mtg_python_deckbuilder/config/themes/description_mapping.yml

184 lines
13 KiB
YAML
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#######################################################################
# External mapping rules for theme auto-descriptions (FULL MIGRATION) #
# Each list item:
# triggers: [ list of lowercase substrings ]
# description: string; may contain {SYNERGIES} placeholder
# Order matters: first matching trigger wins.
# {SYNERGIES} expands to: " Synergies like X and Y reinforce the plan." (2 examples)
# If {SYNERGIES} absent, clause is appended automatically (unless no synergies).
#######################################################################
- mapping_version: "2025-09-18-v1"
- triggers: ["aristocrats", "aristocrat"]
description: "Sacrifices expendable creatures and tokens to trigger death payoffs, recursion, and incremental drain.{SYNERGIES}"
- triggers: ["sacrifice"]
description: "Leverages sacrifice outlets and death triggers to grind incremental value and drain opponents.{SYNERGIES}"
- triggers: ["spellslinger", "spells matter", "magecraft", "prowess"]
description: "Chains cheap instants & sorceries for velocity—converting triggers into scalable damage or card advantage before a finisher."
- triggers: ["voltron"]
description: "Stacks auras, equipment, and protection on a single threat to push commander damage with layered resilience."
- triggers: ["group hug"]
description: "Accelerates the whole table (cards / mana / tokens) to shape politics, then pivots that shared growth into asymmetric advantage."
- triggers: ["pillowfort"]
description: "Deploys deterrents and taxation effects to deflect aggression while assembling a protected win route."
- triggers: ["stax"]
description: "Applies asymmetric resource denial (tax, tap, sacrifice, lock pieces) to throttle opponents while advancing a resilient engine."
- triggers: ["aggro","burn"]
description: "Applies early pressure and combat tempo to close the game before slower value engines stabilize."
- triggers: ["control"]
description: "Trades efficiently, accrues card advantage, and wins via inevitability once the board is stabilized."
- triggers: ["midrange"]
description: "Uses flexible value threats & interaction, pivoting between pressure and attrition based on table texture."
- triggers: ["ramp","big mana"]
description: "Accelerates mana ahead of curve, then converts surplus into oversized threats or multi-spell bursts."
- triggers: ["combo"]
description: "Assembles compact piece interactions to generate infinite or overwhelming advantage, protected by tutors & stack interaction."
- triggers: ["storm"]
description: "Builds storm count with cheap spells & mana bursts, converting it into a lethal payoff turn."
- triggers: ["wheel","wheels"]
description: "Loops mass draw/discard effects to refill, disrupt sculpted hands, and weaponize symmetrical replacement triggers."
- triggers: ["mill"]
description: "Attacks libraries as a resource—looping self-mill or opponent mill into recursion and payoff engines."
- triggers: ["reanimate","graveyard","dredge"]
description: "Loads high-impact cards into the graveyard early and reanimates them for explosive tempo or combo loops."
- triggers: ["blink","flicker"]
description: "Recycles enter-the-battlefield triggers through blink/flicker loops for compounding value and soft locks."
- triggers: ["landfall","lands matter","lands-matter"]
description: "Abuses extra land drops and recursion to chain Landfall triggers and scale permanent-based payoffs."
- triggers: ["artifact tokens"]
description: "Generates artifact tokens as modular resources—fueling sacrifice, draw, and cost-reduction engines.{SYNERGIES}"
- triggers: ["artifact"]
description: "Leverages dense artifact counts for cost reduction, recursion, and modular scaling payoffs.{SYNERGIES}"
- triggers: ["equipment"]
description: "Tutors and reuses equipment to stack stats/keywords onto resilient bodies for persistent pressure.{SYNERGIES}"
- triggers: ["constellation"]
description: "Chains enchantment drops to trigger constellation loops in draw, drain, or scaling effects.{SYNERGIES}"
- triggers: ["enchant"]
description: "Stacks enchantment-based engines (cost reduction, constellation, aura recursion) for relentless value accrual.{SYNERGIES}"
- triggers: ["shrines"]
description: "Accumulates Shrines whose upkeep triggers scale multiplicatively into inevitability."
- triggers: ["token"]
description: "Goes wide with creature tokens then converts mass into damage, draw, drain, or sacrifice engines.{SYNERGIES}"
- triggers: ["treasure"]
description: "Produces Treasure tokens as flexible ramp & combo fuel enabling explosive payoff turns.{SYNERGIES}"
- triggers: ["clue","investigate"]
description: "Banks Clue tokens for delayed card draw while fueling artifact & token synergies.{SYNERGIES}"
- triggers: ["food"]
description: "Creates Food tokens for life padding and sacrifice loops that translate into drain, draw, or recursion.{SYNERGIES}"
- triggers: ["blood"]
description: "Uses Blood tokens to loot, set up graveyard recursion, and trigger discard/madness payoffs.{SYNERGIES}"
- triggers: ["map token","map tokens","map "]
description: "Generates Map tokens to surveil repeatedly, sculpting draws and fueling artifact/token synergies.{SYNERGIES}"
- triggers: ["incubate","incubator"]
description: "Banks Incubator tokens then transforms them into delayed board presence & artifact synergy triggers.{SYNERGIES}"
- triggers: ["powerstone"]
description: "Creates Powerstones for non-creature ramp powering large artifacts and activation-heavy engines.{SYNERGIES}"
- triggers: ["role token","role tokens","role "]
description: "Applies Role tokens as stackable mini-auras that generate incremental buffs or sacrifice fodder.{SYNERGIES}"
- triggers: ["energy"]
description: "Accumulates Energy counters as a parallel resource spent for tempo spikes, draw, or scalable removal.{SYNERGIES}"
- triggers: ["poison","infect","toxic"]
description: "Leverages Infect/Toxic pressure and proliferate to accelerate poison win thresholds.{SYNERGIES}"
- triggers: ["proliferate"]
description: "Multiplies diverse counters (e.g., +1/+1, loyalty, poison) to escalate board state and inevitability.{SYNERGIES}"
- triggers: ["+1/+1 counters","counters matter","counters-matter"]
description: "+1/+1 counters build across the board then get doubled, proliferated, or redistributed for exponential scaling.{SYNERGIES}"
- triggers: ["-1/-1 counters"]
description: "Spreads -1/-1 counters for removal, attrition, and loop engines leveraging death & sacrifice triggers.{SYNERGIES}"
- triggers: ["experience"]
description: "Builds experience counters to scale commander-centric engines into exponential payoffs.{SYNERGIES}"
- triggers: ["loyalty","superfriends","planeswalker"]
description: "Protects and reuses planeswalkers—amplifying loyalty via proliferate and recursion for inevitability.{SYNERGIES}"
- triggers: ["shield counter"]
description: "Applies shield counters to insulate threats and create lopsided removal trades.{SYNERGIES}"
- triggers: ["sagas matter","sagas"]
description: "Loops and resets Sagas to repeatedly harvest chapter-based value sequences.{SYNERGIES}"
- triggers: ["lifegain","life gain","life-matters"]
description: "Turns repeat lifegain triggers into card draw, scaling bodies, or drain-based win pressure.{SYNERGIES}"
- triggers: ["lifeloss","life loss"]
description: "Channels symmetrical life loss into card flow, recursion, and inevitability drains.{SYNERGIES}"
- triggers: ["theft","steal"]
description: "Acquires opponents permanents temporarily or permanently to convert their resources into board control.{SYNERGIES}"
- triggers: ["devotion"]
description: "Concentrates colored pips to unlock Devotion payoffs and scalable static advantages.{SYNERGIES}"
- triggers: ["domain"]
description: "Assembles multiple basic land types rapidly to scale Domain-based effects.{SYNERGIES}"
- triggers: ["metalcraft"]
description: "Maintains ≥3 artifacts to turn on Metalcraft efficiencies and scaling bonuses.{SYNERGIES}"
- triggers: ["affinity"]
description: "Reduces spell costs via board resource counts (Affinity) enabling explosive early multi-spell turns.{SYNERGIES}"
- triggers: ["improvise"]
description: "Taps artifacts as pseudo-mana (Improvise) to deploy oversized non-artifact spells ahead of curve.{SYNERGIES}"
- triggers: ["convoke"]
description: "Converts creature presence into mana (Convoke) accelerating large or off-color spells.{SYNERGIES}"
- triggers: ["cascade"]
description: "Chains cascade triggers to convert single casts into multi-spell value bursts.{SYNERGIES}"
- triggers: ["mutate"]
description: "Stacks mutate layers to reuse mutate triggers and build a resilient evolving threat.{SYNERGIES}"
- triggers: ["evolve"]
description: "Sequentially upgrades creatures with Evolve counters, then leverages accumulated stats or counter synergies.{SYNERGIES}"
- triggers: ["delirium"]
description: "Diversifies graveyard card types to unlock Delirium power thresholds.{SYNERGIES}"
- triggers: ["threshold"]
description: "Fills the graveyard quickly to meet Threshold counts and upgrade spell/creature efficiencies.{SYNERGIES}"
- triggers: ["vehicles","crew "]
description: "Leverages efficient Vehicles and crew bodies to field evasive, sweep-resilient threats.{SYNERGIES}"
- triggers: ["goad"]
description: "Redirects combat outward by goading opponents creatures, destabilizing defenses while you build advantage.{SYNERGIES}"
- triggers: ["monarch"]
description: "Claims and defends the Monarch for sustained card draw with evasion & deterrents.{SYNERGIES}"
- triggers: ["surveil"]
description: "Continuously filters with Surveil to sculpt draws, fuel recursion, and enable graveyard synergies.{SYNERGIES}"
- triggers: ["explore"]
description: "Uses Explore triggers to smooth draws, grow creatures, and feed graveyard-adjacent engines.{SYNERGIES}"
- triggers: ["exploit"]
description: "Sacrifices creatures on ETB (Exploit) converting fodder into removal, draw, or recursion leverage.{SYNERGIES}"
- triggers: ["venture"]
description: "Repeats Venture into the Dungeon steps to layer incremental room rewards into compounding advantage.{SYNERGIES}"
- triggers: ["dungeon"]
description: "Progresses through dungeons repeatedly to chain room value and synergize with venture payoffs.{SYNERGIES}"
- triggers: ["initiative"]
description: "Claims the Initiative, advancing the Undercity while defending control of the progression track.{SYNERGIES}"
- triggers: ["backgrounds matter","background"]
description: "Pairs a Commander with Backgrounds for modular static buffs & class-style customization.{SYNERGIES}"
- triggers: ["connive"]
description: "Uses Connive looting + counters to sculpt hands, grow threats, and feed recursion lines.{SYNERGIES}"
- triggers: ["discover"]
description: "Leverages Discover to cheat spell mana values, chaining free cascade-like board development.{SYNERGIES}"
- triggers: ["craft"]
description: "Transforms / upgrades permanents via Craft, banking latent value until a timing pivot.{SYNERGIES}"
- triggers: ["learn"]
description: "Uses Learn to toolbox from side selections (or discard/draw) enhancing adaptability & consistency.{SYNERGIES}"
- triggers: ["escape"]
description: "Escapes threats from the graveyard by exiling spent resources, generating recursive inevitability.{SYNERGIES}"
- triggers: ["flashback"]
description: "Replays instants & sorceries from the graveyard (Flashback) for incremental spell velocity.{SYNERGIES}"
- triggers: ["aftermath"]
description: "Extracts two-phase value from split Aftermath spells, maximizing flexible sequencing.{SYNERGIES}"
- triggers: ["adventure"]
description: "Casts Adventure spell sides first to stack value before committing creature bodies to board.{SYNERGIES}"
- triggers: ["foretell"]
description: "Foretells spells early to smooth curve, conceal information, and discount impactful future turns.{SYNERGIES}"
- triggers: ["miracle"]
description: "Manipulates topdecks / draw timing to exploit Miracle cost reductions on splashy spells.{SYNERGIES}"
- triggers: ["kicker","multikicker"]
description: "Kicker / Multikicker spells scale flexibly—paying extra mana for amplified late-game impact.{SYNERGIES}"
- triggers: ["buyback"]
description: "Loops Buyback spells to convert excess mana into repeatable effects & inevitability.{SYNERGIES}"
- triggers: ["suspend"]
description: "Suspends spells early to pay off delayed powerful effects at discounted timing.{SYNERGIES}"
- triggers: ["retrace"]
description: "Turns dead land draws into fuel by recasting Retrace spells for attrition resilience.{SYNERGIES}"
- triggers: ["rebound"]
description: "Uses Rebound to double-cast value spells, banking a delayed second resolution.{SYNERGIES}"
- triggers: ["escalate"]
description: "Selects multiple modes on Escalate spells, trading mana/cards for flexible stacked effects.{SYNERGIES}"
- triggers: ["overload"]
description: "Overloads modal spells into one-sided board impacts or mass disruption swings.{SYNERGIES}"
- triggers: ["prowl"]
description: "Enables Prowl cost reductions via tribe-based combat connections, accelerating tempo sequencing.{SYNERGIES}"
- triggers: ["delve"]
description: "Exiles graveyard cards to pay for Delve spells, converting stocked yard into mana efficiency.{SYNERGIES}"
- triggers: ["madness"]
description: "Turns discard into mana-efficient Madness casts, leveraging looting & Blood token filtering.{SYNERGIES}"