and disorganized +shop. Once in a while this store is rumored to have great deals on rare +equipment. It is often normal to purchase clothing with small tears and blood +stains in the small of their backs, but no one ever asks questions given the +excellent prices. +~ +1 d 0 +D2 +~ +~ +0 0 160 +S +#148 +The Rustic~ + The only Restaurant in Sanctus. The Rustic serves up decent meals to anyone +that can afford them. The prices are fair and the service is excellent. The +place is rather deserted and only a few customers are chatting idly in the +back. +~ +1 d 0 +D2 +~ +~ +0 0 161 +S +#149 +The Leather Shop~ + The smell of tanning hides from the back of the shop is very unpleasant. +The assortment of leather goods is very extensive and they are well made. +Anyone needing some armor but does not want to give up alot of movement and +flexibility need only come here. +~ +1 d 0 +D2 +~ +~ +0 0 162 +S +#150 +Thieves Retreat~ + This gloomy bar has an uneasy feeling about it. Better be careful as this +bar is frequented by the less honorable class in Sanctus. Very few people drink +here since as soon as you are inebriated you will be relieved of any gold you +may be carrying. The bar seems to sell alot more than just drinks as large +shelves walls hung with equipment fill the place. +~ +1 d 0 +D2 +~ +~ +0 0 163 +D4 +~ +~ +0 0 109 +S +T 1200 +#151 +Entrance to the Thieves Guild~ + A thief stands in the back infront of a stairwell. Obviously making sure no +one goes by without his permission. The room is shabby with little furniture. +Just a table and a few wooden chairs. A few expensive tapestries look out of +place hanging on the walls. +~ +1 d 0 +D2 +~ +~ +0 0 164 +D4 +~ +~ +0 0 110 +S +#152 +The Warriors Barracks~ + This is where the army of Sanctus keeps the barracks for those who wish to +lead a life of service to protect the city. They are all over worked and under +paid. But they serve their terms with pride. You stand in the northwest +corner of the barracks. +~ +1 d 0 +D1 +~ +~ +0 0 153 +D2 +~ +~ +0 0 167 +S +#153 +The Warriors Barracks~ + You are in the entrance of the barracks of the army of Sanctus. This is +where the army bases it's operations from. Everything they need is located +within this building. Adjoining rooms are to the west and south. The warriors +avenue is just to the east. +~ +1 d 0 +D1 +~ +door~ +1 0 154 +D2 +~ +~ +0 0 168 +D3 +~ +~ +0 0 152 +S +#154 +The Warriors Quarter~ + You are in the northwest corner of the city. The warriors guild is just to +the north and the army barracks are in the building to the west. Various +stores lie further along Warriors Avenue to the east. There is a fair amount +of people, mostly soldiers, going about their daily lives. +~ +1 0 1 +D0 +~ +~ +0 0 141 +D1 +~ +~ +0 0 155 +D2 +~ +~ +0 0 169 +D3 +~ +door~ +1 0 153 +S +#155 +Warriors Avenue~ + A loud rucous to the north must be the local bar where soldiers go to +relieve themselves of their worries. The cobblestone street is clean and well +maintained. The buildings around you are made of wood and some are several +stories tall. +~ +1 0 1 +D0 +~ +~ +0 0 142 +D1 +~ +~ +0 0 156 +D2 +~ +door~ +1 0 170 +D3 +~ +~ +0 0 154 +S +#156 +Warriors Avenue~ + The towns only Inn towers over you to the north. It is one of the biggest +structures in Sanctus, excluding of course the temple. Many travellers go +there to relax and unwind. Several small houses are to the south along this +road while the northern half seems to consist mostly of shops. +~ +1 0 1 +D0 +~ +~ +0 0 143 +D1 +~ +~ +0 0 157 +D2 +~ +door~ +1 0 171 +D3 +~ +~ +0 0 155 +S +#157 +Warriors Avenue~ + Several soldiers rush past in a hurry to make their watch in time. You can +hear someone working a grindstone to the north, most likely the weaponsmith. +A small house to the south is shadowed by the tower of Sanctus in the middle of +the city. +~ +1 0 1 +D0 +~ +~ +0 0 144 +D1 +~ +~ +0 0 158 +D2 +~ +door~ +1 0 172 +D3 +~ +~ +0 0 156 +S +#158 +Warriors Avenue~ + The clang and clash of metal being worked to the north could only be the +towns Smithy. The street continues east and west with a small house to the +south. Townspeople walk the streets going about their business. You are just +another adventurer to them. +~ +1 0 1 +D0 +~ +~ +0 0 145 +D1 +~ +~ +0 0 159 +D2 +~ +door~ +1 0 173 +D3 +~ +~ +0 0 157 +S +#159 +The Northern Intersection~ + To the west you can hear the hammering of the smithy and the grinding of a +wetstone in the Warriors Quarter. To the east the Thieves Quarter is covered +in shadows and mystery. Not a single sound escapes from that section of the +city. You are standing on the North Way which runs from the North Gate down to +the Temple of Sanctus. +~ +1 0 1 +D0 +~ +~ +0 0 146 +D1 +~ +~ +0 0 160 +D2 +~ +~ +0 0 174 +D3 +~ +~ +0 0 158 +S +#160 +Thieves Avenue~ + You stand in the beginning of the thieves quarter where the less honorable +class has formed a base of operations. The thieves of the city are responsible +for the economic policies of the city and do a very good job. Of course they +are so worried about keeping one another from stealing from the city that they +don't dare do it themselves. +~ +1 0 1 +D0 +~ +~ +0 0 147 +D1 +~ +~ +0 0 161 +D2 +~ +door~ +1 0 175 +D3 +~ +~ +0 0 159 +S +#161 +Thieves Avenue~ + A few cloaked figures glide past you with a skill and dexterity that reminds +you to hold your gold very tightly while in this quarter of the city. The +thieves may run the cities finances fairly, but they could care less about a +single adventurer. +~ +1 0 1 +D0 +~ +~ +0 0 148 +D1 +~ +~ +0 0 162 +D2 +~ +door~ +1 0 176 +D3 +~ +~ +0 0 160 +S +#162 +Thieves Avenue~ + A strange smell comes from the north, the unforgettable smell of tanning +hides. Must be the towns leather shop. Tall buildings to the south must be +the houses of the locals. Probably shouldn't go wandering around, this place +is full of thieves as it is and you may be mistaken for one. +~ +1 0 1 +D0 +~ +~ +0 0 149 +D1 +~ +~ +0 0 163 +D2 +~ +door~ +1 0 177 +D3 +~ +~ +0 0 161 +S +#163 +Thieves Avenue~ + The smell of booze and smoke filters through an open door to the north. +The local bar for the thieves. The town used to have only one bar until the +warriors and thieves got into a huge braul and ended up burning the place to +the ground. A few citizens walk past staring at you curiously. +~ +1 0 1 +D0 +~ +~ +0 0 150 +D1 +~ +~ +0 0 164 +D2 +~ +door~ +1 0 178 +D3 +~ +~ +0 0 162 +S +#164 +Thieves Quarter~ + The guild of thieves lies just to the north while a huge warehouse rises +above you to the east. Thieves Avenue makes a turn here to the south or west. +You are now in the northeastern corner of the city, in the heart of the Thieves +Quarter. Better keep an eye on your purse. +~ +1 0 1 +D0 +~ +~ +0 0 151 +D1 +~ +door~ +1 0 165 +D2 +~ +~ +0 0 179 +D3 +~ +~ +0 0 163 +S +#165 +The Thieves' Warehouse~ + You work your way through boxes and crates of supplies. Small corridors +lead between them, making a small maze within the building. Looks very easy to +get disoreientated and lost. This is where the city keeps the majority of it's +supplies. Kind of an oxymoron that the thieves of the city handle the +finances. +~ +1 d 0 +D1 +~ +~ +0 0 166 +D2 +~ +~ +0 0 180 +D3 +~ +door~ +1 0 164 +S +#166 +A Storage Room~ + Wooden crates and boxes are neatly stacked into columns standing about twice +your height with rows inbetween that barely allow you to walk through. Hard to +believe anyone could find their way out of this place, let alone know where to +find anything. +~ +1 d 0 +D2 +~ +~ +0 0 181 +D3 +~ +~ +0 0 165 +S +#167 +The Warriors Hallway~ + An elaborate hallway decorated with paintings of various victorious battles +the city has fought in. Sanctus has never fallen. Various weapons and suits +of armor are all bolted to the floor and walls. A small doorway leads into the +bunk room to the east. The hall continues north and south. +~ +1 d 1 +D0 +~ +~ +0 0 152 +D1 +~ +~ +0 0 168 +D2 +~ +~ +0 0 182 +S +#168 +The Bunk Room~ + You find yourself walking between bunks where the majority of the army +sleeps. Some people are already in their racks since a watch must be stood +twenty four hours a day. You here someone grumbling in their sleep about how +they always get stuck with the midwatch. +~ +1 d 0 +D0 +~ +~ +0 0 153 +D2 +~ +~ +0 0 183 +D3 +~ +~ +0 0 167 +S +#169 +Warriors Avenue~ + The Barracks rise above you the west and a small cozy home is to your east. +A well-travelled road continues north and south. You are in the Warriors +Quarter where the army of Sanctus bases it's operations. Several recruits rush +past on assignment. +~ +1 0 1 +D0 +~ +~ +0 0 154 +D2 +~ +~ +0 0 184 +S +#170 +A Fine Home~ + A fine home of Sanctus. The smell of baking bread and the sounds of a +roaring fire. The house is cluttered with the usual things that makes a house +look lived in. You could be happy spending the rest of your life living in a +house like this. +~ +1 d 0 +D0 +~ +door~ +1 0 155 +S +#171 +A Beggars Home~ + The filth in this house is disgusting, an overflowing chamber pot almost +sends you immediately back out the door. This room should not even be +considered a home. You can barely even stand up the ceiling is so low and +cracks in the walls let you see outside. +~ +1 d 0 +D0 +~ +door~ +1 0 156 +S +#172 +An Extravagant Home~ + This house looks out of place considering it's neighbors. The pine walls +are polished to a shine and the floor is made out of some strange type of +cement. Cushioned chairs surround a table set for dinner with expensive dishes +and silverware. +~ +1 d 0 +D0 +~ +door~ +1 0 157 +S +#173 +A Poor Home~ + The house is made from rooten timber and the floor is just bare dirt. A +baking oven and a few piles of straw are the only things in the room. This +must be the poorest house in the entire city, how could anyone live like this. + +~ +1 d 0 +D0 +~ +door~ +1 0 158 +S +#174 +The Northern Road~ + You walk between houses occupied by the local citizens. The wide Northern +Road is packed solid from years of traffic from people, wagons, and horses. A +small amount of dust is kicked up by every footstep. Directly to the south you +can see the Temple. +~ +1 0 1 +D0 +~ +~ +0 0 159 +D2 +~ +~ +0 0 189 +S +#175 +An Extravagant Home~ + One of the more successful thieves of the quarter must live here. Rugs +cover the entire floor. A candelabra sits in the middle of a polished oak +table. A four post bed can be seen in the back of the house. Nothing like +living the good life. +~ +1 d 1 +D0 +~ +door~ +1 0 160 +S +#176 +A Cramped Home~ + A large table that could sit a family of about seven fills the majority of +this house. Small mattresses lay on the floor in the back of the room. Not +much hope for privacy in this house. A few dolls are having a tea party in one +corner. +~ +1 d 1 +D0 +~ +door~ +1 0 161 +S +#177 +A Small Home~ + You walk right in as if it was your own house. Don't worry about +trespassing, I'm sure no one will mind. The house is very compact. The +kitchen and bedrooms are not seperated by any walls. This must be a house for +the poor. +~ +1 d 1 +D0 +~ +door~ +1 0 162 +S +#178 +A Clean House~ + Everything is dusted, shined, waxed, and polished. This home is spotless. +Well maintained it seems. Not everyone is rich enough to afford a housekeeper, +but these folks must be. You can hear a baby crying, sounds hungry. +~ +1 d 1 +D0 +~ +door~ +1 0 163 +S +#179 +Thieves Avenue~ + The tall warehouse holding the supplies and emergency stores of the city is +to the west. The entrance looks to be a ways further north in the heart of the +Thieve's Quarter. South you can see another intersection and the northest +corner of the inner wall. +~ +1 0 1 +D0 +~ +~ +0 0 164 +D2 +~ +~ +0 0 194 +S +#180 +The Thieves Warehouse~ + A pathway has been opened here to allow for small carts and wagons to pass. +You can hear a few workers in the distance pushing the large crates over the +dusty floor. A large box and tackle swings back and forth on a strangel pulley +system above you. +~ +1 d 0 +D0 +~ +~ +0 0 165 +D2 +~ +~ +0 0 195 +S +#181 +A Storage Room~ + The rows of crates and boxes continue to the north and south. Everything is +nailed shut, some even wrapped in chains and padlocked. Enough stores to last +the city for a year must be packed away in this place. Everything is +surpringly clean and well maintained. +~ +1 d 0 +D0 +~ +~ +0 0 166 +D2 +~ +~ +0 0 196 +S +#182 +The Warriors Hallway~ + The hallway end abruptly at a set of double doors to the south. You can +hear people talking behind the doors, but cannot discern what they are saying. +The army of Sanctus is very well disciplined and your presence may not be +exactly appreciated. They do not take kindly to strangers. +~ +1 d 0 +D0 +~ +~ +0 0 167 +D1 +~ +~ +0 0 183 +D2 +~ +~ +0 0 197 +S +#183 +The Bunk Room~ + The sound of snoring comes from a few of the dozen or so racks crammed +together in this confined room. The racks are stacked four high with only a +foot or two of space for someone to sit up. The mattresses are only about an +inch thick and look very uncomfortable. +~ +1 d 0 +D0 +~ +~ +0 0 168 +D2 +~ +~ +0 0 198 +D3 +~ +~ +0 0 182 +S +#184 +The Northwest Intersection~ + You come to an intersection of Warriors Avenue and Warriors Alley. The +alley crosses the city east to west behind the homes of the local citizens. +The alley is very narrow and dark as the inner city wall follows it on the +southern side. Warriors Avenue continues north and south. +~ +1 0 1 +D0 +~ +~ +0 0 169 +D1 +~ +~ +0 0 185 +D2 +~ +~ +0 0 199 +S +#185 +Warriors Alley~ + You walk amongst the shadows in the cramped alley. A few piles of garbage +are waiting to be cleaned up by the street sweeper. An alley cat hisses at you +and then bolts as you trespass on its territory. This alley does not look safe +and you wonder whether or not you will be running into some thugs. +~ +1 0 1 +D1 +~ +~ +0 0 186 +D3 +~ +~ +0 0 184 +S +#186 +Warriors Alley~ + The inner city wall rises above you to the south. The sound of footsteps +and the rattling of armor can be heard from the guards patrolling the top of +the wall. The alley is even darker here and a person could easily hide in the +shadows. +~ +1 0 1 +D1 +~ +~ +0 0 187 +D3 +~ +~ +0 0 185 +S +#187 +Warriors Alley~ + A line of houses block your way to the north. They seem to have back doors +but all are bolted, locked, or nailed shut. This is definitely not the most +friendly section of the city. An alley cat bolts past you as a large pile of +garbage almost collapses on it. +~ +1 0 1 +D1 +~ +~ +0 0 188 +D3 +~ +~ +0 0 186 +S +#188 +Warriors Alley~ + The alley is a little brighter here as you are next to the Northern Road. +The sound of creaking wagons and the pound of horse hooves on the dirt road +become trapped between the inner city wall and the houses within the alley +making strange echoing sounds that are very distracting. +~ +1 0 1 +D1 +~ +~ +0 0 189 +D3 +~ +~ +0 0 187 +S +#189 +The Northern Road~ + You walk along the Northern Road with few other travellers. The streets +seem to be surprisingly empty for some reason. You notice shadowy alleys to +the east and west along the inner city wall. To the south is the Northern Gate +to the inner city. +~ +1 0 1 +D0 +~ +~ +0 0 174 +D1 +~ +~ +0 0 190 +D2 +~ +~ +0 0 200 +D3 +~ +~ +0 0 188 +S +#190 +Thieves Alley~ + The alley is cluttered with debris, maybe the street sweeper doesn't even +bother cleaning this place up. The sound of a fight can be heard further to +the east within the alley. This is definitely the most dangerous section of +Sanctus. +~ +1 0 1 +D1 +~ +~ +0 0 191 +D3 +~ +~ +0 0 189 +S +#191 +Thieves Alley~ + The sounds of someone fighting suddenly grow louder, then stop. Seems like +that dispute was settled one way or the other. The inner city wall to the +south keeps the alley eternally in shadows, no matter the time of day or night. +Houses to the north have their back doors shut and locked. +~ +1 0 1 +D1 +~ +~ +0 0 192 +D3 +~ +~ +0 0 190 +S +#192 +Thieves Alley~ + A pool of blood lies in the center of the alley, a trail of blood leads to a +garbage pile a few feet away. A mangy mutt trots past you and starts licking +up the pool of blood. You should keep moving unless you want to draw attention +to yourself. +~ +1 0 1 +D1 +~ +~ +0 0 193 +D3 +~ +~ +0 0 191 +S +#193 +Thieves Alley~ + The inner city wall to the south towers over you, blocking out most of the +light. The wall looks to be made from stone blocks and some sort of filler. +You can't tell how thick it is, but judging from the height you would guess at +least half as wide as it is tall. +~ +1 0 1 +D1 +~ +~ +0 0 194 +D3 +~ +~ +0 0 192 +S +#194 +The Northeast Intersection~ + The Thieves Avenue comes to an intersection with a shady alley to the west. +You are at the northeast corner of the inner city wall. On top of the wall you +can see some type of post where the guards watch for any trouble. A large +building to the east must be some sort of warehouse. +~ +1 0 1 +D0 +~ +~ +0 0 179 +D2 +~ +~ +0 0 201 +D3 +~ +~ +0 0 193 +S +#195 +Wagon Bay~ + Huge double doors have been built into the western wall of the warehouse. +They are closed, barred, and locked with a padlock the size of your head. No +one gets in or out without that key. An aisle to load and unload wagons runs +to the east. +~ +1 d 0 +D0 +~ +~ +0 0 180 +D1 +~ +~ +0 0 196 +D2 +~ +~ +0 0 202 +S +#196 +Wagon Bay~ + A path is opened up between the crates here for wagons to load and unload. +The floor has turned to packed dirt and traces of horse manure leave an +unpleasant smell. Three wagons fill the center of the room. All look empty. +A clump of mushrooms grows in the middle of the manure. They look ripe for +picking. +~ +1 d 0 +D0 +~ +~ +0 0 181 +D2 +~ +~ +0 0 203 +D3 +~ +~ +0 0 195 +E +mushrooms~ + The mushrooms appear not to be poisonous and are relatively clean. They look +edible. +~ +S +T 162 +#197 +A Work Room~ + This building is cluttered together in no apparent order, wherever there is +room they simply use it. This hallway has been converted into a small room for +the upkeep of armor and weapons. A grindstone is in one corner. In another +baskets of arrows are being sorted. A recruit is polishing some armor and a +large sack of equipment looks like it is ready to be taken to the Smithy. +~ +1 0 0 +D0 +~ +~ +0 0 182 +D1 +~ +~ +0 0 198 +D2 +~ +~ +0 0 204 +S +#198 +The Mess Hall~ + A dozen tables fill the room. All bare except for a few people eating +before they go on their next watch. The food does not look very appetizing, +but it serves it's purpose. The army has had financial problems since it's +inception. +~ +1 d 0 +D0 +~ +~ +0 0 183 +D2 +~ +~ +0 0 205 +D3 +~ +~ +0 0 197 +S +#199 +Warriors Avenue~ + In the distance you can hear some sargeant screaming at his recruits in a +booming voice that echoes off the buildings and walls around you. The clank of +armor and weapons is all about you as guards change watches and work on their +equipment. +~ +1 0 1 +D0 +~ +~ +0 0 184 +D2 +~ +~ +0 0 206 +S +$~ diff --git a/lib/world/wld/22.wld b/lib/world/wld/22.wld index c892e5f..7b2aa6b 100644 --- a/lib/world/wld/22.wld +++ b/lib/world/wld/22.wld @@ -1,1649 +1,1649 @@ -#2200 -Entrance~ - A huge tower rises above you, the once massive portcullis has rusted -away. You wonder how this tower still stands after all these years. High -above in the tower a light flashes. Do you dare enter? Words are chiseled -into a tablet beside the entrance. -~ -22 0 0 -D0 -~ -~ -0 0 2201 -E -tablet credits info~ - This area created by the demented imagination of Rumble. -Builder : Rumble -Zone : 22 Tower of the Undead -Began : 1997 -Player Level : 14-18 -Rooms : 99 -Mobs : 31 -Objects : 23 -Shops : 2 -Triggers : 5 -Theme : A tower of the undead. -Plot : An XP zone loaded with mobs. Several different levels with a - hidden dungeon and captured princess. -Notes : My FIRST zone! -Links : 00s -~ -S -T 2203 -#2201 -A Dark Hallway~ - The passage almost immediately starts to slope upwards, You see strange -drawings and symbols carved into the stone walls. A sudden gust of wind -carries the smell of rotting flesh to you. -~ -22 d 0 -D1 -~ -~ -0 0 2202 -D2 -~ -~ -0 0 2200 -S -T 2203 -#2202 -A Dark Hallway~ - The symbols and drawings continue along the stone wall, the dusty -remains of what might have been paintings and tapestries cover the floor. -The stench grows worse the deeper you enter, maybe you should turn back -now. -~ -22 d 0 -D1 -~ -~ -0 0 2203 -D3 -~ -~ -0 0 2201 -S -T 2203 -#2203 -A Dark Hallway~ - More carvings symbols and even some crude drawings cover the stone block -passageway top to bottom. If only you could understand them. The dark hallway -curves to the east and south. The walls made from mortar and stone crumble at -the touch and are covered in dust and grime. -~ -22 d 0 -D2 -~ -~ -0 0 2204 -D3 -~ -~ -0 0 2202 -S -#2204 -A Dark Hallway~ - You finally find the source of that horrible stench, before you lays a -maggot ridden half-eaten corpse. Strange, you only see human footprints -encircling it. -~ -22 d 0 -D0 -~ -~ -0 0 2203 -D2 -~ -~ -0 0 2205 -S -#2205 -A Dark Hallway~ - The passage still slopes upward. You begin to feel a little light headed -and confused. You think it might be the horrible stench or maybe it's the -intracate carvings that seem to draw your eye. -~ -22 d 0 -D0 -~ -~ -0 0 2204 -D3 -~ -~ -0 0 2206 -S -#2206 -A Dark Hallway~ - More bodies litter the floor as you delicately step your way over and -around them. The smell is almost unbearable and you hardly even notice -the symbols and carvings anymore. -~ -22 d 0 -D0 -~ -door~ -1 0 2216 -D1 -~ -~ -0 0 2205 -D3 -~ -~ -0 0 2207 -S -#2207 -A Dark Hallway~ - The hallway still climbs upward and it seems to be getting hotter the -higher you go. You feel the walls starting to close in on you. You -wonder whether or not it's a good idea to continue. Another hallway leads -to the south. -~ -22 d 0 -D1 -~ -~ -0 0 2206 -D2 -~ -~ -0 0 2225 -D3 -~ -~ -0 0 2208 -S -#2208 -A Dark Hallway~ - You stumble over yet another corpse and almost fall on a couple dozen -rats having a feast on the unfortunate victim. Far off in the distance -you hear screams. A passage also leads to the south. -~ -22 d 0 -D1 -~ -~ -0 0 2207 -D2 -~ -~ -0 0 2221 -D3 -~ -~ -0 0 2209 -S -#2209 -A Dark Hallway~ - Whoever carved all these symbols must have had alot of time on his hands. -The screams you heard earlier seem to intensify. Upon closer examination those -symbols don't seem to be carved, but scratched or clawed into the stone. -Chunks of flesh and fingernails can be seen in the scratches, all oozing with -blood. -~ -22 d 0 -D0 -~ -door~ -1 0 2217 -D1 -~ -~ -0 0 2208 -D3 -~ -~ -0 0 2210 -S -#2210 -A Dark Hallway~ - Still climbing upwards you start to wonder what could possibly be worth -climbing to the top of this tower. The screams stop with an unnatural -abruptness. -~ -22 d 0 -D0 -~ -~ -0 0 2211 -D1 -~ -~ -0 0 2209 -S -#2211 -A Dark Hallway~ - The heat seems to be getting even worse the higher you climb. Once again -you hear screams, but a different voice this time. A hot breeze carries with -it the smell of smoke and something even more unpleasant. -~ -22 d 0 -D0 -~ -~ -0 0 2212 -D2 -~ -~ -0 0 2210 -S -#2212 -A Dark Hallway~ - A corpse that is in it's final state of decay tries reaching for your -leg as you walk by. One swift kick and it's head goes rolling away, but -the hand still reaches for you. -~ -22 d 0 -D1 -~ -~ -0 0 2213 -D2 -~ -~ -0 0 2211 -S -#2213 -A Dark Hallway~ - The screams start up once again. It sounds like someone is getting -tortured. That or they have simply gone mad. The walls, floor, and ceiling -seem to be getting closer together. The darkness seems to deepen and cloak -everything in shadows. -~ -22 d 0 -D1 -~ -~ -0 0 2214 -D3 -~ -~ -0 0 2212 -S -#2214 -A Dark Hallway~ - A part of the wall has collapsed here and you see a small hole in the outer -wall. Looking out you can see a city far below. A fog has set in about the -tower and the shrouds the city enough so you cannot name it. -~ -22 d 0 -D2 -~ -~ -0 0 2215 -D3 -~ -~ -0 0 2213 -S -#2215 -Stairs~ - A set of steep stairs lead upward with no apparent end. The screams seem -louder in that direction. The stone and mortar walls are damp and small -trickles of water run down from somewhere above. -~ -22 d 0 -D0 -~ -~ -0 0 2214 -D4 -~ -~ -0 0 2242 -S -#2216 -Hidden Room~ - You push aside a tapestry that is in your way and look at the room. -Unlike the rest of this decrepit tower this room is in excellent shape -and looks to be used as a study with books lining the walls. -~ -22 d 0 -D2 -~ -door~ -1 0 2206 -S -#2217 -Hidden Room~ - You push aside a tapestry and enter a room filled with scrolls, potions, -books and other assorted items. The smell of rot and decay is not evident -here. Instead, everything is covered in a fine layer of powdery dust. -~ -22 d 0 -D2 -~ -door~ -1 0 2209 -S -#2218 -Red Hallway~ - Several corpses are burning on the floor around you. The smell is -nauseating and your eyes water from the acrid smoke. You become disorientated -and can barely see any exits through the smoke. -~ -22 d 0 -D1 -~ -~ -0 0 2219 -D2 -~ -~ -0 0 2226 -S -T 2202 -#2219 -Red Hallway~ - Smoke fills this passage and you can only see a couple feet infront of you. -The passage seems to glow a strange reddish color further to the west. The red -glow is scattered by the smoke and seems to pulse with a life of its own. -~ -22 d 0 -D1 -~ -~ -0 0 2220 -D3 -~ -~ -0 0 2218 -S -T 2202 -#2220 -Red Hallway~ - The smoke clears slightly but the heat is unbearable, you hear strange -noises to the south or you can walk through the smoke to the west. An eerie -red glow is barely visible through the heavy smoke. -~ -22 d 0 -D2 -~ -~ -0 0 2228 -D3 -~ -~ -0 0 2219 -S -T 2202 -#2221 -Red Hallway~ - This is where all that heat is coming from. The walls are warm to the -touch and you feel a hot draft pushing you to the north. You can continue -into the heat to the south. -~ -22 d 0 -D0 -~ -~ -0 0 2208 -D2 -~ -~ -0 0 2229 -S -#2223 -A Green Hallway~ - Something is amiss. The walls are definitely alive and pulsing, you feel -like you're being watched. Will you go up to the south or down to the east. -Either way the hall looks dangerous. -~ -22 d 0 -D1 -~ -~ -0 0 2224 -D2 -~ -~ -0 0 2231 -S -#2224 -A Green Hallway~ - The algae covered walls seem to glow even brighter in this area. The -Hallway continues east or west. Movement in your periphery makes you look for -something that is no longer there. -~ -22 d 0 -D1 -~ -~ -0 0 2225 -D3 -~ -~ -0 0 2223 -S -#2225 -A Green Hallway~ - The climb continues to the west or down to the south. The walls almost seem -to pulse with a life of their own. The green fungus on the walls glows a -strange lime-green color. The smell of fresh cut flowers seems ironic in a -place like this. -~ -22 d 0 -D2 -~ -~ -0 0 2233 -D3 -~ -~ -0 0 2224 -S -#2226 -A Red Hallway~ - The stench of burnt flesh and hair assails your nostrils. You can continue -north or go back south and flee this area. The heat is still bareable, but is -getting even worse. -~ -22 d 0 -D0 -~ -~ -0 0 2218 -D2 -~ -~ -0 0 2234 -S -#2227 -Stairs~ - A hot breeze blows into this otherwise cool room. A set of stone stairs -lead up to the next level of the tower. The exit to the east is the source of -the hot breeze and also an eerie red glow. -~ -22 d 0 -D1 -~ -~ -0 0 2228 -D4 -~ -~ -0 0 2254 -S -#2228 -A Red Hallway~ - The walls and floors glow from the heat they radiate. How could anything -live here. You see a massive pile of bones against the wall. The bones appear -to be humanoid, but are scorched and scattered apart so it is difficult to -tell. -~ -22 d 0 -D0 -~ -~ -0 0 2220 -D3 -~ -~ -0 0 2227 -D5 -~ -trapdoor~ -1 0 2291 -S -T 2202 -#2229 -A Red Hallway~ - Heat radiates from the stone hallway all around you. It continues to the -south or you can flee from the heat to the north. A flickering glow that must -come from an open flame somewhere further down the hall causes shadows to dance -along the stone and mortar walls. -~ -22 d 0 -D0 -~ -~ -0 0 2221 -D2 -~ -~ -0 0 2237 -S -#2230 -A Green Hallway~ - The algae covered walls seem to glow and for the first time you can -clearly see your surroundings. The passage climbs to the south or heads -back down to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2225 -D2 -~ -~ -0 0 2238 -S -#2231 -A Dead End~ - The algae and fungus is extremely thick in this area. You keep thinking you -see movement out of the corner of your eye. You can only return to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2223 -S -#2232 -Stairs~ - The strange glowing algae begins to recede here and you can begin to make -out the stone walls, floor, and ceiling. A stone staircase leads up to the -second level of the tower. -~ -22 d 0 -D1 -~ -~ -0 0 2233 -D4 -~ -~ -0 0 2259 -S -#2233 -A Green Hallway~ - The hall continues up to the north or down to the south. There is also an -exit west but you can't see where it leads. The slime of algea, fungus, and -various other forms of mold make travel difficult and treacherous. -~ -22 d 0 -D0 -~ -~ -0 0 2225 -D2 -~ -~ -0 0 2241 -D3 -~ -~ -0 0 2232 -S -#2234 -A Red Hallway~ - Small smokeless flames spurt from between cracks in the floor and walls. To -the north the heat and flames seem to intensify. A cooler breeze to the east -beckons you. -~ -22 d 0 -D0 -~ -~ -0 0 2226 -D1 -~ -~ -0 0 2235 -S -#2235 -A Red Hallway~ - The heat is starting to become bothersome, making it hard to move and -breathe. The red glow of what must be fire comes from the west. Back east -awaits a cooler and safer haven. -~ -22 d 0 -D1 -~ -~ -0 0 2236 -D3 -~ -~ -0 0 2234 -S -#2236 -A Red Hallway~ - The walls glow faintly and you see patches of fire to the west. You can -also leave to the east. The strange fire does not seem to have any fuel and -burns an even stranger blue green flame. -~ -22 d 0 -D1 -~ -~ -0 0 2237 -D3 -~ -~ -0 0 2235 -S -#2237 -A Red Hallway~ - The walls here are just starting to glow from the heat. You hurry on -since standing still would probably get you burned. The heat continues -from the west or you can get away from it to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2229 -D3 -~ -~ -0 0 2236 -S -#2238 -A Green Hallway~ - A decomposing human skull floats by as you climb upward. You can continue -up to the east or head back to the north. The sound of running water echoes -off the walls. -~ -22 d 0 -D0 -~ -~ -0 0 2230 -D1 -~ -~ -0 0 2239 -S -#2239 -A Green Hallway~ - More corpses lie everywhere. Maybe it's your imagination but some of -them seem to twitch or move slightly. You can continue up to the east -or go down to the west. -~ -22 d 0 -D1 -~ -~ -0 0 2240 -D3 -~ -~ -0 0 2238 -S -#2240 -A Green Hallway~ - A decomposing corpse suddenly stands up and walks by you. This is really -unnerving. The story behind this tower and its inhabitants is still a mystery. -It will take a thorough search to root out the evil that caused this pitiful -downfall. -~ -22 d 0 -D1 -~ -~ -0 0 2241 -D3 -~ -~ -0 0 2239 -S -#2241 -A Green Hallway~ - More and more of the corpses begin to move the higher you climb. You -feel out of place with all of these undead creatures. The climb -continues to the north or you can head down to the west. -~ -22 d 0 -D0 -~ -~ -0 0 2233 -D3 -~ -~ -0 0 2240 -S -#2242 -Bloody Stairs~ - Bodies are stacked along the walls and the floor is slick with blood. You -hear screams and groans of pain coming from the south. Paintings line the -stairwell, depicting scenes of a great battle with undead foes. -~ -22 d 0 -D2 -~ -~ -0 0 2243 -D5 -~ -~ -0 0 2215 -S -#2243 -Bloody Hallway~ - The floors are slick with blood and unidentifiable body parts. Screams come -from both east and west or you can flee to the north and south. The once fine -adornments to the hallway have all been torn down and shredded. -~ -22 d 0 -D0 -~ -~ -0 0 2242 -D1 -~ -~ -0 0 2246 -D2 -~ -~ -0 0 2251 -D3 -~ -~ -0 0 2245 -S -#2244 -Bloody Hallway~ - More prisoners are shackled everywhere. A fire burns in a hearth with -hot irons laid into it. Various tools lay everywhere that make you cringe -just thinking about their purpose. -~ -22 d 0 -D2 -~ -~ -0 0 2245 -S -#2245 -Bloody Hallway~ - Prisoners are shackled to the walls all around you. Most of them seem -dead or at least unconscious. Who could do such things? You hear a -death cry to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2244 -D1 -~ -~ -0 0 2243 -S -#2246 -Bloody Hallway~ - Screams seem to be echoing off the walls from the north and south. Bodies -are stacked everywhere continuing to the east and west. The smell of death -fills this part of the hallway. -~ -22 d 0 -D0 -~ -~ -0 0 2247 -D1 -~ -~ -0 0 2250 -D2 -~ -~ -0 0 2248 -D3 -~ -~ -0 0 2243 -S -#2247 -Torture Chamber~ - Prisoners are shackled against the wall and various tools of torture are -laid negligently on the floor. You should leave back south. But, something -compels you to stay and see the atrocities performed on the helpless souls -within. -~ -22 d 0 -D2 -~ -~ -0 0 2246 -S -#2248 -Waiting Room~ - Dozens of prisoners are chained together, waiting for their turn. They all -look broken and death lingers in their eyes. They look beyond hope and may as -well already be dead. -~ -22 d 0 -D0 -~ -~ -0 0 2246 -S -#2249 -Torture Chamber~ - Prisoners are shackled against the walls. Most of them are dead. Your only -choice is to head back south. Various body parts, intestines, and other -unidentifiable body parts lay neatly at the prisoners feet. -~ -22 d 0 -D2 -~ -~ -0 0 2250 -S -#2250 -Bloody Hallway~ - More bodies line the walls. Screams and moans of eternal pain come from the -north or the bodies continue to the west. A once fine oaken table has been -hacked to pieces and scattered about the room. -~ -22 d 0 -D0 -~ -~ -0 0 2249 -D3 -~ -~ -0 0 2246 -S -#2251 -Empty Hallway~ - The floor and walls are layered in dust without any sign of disturbance -for what must have been years. You can exit north towards the screams or -south into the abandoned hallway. -~ -22 d 0 -D0 -~ -~ -0 0 2243 -D2 -~ -~ -0 0 2256 -S -#2252 -A Steel Ladder~ - A ladder goes straight up into blackness or you can go south into a dusty -hallway. The ladder is sloped at a very slight angle and looks sturdy enough -to hold one person at a time. The steel steps are extremely rusted, but very -thick and wide. -~ -22 d 0 -D2 -~ -~ -0 0 2255 -D4 -~ -~ -0 0 2268 -S -#2253 -A Wooden Ladder~ - A wooden later leads up into darkness. The rungs are dry and cracked, but -still look strong. An empty hallway to the south is the only other exit. -Several paintings on the wall show the tower in its golden days. It has fallen -a long ways since then. -~ -22 d 0 -D2 -~ -~ -0 0 2258 -D4 -~ -~ -0 0 2271 -S -#2254 -Stairs~ - A constant draft of hot air rushes up the stairs. The spiral stone steps -make it difficult to see very far ahead. An exit to the east opens into an -empty hallway. -~ -22 d 0 -D1 -~ -~ -0 0 2255 -D5 -~ -~ -0 0 2227 -S -#2255 -Empty Hallway~ - Nothing living has been in these halls for a long time, yet you still -feel like someone is watching you. The hallway continues east and west -or you can go north. -~ -22 d 0 -D0 -~ -~ -0 0 2252 -D1 -~ -~ -0 0 2256 -D3 -~ -~ -0 0 2254 -S -#2256 -Empty Hallway~ - The dust is thick and the air stale. Nothing living has been through here -in ages. You can exit north towards the screams or follow the passage east or -west. -~ -22 d 0 -D0 -~ -~ -0 0 2251 -D1 -~ -~ -0 0 2257 -D3 -~ -~ -0 0 2255 -S -#2257 -Empty Hallway~ - The hallway continues east and west. The dust swirls up behind you as you -walk, leaving a clear marking of your passage. A few other traces of passage -are marked by the scattered dust. -~ -22 d 0 -D1 -~ -~ -0 0 2258 -D3 -~ -~ -0 0 2256 -S -#2258 -Empty Hallway~ - The dust kicked up by your passage seems to find its way into everything. -Your clothes have developed a fine layer of the dust and your throat, nose, and -lungs seem filled with a chalky film. -~ -22 d 0 -D0 -~ -~ -0 0 2253 -D1 -~ -~ -0 0 2259 -D3 -~ -~ -0 0 2257 -S -#2259 -Stairs~ - A crumbling stairwell leads up down into darkness. The steps are cracked -and fall apart when you put any sizeable force upon them. They seem -treacherous, but passable. An empty hallway to the west looks far more -inviting. -~ -22 d 0 -D3 -~ -~ -0 0 2258 -D5 -~ -~ -0 0 2232 -S -#2260 -A Dark Hallway~ - You try to look further ahead into the hallway but there is hardly any -light. You think it continues to the east and south. The sound of echoing -footsteps can be heard in the distance. -~ -22 d 0 -D1 -~ -~ -0 0 2261 -D2 -~ -~ -0 0 2264 -S -#2261 -A Dark Hallway~ - More bodies litter the floors here. Strange they seem to be stacked neatly -and inventoried. The hall continues south and west. You notice a small window -in the east wall that looks out into a clouded valley. -~ -22 d 0 -D2 -~ -~ -0 0 2265 -D3 -~ -~ -0 0 2260 -S -#2262 -A Lighted Hallway~ - The spotless hallway continues both east and south. A cold wind blows from -the south. Strange how this hallway seems so clean compared to the rest of the -tower. Maybe some life does exist within these walls. -~ -22 d 0 -D1 -~ -~ -0 0 2263 -D2 -~ -~ -0 0 2266 -S -#2263 -A Lighted Hallway~ - The floor and walls are spotless. A cold draft comes from the west or you -can go south. The floor, walls, and ceilings are freshly cleaned. Not a speck -of dust can be seen anywhere. A pristine white glow is reflected on every -surface from an overhead lamp. -~ -22 d 0 -D2 -~ -~ -0 0 2267 -D3 -~ -~ -0 0 2262 -S -#2264 -A Dark Hallway~ - The walls around you seem to absorb light and sound. Bodies are stacked -neatly against both walls. The hall continues north and south. A small -collapse in one of the walls shows nothing but darkness on the other side. -~ -22 d 0 -D0 -~ -~ -0 0 2260 -D2 -~ -~ -0 0 2268 -S -#2265 -A Dark Hallway~ - More bodies are stacked here neatly. They each have a tag on their toe with -a number written on it for identification. The hall continues north and south. -~ -22 d 0 -D0 -~ -~ -0 0 2261 -D2 -~ -~ -0 0 2269 -S -#2266 -A Lighted Hallway~ - The clean and bright hallway continues north and south. A brisk breeze from -the south seems very refreshing and out of place. Paintings along the wall -display a gathering, most likely a feast, within the tower centuries ago. -~ -22 d 0 -D0 -~ -~ -0 0 2262 -D2 -~ -~ -0 0 2270 -S -#2267 -A Lighted Hallway~ - This is a change. Lamps line both walls and the floor is swept. But -who in their right mind would live here? The hallway continues north and -south. -~ -22 d 0 -D0 -~ -~ -0 0 2263 -D2 -~ -~ -0 0 2271 -S -#2268 -Ladder~ - A ladder leads down into darkness and the hallway continues to the north. -An entire section of the wall is missing and opens into a hidden inner wall of -the tower. Their is neither a floor nor ceiling within, just a long drop to -whatever lay below. -~ -22 d 0 -D0 -~ -~ -0 0 2264 -D5 -~ -~ -0 0 2252 -S -#2269 -A Long Ramp~ - A long ramp leads up into the next level of the tower. A wheelbarrow holds -several corpses in it off to one side. A hallway is to the north. The -barrow's front wheel is broken, making it unuseable. -~ -22 d 0 -D0 -~ -~ -0 0 2265 -D4 -~ -~ -0 0 2280 -S -#2270 -Spiral Staircase~ - Before you is an intricate spiral staircase that winds up. A cold wind -comes down from somewhere above. To the north is a hallway. The stairs are -carved out of what appears to be granite and are still in excellent condition -compared to the rest of the tower. -~ -22 d 0 -D0 -~ -~ -0 0 2266 -D4 -~ -~ -0 0 2281 -S -#2271 -A Wooden Ladder~ - A ladder leads down into darkness or you can exit north into a brightly lit -hallway. An old wooden ladder leads down into the darkness. The remains of a -stairway can be seen below. The ladder must have been a substitute after a -recent collapse of the stairs. -~ -22 d 0 -D0 -~ -~ -0 0 2267 -D5 -~ -~ -0 0 2253 -S -#2272 -A Hall of Corpses~ - The tracks continue to the south. To the east more bodies are piled high. -The walls here are paneled with what used to be polished pine boards. Now they -are warped and rotting, along with the rest of the tower. -~ -22 d 0 -D1 -~ -~ -0 0 2273 -D2 -~ -~ -0 0 2276 -S -#2273 -A Hall of Corpses~ - Wheelbarrow tracks weave around the bodies littering the floor towards the -west. Several of the corpses occasionally twitch or try to rise. They seem to -be transitioning from death to undeath. -~ -22 d 0 -D2 -~ -~ -0 0 2277 -D3 -~ -~ -0 0 2272 -S -#2274 -A Cold Hallway~ - You feel like you're being watched and that just makes you shiver even more. -The hall continues south or east. The feeling of unseen eyes comes from every -direction. The wooden paneling in this part of the tower has collapsed leaving -dozens of possible unseen hideouts. The hall continues south or east. -~ -22 d 0 -D1 -~ -~ -0 0 2275 -D2 -~ -~ -0 0 2278 -S -#2275 -A Cold Hallway~ - You can't be sure but you think you hear someone singing to the south. You -could also go west but that sounds like such a pretty voice. You seem to have -heard stories about a tantalizing voice like this, but who cares. -~ -22 d 0 -D2 -~ -~ -0 0 2279 -D3 -~ -~ -0 0 2274 -S -#2276 -Ramp~ - The tracks lead up a steep ramp into the next level of the tower. More -bodies litter the floor and the hall to the north. The wooden ramp sags -slightly as you walk over it. -~ -22 d 0 -D0 -~ -~ -0 0 2272 -D4 -~ -~ -0 0 2282 -S -#2277 -A Hall of Corpses~ - Bodies line both walls and are piled almost to the ceiling. You see a -trail of blood where someone must have used a wheelbarrow to move the -corpses. The tracks lead north, higher into the tower. -~ -22 d 0 -D0 -~ -~ -0 0 2273 -D2 -~ -~ -0 0 2280 -S -#2278 -A Cold Hallway~ - The wood panelled walls which were damp with dew are now covered in a light -frost. The unnatural chill in this area is unnerving. The hallway continues -north and south. -~ -22 d 0 -D0 -~ -~ -0 0 2274 -D2 -~ -~ -0 0 2281 -S -#2279 -Ladder~ - A ladder leads up towards that beautiful singing. You almost lose your -balance and fall as you climb two rungs at a time. Who cares where else -you can go, just go up to that beautiful voice. -~ -22 d 0 -D0 -~ -~ -0 0 2275 -D4 -~ -~ -0 0 2285 -S -#2280 -Ramp~ - More bodies litter this room. A ramp leads down or a corpse filled hallway -is to the north. The ramp is about ready to collapse. The sagging wood creaks -with the slightest pressure. -~ -22 d 0 -D0 -~ -~ -0 0 2277 -D5 -~ -~ -0 0 2269 -S -#2281 -Staircase~ - The stairs wind down out of sight below you leaving the only other exit to -the north. The wooden panels covering the stone walls has completely -collapsed. -~ -22 d 0 -D0 -~ -~ -0 0 2278 -D5 -~ -~ -0 0 2270 -S -#2282 -Hall of Rebirth~ - Wheelbarrow tracks lead to the east. The person pushing it must have been -either drunk or incompetent. The tracks veer back and forth running into the -walls in several places. -~ -22 d 0 -D1 -~ -~ -0 0 2283 -D5 -~ -~ -0 0 2276 -S -#2283 -Hall of Rebirth~ - The wheelbarrow lays on it's side in front of you. It's contents dumped -negligently to mix with the rest of the corpses that lay everywhere. You -hear moaning and chanting to the south. You can't see past the bodies to -the north. -~ -22 d 0 -D0 -~ -~ -0 0 2288 -D2 -~ -~ -0 0 2286 -D3 -~ -~ -0 0 2282 -S -#2284 -A Hallway~ - The singing to the south brings tears to your eyes as it suddenly -changes pitch to sorrow and grief. You charge on hardly even noticing -another room to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2289 -D1 -~ -~ -0 0 2285 -D2 -~ -~ -0 0 2287 -S -#2285 -A Hallway~ - The singing is coming from the west. How beautiful, it must be a damsel in -distress, trapped in this tower against her will. She must be awaiting rescue. -~ -22 d 0 -D3 -~ -~ -0 0 2284 -D5 -~ -~ -0 0 2279 -S -#2286 -Hall of Rebirth~ - A man dressed all in black has his back turned to you and is chanting -strange words and making wild gestures. A corpse suddenly rises at his -command. You should flee to the north. -~ -22 d 0 -D0 -~ -~ -0 0 2283 -S -#2287 -A Damsel in Distress~ - Before you sits a long blonde-haired woman with her back turned to -you. You kneel behind her and tell her your name and that you will rescue -her. But then she turns towards you and you see the ugliest face to ever -plague a human body. -~ -22 d 0 -D0 -~ -~ -0 0 2284 -S -#2288 -Spiral Staircase~ - A staircase leads up and winds out of view far above. You finally see -that strange flickering light. You can go up to investigate or return -south. -~ -22 d 0 -D2 -~ -~ -0 0 2283 -D4 -~ -~ -0 0 2290 -S -#2289 -A Collapsing Room~ - A strong wind blasts you as you enter an empty room. The wind comes from -the east where the entire wall and half the floor has fallen to the ground -below. This room is the highest in the tower that still remains. -~ -22 d 0 -D2 -~ -~ -0 0 2284 -S -#2290 -Vampires Lair~ - A massive chamber opens up before you, the walls lined with torches are -flickering from the wind blowing in through a gaping hole in the east -wall. A coffin lays in the middle of the room. You hear a fluttering of -wings to the east. -~ -22 d 0 -D5 -~ -~ -0 0 2288 -S -#2291 -Rumbles Dungeon~ - You stare up at the ladder that was retracted and is now about 10 feet above -your head. There is no turning back now. The hall continues east and west. -A large cell fills the entire room just to the north. -~ -22 d 0 -D1 -~ -~ -0 0 2298 -D3 -~ -~ -0 0 2292 -S -#2292 -Rumbles Dungeon~ - Your footsteps echo off the walls as you plod along. This place is -heavily guarded and looks to be impossible to escape from. What kind of -prisoner could need this much protection. -~ -22 d 0 -D0 -~ -~ -0 0 2293 -D1 -~ -~ -0 0 2291 -S -#2293 -Rumbles Dungeon~ - The smells of death and decay are not evident in the basement of the tower. -This safe haven seems strangely peaceful, yet an evil presence can be detected -through the cell to the east. -~ -22 d 0 -D0 -~ -~ -0 0 2294 -D2 -~ -~ -0 0 2292 -S -#2294 -Rumbles Dungeon~ - The walls here are newly reinforced by what appears to be a second layer of -mortar and stone freshly laid. The passage is clean and well kept. Guards -patrol these halls constantly. -~ -22 d 0 -D1 -~ -~ -0 0 2295 -D2 -~ -~ -0 0 2293 -S -#2295 -Rumbles Dungeon~ - To the south is a huge metal door. A large lock and chains make it -impossible to open. The door glows with a faint aura. There is also a -sign here with crossed lightning bolts above it. -~ -22 d 0 -D1 -~ -~ -0 0 2296 -D2 -~ -lock~ -1 0 2299 -D3 -~ -~ -0 0 2294 -E -sign~ - Within this cell is the lord of this tower. His powers are almost -equal to that of the God's. While within this warded room his powers -are that of only a mortal. But Beware, DO NOT let him escape his cell. -RUMBLE -~ -S -#2296 -Rumbles Dungeon~ - An unnerving feeling of evil eminates from the cell to the southwest. A -strange glow seems to be coming from within it. Some form of magical -enchantment maybe. The walls are heavily reinforced and recently erected. -~ -22 d 0 -D2 -~ -~ -0 0 2297 -D3 -~ -~ -0 0 2295 -S -#2297 -Rumbles Dungeon~ - To the west is a reinforced cell, with no door in evidence. The cell seems -to be the only other structure in this hidden basement and must contain someone -of great importance to be so heavily guarded. -~ -22 d 0 -D0 -~ -~ -0 0 2296 -D2 -~ -~ -0 0 2298 -S -#2298 -Rumbles Dungeon~ - Guards pace back and forth around the cell. Seemingly waiting for someone -or something to break through those impenetrable walls. The guards are heavily -armored and look well trained. -~ -22 d 0 -D0 -~ -~ -0 0 2297 -D3 -~ -~ -0 0 2291 -S -#2299 -Dungeon Cell~ - The cell is made completely of metal, a soft aura also surrounds it, extra -protection to hold those with special powers within. It looks impenetrable. -The perfect prison for the worst type of prisoner. -~ -22 dh 0 -D0 -~ -door~ -1 0 2295 -S -$~ +#2200 +Entrance~ + A huge tower rises above you, the once massive portcullis has rusted +away. You wonder how this tower still stands after all these years. High +above in the tower a light flashes. Do you dare enter? Words are chiseled +into a tablet beside the entrance. +~ +22 0 0 +D0 +~ +~ +0 0 2201 +E +tablet credits info~ + This area created by the demented imagination of Rumble. +Builder : Rumble +Zone : 22 Tower of the Undead +Began : 1997 +Player Level : 14-18 +Rooms : 99 +Mobs : 31 +Objects : 23 +Shops : 2 +Triggers : 5 +Theme : A tower of the undead. +Plot : An XP zone loaded with mobs. Several different levels with a + hidden dungeon and captured princess. +Notes : My FIRST zone! +Links : 00s +~ +S +T 2203 +#2201 +A Dark Hallway~ + The passage almost immediately starts to slope upwards, You see strange +drawings and symbols carved into the stone walls. A sudden gust of wind +carries the smell of rotting flesh to you. +~ +22 d 0 +D1 +~ +~ +0 0 2202 +D2 +~ +~ +0 0 2200 +S +T 2203 +#2202 +A Dark Hallway~ + The symbols and drawings continue along the stone wall, the dusty +remains of what might have been paintings and tapestries cover the floor. +The stench grows worse the deeper you enter, maybe you should turn back +now. +~ +22 d 0 +D1 +~ +~ +0 0 2203 +D3 +~ +~ +0 0 2201 +S +T 2203 +#2203 +A Dark Hallway~ + More carvings symbols and even some crude drawings cover the stone block +passageway top to bottom. If only you could understand them. The dark hallway +curves to the east and south. The walls made from mortar and stone crumble at +the touch and are covered in dust and grime. +~ +22 d 0 +D2 +~ +~ +0 0 2204 +D3 +~ +~ +0 0 2202 +S +#2204 +A Dark Hallway~ + You finally find the source of that horrible stench, before you lays a +maggot ridden half-eaten corpse. Strange, you only see human footprints +encircling it. +~ +22 d 0 +D0 +~ +~ +0 0 2203 +D2 +~ +~ +0 0 2205 +S +#2205 +A Dark Hallway~ + The passage still slopes upward. You begin to feel a little light headed +and confused. You think it might be the horrible stench or maybe it's the +intracate carvings that seem to draw your eye. +~ +22 d 0 +D0 +~ +~ +0 0 2204 +D3 +~ +~ +0 0 2206 +S +#2206 +A Dark Hallway~ + More bodies litter the floor as you delicately step your way over and +around them. The smell is almost unbearable and you hardly even notice +the symbols and carvings anymore. +~ +22 d 0 +D0 +~ +door~ +1 0 2216 +D1 +~ +~ +0 0 2205 +D3 +~ +~ +0 0 2207 +S +#2207 +A Dark Hallway~ + The hallway still climbs upward and it seems to be getting hotter the +higher you go. You feel the walls starting to close in on you. You +wonder whether or not it's a good idea to continue. Another hallway leads +to the south. +~ +22 d 0 +D1 +~ +~ +0 0 2206 +D2 +~ +~ +0 0 2225 +D3 +~ +~ +0 0 2208 +S +#2208 +A Dark Hallway~ + You stumble over yet another corpse and almost fall on a couple dozen +rats having a feast on the unfortunate victim. Far off in the distance +you hear screams. A passage also leads to the south. +~ +22 d 0 +D1 +~ +~ +0 0 2207 +D2 +~ +~ +0 0 2221 +D3 +~ +~ +0 0 2209 +S +#2209 +A Dark Hallway~ + Whoever carved all these symbols must have had alot of time on his hands. +The screams you heard earlier seem to intensify. Upon closer examination those +symbols don't seem to be carved, but scratched or clawed into the stone. +Chunks of flesh and fingernails can be seen in the scratches, all oozing with +blood. +~ +22 d 0 +D0 +~ +door~ +1 0 2217 +D1 +~ +~ +0 0 2208 +D3 +~ +~ +0 0 2210 +S +#2210 +A Dark Hallway~ + Still climbing upwards you start to wonder what could possibly be worth +climbing to the top of this tower. The screams stop with an unnatural +abruptness. +~ +22 d 0 +D0 +~ +~ +0 0 2211 +D1 +~ +~ +0 0 2209 +S +#2211 +A Dark Hallway~ + The heat seems to be getting even worse the higher you climb. Once again +you hear screams, but a different voice this time. A hot breeze carries with +it the smell of smoke and something even more unpleasant. +~ +22 d 0 +D0 +~ +~ +0 0 2212 +D2 +~ +~ +0 0 2210 +S +#2212 +A Dark Hallway~ + A corpse that is in it's final state of decay tries reaching for your +leg as you walk by. One swift kick and it's head goes rolling away, but +the hand still reaches for you. +~ +22 d 0 +D1 +~ +~ +0 0 2213 +D2 +~ +~ +0 0 2211 +S +#2213 +A Dark Hallway~ + The screams start up once again. It sounds like someone is getting +tortured. That or they have simply gone mad. The walls, floor, and ceiling +seem to be getting closer together. The darkness seems to deepen and cloak +everything in shadows. +~ +22 d 0 +D1 +~ +~ +0 0 2214 +D3 +~ +~ +0 0 2212 +S +#2214 +A Dark Hallway~ + A part of the wall has collapsed here and you see a small hole in the outer +wall. Looking out you can see a city far below. A fog has set in about the +tower and the shrouds the city enough so you cannot name it. +~ +22 d 0 +D2 +~ +~ +0 0 2215 +D3 +~ +~ +0 0 2213 +S +#2215 +Stairs~ + A set of steep stairs lead upward with no apparent end. The screams seem +louder in that direction. The stone and mortar walls are damp and small +trickles of water run down from somewhere above. +~ +22 d 0 +D0 +~ +~ +0 0 2214 +D4 +~ +~ +0 0 2242 +S +#2216 +Hidden Room~ + You push aside a tapestry that is in your way and look at the room. +Unlike the rest of this decrepit tower this room is in excellent shape +and looks to be used as a study with books lining the walls. +~ +22 d 0 +D2 +~ +door~ +1 0 2206 +S +#2217 +Hidden Room~ + You push aside a tapestry and enter a room filled with scrolls, potions, +books and other assorted items. The smell of rot and decay is not evident +here. Instead, everything is covered in a fine layer of powdery dust. +~ +22 d 0 +D2 +~ +door~ +1 0 2209 +S +#2218 +Red Hallway~ + Several corpses are burning on the floor around you. The smell is +nauseating and your eyes water from the acrid smoke. You become disorientated +and can barely see any exits through the smoke. +~ +22 d 0 +D1 +~ +~ +0 0 2219 +D2 +~ +~ +0 0 2226 +S +T 2202 +#2219 +Red Hallway~ + Smoke fills this passage and you can only see a couple feet infront of you. +The passage seems to glow a strange reddish color further to the west. The red +glow is scattered by the smoke and seems to pulse with a life of its own. +~ +22 d 0 +D1 +~ +~ +0 0 2220 +D3 +~ +~ +0 0 2218 +S +T 2202 +#2220 +Red Hallway~ + The smoke clears slightly but the heat is unbearable, you hear strange +noises to the south or you can walk through the smoke to the west. An eerie +red glow is barely visible through the heavy smoke. +~ +22 d 0 +D2 +~ +~ +0 0 2228 +D3 +~ +~ +0 0 2219 +S +T 2202 +#2221 +Red Hallway~ + This is where all that heat is coming from. The walls are warm to the +touch and you feel a hot draft pushing you to the north. You can continue +into the heat to the south. +~ +22 d 0 +D0 +~ +~ +0 0 2208 +D2 +~ +~ +0 0 2229 +S +#2223 +A Green Hallway~ + Something is amiss. The walls are definitely alive and pulsing, you feel +like you're being watched. Will you go up to the south or down to the east. +Either way the hall looks dangerous. +~ +22 d 0 +D1 +~ +~ +0 0 2224 +D2 +~ +~ +0 0 2231 +S +#2224 +A Green Hallway~ + The algae covered walls seem to glow even brighter in this area. The +Hallway continues east or west. Movement in your periphery makes you look for +something that is no longer there. +~ +22 d 0 +D1 +~ +~ +0 0 2225 +D3 +~ +~ +0 0 2223 +S +#2225 +A Green Hallway~ + The climb continues to the west or down to the south. The walls almost seem +to pulse with a life of their own. The green fungus on the walls glows a +strange lime-green color. The smell of fresh cut flowers seems ironic in a +place like this. +~ +22 d 0 +D2 +~ +~ +0 0 2233 +D3 +~ +~ +0 0 2224 +S +#2226 +A Red Hallway~ + The stench of burnt flesh and hair assails your nostrils. You can continue +north or go back south and flee this area. The heat is still bareable, but is +getting even worse. +~ +22 d 0 +D0 +~ +~ +0 0 2218 +D2 +~ +~ +0 0 2234 +S +#2227 +Stairs~ + A hot breeze blows into this otherwise cool room. A set of stone stairs +lead up to the next level of the tower. The exit to the east is the source of +the hot breeze and also an eerie red glow. +~ +22 d 0 +D1 +~ +~ +0 0 2228 +D4 +~ +~ +0 0 2254 +S +#2228 +A Red Hallway~ + The walls and floors glow from the heat they radiate. How could anything +live here. You see a massive pile of bones against the wall. The bones appear +to be humanoid, but are scorched and scattered apart so it is difficult to +tell. +~ +22 d 0 +D0 +~ +~ +0 0 2220 +D3 +~ +~ +0 0 2227 +D5 +~ +trapdoor~ +1 0 2291 +S +T 2201 +#2229 +A Red Hallway~ + Heat radiates from the stone hallway all around you. It continues to the +south or you can flee from the heat to the north. A flickering glow that must +come from an open flame somewhere further down the hall causes shadows to dance +along the stone and mortar walls. +~ +22 d 0 +D0 +~ +~ +0 0 2221 +D2 +~ +~ +0 0 2237 +S +#2230 +A Green Hallway~ + The algae covered walls seem to glow and for the first time you can +clearly see your surroundings. The passage climbs to the south or heads +back down to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2225 +D2 +~ +~ +0 0 2238 +S +#2231 +A Dead End~ + The algae and fungus is extremely thick in this area. You keep thinking you +see movement out of the corner of your eye. You can only return to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2223 +S +#2232 +Stairs~ + The strange glowing algae begins to recede here and you can begin to make +out the stone walls, floor, and ceiling. A stone staircase leads up to the +second level of the tower. +~ +22 d 0 +D1 +~ +~ +0 0 2233 +D4 +~ +~ +0 0 2259 +S +#2233 +A Green Hallway~ + The hall continues up to the north or down to the south. There is also an +exit west but you can't see where it leads. The slime of algea, fungus, and +various other forms of mold make travel difficult and treacherous. +~ +22 d 0 +D0 +~ +~ +0 0 2225 +D2 +~ +~ +0 0 2241 +D3 +~ +~ +0 0 2232 +S +#2234 +A Red Hallway~ + Small smokeless flames spurt from between cracks in the floor and walls. To +the north the heat and flames seem to intensify. A cooler breeze to the east +beckons you. +~ +22 d 0 +D0 +~ +~ +0 0 2226 +D1 +~ +~ +0 0 2235 +S +#2235 +A Red Hallway~ + The heat is starting to become bothersome, making it hard to move and +breathe. The red glow of what must be fire comes from the west. Back east +awaits a cooler and safer haven. +~ +22 d 0 +D1 +~ +~ +0 0 2236 +D3 +~ +~ +0 0 2234 +S +#2236 +A Red Hallway~ + The walls glow faintly and you see patches of fire to the west. You can +also leave to the east. The strange fire does not seem to have any fuel and +burns an even stranger blue green flame. +~ +22 d 0 +D1 +~ +~ +0 0 2237 +D3 +~ +~ +0 0 2235 +S +#2237 +A Red Hallway~ + The walls here are just starting to glow from the heat. You hurry on +since standing still would probably get you burned. The heat continues +from the west or you can get away from it to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2229 +D3 +~ +~ +0 0 2236 +S +#2238 +A Green Hallway~ + A decomposing human skull floats by as you climb upward. You can continue +up to the east or head back to the north. The sound of running water echoes +off the walls. +~ +22 d 0 +D0 +~ +~ +0 0 2230 +D1 +~ +~ +0 0 2239 +S +#2239 +A Green Hallway~ + More corpses lie everywhere. Maybe it's your imagination but some of +them seem to twitch or move slightly. You can continue up to the east +or go down to the west. +~ +22 d 0 +D1 +~ +~ +0 0 2240 +D3 +~ +~ +0 0 2238 +S +#2240 +A Green Hallway~ + A decomposing corpse suddenly stands up and walks by you. This is really +unnerving. The story behind this tower and its inhabitants is still a mystery. +It will take a thorough search to root out the evil that caused this pitiful +downfall. +~ +22 d 0 +D1 +~ +~ +0 0 2241 +D3 +~ +~ +0 0 2239 +S +#2241 +A Green Hallway~ + More and more of the corpses begin to move the higher you climb. You +feel out of place with all of these undead creatures. The climb +continues to the north or you can head down to the west. +~ +22 d 0 +D0 +~ +~ +0 0 2233 +D3 +~ +~ +0 0 2240 +S +#2242 +Bloody Stairs~ + Bodies are stacked along the walls and the floor is slick with blood. You +hear screams and groans of pain coming from the south. Paintings line the +stairwell, depicting scenes of a great battle with undead foes. +~ +22 d 0 +D2 +~ +~ +0 0 2243 +D5 +~ +~ +0 0 2215 +S +#2243 +Bloody Hallway~ + The floors are slick with blood and unidentifiable body parts. Screams come +from both east and west or you can flee to the north and south. The once fine +adornments to the hallway have all been torn down and shredded. +~ +22 d 0 +D0 +~ +~ +0 0 2242 +D1 +~ +~ +0 0 2246 +D2 +~ +~ +0 0 2251 +D3 +~ +~ +0 0 2245 +S +#2244 +Bloody Hallway~ + More prisoners are shackled everywhere. A fire burns in a hearth with +hot irons laid into it. Various tools lay everywhere that make you cringe +just thinking about their purpose. +~ +22 d 0 +D2 +~ +~ +0 0 2245 +S +#2245 +Bloody Hallway~ + Prisoners are shackled to the walls all around you. Most of them seem +dead or at least unconscious. Who could do such things? You hear a +death cry to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2244 +D1 +~ +~ +0 0 2243 +S +#2246 +Bloody Hallway~ + Screams seem to be echoing off the walls from the north and south. Bodies +are stacked everywhere continuing to the east and west. The smell of death +fills this part of the hallway. +~ +22 d 0 +D0 +~ +~ +0 0 2247 +D1 +~ +~ +0 0 2250 +D2 +~ +~ +0 0 2248 +D3 +~ +~ +0 0 2243 +S +#2247 +Torture Chamber~ + Prisoners are shackled against the wall and various tools of torture are +laid negligently on the floor. You should leave back south. But, something +compels you to stay and see the atrocities performed on the helpless souls +within. +~ +22 d 0 +D2 +~ +~ +0 0 2246 +S +#2248 +Waiting Room~ + Dozens of prisoners are chained together, waiting for their turn. They all +look broken and death lingers in their eyes. They look beyond hope and may as +well already be dead. +~ +22 d 0 +D0 +~ +~ +0 0 2246 +S +#2249 +Torture Chamber~ + Prisoners are shackled against the walls. Most of them are dead. Your only +choice is to head back south. Various body parts, intestines, and other +unidentifiable body parts lay neatly at the prisoners feet. +~ +22 d 0 +D2 +~ +~ +0 0 2250 +S +#2250 +Bloody Hallway~ + More bodies line the walls. Screams and moans of eternal pain come from the +north or the bodies continue to the west. A once fine oaken table has been +hacked to pieces and scattered about the room. +~ +22 d 0 +D0 +~ +~ +0 0 2249 +D3 +~ +~ +0 0 2246 +S +#2251 +Empty Hallway~ + The floor and walls are layered in dust without any sign of disturbance +for what must have been years. You can exit north towards the screams or +south into the abandoned hallway. +~ +22 d 0 +D0 +~ +~ +0 0 2243 +D2 +~ +~ +0 0 2256 +S +#2252 +A Steel Ladder~ + A ladder goes straight up into blackness or you can go south into a dusty +hallway. The ladder is sloped at a very slight angle and looks sturdy enough +to hold one person at a time. The steel steps are extremely rusted, but very +thick and wide. +~ +22 d 0 +D2 +~ +~ +0 0 2255 +D4 +~ +~ +0 0 2268 +S +#2253 +A Wooden Ladder~ + A wooden later leads up into darkness. The rungs are dry and cracked, but +still look strong. An empty hallway to the south is the only other exit. +Several paintings on the wall show the tower in its golden days. It has fallen +a long ways since then. +~ +22 d 0 +D2 +~ +~ +0 0 2258 +D4 +~ +~ +0 0 2271 +S +#2254 +Stairs~ + A constant draft of hot air rushes up the stairs. The spiral stone steps +make it difficult to see very far ahead. An exit to the east opens into an +empty hallway. +~ +22 d 0 +D1 +~ +~ +0 0 2255 +D5 +~ +~ +0 0 2227 +S +#2255 +Empty Hallway~ + Nothing living has been in these halls for a long time, yet you still +feel like someone is watching you. The hallway continues east and west +or you can go north. +~ +22 d 0 +D0 +~ +~ +0 0 2252 +D1 +~ +~ +0 0 2256 +D3 +~ +~ +0 0 2254 +S +#2256 +Empty Hallway~ + The dust is thick and the air stale. Nothing living has been through here +in ages. You can exit north towards the screams or follow the passage east or +west. +~ +22 d 0 +D0 +~ +~ +0 0 2251 +D1 +~ +~ +0 0 2257 +D3 +~ +~ +0 0 2255 +S +#2257 +Empty Hallway~ + The hallway continues east and west. The dust swirls up behind you as you +walk, leaving a clear marking of your passage. A few other traces of passage +are marked by the scattered dust. +~ +22 d 0 +D1 +~ +~ +0 0 2258 +D3 +~ +~ +0 0 2256 +S +#2258 +Empty Hallway~ + The dust kicked up by your passage seems to find its way into everything. +Your clothes have developed a fine layer of the dust and your throat, nose, and +lungs seem filled with a chalky film. +~ +22 d 0 +D0 +~ +~ +0 0 2253 +D1 +~ +~ +0 0 2259 +D3 +~ +~ +0 0 2257 +S +#2259 +Stairs~ + A crumbling stairwell leads up down into darkness. The steps are cracked +and fall apart when you put any sizeable force upon them. They seem +treacherous, but passable. An empty hallway to the west looks far more +inviting. +~ +22 d 0 +D3 +~ +~ +0 0 2258 +D5 +~ +~ +0 0 2232 +S +#2260 +A Dark Hallway~ + You try to look further ahead into the hallway but there is hardly any +light. You think it continues to the east and south. The sound of echoing +footsteps can be heard in the distance. +~ +22 d 0 +D1 +~ +~ +0 0 2261 +D2 +~ +~ +0 0 2264 +S +#2261 +A Dark Hallway~ + More bodies litter the floors here. Strange they seem to be stacked neatly +and inventoried. The hall continues south and west. You notice a small window +in the east wall that looks out into a clouded valley. +~ +22 d 0 +D2 +~ +~ +0 0 2265 +D3 +~ +~ +0 0 2260 +S +#2262 +A Lighted Hallway~ + The spotless hallway continues both east and south. A cold wind blows from +the south. Strange how this hallway seems so clean compared to the rest of the +tower. Maybe some life does exist within these walls. +~ +22 d 0 +D1 +~ +~ +0 0 2263 +D2 +~ +~ +0 0 2266 +S +#2263 +A Lighted Hallway~ + The floor and walls are spotless. A cold draft comes from the west or you +can go south. The floor, walls, and ceilings are freshly cleaned. Not a speck +of dust can be seen anywhere. A pristine white glow is reflected on every +surface from an overhead lamp. +~ +22 d 0 +D2 +~ +~ +0 0 2267 +D3 +~ +~ +0 0 2262 +S +#2264 +A Dark Hallway~ + The walls around you seem to absorb light and sound. Bodies are stacked +neatly against both walls. The hall continues north and south. A small +collapse in one of the walls shows nothing but darkness on the other side. +~ +22 d 0 +D0 +~ +~ +0 0 2260 +D2 +~ +~ +0 0 2268 +S +#2265 +A Dark Hallway~ + More bodies are stacked here neatly. They each have a tag on their toe with +a number written on it for identification. The hall continues north and south. +~ +22 d 0 +D0 +~ +~ +0 0 2261 +D2 +~ +~ +0 0 2269 +S +#2266 +A Lighted Hallway~ + The clean and bright hallway continues north and south. A brisk breeze from +the south seems very refreshing and out of place. Paintings along the wall +display a gathering, most likely a feast, within the tower centuries ago. +~ +22 d 0 +D0 +~ +~ +0 0 2262 +D2 +~ +~ +0 0 2270 +S +#2267 +A Lighted Hallway~ + This is a change. Lamps line both walls and the floor is swept. But +who in their right mind would live here? The hallway continues north and +south. +~ +22 d 0 +D0 +~ +~ +0 0 2263 +D2 +~ +~ +0 0 2271 +S +#2268 +Ladder~ + A ladder leads down into darkness and the hallway continues to the north. +An entire section of the wall is missing and opens into a hidden inner wall of +the tower. Their is neither a floor nor ceiling within, just a long drop to +whatever lay below. +~ +22 d 0 +D0 +~ +~ +0 0 2264 +D5 +~ +~ +0 0 2252 +S +#2269 +A Long Ramp~ + A long ramp leads up into the next level of the tower. A wheelbarrow holds +several corpses in it off to one side. A hallway is to the north. The +barrow's front wheel is broken, making it unuseable. +~ +22 d 0 +D0 +~ +~ +0 0 2265 +D4 +~ +~ +0 0 2280 +S +#2270 +Spiral Staircase~ + Before you is an intricate spiral staircase that winds up. A cold wind +comes down from somewhere above. To the north is a hallway. The stairs are +carved out of what appears to be granite and are still in excellent condition +compared to the rest of the tower. +~ +22 d 0 +D0 +~ +~ +0 0 2266 +D4 +~ +~ +0 0 2281 +S +#2271 +A Wooden Ladder~ + A ladder leads down into darkness or you can exit north into a brightly lit +hallway. An old wooden ladder leads down into the darkness. The remains of a +stairway can be seen below. The ladder must have been a substitute after a +recent collapse of the stairs. +~ +22 d 0 +D0 +~ +~ +0 0 2267 +D5 +~ +~ +0 0 2253 +S +#2272 +A Hall of Corpses~ + The tracks continue to the south. To the east more bodies are piled high. +The walls here are paneled with what used to be polished pine boards. Now they +are warped and rotting, along with the rest of the tower. +~ +22 d 0 +D1 +~ +~ +0 0 2273 +D2 +~ +~ +0 0 2276 +S +#2273 +A Hall of Corpses~ + Wheelbarrow tracks weave around the bodies littering the floor towards the +west. Several of the corpses occasionally twitch or try to rise. They seem to +be transitioning from death to undeath. +~ +22 d 0 +D2 +~ +~ +0 0 2277 +D3 +~ +~ +0 0 2272 +S +#2274 +A Cold Hallway~ + You feel like you're being watched and that just makes you shiver even more. +The hall continues south or east. The feeling of unseen eyes comes from every +direction. The wooden paneling in this part of the tower has collapsed leaving +dozens of possible unseen hideouts. The hall continues south or east. +~ +22 d 0 +D1 +~ +~ +0 0 2275 +D2 +~ +~ +0 0 2278 +S +#2275 +A Cold Hallway~ + You can't be sure but you think you hear someone singing to the south. You +could also go west but that sounds like such a pretty voice. You seem to have +heard stories about a tantalizing voice like this, but who cares. +~ +22 d 0 +D2 +~ +~ +0 0 2279 +D3 +~ +~ +0 0 2274 +S +#2276 +Ramp~ + The tracks lead up a steep ramp into the next level of the tower. More +bodies litter the floor and the hall to the north. The wooden ramp sags +slightly as you walk over it. +~ +22 d 0 +D0 +~ +~ +0 0 2272 +D4 +~ +~ +0 0 2282 +S +#2277 +A Hall of Corpses~ + Bodies line both walls and are piled almost to the ceiling. You see a +trail of blood where someone must have used a wheelbarrow to move the +corpses. The tracks lead north, higher into the tower. +~ +22 d 0 +D0 +~ +~ +0 0 2273 +D2 +~ +~ +0 0 2280 +S +#2278 +A Cold Hallway~ + The wood panelled walls which were damp with dew are now covered in a light +frost. The unnatural chill in this area is unnerving. The hallway continues +north and south. +~ +22 d 0 +D0 +~ +~ +0 0 2274 +D2 +~ +~ +0 0 2281 +S +#2279 +Ladder~ + A ladder leads up towards that beautiful singing. You almost lose your +balance and fall as you climb two rungs at a time. Who cares where else +you can go, just go up to that beautiful voice. +~ +22 d 0 +D0 +~ +~ +0 0 2275 +D4 +~ +~ +0 0 2285 +S +#2280 +Ramp~ + More bodies litter this room. A ramp leads down or a corpse filled hallway +is to the north. The ramp is about ready to collapse. The sagging wood creaks +with the slightest pressure. +~ +22 d 0 +D0 +~ +~ +0 0 2277 +D5 +~ +~ +0 0 2269 +S +#2281 +Staircase~ + The stairs wind down out of sight below you leaving the only other exit to +the north. The wooden panels covering the stone walls has completely +collapsed. +~ +22 d 0 +D0 +~ +~ +0 0 2278 +D5 +~ +~ +0 0 2270 +S +#2282 +Hall of Rebirth~ + Wheelbarrow tracks lead to the east. The person pushing it must have been +either drunk or incompetent. The tracks veer back and forth running into the +walls in several places. +~ +22 d 0 +D1 +~ +~ +0 0 2283 +D5 +~ +~ +0 0 2276 +S +#2283 +Hall of Rebirth~ + The wheelbarrow lays on it's side in front of you. It's contents dumped +negligently to mix with the rest of the corpses that lay everywhere. You +hear moaning and chanting to the south. You can't see past the bodies to +the north. +~ +22 d 0 +D0 +~ +~ +0 0 2288 +D2 +~ +~ +0 0 2286 +D3 +~ +~ +0 0 2282 +S +#2284 +A Hallway~ + The singing to the south brings tears to your eyes as it suddenly +changes pitch to sorrow and grief. You charge on hardly even noticing +another room to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2289 +D1 +~ +~ +0 0 2285 +D2 +~ +~ +0 0 2287 +S +#2285 +A Hallway~ + The singing is coming from the west. How beautiful, it must be a damsel in +distress, trapped in this tower against her will. She must be awaiting rescue. +~ +22 d 0 +D3 +~ +~ +0 0 2284 +D5 +~ +~ +0 0 2279 +S +#2286 +Hall of Rebirth~ + A man dressed all in black has his back turned to you and is chanting +strange words and making wild gestures. A corpse suddenly rises at his +command. You should flee to the north. +~ +22 d 0 +D0 +~ +~ +0 0 2283 +S +#2287 +A Damsel in Distress~ + Before you sits a long blonde-haired woman with her back turned to +you. You kneel behind her and tell her your name and that you will rescue +her. But then she turns towards you and you see the ugliest face to ever +plague a human body. +~ +22 d 0 +D0 +~ +~ +0 0 2284 +S +#2288 +Spiral Staircase~ + A staircase leads up and winds out of view far above. You finally see +that strange flickering light. You can go up to investigate or return +south. +~ +22 d 0 +D2 +~ +~ +0 0 2283 +D4 +~ +~ +0 0 2290 +S +#2289 +A Collapsing Room~ + A strong wind blasts you as you enter an empty room. The wind comes from +the east where the entire wall and half the floor has fallen to the ground +below. This room is the highest in the tower that still remains. +~ +22 d 0 +D2 +~ +~ +0 0 2284 +S +#2290 +Vampires Lair~ + A massive chamber opens up before you, the walls lined with torches are +flickering from the wind blowing in through a gaping hole in the east +wall. A coffin lays in the middle of the room. You hear a fluttering of +wings to the east. +~ +22 d 0 +D5 +~ +~ +0 0 2288 +S +#2291 +Rumbles Dungeon~ + You stare up at the ladder that was retracted and is now about 10 feet above +your head. There is no turning back now. The hall continues east and west. +A large cell fills the entire room just to the north. +~ +22 d 0 +D1 +~ +~ +0 0 2298 +D3 +~ +~ +0 0 2292 +S +#2292 +Rumbles Dungeon~ + Your footsteps echo off the walls as you plod along. This place is +heavily guarded and looks to be impossible to escape from. What kind of +prisoner could need this much protection. +~ +22 d 0 +D0 +~ +~ +0 0 2293 +D1 +~ +~ +0 0 2291 +S +#2293 +Rumbles Dungeon~ + The smells of death and decay are not evident in the basement of the tower. +This safe haven seems strangely peaceful, yet an evil presence can be detected +through the cell to the east. +~ +22 d 0 +D0 +~ +~ +0 0 2294 +D2 +~ +~ +0 0 2292 +S +#2294 +Rumbles Dungeon~ + The walls here are newly reinforced by what appears to be a second layer of +mortar and stone freshly laid. The passage is clean and well kept. Guards +patrol these halls constantly. +~ +22 d 0 +D1 +~ +~ +0 0 2295 +D2 +~ +~ +0 0 2293 +S +#2295 +Rumbles Dungeon~ + To the south is a huge metal door. A large lock and chains make it +impossible to open. The door glows with a faint aura. There is also a +sign here with crossed lightning bolts above it. +~ +22 d 0 +D1 +~ +~ +0 0 2296 +D2 +~ +lock~ +1 0 2299 +D3 +~ +~ +0 0 2294 +E +sign~ + Within this cell is the lord of this tower. His powers are almost +equal to that of the God's. While within this warded room his powers +are that of only a mortal. But Beware, DO NOT let him escape his cell. +RUMBLE +~ +S +#2296 +Rumbles Dungeon~ + An unnerving feeling of evil eminates from the cell to the southwest. A +strange glow seems to be coming from within it. Some form of magical +enchantment maybe. The walls are heavily reinforced and recently erected. +~ +22 d 0 +D2 +~ +~ +0 0 2297 +D3 +~ +~ +0 0 2295 +S +#2297 +Rumbles Dungeon~ + To the west is a reinforced cell, with no door in evidence. The cell seems +to be the only other structure in this hidden basement and must contain someone +of great importance to be so heavily guarded. +~ +22 d 0 +D0 +~ +~ +0 0 2296 +D2 +~ +~ +0 0 2298 +S +#2298 +Rumbles Dungeon~ + Guards pace back and forth around the cell. Seemingly waiting for someone +or something to break through those impenetrable walls. The guards are heavily +armored and look well trained. +~ +22 d 0 +D0 +~ +~ +0 0 2297 +D3 +~ +~ +0 0 2291 +S +#2299 +Dungeon Cell~ + The cell is made completely of metal, a soft aura also surrounds it, extra +protection to hold those with special powers within. It looks impenetrable. +The perfect prison for the worst type of prisoner. +~ +22 dh 0 +D0 +~ +door~ +1 0 2295 +S +$~ diff --git a/lib/world/zon/0.zon b/lib/world/zon/0.zon index dda6b71..442b5c9 100644 --- a/lib/world/zon/0.zon +++ b/lib/world/zon/0.zon @@ -2,11 +2,12 @@ Rumble~ The Builder Academy Zone~ 0 99 10 2 +O 0 87 1 33 (a throne of bayonets) +M 0 34 1 33 (Chuck Norris) O 0 10 33 2 (a waybread) R 0 2 11 -1 (the spring) O 0 11 99 2 (the spring) M 0 18 1 2 (Friedrich Nietzsche) -M 0 34 1 33 (Chuck Norris) R 0 88 1228 -1 (a advertising bulletin board) O 0 1228 99 88 (a advertising bulletin board) M 0 1 1 1 (Puff) @@ -48,7 +49,7 @@ R 0 22 47 -1 (the magic eight ball) O 0 47 99 22 (the magic eight ball) M 0 25 1 21 (the variable questmaster) D 0 20 0 2 (Advanced Trigedit Example) -M 0 24 1 20 (the gateguard) +M 0 24 1 20 (the example gateguard) G 1 46 99 -1 (the gateguard key) R 0 20 45 -1 (a pile of gold coins) O 0 45 99 20 (a pile of gold coins) diff --git a/lib/world/zon/2.zon b/lib/world/zon/2.zon index ed17161..4f0e5f5 100644 --- a/lib/world/zon/2.zon +++ b/lib/world/zon/2.zon @@ -2,6 +2,13 @@ Rumble~ Sanctus II~ 200 299 30 2 +M 0 212 1 251 (a parrot with an eye patch) +M 0 196 1 251 (the newbie guide) +O 0 251 1 251 (a marble fountain) +O 0 219 1 210 (a pile of ashes) +M 0 211 1 210 (the phoenix) +M 0 209 1 210 (Bob, the achondroplastic dwarf) +E 1 171 99 17 (a short gilded staff of oak) M 0 33 1 266 (Homer Simpson) M 0 30 3 220 (the spy for the underground) M 0 30 3 212 (the spy for the underground) @@ -28,8 +35,6 @@ M 0 170 3 233 (the townsman) G 1 176 99 -1 (a cancer stick) R 0 288 172 -1 (a rubber chicken) O 0 172 99 288 (a rubber chicken) -M 0 209 1 210 (Bob, the achondroplastic dwarf) -E 1 171 99 17 (a short gilded staff of oak) M 0 208 1 208 (the haruspex) G 1 161 99 -1 (some sacrificial entrails) M 0 200 1 280 (the baker's assistant) @@ -56,9 +61,6 @@ G 1 6023 99 -1 (a piece of rabbit meat) G 1 6018 99 -1 (a large slab of meat) G 1 315 99 -1 (a piece of meat) G 1 180 99 -1 (a chunk of meat) -M 0 196 1 251 (the newbie guide) -R 0 251 251 -1 (a marble fountain) -O 1 251 1 251 (a marble fountain) M 0 124 1 264 (Fiona) G 1 27200 99 -1 (a salted herring) G 1 27217 99 -1 (a bowl of ma gung) diff --git a/lib/world/zon/3.zon b/lib/world/zon/3.zon index c79e10d..55130f3 100644 --- a/lib/world/zon/3.zon +++ b/lib/world/zon/3.zon @@ -2,6 +2,7 @@ Rumble~ Sanctus III~ 300 399 30 2 +O 0 335 1 334 (the large fountain) M 0 30 3 343 (the spy for the underground) M 0 99 1 367 (Death) E 1 99 1 16 (the Scythe of Death) @@ -20,8 +21,8 @@ M 0 198 2 340 (a temple cleric) M 0 125 3 340 (the young girl) M 0 170 3 340 (the townsman) G 1 176 99 -1 (a cancer stick) -D 0 338 3 1 (The Clerics Quarter) -D 0 338 2 1 (The Clerics Quarter) +D 0 338 3 1 (The Clerics' Quarters) +D 0 338 2 1 (The Clerics' Quarters) M 0 190 3 338 (the cat) G 1 174 99 -1 (a nasty hairball) R 0 333 164 -1 (some beggin strips) diff --git a/lib/world/zon/83.zon b/lib/world/zon/83.zon index 4b8e30c..9648076 100644 --- a/lib/world/zon/83.zon +++ b/lib/world/zon/83.zon @@ -1,63 +1,63 @@ -#83 -Meyekul~ -Glumgold's Sea~ -8300 8399 30 1 -D 0 8393 5 2 (The Mid-Deck) -M 0 8309 1 8393 (a drunken pirate) -M 0 8310 10 8384 (a drunken pirate) -D 0 8394 2 2 (The Brig) -M 0 8308 1 8394 (a pirate guard) -E 1 8307 1 3 (an iron key) -D 0 8392 0 2 (A Cramped Cell) -D 0 8382 3 1 (Inside a Pirate's Ship) -M 0 8307 1 8382 (the cabin boy) -E 1 8305 1 3 (a small golden key) -E 1 8303 25 16 (an old mop) -M 0 8306 1 8374 (the navigator) -M 0 8305 1 8362 (a Pirate's Ship) -M 0 8301 25 8345 (a small fish) -M 0 8301 25 8345 (a small fish) -M 0 8302 20 8345 (a large fish) -M 0 8301 25 8313 (a small fish) -M 0 8301 25 8313 (a small fish) -M 0 8302 20 8313 (a large fish) -M 0 8303 5 8313 (a moray eel) -M 0 8304 1 8366 (a Great White Shark) -M 0 8301 25 8373 (a small fish) -M 0 8301 25 8373 (a small fish) -M 0 8302 20 8373 (a large fish) -D 0 8398 2 1 (The Bow of a Fishing Boat) -M 0 8398 1 8398 (Yam Koo) -M 0 8397 1 8397 (Tai Ho) -E 1 8397 5 16 (@yA set of @o@gChinchirorin@n @ydice@n) -D 0 8397 0 1 (On a Fishing Boat) -D 0 8395 4 2 (The Treasury) -O 0 8308 1 8395 (a huge mound of gold coins) -D 0 8383 0 1 (Near a Stairway) -D 0 8383 1 1 (Near a Stairway) -D 0 8378 3 1 (The Captain's Quarters) -D 0 8379 1 2 (Inside a Pirate's Ship) -D 0 8379 3 1 (Inside a Pirate's Ship) -M 0 8311 1 8381 (Glumgold the Pirate) -E 1 8312 100 16 (a pirate's saber) -E 1 8313 20 6 (an eyepatch) -E 1 8318 10 17 (a pirate's hook) -M 0 8313 1 8381 (Polly the Parrot) -E 1 8309 1 3 (a small, steel key) -D 0 8380 1 1 (The Galley) -D 0 8380 2 1 (The Galley) -O 0 8306 2 8380 (a large crate) -P 1 8304 100 8306 (some iron rations) -P 1 8304 100 8306 (some iron rations) -P 1 8304 100 8306 (some iron rations) -P 1 8304 100 8306 (some iron rations) -P 1 8304 100 8306 (some iron rations) -O 0 8314 1 8380 (a large barrel) -O 0 8315 2 8380 (a bucket of steaming tar) -O 0 8320 1 8375 (a life boat) -O 0 8301 2 8356 (a small boat) -O 0 8302 1 8301 (a sign) -O 0 8301 3 8301 (a small boat) -M 0 8319 3 8301 (a small crab) -S -$ +#83 +Meyekul Benighted~ +Glumgold's Sea~ +8300 8399 30 1 +D 0 8393 5 2 (The Mid-Deck) +M 0 8309 1 8393 (a drunken pirate) +M 0 8310 10 8384 (a drunken pirate) +D 0 8394 2 2 (The Brig) +M 0 8308 1 8394 (a pirate guard) +E 1 8307 1 3 (an iron key) +D 0 8392 0 2 (A Cramped Cell) +D 0 8382 3 1 (Inside a Pirate's Ship) +M 0 8307 1 8382 (the cabin boy) +E 1 8305 1 3 (a small golden key) +E 1 8303 25 16 (an old mop) +M 0 8306 1 8374 (the navigator) +M 0 8305 1 8362 (a Pirate's Ship) +M 0 8301 25 8345 (a small fish) +M 0 8301 25 8345 (a small fish) +M 0 8302 20 8345 (a large fish) +M 0 8301 25 8313 (a small fish) +M 0 8301 25 8313 (a small fish) +M 0 8302 20 8313 (a large fish) +M 0 8303 5 8313 (a moray eel) +M 0 8304 1 8366 (a Great White Shark) +M 0 8301 25 8373 (a small fish) +M 0 8301 25 8373 (a small fish) +M 0 8302 20 8373 (a large fish) +D 0 8398 2 1 (The Bow of a Fishing Boat) +M 0 8398 1 8398 (Yam Koo) +M 0 8397 1 8397 (Tai Ho) +E 1 8397 5 16 (@yA set of @o@gChinchirorin@n @ydice@n) +D 0 8397 0 1 (On a Fishing Boat) +D 0 8395 4 2 (The Treasury) +O 0 8308 1 8395 (a huge mound of gold coins) +D 0 8383 0 1 (Near a Stairway) +D 0 8383 1 1 (Near a Stairway) +D 0 8378 3 1 (The Captain's Quarters) +D 0 8379 1 2 (Inside a Pirate's Ship) +D 0 8379 3 1 (Inside a Pirate's Ship) +M 0 8311 1 8381 (Glumgold the Pirate) +E 1 8312 100 16 (a pirate's saber) +E 1 8313 20 6 (an eyepatch) +E 1 8318 10 17 (a pirate's hook) +M 0 8313 1 8381 (Polly the Parrot) +E 1 8309 1 3 (a small, steel key) +D 0 8380 1 1 (The Galley) +D 0 8380 2 1 (The Galley) +O 0 8306 2 8380 (a large crate) +P 1 8304 100 8306 (some iron rations) +P 1 8304 100 8306 (some iron rations) +P 1 8304 100 8306 (some iron rations) +P 1 8304 100 8306 (some iron rations) +P 1 8304 100 8306 (some iron rations) +O 0 8314 1 8380 (a large barrel) +O 0 8315 2 8380 (a bucket of steaming tar) +O 0 8320 1 8375 (a life boat) +O 0 8301 2 8356 (a small boat) +O 0 8302 1 8301 (a sign) +O 0 8301 3 8301 (a small boat) +M 0 8319 3 8301 (a small crab) +S +$ diff --git a/src/act.wizard.c b/src/act.wizard.c index dc946b5..73f85cd 100644 --- a/src/act.wizard.c +++ b/src/act.wizard.c @@ -1435,7 +1435,7 @@ ACMD(do_purge) if (*buf) { if ((vict = get_char_vis(ch, buf, NULL, FIND_CHAR_ROOM)) != NULL) { if (!IS_NPC(vict) && (GET_LEVEL(ch) <= GET_LEVEL(vict))) { - send_to_char(ch, "Fuuuuuuuuu!\r\n"); + send_to_char(ch, "You can't purge them!\r\n"); return; } act("$n disintegrates $N.", FALSE, ch, 0, vict, TO_NOTVICT); @@ -1532,7 +1532,7 @@ ACMD(do_advance) REMOVE_BIT(PRF_FLAGS(victim), PRF_NOHASSLE | PRF_HOLYLIGHT | PRF_SHOWVNUMS); run_autowiz(); } else if (oldlevel < LVL_IMMORT && newlevel >= LVL_IMMORT) { - SET_BIT(PRF_FLAGS(victim), PRF_LOG1); + SET_BIT(PRF_FLAGS(victim), PRF_LOG2); SET_BIT(PRF_FLAGS(victim), PRF_HOLYLIGHT | PRF_SHOWVNUMS | PRF_AUTOEXIT); for (i = 1; i <= MAX_SKILLS; i++) SET_SKILL(victim, i, 100); diff --git a/src/interpreter.c b/src/interpreter.c index 3ede339..d0f8166 100644 --- a/src/interpreter.c +++ b/src/interpreter.c @@ -1594,7 +1594,7 @@ void nanny(struct descriptor_data *d, char *arg) GET_PREF(d->character)= rand_number(1, 128000); GET_HOST(d->character)= strdup(d->host); - mudlog(NRM, LVL_IMMORT, TRUE, "%s [%s] new player.", GET_NAME(d->character), d->host); + mudlog(NRM, LVL_GOD, TRUE, "%s [%s] new player.", GET_NAME(d->character), d->host); break; case CON_RMOTD: /* read CR after printing motd */ diff --git a/src/oasis.c b/src/oasis.c index b6b4311..5a4471a 100644 --- a/src/oasis.c +++ b/src/oasis.c @@ -243,8 +243,9 @@ int can_edit_zone(struct char_data *ch, zone_rnum rnum) return (TRUE); /* always access if a player helped build the zone in the first place */ - if (is_name(GET_NAME(ch), zone_table[rnum].builders)) - return (TRUE); + if (rnum != HEDIT_PERMISSION && rnum != AEDIT_PERMISSION) + if (is_name(GET_NAME(ch), zone_table[rnum].builders)) + return (TRUE); /* no access if you haven't been assigned a zone */ if (GET_OLC_ZONE(ch) == NOWHERE) { diff --git a/src/utils.c b/src/utils.c index 0cc2d3d..48923ad 100644 --- a/src/utils.c +++ b/src/utils.c @@ -209,8 +209,7 @@ int touch(const char *path) } } -/* mudlog -- log mud messages to a file & to online imm's syslogs based on - * syslog by Fen Jul 3, 1992 */ +/* Log mud messages to a file & to online imm's syslogs. - Fen */ void mudlog(int type, int level, int file, const char *str, ...) { char buf[MAX_STRING_LENGTH];