mtg_python_deckbuilder/code/deck_builder/phases
2025-08-25 09:48:05 -07:00
..
phase0_core.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase1_commander.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_basics.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_duals.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_fetch.py Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion) 2025-08-22 16:32:39 -07:00
phase2_lands_kindred.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_misc.py Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion) 2025-08-22 16:32:39 -07:00
phase2_lands_optimize.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_staples.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_triples.py Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion) 2025-08-22 16:32:39 -07:00
phase3_creatures.py Finished modularization with assistance from Github copilot 2025-08-21 08:40:31 -07:00
phase4_spells.py Finished modularization with assistance from Github copilot 2025-08-21 08:40:31 -07:00
phase5_color_balance.py Finished modularization with assistance from Github copilot 2025-08-21 08:40:31 -07:00
phase6_reporting.py feat(owned-cards): add owned-only workflow, multi-file parsing, and recommendations export\n\n- Prompt to use only owned cards (gated by presence of lists)\n- Support .txt/.csv owned lists, multi-select; commander exempt\n- Owned-only filtering + add guard; recommendations CSV/TXT when incomplete\n- CSV Owned column when not owned-only\n- Docs and Docker updated (owned_cards + config mounts)\n- CI: Windows EXE on tag; Docker Hub tag fix (no major.minor)\n- Changelog added; RELEASE_NOTES.md ignored 2025-08-25 09:48:05 -07:00