Bright-Palm, Soul Awakener
Bright-Palm, Soul Awakener
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
+1/+1 Counters Aggro Backup Blink Combat Matters Counters Matter Enter the Battlefield Fox Kindred Historics Matter Leave the Battlefield Legends Matter Little Fellas Shaman Kindred Voltron