services: web: build: . container_name: mtg-deckbuilder-web ports: - "8080:8080" environment: PYTHONUNBUFFERED: "1" TERM: "xterm-256color" DEBIAN_FRONTEND: "noninteractive" # ------------------------------------------------------------------ # Core UI Feature Toggles # (Enable/disable visibility of sections; most default to off in code) # ------------------------------------------------------------------ # UI features/flags SHOW_LOGS: "1" # 1=enable /logs page; 0=hide SHOW_SETUP: "1" # 1=show Setup/Tagging card; 0=hide (still runs if WEB_AUTO_SETUP=1) SHOW_DIAGNOSTICS: "1" # 1=enable /diagnostics & /diagnostics/perf; 0=hide ENABLE_PWA: "0" # 1=serve manifest/service worker (experimental) ENABLE_THEMES: "1" # 1=expose theme selector; 0=hide (THEME still applied) ENABLE_PRESETS: "0" # 1=show presets section WEB_VIRTUALIZE: "1" # 1=enable list virtualization in Step 5 ALLOW_MUST_HAVES: "1" # 1=enable must-include/must-exclude cards feature; 0=disable SHOW_MISC_POOL: "0" WEB_THEME_PICKER_DIAGNOSTICS: "1" # 1=enable extra theme catalog diagnostics fields, uncapped view & /themes/metrics # ------------------------------------------------------------------ # Random Build (Alpha) Feature Flags # RANDOM_MODES: backend enablement (seeded selection endpoints) # RANDOM_UI: enable Surprise/Reroll controls in UI # RANDOM_MAX_ATTEMPTS: safety cap on retries for constraints # RANDOM_TIMEOUT_MS: per-attempt timeout (ms) before giving up # ------------------------------------------------------------------ # Random Modes (feature flags) RANDOM_MODES: "0" # 1=enable random build endpoints and backend features RANDOM_UI: "0" # 1=show Surprise/Theme/Reroll/Share controls in UI RANDOM_MAX_ATTEMPTS: "5" # cap retry attempts RANDOM_TIMEOUT_MS: "5000" # per-build timeout in ms # Theming THEME: "dark" # system|light|dark # ------------------------------------------------------------------ # Setup / Tagging / Catalog Controls # WEB_AUTO_SETUP: auto-run initial tagging & theme generation when needed # WEB_AUTO_REFRESH_DAYS: refresh card data if older than N days (0=never) # WEB_TAG_PARALLEL + WEB_TAG_WORKERS: parallel tag extraction # THEME_CATALOG_MODE: merge (Phase B) | legacy | build | phaseb (merge synonyms) # WEB_AUTO_ENFORCE: 1=run bracket/legal compliance auto-export JSON after builds # WEB_CUSTOM_EXPORT_BASE: override export path base (optional) # APP_VERSION: surfaced in UI/health endpoints # ------------------------------------------------------------------ # Setup/Tagging performance WEB_AUTO_SETUP: "1" # 1=auto-run setup/tagging when needed WEB_AUTO_REFRESH_DAYS: "7" # Refresh cards.csv if older than N days; 0=never WEB_TAG_PARALLEL: "1" # 1=parallelize tagging WEB_TAG_WORKERS: "4" # Worker count when parallel tagging THEME_CATALOG_MODE: "merge" # Use merged Phase B catalog builder (with YAML export) THEME_YAML_FAST_SKIP: "0" # 1=allow skipping per-theme YAML on fast path (rare; default always export) WEB_AUTO_ENFORCE: "0" # 1=auto-run compliance export after builds WEB_CUSTOM_EXPORT_BASE: "" # Optional: custom base dir for deck export artifacts APP_VERSION: "dev" # Displayed version label (set per release/tag) # ------------------------------------------------------------------ # Misc / Land Selection (Step 7) Environment Tuning # Uncomment to fine-tune utility land heuristics. Theme weighting allows # matching candidate lands to selected themes for bias. # ------------------------------------------------------------------ # Misc land tuning (utility land selection – Step 7) # MISC_LAND_DEBUG: "1" # 1=write misc land debug CSVs (post-filter, candidates); off by default unless SHOW_DIAGNOSTICS=1 # MISC_LAND_EDHREC_KEEP_PERCENT_MIN: "0.75" # Lower bound (0–1). When both MIN & MAX set, a random keep % in [MIN,MAX] is rolled each build # MISC_LAND_EDHREC_KEEP_PERCENT_MAX: "1.0" # Upper bound (0–1) for dynamic EDHREC keep range # MISC_LAND_EDHREC_KEEP_PERCENT: "0.80" # Legacy single fixed keep % (used only if MIN/MAX not both provided) # (Optional theme weighting overrides) # MISC_LAND_THEME_MATCH_BASE: "1.4" # Multiplier if at least one theme tag matches # MISC_LAND_THEME_MATCH_PER_EXTRA: "0.15" # Increment per extra matching tag beyond first # MISC_LAND_THEME_MATCH_CAP: "2.0" # Cap for total theme multiplier # ------------------------------------------------------------------ # Deck Export / Directory Overrides (headless & web browsing paths) # DECK_EXPORTS / DECK_CONFIG: override mount points inside container # OWNED_CARDS_DIR / CARD_LIBRARY_DIR: inventory upload path (alias preserved) # ------------------------------------------------------------------ # Paths (optional overrides) # DECK_EXPORTS: "/app/deck_files" # Where the deck browser looks for exports # DECK_CONFIG: "/app/config" # Where the config browser looks for *.json # OWNED_CARDS_DIR: "/app/owned_cards" # Preferred path for owned inventory uploads # CARD_LIBRARY_DIR: "/app/owned_cards" # Back-compat alias for OWNED_CARDS_DIR # ------------------------------------------------------------------ # Headless / Non-interactive Build Configuration # Provide commander or tag indices/names; toggles for which phases to include # Counts optionally tune land/fetch/ramp/etc targets. # ------------------------------------------------------------------ # Headless-only settings # DECK_MODE: "headless" # Auto-run headless flow in CLI mode # HEADLESS_EXPORT_JSON: "1" # 1=export resolved run config JSON # DECK_COMMANDER: "" # Commander name query # DECK_PRIMARY_CHOICE: "1" # Primary tag index (1-based) # DECK_SECONDARY_CHOICE: "" # Optional secondary index # DECK_TERTIARY_CHOICE: "" # Optional tertiary index # DECK_PRIMARY_TAG: "" # Or tag names instead of indices # DECK_SECONDARY_TAG: "" # DECK_TERTIARY_TAG: "" # DECK_BRACKET_LEVEL: "3" # 1–5 # DECK_ADD_LANDS: "1" # DECK_ADD_CREATURES: "1" # DECK_ADD_NON_CREATURE_SPELLS: "1" # DECK_ADD_RAMP: "1" # DECK_ADD_REMOVAL: "1" # DECK_ADD_WIPES: "1" # DECK_ADD_CARD_ADVANTAGE: "1" # DECK_ADD_PROTECTION: "1" # DECK_FETCH_COUNT: "3" # DECK_DUAL_COUNT: "" # DECK_TRIPLE_COUNT: "" # DECK_UTILITY_COUNT: "" # DECK_TAG_MODE: "AND" # AND|OR (if supported) # Entrypoint knobs (only if you change the entrypoint behavior) # APP_MODE: "web" # web|cli — selects uvicorn vs CLI # HOST: "0.0.0.0" # Uvicorn bind host # PORT: "8080" # Uvicorn port # WORKERS: "1" # Uvicorn workers # (HOST/PORT honored by entrypoint; WORKERS for multi-worker uvicorn if desired) # ------------------------------------------------------------------ # Testing / Diagnostics Specific (rarely changed in compose) # SHOW_MISC_POOL: "1" # (already above) expose misc pool debug UI if implemented # ------------------------------------------------------------------ # ------------------------------------------------------------------ # Editorial / Theme Catalog (Phase D) Controls # These drive automated description generation, popularity bucketing, # YAML backfilling, and regression / metrics exports. Normally only # used during catalog curation or CI. # ------------------------------------------------------------------ # EDITORIAL_SEED: "1234" # Deterministic seed for description & inference ordering. # EDITORIAL_AGGRESSIVE_FILL: "0" # 1=borrow extra synergies for sparse themes (<2 curated/enforced). # EDITORIAL_POP_BOUNDARIES: "50,120,250,600" # Override popularity bucket boundaries (4 comma ints). # EDITORIAL_POP_EXPORT: "0" # 1=emit theme_popularity_metrics.json alongside theme_list.json. # EDITORIAL_BACKFILL_YAML: "0" # 1=enable YAML metadata backfill (description/popularity) on build. # EDITORIAL_INCLUDE_FALLBACK_SUMMARY: "0" # 1=include description_fallback_summary block in JSON output. # EDITORIAL_REQUIRE_DESCRIPTION: "0" # (lint script) 1=fail if a theme lacks description. # EDITORIAL_REQUIRE_POPULARITY: "0" # (lint script) 1=fail if a theme lacks popularity bucket. # EDITORIAL_MIN_EXAMPLES: "0" # (future) minimum curated example commanders/cards (guard rails). # EDITORIAL_MIN_EXAMPLES_ENFORCE: "0" # (future) 1=enforce above threshold; else warn only. volumes: - ${PWD}/deck_files:/app/deck_files - ${PWD}/logs:/app/logs - ${PWD}/csv_files:/app/csv_files - ${PWD}/config:/app/config - ${PWD}/owned_cards:/app/owned_cards working_dir: /app restart: "no"