mirror of
https://github.com/tbamud/tbamud.git
synced 2025-09-22 05:50:48 +02:00
Updated World and files for 3.65 release. --Rumble
This commit is contained in:
parent
8b6d10f523
commit
20a88c09b9
174 changed files with 7071 additions and 7035 deletions
|
@ -24,7 +24,7 @@
|
|||
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
|
||||
* works correctly with C compilers (at least in my Experience)
|
||||
* Jeremy Osborne 1/28/2008 */
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 3.64";
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 3.65";
|
||||
|
||||
/* strings corresponding to ordinals/bitvectors in structs.h */
|
||||
/* (Note: strings for class definitions in class.c instead of here) */
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
* on an older version. You are supposed to compare this with the macro
|
||||
* TBAMUD_VERSION() in utils.h.
|
||||
* It is read as Major/Minor/Patchlevel - MMmmPP */
|
||||
#define _TBAMUD 0x030640
|
||||
#define _TBAMUD 0x030650
|
||||
|
||||
/** If you want equipment to be automatically equipped to the same place
|
||||
* it was when players rented, set the define below to 1 because
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue