Rune of Might
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Aggro Artifacts Matter Auras Cantrips Card Draw Combat Matters Enchant Enchantments Matter Equipment Matters Spells Matter Spellslinger Unconditional Draw Voltron