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https://github.com/tbamud/tbamud.git
synced 2025-09-22 05:50:48 +02:00
Fix more warnings and some style.
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parent
4e27091e57
commit
0ded4cf7e2
6 changed files with 48 additions and 45 deletions
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@ -219,7 +219,7 @@ static void House_save_control(void)
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return;
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}
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/* write all the house control recs in one fell swoop. Pretty nifty, eh? */
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if (fwrite(house_control, sizeof(struct house_control_rec), num_of_houses, fl) != num_of_houses) {
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if (fwrite(house_control, sizeof(struct house_control_rec), num_of_houses, fl) != (size_t)num_of_houses) {
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perror("SYSERR: Unable to save house control file.");
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return;
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}
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@ -1282,7 +1282,7 @@ EVENTFUNC(get_protocols)
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struct descriptor_data *d;
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struct mud_event_data *pMudEvent;
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char buf[MAX_STRING_LENGTH];
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int len;
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size_t len;
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if (event_obj == NULL)
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return 0;
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@ -133,7 +133,7 @@ static void show_messages(struct char_data *ch)
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{
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int i, half = MAX_MESSAGES / 2, count = 0;
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char buf[MAX_STRING_LENGTH];
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int len;
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size_t len;
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len = snprintf(buf, sizeof(buf), "\t1Message List:\tn \r\n");
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@ -231,13 +231,13 @@ void clear_char_event_list(struct char_data * ch)
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}
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/* change_event_duration contributed by Ripley */
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void change_event_duration(struct char_data * ch, event_id iId, long time) {
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void change_event_duration(struct char_data * ch, event_id iId, long time)
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{
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struct event * pEvent;
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struct mud_event_data * pMudEvent;
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bool found = FALSE;
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if (ch->events == NULL);
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if (ch->events == NULL)
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return;
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if (ch->events->iSize == 0)
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@ -246,7 +246,6 @@ void change_event_duration(struct char_data * ch, event_id iId, long time) {
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clear_simple_list();
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while ((pEvent = (struct event *) simple_list(ch->events)) != NULL) {
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if (!pEvent->isMudEvent)
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continue;
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@ -41,7 +41,8 @@ static void list_zones(struct char_data *ch, zone_rnum rnum, zone_vnum vmin, zon
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void perform_mob_flag_list(struct char_data * ch, char *arg)
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{
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int num, mob_flag, found = 0, len;
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int num, mob_flag, found = 0;
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size_t len;
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struct char_data *mob;
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char buf[MAX_STRING_LENGTH];
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@ -77,7 +78,8 @@ void perform_mob_flag_list(struct char_data * ch, char *arg)
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void perform_mob_level_list(struct char_data * ch, char *arg)
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{
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int num, mob_level, found = 0, len;
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int num, mob_level, found = 0;
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size_t len;
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struct char_data *mob;
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char buf[MAX_STRING_LENGTH];
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@ -91,7 +93,6 @@ void perform_mob_level_list(struct char_data * ch, char *arg)
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len = snprintf(buf, sizeof(buf), "Listing mobiles of level %s%d%s\r\n", QYEL, mob_level, QNRM);
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for (num = 0; num <= top_of_mobt; num++) {
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if ((mob_proto[num].player.level) == mob_level) {
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if ((mob = read_mobile(num, REAL)) != NULL) {
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char_to_room(mob, 0);
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len += snprintf(buf + len, sizeof(buf) - len, "%s%3d. %s[%s%5d%s]%s %s%s\r\n", CCNRM(ch, C_NRM),++found,
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@ -132,7 +133,8 @@ void add_to_obj_list(struct obj_list_item *lst, int num_items, obj_vnum nvo, int
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void perform_obj_type_list(struct char_data * ch, char *arg)
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{
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int num, itemtype, v1, v2, found = 0, len = 0, tmp_len = 0;
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int num, itemtype, v1, v2, found = 0;
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size_t len = 0, tmp_len = 0;
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obj_vnum ov;
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obj_rnum r_num;
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char buf[MAX_STRING_LENGTH];
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@ -246,7 +248,8 @@ void perform_obj_type_list(struct char_data * ch, char *arg)
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void perform_obj_aff_list(struct char_data * ch, char *arg)
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{
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int num, i, apply, v1 = 0, found = 0, len = 0, tmp_len = 0;
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int num, i, apply, v1 = 0, found = 0;
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size_t len = 0, tmp_len = 0;
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struct obj_list_item lst[MAX_OBJ_LIST];
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obj_rnum r_num;
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obj_vnum ov;
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@ -258,7 +261,7 @@ void perform_obj_aff_list(struct char_data * ch, char *arg)
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}
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apply = atoi(arg);
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if (!(apply>0 && apply<NUM_APPLIES) ){
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if (apply <= 0 || apply >= NUM_APPLIES) {
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send_to_char(ch, "Not a valid affect");
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return;
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} /* Special cases below */
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@ -330,7 +333,8 @@ void perform_obj_aff_list(struct char_data * ch, char *arg)
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void perform_obj_name_list(struct char_data * ch, char *arg)
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{
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int num, found = 0, len = 0, tmp_len = 0;
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int num, found = 0;
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size_t len = 0, tmp_len = 0;
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obj_vnum ov;
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char buf[MAX_STRING_LENGTH];
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@ -393,7 +397,6 @@ ACMD(do_oasis_list)
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switch (subcmd) {
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case SCMD_OASIS_MLIST:
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two_arguments(argument, arg, arg2);
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if (is_abbrev(arg, "help")) {
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@ -409,8 +412,7 @@ ACMD(do_oasis_list)
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if (!*arg2) {
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send_to_char(ch, "Which mobile flag or level do you want to list?\r\n");
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for (i=0; i<NUM_MOB_FLAGS; i++)
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{
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for (i = 0; i < NUM_MOB_FLAGS; i++) {
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send_to_char(ch, "%s%2d%s-%s%-14s%s", CCNRM(ch, C_NRM), i, CCNRM(ch, C_NRM), CCYEL(ch, C_NRM), action_bits[i], CCNRM(ch, C_NRM));
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if (!((i+1)%4)) send_to_char(ch, "\r\n");
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}
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@ -439,8 +441,7 @@ ACMD(do_oasis_list)
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send_to_char(ch, " %solist affect <num>%s - List top %d objects with affect\r\n", QYEL, QNRM, MAX_OBJ_LIST);
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send_to_char(ch, "Just type %solist affect%s or %solist type%s to view available options\r\n", QYEL, QNRM, QYEL, QNRM);
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return;
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}
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else if (is_abbrev(arg, "type") || is_abbrev(arg, "affect")) {
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} else if (is_abbrev(arg, "type") || is_abbrev(arg, "affect")) {
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if (is_abbrev(arg, "type")) {
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if (!*arg2) {
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send_to_char(ch, "Which object type do you want to list?\r\n");
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@ -459,8 +460,7 @@ ACMD(do_oasis_list)
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} else { /* Assume arg = affect */
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if (!*arg2) {
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send_to_char(ch, "Which object affect do you want to list?\r\n");
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for (i=0; i<NUM_APPLIES; i++)
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{
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for (i = 0; i < NUM_APPLIES; i++) {
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if (i == APPLY_CLASS) /* Special Case 1 - Weapon Dam */
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send_to_char(ch, "%s%2d-%s%-14s%s", QNRM, i, QYEL, "Weapon Dam", QNRM);
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else if (i == APPLY_LEVEL) /* Special Case 2 - Armor AC Apply */
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@ -558,7 +558,8 @@ static void list_rooms(struct char_data *ch, zone_rnum rnum, room_vnum vmin, roo
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{
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room_rnum i;
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room_vnum bottom, top;
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int j, counter = 0, len;
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int j, counter = 0;
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size_t len;
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char buf[MAX_STRING_LENGTH];
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/* Expect a minimum / maximum number if the rnum for the zone is NOWHERE. */
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@ -619,7 +620,8 @@ static void list_mobiles(struct char_data *ch, zone_rnum rnum, mob_vnum vmin, mo
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{
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mob_rnum i;
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mob_vnum bottom, top;
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int counter = 0, len;
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int counter = 0;
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size_t len;
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char buf[MAX_STRING_LENGTH];
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if (rnum != NOWHERE) {
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@ -666,7 +668,7 @@ static void list_objects(struct char_data *ch, zone_rnum rnum, obj_vnum vmin, ob
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obj_vnum bottom, top;
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char buf[MAX_STRING_LENGTH];
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int counter = 0;
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int len;
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size_t len;
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if (rnum != NOWHERE) {
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bottom = zone_table[rnum].bot;
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@ -694,6 +696,7 @@ static void list_objects(struct char_data *ch, zone_rnum rnum, obj_vnum vmin, ob
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item_types[obj_proto[i].obj_flags.type_flag], QNRM,
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obj_proto[i].proto_script ? " [TRIG]" : ""
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);
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if (len > sizeof(buf))
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break;
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}
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@ -752,7 +755,8 @@ static void list_shops(struct char_data *ch, zone_rnum rnum, shop_vnum vmin, sho
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/* List all zones in the world (sort of like 'show zones'). */
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static void list_zones(struct char_data *ch, zone_rnum rnum, zone_vnum vmin, zone_vnum vmax, char *name)
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{
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int counter = 0, len=0, tmp_len = 0;
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int counter = 0;
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size_t len = 0, tmp_len = 0;
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zone_rnum i;
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zone_vnum bottom, top;
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char buf[MAX_STRING_LENGTH];
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@ -983,8 +983,8 @@ void char_from_furniture(struct char_data *ch)
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*/
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void column_list(struct char_data *ch, int num_cols, const char **list, int list_length, bool show_nums)
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{
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size_t max_len = 0;
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int num_per_col, col_width,r,c,i, offset=0, len=0, temp_len;
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size_t max_len = 0, len = 0, temp_len;
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int num_per_col, col_width, r, c, i, offset = 0;
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char buf[MAX_STRING_LENGTH];
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/* Work out the longest list item */
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