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Merge remote-tracking branch 'origin/dev' into dev
This commit is contained in:
commit
391919ecd5
1 changed files with 71 additions and 57 deletions
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@ -44,7 +44,7 @@ func FixIndexJob() {
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task.AppendTask(task.DatabaseIndexFix, removeDuplicateDatabaseIndex)
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sql.WaitForWritingDatabase()
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task.AppendTask(task.DatabaseIndexFix, resetDuplicateTrees)
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task.AppendTask(task.DatabaseIndexFix, resetDuplicateBlocksOnFileSys)
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task.AppendTask(task.DatabaseIndexFix, fixBlockTreeByFileSys)
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sql.WaitForWritingDatabase()
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@ -102,8 +102,8 @@ func removeDuplicateDatabaseIndex() {
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}
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}
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// resetDuplicateTrees 重置重复 ID 的文档树。 https://github.com/siyuan-note/siyuan/issues/7340
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func resetDuplicateTrees() {
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// resetDuplicateBlocksOnFileSys 重置重复 ID 的块。 https://github.com/siyuan-note/siyuan/issues/7357
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func resetDuplicateBlocksOnFileSys() {
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defer logging.Recover()
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autoFixLock.Lock()
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@ -112,70 +112,84 @@ func resetDuplicateTrees() {
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util.PushStatusBar(Conf.Language(58))
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boxes := Conf.GetBoxes()
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luteEngine := lute.New()
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type TreePath struct {
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box *Box
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path string
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absPath string
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}
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var paths []*TreePath
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blockIDs := map[string]bool{}
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for _, box := range boxes {
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boxPath := filepath.Join(util.DataDir, box.ID)
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filepath.Walk(boxPath, func(path string, info os.FileInfo, err error) error {
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if !info.IsDir() && filepath.Ext(path) == ".sy" && !strings.Contains(filepath.ToSlash(path), "/assets/") {
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p := path[len(boxPath):]
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p = filepath.ToSlash(p)
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paths = append(paths, &TreePath{box, p, path})
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if info.IsDir() || filepath.Ext(path) != ".sy" || strings.Contains(filepath.ToSlash(path), "/assets/") {
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return nil
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}
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if !ast.IsNodeIDPattern(strings.TrimSuffix(info.Name(), ".sy")) {
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logging.LogWarnf("invalid .sy file name [%s]", path)
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box.moveCorruptedData(path)
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return nil
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}
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p := path[len(boxPath):]
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p = filepath.ToSlash(p)
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tree, loadErr := filesys.LoadTree(box.ID, p, luteEngine)
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if nil != loadErr {
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logging.LogErrorf("load tree [%s] failed: %s", p, loadErr)
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return nil
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}
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needOverwrite := false
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ast.Walk(tree.Root, func(n *ast.Node, entering bool) ast.WalkStatus {
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if !entering || !n.IsBlock() {
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return ast.WalkContinue
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}
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if "" == n.ID {
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needOverwrite = true
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n.ID = ast.NewNodeID()
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n.SetIALAttr("id", n.ID)
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return ast.WalkContinue
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}
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if !blockIDs[n.ID] {
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blockIDs[n.ID] = true
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return ast.WalkContinue
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}
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// 存在重复的块 ID
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if ast.NodeDocument == n.Type {
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// 如果是文档根节点,则直接重置这颗树
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logging.LogWarnf("exist more than one tree with the same id [%s], reset it", box.ID+p)
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recreateTree(tree, path)
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return ast.WalkStop
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}
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// 其他情况,重置节点 ID
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needOverwrite = true
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n.ID = ast.NewNodeID()
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n.SetIALAttr("id", n.ID)
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return ast.WalkContinue
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})
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if needOverwrite {
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logging.LogWarnf("exist more than one node with the same id in tree [%s], reset it", box.ID+p)
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if writeErr := filesys.WriteTree(tree); nil != writeErr {
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logging.LogErrorf("write tree [%s] failed: %s", p, writeErr)
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}
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}
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return nil
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})
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}
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}
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names := map[string]bool{}
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var duplicatedPaths []*TreePath
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for _, treePath := range paths {
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p := treePath.path
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absPath := treePath.absPath
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name := path.Base(p)
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if !ast.IsNodeIDPattern(strings.TrimSuffix(name, ".sy")) {
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logging.LogWarnf("invalid .sy file name [%s]", p)
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treePath.box.moveCorruptedData(absPath)
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continue
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func recreateTree(tree *parse.Tree, absPath string) {
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resetTree(tree, "")
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createTreeTx(tree)
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if gulu.File.IsDir(strings.TrimSuffix(absPath, ".sy")) {
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// 重命名子文档文件夹
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if renameErr := os.Rename(strings.TrimSuffix(absPath, ".sy"), filepath.Join(filepath.Dir(absPath), tree.ID)); nil != renameErr {
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logging.LogWarnf("rename [%s] failed: %s", absPath, renameErr)
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return
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}
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if !names[name] {
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names[name] = true
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continue
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}
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duplicatedPaths = append(duplicatedPaths, treePath)
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}
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for _, duplicatedPath := range duplicatedPaths {
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p := duplicatedPath.path
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absPath := duplicatedPath.absPath
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box := duplicatedPath.box
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logging.LogWarnf("exist more than one file with same id [%s], reset it", p)
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tree, loadErr := filesys.LoadTree(box.ID, p, luteEngine)
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if nil != loadErr {
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logging.LogWarnf("load tree [%s] failed: %s", p, loadErr)
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box.moveCorruptedData(absPath)
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continue
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}
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resetTree(tree, "")
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createTreeTx(tree)
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if gulu.File.IsDir(strings.TrimSuffix(absPath, ".sy")) {
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// 重命名子文档文件夹
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if renameErr := os.Rename(strings.TrimSuffix(absPath, ".sy"), filepath.Join(filepath.Dir(absPath), tree.ID)); nil != renameErr {
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logging.LogWarnf("rename [%s] failed: %s", absPath, renameErr)
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continue
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}
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}
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os.RemoveAll(absPath)
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}
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os.RemoveAll(absPath)
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}
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// fixBlockTreeByFileSys 通过文件系统订正块树。
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