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Add in quit flag and fix quit logic
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8 changed files with 141 additions and 59 deletions
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@ -477,10 +477,6 @@ void copyover_recover()
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enter_player_game(d);
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/* Clear their load room if it's not persistant. */
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if (!PLR_FLAGGED(d->character, PLR_LOADROOM))
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GET_LOADROOM(d->character) = NOWHERE;
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d->connected = CON_PLAYING;
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look_at_room(d->character, 0);
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