The Archimandrite
The Archimandrite
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.\nWhenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.\nTap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.
Advisor Kindred Artificer Kindred Big Mana Card Draw Conditional Draw Historics Matter Human Kindred Legends Matter Life Matters Lifegain Lifegain Triggers Little Fellas Monk Kindred Toughness Matters