Bug-Fix: Fixed commands and socials list for mobs (thanks Rumble)

This commit is contained in:
JamDog 2009-04-11 13:25:28 +00:00
parent 97661bb017
commit 0bde43f70b
2 changed files with 4 additions and 1 deletions

View file

@ -37,6 +37,7 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
[Apr 11 2009] - Jamdog [Apr 11 2009] - Jamdog
Bug-Fix: NPC check added to do_gen_ps function (thanks drefs) Bug-Fix: NPC check added to do_gen_ps function (thanks drefs)
Bug-Fix: Fixed crash bug in remove_player where index entry is removed too early (thanks drefs) Bug-Fix: Fixed crash bug in remove_player where index entry is removed too early (thanks drefs)
Bug-Fix: Commands and Socials list correctly when switched into a mob (thanks Rumble)
[Apr 06 2009] - Jamdog [Apr 06 2009] - Jamdog
Bug-Fix: Changing a player name no longer allows two words (thanks Slicer) Bug-Fix: Changing a player name no longer allows two words (thanks Slicer)
[Apr 05 2009] - Jamdog [Apr 05 2009] - Jamdog

View file

@ -965,7 +965,9 @@ void column_list(struct char_data *ch, int num_cols, const char **list, int list
max_len = strlen(list[i]); max_len = strlen(list[i]);
/* Calculate the width of each column */ /* Calculate the width of each column */
col_width = (GET_SCREEN_WIDTH(ch)) / num_cols; if (IS_NPC(ch)) col_width = 80 / num_cols;
else col_width = (GET_SCREEN_WIDTH(ch)) / num_cols;
if (show_nums) col_width-=4; if (show_nums) col_width-=4;
if (col_width < max_len) if (col_width < max_len)