Ripples of Potential
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
+1/+1 Counters -1/-1 Counters Aggro Artifacts Matter Combat Matters Counters Matter Equipment Matters Infect Interaction Midrange Phasing Planeswalkers Proliferate Spells Matter Spellslinger Superfriends Voltron