####################################################################### # External mapping rules for theme auto-descriptions (FULL MIGRATION) # # Each list item: # triggers: [ list of lowercase substrings ] # description: string; may contain {SYNERGIES} placeholder # Order matters: first matching trigger wins. # {SYNERGIES} expands to: " Synergies like X and Y reinforce the plan." (2 examples) # If {SYNERGIES} absent, clause is appended automatically (unless no synergies). ####################################################################### - mapping_version: "2025-09-18-v1" - triggers: ["aristocrats", "aristocrat"] description: "Sacrifices expendable creatures and tokens to trigger death payoffs, recursion, and incremental drain.{SYNERGIES}" - triggers: ["sacrifice"] description: "Leverages sacrifice outlets and death triggers to grind incremental value and drain opponents.{SYNERGIES}" - triggers: ["spellslinger", "spells matter", "magecraft", "prowess"] description: "Chains cheap instants & sorceries for velocity—converting triggers into scalable damage or card advantage before a finisher." - triggers: ["voltron"] description: "Stacks auras, equipment, and protection on a single threat to push commander damage with layered resilience." - triggers: ["group hug"] description: "Accelerates the whole table (cards / mana / tokens) to shape politics, then pivots that shared growth into asymmetric advantage." - triggers: ["pillowfort"] description: "Deploys deterrents and taxation effects to deflect aggression while assembling a protected win route." - triggers: ["stax"] description: "Applies asymmetric resource denial (tax, tap, sacrifice, lock pieces) to throttle opponents while advancing a resilient engine." - triggers: ["aggro","burn"] description: "Applies early pressure and combat tempo to close the game before slower value engines stabilize." - triggers: ["control"] description: "Trades efficiently, accrues card advantage, and wins via inevitability once the board is stabilized." - triggers: ["midrange"] description: "Uses flexible value threats & interaction, pivoting between pressure and attrition based on table texture." - triggers: ["ramp","big mana"] description: "Accelerates mana ahead of curve, then converts surplus into oversized threats or multi-spell bursts." - triggers: ["combo"] description: "Assembles compact piece interactions to generate infinite or overwhelming advantage, protected by tutors & stack interaction." - triggers: ["storm"] description: "Builds storm count with cheap spells & mana bursts, converting it into a lethal payoff turn." - triggers: ["wheel","wheels"] description: "Loops mass draw/discard effects to refill, disrupt sculpted hands, and weaponize symmetrical replacement triggers." - triggers: ["mill"] description: "Attacks libraries as a resource—looping self-mill or opponent mill into recursion and payoff engines." - triggers: ["reanimate","graveyard","dredge"] description: "Loads high-impact cards into the graveyard early and reanimates them for explosive tempo or combo loops." - triggers: ["blink","flicker"] description: "Recycles enter-the-battlefield triggers through blink/flicker loops for compounding value and soft locks." - triggers: ["landfall","lands matter","lands-matter"] description: "Abuses extra land drops and recursion to chain Landfall triggers and scale permanent-based payoffs." - triggers: ["artifact tokens"] description: "Generates artifact tokens as modular resources—fueling sacrifice, draw, and cost-reduction engines.{SYNERGIES}" - triggers: ["artifact"] description: "Leverages dense artifact counts for cost reduction, recursion, and modular scaling payoffs.{SYNERGIES}" - triggers: ["equipment"] description: "Tutors and reuses equipment to stack stats/keywords onto resilient bodies for persistent pressure.{SYNERGIES}" - triggers: ["constellation"] description: "Chains enchantment drops to trigger constellation loops in draw, drain, or scaling effects.{SYNERGIES}" - triggers: ["enchant"] description: "Stacks enchantment-based engines (cost reduction, constellation, aura recursion) for relentless value accrual.{SYNERGIES}" - triggers: ["shrines"] description: "Accumulates Shrines whose upkeep triggers scale multiplicatively into inevitability." - triggers: ["token"] description: "Goes wide with creature tokens then converts mass into damage, draw, drain, or sacrifice engines.{SYNERGIES}" - triggers: ["treasure"] description: "Produces Treasure tokens as flexible ramp & combo fuel enabling explosive payoff turns.{SYNERGIES}" - triggers: ["clue","investigate"] description: "Banks Clue tokens for delayed card draw while fueling artifact & token synergies.{SYNERGIES}" - triggers: ["food"] description: "Creates Food tokens for life padding and sacrifice loops that translate into drain, draw, or recursion.{SYNERGIES}" - triggers: ["blood"] description: "Uses Blood tokens to loot, set up graveyard recursion, and trigger discard/madness payoffs.{SYNERGIES}" - triggers: ["map token","map tokens","map "] description: "Generates Map tokens to surveil repeatedly, sculpting draws and fueling artifact/token synergies.{SYNERGIES}" - triggers: ["incubate","incubator"] description: "Banks Incubator tokens then transforms them into delayed board presence & artifact synergy triggers.{SYNERGIES}" - triggers: ["powerstone"] description: "Creates Powerstones for non-creature ramp powering large artifacts and activation-heavy engines.{SYNERGIES}" - triggers: ["role token","role tokens","role "] description: "Applies Role tokens as stackable mini-auras that generate incremental buffs or sacrifice fodder.{SYNERGIES}" - triggers: ["energy"] description: "Accumulates Energy counters as a parallel resource spent for tempo spikes, draw, or scalable removal.{SYNERGIES}" - triggers: ["poison","infect","toxic"] description: "Leverages Infect/Toxic pressure and proliferate to accelerate poison win thresholds.{SYNERGIES}" - triggers: ["proliferate"] description: "Multiplies diverse counters (e.g., +1/+1, loyalty, poison) to escalate board state and inevitability.{SYNERGIES}" - triggers: ["+1/+1 counters","counters matter","counters-matter"] description: "+1/+1 counters build across the board then get doubled, proliferated, or redistributed for exponential scaling.{SYNERGIES}" - triggers: ["-1/-1 counters"] description: "Spreads -1/-1 counters for removal, attrition, and loop engines leveraging death & sacrifice triggers.{SYNERGIES}" - triggers: ["experience"] description: "Builds experience counters to scale commander-centric engines into exponential payoffs.{SYNERGIES}" - triggers: ["loyalty","superfriends","planeswalker"] description: "Protects and reuses planeswalkers—amplifying loyalty via proliferate and recursion for inevitability.{SYNERGIES}" - triggers: ["shield counter"] description: "Applies shield counters to insulate threats and create lopsided removal trades.{SYNERGIES}" - triggers: ["sagas matter","sagas"] description: "Loops and resets Sagas to repeatedly harvest chapter-based value sequences.{SYNERGIES}" - triggers: ["lifegain","life gain","life-matters"] description: "Turns repeat lifegain triggers into card draw, scaling bodies, or drain-based win pressure.{SYNERGIES}" - triggers: ["lifeloss","life loss"] description: "Channels symmetrical life loss into card flow, recursion, and inevitability drains.{SYNERGIES}" - triggers: ["theft","steal"] description: "Acquires opponents’ permanents temporarily or permanently to convert their resources into board control.{SYNERGIES}" - triggers: ["devotion"] description: "Concentrates colored pips to unlock Devotion payoffs and scalable static advantages.{SYNERGIES}" - triggers: ["domain"] description: "Assembles multiple basic land types rapidly to scale Domain-based effects.{SYNERGIES}" - triggers: ["metalcraft"] description: "Maintains ≥3 artifacts to turn on Metalcraft efficiencies and scaling bonuses.{SYNERGIES}" - triggers: ["affinity"] description: "Reduces spell costs via board resource counts (Affinity) enabling explosive early multi-spell turns.{SYNERGIES}" - triggers: ["improvise"] description: "Taps artifacts as pseudo-mana (Improvise) to deploy oversized non-artifact spells ahead of curve.{SYNERGIES}" - triggers: ["convoke"] description: "Converts creature presence into mana (Convoke) accelerating large or off-color spells.{SYNERGIES}" - triggers: ["cascade"] description: "Chains cascade triggers to convert single casts into multi-spell value bursts.{SYNERGIES}" - triggers: ["mutate"] description: "Stacks mutate layers to reuse mutate triggers and build a resilient evolving threat.{SYNERGIES}" - triggers: ["evolve"] description: "Sequentially upgrades creatures with Evolve counters, then leverages accumulated stats or counter synergies.{SYNERGIES}" - triggers: ["delirium"] description: "Diversifies graveyard card types to unlock Delirium power thresholds.{SYNERGIES}" - triggers: ["threshold"] description: "Fills the graveyard quickly to meet Threshold counts and upgrade spell/creature efficiencies.{SYNERGIES}" - triggers: ["vehicles","crew "] description: "Leverages efficient Vehicles and crew bodies to field evasive, sweep-resilient threats.{SYNERGIES}" - triggers: ["goad"] description: "Redirects combat outward by goading opponents’ creatures, destabilizing defenses while you build advantage.{SYNERGIES}" - triggers: ["monarch"] description: "Claims and defends the Monarch for sustained card draw with evasion & deterrents.{SYNERGIES}" - triggers: ["surveil"] description: "Continuously filters with Surveil to sculpt draws, fuel recursion, and enable graveyard synergies.{SYNERGIES}" - triggers: ["explore"] description: "Uses Explore triggers to smooth draws, grow creatures, and feed graveyard-adjacent engines.{SYNERGIES}" - triggers: ["exploit"] description: "Sacrifices creatures on ETB (Exploit) converting fodder into removal, draw, or recursion leverage.{SYNERGIES}" - triggers: ["venture"] description: "Repeats Venture into the Dungeon steps to layer incremental room rewards into compounding advantage.{SYNERGIES}" - triggers: ["dungeon"] description: "Progresses through dungeons repeatedly to chain room value and synergize with venture payoffs.{SYNERGIES}" - triggers: ["initiative"] description: "Claims the Initiative, advancing the Undercity while defending control of the progression track.{SYNERGIES}" - triggers: ["backgrounds matter","background"] description: "Pairs a Commander with Backgrounds for modular static buffs & class-style customization.{SYNERGIES}" - triggers: ["connive"] description: "Uses Connive looting + counters to sculpt hands, grow threats, and feed recursion lines.{SYNERGIES}" - triggers: ["discover"] description: "Leverages Discover to cheat spell mana values, chaining free cascade-like board development.{SYNERGIES}" - triggers: ["craft"] description: "Transforms / upgrades permanents via Craft, banking latent value until a timing pivot.{SYNERGIES}" - triggers: ["learn"] description: "Uses Learn to toolbox from side selections (or discard/draw) enhancing adaptability & consistency.{SYNERGIES}" - triggers: ["escape"] description: "Escapes threats from the graveyard by exiling spent resources, generating recursive inevitability.{SYNERGIES}" - triggers: ["flashback"] description: "Replays instants & sorceries from the graveyard (Flashback) for incremental spell velocity.{SYNERGIES}" - triggers: ["aftermath"] description: "Extracts two-phase value from split Aftermath spells, maximizing flexible sequencing.{SYNERGIES}" - triggers: ["adventure"] description: "Casts Adventure spell sides first to stack value before committing creature bodies to board.{SYNERGIES}" - triggers: ["foretell"] description: "Foretells spells early to smooth curve, conceal information, and discount impactful future turns.{SYNERGIES}" - triggers: ["miracle"] description: "Manipulates topdecks / draw timing to exploit Miracle cost reductions on splashy spells.{SYNERGIES}" - triggers: ["kicker","multikicker"] description: "Kicker / Multikicker spells scale flexibly—paying extra mana for amplified late-game impact.{SYNERGIES}" - triggers: ["buyback"] description: "Loops Buyback spells to convert excess mana into repeatable effects & inevitability.{SYNERGIES}" - triggers: ["suspend"] description: "Suspends spells early to pay off delayed powerful effects at discounted timing.{SYNERGIES}" - triggers: ["retrace"] description: "Turns dead land draws into fuel by recasting Retrace spells for attrition resilience.{SYNERGIES}" - triggers: ["rebound"] description: "Uses Rebound to double-cast value spells, banking a delayed second resolution.{SYNERGIES}" - triggers: ["escalate"] description: "Selects multiple modes on Escalate spells, trading mana/cards for flexible stacked effects.{SYNERGIES}" - triggers: ["overload"] description: "Overloads modal spells into one-sided board impacts or mass disruption swings.{SYNERGIES}" - triggers: ["prowl"] description: "Enables Prowl cost reductions via tribe-based combat connections, accelerating tempo sequencing.{SYNERGIES}" - triggers: ["delve"] description: "Exiles graveyard cards to pay for Delve spells, converting stocked yard into mana efficiency.{SYNERGIES}" - triggers: ["madness"] description: "Turns discard into mana-efficient Madness casts, leveraging looting & Blood token filtering.{SYNERGIES}"