diff --git a/lib/world/mob/104.mob b/lib/world/mob/104.mob index ad32d59..0e6bc86 100644 --- a/lib/world/mob/104.mob +++ b/lib/world/mob/104.mob @@ -30,7 +30,7 @@ T 10406 #10402 Arwin Mic'Zell~ Arwin Mic'Zell~ -Arwin Mic'Zell fiddles with some armour behind his desk. +Arwin Mic'Zell fiddles with some armor behind his desk. ~ It looks unfinished. Arwin Mic'Zell wears some of the finest cloths you have ever seen, they seem to be custom made, and very expensive. He has short blond diff --git a/lib/world/mob/106.mob b/lib/world/mob/106.mob index 53f6028..1bc161f 100644 --- a/lib/world/mob/106.mob +++ b/lib/world/mob/106.mob @@ -247,11 +247,11 @@ Int: 20 Wis: 20 E #10634 -tring armourer~ -Tring, the armourer~ -Tring, the armourer pounds away at a stubborn cast. +tring armorer~ +Tring, the armorer~ +Tring, the armorer pounds away at a stubborn cast. ~ - Elcardorian armour has been known for its strength and durability around the + Elcardorian armor has been known for its strength and durability around the realm. It is just about as famous as its outrageous prices. This stocky old man makes some of the finest in the city, and he prices it that way too. ~ diff --git a/lib/world/mob/115.mob b/lib/world/mob/115.mob index d18166a..649490f 100644 --- a/lib/world/mob/115.mob +++ b/lib/world/mob/115.mob @@ -107,7 +107,7 @@ monk peaceful~ a peaceful monk~ A peaceful monk wanders the halls in thought. ~ - He looks peaceful until you notice what looks like troll armour hidden + He looks peaceful until you notice what looks like troll armor hidden underneath his robes. ~ 10314 0 0 0 0 0 0 0 1000 E @@ -291,9 +291,9 @@ A white and tan centaur gallops in your direction. 8 8 1 E #11522 -centaur armoured~ -an armoured centaur~ -A heavily armoured centaur points an intimidating finger in your direction. +centaur armored~ +an armored centaur~ +A heavily armored centaur points an intimidating finger in your direction. ~ This centaur has been equipped for battle with chainmail. He stomps around heavily from the added weight. @@ -376,7 +376,7 @@ doom priest guild guardian~ a Doom Priest guild guardian~ A powerful Doom Priest guards the stairwell going down. ~ - He carries no weapons and wear no armour. He needs no such thing to protect + He carries no weapons and wear no armor. He needs no such thing to protect himself. A power and intelligence can be seen when looking at this priest. He acknowledges your presence and stands even closer to the Doom Priest guild entrance. diff --git a/lib/world/mob/118.mob b/lib/world/mob/118.mob index 1645223..27f3fc3 100644 --- a/lib/world/mob/118.mob +++ b/lib/world/mob/118.mob @@ -33,14 +33,14 @@ T 11800 T 11801 T 11802 #11802 -child colouring~ -a colouring child~ -A child is colouring quietly with crayons here. +child coloring~ +a coloring child~ +A child is coloring quietly with crayons here. ~ This young girl looks to be between three and five years old. Her bright blue eyes are slightly vacant as though she is far away in some imaginary place, and her lips move silently as though she is singing or whispering to herself. -A coloured crayon moves back and forth as she draws around her splayed fingers, +A colored crayon moves back and forth as she draws around her splayed fingers, leaving the white canvas of paper covered with the smeared dark outlines of hands. ~ @@ -77,7 +77,7 @@ A little girl, about four years old stands here. This little girl has soft brown hair that hangs in little ringlets around her face. Bright starry eyes peer keenly around as though everything is new and exciting. She fidgets constantly, as though a little hyper, and her small -fingers are blistered from constant colouring or writing. +fingers are blistered from constant coloring or writing. ~ 10 0 0 0 24 0 0 0 0 E 10 17 4 2d2+100 1d2+1 @@ -438,7 +438,7 @@ A shadow-man lounges slobbishly, watching television. This middle-aged man looks as though he has done nothing but lounge on a couch for the past ten years, a large pot belly protruding from his flabby torso. His eyes are glazed and dull from watching television, a dark shadow of -stubble spreading over his face and rust-coloured stains covering his +stubble spreading over his face and rust-colored stains covering his three-fingered right hand. ~ 10 0 0 0 0 0 0 0 -1000 E diff --git a/lib/world/mob/150.mob b/lib/world/mob/150.mob index 4fa98ab..6c13a93 100644 --- a/lib/world/mob/150.mob +++ b/lib/world/mob/150.mob @@ -166,7 +166,7 @@ Peter, the Captain of the Royal Guard~ Peter, the Captain of the Royal Guard, walks around inspecting. ~ As all members of the Guard, Peter wears the chain mail required of them as -uniform. Even though all the other guards seem well trained, you realise none +uniform. Even though all the other guards seem well trained, you realize none of them would stand a chance against this man in a fight. He stands at least two metres tall, but still moves with an almost feline grace. He actually radiates strength and confidence, and you have to fight a sudden urge to come to diff --git a/lib/world/mob/175.mob b/lib/world/mob/175.mob index 51ebed1..937601d 100644 --- a/lib/world/mob/175.mob +++ b/lib/world/mob/175.mob @@ -115,7 +115,7 @@ guard guardian light~ the Light Guardian~ The Light Guardian stands here, glowing with intense light. ~ - A glowing figure in brightly luminous armour, the Light Guardian looks to be + A glowing figure in brightly luminous armor, the Light Guardian looks to be a formidable foe. ~ 4106 0 0 0 0 0 0 0 1000 E @@ -133,7 +133,7 @@ sentinel Dark guard~ the Dark Sentinel~ A Dark Sentinel watches vigilantly, sucking light from the room. ~ - The black, light-absorbing armour of the Dark Sentinel draws you in, and it + The black, light-absorbing armor of the Dark Sentinel draws you in, and it becomes an effort not to fall over. ~ 4106 0 0 0 0 0 0 0 -1000 E diff --git a/lib/world/mob/19.mob b/lib/world/mob/19.mob index cb9571b..fa7b83b 100644 --- a/lib/world/mob/19.mob +++ b/lib/world/mob/19.mob @@ -5,7 +5,7 @@ A young bullywug scavenges about. ~ This rather small bullywug has the same frog-like features as its adult kin, only slightly paler and less muscular. Its mottled hide looks soft in places, -affording it less protection than the armour-like skin of a full grown bullywug. +affording it less protection than the armor-like skin of a full grown bullywug. ~ 4106 0 0 0 0 0 0 0 -200 E @@ -36,7 +36,7 @@ the scaly leviathan~ A scaly leviathan's monstrous head protrudes from the water. ~ Sharp serrated teeth frame the open massive jaw of this creature. Two tiny -black eyes peer out from the scale armour of its gigantic face. Deep below the +black eyes peer out from the scale armor of its gigantic face. Deep below the water, the enormous undulating shadow of its body sends waves rippling across the surface. ~ @@ -54,7 +54,7 @@ a lizard warrior~ A menacing lizard warrior stands at post. ~ This savage, reptilian humanoid stands tall, proud, and muscular. Dark grey -scales armour almost his entire body, making him blend seamlessly into shadow, +scales armor almost his entire body, making him blend seamlessly into shadow, only his fierce yellow eyes piercingly obvious. ~ 24696 0 0 0 80 0 0 0 -200 E @@ -69,7 +69,7 @@ a lizard warrior~ A menacing lizard warrior stands at post. ~ This savage, reptilian humanoid stands tall, proud, and muscular. Dark grey -scales armour almost his entire body, making him blend seamlessly into shadow, +scales armor almost his entire body, making him blend seamlessly into shadow, only his fierce yellow eyes piercingly obvious. ~ 188474 0 0 0 0 0 0 0 -200 E @@ -113,7 +113,7 @@ a bullywug subleader~ The bullywug subleader patrols cautiously. ~ This large, bipedal amphibian looks almost like a frog. Covered in smooth, -mottled olive green hide he looks naturally well-armoured. A wide gaping mouth +mottled olive green hide he looks naturally well-armored. A wide gaping mouth covers much of his face, the only other noteworthy feature being his large bulbousy eyes that peer keenly about. ~ @@ -260,7 +260,7 @@ a mangora spider~ A beautiful mangora spider shimmers as it hurries along. ~ This large delicate-looking spider is covered in beautiful soft velvety fur. -Shimmering like a large jewel, the deep reddish purple colouring of its soft +Shimmering like a large jewel, the deep reddish purple coloring of its soft hide stands out strikingly. ~ 200 0 0 0 48 0 0 0 -400 E @@ -276,7 +276,7 @@ a bird-eating spider~ A bird-eating spider lies in wait here, cleaning its pincers. ~ This large, incredibly ferocious spider has intimidatingly huge fangs, -coupled with a sturdy hairy body and long well-armoured forearms. Although its +coupled with a sturdy hairy body and long well-armored forearms. Although its pincers are slick with fresh blood, its eyes look almost murderously hungry. ~ 72 0 0 0 0 0 0 0 -400 E @@ -337,7 +337,7 @@ a trapdoor spider~ A trapdoor spider crouches, attempting to hide itself. ~ This stealthy spider gets its name from its love of hiding places and -attacking its prey with a quick ambush. Dark shades of drab colours, its +attacking its prey with a quick ambush. Dark shades of drab colors, its relatively small body is easy to conceal, only the glint of its smooth fangs and dark eyes easily betray its presence. ~ @@ -506,7 +506,7 @@ a tiny glittering dragonfly~ A tiny glittering dragonfly flexes its wings. ~ This tiny jewelled insect is sleek and shimmering with beautiful irridescent -colours. Fragile silvery wings open and close reflexively as it rests, delicate +colors. Fragile silvery wings open and close reflexively as it rests, delicate metallic veins sparkling as they catch the light. ~ 10 0 0 0 0 0 0 0 0 E diff --git a/lib/world/mob/201.mob b/lib/world/mob/201.mob index 8d88308..8d3989f 100644 --- a/lib/world/mob/201.mob +++ b/lib/world/mob/201.mob @@ -49,7 +49,7 @@ creature siren~ a stunningly beautiful siren~ A siren rests here, singing in a soothing voice. ~ - The siren has golden-coloured eyes, and her body is lean. She has a fair + The siren has golden-colored eyes, and her body is lean. She has a fair complexion, and her voluptuous, full lips are the main features of this marvelous creature. ~ diff --git a/lib/world/mob/232.mob b/lib/world/mob/232.mob index 20ce04c..ff5ea97 100644 --- a/lib/world/mob/232.mob +++ b/lib/world/mob/232.mob @@ -96,9 +96,9 @@ good you taste. BareHandAttack: 6 E #23207 -Armourer~ -the armourer~ -The armourer is here forging new items. +Armorer~ +the armorer~ +The armorer is here forging new items. ~ You see a very large man. He holds a large hammer and his muscles bulge as he swings the hammer. He is very strong and has a soft smile. He looks pleased diff --git a/lib/world/mob/234.mob b/lib/world/mob/234.mob index 9bcd29b..9e0fcbc 100644 --- a/lib/world/mob/234.mob +++ b/lib/world/mob/234.mob @@ -136,11 +136,11 @@ to be of a serpent type. It's body blends into the water. BareHandAttack: 3 E #23410 -Armourer~ -the armourer~ -The Armourer is watching you eagerly. +Armorer~ +the armorer~ +The Armorer is watching you eagerly. ~ - The Armourer is the size of a hobbit. He looks well equipped and seems to + The Armorer is the size of a hobbit. He looks well equipped and seems to have been in a battle or two. He has a kind looking face. ~ 188426 0 0 0 80 0 0 0 -250 E diff --git a/lib/world/mob/236.mob b/lib/world/mob/236.mob index 483a5ca..5f6f8d3 100644 --- a/lib/world/mob/236.mob +++ b/lib/world/mob/236.mob @@ -28,14 +28,14 @@ worth a dime a dozen. 8 8 1 E #23603 -armoursmith assistant trader~ -the armoursmiths' assistant~ -The assistant to the Armoursmith is here, showing you his wares. +armorsmith assistant trader~ +the armorsmiths' assistant~ +The assistant to the Armorsmith is here, showing you his wares. ~ - Having realised how many people with bad intentions come to buy their armor, + Having realized how many people with bad intentions come to buy their armor, the dwarves have decided to only send the assistants to the tradehalls, leaving the masters i the safety of their workshops. Thus a young dwarf, no more than -seventy or eighty years old, tends the stall for the armoursmith. But don't +seventy or eighty years old, tends the stall for the armorsmith. But don't let his age fool you. He knows how to wield the hammer to make the armor last. Having discovered the possibilities in trade, the dwarves have decided to make the armor in your size too. @@ -78,7 +78,7 @@ guard trade sergeant dwarf~ the sergeant of the trade hall guards~ The sergeant of the guards is patrolling the trade halls, eyeing you suspiciously. ~ - A short look on this dwarf makes you realise he might not actually want to + A short look on this dwarf makes you realize he might not actually want to be here, but has been ordered by his superiors to go around here, almost under open sky, compared to his warm cosy bunk in the barraks in the town itself. He seems to be just on the verge of becoming provocative just to get a fight @@ -130,7 +130,7 @@ Torg, the dwarven weaponsmith is pounding while the iron is hot. A stout and strong dwarf, he resembles every caricature ever made of dwarven weaponsmiths. Short, bald and with a long beard, working his head off in the smoky smithy. You notice he is very careful about striking at the right angle -with every stroke, and you realise you're standing in front of one of the +with every stroke, and you realize you're standing in front of one of the masters of forgery, Torg himself. ~ 253978 0 0 0 0 0 0 0 650 E @@ -139,15 +139,15 @@ masters of forgery, Torg himself. 8 8 1 E #23610 -ralf armoursmith dwarven~ +ralf armorsmith dwarven~ Ralf~ -Ralf, legendary dwarven armoursmith, has gone all but deaf in the noise. +Ralf, legendary dwarven armorsmith, has gone all but deaf in the noise. ~ He didn't hear you approaching. Actually you are quite sure he wouldn't have heard you if you'd entered mounted on horseback. He is totally absorbed -in his work, making the armours for future wars. His stature is that of and +in his work, making the armors for future wars. His stature is that of and old dwarf, yet he uses his hammer like it was made of air. Again and again it -pounds on the metal, making those small dents that will strengthen the armour +pounds on the metal, making those small dents that will strengthen the armor rather than weaken it. ~ 253978 0 0 0 0 0 0 0 650 E @@ -160,7 +160,7 @@ stonewright dwarven~ the dwarven stonewright~ The dwarven stonewright is making another rock into a headstone. ~ - He looks really strong and you realise he's the one responsible for all of + He looks really strong and you realize he's the one responsible for all of the headstones on the floor. He isn't really concentrating at the moment, though. It seems he's more interested in keeping an eye on you, making sure nothing is removed from his workshop. @@ -274,7 +274,7 @@ the dwarven prince~ A young dwarf is here, sleeping. ~ You deem from what you've heard that you're standing in front of the prince -of the dwarves. He is asleep, but you quickly realise if you woke him, he'd +of the dwarves. He is asleep, but you quickly realize if you woke him, he'd beat the living crap out of you. ~ 16456 0 0 0 0 0 0 0 500 E diff --git a/lib/world/mob/241.mob b/lib/world/mob/241.mob index 58786e1..953f976 100644 --- a/lib/world/mob/241.mob +++ b/lib/world/mob/241.mob @@ -306,7 +306,7 @@ a fearsome Klingon warrior~ Practicing with his batleth, is a fearsome-looking Klingon warrior. ~ His face is a dark brown and his quite distinct, with it's pertruding -forehead scales and his devious-looking eyes. He is fully armoured and appears +forehead scales and his devious-looking eyes. He is fully armored and appears to be quite skilled with his batleth. ~ 10 0 0 0 0 0 0 0 0 E diff --git a/lib/world/mob/242.mob b/lib/world/mob/242.mob index 19c7fd4..3cb25a6 100644 --- a/lib/world/mob/242.mob +++ b/lib/world/mob/242.mob @@ -43,11 +43,11 @@ Int: 18 Wis: 18 E #24203 -theatre manager~ -the theatre manager~ -The theatre manager is here, looking bored. +theater manager~ +the theater manager~ +The theater manager is here, looking bored. ~ - The theatre manager stares back at you. He's a balding older man, and he + The theater manager stares back at you. He's a balding older man, and he wears a cheap looking suit. He expects that you've bought tickets to tonight's performance. ~ diff --git a/lib/world/mob/248.mob b/lib/world/mob/248.mob index a737502..2012463 100644 --- a/lib/world/mob/248.mob +++ b/lib/world/mob/248.mob @@ -50,9 +50,9 @@ A Large Elven weaponsmith is walking behind the counter. 8 8 1 E #24805 -Elf armoursmith smith elven~ -the Elven armoursmith~ -A Large Elven armoursmith is walking around behind the counter. +Elf armorsmith smith elven~ +the Elven armorsmith~ +A Large Elven armorsmith is walking around behind the counter. ~ You notice a tired look on his face. ~ diff --git a/lib/world/mob/25.mob b/lib/world/mob/25.mob index 6f479cf..6505b1f 100644 --- a/lib/world/mob/25.mob +++ b/lib/world/mob/25.mob @@ -805,7 +805,7 @@ the white robed apprentice~ A white robed apprentice screams at your desecration of goodness. ~ He looks like a fanatic. The white robed apprentice screams 'Thou art -unworthy of this honour! ' +unworthy of this honor! ' ~ 174 0 0 0 16 0 0 0 750 E 20 14 -2 4d4+200 3d3+3 diff --git a/lib/world/mob/267.mob b/lib/world/mob/267.mob index b913f1c..ea11f36 100644 --- a/lib/world/mob/267.mob +++ b/lib/world/mob/267.mob @@ -227,7 +227,7 @@ the Grand Dragon of Terror~ The Grand Dragon of Terror rests, curled around a giant pillar in the temple. ~ This dragon is just beautiful. Its scales are mirror-like in polish. -Beautifully-coloured wings protrude from the sides. Unlike most dragons, this +Beautifully-colored wings protrude from the sides. Unlike most dragons, this actually resembles a snake--except that it's about one-hundred times larger, and certainly is more dangerous. Sharp teeth extend from the mouth, and wisps of smoke curl from its nose. It looks at you with infinite intelligence and a diff --git a/lib/world/mob/27.mob b/lib/world/mob/27.mob index f767678..45cd760 100644 --- a/lib/world/mob/27.mob +++ b/lib/world/mob/27.mob @@ -4,7 +4,7 @@ a sad-looking memlin~ A small creature digs here with a sad look in its eyes. ~ This creature is one of the few left of the race of memlins. Short and -gangly, it looks well suited to life in tunnels. Its warty skin is the colour +gangly, it looks well suited to life in tunnels. Its warty skin is the color of sand and stone and two large pointed ears twitch at any sound. Large yellow eyes seem to fill its face with an expression of despair and helplessness. ~ @@ -118,9 +118,9 @@ T 2714 T 2715 T 2712 #2707 -colourful pheasant~ -a colourful pheasant~ -A colourful pheasant hides amongst the greenery. +colorful pheasant~ +a colorful pheasant~ +A colorful pheasant hides amongst the greenery. ~ This beautiful bird is well-fattened and covered with bright plumage that makes its efforts at hiding almost laughable. Its cherry-red face blends into a @@ -220,7 +220,7 @@ skeletal creature toothy~ a skeletal creature~ A skeletal creature crouches within the circle of light. ~ - The colour of faded blue egg-shell, this creature makes a faint clacking + The color of faded blue egg-shell, this creature makes a faint clacking sound when it moves as though it is made entirely of bone... or indeed egg-shell. Squinting black eyes peer calculatingly out from an elongated skull and a hideous toothy smile splits across its face at the sight of you. Two @@ -362,7 +362,7 @@ polished and gleaming as it moves. An enormous tail waves slowly and pendulously from side to side, its clawed feet indenting the almost solid ground. Its most unusual feature is its large faintly glowing eyes, uncannily perceptive they seem to peer through things rather than at them. The eyes are -of odd colouring too, one glowing bright ember red and the other gleaming +of odd coloring too, one glowing bright ember red and the other gleaming charcoal black. ~ 253978 0 0 0 0 0 0 0 0 E @@ -520,7 +520,7 @@ A dark crow perches here, its green eyes gleaming. ~ This jet-black crow is covered with sleek irridescent feathers, its formidable beak sharply curved, obviously made for tearing flesh. Two tiny -gleaming eyes peer suspicously about, the colour of deep emerald green. +gleaming eyes peer suspicously about, the color of deep emerald green. ~ 10 0 0 0 0 0 0 0 0 E 23 13 -3 4d4+230 3d3+3 diff --git a/lib/world/mob/271.mob b/lib/world/mob/271.mob index 603ed50..30d83a6 100644 --- a/lib/world/mob/271.mob +++ b/lib/world/mob/271.mob @@ -438,9 +438,9 @@ a bizarre, guttaral tongue. 8 8 2 E #27132 -armourer~ -the armourer~ -The armourer is here buffing a suit of scale mail. +armorer~ +the armorer~ +The armorer is here buffing a suit of scale mail. ~ The cousin of the warrior guildmaster is six foot five and perhaps three hundred pounds.. Needless to say, he has many friends. He stands rose-buffing diff --git a/lib/world/mob/275.mob b/lib/world/mob/275.mob index 7e8505e..5160550 100644 --- a/lib/world/mob/275.mob +++ b/lib/world/mob/275.mob @@ -248,7 +248,7 @@ E #27519 punk~ the punk~ -A punk is here, deciding what colour to spray paint your back. +A punk is here, deciding what color to spray paint your back. ~ You see a punk who is more than willing to knock off an old lady for a few bucks. @@ -1004,11 +1004,11 @@ A retired Captain stands here, selling boats. 8 8 1 E #27577 -armourer~ -the Armourer~ -An Armourer stands here displaying his shiny new (and previously owned) armour. +armorer~ +the Armorer~ +An Armorer stands here displaying his shiny new (and previously owned) armor. ~ - An old but very strong armourer. He has made more armour in his life than + An old but very strong armorer. He has made more armor in his life than you have ever seen. ~ 188426 0 0 0 0 0 0 0 900 E diff --git a/lib/world/mob/277.mob b/lib/world/mob/277.mob index d2fa1f0..350c896 100644 --- a/lib/world/mob/277.mob +++ b/lib/world/mob/277.mob @@ -283,7 +283,7 @@ the blacksmith~ The blacksmith bids you welcome to his humble store. ~ The blacksmith is a lean and mean fighting machine. His knowledge of weapons -and armour would certainly help him in any fight against riff-raff like you. +and armor would certainly help him in any fight against riff-raff like you. ~ 10 0 0 0 0 0 0 0 600 E 30 10 -8 6d6+300 5d5+5 diff --git a/lib/world/mob/279.mob b/lib/world/mob/279.mob index d4d46fa..034635d 100644 --- a/lib/world/mob/279.mob +++ b/lib/world/mob/279.mob @@ -215,7 +215,7 @@ Pierre the magician~ Pierre is standing here mixing something very special. ~ Dark haired and pale skinned, his piercing green eyes are fixed keenly on -what he is doing, aged hands steadily pouring colourful potions into glass +what he is doing, aged hands steadily pouring colorful potions into glass vials. His expression is stern and wise, as though he has learned much of the world in his years. ~ @@ -321,7 +321,7 @@ Esmerelda woman mysterious gypsy ~ Esmerelda the gypsy~ A mysterious woman is dancing here. ~ - This young woman has smooth olive-coloured skin, her jet black hair + This young woman has smooth olive-colored skin, her jet black hair cascading down her back in loose curls as she dances. Smiling flirtatiously, her emerald green eyes flicker with firey personality and an almost devilish enjoyment of life. @@ -476,7 +476,7 @@ a royal Musketeer~ A royal Musketeer is here protecting the king. ~ This Musketeer must be well trusted and competent to have achieved such a -place of honour, that of personally guarding the life of the King. Stern in +place of honor, that of personally guarding the life of the King. Stern in expression, his countenance is one of unyielding loyalty and determination, his keen eyes on the lookout for any danger. ~ diff --git a/lib/world/mob/295.mob b/lib/world/mob/295.mob index fdb04c8..cd232e5 100644 --- a/lib/world/mob/295.mob +++ b/lib/world/mob/295.mob @@ -18,7 +18,7 @@ a gate guard~ A gate guard stands here. ~ Dressed in animal furs, and smelling like he has not washed in a month, you -can tell that you have stumbled on a rather uncivilised person! +can tell that you have stumbled on a rather uncivilized person! ~ 8234 0 0 0 16 0 0 0 0 E 15 15 1 3d3+150 2d2+2 diff --git a/lib/world/mob/30.mob b/lib/world/mob/30.mob index 24117a3..f03aa00 100644 --- a/lib/world/mob/30.mob +++ b/lib/world/mob/30.mob @@ -52,11 +52,11 @@ to sell you his latest implements of carnage and destruction. 8 8 1 E #3004 -armourer~ -the armourer~ -An armourer stands here displaying his new (and previously owned) armours. +armorer~ +the armorer~ +An armorer stands here displaying his new (and previously owned) armors. ~ - An old but very strong armourer. He has made more suits of armour in his + An old but very strong armorer. He has made more suits of armor in his life than you have ever seen. ~ 26635 0 0 0 16 0 0 0 900 E diff --git a/lib/world/mob/301.mob b/lib/world/mob/301.mob index 4c4e311..d434945 100644 --- a/lib/world/mob/301.mob +++ b/lib/world/mob/301.mob @@ -454,7 +454,7 @@ bubble man~ the Bubble Man~ The Bubble Man is bubbling over. ~ - His surface is a nice mixture of colour and light. It seems to be very thin + His surface is a nice mixture of color and light. It seems to be very thin though. ~ 10 0 0 0 0 0 0 0 0 E @@ -608,7 +608,7 @@ wraith~ a wraith~ An ethereal wraith-like shape is here. ~ - This ghostly creture is grey in colour and has an amorphous shape. + This ghostly creture is grey in color and has an amorphous shape. ~ 10 0 0 0 16 0 0 0 -400 E 15 15 1 3d3+150 2d2+2 diff --git a/lib/world/mob/315.mob b/lib/world/mob/315.mob index 65be39a..589c51a 100644 --- a/lib/world/mob/315.mob +++ b/lib/world/mob/315.mob @@ -165,9 +165,9 @@ Alandra the jewelry maker is here, working on some pieces. 8 8 2 E #31513 -armourer~ -the armourer~ -The armourer waits patiently to help you. +armorer~ +the armorer~ +The armorer waits patiently to help you. ~ He looks quite competent, quite relaxed. He must make a good living in spite of his reputation. diff --git a/lib/world/mob/37.mob b/lib/world/mob/37.mob index 3884a3a..3727c19 100644 --- a/lib/world/mob/37.mob +++ b/lib/world/mob/37.mob @@ -102,7 +102,7 @@ bat vampire~ the vampire bat~ A huge bat is here. You see fresh blood on its face. ~ - This giant bat makes you shiver. You realise that soon your blood will be + This giant bat makes you shiver. You realize that soon your blood will be tasted too. ~ 4202 0 0 0 0 0 0 0 -500 E diff --git a/lib/world/mob/54.mob b/lib/world/mob/54.mob index 789f04c..3e5dbac 100644 --- a/lib/world/mob/54.mob +++ b/lib/world/mob/54.mob @@ -972,7 +972,7 @@ the couatl~ A couatl hovers here. ~ A beautiful creature with the body of a serpent and feathered wings the -colour of the rainbow. +color of the rainbow. ~ 92186 0 0 0 65680 0 0 0 300 E 15 15 1 3d3+150 2d2+2 diff --git a/lib/world/mob/74.mob b/lib/world/mob/74.mob index 5a6eed3..f68d24b 100644 --- a/lib/world/mob/74.mob +++ b/lib/world/mob/74.mob @@ -225,7 +225,7 @@ A badly burned corpse haunts the place it was accidentally burned alive. ~ The corpse is of indeterminate gender or race. Most noticeable is that it is moving about as no corpse was meant to do and it is covered in huge, weeping -wounds and crisp, blackened skin. Even its armour is seared and burned. +wounds and crisp, blackened skin. Even its armor is seared and burned. ~ 188426 0 0 0 1024 0 0 0 0 E 3 19 8 0d0+30 1d2+0 diff --git a/lib/world/mob/75.mob b/lib/world/mob/75.mob index a97f0b9..70d5588 100644 --- a/lib/world/mob/75.mob +++ b/lib/world/mob/75.mob @@ -54,7 +54,7 @@ A Zamba warrior stands here alert. ~ The large warrior stands here guarding the gate. He is well tanned with long, black hair and cold, piercing eyes. His clothing is strange, around his -head is a leather strap with many colourful feathers attached, he wears thick +head is a leather strap with many colorful feathers attached, he wears thick gold bands around the upper part of both his arms and has a white cloth tied around his waist. ~ diff --git a/lib/world/obj/106.obj b/lib/world/obj/106.obj index bd74fc1..e218646 100644 --- a/lib/world/obj/106.obj +++ b/lib/world/obj/106.obj @@ -305,8 +305,8 @@ A jar glowing in bright yellow sits here.~ 5 160 16 0 0 #10634 cherry tube~ -a cherry coloured tube~ -A long cherry coloured test tube lays here.~ +a cherry colored tube~ +A long cherry colored test tube lays here.~ ~ 10 0 0 0 0 a 0 0 0 0 0 0 0 12 21 -1 -1 diff --git a/lib/world/obj/107.obj b/lib/world/obj/107.obj index 84f8f90..1f33e6c 100644 --- a/lib/world/obj/107.obj +++ b/lib/world/obj/107.obj @@ -708,7 +708,7 @@ the dead city of Iuel. #10752 rare gem~ a sparkling rare gem~ -A gem, sparkling and rare in all favours is stuck in the ground~ +A gem, sparkling and rare in all favors is stuck in the ground~ ~ 18 c 0 0 0 a 0 0 0 0 0 0 0 0 0 0 0 diff --git a/lib/world/obj/11.obj b/lib/world/obj/11.obj index 884b25c..7579a6a 100644 --- a/lib/world/obj/11.obj +++ b/lib/world/obj/11.obj @@ -85,7 +85,7 @@ E case jewellery~ Once polished and transparent, this delicate case is now slightly frosted with ice, offering only a vague glimpse of the unreachable gems within. -Sparkling and lustrous hues of every colour are visible, from blood red rubies +Sparkling and lustrous hues of every color are visible, from blood red rubies to the delicate purples of amethyst, and cool green of emerald, each gem fashioned expertly into a breathtaking piece of jewellery. ~ @@ -115,7 +115,7 @@ Blossoms of edelweiss nod sorrowfully in the stirring air.~ 1 10 0 0 0 E blossoms flowers edelweiss~ - Delicately star-shaped, and the pure colour of spun white wool, these tiny + Delicately star-shaped, and the pure color of spun white wool, these tiny flowers convey an image of beauty and innocence. Slender stems support the blossoms, extending elegantly beneath the buds like tiny emerald pedestals. ~ @@ -258,7 +258,7 @@ A brick of cheese stands frozen in place.~ 1 1 0 0 0 E frozen brick cheese~ - This rich-coloured cheese looks as though it was once smooth and creamy. + This rich-colored cheese looks as though it was once smooth and creamy. Now, however, it is unnaturally frozen solid, silver veins of ice criss-crossing its surface. ~ @@ -303,7 +303,7 @@ iron maiden~ excruciating pain and slow death to any unfortunate soul placed inside. Engraved with arcane symbols, the sleek exterior bears the resemblance of some terrible goddess. However, her evil eyes and sharp fangs are nothing compared -to the cruel glistening spikes that overlay the interior, rust-coloured stains +to the cruel glistening spikes that overlay the interior, rust-colored stains silent evidence of previous victims. ~ #1121 diff --git a/lib/world/obj/115.obj b/lib/world/obj/115.obj index fd02da1..32b573f 100644 --- a/lib/world/obj/115.obj +++ b/lib/world/obj/115.obj @@ -67,7 +67,7 @@ A #11507 book~ a small grey book~ -A grey colour leather bounded book lays here.~ +A grey color leather bounded book lays here.~ ~ 3 bcgp 0 0 0 a 0 0 0 0 0 0 0 12 1 1 20 diff --git a/lib/world/obj/118.obj b/lib/world/obj/118.obj index 6ef894e..88efc5b 100644 --- a/lib/world/obj/118.obj +++ b/lib/world/obj/118.obj @@ -52,7 +52,7 @@ E cloth nappy dingy white piece~ This triangular piece of fabric is obviously meant to be folded for use as a baby's nappy. Although it is washable and reusable, something about the grungy -colour of the cloth makes it look as though it would be better thrown away. +color of the cloth makes it look as though it would be better thrown away. ~ #11804 tiny blue sundress dress little pretty~ @@ -156,7 +156,7 @@ smudges of ink smearing its features like dark tears. Its worn limbs are ragged in places, fraying cloth barely holding together the stuffing within, and unravelling in places so that threads trail loosely. A tiny blue dress is stitched carefully around it, offering a cheery, if somewhat faded, splash of -colour to this sorry looking toy. +color to this sorry looking toy. ~ #11810 children's bible book~ @@ -168,7 +168,7 @@ A children's bible lies open here.~ 1 1 0 0 E children's bible book~ - This little book has been designed for a child to read, coloured pictures + This little book has been designed for a child to read, colored pictures decorating the cover and liberally placed here and there amongst the pages of large simply-worded stories. It is opened to a chapter on obedience, several paragraphs highlighted with bright yellow marker pen. @@ -265,7 +265,7 @@ A shiny red apple lies here.~ T 11810 E shiny red apple~ - This perfectly round apple is deep delicious red in colour and smooth to the + This perfectly round apple is deep delicious red in color and smooth to the touch. A little stem and leaves are still attached to it, as if it were only just picked from the tree. ~ @@ -282,12 +282,12 @@ E long orange carrot~ This long orange vegetable is still slightly dirty as though only just pulled from the ground. Spikey green leaves sprout from a rounded end, its bright -orange colour slightly muddened and stained. +orange color slightly muddened and stained. ~ #11819 playpen childs child's pen~ a child's playpen~ -A brightly coloured child's playpen stands here.~ +A brightly colored child's playpen stands here.~ ~ 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 @@ -296,7 +296,7 @@ E child's playpen pen~ This bright plastic piece of furniture is actually more like a little cage than anything else, fine mesh spanning the space between each padded bar. -Various brightly coloured cartoon characters have been imprinted on the inside, +Various brightly colored cartoon characters have been imprinted on the inside, and a soft mat pads the floor of it. ~ #11820 @@ -354,7 +354,7 @@ A little white key is lying on the ground.~ E little white key~ This tiny white key has been carved from aging wood and painted a bright -white colour. Though the paint is faded and chipped in places with use, it is +white color. Though the paint is faded and chipped in places with use, it is still rather pretty to look at, intricate celtic carvings decorating its length. A word has been scratched into the handle, the letters P IN can be seen, though one letter has been worn away. @@ -456,7 +456,7 @@ A pile of alphabet blocks lie scattered here.~ 1 50 0 0 E alphabet blocks pile~ - These little wooden cubes have been painted in bright colours, each carefully + These little wooden cubes have been painted in bright colors, each carefully stamped with its own letter from the alphabet. Used as a plaything, these little cubes are also highly educational, teaching children how to form, and rearrange words. @@ -474,7 +474,7 @@ A baby bottle has been dropped on the ground, left to sour.~ E baby bottle~ This little plastic cylinder is topped with a rubber teat for small children -to drink from without spilling. Colourfully decorated with pictures of cartoon +to drink from without spilling. Colorfully decorated with pictures of cartoon characters, it narrows at the middle, making it easier for little hands to grasp. ~ @@ -548,7 +548,7 @@ A swirling tunnel-like vortex hovers here.~ 0 0 0 0 E swirling tunnel tunnel-like vortex~ - This gaping tunnel seems to shimmer and shift continually, various colours + This gaping tunnel seems to shimmer and shift continually, various colors melding and merging as it swirls slowly. It seems to have no substance in reality, the gaping mouth offering only a view of utter darkness. ~ @@ -562,7 +562,7 @@ A dark brown sofa sits against the wall, ripped and frayed.~ 0 0 0 0 E dark brown sofa couch~ - This large sofa is a deep chocolate colour, its once ample padding now + This large sofa is a deep chocolate color, its once ample padding now partially strewn about through the rips in the covering fabric. Rather strangely, wooden boards have been placed beneath the seat cushions, as if to stop the whole piece of furniture from collapsing. @@ -605,8 +605,8 @@ A little cluster of red berries lie fallen here.~ 1 15 0 0 E cluster little red berries~ - These plump, juicy berries are a vibrant red colour and look perfectly -delicious to eat. The deep colour pleasantly contrasts the bright green leaves, + These plump, juicy berries are a vibrant red color and look perfectly +delicious to eat. The deep color pleasantly contrasts the bright green leaves, the fleshy skin taut with nectar and unblemished. ~ #11841 @@ -769,7 +769,7 @@ T 11848 T 11849 E pair eyes~ - These large, open eyes are bright blue in colour, and slide slowly about as + These large, open eyes are bright blue in color, and slide slowly about as if still attached to some living creature. Unblinking and strangely piercing, they seem to perceive things beyond the normal realm. ~ @@ -798,7 +798,7 @@ A sharp knife lies glinting cruelly on the ground.~ 2 200 0 0 E sharp knife~ - This long, frightful looking blade is razor-sharp and already rust-coloured + This long, frightful looking blade is razor-sharp and already rust-colored with a taste of blood. The silvery, shiny metal is otherwise perfectly polished; beautiful as well as lethal. ~ @@ -814,9 +814,9 @@ A bloody dress lies dumped in a heap.~ 1 100 0 0 E bloody dress~ - A faded blue colour, the vague pattern of flowers can be seen on the parts of + A faded blue color, the vague pattern of flowers can be seen on the parts of the fabric that are not worn away. Much of it has been utterly spoiled however, -angry splashes of red blood soaking the material, making it rust-coloured and +angry splashes of red blood soaking the material, making it rust-colored and gruesomely sticky. ~ A @@ -1097,7 +1097,7 @@ A small embroidery has been left crumpled here.~ E small embroidery~ A little wooden loop has been fastened around a square piece of fabric, -several tiny coloured stiches making up an embroidered likeness of a collie dog, +several tiny colored stiches making up an embroidered likeness of a collie dog, a few loose and untidy threads testifying to the amateur skill of the artist. ~ #11882 @@ -1112,7 +1112,7 @@ E lego bricks~ These tiny plastic bricks are meant to be fastened together to build various sorts of objects. A popular kind of child's toy, these have been well used, -tiny grimy fingerprint marks smudging the bright colourful surfaces. +tiny grimy fingerprint marks smudging the bright colorful surfaces. ~ #11883 box cornflakes~ diff --git a/lib/world/obj/12.obj b/lib/world/obj/12.obj index 0bba354..7c88bfc 100644 --- a/lib/world/obj/12.obj +++ b/lib/world/obj/12.obj @@ -323,7 +323,7 @@ A piece of fireworks is planted in a champagne bottle.~ T 1297 E firework new year piece~ - This large rocket is about to go up! Strange colours will fill the sky! + This large rocket is about to go up! Strange colors will fill the sky! ~ E bottle champagne~ @@ -341,6 +341,6 @@ A festive christmas tree is covered in various ornaments and lights.~ E tree christmas~ The Christmas Tree is nicely decorated, there is a Huge shining star at the -top. And colourful lights are hanging from all its branches. +top. And colorful lights are hanging from all its branches. ~ $~ diff --git a/lib/world/obj/13.obj b/lib/world/obj/13.obj index 3178135..bf5a128 100644 --- a/lib/world/obj/13.obj +++ b/lib/world/obj/13.obj @@ -421,7 +421,7 @@ bright christmas lights~ 0 0 0 0 0 E bright christmas lights~ - This string of Christmas lights is brightly coloured, and brings an air of + This string of Christmas lights is brightly colored, and brings an air of festive cheer to the place. ~ #1338 diff --git a/lib/world/obj/187.obj b/lib/world/obj/187.obj index be70bc2..4e5cef6 100644 --- a/lib/world/obj/187.obj +++ b/lib/world/obj/187.obj @@ -10,8 +10,8 @@ A 6 2 #18707 Baton~ -a colourful baton~ -A short, wooden, muli-coloured baton~ +a colorful baton~ +A short, wooden, muli-colored baton~ ~ 5 cd 0 0 0 an 0 0 0 0 0 0 0 3 1 2 7 diff --git a/lib/world/obj/19.obj b/lib/world/obj/19.obj index 640a487..5531b4f 100644 --- a/lib/world/obj/19.obj +++ b/lib/world/obj/19.obj @@ -40,7 +40,7 @@ A murky pool of water stagnates slowly.~ E murky pool water~ This muddy pool of water looks safe to drink despite the unappealing -particles of algae and rotting matter that discolour it. +particles of algae and rotting matter that discolor it. ~ #1903 rusted dagger~ @@ -112,7 +112,7 @@ E stained bone necklace bones~ This appears to be a simple bit of muddy twine, carefully knotted around several large sharp bones. What type and from what sort of creature the bones -originate is hard to tell, but the rust-coloured stains are unmistakeable. +originate is hard to tell, but the rust-colored stains are unmistakeable. ~ #1908 dark leathery egg~ @@ -126,7 +126,7 @@ E dark leathery egg~ This large round egg is so tough and leathery that it is probably not edible. The hide covering it however is incredibly strong and could potentially be used -for making armour. +for making armor. ~ #1909 Fallorain's Plate fallorains fallorain's plate ancient beautiful breastplate~ @@ -238,7 +238,7 @@ A metal wall shield glistens brightly here.~ 4 600 4 0 0 E metal wall shield~ - This large shield is big enough to provide defence for the entire torso and + This large shield is big enough to provide defense for the entire torso and legs of a warrior. Glistening brightly, it has a strange green tint as though at one time it were covered with algae. ~ @@ -253,7 +253,7 @@ Some smoked meat is here.~ E some smoked meat~ This is a large slab of red meat, roughly hewn from the carcass of some -creature. Partially cooked and dried, smoke stains discolour it slightly. +creature. Partially cooked and dried, smoke stains discolor it slightly. ~ #1918 massive statue frog god~ @@ -342,7 +342,7 @@ smooth piece velvety leather cloak blanket hide~ E smooth piece velvety leather cloak blanket hide~ This large piece of exceptionally beautiful leather is velvety to the touch -and a pleasing dark maroon colour that shimmers strangely in any light. While +and a pleasing dark maroon color that shimmers strangely in any light. While the fabric is easily workable into some form of clothing, it functions just as efficiently as a blanket or wraparound cloak. The slight unnatural chill to its surface indicates an inherent ability to ward off magic. @@ -540,7 +540,7 @@ A glittering piece of fine chainmail has been left here.~ E delicate chain mail chainmail shirt~ Tiny sparkling chain rings have been so finely linked together that this -armour looks almost more like silver shimmering fabric. Light but incredibly +armor looks almost more like silver shimmering fabric. Light but incredibly strong, a strange glow pulses softly through the metal, giving it an eerie appearance that is particularly striking in the dark. ~ @@ -704,7 +704,7 @@ contraption large mysterious metal machine~ click continuously away. The only noteworthy external parts are a large metal tray that looks as though it opens and closes, releasing its contents to the inner parts of the machine, also a large nozzle with a shelf placed -strategically beneath it. A control board with three coloured buttons is fixed +strategically beneath it. A control board with three colored buttons is fixed to the front of the machine. The red button is inscribed with the word - press, the blue button with switch, and green with turn. @@ -752,7 +752,7 @@ A sealed beaker of dark blood stands here.~ 1 1 0 0 0 E sealed beaker dark blood~ - Almost black in colour, this glass beaker holds the blood of a creature that + Almost black in color, this glass beaker holds the blood of a creature that is clearly not human. A strange chill creeps through the container, and a slightly shimmering aura betrays the inherent magic of this substance. ~ @@ -785,8 +785,8 @@ rules this place, and so the method of creating these potions is no more. Nonetheless, I lay it out here for any who would continue these studies. A powerful potion of strength was our first discovery, a deep red potion, -the colour of rich wine. When quaffed, it produced immediate physical -effects, muscle ability enhanced and body defences strengthened. +the color of rich wine. When quaffed, it produced immediate physical +effects, muscle ability enhanced and body defenses strengthened. As a base for all our testings, we used the nightblood of the driders, black viscous fluid that burns the eyes unless contained in special beakers. Then, @@ -818,7 +818,7 @@ rules this place, and so the method of creating these potions is no more. Nonetheless, I lay it out here for any who would continue these studies. A powerful potion of magic was our second discovery, a deep blue potion, -the colour of a clear sky. When quaffed, it produced immediate magical +the color of a clear sky. When quaffed, it produced immediate magical effects, enhanced mental ability and casting endurance. As a base for all our testings, we used the nightblood of the driders, black @@ -850,13 +850,13 @@ rules this place, and so the method of creating these potions is no more. Nonetheless, I lay it out here for any who would continue these studies. A powerful potion of agility was our third discovery, a bright green potion, -the colour of fresh grass. When quaffed, it produced immediate changes to +the color of fresh grass. When quaffed, it produced immediate changes to speed and agility, improving endurance in travel. As a base for all our testings, we used the nightblood of the driders, black viscous fluid that burns the eyes unless contained in special beakers. Then, for this particular solution we added an arachnoid fur, from a spider that was -purple in colour. Finally, one of the salty plant growths that flourish here. +purple in color. Finally, one of the salty plant growths that flourish here. All these ingredients were gained with great peril, and once mixed together in Tyrel's machine, produced a solution so potent that we were forced to create special magic vials to hold it. The effects, though temporary, are nonetheless @@ -879,7 +879,7 @@ A swamp vine splays across the ground like an open hand.~ 1 1 0 0 0 E swamp vine~ - This limp plant has the dark green colour of spinach, its lethargic trailing + This limp plant has the dark green color of spinach, its lethargic trailing limbs splaying out in all directions in a desperate hunt for richer soil. All that is nourishing in the swamp has been condensed into this sickly pile of stems and leaves. @@ -929,18 +929,18 @@ eyes once were, and rows of jagged teeth are openly exposed, seeming almost absurdly to be grinning. ~ #1960 -white chainmail arm wrappings armour~ +white chainmail arm wrappings armor~ white chainmail arm wrappings~ -A little pile of white chainmail armour lies here.~ +A little pile of white chainmail armor lies here.~ ~ 9 0 0 0 0 ai 0 0 0 0 0 0 0 5 0 0 0 2 200 0 0 0 E -white chainmail arm wrappings armour~ +white chainmail arm wrappings armor~ Tiny circles of strange metal are perfectly linked to form a glistening piece -of armour that glows vaguely in moonlight. There is no padding nor real shape -to this armour, made simply to attach at the shoulders and hang protectively +of armor that glows vaguely in moonlight. There is no padding nor real shape +to this armor, made simply to attach at the shoulders and hang protectively around the arms. ~ #1961 @@ -954,7 +954,7 @@ A beautiful silvery helmet lies here.~ E beautiful silvery helmet sleek helm~ This elegantly forged helm is made from one solid piece of white metal that -looks almost to beautiful to be used in armour, though it is more than hardy +looks almost to beautiful to be used in armor, though it is more than hardy enough to withstand even the heaviest of blows. Two long grasping pieces curve around the jaw, holding the piece in place without the need for straps. ~ @@ -976,8 +976,8 @@ A 14 40 #1963 fireworks~ -a colourful firework~ -A colourful firework is lying here.~ +a colorful firework~ +A colorful firework is lying here.~ ~ 12 0 0 0 0 ao 0 0 0 0 0 0 0 0 0 0 0 @@ -985,7 +985,7 @@ A colourful firework is lying here.~ T 1987 E fireworks~ - This colourfully wrapped firework has a long dangling fuse, just begging for + This colorfully wrapped firework has a long dangling fuse, just begging for you to LIGHT it. ~ #1964 @@ -1000,7 +1000,7 @@ E irridescent webbed ring~ Incredibly delicate, this beautiful ring looks to have been woven by master spider weavers, the fragile sparkling threads treated with some magic to -solidify and glisten with unnatural colour. Shades of blue and green shimmer +solidify and glisten with unnatural color. Shades of blue and green shimmer along the elegantly curving surfaces, purple and silver adding a darker hue when the light catches a certain way. ~ @@ -1111,7 +1111,7 @@ A summer tree stands here, lush and green.~ #1973 fall tree xxtree~ a fall tree~ -A fall tree stands here, coloured red and gold.~ +A fall tree stands here, colored red and gold.~ ~ 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 diff --git a/lib/world/obj/201.obj b/lib/world/obj/201.obj index 05d7d90..42b0fa1 100644 --- a/lib/world/obj/201.obj +++ b/lib/world/obj/201.obj @@ -42,7 +42,7 @@ A genuine piece of sea coral lies here.~ E coral~ This underwater treasure is a rock-like substance formed in the sea. Is has -a pinkish-orange colouring to it. +a pinkish-orange coloring to it. ~ #20103 sign wood~ @@ -134,7 +134,7 @@ An ornate harp has been carelessly left here.~ T 20115 E harp~ - This harp is made of a metal that shifts and changes its colours every now + This harp is made of a metal that shifts and changes its colors every now and then. Carved into the column of it are strange elvish designs, while the neck of the harp is a simple S-shape. @Rplay harp@n to produce sensational music. @@ -233,7 +233,7 @@ E prism shard~ This appears to be a broken fragment from a shell. Its surface glitters with a kind of white dust, while the prism shard itself is a bright pink. Prisms are -known to be the main material used to make enchanted weapons and armours. +known to be the main material used to make enchanted weapons and armors. ~ #20116 prism shell~ @@ -245,10 +245,10 @@ A glowing piece of shell is lying here.~ 5 500 500 0 0 E prism shell~ - The white powdery substance on this shell glitters, while the colour of the + The white powdery substance on this shell glitters, while the color of the shell itself is a bright pink. A few scratches can be found on the shell, or otherwise it would have been flawless. Prisms are known to be the main material -used to make enchanted weapons and armours. +used to make enchanted weapons and armors. ~ #20117 cushion~ diff --git a/lib/world/obj/233.obj b/lib/world/obj/233.obj index 3bd67d4..2cc98d6 100644 --- a/lib/world/obj/233.obj +++ b/lib/world/obj/233.obj @@ -374,16 +374,16 @@ would fit you well, and no doubt protect your feet from just about anything. ~ #23380 -dragonscale armour~ -a suit of dragonscale armour~ -A suit of dragonscale armour is here.~ +dragonscale armor~ +a suit of dragonscale armor~ +A suit of dragonscale armor is here.~ ~ 9 b 0 0 0 ad 0 0 0 0 0 0 0 3 0 0 0 10 400 0 0 0 E -dragonscale armour~ - The suit of armour is quite large, but would provide excellent protection +dragonscale armor~ + The suit of armor is quite large, but would provide excellent protection against your enemies. It's made from the finest dragonscales, and is quite colorful. ~ diff --git a/lib/world/obj/236.obj b/lib/world/obj/236.obj index 91962ca..4a0bf0b 100644 --- a/lib/world/obj/236.obj +++ b/lib/world/obj/236.obj @@ -331,7 +331,7 @@ Some gold foil is here. You might pick it up - but be gentle with it.~ 1 400 40 0 0 E gold foil~ - Some very thin sheets of gold foil, ready to use on the armours in the + Some very thin sheets of gold foil, ready to use on the armors in the smithy. You have to handle them really gently, since they are so thin they break if you touch them the wrong way. ~ @@ -446,9 +446,9 @@ A beautiful dwarven chainmail with a gold hammer emblem has been laid here..~ E parade chain chainmail mail dwarven~ An extremely beautiful chainmail, it encompasses everything you expect from a -dwarven armour. It's comparatively light, strong and yet seemingly made only +dwarven armor. It's comparatively light, strong and yet seemingly made only for parades. On every little ring you can see the 'R' rune, made by Ralf - -Armoursmith of the dwarves. +Armorsmith of the dwarves. ~ A 2 -1 diff --git a/lib/world/obj/241.obj b/lib/world/obj/241.obj index ed79be3..0b22ea7 100644 --- a/lib/world/obj/241.obj +++ b/lib/world/obj/241.obj @@ -112,7 +112,7 @@ T 24105 E starfleet communication badge~ These communication badges must be worn by all officers while on a starship. -It looks like a silver arrow head on top of a golden coloured oval: +It looks like a silver arrow head on top of a golden colored oval: ____/\____ / / \ \ @@ -338,7 +338,7 @@ A cup of earl grey tea has been discarded.~ 1 1 0 0 E cup earl grey tea~ - This is captain Picard's favourite beverage. + This is captain Picard's favorite beverage. ~ #24130 loaf warm bread~ diff --git a/lib/world/obj/242.obj b/lib/world/obj/242.obj index 6b65eb0..629a7fe 100644 --- a/lib/world/obj/242.obj +++ b/lib/world/obj/242.obj @@ -87,7 +87,7 @@ A small black metal flashlight is lying here.~ 2 1 0 0 E flashlight flash light~ - This is a small flashlight, used by the ushers at the theatre. + This is a small flashlight, used by the ushers at the theater. ~ #24207 leather work gloves~ @@ -112,7 +112,7 @@ A pair of denim overalls have been discarded here.~ 4 200 0 0 E denim overalls~ - This pair of overalls looks quite big. They're a dark blue colour, with a + This pair of overalls looks quite big. They're a dark blue color, with a large pocket over the chest. ~ #24209 @@ -137,7 +137,7 @@ A white dress shirt has been neatly folded here.~ 4 750 250 0 E white dress shirt~ - The shirt has no patterns or colours on it whatsover. It's a thin white + The shirt has no patterns or colors on it whatsover. It's a thin white shirt with white buttons. ~ #24211 @@ -259,7 +259,7 @@ A brand new laptop is here, waiting to be stolen.~ 1 550 55 0 E laptop lap top~ - This laptop looks brand new. Black in colour, it features a 1. 6 GHz + This laptop looks brand new. Black in color, it features a 1. 6 GHz processor, 512 MB of RAM, a 64 MB video card, and a 40x DVD/CD burner. Pretty fancy. ~ diff --git a/lib/world/obj/247.obj b/lib/world/obj/247.obj index 6b3a9cd..f006ceb 100644 --- a/lib/world/obj/247.obj +++ b/lib/world/obj/247.obj @@ -9,7 +9,7 @@ A pewter candlestick is standing here.~ E candlestick~ It is a rather old-looking three-armed candlestick made from pewter. Its -candles are a yellowish white colour. +candles are a yellowish white color. ~ #24701 cross~ @@ -115,7 +115,7 @@ A cloak as black as the very night lies on the ground.~ 5 500 50 0 0 E shadow cloak~ - It is pure black in colour -- as pure black as the heart that wears it. + It is pure black in color -- as pure black as the heart that wears it. ~ A 2 1 @@ -298,7 +298,7 @@ The black robe of the undead is spread out on the floor before you.~ 10 240 24 0 0 E black robe~ - It is jet black in colour and seems to radiate evil. + It is jet black in color and seems to radiate evil. ~ A 12 50 diff --git a/lib/world/obj/251.obj b/lib/world/obj/251.obj index e8514b8..0855e12 100644 --- a/lib/world/obj/251.obj +++ b/lib/world/obj/251.obj @@ -39,7 +39,7 @@ A thick green ape cloak is lying here.~ E green thick cloak~ Green ape cloaks are worn mainly by the chimpanzees. Due to their thickness, -they provide decent armour. +they provide decent armor. ~ A 18 2 @@ -61,16 +61,16 @@ A A 19 1 #25104 -black leather gorilla armour armor~ -black gorilla armour~ -Some black leather gorilla armour is lying here.~ +black leather gorilla armor armor~ +black gorilla armor~ +Some black leather gorilla armor is lying here.~ ~ 9 0 0 0 0 ad 0 0 0 0 0 0 0 7 0 0 0 5 600 20 0 E -black leather gorilla armour armor~ - This black leather ape armour is worn only by Gorillas. It doesn't offer +black leather gorilla armor armor~ + This black leather ape armor is worn only by Gorillas. It doesn't offer very good protection, as this suit is worn with a few holes in it. ~ #25105 diff --git a/lib/world/obj/254.obj b/lib/world/obj/254.obj index 97a1746..35924a9 100644 --- a/lib/world/obj/254.obj +++ b/lib/world/obj/254.obj @@ -7,10 +7,10 @@ Some armor made of silver chain mesh lies here.~ 10 0 0 0 30 700 0 30 0 E -armour~ +armor~ It look well-used and well worn by its previous owner. The mesh is turned black in some places from rubbing against itself, but all in all it seems a good -piece of armour. +piece of armor. ~ A 2 3 diff --git a/lib/world/obj/27.obj b/lib/world/obj/27.obj index 3329e5e..ff444ce 100644 --- a/lib/world/obj/27.obj +++ b/lib/world/obj/27.obj @@ -72,7 +72,7 @@ dark red pool liquid~ 55 0 0 0 0 E dark red pool liquid~ - This pool has the disturbing colour of blood but appears to be water + This pool has the disturbing color of blood but appears to be water contaminated with rusty particles of the mineral hematite from the surrounding rock. This makes it gruesome to look at, and probably very inadvisable to drink. @@ -239,7 +239,7 @@ A leathery pouch is lying here.~ 15 50 0 1 0 E leathery water pouch~ - Apparently made for holding water, this tan-coloured leather has been + Apparently made for holding water, this tan-colored leather has been treated with some form of sticky resin, making it relatively leak-proof. ~ #2715 @@ -606,7 +606,7 @@ A swirling Tor hovers here, distorting everything around it.~ 0 0 0 0 0 E swirling tor Tor~ - This massive black sphere hovers effortlessly in mid-air, strange colours and + This massive black sphere hovers effortlessly in mid-air, strange colors and patterns flickering and dancing over its surface. The atmosphere around it seems unnatural, distortions spreading rhythmically out around it like ripples in the very fabric of space. A low vibrating pulse can also be felt, energy @@ -652,7 +652,7 @@ A flickering flame hovers warily above the ground.~ 0 0 0 0 0 E flickering flame~ - This large flame is the pure scarlet colour of unpolluted fire, dancing and + This large flame is the pure scarlet color of unpolluted fire, dancing and leaping almost frantically it casts its surroundings in and out of shadow. Though nothing supports it and nothing appears to be feeding it, it burns almost brighter than any natural flame ever could. @@ -731,7 +731,7 @@ A grey tunic is lying here.~ 1 25 0 0 0 E simple grey tunic~ - This modest garment is a light slate grey in colour, made of delicate, + This modest garment is a light slate grey in color, made of delicate, flexible material and sealed down the front with tiny wooden buttons. ~ A @@ -809,7 +809,7 @@ A pair of tan trousers lie here gathering dust.~ 1 25 0 0 0 E pair tan trousers~ - These light coloured trousers are partially darkened by patches of dried mud + These light colored trousers are partially darkened by patches of dried mud and dust, obviously on the verge of wearing through they are nonetheless very light and unrestrictive. ~ @@ -945,16 +945,16 @@ to look at. A 2 2 #2764 -peach coloured dress~ -a peach-coloured dress~ -A peach-coloured dress lies crumpled here.~ +peach colored dress~ +a peach-colored dress~ +A peach-colored dress lies crumpled here.~ ~ 11 0 0 0 0 ad 0 0 0 n 0 0 0 0 0 0 0 1 30 0 0 0 E -peach coloured dress~ - This soft dress is a little faded, but still a pretty peach colour, most of +peach colored dress~ + This soft dress is a little faded, but still a pretty peach color, most of the delicate stitching and fabric intact. Mostly unremarkable, there is a slightly electric feel to it as though the weaver infused some magical properties. @@ -1115,7 +1115,7 @@ E fresh carrot~ This fresh carrot has been recently pulled and rinsed off, a layer of sparkling water still clinging to its bright orange surface. Long green leaves -dangle from one end, a stark contrast in colour to the rest of it. +dangle from one end, a stark contrast in color to the rest of it. ~ #2771 small piece meat~ diff --git a/lib/world/obj/272.obj b/lib/world/obj/272.obj index 4d1047a..ba575c6 100644 --- a/lib/world/obj/272.obj +++ b/lib/world/obj/272.obj @@ -109,7 +109,7 @@ map~ <--To Homes________________________________________________ | Bakery | Jewellers | Temple of Mercy Silver Scale | Dragons - Town Treasury | Library * Armoury | Wrath + Town Treasury | Library * Armory | Wrath Post Office | *** Dirk & Dagger | Alehouse | ***** Weaponry | | | diff --git a/lib/world/obj/277.obj b/lib/world/obj/277.obj index 1a168b3..c302afb 100644 --- a/lib/world/obj/277.obj +++ b/lib/world/obj/277.obj @@ -156,7 +156,7 @@ A golden sunflower blooms here.~ 1 1 0 0 0 E sunflower golden flower~ - This large flower is the bright golden yellow colour of sunshine, beautiful + This large flower is the bright golden yellow color of sunshine, beautiful splayed petals surrounding the dark seeded center, providing a source of nourishment as well as beauty. ~ @@ -416,7 +416,7 @@ A plate of smoked mackerel has been set here.~ 1 25 0 0 0 E plate smoked mackerel~ - Creamy coloured mackerel meat has been cooked and mashed together with melted + Creamy colored mackerel meat has been cooked and mashed together with melted butter to make a creamy pate. This has been sprinkled with ground black pepper and served with a tiny dollop of horseradish sauce and a crisp green side of salad. @@ -547,7 +547,7 @@ A piece of lemon cake sits here.~ 1 15 0 0 0 E piece lemon cake~ - This deliciously sweet and lemony piece of cake is a delicate yellow colour, + This deliciously sweet and lemony piece of cake is a delicate yellow color, sprinkled with powdered sugar and zest of lemon, and baked until light and fluffy. ~ @@ -681,7 +681,7 @@ daisy chain~ E daisy chain~ This pretty little chain is made up of flowers as white as pure snow, their -beautifully fragranced centers the colour of golden streaming sunshine. +beautifully fragranced centers the color of golden streaming sunshine. ~ #27752 sweeping green skirt~ @@ -724,7 +724,7 @@ light yellow skirt~ 2 120 0 0 0 E light yellow skirt~ - This brightly coloured skirt is made from a very fragile and airy material, + This brightly colored skirt is made from a very fragile and airy material, delicate veins of gold embroidered here and there and sparkling in any light. ~ A diff --git a/lib/world/obj/290.obj b/lib/world/obj/290.obj index 1bbeda2..58189b9 100644 --- a/lib/world/obj/290.obj +++ b/lib/world/obj/290.obj @@ -36,7 +36,7 @@ A pile of clothing has been left here. It looks like robes.~ E robes lizardman~ These robes have intricate designs on them with a flavour towards the -religion of the lizardmen. They are a deep blue colour. +religion of the lizardmen. They are a deep blue color. ~ A 12 10 diff --git a/lib/world/obj/298.obj b/lib/world/obj/298.obj index bec4647..38e613f 100644 --- a/lib/world/obj/298.obj +++ b/lib/world/obj/298.obj @@ -139,9 +139,9 @@ A finely crafted Jar of Hot Dripping Oil waits for a worthy slave.~ A 17 -2 #29815 -armour gateguard~ -Some Gate Guard Armour~ -A pile of black armour is here.~ +armor gateguard~ +Some Gate Guard Armor~ +A pile of black armor is here.~ ~ 9 j 0 0 0 ad 0 0 0 0 0 0 0 1 0 0 0 @@ -155,9 +155,9 @@ The sword of a Gate Guard lies here.~ 0 3 4 3 10 100 0 0 #29817 -armour royalty guard~ -Some Royalty Guard Armour~ -Some armour made from the remains of a Royalty Guard lies heaped on the floor.~ +armor royalty guard~ +Some Royalty Guard Armor~ +Some armor made from the remains of a Royalty Guard lies heaped on the floor.~ ~ 9 aj 0 0 0 ad 0 0 0 0 0 0 0 2 0 0 0 diff --git a/lib/world/obj/299.obj b/lib/world/obj/299.obj index 249318f..47a1434 100644 --- a/lib/world/obj/299.obj +++ b/lib/world/obj/299.obj @@ -67,7 +67,7 @@ An ivory key has been left here.~ E key ivory bone~ You stare at the shiny white surface of this key, noticing strange brownish -marks marring its surface. Suddenly you realise that the key is made not of +marks marring its surface. Suddenly you realize that the key is made not of ivory, but rather of bone. Erk. ~ #29904 diff --git a/lib/world/obj/300.obj b/lib/world/obj/300.obj index 9dde60e..b043f62 100644 --- a/lib/world/obj/300.obj +++ b/lib/world/obj/300.obj @@ -313,7 +313,7 @@ A small vial has been forgotten here.~ E vial potion puce~ The vial contains a disgusting looking liquid, which appears to be almost -puce in colour. +puce in color. ~ #30023 shield large shiny~ diff --git a/lib/world/obj/301.obj b/lib/world/obj/301.obj index 1cdc6ad..8c7bfb0 100644 --- a/lib/world/obj/301.obj +++ b/lib/world/obj/301.obj @@ -529,7 +529,7 @@ A can of PopCoke awaits you here, cool and refreshing.~ 1 10 0 0 0 E popcoke coke pop can~ - This can is elegantly decorated with garish colours that almost make you + This can is elegantly decorated with garish colors that almost make you sick. They were probably intended to have a similar effect to the drink inside. ~ diff --git a/lib/world/obj/36.obj b/lib/world/obj/36.obj index d08c461..c2b517b 100644 --- a/lib/world/obj/36.obj +++ b/lib/world/obj/36.obj @@ -1,15 +1,15 @@ #3600 -armour black pawn~ -some Black Pawn Armour~ -A pile of black armour is here.~ +armor black pawn~ +some Black Pawn Armor~ +A pile of black armor is here.~ ~ 9 j 0 0 0 ad 0 0 0 0 0 0 0 1 0 0 0 13 300 1 0 0 #3601 -armour white pawn~ -some White Pawn Armour~ -A pile of white armour is here.~ +armor white pawn~ +some White Pawn Armor~ +A pile of white armor is here.~ ~ 9 k 0 0 0 ad 0 0 0 0 0 0 0 1 0 0 0 @@ -31,9 +31,9 @@ The sword of a White Pawn lies here.~ 0 3 4 3 10 100 1 0 0 #3604 -armour black rook~ -some Black Rook Armour~ -Some armour made from the remains of a black rook lies heaped on the floor.~ +armor black rook~ +some Black Rook Armor~ +Some armor made from the remains of a black rook lies heaped on the floor.~ ~ 9 aj 0 0 0 ad 0 0 0 0 0 0 0 2 0 0 0 @@ -43,9 +43,9 @@ A A 5 1 #3605 -armour white rook~ -some White Rook Armour~ -Some armour made from the remains of a white rook lies heaped on the floor.~ +armor white rook~ +some White Rook Armor~ +Some armor made from the remains of a white rook lies heaped on the floor.~ ~ 9 agk 0 0 0 ad 0 0 0 0 0 0 0 2 0 0 0 diff --git a/lib/world/obj/4.obj b/lib/world/obj/4.obj index 251a118..293c837 100644 --- a/lib/world/obj/4.obj +++ b/lib/world/obj/4.obj @@ -80,16 +80,16 @@ teddybear~ eyes, maybe this bear is magical. ~ #409 -armour~ -wooden armour~ -A suit of wooden armour~ +armor~ +wooden armor~ +A suit of wooden armor~ ~ 9 0 0 0 0 ad 0 0 0 0 0 0 0 5 0 0 0 11 300 0 10 0 E -Wooden armour~ - The armour is quite solid, giving you the best protection available. A +Wooden armor~ + The armor is quite solid, giving you the best protection available. A person would easily be able to move around wearing this. ~ #410 diff --git a/lib/world/obj/5.obj b/lib/world/obj/5.obj index 9f6fc1b..cfb107e 100644 --- a/lib/world/obj/5.obj +++ b/lib/world/obj/5.obj @@ -165,7 +165,7 @@ A brown egg lies here.~ 1 1 0 0 0 E brown egg~ - This smooth tan-coloured egg is nice and firm, the crisp brown shell shiny + This smooth tan-colored egg is nice and firm, the crisp brown shell shiny and perfectly oval shaped, a few white feathery tufts still clinging to it. ~ #513 diff --git a/lib/world/obj/53.obj b/lib/world/obj/53.obj index 031d137..7e805a0 100644 --- a/lib/world/obj/53.obj +++ b/lib/world/obj/53.obj @@ -369,15 +369,15 @@ A 24 -2 #5325 ring sandy~ -a sandy-coloured ring~ -A small sandy-coloured ring has been carelessly dropped here.~ +a sandy-colored ring~ +A small sandy-colored ring has been carelessly dropped here.~ ~ 9 bg 0 0 0 ab 0 0 0 0 0 0 0 8 0 0 0 5 200 75 0 E ring sandy~ - The ring is small, smooth, sandy-coloured and unremarkable, save that it + The ring is small, smooth, sandy-colored and unremarkable, save that it gives off a continuous low humming noise that tickles your fingertips. ~ A diff --git a/lib/world/obj/54.obj b/lib/world/obj/54.obj index 0f100fa..90f7592 100644 --- a/lib/world/obj/54.obj +++ b/lib/world/obj/54.obj @@ -569,7 +569,7 @@ A deep-green potion lies here.~ 1 500 15 0 0 E potion green~ - The potion inside the bottle is a greenish colour and has a small label which + The potion inside the bottle is a greenish color and has a small label which reads 'Curative' ~ #5472 diff --git a/lib/world/obj/74.obj b/lib/world/obj/74.obj index 83b2a64..c874476 100644 --- a/lib/world/obj/74.obj +++ b/lib/world/obj/74.obj @@ -185,7 +185,7 @@ E heavy canvas bag~ Constructed of heavy canvas, this bag is fairly large and comes with a large, overshoulder strap for easy carrying. Unfortunately, wearing it would -require giving up any body armour. +require giving up any body armor. ~ #7413 bright copper oil lamp~ @@ -320,7 +320,7 @@ A pile of black cloth lies in the dirt.~ E sweeping black cape~ A cape of heavy cloth, this simple bit of finery is dyed a deep, shadowy -black. A rather unusual bit of clothing in that it is without colourful thread +black. A rather unusual bit of clothing in that it is without colorful thread or embroidery of any sort. ~ A @@ -384,7 +384,7 @@ A pair of blackened leggings lies here, smouldering.~ E pair blackened chain leggings~ Chain links woven together to make these sleeves have been damaged in a -fire. Black streaks cover the armour and the smell of charred flesh is heavily +fire. Black streaks cover the armor and the smell of charred flesh is heavily soaked into the blackened linen lining. ~ A @@ -446,7 +446,7 @@ A breastplate of blue steel lies here, glowing softly.~ E fine bluesteel steel blue breastplate~ This breastplate is a gorgeous piece of work. Crafted of fine bluesteel, an -ore from deep in the mountains, the armour is both functional and beautiful. +ore from deep in the mountains, the armor is both functional and beautiful. Age may have caused some breakdown in the metal, but it seems strong. ~ #7430 diff --git a/lib/world/shp/120.shp b/lib/world/shp/120.shp index 138e6eb..74a74bc 100644 --- a/lib/world/shp/120.shp +++ b/lib/world/shp/120.shp @@ -15,7 +15,7 @@ CircleMUD v3.0 Shop File~ -1 %s We are out of that item right now.~ %s You don't have that. Stop wasting my time!~ -%s This is a weapon and armour shop! Go someplace else!~ +%s This is a weapon and armor shop! Go someplace else!~ %s A fine weapon indeed, but more than I can afford.~ %s NO CREDIT!~ %s Here you go. That will be %d coins. Don't get hurt!~ diff --git a/lib/world/shp/248.shp b/lib/world/shp/248.shp index 1951cf6..32e0ace 100644 --- a/lib/world/shp/248.shp +++ b/lib/world/shp/248.shp @@ -50,10 +50,10 @@ CircleMUD v3.0 Shop File~ 0 0 -1 -%s Sorry, I don't have that armour.~ +%s Sorry, I don't have that armor.~ %s Sorry, you don't seem to have that.~ %s I don't buy such a item, try some other shop.~ -%s Sorry, that's a too expensive armour for me, try in Thewston.~ +%s Sorry, that's a too expensive armor for me, try in Thewston.~ %s Get some money if you like to buy something...~ %s Ok, that'll be %d coins, please.~ %s Here you are, I'll give you %d coins for it.~ diff --git a/lib/world/shp/54.shp b/lib/world/shp/54.shp index 6f1165f..d384477 100644 --- a/lib/world/shp/54.shp +++ b/lib/world/shp/54.shp @@ -186,7 +186,7 @@ CircleMUD v3.0 Shop File~ -1 %s Haven't got that on storage - try list!~ %s You don't seem to have that.~ -%s I only buy armours.. Go away!~ +%s I only buy armors.. Go away!~ %s That is too expensive for me - Try a wizard!~ %s You can't afford it!~ %s That'll be %d coins, please.~ diff --git a/lib/world/trg/106.trg b/lib/world/trg/106.trg index 3ec7694..485faf7 100644 --- a/lib/world/trg/106.trg +++ b/lib/world/trg/106.trg @@ -1,5 +1,5 @@ #10600 -Armourer - 10634~ +Armorer - 10634~ 0 g 100 ~ if %actor.is_pc% diff --git a/lib/world/trg/11.trg b/lib/world/trg/11.trg index 3e08a89..288adbe 100644 --- a/lib/world/trg/11.trg +++ b/lib/world/trg/11.trg @@ -1349,8 +1349,8 @@ new trigger~ test~ %echo% var is %var% %echo% var2 is %var2% -%echo% coloured var is @Y%var%@n +%echo% colored var is @Y%var%@n set col Y -%echo% var coloured var is %col%%var%@n +%echo% var colored var is %col%%var%@n ~ $~ diff --git a/lib/world/trg/118.trg b/lib/world/trg/118.trg index 4f4964d..b07fd4f 100644 --- a/lib/world/trg/118.trg +++ b/lib/world/trg/118.trg @@ -340,7 +340,7 @@ break done ~ #11814 -(02) colouring message~ +(02) coloring message~ 0 gh 100 ~ if %actor.is_pc% @@ -485,7 +485,7 @@ if %object.vnum% == 11807 wait 1 s say Yes, there is something I could write in that... wait 1 s - say but would you do me a favour first? + say but would you do me a favor first? wait 2 s say My father keeps a little bird locked away... wait 2 s @@ -847,7 +847,7 @@ if %object.vnum% == 11807 wait 3 s emote turns his attention back to the twirling journal. wait 2 s - say You do realise shadow-person... that this quest of yours will destroy me? + say You do realize shadow-person... that this quest of yours will destroy me? wait 3 s say Indeed, not just myself, but all who dwell here. wait 2 s @@ -2604,7 +2604,7 @@ elseif %object.vnum% == 11807 remote zn118_scarreddone %actor.id% wait 1 s %load% obj 11868 - say Do me one more favour? + say Do me one more favor? wait 1 s give book %actor.name% drop book diff --git a/lib/world/trg/19.trg b/lib/world/trg/19.trg index 387e56f..492b140 100644 --- a/lib/world/trg/19.trg +++ b/lib/world/trg/19.trg @@ -770,7 +770,7 @@ dg_affect %actor% maxhit 100 24 dg_affect %actor% armor 20 24 %purge% %self% else -%send% %actor% Try specifying the colour. +%send% %actor% Try specifying the color. end end ~ @@ -787,7 +787,7 @@ dg_affect %actor% maxmana 100 24 dg_affect %actor% wis 5 24 %purge% %self% else -%send% %actor% Try specifying the colour. +%send% %actor% Try specifying the color. end end ~ @@ -804,7 +804,7 @@ dg_affect %actor% maxmove 100 24 dg_affect %actor% invis on 24 %purge% %self% else -%send% %actor% Try specifying the colour. +%send% %actor% Try specifying the color. end end ~ @@ -971,18 +971,18 @@ tur~ *This trig is meant to be used as part of a trio (1954, 1960, 1961) *This one is what gives you the finished product after tallying up *all the ingredients. -*If everything has been done properly, a lovely coloured potion is +*If everything has been done properly, a lovely colored potion is *the reward. Otherwise, you end up with nothing.. or a big mess ;) ************** set product 1949 -set colour colourless +set color colorless if %actor.varexists(zn19_red1)% rdelete zn19_red1 %actor.id% if %actor.varexists(zn19_red2)% rdelete zn19_red2 %actor.id% if %actor.varexists(zn19_all)% set product 1945 -set colour red +set color red end end end @@ -992,7 +992,7 @@ if %actor.varexists(zn19_blue2)% rdelete zn19_blue2 %actor.id% if %actor.varexists(zn19_all)% set product 1946 -set colour blue +set color blue end end end @@ -1002,21 +1002,21 @@ if %actor.varexists(zn19_green2)% rdelete zn19_green2 %actor.id% if %actor.varexists(zn19_all)% set product 1947 -set colour green +set color green end end end if %actor.varexists(zn19_black)% rdelete zn19_black %actor.id% set product 1952 -set colour black +set color black end eval in_bag %self.contents% if %in_bag.vnum%==1949 -%echo% A stream of %colour% fluid gushes out of the machine's nozzle into the empty vial. +%echo% A stream of %color% fluid gushes out of the machine's nozzle into the empty vial. %load% obj %product% else -%echo% A stream of %colour% fluid gushes out of the machine's nozzle and splashes all over the floor. +%echo% A stream of %color% fluid gushes out of the machine's nozzle and splashes all over the floor. end rdelete zn19_all %actor.id% %load% obj 1948 @@ -1035,7 +1035,7 @@ dg_affect %actor% maxmove -50 24 dg_affect %actor% maxhit -50 24 %purge% %self% else -%send% %actor% Try specifying the colour. +%send% %actor% Try specifying the color. end end ~ @@ -1415,8 +1415,8 @@ if fireworks /= %arg% set col[5] M set col[6] Y set col[7] W - set colour %%col[%cx%]%% - eval colour %colour% + set color %%col[%cx%]%% + eval color %color% eval sx %random.7% set sou[1] an almighty bang set sou[2] a piercing whistle @@ -1427,7 +1427,7 @@ if fireworks /= %arg% set sou[7] a shower of sparks set sound %%sou[%sx%]%% eval sound %sound% - %echo% With %sound%, a %colour% F I R E W O R K@n explodes into light.@n + %echo% With %sound%, a %color% F I R E W O R K@n explodes into light.@n %purge% self else %send% %actor% Light what? diff --git a/lib/world/trg/201.trg b/lib/world/trg/201.trg index 0daea32..358cc5c 100644 --- a/lib/world/trg/201.trg +++ b/lib/world/trg/201.trg @@ -517,7 +517,7 @@ if (%arg%==aurorafall) %echoaround% %actor% @W%actor.name% whirls @bO@Bc@Ce@Wa@Cn@Ba @bM@Be@Cr@Widia@Cn@Bu@bs@W around %actor.himher% creating @bf@Br@Co@Wzen illusions of the blade.@n %send% %actor% @WYou whirl @bO@Bc@Ce@Wa@Cn@Ba @bM@Be@Cr@Widia@Cn@Bu@bs@W around you, creating @bf@Br@Co@Wsted illusions of the sacred blade.@n wait 2 secs - %echo% @WThe surroundings @Dloose@W their colours as @bO@Bc@Ce@Wa@Cn@Ba @bM@Be@Cr@Widia@Cn@Bu@bs@W rapidly @Ddrains@W energy from them.@n + %echo% @WThe surroundings @Dloose@W their colors as @bO@Bc@Ce@Wa@Cn@Ba @bM@Be@Cr@Widia@Cn@Bu@bs@W rapidly @Ddrains@W energy from them.@n wait 2 secs if (%actor.fighting%) if ((%victim.is_pc%)) diff --git a/lib/world/trg/27.trg b/lib/world/trg/27.trg index 86f8fc4..c951d88 100644 --- a/lib/world/trg/27.trg +++ b/lib/world/trg/27.trg @@ -586,7 +586,7 @@ end %echo% @yAs the wrm collapses in death, one of its spines breaks off.@n ~ #2732 -(2726) shard changes colour~ +(2726) shard changes color~ 1 g 100 ~ wait 1 s @@ -657,7 +657,7 @@ end (2764) Deathtrap message~ 2 g 100 ~ -%echo% You realise too late that only an empty chasm lies below. Plummeting faster and faster, you don't even have time to pray before you hit the ground! +%echo% You realize too late that only an empty chasm lies below. Plummeting faster and faster, you don't even have time to pray before you hit the ground! wait 2 s %purge% eval person %self.people% @@ -1265,13 +1265,13 @@ wait 5 s say Shunned through fear and isolated from every other form of life, Nevim become bitter and angry, forces of destruction and causing much pain in an attempt to exorcise their own. wait 1 s elseif %room.vnum% == 2793 - say The second wave brings forth the Denuo, the lesser beings, the second-born who live and die without changing form, colouring the lamen that flows through them but being entirely of miru. + say The second wave brings forth the Denuo, the lesser beings, the second-born who live and die without changing form, coloring the lamen that flows through them but being entirely of miru. wait 3 s say The Khan'li, the Dynar, and myself of Memlin kind, are all examples of Denuo life. elseif %room.vnum% == 2794 say Khan'li embrace the darkness of night and the heat of summer, inheriting through their forebearer Cui a kinship with fire, which they are not harmed by, though simple water acts like acid on their skin. wait 4 s - say Black and red are their colours and they enjoy sharp points, reflective surfaces for their inclination to repel light and singular works of beauty, believing themselves superior as the firstborn. + say Black and red are their colors and they enjoy sharp points, reflective surfaces for their inclination to repel light and singular works of beauty, believing themselves superior as the firstborn. wait 4 s say They live mainly underground or in caves, seeking to escape the occasional rains and sculpting their showy palaces into mountains. wait 3 s diff --git a/lib/world/trg/3.trg b/lib/world/trg/3.trg index d3238d5..a55c20f 100644 --- a/lib/world/trg/3.trg +++ b/lib/world/trg/3.trg @@ -212,14 +212,14 @@ if %actor.level% < 30 return 0 %send% %actor% The Staff of Sanctum whispers: I will not serve you! %echoaround% %actor% The Staff of Sanctum exclaims: 'I will not serve -those without honour.' +those without honor.' %purge% self else wait 1s %send% %actor% The Staff of Sanctum whispers: I was made to serve, great one! %echoaround% %actor% The Staff of Sanctus exclaims: 'I will serve you -honourable one.' +honorable one.' end ~ #314 diff --git a/lib/world/wld/101.wld b/lib/world/wld/101.wld index a7ef877..2494718 100644 --- a/lib/world/wld/101.wld +++ b/lib/world/wld/101.wld @@ -402,7 +402,7 @@ S The South Road~ You are walking along the south road connecting the city to the north with Haven to the south. The road is bustling with activity as travelers are going -to and from the city which is considered to be the centre of the world around +to and from the city which is considered to be the center of the world around these parts. A gust of warm wind blows in from the east, as if to remind you of the desert not too far off. You see fertile grasslands to the east and west while the road itself continues to the north and south. Just south of here you diff --git a/lib/world/wld/104.wld b/lib/world/wld/104.wld index d3d1dbc..50e7940 100644 --- a/lib/world/wld/104.wld +++ b/lib/world/wld/104.wld @@ -190,7 +190,7 @@ D3 S #10409 Jaks Shack~ - @yMany items cover the wall, armour and weapons. The wall towards the back + @yMany items cover the wall, armor and weapons. The wall towards the back of the room is made of a fine polished oak, while all the other walls are made of a flimsy type of wood. The roof is also made of a fine polished oak. A desk sits at the back of the room where the items are and a Elven man sits behind it. @@ -437,12 +437,12 @@ D1 0 10400 10420 S #10422 -Mic`zell's Armour Shop~ +Mic`zell's Armor Shop~ @yThis seems to be an extension of the weapon shop. The floor and the walls look the same as the other part, but the ceiling is completely different. A large red orb floats above in the rafters. It adds a red tint to everything in -the room. Lining the walls is a small assortment of armour, it seems that this -shop has just opened. Although there is not much armour, it seems to be +the room. Lining the walls is a small assortment of armor, it seems that this +shop has just opened. Although there is not much armor, it seems to be extremely expensive. @n ~ 104 8 0 0 0 1 diff --git a/lib/world/wld/106.wld b/lib/world/wld/106.wld index 00e1d77..ccae37a 100644 --- a/lib/world/wld/106.wld +++ b/lib/world/wld/106.wld @@ -614,7 +614,7 @@ D0 S #10634 The weapon shop~ - The armoury has a wide assortment of armours on the walls and in the + The armory has a wide assortment of armors on the walls and in the windows. You see helmets, shields and chain shirts to name a few. To the south is the main street. ~ diff --git a/lib/world/wld/107.wld b/lib/world/wld/107.wld index fe34365..5750cb0 100644 --- a/lib/world/wld/107.wld +++ b/lib/world/wld/107.wld @@ -445,7 +445,7 @@ towards a pseudo horizon that never seems to get brighter no matter the distance closer. Broken root arms bend and twist around each other in a static dance that lasts forever. The opaque grounds below cover stories of great wars and treason burried into the ground. Leaving behind nothing but a legend and -scattered armours collected by merchants and sold to far away realms. +scattered armors collected by merchants and sold to far away realms. ~ 107 0 0 0 0 0 D0 @@ -513,7 +513,7 @@ S Cave-in Tundra~ Down in the tundra, the sounds of never ceasing boulders and large rocks crashing down, a descending faced cave-in wall in which you are standing now. -The colours of these rocks are as vibrant as they are large. Yellow, brown and +The colors of these rocks are as vibrant as they are large. Yellow, brown and red and all different strains of concentration, running up and down, as if painted formations. The ground below always trembling giving off an uneasy feeling of being swallowed deeper into this tundra. @@ -636,8 +636,8 @@ D1 0 0 10701 S #10732 -Central Armoury and Weaponary~ - Racks and racks and racks of standing, lying, hanging and weapons and armour +Central Armory and Weaponary~ + Racks and racks and racks of standing, lying, hanging and weapons and armor still in the middle of making are scattered everywhere in this room. A large odylic anvil gathers the attention of everything magnetic in steel and rust and draws it to the owner of this shop. diff --git a/lib/world/wld/11.wld b/lib/world/wld/11.wld index 5c8ff36..0ee19df 100644 --- a/lib/world/wld/11.wld +++ b/lib/world/wld/11.wld @@ -88,8 +88,8 @@ D3 0 0 1114 S #1104 -Stalagmitic Armoury~ - Various pieces of armour and weaponry lie embedded in the glassy walls, the +Stalagmitic Armory~ + Various pieces of armor and weaponry lie embedded in the glassy walls, the metal and ice reflecting light from all around. Frozen stalagmites protrude menacingly from the floor, formed from the dripping of hanging icicles which have since fallen and shattered, leaving tiny shards sprinkled throughout the @@ -113,7 +113,7 @@ D3 S #1105 Hall of Legends~ - Coloured murals adorn either side of this lengthy hall, their depictions + Colored murals adorn either side of this lengthy hall, their depictions those of fierce battles and strong warriors standing victorious over fallen foe. Amongst the faded illustrations are the likenesses of dragons as well as men, fighting together against some common enemy. Once undoubtedly bright and @@ -183,7 +183,7 @@ S #1108 A Frosty Dining Hall~ Stretching far to the west, this lengthy corridor is filled with a myriad of -dancing coloured lights from some nearby source. The forlorn grey of the +dancing colored lights from some nearby source. The forlorn grey of the surroundings seems almost alive with the movement, flickering here and there as though lit with hundreds of tiny candles, each shimmering with a different hue of the rainbow. @@ -205,7 +205,7 @@ A Frosty Dining Hall~ chandelier. Emptied of candles, only the shards of crystal and glass remain, each dangling from delicate silver chains and shivering slightly every time the castle reverberates with thunder, tinkling lightly in a fragile contrast to the -ominous booms, flooding the lengthy hall with a variety of speckled colours. +ominous booms, flooding the lengthy hall with a variety of speckled colors. ~ 11 24 0 0 0 0 D1 @@ -392,7 +392,7 @@ D2 S #1118 A Frosty Dining Hall~ - Shimmering swirls of coloured light twirl about the room like a flurry of + Shimmering swirls of colored light twirl about the room like a flurry of snowflakes, filling the place with a sense of fragility despite the immovable presence of the stony walls and the dark brooding tones of the wooden beams high above. An immense ceiling slopes up toward the east, illumination flooding the @@ -1472,7 +1472,7 @@ S #1171 A Whispering Corridor~ Hushed and dreary, this corridor flickers subtly as if lit with blue fire, -sparkles of colour reflecting in the solid ice that coats its walls. +sparkles of color reflecting in the solid ice that coats its walls. Whispering echoes travel down the length of this tunnel, stirring the few tufts of plant life that grow amongst the cracked stone, cobwebs fluttering forlornly. ~ @@ -1550,7 +1550,7 @@ Treasury~ Thick white snow shrouds this entire room, as if to conceal the treasures beneath. Piles of gold and gems glint subtly beneath their icy veil, glowing warmly like dying embers. Rich hues of ruby and emerald dance in the light, -rays of prismic colour washing over the walls. +rays of prismic color washing over the walls. ~ 11 8 0 0 0 0 D1 diff --git a/lib/world/wld/118.wld b/lib/world/wld/118.wld index 4883bf6..98a28f2 100644 --- a/lib/world/wld/118.wld +++ b/lib/world/wld/118.wld @@ -119,7 +119,7 @@ Oh, the insect will escape from you after a while, so make sure to put it in the ~ E 04~ - The colouring child is super easy to deal with, she is in room 11809 and just + The coloring child is super easy to deal with, she is in room 11809 and just wants a red crayon. Give her the journal as always to trigger the quest, then find the red crayon in room 11812 (where the playing child is). Once you give her the crayon she'll accept the journal and write in it. @@ -164,7 +164,7 @@ at each one (look 1 for example). 01: The Antique Shop 02: The Journal Quest 03: The Playing Child -04: The Colouring Child +04: The Coloring Child 05: Ridley 06: The Tunnel-man 07: The Running Girl @@ -226,7 +226,7 @@ BURN PINES will set the trees on fire. They will burn for about three minutes before leaving nothing but a black page. Return all five pages to the girl and she will offer to write in the journal. Once this is done, she will also give you the completed book and ask you to return it to the house somewhere, just as -a favour to her. +a favor to her. ~ E 16~ @@ -259,7 +259,7 @@ not much here actually exists at all. 118 24 0 0 0 0 E gentle light~ - Smoothly dome-shaped and a subtle cream colour, this melon-sized light sends + Smoothly dome-shaped and a subtle cream color, this melon-sized light sends pulses of light spreading out over the whole room. ~ S @@ -373,7 +373,7 @@ A Little Nursery~ This room appears to be below ground level, horizontal windows running all around the upper edges of the walls, half obscured with outside grasses. Bright fluorescent light illuminates the place, tiny children's chairs placed -neatly next to bookshelves full of brightly coloured books. A little plastic +neatly next to bookshelves full of brightly colored books. A little plastic teaparty set sits carefully arranged on a round table, and several metal cars sparkle from where they sit lined against the southern wall. ~ @@ -398,14 +398,14 @@ a hall, the green leaves of some tall plant just in view. 0 0 11804 E tiny children's chairs~ - These vibrantly coloured plastic chairs sit low to the ground, just perfect + These vibrantly colored plastic chairs sit low to the ground, just perfect for young children and toddlers. ~ E -bookshelves brightly coloured books~ +bookshelves brightly colored books~ These books are mostly educational, reading and writing as well as mathematical titles display themselves proudly. One shelf holds an assortment -of Disney and fantasy stories, and yet another holds several colouring books. +of Disney and fantasy stories, and yet another holds several coloring books. ~ E little plastic teaparty set round table~ @@ -416,7 +416,7 @@ on the little lacey tablecloth. E several metal cars~ These little cars have smoothly rounded edges, and are too large for a young -child to swallow, glistening brightly in every colour of the rainbow they look +child to swallow, glistening brightly in every color of the rainbow they look as if they'd be almost irresistable to play with. ~ E @@ -492,7 +492,7 @@ table is stocked with all things necessary for, well, changing nappies. ~ E toy box~ - Little toys spill out of this brightly coloured but unremarkable box, the odd + Little toys spill out of this brightly colored but unremarkable box, the odd stuffed arm of a doll or teddybear amongst little lego bricks and crayons. ~ E @@ -536,7 +536,7 @@ S #11809 A Little Girl's Room~ A little low bed sits snugly in the corner, covered with pale pink flowery -quilting. The walls are a bright sunshine colour, delicate hanging ornaments +quilting. The walls are a bright sunshine color, delicate hanging ornaments casting flecks of light from the high window spiralling around the room. Small fluffs blow quickly across the hard floor from the corridor outside, giving the somewhat uncomfortable impression that little insects are darting in and out of @@ -551,7 +551,7 @@ contrasting with the coziness of this little room. 0 0 11808 E low bed~ - This child's bed is made from a light coloured wood that has been smoothly + This child's bed is made from a light colored wood that has been smoothly polished, tiny little pieces of glitter have been stuck to it as decoration. ~ E @@ -646,7 +646,7 @@ S Their Room~ A gloriously large room has been carefully decorated with dark wood furniture and rich tones of burgundy and red. A delicate chandelier casts sparkling -flecks of light dancing over the softly coloured walls and lush cream carpet. +flecks of light dancing over the softly colored walls and lush cream carpet. A large double bed stands centrally against the northern wall, neatly made with slippery satiny quilts and plump pillows. ~ @@ -660,7 +660,7 @@ door red wood~ E slippery satiny quilts plump pillows~ These soft padded blankets and pillows are covered with a shimmering red -fabric, the same rich colour as a deep glass of wine. +fabric, the same rich color as a deep glass of wine. ~ E large double bed~ @@ -763,13 +763,13 @@ facility, amongst the various flashing lights pinball and pacman can be seen. ~ E soft lamp shades~ - These shades are made from cream-coloured tassled fabric, the kind that shows + These shades are made from cream-colored tassled fabric, the kind that shows any speck of dust, only these are in absolutely pristine condition. ~ S #11816 A Cheery Kitchen~ - Warm and friendly colours decorate this whole room, soft amber walls + Warm and friendly colors decorate this whole room, soft amber walls complimenting gentle reddish tones in the wood counter tops and cupboards. The hard flooring is somewhat darker, laid in long wooden strips and polished until gleaming. The smell of spices and fresh baking bread fills the air, along with @@ -833,7 +833,7 @@ The Music Room~ delicate curtains whispering in the wind. Soft music plays from an elaborate sound system, and several cd racks are lined up against the wall. Rich burgundy carpet covers the whole of the floor, deep blood-red in stark contrast to the -pale cream coloured walls. +pale cream colored walls. ~ 118 8 0 0 0 0 D2 @@ -900,7 +900,7 @@ hanging gracefully down from the bent trunks. E green blooming plants~ Amongst the assorted flowers and greenery, hibiscus and clematus can be seen, -large red and magenta blossoms splashing colourfully through the green. +large red and magenta blossoms splashing colorfully through the green. ~ E small metal ladder~ @@ -979,7 +979,7 @@ breathtakingly cold. To the north, a wooden door guards the way. 118 0 0 0 0 1 D0 This painted wooden door is relatively unnoteworthy, apart from its bright -blue colour. Time and dampness are already making their presence known through +blue color. Time and dampness are already making their presence known through the creeps of dark moulds that begin to infest the wood. ~ door~ @@ -1042,7 +1042,7 @@ furniture and wooden shelving. 0 0 11833 D2 This painted wooden door is relatively unnoteworthy, apart from its bright -blue colour. Time and dampness are already making their presence known through +blue color. Time and dampness are already making their presence known through the creeps of dark moulds that begin to infest the wood. ~ door~ @@ -1175,7 +1175,7 @@ S A Banistered Hallway~ A long wooden railing runs along the western side of this hallway, simply carved posts standing far enough apart to allow a good view of the stairs -stretching beneath. The light coloured carpet is a bit worn, old stains and +stretching beneath. The light colored carpet is a bit worn, old stains and fraying edges indicating its long overdue replacement. ~ 118 8 0 0 0 0 @@ -1209,7 +1209,7 @@ A Girl's Bedroom~ Pale pink, the walls are decorated with large stickers of cartoon characters. Lacey rose curtains blow gently in the wind, bright twirling suncatchers capturing any rays of light and scattering them dancing around the room. -Little wooden dressers stand against the western wall, colourfully handpainted +Little wooden dressers stand against the western wall, colorfully handpainted with images from Bambi and Snow White. ~ 118 8 0 0 0 0 @@ -1376,7 +1376,7 @@ A Treehouse Camp~ Crumbling bark and rustling leaves surround this little enclosure. Once a mighty tree, there is little now left but a hollow shell, slow decay beginning to claim even this. Old blankets have been fastened to some of the breaking -branches, coloured chalk pictures drawn here and there on the wood, and a large +branches, colored chalk pictures drawn here and there on the wood, and a large bundle of leaves carpets the ground, obviously meant to make this little treecamp more comfortable. ~ @@ -1539,7 +1539,7 @@ S A Massive Garden~ A little concrete pathway leads to the east and the small porch there, long grasses dried brown by the dry climate. Only the flourishing yellow heads of -dandelions brighten the place with colour. +dandelions brighten the place with color. ~ 118 0 0 0 0 2 D0 @@ -1558,8 +1558,8 @@ S #11848 A Massive Garden~ A rusty toolshed stands here, blocked up with various pieces of equipment and -broken bicycles. The grasses too seem stained with the colour of bleeding -metal, the copper colour making the place seem even more dry and desert-like. +broken bicycles. The grasses too seem stained with the color of bleeding +metal, the copper color making the place seem even more dry and desert-like. ~ 118 0 0 0 0 2 D2 @@ -1614,7 +1614,7 @@ S #11851 In the Basement~ Cool white walls enclose this room, greyed with the markings of children's -handprints and smudged crayon colours. Thin grey carpeting covers this whole +handprints and smudged crayon colors. Thin grey carpeting covers this whole open area, the large room extending off to the north and to the east. Pieces of food have scattered down from the stairs to the south, sticky black masses of unidentifiable substance staining the floor. @@ -1901,7 +1901,7 @@ S #11867 Their Room~ A large double bed stands in the center of the room, covered with slippery -quilts the deep colour of fresh blood. Dark wooden furniture accessorizes the +quilts the deep color of fresh blood. Dark wooden furniture accessorizes the rest of the room, piles of dirty laundry strewn all over the floor and draped over the various furnishings. ~ @@ -1976,7 +1976,7 @@ S T 11869 #11872 Inside the Gazebo~ - This rosy coloured gazebo is fenced around with pretty lattice-work, five + This rosy colored gazebo is fenced around with pretty lattice-work, five posts supporting the domed hexagonal roof. Various climbing flowers crawl up the sides, most of them drying in the heat, filling the air with a condensed perfume scent. @@ -2041,7 +2041,7 @@ S #11876 A Sloping Ridge~ A prominent crest curves around from the east to the west, a deep purplish -colour veining through the rock as though mineral rich waters once ran in +color veining through the rock as though mineral rich waters once ran in rivulets here, the tinted surface eroded until glossy and flawless. ~ 118 0 0 0 0 4 @@ -2066,7 +2066,7 @@ S A Sloping Ridge~ The land slants upward gently, only to slope deeply downward toward the south, rosy hues of purple mixing with the cool grey. Splotches of deeper -colour blossom here and there, permanent stains on the smooth stony canvas. +color blossom here and there, permanent stains on the smooth stony canvas. ~ 118 0 0 0 0 4 D0 @@ -2088,7 +2088,7 @@ D3 S #11878 A Sloping Ridge~ - The rock becomes deep maroon in colour here, encrustations of salt powdering + The rock becomes deep maroon in color here, encrustations of salt powdering its surface as if brine water flowed through here at some point. Perfectly eroded, the chalk-like blemishes are all that spoil the smoothness, dulling the natural shine of the stone. @@ -2155,7 +2155,7 @@ D3 S #11882 A Grave Plain~ - Tawny-coloured prarie stretches far to the north, an unbroken canvas of + Tawny-colored prarie stretches far to the north, an unbroken canvas of smooth, pale soil. Gentle heat wafts from all around, a thick muggy humidity lingering in the air and coating everything in sight with a subtle sheen. ~ @@ -2340,7 +2340,7 @@ D2 S #11892 A Grave Plain~ - Natural landscape stretches out widely here, fine, fawn-coloured soil spread + Natural landscape stretches out widely here, fine, fawn-colored soil spread like gently rippled icing over the flat terrain. A subtle heat stirs the air, making it shimmer and shift slightly as though part of some mirage. ~ @@ -2421,7 +2421,7 @@ T 11866 #11896 A Quiet Place~ Warm and softly dim, nothing here can be made out into any solid shape or -form. All around, distant watery colours and murmuring sounds fade and grow, +form. All around, distant watery colors and murmuring sounds fade and grow, all the world pulsing as if a giant heart beat. Everything of the normal world becomes jaded and still, only a vague awareness lingering of the ability to 'awaken'. @@ -2433,7 +2433,7 @@ T 11856 #11897 A Quiet Place~ Warm and softly dim, nothing here can be made out into any solid shape or -form. All around, distant watery colours and murmuring sounds fade and grow, +form. All around, distant watery colors and murmuring sounds fade and grow, all the world pulsing as if a giant heart beat. Everything of the normal world becomes jaded and still, only a vague awareness lingering of the ability to 'awaken'. diff --git a/lib/world/wld/12.wld b/lib/world/wld/12.wld index 5cc4791..153a8c8 100644 --- a/lib/world/wld/12.wld +++ b/lib/world/wld/12.wld @@ -138,7 +138,7 @@ S #1293 The Halls Of Justice~ You are standing in a magnificent marble hall, the only exit is back to the -north. Statues of Karileena the goddess of Honour and Justice, are lining the +north. Statues of Karileena the goddess of Honor and Justice, are lining the walls. You realize this is where the exalted gods meet to discuss what course of action to take against offenders in the realms. ~ diff --git a/lib/world/wld/150.wld b/lib/world/wld/150.wld index f3c0563..87b2073 100644 --- a/lib/world/wld/150.wld +++ b/lib/world/wld/150.wld @@ -70,7 +70,7 @@ S On The King's Road Outside A Castle~ You are standing on the King's Road. Before you is a large Castle, evidently built not so much for strength as for beauty. -It is not totally without defences, though, for it is surrounded +It is not totally without defenses, though, for it is surrounded by a deep moat, and its windows are just narrow slits for archers to shoot through. To the north there is a drawbridge across the moat. @@ -835,7 +835,7 @@ S The Great Treasury~ As you enter this room, you are astonished by the riches that are stowed away here; not so much in gold, but paintings, tapestries, -skillful carvings and sculptures all over the vast room. You realise, +skillful carvings and sculptures all over the vast room. You realize, however, that most of these things are too well known to be sold anywhere, without branding yourself as a thief, and condemning yourself to instant death at the hands of the Royal Guard. @@ -1189,7 +1189,7 @@ S #15053 The Top Of The Tower~ You have arrived at the top of the tower. This tower is pretty -uninteresting, and seems made purely for reasons of defence and +uninteresting, and seems made purely for reasons of defense and guarding. The windows are slits for bowmen, very narrow on the outward side and broad inwards to allow a wide shooting angle. The only evident exit is down the stairs again. @@ -1723,13 +1723,13 @@ The Circle Of Stones~ You are at the edge of a circle of seven large monolith-like stones. Each stone towers over your head and appears to be at least double your height. The stones are made of a dark black material, almost black in -colour. +color. In the center of the ring of stones, you can see a black circular mirror-like disk on the ground. The surface is highly reflective and almost appears to be rippling. The trees surrounding the circle tower far above your heads blocking out the sky. A strange glow seems to be emanating from each stone, almost green -in colour. This glow provides enough light for you to see with even +in color. This glow provides enough light for you to see with even though the sky above has been blotted out. ~ 150 8 0 0 0 1 diff --git a/lib/world/wld/175.wld b/lib/world/wld/175.wld index 1f8596c..8cb7621 100644 --- a/lib/world/wld/175.wld +++ b/lib/world/wld/175.wld @@ -133,7 +133,7 @@ tapestry~ S #17506 The River Quickens~ - The absurd indoor river quickens now, and you realise that you cannot hope + The absurd indoor river quickens now, and you realize that you cannot hope to make your way back upstream. The brick walls around you become coarse and poorly cut as you move downstream. ~ diff --git a/lib/world/wld/19.wld b/lib/world/wld/19.wld index 5b3eb62..54dae7a 100644 --- a/lib/world/wld/19.wld +++ b/lib/world/wld/19.wld @@ -187,7 +187,7 @@ wooden stick breaking the smoothness of the horizon. ~ 0 0 1901 D2 - The ground becomes an almost unnatural red colour, glimpses of something + The ground becomes an almost unnatural red color, glimpses of something sparkling winking in and out like stars amongst the mud. ~ ~ @@ -227,7 +227,7 @@ above the watery ground. ~ 0 0 1903 D2 - The soil seems to become more copper-coloured toward the south, a slight + The soil seems to become more copper-colored toward the south, a slight smell of metal and rust carrying on the air. ~ ~ @@ -238,7 +238,7 @@ T 1971 Bloodied Soil~ Scarlet stains blossom here and there like spreading wounds in the soil, giving the impression that this place has not recovered from some ancient -battle. Glimpses of metal can be seen half-buried in the ground, the armour and +battle. Glimpses of metal can be seen half-buried in the ground, the armor and weapons of some long-decayed army. ~ 19 0 0 0 0 2 @@ -255,8 +255,8 @@ wafting on the western air. ~ 0 0 1906 E -glimpses metal armour weapons~ - Small pieces of weaponry and armour protrude from the ground like shrapnel, +glimpses metal armor weapons~ + Small pieces of weaponry and armor protrude from the ground like shrapnel, so deeply rusted and swallowed in mud that they are practically irretrievable and are obviously of no further use for warring. ~ @@ -269,8 +269,8 @@ S T 1971 #1906 Crimson Waters~ - Old rusted weapons and armour lie half rotted in scattered pools of slime. -The rust has leached into the water, discolouring it deep red and filling the + Old rusted weapons and armor lie half rotted in scattered pools of slime. +The rust has leached into the water, discoloring it deep red and filling the air with the overwhelming stench of decay and the sickly metallic scent of blood. ~ @@ -300,7 +300,7 @@ organic kinds. The water is presumably toxic as it is so saturated with rust and rot that it glints scarlet in the light. ~ E -old rusted weapons armour rotted~ +old rusted weapons armor rotted~ These battered pieces of metal and algae-encrusted leather are all that is left of an obviously mighty battle. There are no corpses to be found, all that died presumably devoured by creatures here or rotted long before these metals @@ -505,7 +505,7 @@ downward as it becomes increasingly submerged in the mud. ~ 0 0 1914 D2 - A foul smell wafts on the discoloured air, water bubbling and simmering away + A foul smell wafts on the discolored air, water bubbling and simmering away to the south. ~ ~ @@ -579,7 +579,7 @@ stonework. ~ 0 0 1908 D3 - Dark discoloured water churns gently in the breeze, the slippery algae-laden + Dark discolored water churns gently in the breeze, the slippery algae-laden surface glinting with each ripple. ~ ~ @@ -627,7 +627,7 @@ north. ~ 0 0 1921 D1 - Dark discoloured water churns gently in the breeze, the slippery algae-laden + Dark discolored water churns gently in the breeze, the slippery algae-laden surface glinting with each ripple. ~ ~ @@ -813,7 +813,7 @@ place is rotting. E shelled creatures~ Little snails, and the encrustations of crabs and mollusks decorate the -surfaces with their coloured remains. It is impossible to tell which of these +surfaces with their colored remains. It is impossible to tell which of these are alive and which are long dead, most seem perfectly content to stay completely motionless. ~ @@ -872,7 +872,7 @@ T 1971 #1926 Flooded Cave~ Scarce light penetrates the dark waters of this cavern, but what little can -be seen is slick with swamp slime and mosses, the odd glittering piece of armour +be seen is slick with swamp slime and mosses, the odd glittering piece of armor shining like stars from the inky depths below. ~ 19 13 0 0 0 9 @@ -889,7 +889,7 @@ same sparkling pieces of metal sliding in and out of view. ~ 0 0 1954 E -glittering armour~ +glittering armor~ Once in a while, something shiny moves to the surface, lingering just long enough to reveal itself as a piece of warrior's equipment before sinking back down into the deep. @@ -911,7 +911,7 @@ outside the enclosure. S #1928 Sunken Road~ - Small pieces of coloured glass glint up from beneath the water, broken bits + Small pieces of colored glass glint up from beneath the water, broken bits of slate and chunks of stone mixing with the wreckage to create an unstable surface for walking on, the slick overgrowth of plant life making it even more treacherous. @@ -1036,7 +1036,7 @@ S #1933 A Primitive Throne Room~ A great fire burns in the middle of this room, giving off the horrible stench -of some cooking flesh. Bits and pieces of broken armour and swords are hung +of some cooking flesh. Bits and pieces of broken armor and swords are hung here and there as decoration for the walls, along with various animal and humanoid skulls. At the far north end, several swords have been tied together and bent to form a crude jewelled throne. To the south, two large bamboo gates @@ -1055,14 +1055,14 @@ great fire~ flesh and burning leather wafting in the smokey air around it. ~ E -pieces broken armour decoration walls~ +pieces broken armor decoration walls~ Glittering pieces of broken and bent metal embed the walls like jewels, no doubt serving the secondary purpose of displaying the vanquishing of foes. ~ E swords crude jewelled throne~ These rather beautiful swords have been carelessly bent and fastened together -to form a slightly unusual but attractive throne, coloured gems sparkling in the +to form a slightly unusual but attractive throne, colored gems sparkling in the hilts and firelight reflecting off the still shiny metal. ~ S @@ -1563,7 +1563,7 @@ S #1955 Opening in a Circle of Trees~ All around, the ancient and brittle bark of dying trees fills all view, the -odd green shoot of a struggling youngster colouring the gloominess, and the +odd green shoot of a struggling youngster coloring the gloominess, and the scent of new plant life freshening the air, even as fungi consume the rotting elders. ~ @@ -1820,7 +1820,7 @@ T 1971 Bend in an Ancient Path~ Water sloshes noisily down this path which slopes downward to the west, coated slightly with the glassy sheen of an inch or two of clear running water, -the carefully laid mosaic stones and coloured glass can clearly be seen. +the carefully laid mosaic stones and colored glass can clearly be seen. ~ 19 0 0 0 0 2 D0 @@ -1950,9 +1950,9 @@ D4 0 0 1972 S #1974 -Jumbled Armoury~ +Jumbled Armory~ A rough walkway has been cleared through the piles of dented and rusting -armour that lie here. Miscellaneous scavenged shields and pieces of equipment +armor that lie here. Miscellaneous scavenged shields and pieces of equipment lie scattered around in varying states of decay or repair. A few finer pieces hang along the wall, ready for use. ~ @@ -2336,7 +2336,7 @@ Place of Plunder~ Dancing light from several wall-hung torches keeps the whole room aglow as if with sunfire. Gold and silver alike generously line the walls and floor as if some incredible heat simply melted the treasure into the structure all at once. -Sparkling jewels and gems of many colours glitter from assorted piles like +Sparkling jewels and gems of many colors glitter from assorted piles like bundles of freshly picked flowers, left scattered around the many ornamental chests as though for casual decoration. ~ @@ -2347,9 +2347,9 @@ D1 0 0 1988 S #1996 -Regal Armoury~ +Regal Armory~ The ghostly figures of several wooden mannikins stand eerily in this -dimly-lit room, display stands for various sets and pieces of armour. Coats of +dimly-lit room, display stands for various sets and pieces of armor. Coats of mail glisten beautifully from the shadowy corners, fine mesh and dark admantite alike being woven into regal pieces adorned with gems. Elaborate helmets and visors stand encased within crystal columns, and glittering shields shine from diff --git a/lib/world/wld/20.wld b/lib/world/wld/20.wld index 48aff67..4b2573d 100644 --- a/lib/world/wld/20.wld +++ b/lib/world/wld/20.wld @@ -1562,7 +1562,7 @@ D3 0 0 2076 S #2080 -Roman Ampitheatre~ +Roman Ampitheater~ The arena below you is empty right now, but from the shouting of the crowd you expect the games are about to begin. The crowd that seems to be more of a mob than anything else is growing impatient. @@ -1578,7 +1578,7 @@ D2 0 0 2095 S #2081 -Roman Ampitheatre~ +Roman Ampitheater~ The amphitheater is a microcosm of Roman society. The seating arrangements reflect the stratification of Roman society. The emperor has a special box for himself and his family. Senators and knights sit in @@ -1672,7 +1672,7 @@ Roman Amphitheater~ momentarily, the mob. The few survivors retire to get their laurel crowns, their bags of gold and to anticipate the adulation of Rome. Squads of little men run into the arena with ropes and metal hooks to drag the bodies of the -dead and wounded to a mortuary cell where valuable weapons and armour are +dead and wounded to a mortuary cell where valuable weapons and armor are retrieved and sorted out. The gasping, bleeding, groaning and wounded are finished off. The bodies are then piled into carts to be taken and flung into a nameless common grave. diff --git a/lib/world/wld/201.wld b/lib/world/wld/201.wld index d71f2c2..205d8c6 100644 --- a/lib/world/wld/201.wld +++ b/lib/world/wld/201.wld @@ -108,7 +108,7 @@ footprints prints foot~ ~ E dust~ - It is powdery-looking and grey in colour. + It is powdery-looking and grey in color. ~ S #20105 @@ -140,7 +140,7 @@ Konolua Seashore 0 20100 20106 E sand grain grains~ - Coarse grains of sand fills this beach. They are a rich yellow colour and + Coarse grains of sand fills this beach. They are a rich yellow color and are rough in texture. ~ S @@ -642,7 +642,7 @@ S T 20105 #20122 On a Sandy Path~ - The sandy path is made up of coarse sand, a deep yellow colour - wet from the + The sandy path is made up of coarse sand, a deep yellow color - wet from the waves coming from the east. To the north is a grey, solemn cliff guarding Konolua beach while the path continues south. ~ diff --git a/lib/world/wld/232.wld b/lib/world/wld/232.wld index b5afaa7..6d4a935 100644 --- a/lib/world/wld/232.wld +++ b/lib/world/wld/232.wld @@ -971,8 +971,8 @@ D3 0 0 23255 S #23257 -The armoury~ - You see manaquines wearing all different kinds of armour. They range from +The armory~ + You see manaquines wearing all different kinds of armor. They range from leather to full plate. If you need a special item, you have to ask for it. It is not displayed in the open. ~ diff --git a/lib/world/wld/234.wld b/lib/world/wld/234.wld index 6af3ad4..4f19345 100644 --- a/lib/world/wld/234.wld +++ b/lib/world/wld/234.wld @@ -243,7 +243,7 @@ S #23412 Newbie School~ To equip and unequip items the following commands will be needed. @RWear -@nputs armour on the appropriate body part. @RHold @nlets you hold onto a +@nputs armor on the appropriate body part. @RHold @nlets you hold onto a light, as well as some weapons. @RWield @nequips your main weapon. Shields will be considered a wearable. To unequip items just @RRemove @nthe item you want, use specific names such as remove sword. diff --git a/lib/world/wld/236.wld b/lib/world/wld/236.wld index a9e0881..797a717 100644 --- a/lib/world/wld/236.wld +++ b/lib/world/wld/236.wld @@ -47,7 +47,7 @@ sign~ | | | The Trade Halls | | | - | AR AR = Armourer | + | AR AR = Armorer | | | | | WP--+--+# WP = Weaponsmith | | | | @@ -140,10 +140,10 @@ D1 0 0 23607 S #23606 -The Armourers Stall~ +The Armorers Stall~ You are in the corner of the cave, which the dwarves have decided to use as a -trade area. In this, the farthest corner from the entrance, some shining armour -has been laid out on an old sack. Behind it, the assistant to the armoursmith +trade area. In this, the farthest corner from the entrance, some shining armor +has been laid out on an old sack. Behind it, the assistant to the armorsmith is getting ready to display his merchandise to you. To get back to the center of the trade halls, you must go south. ~ @@ -153,8 +153,8 @@ D2 ~ 0 0 23607 E -sack armour armor~ - The different pieces of armour have been strewed all over the ground here, +sack armor armor~ + The different pieces of armor have been strewed all over the ground here, but it might be an unwise idea to try to just pick it up. Theft is not looked lightly upon in the dwarven kingdom. ~ @@ -214,7 +214,7 @@ Entrance to Aldin, City of the Dwarves~ To your west, a rather large gate opens to the trade halls, and to your east a smaller stone door blocks your entry into the heart of Aldin. This cave obviously has been set up, so the guards have a place to check people before -they leave the trade halls and enter the city itself. You realise with sudden +they leave the trade halls and enter the city itself. You realize with sudden brutality the guards are stopping anyone who isn't dwarven... ~ 236 8 0 0 0 0 @@ -236,7 +236,7 @@ Passing by the workshops~ almost deafened by the sounds from the nearby workshops. It seems all of the things traded in the trade halls come from these workshops. To your south the weaponsmith is working and east of here the armor smith is preparing more -armours for sale. You can leave the city by going west from here, or go deeper +armors for sale. You can leave the city by going west from here, or go deeper into it by heading north. ~ 236 8 0 0 0 0 @@ -264,7 +264,7 @@ At Torgs' smithy~ The dwarves are very proud of their fine weaponry. Rods of several different metals have been laid on shelves along the south wall, ready to go into the forge. The forege itself has been set in the east wall, accesible -from both here and the armourers smithy just north and east of here. The walls +from both here and the armorers smithy just north and east of here. The walls are blackened wth soot from many years of smoke from the large forge. A strange contraption makes sure the bellows keep the heat at its peak. ~ @@ -344,12 +344,12 @@ S #23615 At Ralfs' smithy~ Upon entering the smithy you immidiately discover the reason for all the -noise in the area. All the armours made here are full-body armours. When +noise in the area. All the armors made here are full-body armors. When struck by Ralf, they make about as much noise, as a churchbell. The forge is set in the south wall, and on the northern and eastern wall, several -half-finished armours have been lain on shelves. In a crate near the eastern +half-finished armors have been lain on shelves. In a crate near the eastern wall, different straps and thongs of leather are stored - nothing of use until -they've been applied to an armour. +they've been applied to an armor. ~ 236 8 0 0 0 0 D3 @@ -359,7 +359,7 @@ D3 E crate~ A wooden crate about one by two feet. It contains strips of leather used for -the armours made here. +the armors made here. ~ E forge~ @@ -530,7 +530,7 @@ S Dwarven mines~ You are standing in a comparatively large room deep inside the dwarven mountain. The walls around you seem to be chipped directly from the -surrounding rock, and you immidiately realise you're standing on the edge of +surrounding rock, and you immidiately realize you're standing on the edge of the dwarven mines. Also the large hole in the floor, with ladders leading into darkness might have given you a clue. To your north a wooden door with a sturdy lock blocks your exit, while you may descend into the mines by going @@ -613,7 +613,7 @@ S #23625 In a closet~ Wow, do you feel stupid now. You've only just managed to crawl through the -portal before you realise the place you've fought so hard to get into is +portal before you realize the place you've fought so hard to get into is nothing but a wardrobe for the dwarfs living in this home. The only way out is back west. ~ @@ -1135,7 +1135,7 @@ into a small dark opening in the north wall. ~ 236 8 0 0 0 1 D0 -You can't see much inthere, but you realise you'll have to crawl on your hands +You can't see much inthere, but you realize you'll have to crawl on your hands and knees to get through. ~ opening~ @@ -1152,7 +1152,7 @@ The hallway continues. 0 0 23646 E opening dark wall~ - You can't see much inthere, but you realise you'll have to crawl on your + You can't see much inthere, but you realize you'll have to crawl on your hands and knees to get through. ~ S @@ -1278,7 +1278,7 @@ S #23654 In a drafty tunnel.~ You are crawling on hands and knees in a small tunnel. Up north you see a -faint outline of the tunnels opening. You realise the light coming from the +faint outline of the tunnels opening. You realize the light coming from the opening is daylight from the outside. South the tunnel ends in the dwarven city. You seem to be in one of the tunnels the dwarves had to make to permit enough air to enter their city for them to breathe. The walls are smooth as @@ -1415,7 +1415,7 @@ S At the court~ You have entered the court of the dwarven king. East of here a large black granite slab magically bars the exit, and while a light touch currently makes -it turn aside, you realise quickly that the door can be sealed airtight by +it turn aside, you realize quickly that the door can be sealed airtight by removing the spells from the slab To your west a brightly lit corridor with intricant decoration leads towards the throne room. ~ @@ -1515,9 +1515,9 @@ S #23666 Shrine of Welcor~ You are standing in front of stone altar, made from marble. Or at least -you think it's marble. The colour of the stone makes you think it is a large +you think it's marble. The color of the stone makes you think it is a large fire, changed into solid rock. The altar is square, but even as you watch it, -the colours seem to shift a bit, as if the stone were made from suspended +the colors seem to shift a bit, as if the stone were made from suspended flames. In front of a the altar a silver chain shows just how near you're supposed to go. ~ @@ -1546,7 +1546,7 @@ At the Dwarven Court~ You have entered the throne room of the dwarven king. Along the south wall rich tapestries hang, the only extravagant thing in the whole complex. In front of you, the throne has been set up, with steps leading up to a seat in -about the height if your chest. You realise the throne has the obvious +about the height if your chest. You realize the throne has the obvious consequence that everyone has to look up, and consequently feel very small, when adressing the king. ~ @@ -1878,8 +1878,8 @@ The tunnel leads north from here. S #23683 In the side tunnels~ - This is where the dwarves get thir iron for the tempered steel plate armours -you saw at the armourers stall in the trade halls. The ore is so fine you can + This is where the dwarves get thir iron for the tempered steel plate armors +you saw at the armorers stall in the trade halls. The ore is so fine you can actually see the glimmer of iron, not just the reddish lump you see everywhere else. The tunnel leads west from here. ~ @@ -1918,7 +1918,7 @@ S T 23617 #23685 At the end of the tunnel~ - Standing on the edge of a ledge, high above a ragged ravine, you realise you + Standing on the edge of a ledge, high above a ragged ravine, you realize you have nowhere to go except back through the tunnel. The only other option is to jump... ~ diff --git a/lib/world/wld/240.wld b/lib/world/wld/240.wld index 1f1ff82..2b6dd0c 100644 --- a/lib/world/wld/240.wld +++ b/lib/world/wld/240.wld @@ -639,7 +639,7 @@ S Training Grounds~ You stare at the minotaurs honrs, you start to feel sick to your stomach. Could you imagine what it would be like to be impaled by a minotaur? The -minotaurs ivory-coloured horns reach up to two feet in length. They adorn +minotaurs ivory-colored horns reach up to two feet in length. They adorn thier horns with gold rings which represent the number of combats won in the Arena. ~ @@ -790,7 +790,7 @@ S VaQuero Road~ The physical presence of a minotaur is awe-inspiring. Powerful, eight-foot tall humanoids with the horned head of a bull, minotaurs have fur all over -their bodies, ranging in colour from red to brown and even black. +their bodies, ranging in color from red to brown and even black. ~ 240 0 0 0 0 1 D1 @@ -831,7 +831,7 @@ S VaQuero Road~ You stare at the minotaurs honrs, you start to feel sick to your stomach. Could you imagine what it would be like to be impaled by a minotaur? The -minotaurs ivory-coloured horns reach up to two feet in length. They adorn +minotaurs ivory-colored horns reach up to two feet in length. They adorn thier horns with gold rings which represent the number of combats won in the Arena. ~ @@ -994,7 +994,7 @@ S Vassar Road~ The physical presence of a minotaur is awe-inspiring. Powerful, eight-foot tall humanoids with the horned head of a bull, minotaurs have fur all over -their bodies, ranging in colour from red to brown and even black. +their bodies, ranging in color from red to brown and even black. ~ 240 0 0 0 0 1 D0 diff --git a/lib/world/wld/242.wld b/lib/world/wld/242.wld index bfc6824..a156457 100644 --- a/lib/world/wld/242.wld +++ b/lib/world/wld/242.wld @@ -23,7 +23,7 @@ credits info~ x---------------------------------------------------------------------x I found the stock Southern Midgaard to be really confusing, so I decided to write a new one. This new zone features about 100 rooms, - several new shops, a theatre, and a curling rink. I've used a few + several new shops, a theater, and a curling rink. I've used a few of the old Southern Midgaard rooms and objects, but everything else is totally different. Stuff You Need to Change: @@ -73,7 +73,7 @@ maps~ | Computer | Empty Clothing | (Wall Store | Store (Wall Road) | Road) - | Garden | Theatre City Hall | + | Garden | Theater City Hall | | | | | | | +----------+--------Razor's------+---------+------+--Prison | | Square | | | @@ -103,7 +103,7 @@ MIDGAARD CURLING CLUB | Entrance 3171 -MIDGAARD THEATRE +MIDGAARD THEATER Catwalks---Catwalks---Catwalks---Catwalks 3167 3168 3169 3170 \ @@ -111,7 +111,7 @@ Catwalks---Catwalks---Catwalks---Catwalks Ladder 3166 \ - \Back----Left----Centre----Right---Back---3164---Dressing + \Back----Left----Center----Right---Back---3164---Dressing Stage Stage Stage Stage Stage | Room 1 3165 3159 3160 3161 3162 3163 | | | | @@ -127,7 +127,7 @@ Catwalks---Catwalks---Catwalks---Catwalks 3137------Snack Booth-----3139----------3140 3138 | - Theatre | + Theater | Office 3136---Entrance ~ S @@ -350,7 +350,7 @@ roof juts out from the northern building, just above the door. The overhang sticks out about ten feet from the building, and is about twenty feet wide. All along the bottom edge of it are lightbulbs. A double glass door leads north, while a few signs have been set up here on the sidewalk. You -recognize this as the entrance to the Midgaard Theatre. +recognize this as the entrance to the Midgaard Theater. ~ 242 0 0 0 0 1 D0 @@ -374,7 +374,7 @@ sign signs~ The signs are all the same, and they look like this: x---------------------------------------------x | | - | MIDGAARD THEATRE PRESENTS: | + | MIDGAARD THEATER PRESENTS: | | | | T H E S T R E E T V E N D O R | | F R O M H E L L | @@ -695,8 +695,8 @@ D4 0 -1 24235 S #24226 -Midgaard Theatre~ - You find yourself inside the lobby of the Midgaard Theatre. A rich +Midgaard Theater~ + You find yourself inside the lobby of the Midgaard Theater. A rich navy blue carpet covers the floor, while expensive looking wallpaper covers the walls. An elaborate chandelier hangs from the ceiling. A small ticket booth is located near the front door. @@ -824,8 +824,8 @@ D5 0 -1 24225 S #24236 -Theatre Office~ - You're in the theatre office. Posters from past performances cover +Theater Office~ + You're in the theater office. Posters from past performances cover the walls, and a thick dark carpet covers the floor. An ancient looking wooden desk sits in far end of the room, covered with papers and old documents. Only a single reading lamp is on, making this room fairly @@ -838,10 +838,10 @@ D1 0 -1 24226 S #24237 -Theatre Corridor~ - You're in the main theatre corridor. The walls and ceiling have been +Theater Corridor~ + You're in the main theater corridor. The walls and ceiling have been painted black, and the floor is also black. A dark wooden door leads south -to the main part of the theatre. +to the main part of the theater. ~ 242 12 0 0 0 0 D0 @@ -855,7 +855,7 @@ D1 S #24238 Snack Booth~ - You're in the main theatre corridor, at the snack booth. A bar has been + You're in the main theater corridor, at the snack booth. A bar has been built into the northern wall, and behind it a glass-doored fridge and a selection of snacks can been seen. In between scenes, audience members come here to get some food or a drink. @@ -875,10 +875,10 @@ D3 0 -1 24237 S #24239 -Theatre Corridor~ - You're in the main theatre corridor. The walls and ceiling have been +Theater Corridor~ + You're in the main theater corridor. The walls and ceiling have been painted black, and the floor is also black. A dark wooden door leads south -to the main part of the theatre. A set of stairs leads down the the dressing +to the main part of the theater. A set of stairs leads down the the dressing rooms. ~ 242 12 0 0 0 0 @@ -897,7 +897,7 @@ D5 S #24240 Dressing Room Hallway~ - You're in the dressing room hallway, in the basement of the theatre. It's + You're in the dressing room hallway, in the basement of the theater. It's fairly narrow, with dark wallpaper covering the walls. A row of lights hangs from the ceiling. Dressing room doors can been seen all along the hallway. A wooden door leads south. @@ -918,7 +918,7 @@ D4 S #24241 Left Aisle~ - You're in the middle of the left aisle of the theatre. You can see the + You're in the middle of the left aisle of the theater. You can see the stage up ahead, with some bright lights shining on it. All along the sides of the aisle on the floor are small lights, leading the way. It's very dark in here. @@ -939,7 +939,7 @@ D2 S #24242 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, far in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -955,7 +955,7 @@ D3 S #24243 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, far in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -971,7 +971,7 @@ D3 S #24244 Right Aisle~ - You're in the middle of the right aisle of the theatre. You can see the + You're in the middle of the right aisle of the theater. You can see the stage up ahead, with some bright lights shining on it. All along the sides of the aisle on the floor are small lights, leading the way. It's very dark in here. @@ -992,7 +992,7 @@ D3 S #24245 Dressing Room Hallway~ - You're in the dressing room hallway, in the basement of the theatre. It's + You're in the dressing room hallway, in the basement of the theater. It's fairly narrow, with dark wallpaper covering the walls. A row of lights hangs from the ceiling. Dressing room doors can been seen all along the hallway. ~ @@ -1026,7 +1026,7 @@ D3 S #24247 Left Aisle~ - You're in the middle of the left aisle of the theatre. You can see the + You're in the middle of the left aisle of the theater. You can see the stage up ahead, with some bright lights shining on it. All along the sides of the aisle on the floor are small lights, leading the way. It's very dark in here. @@ -1047,7 +1047,7 @@ D2 S #24248 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, far in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -1063,7 +1063,7 @@ D3 S #24249 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, far in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -1079,7 +1079,7 @@ D3 S #24250 Right Aisle~ - You're in the middle of the right aisle of the theatre. You can see the + You're in the middle of the right aisle of the theater. You can see the stage up ahead, with some bright lights shining on it. All along the sides of the aisle on the floor are small lights, leading the way. It's very dark in here. @@ -1100,7 +1100,7 @@ D3 S #24251 Dressing Room Hallway~ - You're in the dressing room hallway, in the basement of the theatre. It's + You're in the dressing room hallway, in the basement of the theater. It's fairly narrow, with dark wallpaper covering the walls. A row of lights hangs from the ceiling. Dressing room doors can been seen all along the hallway. ~ @@ -1134,7 +1134,7 @@ D3 S #24253 Left Aisle~ - You're in the middle of the left aisle of the theatre. The stage is now + You're in the middle of the left aisle of the theater. The stage is now directly in front of you, with some stairs leading up to it. Bright lights shine all across it, making it look quite bright. ~ @@ -1154,7 +1154,7 @@ D4 S #24254 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, just in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -1170,7 +1170,7 @@ D3 S #24255 In the Seats~ - You're in the seats of the theatre. They're a dark red colour, and they + You're in the seats of the theater. They're a dark red color, and they feel very soft. You can see the stage, just in front of you. Except for the lights of the stage, this area is totally dark. ~ @@ -1186,7 +1186,7 @@ D3 S #24256 Right Aisle~ - You're in the middle of the right aisle of the theatre. The stage is now + You're in the middle of the right aisle of the theater. The stage is now directly in front of you, with some stairs leading up to it. Bright lights shine all across it, making it look quite bright. ~ @@ -1206,7 +1206,7 @@ D4 S #24257 Dressing Room Hallway~ - You're in the dressing room hallway, in the basement of the theatre. It's + You're in the dressing room hallway, in the basement of the theater. It's fairly narrow, with dark wallpaper covering the walls. A row of lights hangs from the ceiling. Dressing room doors can been seen all along the hallway. ~ @@ -1269,7 +1269,7 @@ Left Stage~ You're on stage, at the left end. Lights shine down from above, partially blinding you. No sets are currently assembled, only a massive curtain hangs behind you. The floor is of solid wood, and makes a slight creaking sound -as you walk. You can see the entire theatre from here. An opening in the +as you walk. You can see the entire theater from here. An opening in the curtain leads west, backstage. ~ 242 8 0 0 0 0 @@ -1287,11 +1287,11 @@ D5 0 -1 24253 S #24261 -Centre Stage~ +Center Stage~ Lights shine down from above, partially blinding you. No sets are currently assembled, only a massive curtain hangs behind you. The floor is of solid wood, and makes a slight creaking sound as you walk. You can see -the entire theatre from here. +the entire theater from here. ~ 242 8 0 0 0 0 D1 @@ -1308,7 +1308,7 @@ Right Stage~ You're on stage, at the right end. Lights shine down from above, partially blinding you. No sets are currently assembled, only a massive curtain hangs behind you. The floor is of solid wood, and makes a slight -creaking sound as you walk. You can see the entire theatre from here. An +creaking sound as you walk. You can see the entire theater from here. An opening in the curtain leads east, backstage. ~ 242 8 0 0 0 0 @@ -1353,7 +1353,7 @@ sign~ S #24264 Dressing Room Hallway~ - You're in the dressing room hallway, in the basement of the theatre. It's + You're in the dressing room hallway, in the basement of the theater. It's fairly narrow, with dark wallpaper covering the walls. A row of lights hangs from the ceiling. Dressing room doors can been seen all along the hallway. ~ @@ -1421,7 +1421,7 @@ D5 S #24268 Catwalk~ - You're at the top of the theatre, on the catwalks. The floor is built + You're at the top of the theater, on the catwalks. The floor is built out of steel grating, and a railing has been built out of metal bars. Everything has been painted black. From here, you have a great view of the stage, as you can see everything perfectly. @@ -1438,7 +1438,7 @@ D3 S #24269 Catwalk~ - You're at the top of the theatre, on the catwalks. The floor is built + You're at the top of the theater, on the catwalks. The floor is built out of steel grating, and a railing has been built out of metal bars. Everything has been painted black. From here, you have a great view of the stage, as you can see everything perfectly. @@ -1455,7 +1455,7 @@ D3 S #24270 Catwalk~ - You're at the top of the theatre, on the catwalks. The floor is built + You're at the top of the theater, on the catwalks. The floor is built out of steel grating, and a railing has been built out of metal bars. Everything has been painted black. From here, you have a great view of the stage, as you can see everything perfectly. @@ -1470,7 +1470,7 @@ S Midgaard Curling Club Entrance Hall~ You're in the entrance hall of the Midgaard Curling Club. A grey carpet runs down the hallway, where it ends at a set of stairs leading up and to -the east. The walls are a pale beige colour, and an ancient looking tile +the east. The walls are a pale beige color, and an ancient looking tile ceiling is slowly rotting away. This place looks like it's at least fifty years old. ~ diff --git a/lib/world/wld/246.wld b/lib/world/wld/246.wld index c035822..42cf796 100644 --- a/lib/world/wld/246.wld +++ b/lib/world/wld/246.wld @@ -1252,7 +1252,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D1 @@ -1272,7 +1272,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D1 @@ -1296,7 +1296,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D2 @@ -1316,7 +1316,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1336,7 +1336,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1360,7 +1360,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1388,7 +1388,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D2 @@ -1408,7 +1408,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1432,7 +1432,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1460,7 +1460,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1488,7 +1488,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1516,7 +1516,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1540,7 +1540,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1572,7 +1572,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1600,7 +1600,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1632,7 +1632,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D2 @@ -1656,7 +1656,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1680,7 +1680,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1712,7 +1712,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1740,7 +1740,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1772,7 +1772,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1796,7 +1796,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1816,7 +1816,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1840,7 +1840,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1860,7 +1860,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1880,7 +1880,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1900,7 +1900,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -1964,7 +1964,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D1 @@ -1984,7 +1984,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D1 @@ -2008,7 +2008,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D2 @@ -2028,7 +2028,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2052,7 +2052,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2080,7 +2080,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2108,7 +2108,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2128,7 +2128,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2152,7 +2152,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 @@ -2176,7 +2176,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D2 @@ -2196,7 +2196,7 @@ S The Pool of the Innocents~ The thick black water of the Pool slides along your body, the feel of it an oozing, mucusish sensation. It is impossible to see any further than where you -swim immediately, the water's dark colour obscuring sight almost alarmingly. +swim immediately, the water's dark color obscuring sight almost alarmingly. ~ 246 105 0 0 0 0 D0 diff --git a/lib/world/wld/248.wld b/lib/world/wld/248.wld index 1cc9225..1c81f5e 100644 --- a/lib/world/wld/248.wld +++ b/lib/world/wld/248.wld @@ -146,7 +146,7 @@ S A Fine Path Through the Elven Forest~ On both sides of this path is doors. Over the eastern door is a sign telling you this must be the weapon shop, and over the western door is a -similar sign telling you it's the armoury. +similar sign telling you it's the armory. ~ 248 0 0 0 0 3 D0 @@ -167,10 +167,10 @@ D3 0 -1 24811 S #24810 -The Elven Armoury~ - On the walls of this large room are fine elven armours hanging. A few other +The Elven Armory~ + On the walls of this large room are fine elven armors hanging. A few other odds and ends lay about that are required for the bending and pounding of the -armour. +armor. ~ 248 8 0 0 0 0 D3 diff --git a/lib/world/wld/251.wld b/lib/world/wld/251.wld index e321517..75285d4 100644 --- a/lib/world/wld/251.wld +++ b/lib/world/wld/251.wld @@ -286,7 +286,7 @@ S Dirt Path~ You are on a fairly wide dirt path. Grassy fields with huge willow trees scattered about lie to the east and west. The sun is very bright, -making it almost difficult to see. Strange, sandy coloured dome shaped +making it almost difficult to see. Strange, sandy colored dome shaped houses can be made out ahead. ~ 251 0 0 0 0 2 @@ -370,13 +370,13 @@ S #25114 Grassy Field~ You're on the eastern edge of a large grassy field. Waist high -grasses completely surround you. A large sandy coloured building is +grasses completely surround you. A large sandy colored building is to the north. The grass has been cut around the building, and a small stack of firewood is resting beside the door. ~ 251 4 0 0 0 2 D0 -A sandy coloured building is North. +A sandy colored building is North. ~ ~ 0 -1 25119 @@ -394,7 +394,7 @@ S #25115 Grassy Field~ You're on the northwestern edge of a large grassy field. Waist high -grasses completely surround you. The back of a large sandy coloured +grasses completely surround you. The back of a large sandy colored building is directly north of you. ~ 251 0 0 0 0 2 @@ -411,7 +411,7 @@ The field continues South. S #25116 Ape Village Entrance~ - Just ahead you can see dozens of sandy coloured rounded buildings. + Just ahead you can see dozens of sandy colored rounded buildings. A small woooden guard booth has been errected on the eastern side of the road. A tall steel rod is attached to the side of the booth, and a large cloth flag attached to the top flaps in the wind. The flag has a picture @@ -442,7 +442,7 @@ S #25117 Grassy Field~ You're on the northern edge of a large grassy field. Waist high -grasses completely surround you. The back of a large sandy coloured +grasses completely surround you. The back of a large sandy colored building is directly north of you. ~ 251 0 0 0 0 2 @@ -465,8 +465,8 @@ S #25118 Grassy Field~ You're on the northeastern edge of a large grassy field. Waist high -grasses completely surround you. The back of a large sandy coloured -building is directly north of you, and another sandy coloured building +grasses completely surround you. The back of a large sandy colored +building is directly north of you, and another sandy colored building is east of you. ~ 251 0 0 0 0 2 @@ -538,7 +538,7 @@ Ape Museum, Level 2 S #25122 Ape Road South~ - You are on a well worn dirt road, in between two sandy coloured + You are on a well worn dirt road, in between two sandy colored buildings. The Wax Museum lies to the west, and the Weapons Shop is to the east. The Town Square is to the north. ~ @@ -650,7 +650,7 @@ Gorilla Training is to the East. 0 -1 25128 S #25128 -Gorilla Training Centre~ +Gorilla Training Center~ You find yourself in a large, well lit gym. Exercise machines and weight benches are scattered around the room. Several straw dummies are positioned against the southern walls, with arrows and spears stuck in them. @@ -699,7 +699,7 @@ S #25130 Ape Village Square~ This is the Ape Village Town Square. A large stone statue of the -greatest Ape to ever live, the Law Giver, stands in the centre of the +greatest Ape to ever live, the Law Giver, stands in the center of the square on a stone pedistal. The words "Ape will never kill ape!" are inscribed on the pedistal. ~ @@ -1017,7 +1017,7 @@ S #25144 Ape Road North~ Ape Road North is the road that leads to the Forbidden Zone. To the west is -a large pond and a park. To the east is the amphitheatre with a few apes +a large pond and a park. To the east is the amphitheater with a few apes walking in and out. ~ 251 0 0 0 0 1 @@ -1027,7 +1027,7 @@ Ape Road continues North. ~ 0 -1 25149 D1 -The amphitheatre is to the East. +The amphitheater is to the East. ~ ~ 0 -1 25145 @@ -1043,8 +1043,8 @@ A large pond is to the West. 0 -1 25143 S #25145 -Ape Amphitheatre~ - You find yourself on the top level of a big amphitheatre. It's rounded, +Ape Amphitheater~ + You find yourself on the top level of a big amphitheater. It's rounded, with about 6 or 7 levels of seats. The bottom part is where Dr. Zaius and Ursus rally all the other apes. ~ @@ -1055,7 +1055,7 @@ Ape Road is to the West. ~ 0 -1 25144 D5 -The Amphitheatre stage is Down. +The Amphitheater stage is Down. ~ ~ 0 -1 25151 @@ -1153,14 +1153,14 @@ Ape Road is to the West. 0 -1 25149 S #25151 -Amphitheatre Stage~ +Amphitheater Stage~ Two seats are mounted into the northern wall, where Dr. Zaius and Ursus sit. You never noticed it before, but on the floor a small rounded trapdoor is barely visible beside the two seats. ~ 251 0 0 0 0 0 D4 -The amphitheatre seats are Up. +The amphitheater seats are Up. ~ ~ 0 -1 25145 diff --git a/lib/world/wld/256.wld b/lib/world/wld/256.wld index f6dba4e..92f883e 100644 --- a/lib/world/wld/256.wld +++ b/lib/world/wld/256.wld @@ -61,7 +61,7 @@ D4 0 -1 25659 S #25604 -The Armoury~ +The Armory~ All weapons used by the Lord's Guards are made, stored, and maintained here. Racks of weapons and armor line the walls in various states of repair. ~ diff --git a/lib/world/wld/257.wld b/lib/world/wld/257.wld index b738466..41391d0 100644 --- a/lib/world/wld/257.wld +++ b/lib/world/wld/257.wld @@ -1,6 +1,6 @@ #25700 -Maris' Armoury~ - You stand in Maris' Armoury, self proclaimed finest armoury in all Jareth. +Maris' Armory~ + You stand in Maris' Armory, self proclaimed finest armory in all Jareth. An ornate but servicable looking counter makes an 'L' shape around a door which appears to lead into a rear service and holding area. Shields adorn the walls, all polished to a bright gleam, and a suit of armor stands attentively on a @@ -75,7 +75,7 @@ You see the City Proper. ~ 0 -1 25705 D3 -You see Maris' Armoury. +You see Maris' Armory. ~ ~ 0 -1 25700 @@ -1127,7 +1127,7 @@ adds to your lust for material wealth as you survey your surroundings. All around you, the finest of all furniture and goods lay sattered haphazardly around, as if the owner of these items were not aware of their value. In one corner, a chest heaped with coins lays on it's side, while in another, a rack of -glowing, golden armour and weapons sits propped against the wall. Your only +glowing, golden armor and weapons sits propped against the wall. Your only exit is to the west. ~ 257 524 0 0 0 0 @@ -1621,7 +1621,7 @@ map wall~ | Vulcevic's | Outfitters | | Jareth City River St The Bootery Maris' - Bourbon St. - Maris' - Flats | | Armoury | Weaponry + Flats | | Armory | Weaponry | | | | | < - - Floris Ave - Square - Floris Ave - Floris Ave - City Proper - Floris Ave... | | | | | diff --git a/lib/world/wld/26.wld b/lib/world/wld/26.wld index 1d194d8..2e14980 100644 --- a/lib/world/wld/26.wld +++ b/lib/world/wld/26.wld @@ -285,7 +285,7 @@ S #2617 The Illusion Master's Chamber~ You are in the chamber of the Master of Illusions. The walls here -are ever changing in colour and texture, as if they were reforming before +are ever changing in color and texture, as if they were reforming before your very eyes. Many splendorous treasures lie all around in heaps and piles, or at least they seem to be treasures... ~ @@ -663,7 +663,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -693,7 +693,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -723,7 +723,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -753,7 +753,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -783,7 +783,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -813,7 +813,7 @@ S In The Library~ You are in the great library of magic. A strong musty smell permeates the entire area. Upon shelves which float just out of reach are hundreds -of books, tomes and scrolls of every possible shape size and colour. The +of books, tomes and scrolls of every possible shape size and color. The elusive books seem to wink in and out of existence before your untrained eyes. It is very quiet here. ~ @@ -935,7 +935,7 @@ mystical forces are pushing and pulling at each other from all around you. The sensation of being trapped, in the middle is almost tangible in the air here. A grey tiled hallway leads south, black tiled east, white tiled west, -and a multi-coloured hallway swirling with patterns that remain just barely +and a multi-colored hallway swirling with patterns that remain just barely unrecognizable is to the north. ~ 26 72 0 0 0 0 @@ -1186,7 +1186,7 @@ S #2665 A Bright Hallway~ You are in a long well lit hallway leading east and west. The walls -here are a milky white colour, and glow with a warm luminescence, as does +here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. ~ @@ -1203,7 +1203,7 @@ S #2666 A Bright Hallway~ You are in a long well lit hallway leading east and west. The walls -here are a milky white colour, and glow with a warm luminescence, as does +here are a milky white color, and glow with a warm luminescence, as does the floor. A feeling of goodness permeates the area, and you feel unworthy to tread upon these sacred floors. A huge set of double doors in finely worked ivory can be seen to the @@ -1302,7 +1302,7 @@ S #2673 A Wide Hallway~ You are in a large hallway, wide enough to accommodate several people -standing abreast. The floor here is a swirl of multicoloured patterns, in +standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge, grey metal door blocks the way north, it looks quite sturdy. ~ @@ -1319,7 +1319,7 @@ S #2674 A Wide Hallway~ You are in a large hallway, wide enough to accommodate several people -standing abreast. The floor here is a swirl of multicoloured patterns, in +standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge, black obsidian door blocks the way north, it looks quite sturdy. ~ @@ -1336,7 +1336,7 @@ S #2675 A Wide Hallway~ You are in a large hallway, wide enough to accommodate several people -standing abreast. The floor here is a swirl of multicoloured patterns, in +standing abreast. The floor here is a swirl of multicolored patterns, in constant motion. A huge, white ivory door blocks the way north, it looks quite sturdy. ~ @@ -1354,7 +1354,7 @@ S The Entranceway~ You are at the entrance to the audience chamber of the Grand Master of Magic. Beautiful tapestries displaying the ancient masters of lore are on -the walls, and the floor is covered with a plush multicoloured carpet, which +the walls, and the floor is covered with a plush multicolored carpet, which seems to rustle and move at the touch of your boots. ~ 26 72 0 0 0 0 @@ -1370,8 +1370,8 @@ S #2677 The Audience Chamber~ You are in a large chamber. Small bolts of energy leap from wall to -wall, crackling with power. The floor is a swirl of indeterminable colours -and patterns ever changing. Bright bursts of colour seem to explode into +wall, crackling with power. The floor is a swirl of indeterminable colors +and patterns ever changing. Bright bursts of color seem to explode into the air and fade again at random times. All this splendor plays about and draws attention to a large throne in the center of the room, it seems to be cut from a single enormous emerald. @@ -1401,7 +1401,7 @@ S #2678 A Dressing Room~ You are in a plush dressing room. Fine garments of many styles and some -outlandish colours hang from a rack suspended in mid air at eye level. The +outlandish colors hang from a rack suspended in mid air at eye level. The only other interesting feature in the room is a large silver mirror on a finely crafted gold stand. ~ diff --git a/lib/world/wld/267.wld b/lib/world/wld/267.wld index 08c4a1b..2f86cef 100644 --- a/lib/world/wld/267.wld +++ b/lib/world/wld/267.wld @@ -1328,7 +1328,7 @@ S Office of the High Priest of Fear~ This office is hardly the regular office. The High Priest of Fear is obviously into the torture thing, as manacles, iron maidens, and racks line the -walls. A boiling cauldron of oil is in the very centre of the room. A door is +walls. A boiling cauldron of oil is in the very center of the room. A door is to your west. ~ 267 8 0 0 0 0 @@ -1523,7 +1523,7 @@ S Waiting Room~ This room has nothing but two chair in it, lined with straps. The walls are painted a sterile white, and the air has a hint of fog in it. There is an -interrogation centre to your west. +interrogation center to your west. ~ 267 8 0 0 0 0 D3 @@ -1533,11 +1533,11 @@ You can see the interrogation room. 0 0 26770 S #26770 -Interrogation Centre~ +Interrogation Center~ A long, circular desk forms the central piece of furniture in this room. A huge, stark chair is at the head, while smaller chairs line the rest. An opening in the desk allows a person to be placed in the iron chair with straps -in the centre. For what purpose, you shu268er to guess. You can go back into +in the center. For what purpose, you shu268er to guess. You can go back into the waiting room, or can go south through a teleportation device to the square room. ~ @@ -1558,7 +1558,7 @@ Office of the Priest of Despair~ This plush office is full of every item that could ever please any child. From cute little cu268ly kittens to darling, stuffed dolls, they line the walls--just out of your reach. A beautiful chair sits in the mi268le of the -room, but it's bolted to the ground, and there's a huge spike in the centre. +room, but it's bolted to the ground, and there's a huge spike in the center. What sicko would make a room up like this? You can leave this place through a transporter to your east or go back to the waiting room to your west. ~ diff --git a/lib/world/wld/27.wld b/lib/world/wld/27.wld index 80b32b9..b62d80a 100644 --- a/lib/world/wld/27.wld +++ b/lib/world/wld/27.wld @@ -67,8 +67,8 @@ crystal nymph ring. ~ E 5~ - The shard of glass (2727) that loads in room 2754 will change colours and -display a message when you pick it up. The colour/message is different for + The shard of glass (2727) that loads in room 2754 will change colors and +display a message when you pick it up. The color/message is different for each class of player. ~ E @@ -117,7 +117,7 @@ zone exploring pleasure. Just type look # to look at each one. 2: Lost Child Puzzle 3: Goethite Shackle 4: Girl who Transforms to Doll -5: Colour-changing Shard of Glass +5: Color-changing Shard of Glass 6: Defeating the Sorceress 7: Getting the Orb ~ @@ -251,7 +251,7 @@ flickering within and a thin layer of sand covers the floor. 0 0 2706 E pile rocks~ - This pile of rocks has a strange powdery coating, the pale yellowish colour + This pile of rocks has a strange powdery coating, the pale yellowish color and the surrounding smell indicates that it might be sulfur. ~ E @@ -421,7 +421,7 @@ the light turns unmistakeably red a little deeper into the passage. E beryll evil spell gates~ These gates seem to glow with some inner light source, though it is probably -magic. The use of beryll, the favoured gem of the Khan'li, means the spell is +magic. The use of beryll, the favored gem of the Khan'li, means the spell is likely evil and unbreakable by any normal means. ~ S @@ -429,7 +429,7 @@ S Crystal Passage~ Awash with white light, this passage is almost blinding to walk through. The walls, floor, and ceiling are all carved from beautiful yet delicate crystal -that seems to reflect an inner source of light. Colours dance and sparkle on +that seems to reflect an inner source of light. Colors dance and sparkle on the faceted surface of the walls and the air here is cool enough to chill breath. To the south, two large clear gates block the exit. ~ @@ -448,7 +448,7 @@ D4 E large clear gates~ These gates seem to glow with some inner light source, though it is probably -magic. The use of beryll, the favoured gem of the Khan'li, means the spell is +magic. The use of beryll, the favored gem of the Khan'li, means the spell is likely evil and unbreakable by any normal means. ~ S @@ -992,7 +992,7 @@ S #2731 Great Marble Hall~ Great black columns extend off to the west, only partially supporting a -massive staircase here. Deep forest green colours swirl about the floor, +massive staircase here. Deep forest green colors swirl about the floor, reflecting the surroundings perfectly on the polished surface. The great stone walls chiseled almost to glassy smoothness. ~ @@ -1155,7 +1155,7 @@ Shimmering Glacier~ Almost at the peak of the mountain, the entire untouched slope spreads infinitely below, preserved within frozen cobwebs of time. Dancing and shifting all around the sky, spectacular blue and green aurora borealis splash -their colours upon the vast white canvas of snow. +their colors upon the vast white canvas of snow. ~ 27 4 0 0 0 0 D3 @@ -1250,9 +1250,9 @@ D2 S #2745 Path of Dawn~ - Pieces of brightly coloured glass make up a narrowly winding path. Fresh + Pieces of brightly colored glass make up a narrowly winding path. Fresh moss grows from the ground and walls, sprinkled with a dew-like moisture and -elaborate paintings of the rising sun accompanied with dawn colours decorates +elaborate paintings of the rising sun accompanied with dawn colors decorates the corridor. ~ 27 136 0 0 0 0 @@ -1343,7 +1343,7 @@ T 2723 #2750 All That is Light~ It is impossible to see the size or shape of the room as a blinding white -light shines from an equally invisible source. No shadows or colours of any +light shines from an equally invisible source. No shadows or colors of any sort are evident, only the overwhelming glow of illumination in every direction. ~ @@ -2016,7 +2016,7 @@ Natul, Bringer of Life~ Beyond the glass walls of this room, a great explosion of light can be seen suspended in the midst of deep space, frozen in time and almost blinding in intensity. In its wake a small barren planet can be seen beginning to blossom, -the initial sprouts of growth and life colouring its dusky surface with splashes +the initial sprouts of growth and life coloring its dusky surface with splashes of green, the nearby stars starting to glow brightly as if emblazened with unnatural fire. ~ @@ -2134,7 +2134,7 @@ Dynar, of Light~ movement of the willow trees that grow here. The sound of trickling water can be heard gurgling amidst nearby rocks and leading into a small luminous pond. Plant life blooms abundantly here, grasses and mosses covering every surface, -colourful flower blossoms and tree sprouts beginning to show through the green. +colorful flower blossoms and tree sprouts beginning to show through the green. ~ 27 0 0 0 0 2 D1 diff --git a/lib/world/wld/270.wld b/lib/world/wld/270.wld index 77fdb8d..2448e14 100644 --- a/lib/world/wld/270.wld +++ b/lib/world/wld/270.wld @@ -85,7 +85,7 @@ S #27006 The Ice Cave~ You are inside the ice cave. Some droppings, not too nice -looking nor smelling, have been spilled in the centre of the cave. +looking nor smelling, have been spilled in the center of the cave. Your basic knowlege of ichtyology tells you that this excrement does not relate to the elusive Otopharynx lithobates, but to something completely different. diff --git a/lib/world/wld/271.wld b/lib/world/wld/271.wld index 1c04910..f096321 100644 --- a/lib/world/wld/271.wld +++ b/lib/world/wld/271.wld @@ -675,7 +675,7 @@ S #27132 A gold sand road~ The sand road continues north and south, crowded with citizens going about -their business. The armoury stands to the west, emitting heat from the fires +their business. The armory stands to the west, emitting heat from the fires of the forge. Occasional drunken shouts and laughter can be heard from a smoking lodge to the east. ~ diff --git a/lib/world/wld/275.wld b/lib/world/wld/275.wld index e6d8c09..ab8486a 100644 --- a/lib/world/wld/275.wld +++ b/lib/world/wld/275.wld @@ -1112,7 +1112,7 @@ S The 50-Meter Line~ You are standing in the middle of the excitement of a bloodball game. To the south is the Warriors' zone, to the north is the -Raiders'. Centrefield is east, and the tunnel is west. +Raiders'. Centerfield is east, and the tunnel is west. ~ 275 8 0 0 0 1 D0 @@ -1121,7 +1121,7 @@ You see the Raiders' zone. ~ 0 -1 27561 D1 -You see centrefield. +You see centerfield. ~ ~ 0 -1 27553 @@ -1181,13 +1181,13 @@ The end zone continues. S #27551 The Warriors' Zone~ - You are in the Warriors' defensive zone. To the north Centre- + You are in the Warriors' defensive zone. To the north Center- field, to the south is the end zone. The field also continues east and west. ~ 275 8 0 0 0 1 D0 -You see Centrefield. +You see Centerfield. ~ ~ 0 -1 27553 @@ -1238,7 +1238,7 @@ The end zone continues. 0 -1 27550 S #27553 -Centrefield~ +Centerfield~ This is the center of all action in WarDome. Flying bodies (and body parts) are all around you. You are standing on a large gray skull with glowing eyes and blood stained fangs -- not real of @@ -1270,7 +1270,7 @@ The 50-Meter line. S #27554 The Raiders' Zone~ - You are in the Raiders' defensive zone. To the south is Centre- + You are in the Raiders' defensive zone. To the south is Center- field, to the north is the end zone. The field continues east and west. ~ @@ -1286,7 +1286,7 @@ The field continues. ~ 0 -1 27558 D2 -You see Centrefield. +You see Centerfield. ~ ~ 0 -1 27553 @@ -1300,7 +1300,7 @@ S The 50-Meter Line~ You are standing in the middle of the excitement of a bloodball game. To the south is the Warriors' zone, to the north is the -Raiders'. Centrefield is to the west. +Raiders'. Centerfield is to the west. ~ 275 8 0 0 0 1 D0 @@ -1314,7 +1314,7 @@ You see the Warriors' zone. ~ 0 -1 27557 D3 -You see centrefield. +You see centerfield. ~ ~ 0 -1 27553 @@ -1481,7 +1481,7 @@ Broadway~ You are on the 400 block of Broadway and as you look at the pot holes in the road you realize that city road workers are the same everywhere. - Broadway continues to the north and south. The armoury is to the + Broadway continues to the north and south. The armory is to the east and the magic shop is to the west. ~ 275 0 0 0 0 1 @@ -1491,7 +1491,7 @@ You see Broadway. ~ 0 -1 27569 D1 -You see the Armoury. +You see the Armory. ~ ~ 0 -1 27567 @@ -1507,9 +1507,9 @@ You see the Magic Shop. 0 -1 27568 S #27567 -The Armoury~ - This is your standard armoury, filled with your average supply of -of armour and other assorted goodies. +The Armory~ + This is your standard armory, filled with your average supply of +of armor and other assorted goodies. Broadway is to the west. ~ 275 8 0 0 0 0 diff --git a/lib/world/wld/276.wld b/lib/world/wld/276.wld index 1be6994..4058069 100644 --- a/lib/world/wld/276.wld +++ b/lib/world/wld/276.wld @@ -137,7 +137,7 @@ emanating from this direction. S #27606 The Pound~ - Yes, as a favour to newbies everywhere, we created the pound full of fidos + Yes, as a favor to newbies everywhere, we created the pound full of fidos and cats for quick experience. Go to town on them. Second Avenue is to the south. ~ @@ -263,7 +263,7 @@ S The Statue Of Goethe~ Much like the man, the very lifelike statue exudes an aura of verbosity. The Statue was constructed many years ago to -honour his genius and humanitarianism, and to his contribution +honor his genius and humanitarianism, and to his contribution to the foundation of New Sparta. To the south is Goethe's Garden. ~ diff --git a/lib/world/wld/277.wld b/lib/world/wld/277.wld index 3e41e65..9436cac 100644 --- a/lib/world/wld/277.wld +++ b/lib/world/wld/277.wld @@ -166,9 +166,9 @@ To the west runs Bywater Road. S #27707 The House of Arms~ - Here is the finest weapons and armour shop in all of Shiredom, many fine + Here is the finest weapons and armor shop in all of Shiredom, many fine daggers and other blades displayed proudly along the walls and within various -cabinets. A few humble pieces of armour can be seen, most in fine shape +cabinets. A few humble pieces of armor can be seen, most in fine shape although they look rarely used. ~ 277 8 0 0 0 0 @@ -314,7 +314,7 @@ S A Smial~ This humble smial is basically a hole in the ground which serves as the proper dwelling place for halflings. Little round windows allow a view of the -green Shirelands outside, the curving walls and gentle colours making this home +green Shirelands outside, the curving walls and gentle colors making this home a very restful place to be in. ~ 277 8 0 0 0 0 @@ -326,7 +326,7 @@ The only exit lies to the east. S #27715 A Smial~ - This little round hobbit dwelling is warm and cozy, welcoming colours and + This little round hobbit dwelling is warm and cozy, welcoming colors and comfortably padded wooden furniture making it a most hospitable place. Gentle heat wafts from a flickering fireplace, the smells of some savoury stew filling the room deliciously. @@ -355,7 +355,7 @@ S #27717 Shiriff Training Grounds~ The sounds of mock battle and feigned death cries echo loudly around this -place, clanging of weapons and scuffling as young halflings train in defence. +place, clanging of weapons and scuffling as young halflings train in defense. The ground is grassless and muddy where grappling hobbits have worn away the grass, the air saturated with the smell of sweat. ~ @@ -435,7 +435,7 @@ To the west runs Bywater Road. S #27721 The Grocer's Delight~ - Tempting scents of newly baked goods fill the air, brightly coloured fruits + Tempting scents of newly baked goods fill the air, brightly colored fruits and vegetables glistening in neatly lined baskets. Various dried meats hang on metal hooks against the wall, salted pork and beef jerky amongst them. A small section is set aside for the locally made treats; apple tarts and hard toffees @@ -567,7 +567,7 @@ S #27728 A Grassy Field~ This large field is festively decorated, great tables of food spread out and -colourful banners strewn about the trees. It seems to be a birthday party +colorful banners strewn about the trees. It seems to be a birthday party judging by the joyful chants and songs that spontaneously erupt, filling the air with the sound of laughter and merriment. ~ @@ -596,7 +596,7 @@ S #27729 Southern End of a Grassy Field~ Little flowers and grasses flourish peacefully here, the sounds of music and -clapping coming from the north. Little pieces of coloured party confetti floats +clapping coming from the north. Little pieces of colored party confetti floats in the breeze along with the seedlings, smells of fresh cooking and baking saturating the air. ~ @@ -624,7 +624,7 @@ S #27731 Brandywine Bridge~ The clear water of the Brandywine River flows beneath this solidly built -bridge, bright coloured fish swiming with the current. The cool water looks +bridge, bright colored fish swiming with the current. The cool water looks invitingly refreshing, pale smooth pebbles lining the ground beneath and tall reeds bending in the breeze, caressing the water as it rushes past. Delving Lane extends to the north, while Bywater Road can be seen to the south. @@ -698,7 +698,7 @@ S #27734 Delving Lane~ Stretching to the north and the south, Delving Lane is well-tended, beautiful -flowers of various colours blooming on either side, and large trees lining the +flowers of various colors blooming on either side, and large trees lining the path, shading it with long graceful branches. Little sunflower seeds lie scattered around, as if some traveller stopped for a brief snack. ~ @@ -819,7 +819,7 @@ A small path winds its way eastward. S #27740 A Stony Path~ - Little coloured pebbles have been embedded in this bumpy little path that + Little colored pebbles have been embedded in this bumpy little path that winds through the grass. A small residence can be seen at the northern end of the trail. The rest of the land seemingly left to the farm animals, the noisy din of pigs grunting and scuffling coming from the east. @@ -1136,7 +1136,7 @@ S The Tailor's~ Yards of various types of fabric are spread carefully out for display, examples of handsewn gowns and garments hanging from the ceiling or modelled by -wooden stick figures. Baskets of different coloured threads and ribbons sit on +wooden stick figures. Baskets of different colored threads and ribbons sit on a table in the center of the room, allowing the buyer to choose exactly what they want. ~ diff --git a/lib/world/wld/279.wld b/lib/world/wld/279.wld index 711724c..ecc1a19 100644 --- a/lib/world/wld/279.wld +++ b/lib/world/wld/279.wld @@ -281,7 +281,7 @@ S #27915 Western Aisle~ This long aisle lies to the western side of the cathedral, rays of natural -light splaying through the large coloured window, passages from the bible +light splaying through the large colored window, passages from the bible carefully scrawled into the glass, along with a representation of Christ's birthday; green pastures filled with shepherds and their flocks. ~ @@ -348,7 +348,7 @@ S #27918 Eastern Aisle~ Lined with several glass artworks, this corridor is pierced through with -many coloured rays of light, apparently turning off to the north and south. +many colored rays of light, apparently turning off to the north and south. Here, the largest of all the visible windows portrays a mosaical crucifixion of Christ, a small inscription reminding visitors to give tithe. ~ @@ -415,7 +415,7 @@ D2 S #27921 The Western Aisle~ - Coloured shafts of light dance along this long crimson-carpeted floor, + Colored shafts of light dance along this long crimson-carpeted floor, streaming from a large stained-glass representation of Christ's submersion by John the Baptist in the Jordan River. Carved benches are lined orderly here, polished and cushioned for the French people of privileged social class. @@ -792,7 +792,7 @@ D1 S #27942 Downtown~ - This is the downtown area of the city, colourful banners and posters + This is the downtown area of the city, colorful banners and posters advertising the various shops here. The lazy babbling of a fountain can be heard, along with the mellow sounds of chattering people. To the east a small magic shop displays its wares in the window, and to the west is a small @@ -819,7 +819,7 @@ S #27943 The Magic Shop of France~ This cozy tent is made of draping blue and purple cloth, various stands and -shelving displaying powders and coloured glass bottles of potion. A heady scent +shelving displaying powders and colored glass bottles of potion. A heady scent fills the air, as if concoctions have only recently been brewed, and the subtle sound of something bubbling away can be heard. ~ @@ -1204,7 +1204,7 @@ D1 S #27961 The Entrance to the Plaza Louis XIV~ - A little walkway winds through this mostly paved square, beautiful coloured + A little walkway winds through this mostly paved square, beautiful colored flowers carefully pruned and sculpted. Slender trees whisper quietly amongst themselves, cool leafy branches fanning the air as they sway. Two wooden benches stand either side of the square, painted a pale white, a little note @@ -1385,7 +1385,7 @@ S Revolution Plaza~ This seems to be the western end of the plaza, an old building with large windows looming from the horizon to the east. Blossoming flowers and shrubbery -border the paving here, natural hues of grassy green and the colourful splashes +border the paving here, natural hues of grassy green and the colorful splashes of red and purple blooms brightening the place. ~ 279 0 0 0 0 1 @@ -1546,7 +1546,7 @@ The Musketeer's Room~ This large room is brightly lit, a place of rest for the Musketeers after a long day's work. Several chairs and beds stand throughout the room and against the walls, and a big wooden table holds a scattered deck of playing cards. Lush -red carpeting pads the floor, and many colourful Van Gogh paintings decorate +red carpeting pads the floor, and many colorful Van Gogh paintings decorate the walls. ~ 279 8 0 0 0 0 diff --git a/lib/world/wld/28.wld b/lib/world/wld/28.wld index 4260d10..c4f4514 100644 --- a/lib/world/wld/28.wld +++ b/lib/world/wld/28.wld @@ -449,14 +449,14 @@ Actually the cave is so large you think you could just as well be standing outside. The ceiling is so high above you, you can't really make out the contours of it. The sides of the cave are burning. Had you not felt so comfortable, you could easily think you were inside a gigantic fire, looking -out through the flames. You realise, with a sudden stab of fear, that you've +out through the flames. You realize, with a sudden stab of fear, that you've unwittingly stumbled into the home of Welcor, God of Fiery Justice. You've better not be here when he gets back... ~ 28 8 0 0 0 0 E flame wall burning fire~ - As you study the walls closer, you realise magic keeps the fire alive, and + As you study the walls closer, you realize magic keeps the fire alive, and it really is HOT. Reaching out to touch it proves a very bad idea, giving you several burn marks on your hand ~ diff --git a/lib/world/wld/288.wld b/lib/world/wld/288.wld index 75a95e5..2b24078 100644 --- a/lib/world/wld/288.wld +++ b/lib/world/wld/288.wld @@ -155,7 +155,7 @@ D3 S #28808 On the Bridge of Stars~ - This bridge has been made by the stars to honour their ancestors. The + This bridge has been made by the stars to honor their ancestors. The bridge itself shines brightly and makes you feel that you are walking on a path of light. An entrance to an ancient building lies north and to the east lies the Milky Way. diff --git a/lib/world/wld/292.wld b/lib/world/wld/292.wld index e802b8a..543564a 100644 --- a/lib/world/wld/292.wld +++ b/lib/world/wld/292.wld @@ -296,8 +296,8 @@ S Moon Gate Road, East~ You near the end of Moon Gate Road, and ahead you spot a sharp dropoff aways to the east. A large building to the south has a -picture of a trout in full plate hanging out front. 'Bob's Armoury -and Tackle' it proclaims. Armoury? Tackle Shop?!? How curious! +picture of a trout in full plate hanging out front. 'Bob's Armory +and Tackle' it proclaims. Armory? Tackle Shop?!? How curious! Moon Gate Road continues to the east and west. ~ 292 8 0 0 0 1 @@ -978,7 +978,7 @@ family. ~ S #29243 -Bob's Armoury and Tackle~ +Bob's Armory and Tackle~ This place has to be the WEIRDEST shop you've ever been in. Fishing poles and halberds decorate the walls. Breast plates stacked with cups of nightcrawlers on top. Bow strings and fishing line, etc, diff --git a/lib/world/wld/295.wld b/lib/world/wld/295.wld index 30e3632..f651b51 100644 --- a/lib/world/wld/295.wld +++ b/lib/world/wld/295.wld @@ -101,7 +101,7 @@ In the camp~ Yikes! You have walked right into a cannibals camp! There are bones laying all over the place, some of them are obviously human! It looks like you just missed a big feast. Maybe you should leave before they make you the guest of -honour at the next one! +honor at the next one! ~ 295 0 0 0 0 3 D0 diff --git a/lib/world/wld/296.wld b/lib/world/wld/296.wld index 10844b0..8a9e533 100644 --- a/lib/world/wld/296.wld +++ b/lib/world/wld/296.wld @@ -380,7 +380,7 @@ The room is dominated by a black marble table with many chairs around it. There is marble desk near the window, cleverly organized and hardly cluttered at all. The window looks out over an idyllic garden scene that seems very out-of-place near -this factory. The room is done in subdued colours, and seems +this factory. The room is done in subdued colors, and seems like a nice, spacious area. ~ 296 8 0 0 0 0 diff --git a/lib/world/wld/298.wld b/lib/world/wld/298.wld index 508fff7..291511d 100644 --- a/lib/world/wld/298.wld +++ b/lib/world/wld/298.wld @@ -52,7 +52,7 @@ Great Hall~ upon which a fresco depicts angels, cherubs and robed figures in postures of ecstacy as they dispense or receive pleasure. A blazing fireplace at one end of the room is flanked by chairs in which slaves writhe in pleasure, impaled on -their masters' laps. In the centre of the room is a pole to which slaves may +their masters' laps. In the center of the room is a pole to which slaves may be tethered as they submit to exquisite punishment. A basket holding riding crops, whips, switches and paddles is near at hand. At the far end of the room is a bed-sized platform between two tall columns. On the platform, a slave is @@ -233,10 +233,10 @@ D0 0 -1 29809 S #29811 -Armoury~ +Armory~ Here you enter the this very large room you see that it stores all the weapons and equipment for war. You see polished and shiny.. The metal coats -of armour worn my the army lined up along one wall.. Hanging on the other +of armor worn my the army lined up along one wall.. Hanging on the other walls and about the benches are different styles of weapons. You see long bows, and swords, spears and lances.. Maces and sheilds and battleaxes.. Large numbers of them in neat and organized fashion ready for battle when the @@ -414,7 +414,7 @@ D2 S #29819 Royalty~ - You have descended into an intimate amphitheatre of abandon where + You have descended into an intimate amphitheater of abandon where exhibitionists and voyeurs are welcome (and encouraged) to play. Far above you, a large crack in the domed ceiling reveals a myriad of dark constellations. The morning star winks mischieveously on the horizon. A low diff --git a/lib/world/wld/299.wld b/lib/world/wld/299.wld index c2daa9d..fcfa147 100644 --- a/lib/world/wld/299.wld +++ b/lib/world/wld/299.wld @@ -53,7 +53,7 @@ Since I couldn't find fly sectors in the original DikuMud, I used #14, #50, #51, #52, #53 * The mobs were built with a 'standard' 30-level, DikuMud in mind. -Armour classes range from +10 (bad) to -10 (excellent). +Armor classes range from +10 (bad) to -10 (excellent). On VieMud, mobile ##05 (Wyrenthoth) was a snivelling excuse of a dracolich, always whining about how it hated cold, damp, and closed in spaces. Also, if it was given object ##07 (the ivory staff), @@ -1242,7 +1242,7 @@ door runes carvings~ The door on the western side of the crypt is covered with strange, yet elegant carvings. Looking somewhat closer at the carvings, you notice that they appear to be runes of protection. Mostly against rot and ruin, but there is one -near the centre of the design which looks to be for protection against the +near the center of the design which looks to be for protection against the undead. ~ S @@ -1272,7 +1272,7 @@ walls wall painting paintings~ The paintings on the walls show various events in Princess Evalynn's life. One shows her ill-fated wedding day, when the wedding party was attacked shortly before the ceremony and Prince Michael was carried off by a large golden dragon. -Another shows her donning a suit of emerald armour in preparation of war. She +Another shows her donning a suit of emerald armor in preparation of war. She was forced to take the kingdom in hand and defend it against many attacks over the years by those who thought that Gildoria would fall easily without any solid male leadership. diff --git a/lib/world/wld/300.wld b/lib/world/wld/300.wld index e6a669c..418315a 100644 --- a/lib/world/wld/300.wld +++ b/lib/world/wld/300.wld @@ -881,7 +881,7 @@ exit is west. ~ 300 8 0 0 0 0 D3 -Outside is the amphitheatre chamber. +Outside is the amphitheater chamber. ~ door coffin~ 1 -1 30047 @@ -965,7 +965,7 @@ S The Operating Room~ This circular chamber is dominated by a large stone slab in the center which bears the stains of countless horrible experiments. The -cruel work that goes on here is generally viewed from the amphitheatre +cruel work that goes on here is generally viewed from the amphitheater above by the guild apprentices and patrons. ~ 300 8 0 0 0 0 diff --git a/lib/world/wld/301.wld b/lib/world/wld/301.wld index c6ef57e..735a0e5 100644 --- a/lib/world/wld/301.wld +++ b/lib/world/wld/301.wld @@ -471,7 +471,7 @@ Low-income student housing lies to the north. BEWARE! ~ 0 -1 30124 D1 -The student centre, known as the "J" Dock, stands to the east. +The student center, known as the "J" Dock, stands to the east. ~ ~ 0 -1 30138 @@ -497,17 +497,17 @@ ENTER AT YOUR OWN RISK! ~ E building~ - The student centre lies to the east. + The student center lies to the east. ~ S #30114 Union Street~ This non-descript road segment runs east-west between University Avenue and -Division Road. To the north is the student centre. +Division Road. To the north is the student center. ~ 301 0 0 0 0 1 D0 -The student centre, known as the "J" Dock, stands to the north. +The student center, known as the "J" Dock, stands to the north. ~ ~ 0 -1 30137 @@ -527,7 +527,7 @@ non-descript non descript~ ~ E building~ - The student centre lies to the north. + The student center lies to the north. ~ S #30115 @@ -949,7 +949,7 @@ The hallway continues east. ~ 0 -1 30320 D2 -An opening to the south brings you to the centre of the building. +An opening to the south brings you to the center of the building. ~ ~ 0 -1 30325 @@ -974,7 +974,7 @@ S The Student Health Services Entrance~ This nice and inviting building does not seem quite so nice and inviting anymore now that you can smell the Formeldehyde. But life has brightened -substantially, there is a Birth Control Centre to the east and a De-Tox unit to +substantially, there is a Birth Control Center to the east and a De-Tox unit to the south. To the north lies a tempting exit to a cobblestone covered street. ~ @@ -985,7 +985,7 @@ Back to cobblestones, eh? ~ 0 -1 30105 D1 -The Birth Control Centre looks mighty inviting doesn't it? +The Birth Control Center looks mighty inviting doesn't it? ~ ~ 0 -1 30172 @@ -1122,7 +1122,7 @@ The Central Annex~ the east you can see the Infobank, and to the west, you can see the Tuck Shoppe. North of you is the back hall with its bank machines, and south is the exit to Union Street. This area is usually rather busy with students as this -is the University Student Centre. +is the University Student Center. ~ 301 8 0 0 0 1 D0 @@ -1153,7 +1153,7 @@ prawn~ S #30138 The Back Hall~ - This is the back hall of the Student Centre. You can see a Post Office to + This is the back hall of the Student Center. You can see a Post Office to the north, and a games room to the east. The Central Annex is located to the south whilst the street is located directly to your west. ~ @@ -1818,7 +1818,7 @@ S #30166 Campus Pub~ This is your everyday campus pub with loud music, lots of underagers, lots -of beer, and the perennial favourite, Moshing. You find it very difficult to +of beer, and the perennial favorite, Moshing. You find it very difficult to move around, so decide to limit yourself to the bar. There is only one exit... The one you entered by (down if you can't remember). ~ @@ -1940,7 +1940,7 @@ plank~ 1 -1 30167 S #30172 -Birth Control Centre~ +Birth Control Center~ This room is literally plastered with photographs, leaflets, and other birth control paraphernalia. On the table for instance is a stack of pamphlets to be handed out to any students who wish to read them. @@ -2037,7 +2037,7 @@ S #30176 Auditorium~ This is the large room you probably saw from the hallway attached to its -only exit (west). There are numerous seats arranged like a theatre would be. +only exit (west). There are numerous seats arranged like a theater would be. There is a large stage at the east end of the room. ~ 301 9 0 0 0 3 diff --git a/lib/world/wld/302.wld b/lib/world/wld/302.wld index a386898..a1841a4 100644 --- a/lib/world/wld/302.wld +++ b/lib/world/wld/302.wld @@ -1268,7 +1268,7 @@ down upon them. (Strange! ) ~ S #30259 -The Centre Aisle Of The Auditorium~ +The Center Aisle Of The Auditorium~ Many rows of seats line the floor of the auditorium. This is where are the important get-togethers are held. It is quite impressive. But there seems to be some splotches on the seats. The auditorium continues east and west. A @@ -2160,8 +2160,8 @@ This is leads to Mob Chute F. S #30291 Dunning Auditorium~ - This large spacious lecture theatre would probably seat close to 300 and -reminds you of movie theatres of old (like when they sat more than 10). Its + This large spacious lecture theater would probably seat close to 300 and +reminds you of movie theaters of old (like when they sat more than 10). Its main purpose seems to exist and collect dust. Maybe someone is doing some kind of study here. There is a sign on the east wall near the front of the room. ~ diff --git a/lib/world/wld/303.wld b/lib/world/wld/303.wld index 2c7c52b..ac1ac22 100644 --- a/lib/world/wld/303.wld +++ b/lib/world/wld/303.wld @@ -589,7 +589,7 @@ the west and east. There is an extraneous exit to the north. ~ 303 8 0 0 0 2 D0 -To the north you see... the centre of the building? +To the north you see... the center of the building? ~ ~ 0 -1 30325 @@ -663,7 +663,7 @@ round circle circular curves curve~ S #30325 An Odd Circular Room~ - A small circular room sits in the centre of the building. There are exits + A small circular room sits in the center of the building. There are exits to the north and south. ~ 303 8 0 0 0 1 diff --git a/lib/world/wld/37.wld b/lib/world/wld/37.wld index 72f3ea8..277a3bf 100644 --- a/lib/world/wld/37.wld +++ b/lib/world/wld/37.wld @@ -358,7 +358,7 @@ S At the edge of a pit~ You find yourself in a large domed chamber, at the edge of a 2' wide hole in the floor of the room. Muck is dripping over the edge, and the smell is -horrible. As you go closer to the edge and take a peek, you realise there is a +horrible. As you go closer to the edge and take a peek, you realize there is a drop of about 20', before the bottom is reached. Not caring to try if you can climb down, you also notice a ladder carved into the wall of the hole. As you examine the hole closer you see a grate further down. @@ -458,7 +458,7 @@ D3 S #3722 A domed cave~ - You're in a large domed room. You realised this was once where the builders + You're in a large domed room. You realized this was once where the builders of the sewers lived and had their things stored. This makes it easier to understand the fresh air you're smelling from the north. It also helps explain the millions of bats you see on the ceiling, ignoring you totally. You can @@ -475,7 +475,7 @@ D2 0 -1 3721 E bats bat ceiling~ - What you first thought to be the face of the rock, you suddenly realise, is + What you first thought to be the face of the rock, you suddenly realize, is actually bats sitting side by side all across the ceiling. ~ S @@ -720,7 +720,7 @@ S #3736 By the hole~ You enter a small room, with a ledge along the walls. Near the middle of the -room a large hole has been eroded by the running water. You realise that +room a large hole has been eroded by the running water. You realize that however long you would hold your breath, that hole would most definitely kill you by sheer pressure from the water. Also you notice several chests obviously hidden by someone who thought this a safe place. You can't fight the water diff --git a/lib/world/wld/4.wld b/lib/world/wld/4.wld index 2b73d49..742ea37 100644 --- a/lib/world/wld/4.wld +++ b/lib/world/wld/4.wld @@ -45,7 +45,7 @@ D3 S #402 The Jade Forest~ - Several colourful plants blossom prettily, their vibrant hues only visible + Several colorful plants blossom prettily, their vibrant hues only visible now and again from their hiding place in the grass. The plant life here is so abundant that it completely obscures any trail, making it very easy for a traveler to become lost. @@ -711,7 +711,7 @@ S Marsh~ The marsh becomes thicker and more dangerous, the mud pulling more insistently at anything touching it. Nothing grows here except algae and -moulds, blue-green swirls of colour bubbling on the surface of the mud. +moulds, blue-green swirls of color bubbling on the surface of the mud. ~ 4 0 0 0 0 3 D1 @@ -857,11 +857,11 @@ D3 0 0 454 S #449 -Jedidiah's Armour Shop~ - A sign hangs in one of the windows that reads "Welcome to Jedidiah's Armour +Jedidiah's Armor Shop~ + A sign hangs in one of the windows that reads "Welcome to Jedidiah's Armor Shop!" Here it is possible to buy or sell items for a fair price. In some cases, Jedidiah may even accept trade. His shop appears to be well stocked with -various leather and metal armours, although why they would be needed in such a +various leather and metal armors, although why they would be needed in such a quiet place as this is not clear. ~ 4 8 0 0 0 0 @@ -898,7 +898,7 @@ S #451 Cobblestone Road~ This road appears to be leading up to the entrance of a modest shop. A few -flower boxes decorate the outside of the building, their colourful heads bobbing +flower boxes decorate the outside of the building, their colorful heads bobbing in the wind, filling the air with a delicate perfume. All around can be seen many beautiful houses, flowers and plants. ~ @@ -1324,7 +1324,7 @@ Sanctus Trail~ The trail begins to turn here, heading to the west. A small breeze cascades over the land, stirring little dust clouds into the air. Leaves flutter lazily as they fall from the trees and onto the ground, carpeting it with a layer of -earthy colours. +earthy colors. ~ 4 0 0 0 0 3 D2 diff --git a/lib/world/wld/40.wld b/lib/world/wld/40.wld index a913bac..5faf1c9 100644 --- a/lib/world/wld/40.wld +++ b/lib/world/wld/40.wld @@ -1037,7 +1037,7 @@ closes down to tunnel size to the west as the only obvious exit leads away in that direction. Before heading off that way, you decide to look around the cave. The walls are slightly damp to the touch, and the ceiling is very smooth. Almost right in the -centre of the ceiling, a well rounded hole has been made. +center of the ceiling, a well rounded hole has been made. ~ 40 9 0 0 0 3 D3 diff --git a/lib/world/wld/41.wld b/lib/world/wld/41.wld index ab353a1..31dc22e 100644 --- a/lib/world/wld/41.wld +++ b/lib/world/wld/41.wld @@ -286,7 +286,7 @@ D3 0 -1 4113 E wall walls moisture coat coating~ - The coating of moisture on the walls has strange little patterns of colour + The coating of moisture on the walls has strange little patterns of color weaving through it, almost as if someone had spilled oil on a horizontal water surface. ~ diff --git a/lib/world/wld/53.wld b/lib/world/wld/53.wld index b42e67a..36fc508 100644 --- a/lib/world/wld/53.wld +++ b/lib/world/wld/53.wld @@ -317,7 +317,7 @@ S #5310 The Fire Pool~ This room is dominated by a massive raised pool that is filled with -not water but flames of intense heat. The multicoloured flames lick out +not water but flames of intense heat. The multicolored flames lick out at you, searching for things to burn. The pool proceeds to the east into a small chamber. ~ @@ -1152,7 +1152,7 @@ S An Arched Hall~ This hallway has a beautiful arch to it, formed painstakingly and exquisitely out of the sandy stones of the pyramid. To the east is -a small, golden-coloured crypt, and the hall proceeds to the south +a small, golden-colored crypt, and the hall proceeds to the south and north. ~ 53 8 0 0 0 0 @@ -1229,7 +1229,7 @@ You see a hall with a beautifully arched ceiling. E particles glass~ The glassy particles reflect and refract your light source in a myriad of -dazzling colours that dance across your eyes and make you giggle. +dazzling colors that dance across your eyes and make you giggle. ~ S #5353 diff --git a/lib/world/wld/54.wld b/lib/world/wld/54.wld index d5c796f..cbd0165 100644 --- a/lib/world/wld/54.wld +++ b/lib/world/wld/54.wld @@ -158,7 +158,7 @@ S Southeastern Market Square~ In this corner of the market some of the largest warriors in the land tower over you. It is easy to understand why they hang out here once you -notice the weapon shop and the armoury close by. Perhaps you might stop +notice the weapon shop and the armory close by. Perhaps you might stop in and take a look at the wares these shops have to offer. ~ 54 0 0 0 0 1 diff --git a/lib/world/wld/55.wld b/lib/world/wld/55.wld index 1f5f2a7..f79f6c3 100644 --- a/lib/world/wld/55.wld +++ b/lib/world/wld/55.wld @@ -459,7 +459,7 @@ S The Repair Shop~ One of the most popular shops in New Thalos, this shop is always a hive of activity. It is almost inhuman the way one man can fix all -types of armour singlehandedly. If you have an item in need of repair +types of armor singlehandedly. If you have an item in need of repair simply give it to the man behind the counter. There is a small sign on the counter. ~ @@ -487,12 +487,12 @@ D1 0 -1 5408 S #5529 -Abdul's Armour~ - The sound of hammering metal grows louder as you enter the armoury. +Abdul's Armor~ + The sound of hammering metal grows louder as you enter the armory. Young boys run to and fro carrying buckets of water and coal. A few -dwarves work on sections of armour in the back of the shop, their +dwarves work on sections of armor in the back of the shop, their hammers working too fast to follow. The walls are adorned in all of -Abdul's prize creations. Here you can purchase suits of armour meant +Abdul's prize creations. Here you can purchase suits of armor meant to keep monsters from hacking you into little pieces. A note on the wall beckons your attention. ~ @@ -618,7 +618,7 @@ E note~ The note simply reads: @ -READ THE NOTE IN THE ARMOURY +READ THE NOTE IN THE ARMORY @ Igor. ~ diff --git a/lib/world/wld/62.wld b/lib/world/wld/62.wld index 5ce5c7a..9e17b64 100644 --- a/lib/world/wld/62.wld +++ b/lib/world/wld/62.wld @@ -1305,7 +1305,7 @@ with a full set of restraints. A ledge nearby has a whole array of sterile medical equipment on it, covered over by a clear lid. There's a drain in the floor with gradients leading to it to carry away the blood. For some reason, -you don't imagine this as a voluntary operating theatre... +you don't imagine this as a voluntary operating theater... ~ 62 8 0 0 0 0 D1 diff --git a/lib/world/wld/79.wld b/lib/world/wld/79.wld index 0233471..4c162ba 100644 --- a/lib/world/wld/79.wld +++ b/lib/world/wld/79.wld @@ -184,7 +184,7 @@ S The Sitting Room Of Naris~ You are standing in the middle of a really comfortable place. The walls are decorated with paintings of smiling Kings and Queens. The -most attractive picture is one of a Prince in shining armour. By one +most attractive picture is one of a Prince in shining armor. By one of the walls there is an old armchair. The only exit is through the aspenwood door to the east. ~ diff --git a/lib/world/wld/86.wld b/lib/world/wld/86.wld index c7c7887..b158f6c 100644 --- a/lib/world/wld/86.wld +++ b/lib/world/wld/86.wld @@ -220,7 +220,7 @@ D2 E shelf~ A small wooden shelf hangs precariously from the faded and papered wall. A -few books, encrusted with cobwebs still remain. Arms and Armour, The Armilana +few books, encrusted with cobwebs still remain. Arms and Armor, The Armilana Defense to name a few. There is a small cermaic swan on the top shelf that almost escaped your notice. ~ diff --git a/lib/world/zon/106.zon b/lib/world/zon/106.zon index ed16cd0..03a945a 100644 --- a/lib/world/zon/106.zon +++ b/lib/world/zon/106.zon @@ -23,7 +23,7 @@ M 0 10608 1 10645 (Sujin Suncas) E 1 10609 99 15 (a Suncas banded wristguard) E 1 10635 1 1 (an authority ring of the Suncas clan) E 1 10609 99 14 (a Suncas banded wristguard) -M 0 10634 1 10632 (Tring, the armourer) +M 0 10634 1 10632 (Tring, the armorer) G 1 10621 99 -1 (a full faced Elcardorian helmet) G 1 10620 99 -1 (a leather underlined Elcardorian shield) G 1 10618 99 -1 (some Elcardorian military arm plates) @@ -56,7 +56,7 @@ M 0 10639 1 10639 (Lara) G 1 10631 100 -1 (an ebony vial) G 1 10632 100 -1 (a jar of blue waters) G 1 10633 100 -1 (a jar containing bright yellow gel) -G 1 10634 100 -1 (a cherry coloured tube) +G 1 10634 100 -1 (a cherry colored tube) G 1 10639 100 -1 (a null gravity potion) M 0 10637 1 10637 (grandmother sunshine) M 0 10614 1 10637 (grandfather sunshine) diff --git a/lib/world/zon/11.zon b/lib/world/zon/11.zon index 2cc8853..6c8944b 100644 --- a/lib/world/zon/11.zon +++ b/lib/world/zon/11.zon @@ -84,7 +84,7 @@ D 0 1107 1 1 (A Cold Throneroom) R 0 1107 1103 -1 (a throne of quartz and beryl) O 0 1103 99 1107 (a throne of quartz and beryl) D 0 1120 3 1 (The Southeast Stair) -D 0 1104 1 1 (Stalagmitic Armoury) +D 0 1104 1 1 (Stalagmitic Armory) D 0 1113 3 1 (Fissured Gallery) D 0 1119 1 1 (The Southwest Stair) D 0 1121 3 1 (The Northeast Stair) diff --git a/lib/world/zon/115.zon b/lib/world/zon/115.zon index 3cdb43b..b460c95 100644 --- a/lib/world/zon/115.zon +++ b/lib/world/zon/115.zon @@ -2,7 +2,7 @@ Polar~ Monestary Omega~ 11500 11599 10 2 d 0 0 0 3 7 -M 0 11522 1 11566 (an armoured centaur) +M 0 11522 1 11566 (an armored centaur) E 1 11501 3 5 (copper pressed chainmail) M 0 11501 10 11500 (a large grey rat) M 0 11501 10 11500 (a large grey rat) diff --git a/lib/world/zon/118.zon b/lib/world/zon/118.zon index cdc724b..79690e4 100644 --- a/lib/world/zon/118.zon +++ b/lib/world/zon/118.zon @@ -168,7 +168,7 @@ O 0 11815 99 11815 (a green velvety pool table) M 0 11810 7 11815 (a nightmare) R 0 11809 11810 -1 (a children's bible) O 0 11810 99 11809 (a children's bible) -M 0 11802 1 11809 (a colouring child) +M 0 11802 1 11809 (a coloring child) M 0 11810 7 11809 (a nightmare) M 0 11810 7 11811 (a nightmare) M 0 11808 1 11819 (a young shadow-child) diff --git a/lib/world/zon/187.zon b/lib/world/zon/187.zon index 4e08e52..95ded41 100644 --- a/lib/world/zon/187.zon +++ b/lib/world/zon/187.zon @@ -29,6 +29,6 @@ M 0 18709 1 18710 (a frail old man) M 1 18710 1 18710 (Tekus the Slaver) E 1 18710 1 16 (a leather whip) M 0 18706 1 18705 (Matrissa) -E 1 18707 1 17 (a colourful baton) +E 1 18707 1 17 (a colorful baton) S $ diff --git a/lib/world/zon/232.zon b/lib/world/zon/232.zon index a5ee5bf..9ffdac3 100644 --- a/lib/world/zon/232.zon +++ b/lib/world/zon/232.zon @@ -11,7 +11,7 @@ M 0 3023 2 23278 (the fighters' guildmaster) M 0 3020 2 23279 (the mages' guildmaster) M 0 3022 2 23277 (the thieves' guildmaster) M 0 3021 2 23276 (the priests' guildmaster) -M 0 23207 1 23257 (the armourer) +M 0 23207 1 23257 (the armorer) G 1 23218 1 -1 (some black ringmail) G 1 23219 1 -1 (some studded leather armor) G 1 23220 1 -1 (a pair of platemail leggings) diff --git a/lib/world/zon/233.zon b/lib/world/zon/233.zon index 9cbdb41..422a79d 100644 --- a/lib/world/zon/233.zon +++ b/lib/world/zon/233.zon @@ -3,7 +3,7 @@ Unknown~ Dragon Plains~ 23300 23399 30 2 d 0 0 0 15 17 M 0 23380 1 23380 (the dragon queen) -E 1 23380 99 5 (a suit of dragonscale armour) +E 1 23380 99 5 (a suit of dragonscale armor) M 0 23335 1 23335 (a hermit) E 1 23336 99 17 (50' of rope) O 0 23335 1 23335 (canteen) diff --git a/lib/world/zon/234.zon b/lib/world/zon/234.zon index e27df8d..8b4a6ed 100644 --- a/lib/world/zon/234.zon +++ b/lib/world/zon/234.zon @@ -17,7 +17,7 @@ G 1 23402 99 -1 (a small pouch) G 1 23401 99 -1 (some blackberries) G 1 23400 99 -1 (a goatskin) M 0 23495 3 23444 (a brownie) -M 0 23410 1 23471 (the armourer) +M 0 23410 1 23471 (the armorer) G 1 23422 1 -1 (some leggings) G 1 23423 1 -1 (some leather leggings) G 1 23424 1 -1 (some cleric's breeches) diff --git a/lib/world/zon/236.zon b/lib/world/zon/236.zon index f88cef6..27bccf5 100644 --- a/lib/world/zon/236.zon +++ b/lib/world/zon/236.zon @@ -254,7 +254,7 @@ D 0 23609 1 1 (On a narrow platform) M 0 23605 4 23606 (the trade guard) E 1 23605 100 16 (a dwarven axe) E 1 23609 100 5 (a dwarven ringmail) -M 0 23603 1 23606 (the armoursmiths' assistant) +M 0 23603 1 23606 (the armorsmiths' assistant) G 1 23611 5 -1 (a pair of dwarven gloves) G 1 23610 20 -1 (some steel bracers) G 1 23610 20 -1 (some steel bracers) diff --git a/lib/world/zon/242.zon b/lib/world/zon/242.zon index cb266bb..86d300f 100644 --- a/lib/world/zon/242.zon +++ b/lib/world/zon/242.zon @@ -53,7 +53,7 @@ M 0 3062 20 24271 (the beastly fido) G 1 24222 10 -1 (a piece of meat) M 0 24201 1 24298 (the Mayor) G 1 24216 1 -1 (the City Key) -M 0 24203 1 24236 (the theatre manager) +M 0 24203 1 24236 (the theater manager) E 1 24299 2 17 (a silver key) M 0 24205 1 24223 (the computer salesman) G 1 24217 100 -1 (a PDA) diff --git a/lib/world/zon/248.zon b/lib/world/zon/248.zon index 7bcb57a..3c27d84 100644 --- a/lib/world/zon/248.zon +++ b/lib/world/zon/248.zon @@ -43,7 +43,7 @@ E 1 24804 10 16 (a Two-handed Mithril Sword) M 0 24801 2 24801 (the Elven guardian) E 1 24803 10 5 (a Mithril chainmail) E 1 24804 10 16 (a Two-handed Mithril Sword) -M 0 24805 1 24810 (the Elven armoursmith) +M 0 24805 1 24810 (the Elven armorsmith) E 1 24801 100 16 (a fine Longsword) G 1 3042 100 -1 (a shield) G 1 3086 100 -1 (a pair of leather sleeves) diff --git a/lib/world/zon/251.zon b/lib/world/zon/251.zon index 020eade..b88f3b0 100644 --- a/lib/world/zon/251.zon +++ b/lib/world/zon/251.zon @@ -4,7 +4,7 @@ Ape Village~ 25100 25199 15 2 d 0 0 0 18 22 M 0 25108 1 25151 (Ursus, the gorilla captain) E 1 25105 1 6 (Ursus's black leather helm) -E 1 25104 5 5 (black gorilla armour) +E 1 25104 5 5 (black gorilla armor) M 0 25109 1 25148 (Dr. Zaius) E 1 25106 5 16 (a wooden club) M 0 25110 1 25140 (Cornelius) @@ -37,24 +37,24 @@ M 0 25102 5 25130 (the Orangutan) M 0 25102 5 25124 (the Orangutan) M 0 25102 5 25125 (the Orangutan) M 0 25103 5 25128 (the savage gorilla soldier) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25106 5 16 (a wooden club) M 0 25103 5 25128 (the savage gorilla soldier) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25100 10 16 (a short ape rifle) M 0 25103 5 25127 (the savage gorilla soldier) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25100 10 16 (a short ape rifle) M 0 25103 5 25130 (the savage gorilla soldier) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25100 10 16 (a short ape rifle) M 0 25103 5 25144 (the savage gorilla soldier) E 1 25106 5 16 (a wooden club) M 0 25104 5 25113 (the gorilla hunter) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25101 10 16 (an ape shotgun) M 0 25104 5 25110 (the gorilla hunter) -E 1 25104 7 5 (black gorilla armour) +E 1 25104 7 5 (black gorilla armor) E 1 25101 10 16 (an ape shotgun) M 0 25104 5 25104 (the gorilla hunter) E 1 25101 10 16 (an ape shotgun) @@ -89,11 +89,11 @@ M 0 25113 1 25198 (the keeper) E 1 25109 1 16 (a rusty spike) M 0 25114 1 25123 (the ape shopkeeper) G 1 25106 100 -1 (a wooden club) -G 1 25104 100 -1 (black gorilla armour) +G 1 25104 100 -1 (black gorilla armor) G 1 25100 100 -1 (a short ape rifle) G 1 25101 100 -1 (an ape shotgun) G 1 25108 100 -1 (an ape machine gun) -D 0 25151 5 1 (Amphitheatre Stage) +D 0 25151 5 1 (Amphitheater Stage) D 0 25152 4 1 (Underground Cavern) S $ diff --git a/lib/world/zon/254.zon b/lib/world/zon/254.zon index 636b919..79ab328 100644 --- a/lib/world/zon/254.zon +++ b/lib/world/zon/254.zon @@ -59,7 +59,7 @@ M 0 25401 8 25402 (the skinny woman) M 0 25401 8 25408 (the skinny woman) M 0 25402 1 25450 (Lieutenant Caspan) G 1 25417 1 -1 (the dull grey key) -E 1 25404 1 5 (the lieutenant's armour) +E 1 25404 1 5 (the lieutenant's armor) M 0 25405 4 25414 (the little whore) M 0 25405 4 25441 (the little whore) M 0 25406 4 25403 (the chanker ridden child) diff --git a/lib/world/zon/256.zon b/lib/world/zon/256.zon index 60d2ec2..74d6fad 100644 --- a/lib/world/zon/256.zon +++ b/lib/world/zon/256.zon @@ -107,7 +107,7 @@ D 0 25603 2 1 (Guard Tower) D 0 25667 2 1 (Under the Portcullis) D 0 25602 0 1 (Guard Tower) D 0 25658 2 1 (Grand Reception Hall) -D 0 25604 0 1 (The Armoury) +D 0 25604 0 1 (The Armory) D 0 25622 3 1 (Hallway) D 0 25605 1 1 (Guest Room) D 0 25623 1 1 (Hallway) diff --git a/lib/world/zon/27.zon b/lib/world/zon/27.zon index f0b4f50..35dd94e 100644 --- a/lib/world/zon/27.zon +++ b/lib/world/zon/27.zon @@ -8,7 +8,7 @@ E 1 2700 99 16 (a large iron pick) M 0 2704 15 2760 (a @Ctiny wish@n) M 0 2704 15 2718 (a @Ctiny wish@n) M 0 2704 15 2708 (a @Ctiny wish@n) -M 0 2705 1 2710 (an armoured guardian) +M 0 2705 1 2710 (an armored guardian) E 1 2712 10 5 (an irridescent breastplate) E 1 2713 10 8 (a pair of ink-black boots) E 1 2711 10 6 (a dark visored helmet) @@ -35,7 +35,7 @@ M 0 2716 5 2729 (a dark, beady-eyed rat) M 0 2716 5 2769 (a dark, beady-eyed rat) R 0 2714 2716 -1 (a @Mfragrant flower@n) O 0 2716 10 2714 (a @Mfragrant flower@n) -M 0 2707 1 2714 (a colourful pheasant) +M 0 2707 1 2714 (a colorful pheasant) R 0 2714 2770 -1 (a fresh carrot) O 0 2770 99 2714 (a fresh carrot) R 0 2725 2770 -1 (a fresh carrot) @@ -50,7 +50,7 @@ M 0 2703 1 2707 (a weary memlin) E 1 2758 99 8 (plain leather shoes) E 1 2747 99 5 (a long simple garment) G 1 2767 99 -1 (a piece of salted, dried meat) -G 1 2764 99 -1 (a peach-coloured dress) +G 1 2764 99 -1 (a peach-colored dress) G 1 2763 99 -1 (a blue patchwork dress) G 1 2741 99 -1 (a stained apron) G 1 2747 99 -1 (a long simple garment) @@ -70,7 +70,7 @@ G 1 2714 99 -1 (a leathery pouch) G 1 2700 99 -1 (a large iron pick) G 1 2703 99 -1 (@Ga phosphorescent mushroom@n) M 0 2719 2 2716 (a female memlin) -E 1 2764 99 5 (a peach-coloured dress) +E 1 2764 99 5 (a peach-colored dress) E 1 2741 99 13 (a stained apron) E 1 2708 99 14 (a Goethite shackle) M 0 2719 2 2716 (a female memlin) diff --git a/lib/world/zon/271.zon b/lib/world/zon/271.zon index c9c8fa5..94524c1 100644 --- a/lib/world/zon/271.zon +++ b/lib/world/zon/271.zon @@ -60,7 +60,7 @@ G 1 27141 1 -1 (a fire-headed mace) G 1 27142 1 -1 (a rock crystal staff) M 0 27149 4 27109 (the gate watchman) E 1 27173 4 16 (a stone-hilted sword) -M 0 27132 1 27147 (the armourer) +M 0 27132 1 27147 (the armorer) G 1 27163 1 -1 (a suit of chain mail) G 1 27164 1 -1 (a bright helm) G 1 27165 1 -1 (silver bracers) diff --git a/lib/world/zon/275.zon b/lib/world/zon/275.zon index dec4b50..52069f5 100644 --- a/lib/world/zon/275.zon +++ b/lib/world/zon/275.zon @@ -262,7 +262,7 @@ M 0 27575 1 27525 (the Guildmaster) M 0 27576 1 27501 (the Captain) G 1 360 20 -1 (a raft) G 1 361 15 -1 (a canoe) -M 0 27577 1 27567 (the Armourer) +M 0 27577 1 27567 (the Armorer) G 1 340 100 -1 (a breast plate) G 1 341 100 -1 (a chain mail shirt) G 1 342 100 -1 (a shield) diff --git a/lib/world/zon/298.zon b/lib/world/zon/298.zon index 4b5b80c..24350d4 100644 --- a/lib/world/zon/298.zon +++ b/lib/world/zon/298.zon @@ -41,18 +41,18 @@ E 1 29810 50 6 (the horny horns of the Great Lag Monster) E 1 29811 50 5 (the Cum Soaked hide of the Great Lag Monster) M 0 29810 1 29831 (the dark spectre) M 0 29816 8 29802 (a Gateguard) -E 1 29815 8 5 (Some Gate Guard Armour) +E 1 29815 8 5 (Some Gate Guard Armor) E 1 29816 8 16 (a Gate Guard's Sword) M 0 29816 8 29802 (a Gateguard) -E 1 29815 8 5 (Some Gate Guard Armour) +E 1 29815 8 5 (Some Gate Guard Armor) E 1 29816 8 16 (a Gate Guard's Sword) M 0 29816 8 29802 (a Gateguard) -E 1 29815 8 5 (Some Gate Guard Armour) +E 1 29815 8 5 (Some Gate Guard Armor) E 1 29816 8 16 (a Gate Guard's Sword) M 0 29817 2 29818 (the Royalty Guard) -E 1 29817 2 5 (Some Royalty Guard Armour) +E 1 29817 2 5 (Some Royalty Guard Armor) M 0 29817 2 29819 (the Royalty Guard) -E 1 29817 2 5 (Some Royalty Guard Armour) +E 1 29817 2 5 (Some Royalty Guard Armor) M 0 29818 2 29811 (a Black Knight) E 1 29818 2 16 (the Knight's Lance) M 0 29819 2 29812 (a White Knight) diff --git a/lib/world/zon/30.zon b/lib/world/zon/30.zon index 3e513ca..3d77f06 100644 --- a/lib/world/zon/30.zon +++ b/lib/world/zon/30.zon @@ -99,7 +99,7 @@ G 1 3023 100 -1 (a wooden club) G 1 3024 100 -1 (a warhammer) G 1 3025 100 -1 (a flail) E 1 3022 100 16 (a long sword) -M 0 3004 1 3020 (the armourer) +M 0 3004 1 3020 (the armorer) G 1 3040 100 -1 (a breast plate) G 1 3041 100 -1 (a chain mail shirt) G 1 3042 100 -1 (a shield) diff --git a/lib/world/zon/315.zon b/lib/world/zon/315.zon index a6911a5..992cec7 100644 --- a/lib/world/zon/315.zon +++ b/lib/world/zon/315.zon @@ -17,7 +17,7 @@ M 0 31553 1 31513 (McHale, the patrol lieutenant) E 1 31504 1 16 (Falconblade) E 1 31505 1 12 (McHale's Cape) E 1 31516 99 6 (a broken costume mask) -M 0 31513 1 31521 (the armourer) +M 0 31513 1 31521 (the armorer) G 1 370 500 -1 (a pair of bronze gauntlets) G 1 31315 500 -1 (a homemade leather vest) G 1 12001 500 -1 (a bronze belt) diff --git a/lib/world/zon/36.zon b/lib/world/zon/36.zon index fb25db0..16f8a55 100644 --- a/lib/world/zon/36.zon +++ b/lib/world/zon/36.zon @@ -3,61 +3,61 @@ Exxon~ Chessboard of Midgaard~ 3600 3699 10 1 d 0 0 0 6 30 M 0 3600 8 3609 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3610 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3611 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3612 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3613 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3614 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3615 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3600 8 3616 (the Pawn of the Black Court) -E 1 3600 8 5 (some Black Pawn Armour) +E 1 3600 8 5 (some Black Pawn Armor) E 1 3602 8 16 (a Black Pawn's Sword) M 0 3601 8 3649 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3650 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3651 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3652 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3653 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3654 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3655 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3601 8 3656 (the Pawn of the White Court) -E 1 3601 8 5 (some White Pawn Armour) +E 1 3601 8 5 (some White Pawn Armor) E 1 3603 8 16 (a White Pawn's Sword) M 0 3602 2 3601 (the Black Rook) -E 1 3604 2 5 (some Black Rook Armour) +E 1 3604 2 5 (some Black Rook Armor) M 0 3602 2 3608 (the Black Rook) -E 1 3604 2 5 (some Black Rook Armour) +E 1 3604 2 5 (some Black Rook Armor) M 0 3603 2 3657 (the White Rook) -E 1 3605 2 5 (some White Rook Armour) +E 1 3605 2 5 (some White Rook Armor) M 0 3603 2 3664 (the White Rook) -E 1 3605 2 5 (some White Rook Armour) +E 1 3605 2 5 (some White Rook Armor) M 0 3604 2 3602 (the Black Knight) E 1 3606 2 16 (the Lance of the Black Knight) M 0 3604 2 3607 (the Black Knight) diff --git a/lib/world/zon/4.zon b/lib/world/zon/4.zon index 54f11a8..b3e1c35 100644 --- a/lib/world/zon/4.zon +++ b/lib/world/zon/4.zon @@ -14,7 +14,7 @@ G 1 417 99 -1 (a backpack) M 0 449 1 449 (Jedidiah) G 1 400 99 -1 (rabbit skin gloves) G 1 401 99 -1 (rabbit skin boots) -G 1 409 99 -1 (wooden armour) +G 1 409 99 -1 (wooden armor) G 1 410 99 -1 (wooden warhelm) M 0 400 1 499 (a grass snake) R 0 496 486 -1 (a stone well) diff --git a/lib/world/zon/53.zon b/lib/world/zon/53.zon index 5881a2b..1646af4 100644 --- a/lib/world/zon/53.zon +++ b/lib/world/zon/53.zon @@ -83,7 +83,7 @@ G 1 5321 2 -1 (a small elixir) E 1 5322 1 6 (a golden mask) O 1 5318 1 5359 (the treasure of the sphinx) O 1 5324 1 5359 (a blazing sun wand) -O 1 5325 1 5359 (a sandy-coloured ring) +O 1 5325 1 5359 (a sandy-colored ring) O 1 5326 1 5359 (a small golden sphinx) O 1 5327 1 5359 (a pair of sphinxian leggings) O 0 5323 1 5319 (the diamond)