The Flux
The Flux
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I — This Saga deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six {R}.
Burn Counters Matter Enchantments Matter Exile Matters Impulse Lore Counters Ore Counters Sagas Matter Stax