Benevolent River Spirit
Benevolent River Spirit
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Flying, ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When this creature enters, scry 2.
Bending Big Mana Blink Cost Reduction Enter the Battlefield Flying Leave the Battlefield Protective Effects Scry Spirit Kindred Stax Topdeck Toughness Matters Ward Waterbend Waterbending