Merge remote-tracking branch 'origin/dev' into dev

This commit is contained in:
Vanessa 2022-11-29 16:27:12 +08:00
commit 2aad9997e0
7 changed files with 38 additions and 20 deletions

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@ -1,6 +1,6 @@
name: 🐛 缺陷报告 Bug Report
description: 报告缺陷以帮助我们进行改进 Report defects to help us improve
title: ""
title: "请输入问题报告标题 Please enter the title of the bug report"
body:
- type: checkboxes
attributes:

View file

@ -1,6 +1,6 @@
name: ✨ 特性提议 Request new features
description: 欢迎提出你所期待的新特性 Come up with the features you expected
title: ""
title: "请输入特性提议标题 Please enter the title of the feature request"
body:
- type: textarea
attributes:

View file

@ -529,8 +529,8 @@
{
"Type": "NodeTextMark",
"TextMarkType": "a",
"TextMarkAHref": "https://ld246.com/domain/siyuan",
"TextMarkTextContent": "链滴(中文讨论区"
"TextMarkAHref": "https://ld246.com/article/1649901726096",
"TextMarkTextContent": "链滴(中文反馈"
}
]
}

View file

@ -530,8 +530,8 @@
{
"Type": "NodeTextMark",
"TextMarkType": "a",
"TextMarkAHref": "https://ld246.com/domain/siyuan",
"TextMarkTextContent": "鏈滴(中文討論區"
"TextMarkAHref": "https://ld246.com/article/1649901726096",
"TextMarkTextContent": "鏈滴(中文反饋"
}
]
}

View file

@ -153,7 +153,7 @@
</div>
<button class="b3-button" onclick="submitAuth()">解锁 Unlock</button>
<div style="color: #5f6368;font-size: 14px;margin: 16px 0;">
如果你在使用中遇到问题,请到<a href="https://ld246.com/domain/siyuan" target="_blank">社区</a>进行反馈<br>
如果你在使用中遇到问题,请到<a href="https://ld246.com/article/1649901726096" target="_blank">这里</a>反馈<br>
If you encounter problems, please report it on <a href="https://github.com/siyuan-note/siyuan/issues"
target="_blank">GitHub</a>
</div>

20
kernel/cache/asset.go vendored
View file

@ -33,9 +33,24 @@ type Asset struct {
Updated int64 `json:"updated"`
}
var Assets = map[string]*Asset{}
var assetsCache = map[string]*Asset{}
var assetsLock = sync.Mutex{}
func GetAssets() (ret map[string]*Asset) {
assetsLock.Lock()
defer assetsLock.Unlock()
ret = assetsCache
return
}
func RemoveAsset(path string) {
assetsLock.Lock()
defer assetsLock.Unlock()
delete(assetsCache, path)
}
func LoadAssets() {
defer logging.Recover()
@ -43,6 +58,7 @@ func LoadAssets() {
assetsLock.Lock()
defer assetsLock.Unlock()
assetsCache = map[string]*Asset{}
assets := util.GetDataAssetsAbsPath()
filepath.Walk(assets, func(path string, info fs.FileInfo, err error) error {
if nil == info {
@ -60,7 +76,7 @@ func LoadAssets() {
hName := util.RemoveID(info.Name())
path = "assets" + filepath.ToSlash(strings.TrimPrefix(path, assets))
Assets[path] = &Asset{
assetsCache[path] = &Asset{
HName: hName,
Path: path,
Updated: info.ModTime().UnixMilli(),

View file

@ -208,7 +208,7 @@ func SearchAssetsByName(keyword string) (ret []*cache.Asset) {
ret = []*cache.Asset{}
count := 0
for _, asset := range cache.Assets {
for _, asset := range cache.GetAssets() {
if !strings.Contains(strings.ToLower(asset.HName), strings.ToLower(keyword)) {
continue
}
@ -471,13 +471,14 @@ func RemoveUnusedAssets() (ret []string) {
}
indexHistoryDir(filepath.Base(historyDir), NewLute())
cache.LoadAssets()
return
}
func RemoveUnusedAsset(p string) (ret string) {
p = filepath.Join(util.DataDir, p)
if !gulu.File.IsExist(p) {
return p
absPath := filepath.Join(util.DataDir, p)
if !gulu.File.IsExist(absPath) {
return absPath
}
historyDir, err := GetHistoryDir(HistoryOpClean)
@ -486,24 +487,25 @@ func RemoveUnusedAsset(p string) (ret string) {
return
}
newP := strings.TrimPrefix(p, util.DataDir)
newP := strings.TrimPrefix(absPath, util.DataDir)
historyPath := filepath.Join(historyDir, newP)
if gulu.File.IsExist(p) {
if err = gulu.File.Copy(p, historyPath); nil != err {
if gulu.File.IsExist(absPath) {
if err = gulu.File.Copy(absPath, historyPath); nil != err {
return
}
hash, _ := util.GetEtag(p)
hash, _ := util.GetEtag(absPath)
sql.DeleteAssetsByHashes([]string{hash})
}
if err = os.RemoveAll(p); nil != err {
logging.LogErrorf("remove unused asset [%s] failed: %s", p, err)
if err = os.RemoveAll(absPath); nil != err {
logging.LogErrorf("remove unused asset [%s] failed: %s", absPath, err)
}
ret = p
ret = absPath
IncSync()
indexHistoryDir(filepath.Base(historyDir), NewLute())
cache.RemoveAsset(p)
return
}