Krark, the Thumbless
Krark, the Thumbless
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
Control Goblin Kindred Historics Matter Legends Matter Little Fellas Partner Spell Copy Spells Matter Spellslinger Stax Wizard Kindred