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🎨 Improve rename assets message pushing https://github.com/siyuan-note/siyuan/issues/11313
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@ -797,7 +797,6 @@ func RenameAsset(oldPath, newName string) (err error) {
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return
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return
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}
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}
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util.PushEndlessProgress(fmt.Sprintf(Conf.Language(70), filepath.Base(treeAbsPath)))
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if !bytes.Contains(data, []byte(oldName)) {
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if !bytes.Contains(data, []byte(oldName)) {
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continue
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continue
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}
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}
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