mirror of
https://github.com/tbamud/tbamud.git
synced 2026-04-01 01:47:19 +02:00
Update game to use TOML format for persistent data
This commit is contained in:
parent
18c92e2357
commit
2dcf2d7311
209 changed files with 12983 additions and 1982 deletions
7
lib/plrfiles/index.toml
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7
lib/plrfiles/index.toml
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[[player]]
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id = 1
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name = "kinther"
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level = 5
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flags = 0
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last = 1769189131
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1
lib/world/mob/0.toml
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1
lib/world/mob/0.toml
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mob = []
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446
lib/world/mob/1.toml
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446
lib/world/mob/1.toml
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[[mob]]
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vnum = 100
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name = "John"
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keywords = "soldier tall burly human guard"
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short = "the tall, burly human soldier"
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long = "A tall, burly human soldier stands here at the gate.\n"
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description = " This man stands slightly taller than the average human, but not by much. He\nhas a thick, haggard looking brown beard that is flecked with dust and sand. \nHis eyes have a bluish-tint to them with a small amount of green. One might\ncall his stature bulky, as he has quite a bit of muscle.\n"
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flags = [6218, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 3
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mana_dice = 20
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stamina_dice = 40
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pos = 8
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default_pos = 8
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sex = 1
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[mob.enhanced]
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class = 3
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species = 0
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[mob.enhanced.abilities]
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str = 16
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dex = 11
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con = 11
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int = 11
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wis = 11
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cha = 11
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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[[mob.enhanced.skills]]
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id = 132
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level = 5
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[[mob.enhanced.skills]]
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id = 134
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level = 5
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[[mob.enhanced.skills]]
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id = 137
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level = 5
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[[mob.enhanced.skills]]
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id = 141
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level = 5
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[[mob.enhanced.skills]]
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id = 142
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level = 5
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[[mob.enhanced.skills]]
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id = 143
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level = 5
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[[mob.enhanced.skills]]
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id = 144
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level = 5
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[[mob.enhanced.skills]]
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id = 145
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level = 5
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[[mob.enhanced.skills]]
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id = 146
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level = 5
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[[mob.enhanced.skills]]
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id = 147
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level = 5
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[[mob.loadout]]
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wear_pos = 3
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vnum = 118
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quantity = 1
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[[mob.loadout]]
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wear_pos = 5
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vnum = 131
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quantity = 1
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[[mob.loadout]]
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wear_pos = 6
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vnum = 110
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quantity = 1
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[[mob.loadout]]
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wear_pos = 7
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vnum = 108
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quantity = 1
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[[mob.loadout]]
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wear_pos = 8
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vnum = 115
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quantity = 1
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[[mob.loadout]]
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wear_pos = 9
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vnum = 124
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quantity = 1
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[[mob.loadout]]
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wear_pos = 10
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vnum = 107
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quantity = 1
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[[mob.loadout]]
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wear_pos = 11
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vnum = 111
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quantity = 1
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[[mob.loadout]]
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wear_pos = 15
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vnum = 117
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quantity = 1
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[[mob.loadout]]
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wear_pos = 16
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vnum = 117
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quantity = 1
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[[mob.loadout]]
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wear_pos = 17
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vnum = 127
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quantity = 1
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[[mob]]
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vnum = 101
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name = "Sally"
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keywords = "slim lanky human soldier guard"
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short = "the slim, lanky human soldier"
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long = "A slim, lanky human soldier stands here eyeing passerbys.\n"
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description = " This woman looks rather thin, with her darkly tanned skin hugging her frame\ntightly. What muscle she does have is accentuated, though there is not much. \nHer arms and legs are lanky, seeming to be longer than normal. A ponytail of\ndark hair has been pulled back behind her head, intensifying the sharpness of\nher nose.\n"
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flags = [6218, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 3
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mana_dice = 20
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stamina_dice = 40
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pos = 8
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default_pos = 8
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sex = 2
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[mob.enhanced]
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class = 3
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species = 0
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[mob.enhanced.abilities]
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str = 11
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dex = 11
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con = 11
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int = 11
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wis = 11
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cha = 11
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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[[mob.enhanced.skills]]
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id = 132
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level = 5
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[[mob.enhanced.skills]]
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id = 134
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level = 5
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[[mob.enhanced.skills]]
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id = 137
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level = 5
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[[mob.enhanced.skills]]
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id = 140
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level = 5
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[[mob.enhanced.skills]]
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id = 141
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level = 5
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[[mob.enhanced.skills]]
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id = 142
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level = 5
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[[mob.enhanced.skills]]
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id = 143
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level = 5
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[[mob.enhanced.skills]]
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id = 144
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level = 5
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[[mob.enhanced.skills]]
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id = 145
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level = 5
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[[mob.enhanced.skills]]
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id = 146
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level = 5
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[[mob.enhanced.skills]]
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id = 152
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level = 5
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[[mob.enhanced.skills]]
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id = 156
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level = 5
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[[mob.enhanced.skills]]
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id = 163
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level = 5
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[[mob.loadout]]
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wear_pos = 3
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vnum = 118
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quantity = 1
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[[mob.loadout]]
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wear_pos = 5
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vnum = 131
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quantity = 1
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[[mob.loadout]]
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wear_pos = 6
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vnum = 110
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quantity = 1
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[[mob.loadout]]
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wear_pos = 7
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vnum = 108
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quantity = 1
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[[mob.loadout]]
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wear_pos = 8
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vnum = 115
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quantity = 1
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[[mob.loadout]]
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wear_pos = 9
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vnum = 124
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quantity = 1
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[[mob.loadout]]
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wear_pos = 10
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vnum = 107
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quantity = 1
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[[mob.loadout]]
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wear_pos = 11
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vnum = 111
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quantity = 1
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[[mob.loadout]]
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wear_pos = 15
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vnum = 117
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quantity = 1
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[[mob.loadout]]
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wear_pos = 16
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vnum = 117
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quantity = 1
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[[mob.loadout]]
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wear_pos = 17
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vnum = 127
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quantity = 1
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[[mob]]
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vnum = 102
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name = "Baldy"
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keywords = "barkeep stocky bald"
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short = "a stocky, bald barkeep"
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long = "A stocky, bald barkeep stands behind the bar here.\n"
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description = " This man is short and stocky, with a cleanly shaven head. Pattern baldness\nhas taken hold, yet he has a thick and wiry beard that covers most of his face.\nPale blue eyes look bloodshot, and bluish-purple bags hang under them. His\nhands are marred with minor cuts and scars from years of working in service to\nothers.\n"
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flags = [10, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 3
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mana_dice = 12
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stamina_dice = 60
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pos = 8
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default_pos = 8
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sex = 1
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[mob.enhanced]
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[mob.enhanced.abilities]
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str = 11
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dex = 11
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con = 11
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int = 11
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wis = 11
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cha = 11
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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[[mob.loadout]]
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wear_pos = 14
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vnum = 113
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quantity = 1
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[[mob.loadout]]
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wear_pos = 9
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vnum = 112
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quantity = 1
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[[mob]]
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vnum = 103
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name = "Lanky"
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keywords = "woman lanky scarred"
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short = "the lanky, scarred woman"
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long = "The lanky, scarred woman is leaning against a wall here.\n"
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description = " This human woman is of average height and has a very lanky frame. Her skin\nhugs her body tightly and there is little fat to be seen, possibly due to\ndehydration. Tanned dark from the harsh rays of the sun, her upper torso is\ncovered in scars from a lifetime of labor. Unkempt brown hair covers her head,\ndescending to just above her shoulders. Her eyes are a light blue color and\nappear slightly bloodshot.\n"
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flags = [10, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 3
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mana_dice = 8
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stamina_dice = 60
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pos = 8
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default_pos = 8
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sex = 2
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[mob.enhanced]
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[mob.enhanced.abilities]
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str = 11
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dex = 11
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con = 11
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int = 11
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wis = 11
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cha = 11
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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[[mob.enhanced.skills]]
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id = 131
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level = 5
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[[mob.enhanced.skills]]
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id = 133
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level = 5
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[[mob.enhanced.skills]]
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id = 135
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level = 5
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[[mob.enhanced.skills]]
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id = 138
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level = 5
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[[mob.enhanced.skills]]
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id = 139
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level = 5
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[[mob.enhanced.skills]]
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id = 140
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level = 5
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[[mob.enhanced.skills]]
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id = 142
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level = 5
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[[mob.enhanced.skills]]
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id = 143
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level = 5
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[[mob.enhanced.skills]]
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id = 144
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level = 5
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[[mob.enhanced.skills]]
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id = 147
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level = 5
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[[mob]]
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vnum = 104
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name = "Rat"
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keywords = "rat small furry"
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short = "a small, furry rat"
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long = "Keeping low to the ground, a small, furry rat wanders around here.\n"
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description = " This small rat is covered in thick fur. The fur itself appears matted and\nhas grime coating it. Two beady black eyes look around, constantly shifting. \nIts tail is four, perhaps five inches long and grey in color. Both hindlings\nappear thick and ready to propel the animal if it feels threatened.\n"
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background = "\n\n\n\n\n\n\n\n\n\n\n\nIt's a rat.\n"
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flags = [8, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 0
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mana_dice = 0
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stamina_dice = 10
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pos = 8
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default_pos = 8
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sex = 2
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[mob.enhanced]
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species = 25
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age = 42
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attack_type = 4
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[mob.enhanced.abilities]
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str = 3
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dex = 7
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con = 8
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int = 3
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wis = 8
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cha = 3
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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[[mob]]
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vnum = 105
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name = "Kank"
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keywords = "kank sandy brown"
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short = "a sandy brown kank"
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long = "A sandy brown kank is here, clacking its pincers.\n"
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description = "It looks unfinished.\n"
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background = "\n\n\n\nNo background has been recorded.\n"
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flags = [1048584, 0, 0, 0]
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aff_flags = [0, 0, 0, 0]
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alignment = 0
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mob_type = "enhanced"
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[mob.simple]
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level = 1
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hit_dice = 0
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mana_dice = 0
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stamina_dice = 10
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pos = 8
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default_pos = 8
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sex = 0
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[mob.enhanced]
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species = 21
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attack_type = 4
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[mob.enhanced.abilities]
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str = 18
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dex = 5
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con = 18
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int = 3
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wis = 7
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cha = 3
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[mob.enhanced.saving_throws]
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str = 0
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dex = 0
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con = 0
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int = 0
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wis = 0
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cha = 0
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2
lib/world/mob/index.mini.toml
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2
lib/world/mob/index.mini.toml
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files = [
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]
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4
lib/world/mob/index.toml
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4
lib/world/mob/index.toml
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@ -0,0 +1,4 @@
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files = [
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"0.toml",
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"1.toml"
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]
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16
lib/world/obj/0.toml
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16
lib/world/obj/0.toml
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[[object]]
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vnum = 1
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name = "board immortal"
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short = "the immortal board"
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description = "The immortal bulletin board is here."
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main_description = "Made specifically for immortals to post on.\n"
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type = 13
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extra_flags = [0, 0, 0, 0]
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wear_flags = [0, 0, 0, 0]
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affect_flags = [0, 0, 0, 0]
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values = [0, 0, 0, 0, 0, 0, 0, 0]
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weight = 0
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cost = 0
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level = 0
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timer = 0
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1104
lib/world/obj/1.toml
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1104
lib/world/obj/1.toml
Normal file
File diff suppressed because it is too large
Load diff
2
lib/world/obj/index.mini.toml
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2
lib/world/obj/index.mini.toml
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files = [
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]
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4
lib/world/obj/index.toml
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4
lib/world/obj/index.toml
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@ -0,0 +1,4 @@
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files = [
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"0.toml",
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"1.toml"
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]
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1
lib/world/qst/0.toml
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1
lib/world/qst/0.toml
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quest = []
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1
lib/world/qst/1.toml
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1
lib/world/qst/1.toml
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quest = []
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2
lib/world/qst/index.mini.toml
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2
lib/world/qst/index.mini.toml
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@ -0,0 +1,2 @@
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files = [
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]
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4
lib/world/qst/index.toml
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4
lib/world/qst/index.toml
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@ -0,0 +1,4 @@
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files = [
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"0.toml",
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"1.toml"
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]
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15
lib/world/rsv/0.toml
Normal file
15
lib/world/rsv/0.toml
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@ -0,0 +1,15 @@
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[[room]]
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||||
vnum = 1
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||||
saved_at = 1759515981
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[[room.object]]
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vnum = 1
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||||
timer = 0
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weight = 0
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||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [0, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
287
lib/world/rsv/1.toml
Normal file
287
lib/world/rsv/1.toml
Normal file
|
|
@ -0,0 +1,287 @@
|
|||
[[room]]
|
||||
vnum = 100
|
||||
saved_at = 1759514843
|
||||
|
||||
[[room.mob]]
|
||||
vnum = 100
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 3
|
||||
vnum = 118
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 5
|
||||
vnum = 131
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 6
|
||||
vnum = 110
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 7
|
||||
vnum = 108
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 8
|
||||
vnum = 115
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 9
|
||||
vnum = 124
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 10
|
||||
vnum = 107
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 11
|
||||
vnum = 111
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 15
|
||||
vnum = 117
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 16
|
||||
vnum = 117
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 17
|
||||
vnum = 127
|
||||
contents = []
|
||||
|
||||
[[room.mob]]
|
||||
vnum = 101
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 3
|
||||
vnum = 118
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 5
|
||||
vnum = 131
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 6
|
||||
vnum = 110
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 7
|
||||
vnum = 108
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 8
|
||||
vnum = 115
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 9
|
||||
vnum = 124
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 10
|
||||
vnum = 107
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 11
|
||||
vnum = 111
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 15
|
||||
vnum = 117
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 16
|
||||
vnum = 117
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 17
|
||||
vnum = 127
|
||||
contents = []
|
||||
|
||||
[[room]]
|
||||
vnum = 200
|
||||
saved_at = 1759595106
|
||||
|
||||
[[room.object]]
|
||||
vnum = 143
|
||||
timer = 0
|
||||
weight = 10
|
||||
cost = 100
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [1, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room]]
|
||||
vnum = 136
|
||||
saved_at = 1759603517
|
||||
|
||||
[[room.object]]
|
||||
vnum = 147
|
||||
timer = 0
|
||||
weight = 100
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [0, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room]]
|
||||
vnum = 134
|
||||
saved_at = 1760390381
|
||||
|
||||
[[room.object]]
|
||||
vnum = 134
|
||||
timer = 0
|
||||
weight = 100
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [2, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.object]]
|
||||
vnum = 133
|
||||
timer = 0
|
||||
weight = 100
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [6, 0, 1, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.object]]
|
||||
vnum = 132
|
||||
timer = 0
|
||||
weight = 200
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [8, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.object]]
|
||||
vnum = 150
|
||||
timer = 0
|
||||
weight = 0
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [0, 0, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.mob]]
|
||||
vnum = 102
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 9
|
||||
vnum = 112
|
||||
contents = []
|
||||
|
||||
[[room.mob.equipment]]
|
||||
wear_pos = 14
|
||||
vnum = 113
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 138
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 137
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 136
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 135
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 139
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 140
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 141
|
||||
contents = []
|
||||
|
||||
[[room.mob.inventory]]
|
||||
vnum = 142
|
||||
contents = []
|
||||
|
||||
[[room.mob]]
|
||||
vnum = 103
|
||||
|
||||
[[room]]
|
||||
vnum = 131
|
||||
saved_at = 1767296856
|
||||
|
||||
[[room.object]]
|
||||
vnum = 144
|
||||
timer = 0
|
||||
weight = 20
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [100, 100, 0, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.object]]
|
||||
vnum = 145
|
||||
timer = 0
|
||||
weight = 40
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [4, 0, 2, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room.object]]
|
||||
vnum = 146
|
||||
timer = 0
|
||||
weight = 80
|
||||
cost = 0
|
||||
cost_per_day = 0
|
||||
extra_flags = [0, 0, 0, 0]
|
||||
wear_flags = [0, 0, 0, 0]
|
||||
values = [6, 0, 2, 0, 0, 0, 0, 0]
|
||||
contents = []
|
||||
|
||||
[[room]]
|
||||
vnum = 101
|
||||
saved_at = 1767296996
|
||||
|
||||
1
lib/world/shp/0.toml
Normal file
1
lib/world/shp/0.toml
Normal file
|
|
@ -0,0 +1 @@
|
|||
shop = []
|
||||
54
lib/world/shp/1.toml
Normal file
54
lib/world/shp/1.toml
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
[[shop]]
|
||||
vnum = 100
|
||||
products = [135, 136, 137, 138, 139, 140, 141, 142]
|
||||
buy_profit = 1.00
|
||||
sell_profit = 1.00
|
||||
broke_temper = 0
|
||||
bitvector = 4
|
||||
keeper = 102
|
||||
trade_with = 0
|
||||
rooms = [134]
|
||||
open1 = 0
|
||||
close1 = 28
|
||||
open2 = 0
|
||||
close2 = 0
|
||||
bank = 0
|
||||
sort = 0
|
||||
|
||||
[shop.messages]
|
||||
no_such_item1 = "%s We're fresh out of that."
|
||||
no_such_item2 = "%s Trying to sell something you don't have?"
|
||||
do_not_buy = "%s Not interested. Try someone else."
|
||||
missing_cash1 = "%s I can't afford that!"
|
||||
missing_cash2 = "%s Come back when you have some coin."
|
||||
message_buy = "%s That'll be %d coins."
|
||||
message_sell = "%s I'll give you %d coins for that."
|
||||
|
||||
|
||||
[[shop]]
|
||||
vnum = 101
|
||||
products = [138]
|
||||
buy_profit = 1.00
|
||||
sell_profit = 1.00
|
||||
broke_temper = 0
|
||||
bitvector = 0
|
||||
keeper = 103
|
||||
trade_with = 0
|
||||
rooms = []
|
||||
open1 = 0
|
||||
close1 = 28
|
||||
open2 = 0
|
||||
close2 = 0
|
||||
bank = 0
|
||||
sort = 0
|
||||
|
||||
[shop.messages]
|
||||
no_such_item1 = "%s Sorry, I don't stock that item."
|
||||
no_such_item2 = "%s You don't seem to have that."
|
||||
do_not_buy = "%s I don't trade in such items."
|
||||
missing_cash1 = "%s I can't afford that!"
|
||||
missing_cash2 = "%s You are too poor!"
|
||||
message_buy = "%s That'll be %d coins, thanks."
|
||||
message_sell = "%s I'll give you %d coins for that."
|
||||
|
||||
|
||||
2
lib/world/shp/index.mini.toml
Normal file
2
lib/world/shp/index.mini.toml
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
files = [
|
||||
]
|
||||
4
lib/world/shp/index.toml
Normal file
4
lib/world/shp/index.toml
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
files = [
|
||||
"0.toml",
|
||||
"1.toml"
|
||||
]
|
||||
11
lib/world/trg/0.toml
Normal file
11
lib/world/trg/0.toml
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
[[trigger]]
|
||||
vnum = 1
|
||||
name = "Test"
|
||||
attach_type = 0
|
||||
flags = 65536
|
||||
narg = 1
|
||||
arglist = ""
|
||||
commands = [
|
||||
"* No Script",
|
||||
]
|
||||
|
||||
1
lib/world/trg/1.toml
Normal file
1
lib/world/trg/1.toml
Normal file
|
|
@ -0,0 +1 @@
|
|||
trigger = []
|
||||
1
lib/world/trg/2.toml
Normal file
1
lib/world/trg/2.toml
Normal file
|
|
@ -0,0 +1 @@
|
|||
trigger = []
|
||||
2
lib/world/trg/index.mini.toml
Normal file
2
lib/world/trg/index.mini.toml
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
files = [
|
||||
]
|
||||
5
lib/world/trg/index.toml
Normal file
5
lib/world/trg/index.toml
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
files = [
|
||||
"0.toml",
|
||||
"1.toml",
|
||||
"2.toml"
|
||||
]
|
||||
7
lib/world/wld/0.toml
Normal file
7
lib/world/wld/0.toml
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
[[room]]
|
||||
vnum = 1
|
||||
name = "Limbo"
|
||||
description = "Floating in the void, you lose all sense of time and space.\n"
|
||||
flags = [0, 0, 0, 0]
|
||||
sector = 0
|
||||
|
||||
2370
lib/world/wld/1.toml
Normal file
2370
lib/world/wld/1.toml
Normal file
File diff suppressed because it is too large
Load diff
2
lib/world/wld/index.mini.toml
Normal file
2
lib/world/wld/index.mini.toml
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
files = [
|
||||
]
|
||||
4
lib/world/wld/index.toml
Normal file
4
lib/world/wld/index.toml
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
files = [
|
||||
"0.toml",
|
||||
"1.toml"
|
||||
]
|
||||
12
lib/world/zon/0.toml
Normal file
12
lib/world/zon/0.toml
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[[zone]]
|
||||
vnum = 0
|
||||
builders = "Immortal Zone"
|
||||
name = "Kinther"
|
||||
bot = 1
|
||||
top = 99
|
||||
lifespan = 30
|
||||
reset_mode = 2
|
||||
flags = [0, 0, 0, 0]
|
||||
min_level = -1
|
||||
max_level = -1
|
||||
|
||||
12
lib/world/zon/1.toml
Normal file
12
lib/world/zon/1.toml
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
[[zone]]
|
||||
vnum = 1
|
||||
builders = "City of Caleran"
|
||||
name = "Kinther"
|
||||
bot = 100
|
||||
top = 999
|
||||
lifespan = 30
|
||||
reset_mode = 2
|
||||
flags = [0, 0, 0, 0]
|
||||
min_level = -1
|
||||
max_level = -1
|
||||
|
||||
2
lib/world/zon/index.mini.toml
Normal file
2
lib/world/zon/index.mini.toml
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
files = [
|
||||
]
|
||||
4
lib/world/zon/index.toml
Normal file
4
lib/world/zon/index.toml
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
files = [
|
||||
"0.toml",
|
||||
"1.toml"
|
||||
]
|
||||
Loading…
Add table
Add a link
Reference in a new issue