Journey to Oblivion
Journey to Oblivion
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Big Mana Cleric Kindred Cost Reduction Enchantments Matter Interaction Life Matters Lifegain Removal Rogue Kindred Stax Warrior Kindred Wizard Kindred X Spells