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[Jul 03 2008] - Rumble
Fixed lib/messages to properly display skill, spell, and damage messages. (thanks T ink) [Jun 28 2008] - Rumble Added player ability to cancel queued commands. i.e. player spammed kick while figh ting but needs to flee so they type '--' to cancel so they can flee. (thanks Jamdog)
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2053b2d4a8
8 changed files with 81 additions and 80 deletions
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@ -1963,6 +1963,14 @@ static int process_input(struct descriptor_data *t)
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t->history_pos = 0;
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}
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/* The '--' command flushes the queue. */
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if ( (*tmp == '-') && (*(tmp+1) == '-') && !(*(tmp+2)) )
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{
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write_to_output(t, "All queued commands cancelled.\r\n");
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flush_queues(t); /* Flush the command queue */
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return (1); /* No need to process the -- command any further, so quit back out */
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}
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if (!failed_subst)
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write_to_q(tmp, &t->input, 0);
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@ -854,7 +854,7 @@ void find_replacement(void *go, struct script_data *sc, trig_data *trig,
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}
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snprintf(str, slen, "%d", GET_PRACTICES(c));
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}
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else if (!str_cmp(field, "pref")) {
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else if (!str_cmp(field, "pref") && IS_NPC(c)) {
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if (subfield && *subfield) {
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int pref = get_flag_by_name(preference_bits, subfield);
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if (pref != NOFLAG && PRF_FLAGGED(c, pref))
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@ -69,7 +69,7 @@ void perform_mob_level_list(struct char_data * ch, char *arg)
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mob_level = atoi(arg);
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if (mob_level < 0 || mob_level >= LVL_IMMORT) {
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if (mob_level < 0 || mob_level > 99) {
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send_to_char(ch, "Invalid mob level!\r\n");
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return;
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}
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