Remove conf.h from SVN and some bug fixes

This commit is contained in:
JamDog 2010-11-04 10:52:01 +00:00
parent 95b4f8267c
commit 2743ff82ec
15 changed files with 178 additions and 481 deletions

View file

@ -219,7 +219,7 @@
#define MOB_NOKILL 18 /**< Mob can't be attacked */
#define MOB_NOTDEADYET 19 /**< (R) Mob being extracted */
#define NUM_MOB_FLAGS 19
#define NUM_MOB_FLAGS 19
/* Preference flags: used by char_data.player_specials.pref */
#define PRF_BRIEF 0 /**< Room descs won't normally be shown */
@ -576,7 +576,6 @@
/** Controls when to save the current ingame MUD time to disk.
* This should be set >= SECS_PER_MUD_HOUR */
#define PULSE_TIMESAVE (30 * 60 RL_SEC)
/* Variables for the output buffering system */
#define MAX_SOCK_BUF (24 * 1024) /**< Size of kernel's sock buf */
#define MAX_PROMPT_LENGTH 96 /**< Max length of prompt */
@ -973,7 +972,7 @@ struct affected_type
sh_int duration; /**< For how long its effects will last */
sbyte modifier; /**< Added/subtracted to/from apropriate ability */
byte location; /**< Tells which ability to change(APPLY_XXX). */
long /*bitvector_t*/bitvector; /**< Tells which bits to set (AFF_XXX). */
int bitvector[AF_ARRAY_MAX]; /**< Tells which bits to set (AFF_XXX). */
struct affected_type *next; /**< The next affect in the list of affects. */
};