Su-Chi Cave Guard
Su-Chi Cave Guard
Vigilance\nWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)\nWhen this creature dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end.
Aristocrats Artifacts Matter Big Mana Construct Kindred Protective Effects Sacrifice Matters Stax Vigilance Ward X Spells