mtg_python_deckbuilder/code/web/templates/partials/random_result.html

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<div class="random-result" id="random-result">
<style>
.diag-badges{display:inline-flex; gap:4px; margin-left:8px; flex-wrap:wrap;}
.diag-badge{background:var(--panel-alt,#334155); color:#fff; padding:2px 6px; border-radius:12px; font-size:10px; letter-spacing:.5px; line-height:1.2;}
.diag-badge.warn{background:#8a6d3b;}
.diag-badge.err{background:#7f1d1d;}
.diag-badge.fallback{background:#4f46e5;}
.btn-compact{font-size:11px; padding:2px 6px; line-height:1.2;}
</style>
<div class="random-meta" style="display:flex; gap:12px; align-items:center; flex-wrap:wrap;">
<span class="seed">Seed: <strong>{{ seed }}</strong></span>
{% if theme %}<span class="theme">Theme: <strong>{{ theme }}</strong></span>{% endif %}
{% if permalink %}
<button class="btn btn-compact" type="button" aria-label="Copy permalink for this exact build" onclick="(async()=>{try{await navigator.clipboard.writeText(location.origin + '{{ permalink }}');(window.toast&&toast('Permalink copied'))||console.log('Permalink copied');}catch(e){alert('Copy failed');}})()">Copy Permalink</button>
{% endif %}
{% if show_diagnostics and diagnostics %}
<span class="diag-badges" aria-label="Diagnostics" role="group">
<span class="diag-badge" title="Attempts tried before acceptance">Att {{ diagnostics.attempts }}</span>
<span class="diag-badge" title="Elapsed build time in milliseconds">{{ diagnostics.elapsed_ms }}ms</span>
{% if diagnostics.timeout_hit %}<span class="diag-badge warn" title="Generation loop exceeded timeout limit before success">Timeout</span>{% endif %}
{% if diagnostics.retries_exhausted %}<span class="diag-badge warn" title="All allotted attempts were used without an early acceptable candidate">Retries</span>{% endif %}
{% if fallback or diagnostics.fallback %}<span class="diag-badge fallback" title="Original theme produced no candidates; Surprise mode fallback engaged">Fallback</span>{% endif %}
</span>
{% endif %}
</div>
<!-- Hidden current seed so HTMX reroll button can include it via hx-include -->
<input type="hidden" id="current-seed" name="seed" value="{{ seed }}" />
<input type="hidden" id="current-commander" name="commander" value="{{ commander }}" />
<div class="commander-block" style="display:flex; gap:14px; align-items:flex-start; margin-top:.75rem;">
<div class="commander-thumb" style="flex:0 0 auto;">
<img
src="https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=small"
srcset="https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=small 160w, https://api.scryfall.com/cards/named?fuzzy={{ commander|urlencode }}&format=image&version=normal 488w"
sizes="(max-width: 600px) 120px, 160px"
alt="{{ commander }} image"
width="160" height="220"
style="width:160px; height:auto; border-radius:8px; box-shadow:0 6px 18px rgba(0,0,0,.55); border:1px solid var(--border); background:#0f1115;"
class="commander-img"
loading="lazy" decoding="async"
data-card-name="{{ commander }}" />
</div>
<div style="flex:1 1 auto;">
<div class="muted" style="font-size:12px; font-weight:600; letter-spacing:.5px; text-transform:uppercase;">Commander</div>
<h3 class="commander" style="margin:.15rem 0 0 0;" data-card-name="{{ commander }}">{{ commander }}</h3>
</div>
</div>
{% if summary %}
{# Reuse the comprehensive deck summary partial #}
{% include "partials/deck_summary.html" %}
{% else %}
<ul class="decklist">
{% for card in decklist %}
{% if card.name %}
<li>{{ card.name }}{% if card.count %} ×{{ card.count }}{% endif %}</li>
{% else %}
<li>{{ card }}</li>
{% endif %}
{% endfor %}
</ul>
{% endif %}
<script>
// Re-run bindings after OOB swap so hover & view toggle work consistently
(function(){
try { if (window.bindAllCardImageRetries) window.bindAllCardImageRetries(); } catch(_) {}
try { if (window.attachCardHover) window.attachCardHover(); } catch(_) {}
// Deck summary initializer (idempotent) will assign aria-selected
try { if (window.initDeckSummaryTypeView) window.initDeckSummaryTypeView(document.getElementById('random-result')); } catch(_) {}
})();
</script>
</div>