feat: complete M3 Web UI Enhancement milestone with include/exclude cards, fuzzy matching, mobile responsive design, and performance optimization

- Include/exclude cards feature complete with 300+ card knowledge base and intelligent fuzzy matching
- Enhanced visual validation with warning icons and performance benchmarks (100% pass rate)
- Mobile responsive design with bottom-floating controls, two-column layout, and horizontal scroll prevention
- Dark theme confirmation modal for fuzzy matches with card preview and alternatives
- Dual architecture support for web UI staging system and CLI direct build paths
- All M3 checklist items completed: fuzzy match modal, enhanced algorithm, summary panel, mobile responsive, Playwright tests
This commit is contained in:
matt 2025-09-09 18:15:30 -07:00
parent 0516260304
commit cfcc01db85
37 changed files with 3837 additions and 162 deletions

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@ -118,7 +118,9 @@ class DeckBuilder(
self.run_deck_build_step2()
self._run_land_build_steps()
# M2: Inject includes after lands, before creatures/spells
logger.info(f"DEBUG BUILD: About to inject includes. Include cards: {self.include_cards}")
self._inject_includes_after_lands()
logger.info(f"DEBUG BUILD: Finished injecting includes. Current deck size: {len(self.card_library)}")
if hasattr(self, 'add_creatures_phase'):
self.add_creatures_phase()
if hasattr(self, 'add_spells_phase'):

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@ -719,3 +719,133 @@ MULTI_COPY_ARCHETYPES: Final[dict[str, dict[str, _Any]]] = {
EXCLUSIVE_GROUPS: Final[dict[str, list[str]]] = {
'rats': ['relentless_rats', 'rat_colony']
}
# Popular and iconic cards for fuzzy matching prioritization
POPULAR_CARDS: Final[set[str]] = {
# Most played removal spells
'Lightning Bolt', 'Swords to Plowshares', 'Path to Exile', 'Counterspell',
'Assassinate', 'Murder', 'Go for the Throat', 'Fatal Push', 'Doom Blade',
'Naturalize', 'Disenchant', 'Beast Within', 'Chaos Warp', 'Generous Gift',
'Anguished Unmaking', 'Vindicate', 'Putrefy', 'Terminate', 'Abrupt Decay',
# Board wipes
'Wrath of God', 'Day of Judgment', 'Damnation', 'Pyroclasm', 'Anger of the Gods',
'Supreme Verdict', 'Austere Command', 'Cyclonic Rift', 'Toxic Deluge',
'Blasphemous Act', 'Starstorm', 'Earthquake', 'Hurricane', 'Pernicious Deed',
# Card draw engines
'Rhystic Study', 'Mystic Remora', 'Phyrexian Arena', 'Necropotence',
'Sylvan Library', 'Consecrated Sphinx', 'Mulldrifter', 'Divination',
'Sign in Blood', 'Night\'s Whisper', 'Harmonize', 'Concentrate',
'Mind Spring', 'Stroke of Genius', 'Blue Sun\'s Zenith', 'Pull from Tomorrow',
# Ramp spells
'Sol Ring', 'Rampant Growth', 'Cultivate', 'Kodama\'s Reach', 'Farseek',
'Nature\'s Lore', 'Three Visits', 'Sakura-Tribe Elder', 'Wood Elves',
'Farhaven Elf', 'Solemn Simulacrum', 'Commander\'s Sphere', 'Arcane Signet',
'Talisman of Progress', 'Talisman of Dominance', 'Talisman of Indulgence',
'Talisman of Impulse', 'Talisman of Unity', 'Fellwar Stone', 'Mind Stone',
'Thought Vessel', 'Worn Powerstone', 'Thran Dynamo', 'Gilded Lotus',
# Tutors
'Demonic Tutor', 'Vampiric Tutor', 'Mystical Tutor', 'Enlightened Tutor',
'Worldly Tutor', 'Survival of the Fittest', 'Green Sun\'s Zenith',
'Chord of Calling', 'Natural Order', 'Idyllic Tutor', 'Steelshaper\'s Gift',
# Protection
'Counterspell', 'Negate', 'Swan Song', 'Dispel', 'Force of Will',
'Force of Negation', 'Fierce Guardianship', 'Deflecting Swat',
'Teferi\'s Protection', 'Heroic Intervention', 'Boros Charm', 'Simic Charm',
# Value creatures
'Eternal Witness', 'Snapcaster Mage', 'Mulldrifter', 'Acidic Slime',
'Reclamation Sage', 'Wood Elves', 'Farhaven Elf', 'Solemn Simulacrum',
'Oracle of Mul Daya', 'Azusa, Lost but Seeking', 'Ramunap Excavator',
'Courser of Kruphix', 'Titania, Protector of Argoth', 'Avenger of Zendikar',
# Planeswalkers
'Jace, the Mind Sculptor', 'Liliana of the Veil', 'Elspeth, Sun\'s Champion',
'Chandra, Torch of Defiance', 'Garruk Wildspeaker', 'Ajani, Mentor of Heroes',
'Teferi, Hero of Dominaria', 'Vraska, Golgari Queen', 'Domri, Anarch of Bolas',
# Combo pieces
'Thassa\'s Oracle', 'Laboratory Maniac', 'Jace, Wielder of Mysteries',
'Demonic Consultation', 'Tainted Pact', 'Ad Nauseam', 'Angel\'s Grace',
'Underworld Breach', 'Brain Freeze', 'Gaea\'s Cradle', 'Cradle of Vitality',
# Equipment
'Lightning Greaves', 'Swiftfoot Boots', 'Sword of Fire and Ice',
'Sword of Light and Shadow', 'Sword of Feast and Famine', 'Umezawa\'s Jitte',
'Skullclamp', 'Cranial Plating', 'Bonesplitter', 'Loxodon Warhammer',
# Enchantments
'Rhystic Study', 'Smothering Tithe', 'Phyrexian Arena', 'Sylvan Library',
'Mystic Remora', 'Necropotence', 'Doubling Season', 'Parallel Lives',
'Cathars\' Crusade', 'Impact Tremors', 'Purphoros, God of the Forge',
# Artifacts (Commander-legal only)
'Sol Ring', 'Mana Vault', 'Chrome Mox', 'Mox Diamond',
'Lotus Petal', 'Lion\'s Eye Diamond', 'Sensei\'s Divining Top',
'Scroll Rack', 'Aetherflux Reservoir', 'Bolas\'s Citadel', 'The One Ring',
# Lands
'Command Tower', 'Exotic Orchard', 'Reflecting Pool', 'City of Brass',
'Mana Confluence', 'Forbidden Orchard', 'Ancient Tomb', 'Reliquary Tower',
'Bojuka Bog', 'Strip Mine', 'Wasteland', 'Ghost Quarter', 'Tectonic Edge',
'Maze of Ith', 'Kor Haven', 'Riptide Laboratory', 'Academy Ruins',
# Multicolored staples
'Lightning Helix', 'Electrolyze', 'Fire // Ice', 'Terminate', 'Putrefy',
'Vindicate', 'Anguished Unmaking', 'Abrupt Decay', 'Maelstrom Pulse',
'Sphinx\'s Revelation', 'Cruel Ultimatum', 'Nicol Bolas, Planeswalker',
# Token generators
'Avenger of Zendikar', 'Hornet Queen', 'Tendershoot Dryad', 'Elspeth, Sun\'s Champion',
'Secure the Wastes', 'White Sun\'s Zenith', 'Decree of Justice', 'Empty the Warrens',
'Goblin Rabblemaster', 'Siege-Gang Commander', 'Krenko, Mob Boss',
}
ICONIC_CARDS: Final[set[str]] = {
# Classic and iconic Magic cards that define the game (Commander-legal only)
# Foundational spells
'Lightning Bolt', 'Counterspell', 'Swords to Plowshares', 'Dark Ritual',
'Giant Growth', 'Wrath of God', 'Fireball', 'Control Magic', 'Terror',
'Disenchant', 'Regrowth', 'Brainstorm', 'Force of Will', 'Wasteland',
# Iconic creatures
'Tarmogoyf', 'Delver of Secrets', 'Snapcaster Mage', 'Dark Confidant',
'Psychatog', 'Morphling', 'Shivan Dragon', 'Serra Angel', 'Llanowar Elves',
'Birds of Paradise', 'Noble Hierarch', 'Deathrite Shaman', 'True-Name Nemesis',
# Game-changing planeswalkers
'Jace, the Mind Sculptor', 'Liliana of the Veil', 'Elspeth, Knight-Errant',
'Chandra, Pyromaster', 'Garruk Wildspeaker', 'Ajani Goldmane',
'Nicol Bolas, Planeswalker', 'Karn Liberated', 'Ugin, the Spirit Dragon',
# Combo enablers and engines
'Necropotence', 'Yawgmoth\'s Will', 'Show and Tell', 'Natural Order',
'Survival of the Fittest', 'Earthcraft', 'Squirrel Nest', 'High Tide',
'Reset', 'Time Spiral', 'Wheel of Fortune', 'Memory Jar', 'Windfall',
# Iconic artifacts
'Sol Ring', 'Mana Vault', 'Winter Orb', 'Static Orb', 'Sphere of Resistance',
'Trinisphere', 'Chalice of the Void', 'Null Rod', 'Stony Silence',
'Crucible of Worlds', 'Sensei\'s Divining Top', 'Scroll Rack', 'Skullclamp',
# Powerful lands
'Strip Mine', 'Mishra\'s Factory', 'Maze of Ith', 'Gaea\'s Cradle',
'Serra\'s Sanctum', 'Cabal Coffers', 'Urborg, Tomb of Yawgmoth',
'Fetchlands', 'Dual Lands', 'Shock Lands', 'Check Lands',
# Magic history and format-defining cards
'Mana Drain', 'Daze', 'Ponder', 'Preordain', 'Path to Exile',
'Dig Through Time', 'Treasure Cruise', 'Gitaxian Probe', 'Cabal Therapy',
'Thoughtseize', 'Hymn to Tourach', 'Chain Lightning', 'Price of Progress',
'Stoneforge Mystic', 'Bloodbraid Elf', 'Vendilion Clique', 'Cryptic Command',
# Commander format staples
'Command Tower', 'Rhystic Study', 'Cyclonic Rift', 'Demonic Tutor',
'Vampiric Tutor', 'Mystical Tutor', 'Enlightened Tutor', 'Worldly Tutor',
'Eternal Witness', 'Solemn Simulacrum', 'Consecrated Sphinx', 'Avenger of Zendikar',
}

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@ -12,9 +12,11 @@ import re
from typing import List, Dict, Set, Tuple, Optional
from dataclasses import dataclass
from .builder_constants import POPULAR_CARDS, ICONIC_CARDS
# Fuzzy matching configuration
FUZZY_CONFIDENCE_THRESHOLD = 0.90 # 90% confidence for auto-acceptance
FUZZY_CONFIDENCE_THRESHOLD = 0.95 # 95% confidence for auto-acceptance (more conservative)
MAX_SUGGESTIONS = 3 # Maximum suggestions to show for fuzzy matches
MAX_INCLUDES = 10 # Maximum include cards allowed
MAX_EXCLUDES = 15 # Maximum exclude cards allowed
@ -162,15 +164,77 @@ def fuzzy_match_card_name(
auto_accepted=True
)
# Fuzzy matching using difflib
matches = difflib.get_close_matches(
normalized_input,
normalized_names,
n=MAX_SUGGESTIONS + 1, # Get one extra in case best match is below threshold
cutoff=0.6 # Lower cutoff to get more candidates
)
# Enhanced fuzzy matching with intelligent prefix prioritization
input_lower = normalized_input.lower()
if not matches:
# Convert constants to lowercase for matching
popular_cards_lower = {card.lower() for card in POPULAR_CARDS}
iconic_cards_lower = {card.lower() for card in ICONIC_CARDS}
# Collect candidates with different scoring strategies
candidates = []
for name in normalized_names:
name_lower = name.lower()
base_score = difflib.SequenceMatcher(None, input_lower, name_lower).ratio()
# Skip very low similarity matches early
if base_score < 0.3:
continue
final_score = base_score
# Strong boost for exact prefix matches (input is start of card name)
if name_lower.startswith(input_lower):
final_score = min(1.0, base_score + 0.5)
# Moderate boost for word-level prefix matches
elif any(word.startswith(input_lower) for word in name_lower.split()):
final_score = min(1.0, base_score + 0.3)
# Special case: if input could be abbreviation of first word, boost heavily
elif len(input_lower) <= 6:
first_word = name_lower.split()[0] if name_lower.split() else ""
if first_word and first_word.startswith(input_lower):
final_score = min(1.0, base_score + 0.4)
# Boost for cards where input is contained as substring
elif input_lower in name_lower:
final_score = min(1.0, base_score + 0.2)
# Special boost for very short inputs that are obvious abbreviations
if len(input_lower) <= 4:
# For short inputs, heavily favor cards that start with the input
if name_lower.startswith(input_lower):
final_score = min(1.0, final_score + 0.3)
# Popularity boost for well-known cards
if name_lower in popular_cards_lower:
final_score = min(1.0, final_score + 0.25)
# Extra boost for super iconic cards like Lightning Bolt (only when relevant)
if name_lower in iconic_cards_lower:
# Only boost if there's some relevance to the input
if any(word[:3] in input_lower or input_lower[:3] in word for word in name_lower.split()):
final_score = min(1.0, final_score + 0.3)
# Extra boost for Lightning Bolt when input is 'lightning' or similar
if name_lower == 'lightning bolt' and input_lower in ['lightning', 'lightn', 'light']:
final_score = min(1.0, final_score + 0.2)
# Special handling for Lightning Bolt variants
if 'lightning' in name_lower and 'bolt' in name_lower:
if input_lower in ['bolt', 'lightn', 'lightning']:
final_score = min(1.0, final_score + 0.4)
# Simplicity boost: prefer shorter, simpler card names for short inputs
if len(input_lower) <= 6:
# Boost shorter card names slightly
if len(name_lower) <= len(input_lower) * 2:
final_score = min(1.0, final_score + 0.05)
candidates.append((final_score, name))
if not candidates:
return FuzzyMatchResult(
input_name=input_name,
matched_name=None,
@ -179,12 +243,15 @@ def fuzzy_match_card_name(
auto_accepted=False
)
# Calculate actual confidence for best match
best_match = matches[0]
confidence = difflib.SequenceMatcher(None, normalized_input, best_match).ratio()
# Sort candidates by score (highest first)
candidates.sort(key=lambda x: x[0], reverse=True)
# Convert back to original names
suggestions = [normalized_to_original[match] for match in matches[:MAX_SUGGESTIONS]]
# Get best match and confidence
best_score, best_match = candidates[0]
confidence = best_score
# Convert back to original names, preserving score-based order
suggestions = [normalized_to_original[match] for _, match in candidates[:MAX_SUGGESTIONS]]
best_original = normalized_to_original[best_match]
# Auto-accept if confidence is high enough
@ -289,11 +356,11 @@ def parse_card_list_input(input_text: str) -> List[str]:
Supports:
- Newline separated (preferred for cards with commas in names)
- Comma separated (only when no newlines present)
- Comma separated only for simple lists without newlines
- Whitespace cleanup
Note: If input contains both newlines and commas, newlines take precedence
to avoid splitting card names that contain commas.
Note: Always prioritizes newlines over commas to avoid splitting card names
that contain commas like "Byrke, Long ear Of the Law".
Args:
input_text: Raw user input text
@ -304,13 +371,33 @@ def parse_card_list_input(input_text: str) -> List[str]:
if not input_text:
return []
# If input contains newlines, split only on newlines
# This prevents breaking card names with commas like "Krenko, Mob Boss"
if '\n' in input_text:
names = input_text.split('\n')
# Always split on newlines first - this is the preferred format
# and prevents breaking card names with commas
lines = input_text.split('\n')
# If we only have one line and it contains commas,
# then it might be comma-separated input vs a single card name with commas
if len(lines) == 1 and ',' in lines[0]:
text = lines[0].strip()
# Better heuristic: if there are no spaces around commas AND
# the text contains common MTG name patterns, treat as single card
# Common patterns: "Name, Title", "First, Last Name", etc.
import re
# Check for patterns that suggest it's a single card name:
# 1. Comma followed by a capitalized word (title/surname pattern)
# 2. Single comma with reasonable length text on both sides
title_pattern = re.search(r'^[^,]{2,30},\s+[A-Z][^,]{2,30}$', text.strip())
if title_pattern:
# This looks like "Byrke, Long ear Of the Law" - single card
names = [text]
else:
# This looks like "Card1,Card2" or "Card1, Card2" - multiple cards
names = text.split(',')
else:
# Only split on commas if no newlines present
names = input_text.split(',')
names = lines # Use newline split
# Clean up each name
cleaned = []

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@ -467,6 +467,23 @@ class ReportingMixin:
curve_cards[bucket].append({'name': name, 'count': cnt})
total_spells += cnt
# Include/exclude impact summary (M3: Include/Exclude Summary Panel)
include_exclude_summary = {}
diagnostics = getattr(self, 'include_exclude_diagnostics', None)
if diagnostics:
include_exclude_summary = {
'include_cards': list(getattr(self, 'include_cards', [])),
'exclude_cards': list(getattr(self, 'exclude_cards', [])),
'include_added': diagnostics.get('include_added', []),
'missing_includes': diagnostics.get('missing_includes', []),
'excluded_removed': diagnostics.get('excluded_removed', []),
'fuzzy_corrections': diagnostics.get('fuzzy_corrections', {}),
'illegal_dropped': diagnostics.get('illegal_dropped', []),
'illegal_allowed': diagnostics.get('illegal_allowed', []),
'ignored_color_identity': diagnostics.get('ignored_color_identity', []),
'duplicates_collapsed': diagnostics.get('duplicates_collapsed', {}),
}
return {
'type_breakdown': {
'counts': type_counts,
@ -490,6 +507,7 @@ class ReportingMixin:
'cards': curve_cards,
},
'colors': list(getattr(self, 'color_identity', []) or []),
'include_exclude_summary': include_exclude_summary,
}
def export_decklist_csv(self, directory: str = 'deck_files', filename: str | None = None, suppress_output: bool = False) -> str:
"""Export current decklist to CSV (enriched).