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🎨 文档数据文件 ID 重复时自动重置 ID Fix https://github.com/siyuan-note/siyuan/issues/7340
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parent
698f130ffa
commit
1015ef4037
2 changed files with 57 additions and 45 deletions
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@ -112,61 +112,69 @@ func resetDuplicateTrees() {
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util.PushStatusBar(Conf.Language(58))
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boxes := Conf.GetBoxes()
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luteEngine := lute.New()
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type TreePath struct {
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box *Box
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path string
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absPath string
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}
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var paths []*TreePath
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for _, box := range boxes {
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boxPath := filepath.Join(util.DataDir, box.ID)
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paths := map[string]string{}
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filepath.Walk(boxPath, func(path string, info os.FileInfo, err error) error {
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if !info.IsDir() && filepath.Ext(path) == ".sy" && !strings.Contains(filepath.ToSlash(path), "/assets/") {
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p := path[len(boxPath):]
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p = filepath.ToSlash(p)
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paths[p] = path
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paths = append(paths, &TreePath{box, p, path})
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}
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return nil
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})
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}
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names := map[string]bool{}
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duplicatedPaths := map[string]string{}
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for p, absPath := range paths {
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name := path.Base(p)
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if !ast.IsNodeIDPattern(strings.TrimSuffix(name, ".sy")) {
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logging.LogWarnf("invalid .sy file name [%s]", p)
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box.moveCorruptedData(absPath)
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continue
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}
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if !names[name] {
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names[name] = true
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continue
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}
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duplicatedPaths[p] = absPath
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names := map[string]bool{}
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var duplicatedPaths []*TreePath
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for _, treePath := range paths {
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p := treePath.path
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absPath := treePath.absPath
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name := path.Base(p)
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if !ast.IsNodeIDPattern(strings.TrimSuffix(name, ".sy")) {
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logging.LogWarnf("invalid .sy file name [%s]", p)
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treePath.box.moveCorruptedData(absPath)
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continue
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}
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for p, absPath := range duplicatedPaths {
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logging.LogWarnf("exist more than one file with same id [%s], reset it", p)
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if !names[name] {
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names[name] = true
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continue
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}
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tree, loadErr := filesys.LoadTree(box.ID, p, luteEngine)
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if nil != loadErr {
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logging.LogWarnf("load tree [%s] failed: %s", p, loadErr)
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box.moveCorruptedData(absPath)
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duplicatedPaths = append(duplicatedPaths, treePath)
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}
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for _, duplicatedPath := range duplicatedPaths {
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p := duplicatedPath.path
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absPath := duplicatedPath.absPath
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box := duplicatedPath.box
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logging.LogWarnf("exist more than one file with same id [%s], reset it", p)
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tree, loadErr := filesys.LoadTree(box.ID, p, luteEngine)
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if nil != loadErr {
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logging.LogWarnf("load tree [%s] failed: %s", p, loadErr)
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box.moveCorruptedData(absPath)
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continue
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}
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resetTree(tree, "")
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createTreeTx(tree)
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if gulu.File.IsDir(strings.TrimSuffix(absPath, ".sy")) {
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// 重命名子文档文件夹
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if renameErr := os.Rename(strings.TrimSuffix(absPath, ".sy"), filepath.Join(filepath.Dir(absPath), tree.ID)); nil != renameErr {
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logging.LogWarnf("rename [%s] failed: %s", absPath, renameErr)
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continue
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}
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resetTree(tree, "Duplicated")
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createTreeTx(tree)
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if gulu.File.IsDir(strings.TrimSuffix(absPath, ".sy")) {
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// 重命名子文档文件夹
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if renameErr := os.Rename(strings.TrimSuffix(absPath, ".sy"), filepath.Join(filepath.Dir(absPath), tree.ID)); nil != renameErr {
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logging.LogWarnf("rename [%s] failed: %s", absPath, renameErr)
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continue
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}
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}
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os.RemoveAll(absPath)
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}
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if util.IsExiting {
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break
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}
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os.RemoveAll(absPath)
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}
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}
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