🎨 Bookmark and Tag panel operation progress text escaping Fix https://github.com/siyuan-note/siyuan/issues/8926

This commit is contained in:
Daniel 2023-08-07 11:52:15 +08:00
parent 398afa854f
commit 0edcfb3c74
No known key found for this signature in database
GPG key ID: 86211BA83DF03017
3 changed files with 5 additions and 5 deletions

View file

@ -545,7 +545,7 @@ func RenameAsset(oldPath, newName string) (err error) {
treenode.IndexBlockTree(tree)
sql.UpsertTreeQueue(tree)
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), tree.Root.IALAttr("title")))
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), util.EscapeHTML(tree.Root.IALAttr("title"))))
}
}
}

View file

@ -62,7 +62,7 @@ func RemoveBookmark(bookmark string) (err error) {
}
}
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), tree.Root.IALAttr("title")))
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), util.EscapeHTML(tree.Root.IALAttr("title"))))
if err = writeJSONQueue(tree); nil != err {
util.ClearPushProgress(100)
return
@ -120,7 +120,7 @@ func RenameBookmark(oldBookmark, newBookmark string) (err error) {
}
}
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), tree.Root.IALAttr("title")))
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), util.EscapeHTML(tree.Root.IALAttr("title"))))
if err = writeJSONQueue(tree); nil != err {
util.ClearPushProgress(100)
return

View file

@ -92,7 +92,7 @@ func RemoveTag(label string) (err error) {
for _, n := range unlinks {
n.Unlink()
}
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), tree.Root.IALAttr("title")))
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), util.EscapeHTML(tree.Root.IALAttr("title"))))
if err = writeJSONQueue(tree); nil != err {
util.ClearPushProgress(100)
return
@ -175,7 +175,7 @@ func RenameTag(oldLabel, newLabel string) (err error) {
}
}
}
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), tree.Root.IALAttr("title")))
util.PushEndlessProgress(fmt.Sprintf(Conf.Language(111), util.EscapeHTML(tree.Root.IALAttr("title"))))
if err = writeJSONQueue(tree); nil != err {
util.ClearPushProgress(100)
return