mirror of
https://github.com/siyuan-note/siyuan.git
synced 2025-12-17 23:20:13 +01:00
❤️ 完整开源界面和内核 https://github.com/siyuan-note/siyuan/issues/5013
This commit is contained in:
parent
e650b8100c
commit
f40ed985e1
1214 changed files with 345766 additions and 9 deletions
234
kernel/model/render.go
Normal file
234
kernel/model/render.go
Normal file
|
|
@ -0,0 +1,234 @@
|
|||
// SiYuan - Build Your Eternal Digital Garden
|
||||
// Copyright (c) 2020-present, b3log.org
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
package model
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"strings"
|
||||
|
||||
"github.com/88250/lute"
|
||||
"github.com/88250/lute/ast"
|
||||
"github.com/88250/lute/html"
|
||||
"github.com/88250/lute/parse"
|
||||
"github.com/88250/lute/render"
|
||||
"github.com/siyuan-note/siyuan/kernel/sql"
|
||||
"github.com/siyuan-note/siyuan/kernel/treenode"
|
||||
)
|
||||
|
||||
func renderOutline(node *ast.Node, luteEngine *lute.Lute) (ret string) {
|
||||
if nil == node {
|
||||
return ""
|
||||
}
|
||||
|
||||
if ast.NodeDocument == node.Type {
|
||||
return node.IALAttr("title")
|
||||
}
|
||||
|
||||
buf := bytes.Buffer{}
|
||||
buf.Grow(4096)
|
||||
ast.Walk(node, func(n *ast.Node, entering bool) ast.WalkStatus {
|
||||
if !entering {
|
||||
return ast.WalkContinue
|
||||
}
|
||||
switch n.Type {
|
||||
case ast.NodeTagOpenMarker, ast.NodeTagCloseMarker:
|
||||
buf.WriteByte('#')
|
||||
case ast.NodeBlockRef:
|
||||
buf.WriteString(html.EscapeString(treenode.GetDynamicBlockRefText(n)))
|
||||
return ast.WalkSkipChildren
|
||||
case ast.NodeText, ast.NodeLinkText, ast.NodeFileAnnotationRefText, ast.NodeFootnotesRef, ast.NodeCodeBlockCode, ast.NodeMathBlockContent:
|
||||
tokens := html.EscapeHTML(n.Tokens)
|
||||
tokens = bytes.ReplaceAll(tokens, []byte(" "), []byte(" ")) // 大纲面板条目中无法显示多个空格 https://github.com/siyuan-note/siyuan/issues/4370
|
||||
buf.Write(tokens)
|
||||
case ast.NodeInlineMath, ast.NodeStrong, ast.NodeEmphasis, ast.NodeCodeSpan:
|
||||
dom := lute.RenderNodeBlockDOM(n, luteEngine.ParseOptions, luteEngine.RenderOptions)
|
||||
buf.WriteString(dom)
|
||||
return ast.WalkSkipChildren
|
||||
}
|
||||
return ast.WalkContinue
|
||||
})
|
||||
|
||||
ret = strings.TrimSpace(buf.String())
|
||||
ret = strings.ReplaceAll(ret, "\n", "")
|
||||
return
|
||||
}
|
||||
|
||||
func renderBlockText(node *ast.Node) (ret string) {
|
||||
ret = treenode.NodeStaticContent(node)
|
||||
ret = strings.TrimSpace(ret)
|
||||
ret = strings.ReplaceAll(ret, "\n", "")
|
||||
ret = html.EscapeString(ret)
|
||||
ret = strings.TrimSpace(ret)
|
||||
if "" == ret {
|
||||
// 复制内容为空的块作为块引用时粘贴无效 https://github.com/siyuan-note/siyuan/issues/4962
|
||||
buf := bytes.Buffer{}
|
||||
ast.Walk(node, func(n *ast.Node, entering bool) ast.WalkStatus {
|
||||
if !entering {
|
||||
return ast.WalkContinue
|
||||
}
|
||||
|
||||
if ast.NodeImage == n.Type {
|
||||
title := n.ChildByType(ast.NodeLinkTitle)
|
||||
if nil == title {
|
||||
alt := n.ChildByType(ast.NodeLinkText)
|
||||
if nil != alt && 0 < len(alt.Tokens) {
|
||||
buf.Write(alt.Tokens)
|
||||
} else {
|
||||
buf.WriteString("image")
|
||||
}
|
||||
} else {
|
||||
buf.Write(title.Tokens)
|
||||
}
|
||||
}
|
||||
return ast.WalkContinue
|
||||
})
|
||||
ret = buf.String()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func renderBlockDOMByNodes(nodes []*ast.Node, luteEngine *lute.Lute) string {
|
||||
tree := &parse.Tree{Root: &ast.Node{Type: ast.NodeDocument}, Context: &parse.Context{ParseOption: luteEngine.ParseOptions}}
|
||||
blockRenderer := render.NewBlockRenderer(tree, luteEngine.RenderOptions)
|
||||
for _, n := range nodes {
|
||||
ast.Walk(n, func(node *ast.Node, entering bool) ast.WalkStatus {
|
||||
rendererFunc := blockRenderer.RendererFuncs[node.Type]
|
||||
return rendererFunc(node, entering)
|
||||
})
|
||||
}
|
||||
h := strings.TrimSpace(blockRenderer.Writer.String())
|
||||
if strings.HasPrefix(h, "<li") {
|
||||
h = "<ul>" + h + "</ul>"
|
||||
}
|
||||
return h
|
||||
}
|
||||
|
||||
func renderBlockMarkdownR(id string) string {
|
||||
depth := 0
|
||||
nodes := renderBlockMarkdownR0(id, &depth)
|
||||
buf := bytes.Buffer{}
|
||||
buf.Grow(4096)
|
||||
luteEngine := NewLute()
|
||||
for _, n := range nodes {
|
||||
md := treenode.FormatNode(n, luteEngine)
|
||||
buf.WriteString(md)
|
||||
buf.WriteString("\n\n")
|
||||
}
|
||||
return buf.String()
|
||||
}
|
||||
|
||||
func renderBlockMarkdownR0(id string, depth *int) (ret []*ast.Node) {
|
||||
*depth++
|
||||
if 7 < *depth {
|
||||
return
|
||||
}
|
||||
b := treenode.GetBlockTree(id)
|
||||
if nil == b {
|
||||
return
|
||||
}
|
||||
|
||||
var err error
|
||||
var t *parse.Tree
|
||||
if t, err = loadTreeByBlockID(b.ID); nil != err {
|
||||
return
|
||||
}
|
||||
node := treenode.GetNodeInTree(t, b.ID)
|
||||
if nil == node {
|
||||
return
|
||||
}
|
||||
|
||||
var children []*ast.Node
|
||||
if ast.NodeHeading == node.Type {
|
||||
children = append(children, node)
|
||||
children = append(children, treenode.HeadingChildren(node)...)
|
||||
} else if ast.NodeDocument == node.Type {
|
||||
for c := node.FirstChild; nil != c; c = c.Next {
|
||||
children = append(children, c)
|
||||
}
|
||||
} else {
|
||||
children = append(children, node)
|
||||
}
|
||||
|
||||
for _, child := range children {
|
||||
var unlinks, inserts []*ast.Node
|
||||
ast.Walk(child, func(n *ast.Node, entering bool) ast.WalkStatus {
|
||||
if !entering || !n.IsBlock() {
|
||||
return ast.WalkContinue
|
||||
}
|
||||
|
||||
if ast.NodeBlockQueryEmbed == n.Type {
|
||||
stmt := n.ChildByType(ast.NodeBlockQueryEmbedScript).TokensStr()
|
||||
stmt = html.UnescapeString(stmt)
|
||||
sqlBlocks := sql.SelectBlocksRawStmt(stmt, Conf.Search.Limit)
|
||||
for _, sqlBlock := range sqlBlocks {
|
||||
subNodes := renderBlockMarkdownR0(sqlBlock.ID, depth)
|
||||
for _, subNode := range subNodes {
|
||||
inserts = append(inserts, subNode)
|
||||
}
|
||||
}
|
||||
unlinks = append(unlinks, n)
|
||||
return ast.WalkSkipChildren
|
||||
}
|
||||
return ast.WalkContinue
|
||||
})
|
||||
for _, n := range unlinks {
|
||||
n.Unlink()
|
||||
}
|
||||
|
||||
if ast.NodeBlockQueryEmbed != child.Type {
|
||||
ret = append(ret, child)
|
||||
} else {
|
||||
for _, n := range inserts {
|
||||
ret = append(ret, n)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func renderBlockMarkdown(node *ast.Node) string {
|
||||
var nodes []*ast.Node
|
||||
ast.Walk(node, func(n *ast.Node, entering bool) ast.WalkStatus {
|
||||
if entering {
|
||||
nodes = append(nodes, n)
|
||||
if ast.NodeHeading == node.Type {
|
||||
// 支持“标题块”引用
|
||||
children := treenode.HeadingChildren(n)
|
||||
nodes = append(nodes, children...)
|
||||
}
|
||||
}
|
||||
return ast.WalkSkipChildren
|
||||
})
|
||||
|
||||
root := &ast.Node{Type: ast.NodeDocument}
|
||||
luteEngine := NewLute()
|
||||
luteEngine.SetKramdownIAL(false)
|
||||
luteEngine.SetSuperBlock(false)
|
||||
tree := &parse.Tree{Root: root, Context: &parse.Context{ParseOption: luteEngine.ParseOptions}}
|
||||
renderer := render.NewFormatRenderer(tree, luteEngine.RenderOptions)
|
||||
renderer.Writer = &bytes.Buffer{}
|
||||
renderer.Writer.Grow(4096)
|
||||
renderer.NodeWriterStack = append(renderer.NodeWriterStack, renderer.Writer) // 因为有可能不是从 root 开始渲染,所以需要初始化
|
||||
for _, node := range nodes {
|
||||
ast.Walk(node, func(n *ast.Node, entering bool) ast.WalkStatus {
|
||||
rendererFunc := renderer.RendererFuncs[n.Type]
|
||||
return rendererFunc(n, entering)
|
||||
})
|
||||
}
|
||||
return strings.TrimSpace(renderer.Writer.String())
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue