Eccentric Apprentice
Eccentric Apprentice
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Bird Kindred Blink Enter the Battlefield Flying Leave the Battlefield Little Fellas Tiefling Kindred Venture into the dungeon Wizard Kindred