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🎨 Support minimize the main window after auto launch on Windows/macOS https://github.com/siyuan-note/siyuan/issues/11145
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parent
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commit
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2 changed files with 0 additions and 42 deletions
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@ -424,41 +424,6 @@ func setAutoLaunch(c *gin.Context) {
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autoLaunch := int(arg["autoLaunch"].(float64))
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autoLaunch := int(arg["autoLaunch"].(float64))
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model.Conf.System.AutoLaunch2 = autoLaunch
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model.Conf.System.AutoLaunch2 = autoLaunch
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model.Conf.Save()
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model.Conf.Save()
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windowStateConf := filepath.Join(util.ConfDir, "windowState.json")
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windowState := map[string]interface{}{}
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if gulu.File.IsExist(windowStateConf) {
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succ := false
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const maxRetry = 7
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for i := 0; i < maxRetry; i++ {
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data, err := os.ReadFile(windowStateConf)
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if nil != err {
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logging.LogErrorf("read [windowState.json] failed [%d/%d]: %s", i, maxRetry, err)
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time.Sleep(time.Second)
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} else {
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if err = gulu.JSON.UnmarshalJSON(data, &windowState); nil != err {
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logging.LogErrorf("unmarshal [windowState.json] failed: %s", err)
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} else {
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succ = true
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break
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}
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}
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}
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if !succ {
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logging.LogErrorf("read [windowState.json] failed")
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}
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}
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windowState["autoLaunch"] = autoLaunch
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data, err := gulu.JSON.MarshalJSON(windowState)
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if nil != err {
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logging.LogErrorf("marshal [windowState.json] failed: %s", err)
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return
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}
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if err = gulu.File.WriteFileSafer(windowStateConf, data, 0644); nil != err {
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logging.LogErrorf("create [windowState.json] failed: %s", err)
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}
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}
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}
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func setDownloadInstallPkg(c *gin.Context) {
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func setDownloadInstallPkg(c *gin.Context) {
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@ -112,13 +112,6 @@ func (conf *AppConf) SetUser(user *conf.User) {
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func InitConf() {
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func InitConf() {
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initLang()
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initLang()
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windowStateConf := filepath.Join(util.ConfDir, "windowState.json")
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if !gulu.File.IsExist(windowStateConf) {
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if err := gulu.File.WriteFileSafer(windowStateConf, []byte("{}"), 0644); nil != err {
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logging.LogErrorf("create [windowState.json] failed: %s", err)
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}
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}
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Conf = &AppConf{LogLevel: "debug", m: &sync.Mutex{}}
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Conf = &AppConf{LogLevel: "debug", m: &sync.Mutex{}}
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confPath := filepath.Join(util.ConfDir, "conf.json")
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confPath := filepath.Join(util.ConfDir, "conf.json")
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if gulu.File.IsExist(confPath) {
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if gulu.File.IsExist(confPath) {
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