mtg_python_deckbuilder/code/deck_builder/phases
matt cfcc01db85 feat: complete M3 Web UI Enhancement milestone with include/exclude cards, fuzzy matching, mobile responsive design, and performance optimization
- Include/exclude cards feature complete with 300+ card knowledge base and intelligent fuzzy matching
- Enhanced visual validation with warning icons and performance benchmarks (100% pass rate)
- Mobile responsive design with bottom-floating controls, two-column layout, and horizontal scroll prevention
- Dark theme confirmation modal for fuzzy matches with card preview and alternatives
- Dual architecture support for web UI staging system and CLI direct build paths
- All M3 checklist items completed: fuzzy match modal, enhanced algorithm, summary panel, mobile responsive, Playwright tests
2025-09-09 18:15:30 -07:00
..
phase0_core.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase1_commander.py Web UI: setup progress + logs folding, Finished Decks library, commander search UX (debounce, keyboard, highlights, color chips), ranking fixes (first-word priority, substring include), optional auto-select; setup start reliability (POST+GET), force runs, status with percent/ETA/timestamps; stepwise builder with added stage reporting and sidecar summaries; keyboard grid wrap-around; restrict commander search to eligible rows 2025-08-26 09:48:25 -07:00
phase2_lands_basics.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_duals.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_fetch.py Web UI: setup progress + logs folding, Finished Decks library, commander search UX (debounce, keyboard, highlights, color chips), ranking fixes (first-word priority, substring include), optional auto-select; setup start reliability (POST+GET), force runs, status with percent/ETA/timestamps; stepwise builder with added stage reporting and sidecar summaries; keyboard grid wrap-around; restrict commander search to eligible rows 2025-08-26 09:48:25 -07:00
phase2_lands_kindred.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_misc.py Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion) 2025-08-22 16:32:39 -07:00
phase2_lands_optimize.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_staples.py With assistance from Github CoPilot, massively overhauled the builder functionality, splitting it into smaller modules to provide a better step-by-step focus and drastically reduce the overall size of the core builder module 2025-08-20 10:46:23 -07:00
phase2_lands_triples.py Release v1.1.0: headless runner + tagging updates (Discard Matters, Freerunning, Craft, Spree, Explore/Map, Rad, Energy/Resource Engine, Spawn/Scion) 2025-08-22 16:32:39 -07:00
phase3_creatures.py Bracket enforcement + inline gating; global pool prune; compliance JSON artifacts; UI combos gating; compose envs consolidated; fix YAML; bump version to 2.2.5 2025-09-03 18:00:06 -07:00
phase4_spells.py Bracket enforcement + inline gating; global pool prune; compliance JSON artifacts; UI combos gating; compose envs consolidated; fix YAML; bump version to 2.2.5 2025-09-03 18:00:06 -07:00
phase5_color_balance.py chore:fixing cli build due to missing variable in build phase 5 and the headless_runner not doing setup/tagging automatically 2025-09-05 12:46:49 -07:00
phase6_reporting.py feat: complete M3 Web UI Enhancement milestone with include/exclude cards, fuzzy matching, mobile responsive design, and performance optimization 2025-09-09 18:15:30 -07:00