Enter the Avatar State
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Aggro Combat Matters Combat Tricks First strike Hexproof Interaction Life Matters Lifegain Lifelink Protective Effects Spells Matter Spellslinger Stax