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131 lines
4.8 KiB
Text
131 lines
4.8 KiB
Text
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CircleMUD README File
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Updated: Dec 2006
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Welcome to CircleMUD 3.5! I hope you enjoy your stay.
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Current development of CircleMUD is being done by the Builder Academy. All
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requests for help or bugs should be reported there: builderacademy.net 9091.
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Information about CircleMUD can be found at the CircleMUD Home Page and FTP:
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http://www.circlemud.org
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ftp://ftp.circlemud.org
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Both of these sights are outdated and no longer maintained. Hopefully this will
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change soon. Until then the latest information and downloads can be found at
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the CWG forums and download section:
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http://cwg.lazuras.org/modules.php?name=Forums
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Downloading CircleMUD
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---------------------
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You can find the current version of CircleMUD at the following URL:
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http://cwg.lazuras.org/modules.php?name=Downloads
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Compiling CircleMUD
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-------------------
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CircleMUD compiles under a large number of operating systems; instructions
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for compiling on each platform is can be found in the file doc/README.<system>
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AMIGA - If you are using an Amiga running AmigaDOS. (If you're running
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NetBSD or Linux on an Amiga, use README.UNIX instead.)
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ARC - If you are using an Acorn running RiscOS.
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BORLAND - For those using Borland under Windows.
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CYGWIN - If you are using Cygwin shell in Windows (Updated 12/2006).
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MSVC# - If you are using MSVC.
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OS2 - If you are using OS/2 Warp Connect v3.0 or OS/2 v2.x.
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UNIX - If you have any type UNIX system, including Linux, MkLinux, Ultrix,
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HP/UX, Solaris, SunOS, IRIX, FreeBSD, OpenBSD, NetBSD, BSDi,
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Macintosh OS X, etc.
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VMS - If you happen to be on OpenVMS.
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WATCOM - If using WATCOM under Windows.
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WIN - If you are using Windows.
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If you are interested in porting CircleMUD to a new platform, see the
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file doc/porting.txt for some tips.
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For a small, private MUD, or a MUD used only for testing and development,
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about 10 megs of disk space and 16 megs of memory should be sufficient.
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For large, public MUDs with a large player base, 30 megs to 50 megs of
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disk space and at least 32 megs of memory are recommended. Free memory
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is much more important than CPU speed; CircleMUD uses virtually no CPU
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time.
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Other Documentation
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-------------------
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If this information isn't enough to get you running, there's a lot more
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information available. All documentation (other than this file) is in
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the "doc" directory. Most of the files in the /doc directory are old and
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have not been updated in years, but they still contain alot of pertinent
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information.
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"The CircleMUD Administrator's Guide" (admin.pdf)
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A good place to start after reading this README file, admin.txt gives
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an overall description of how Circle works, how to get it to compile and
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run for the first time, information about customizing and configuration
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options and command-line arguments, and tips on maintenance and day-to-day
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MUD administration.
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"The CircleMUD Builder's Manual" (building.pdf)
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For the builders in your group, this documents the world-file format
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and describes how to create new rooms, objects, and monsters. Also, it
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describes how to add new areas to the MUD and gives some tips about game
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balance and world-file debugging.
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"The CircleMUD Coder's Manual" (coding.pdf)
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For the coders in your group, a technical reference describing some of
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the more basic coding tasks such as how to add new commands, spells,
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skills, socials, and classes. Note that it assumes the reader already has
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an excellent knowledge of C; the manual is not a C tutorial.
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"The CircleMUD SYSERR List" (syserr.txt, syserr.ps)
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A list of SYSERR messages CircleMUD can generate, and a description of what
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can cause each problem and how to solve it. An excellent guide for
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troubleshooting and area debugging.
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Getting Help
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------------
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If you have strange problems -- and you can't figure out the answer by reading
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the documentation -- fear not, there are many other resources available.
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http://cwg.lazuras.org/
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http://groups.yahoo.com/group/circle-newbies/
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http://post.queensu.ca/cgi-bin/listserv/wa?SUBED1=circle&A=1
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No matter how you choose to get help, make sure to always include the
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following information:
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-- The exact version of CircleMUD you're using (e.g., "CircleMUD 3.5",
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"CircleMUD 3.0 beta patchlevel 21", etc.).
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-- The EXACT text of any error messages, compiler errors, link errors, or any
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other errors you're getting.
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-- The exact type of hardware, operating system name and version, and
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compiler you're using.
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-- A description of ANY changes you've made, no matter how small, that might
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have contributed to the error.
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-- If you are having trouble getting Circle running for the very first time,
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also be sure to include the output of 'configure' and the file
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'config.log'.
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You may also stop by the Builder Academy at anytime. builderacademy.net 9091
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--Rumble
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