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Remove str_add since we are using 5e-like stats
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14 changed files with 25 additions and 85 deletions
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@ -200,8 +200,6 @@ void roll_real_abils(struct char_data *ch)
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}
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}
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ch->real_abils.str_add = 0;
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switch (GET_CLASS(ch)) {
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case CLASS_SORCEROR:
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ch->real_abils.intel = table[0];
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@ -234,9 +232,6 @@ void roll_real_abils(struct char_data *ch)
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ch->real_abils.wis = table[3];
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ch->real_abils.intel = table[4];
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ch->real_abils.cha = table[5];
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if (ch->real_abils.str == 18)
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ch->real_abils.str_add = rand_number(0, 100);
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break;
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case CLASS_BARBARIAN:
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ch->real_abils.dex = table[0];
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ch->real_abils.str = table[1];
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