Experiment One
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
+1/+1 Counters Aggro Combat Matters Counters Matter Evolve Human Kindred Little Fellas Ooze Kindred Voltron