The Seriema
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Artifacts Matter Blink Charge Counters Counters Matter Enter the Battlefield Historics Matter Indestructible Interaction Leave the Battlefield Legends Matter Protective Effects Station