Ring of Evos Isle
Ring of Evos Isle
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nAt the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
+1/+1 Counters Aggro Artifacts Matter Combat Matters Counters Matter Equip Equipment Equipment Matters Hexproof Interaction Protective Effects Stax Voltron