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NPC name update and keyword targeting fix
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10 changed files with 167 additions and 88 deletions
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@ -876,7 +876,8 @@ struct pclean_criteria_data
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struct char_player_data
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{
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char passwd[MAX_PWD_LENGTH+1]; /**< PC's password */
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char *name; /**< PC / NPC name */
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char *name; /**< Display name (PC/NPC personal name) */
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char *keywords; /**< Parsing keywords (for NPCs and parsing lookup) */
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char *short_descr; /**< NPC 'actions' */
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char *long_descr; /**< PC / NPC look description */
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char *description; /**< NPC Extra descriptions */
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@ -889,6 +890,7 @@ struct char_player_data
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ubyte height; /**< PC / NPC height */
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};
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/** Character abilities. Different instances of this structure are used for
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* both inherent and current ability scores (like when poison affects the
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* player strength). */
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