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🐛 清理未引用资源时未忽略 custom-data-assets 属性定义的资源文件 Fix https://github.com/siyuan-note/siyuan/issues/4122
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2 changed files with 6 additions and 2 deletions
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@ -550,7 +550,11 @@ func assetsLinkDestsInTree(tree *parse.Tree) (ret []string) {
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ret = append(ret, dest)
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ret = append(ret, dest)
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} else {
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} else {
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if ast.NodeWidget == n.Type {
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if ast.NodeWidget == n.Type {
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dataAssets := n.IALAttr("data-assets")
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dataAssets := n.IALAttr("custom-data-assets")
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if "" == dataAssets {
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// 兼容两种属性名 custom-data-assets 和 data-assets https://github.com/siyuan-note/siyuan/issues/4122#issuecomment-1154796568
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dataAssets = n.IALAttr("data-assets")
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}
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if "" == dataAssets || !isRelativePath([]byte(dataAssets)) {
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if "" == dataAssets || !isRelativePath([]byte(dataAssets)) {
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return ast.WalkContinue
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return ast.WalkContinue
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}
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}
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@ -578,7 +578,7 @@ func buildSpanFromNode(n *ast.Node, tree *parse.Tree, rootID, boxID, p string) (
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var src []byte
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var src []byte
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for _, attr := range nodes[0].Attr {
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for _, attr := range nodes[0].Attr {
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if "src" == attr.Key || "data-assets" == attr.Key {
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if "src" == attr.Key || "data-assets" == attr.Key || "custom-data-assets" == attr.Key {
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src = gulu.Str.ToBytes(attr.Val)
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src = gulu.Str.ToBytes(attr.Val)
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break
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break
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}
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}
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