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Remove str_add since we are using 5e-like stats
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14 changed files with 25 additions and 85 deletions
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@ -492,8 +492,6 @@ void mag_affects(int level, struct char_data *ch, struct char_data *victim,
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break;
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case SPELL_STRENGTH:
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if (GET_ADD(victim) == 100)
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return;
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af[0].location = APPLY_STR;
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af[0].duration = (GET_LEVEL(ch) / 2) + 4;
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