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Cap skill levels, fix imm combat, remove plr_killer and plr_thief flags
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22 changed files with 366 additions and 351 deletions
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@ -193,8 +193,8 @@
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#define NUM_POSITIONS 9
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/* Player flags: used by char_data.char_specials.act */
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#define PLR_KILLER 0 /**< Player is a player-killer */
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#define PLR_THIEF 1 /**< Player is a player-thief */
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#define PLR_UNUSED0 0 /**< Reserved (unused) */
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#define PLR_UNUSED1 1 /**< Reserved (unused) */
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#define PLR_FROZEN 2 /**< Player is frozen */
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#define PLR_DONTSET 3 /**< Don't EVER set (ISNPC bit, set by mud) */
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#define PLR_WRITING 4 /**< Player writing (board/mail/olc) */
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@ -1387,7 +1387,6 @@ struct forage_entry {
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* variables. */
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struct game_data
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{
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int pk_allowed; /**< Is player killing allowed? */
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int pt_allowed; /**< Is player thieving allowed? */
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int level_can_shout; /**< Level player must be to shout. */
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int tunnel_size; /**< Number of people allowed in a tunnel.*/
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