Enigma Thief
Enigma Thief
Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)\nFlying\nWhen this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
Aggro Big Mana Blink Combat Matters Enter the Battlefield Flying Leave the Battlefield Outlaw Kindred Politics Prowl Rogue Kindred Sphinx Kindred