ngx-admin/src/app/pages/dashboard/rooms/player/player.component.ts

100 lines
2 KiB
TypeScript

import { Component, HostBinding, Input, OnDestroy } from '@angular/core';
import { PlayerService, Track } from '../../../../@core/utils/player.service';
@Component({
selector: 'ngx-player',
styleUrls: ['./player.component.scss'],
templateUrl: './player.component.html',
})
export class PlayerComponent implements OnDestroy {
@Input()
@HostBinding('class.collapsed')
collapsed: boolean;
track: Track;
player: HTMLAudioElement;
shuffle: boolean;
constructor(private playerService: PlayerService) {
this.track = this.playerService.random();
this.createPlayer();
}
ngOnDestroy() {
this.player.pause();
this.player.src = '';
this.player.load();
}
prev() {
if (!this.player.loop) {
if (this.shuffle) {
this.track = this.playerService.random();
} else {
this.track = this.playerService.prev();
}
}
this.reload();
}
next() {
if (!this.player.loop) {
if (this.shuffle) {
this.track = this.playerService.random();
} else {
this.track = this.playerService.next();
}
}
this.reload();
}
playPause() {
if (this.player.paused) {
this.player.play();
} else {
this.player.pause();
}
}
toggleShuffle() {
this.shuffle = !this.shuffle;
}
toggleLoop() {
this.player.loop = !this.player.loop;
}
setVolume(volume: number) {
this.player.volume = volume / 100;
}
getVolume(): number {
return this.player.volume * 100;
}
setProgress(duration: number) {
this.player.currentTime = this.player.duration * duration / 100;
}
getProgress(): number {
return this.player.currentTime / this.player.duration * 100 || 0;
}
private createPlayer() {
this.player = new Audio();
this.player.onended = () => this.next();
this.setTrack();
}
private reload() {
this.setTrack();
this.player.play();
}
private setTrack() {
this.player.src = this.track.url;
this.player.load();
}
}