Angel of Destiny
Angel of Destiny
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Aggro Angel Kindred Big Mana Cleric Kindred Combat Matters Double strike Flying Life Matters Lifegain Little Fellas Toughness Matters