Coram, the Undertaker
Coram, the Undertaker
Coram gets +X/+0, where X is the greatest power among creature cards in all graveyards.\nWhenever Coram attacks, each player mills a card.\nDuring each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
Aggro Combat Matters Historics Matter Human Kindred Lands Matter Legends Matter Little Fellas Mill Reanimate Toughness Matters Warrior Kindred