Add in quit flag and fix quit logic

This commit is contained in:
kinther 2025-09-06 15:39:42 -07:00
parent 32919358e4
commit 21c66a16ae
8 changed files with 141 additions and 59 deletions

View file

@ -477,10 +477,6 @@ void copyover_recover()
enter_player_game(d);
/* Clear their load room if it's not persistant. */
if (!PLR_FLAGGED(d->character, PLR_LOADROOM))
GET_LOADROOM(d->character) = NOWHERE;
d->connected = CON_PLAYING;
look_at_room(d->character, 0);