Abandon Reason
Abandon Reason
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Aggro Combat Matters Combat Tricks Discard Matters Interaction Madness Mill Reanimate Spells Matter Spellslinger