The Grim Captain's Locker
The Grim Captain's Locker
{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)
Artifacts Matter Historics Matter Legends Matter Mill Reanimate Surveil Topdeck