Change of Plans
Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
+1/+1 Counters Aggro Artifacts Matter Big Mana Card Draw Combat Matters Connive Counters Matter Discard Matters Equipment Matters Interaction Loot Phasing Reanimate Spells Matter Spellslinger Voltron X Spells