[Dec 21 2009] - Rumble

Added identify command to shops.
  moved identify to an active spell. Cleric 11, Mage 20.
This commit is contained in:
Rumble 2009-12-22 18:08:07 +00:00
parent 76905e6910
commit 2b74ef23ad
6 changed files with 128 additions and 3 deletions

View file

@ -1586,6 +1586,7 @@ void init_spell_levels(void)
spell_level(SPELL_POISON, CLASS_MAGIC_USER, 14);
spell_level(SPELL_FIREBALL, CLASS_MAGIC_USER, 15);
spell_level(SPELL_CHARM, CLASS_MAGIC_USER, 16);
spell_level(SPELL_IDENTIFY, CLASS_MAGIC_USER, 20);
spell_level(SPELL_ENCHANT_WEAPON, CLASS_MAGIC_USER, 26);
spell_level(SPELL_CLONE, CLASS_MAGIC_USER, 30);
@ -1607,6 +1608,7 @@ void init_spell_levels(void)
spell_level(SPELL_CURE_CRITIC, CLASS_CLERIC, 9);
spell_level(SPELL_SUMMON, CLASS_CLERIC, 10);
spell_level(SPELL_REMOVE_POISON, CLASS_CLERIC, 10);
spell_level(SPELL_IDENTIFY, CLASS_CLERIC, 11);
spell_level(SPELL_WORD_OF_RECALL, CLASS_CLERIC, 12);
spell_level(SPELL_EARTHQUAKE, CLASS_CLERIC, 12);
spell_level(SPELL_DISPEL_EVIL, CLASS_CLERIC, 14);