[Dec 21 2009] - Rumble

Added identify command to shops.
  moved identify to an active spell. Cleric 11, Mage 20.
This commit is contained in:
Rumble 2009-12-22 18:08:07 +00:00
parent 76905e6910
commit 2b74ef23ad
6 changed files with 128 additions and 3 deletions

View file

@ -916,6 +916,10 @@ void mag_assign_spells(void)
TAR_CHAR_ROOM, FALSE, MAG_MANUAL,
NULL);
spello(SPELL_IDENTIFY, "identify", 50, 25, 5, POS_STANDING,
TAR_CHAR_ROOM | TAR_OBJ_INV | TAR_OBJ_ROOM, FALSE, MAG_MANUAL,
NULL);
/* NON-castable spells should appear below here. */
spello(SPELL_IDENTIFY, "identify", 0, 0, 0, 0,