package sql import ( "bytes" "fmt" "sort" "strings" "github.com/88250/lute" "github.com/88250/lute/ast" "github.com/88250/lute/parse" "github.com/88250/lute/render" "github.com/siyuan-note/siyuan/kernel/av" "github.com/siyuan-note/siyuan/kernel/treenode" "github.com/siyuan-note/siyuan/kernel/util" ) func RenderAttributeViewGallery(attrView *av.AttributeView, view *av.View, query string) (ret *av.Gallery) { ret = &av.Gallery{ BaseInstance: &av.BaseInstance{ ID: view.ID, Icon: view.Icon, Name: view.Name, Desc: view.Desc, HideAttrViewName: view.HideAttrViewName, Filters: view.Gallery.Filters, Sorts: view.Gallery.Sorts, }, CoverFrom: view.Gallery.CoverFrom, CoverFromAssetKeyID: view.Gallery.CoverFromAssetKeyID, CardSize: view.Gallery.CardSize, FitImage: view.Gallery.FitImage, ShowIcon: view.Gallery.ShowIcon, WrapField: view.Gallery.WrapField, Fields: []*av.GalleryField{}, Cards: []*av.GalleryCard{}, } // 组装字段 for _, field := range view.Gallery.CardFields { key, getErr := attrView.GetKey(field.ID) if nil != getErr { // 找不到字段则在视图中删除 removeMissingField(attrView, view, field.ID) continue } ret.Fields = append(ret.Fields, &av.GalleryField{ BaseInstanceField: &av.BaseInstanceField{ ID: key.ID, Name: key.Name, Type: key.Type, Icon: key.Icon, Hidden: field.Hidden, Desc: key.Desc, Options: key.Options, NumberFormat: key.NumberFormat, Template: key.Template, Relation: key.Relation, Rollup: key.Rollup, Date: key.Date, }, }) } cardsValues := generateAttrViewItems(attrView) // 生成卡片 filterNotFoundAttrViewItems(&cardsValues) // 过滤掉不存在的卡片 // 生成卡片字段值 for cardID, cardValues := range cardsValues { var galleryCard av.GalleryCard for _, field := range ret.Fields { var fieldValue *av.GalleryFieldValue for _, keyValues := range cardValues { if keyValues.Key.ID == field.ID { fieldValue = &av.GalleryFieldValue{ BaseValue: &av.BaseValue{ ID: keyValues.Values[0].ID, Value: keyValues.Values[0], ValueType: field.Type, }, } break } } if nil == fieldValue { fieldValue = &av.GalleryFieldValue{ BaseValue: &av.BaseValue{ ID: ast.NewNodeID(), ValueType: field.Type, }, } } galleryCard.ID = cardID fillAttributeViewBaseValue(fieldValue.BaseValue, field.ID, cardID, field.NumberFormat, field.Template) galleryCard.Values = append(galleryCard.Values, fieldValue) } fillAttributeViewGalleryCardCover(attrView, view, cardValues, &galleryCard, cardID, luteEngine) ret.Cards = append(ret.Cards, &galleryCard) } // 批量获取块属性以提升性能 var ialIDs []string for _, card := range ret.Cards { block := card.GetBlockValue() if nil != block && !block.IsDetached { ialIDs = append(ialIDs, card.ID) } } ials := BatchGetBlockAttrs(ialIDs) // 渲染自动生成的字段值,比如关联字段、汇总字段、创建时间字段和更新时间字段 avCache := map[string]*av.AttributeView{} avCache[attrView.ID] = attrView for _, card := range ret.Cards { for _, value := range card.Values { fillAttributeViewAutoGeneratedValues(attrView, ials, value.Value, card, cardsValues, &avCache) } } // 最后单独渲染模板字段,这样模板字段就可以使用汇总、关联、创建时间和更新时间字段的值了 var renderTemplateErr error for _, card := range ret.Cards { for _, value := range card.Values { err := fillAttributeViewTemplateValue(value.Value, card, attrView, ials, cardsValues) if nil != err { renderTemplateErr = err } } } if nil != renderTemplateErr { util.PushErrMsg(fmt.Sprintf(util.Langs[util.Lang][44], util.EscapeHTML(renderTemplateErr.Error())), 30000) } // 根据搜索条件过滤 query = strings.TrimSpace(query) if "" != query { // 将连续空格转换为一个空格 query = strings.Join(strings.Fields(query), " ") // 按空格分割关键字 keywords := strings.Split(query, " ") // 使用 AND 逻辑 https://github.com/siyuan-note/siyuan/issues/11535 var hitCards []*av.GalleryCard for _, card := range ret.Cards { hit := false for _, value := range card.Values { allKeywordsHit := true for _, keyword := range keywords { if !strings.Contains(strings.ToLower(value.Value.String(true)), strings.ToLower(keyword)) { allKeywordsHit = false break } } if allKeywordsHit { hit = true break } } if hit { hitCards = append(hitCards, card) } } ret.Cards = hitCards if 1 > len(ret.Cards) { ret.Cards = []*av.GalleryCard{} } } // 自定义排序 sortCardIDs := map[string]int{} if 0 < len(view.Gallery.CardIDs) { for i, cardID := range view.Gallery.CardIDs { sortCardIDs[cardID] = i } } sort.Slice(ret.Cards, func(i, j int) bool { iv := sortCardIDs[ret.Cards[i].ID] jv := sortCardIDs[ret.Cards[j].ID] if iv == jv { return ret.Cards[i].ID < ret.Cards[j].ID } return iv < jv }) return } func fillAttributeViewGalleryCardCover(attrView *av.AttributeView, view *av.View, cardValues []*av.KeyValues, galleryCard *av.GalleryCard, cardID string, luteEngine *lute.Lute) { switch view.Gallery.CoverFrom { case av.CoverFromNone: case av.CoverFromContentImage: blockValue := getBlockValue(cardValues) if blockValue.IsDetached { break } tree := loadTreeByBlockID(blockValue.BlockID) if nil == tree { break } node := treenode.GetNodeInTree(tree, blockValue.BlockID) if nil == node { break } if ast.NodeDocument == node.Type { if titleImg := treenode.GetDocTitleImgPath(node); "" != titleImg { galleryCard.CoverURL = titleImg break } if titleImgCss := node.IALAttr("title-img"); "" != titleImgCss { galleryCard.CoverURL = titleImgCss break } } ast.Walk(node, func(n *ast.Node, entering bool) ast.WalkStatus { if !entering { return ast.WalkContinue } if ast.NodeImage != n.Type { return ast.WalkContinue } dest := n.ChildByType(ast.NodeLinkDest) if nil == dest { return ast.WalkContinue } galleryCard.CoverURL = dest.TokensStr() return ast.WalkStop }) if "" == galleryCard.CoverURL { if ast.NodeDocument == node.Type { node = node.FirstChild } buf := bytes.Buffer{} for c := node; nil != c; c = c.Next { buf.WriteString(renderBlockDOMByNode(c, luteEngine)) if 1024*4 < buf.Len() { break } } galleryCard.CoverContent = buf.String() return } case av.CoverFromAssetField: if "" == view.Gallery.CoverFromAssetKeyID { break } assetValue := attrView.GetValue(view.Gallery.CoverFromAssetKeyID, cardID) if nil == assetValue || 1 > len(assetValue.MAsset) { break } galleryCard.CoverURL = assetValue.MAsset[0].Content return } } func renderBlockDOMByNode(node *ast.Node, luteEngine *lute.Lute) string { tree := &parse.Tree{Root: &ast.Node{Type: ast.NodeDocument}, Context: &parse.Context{ParseOption: luteEngine.ParseOptions}} blockRenderer := render.NewProtyleRenderer(tree, luteEngine.RenderOptions) blockRenderer.Options.ProtyleContenteditable = false ast.Walk(node, func(node *ast.Node, entering bool) ast.WalkStatus { rendererFunc := blockRenderer.RendererFuncs[node.Type] return rendererFunc(node, entering) }) h := strings.TrimSpace(blockRenderer.Writer.String()) if strings.HasPrefix(h, "