Six
Six
Reach\nWhenever Six attacks, mill three cards. You may put a land card from among them into your hand.\nDuring your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Aggro Combat Matters Historics Matter Lands Matter Legends Matter Little Fellas Mill Ramp Reach Reanimate Toughness Matters Treefolk Kindred